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  1. minetest.register_biome({
  2.         group_id = 0,
  3.         name = "Ocean",
  4.         terrain_type = "liquid",
  5.         node_top = "default:gravel",
  6.         node_filler = "default:stone",
  7.         num_top_nodes = 4,
  8.         height_min = -3000,
  9.         height_max = 3000,
  10.         heat_min = -20.0,
  11.         heat_max = 100.0,
  12.         humidity_min = 0.0,
  13.         humidity_max = 100.0,
  14.         scale = 10.0,
  15.         offset = -10.0,
  16. })
  17.  
  18. minetest.register_biome({
  19.         group_id = 1,
  20.         name = "Beach",
  21.         terrain_type = "normal",
  22.         node_top = "default:sand",
  23.         node_filler = "default:stone",
  24.         num_top_nodes = 5,
  25.         height_min = -3000,
  26.         height_max = 3000,
  27.         heat_min = 60.0,
  28.         heat_max = 100.0,
  29.         humidity_min = 0.0,
  30.         humidity_max = 100.0,
  31.         scale = 5.0,
  32.         offset = 5.0,
  33. })
  34.  
  35. minetest.register_biome({
  36.         group_id = 1,
  37.         name = "Gravel Beach",
  38.         terrain_type = "normal",
  39.         node_top = "default:gravel",
  40.         node_filler = "default:cobble",
  41.         num_top_nodes = 5,
  42.         height_min = -3000,
  43.         height_max = 3000,
  44.         heat_min = 0.0,
  45.         heat_max = 59.99,
  46.         humidity_min = 0.0,
  47.         humidity_max = 100.0,
  48.         scale = 5.0,
  49.         offset = 5.0,
  50. })
  51.  
  52. minetest.register_biome({
  53.         group_id = 2,
  54.         name = "Land",
  55.         terrain_type = "normal",
  56.         node_top = "default:dirt_with_grass",
  57.         node_filler = "default:stone",
  58.         num_top_nodes = 5,
  59.         height_min = -3000,
  60.         height_max = 3000,
  61.         heat_min = -50.0,
  62.         heat_max = 100.0,
  63.         humidity_min = 0.0,
  64.         humidity_max = 100.0,
  65.         scale = 12.0,
  66.         offset = 20.0,
  67. })
  68.  
  69. minetest.register_biome({
  70.         group_id = 3,
  71.         name = "Hills",
  72.         terrain_type = "normal",
  73.         node_top = "default:dirt",
  74.         node_filler = "default:stone",
  75.         num_top_nodes = 3,
  76.         height_min = -3000,
  77.         height_max = 3000,
  78.         heat_min = -50.0,
  79.         heat_max = 100.0,
  80.         humidity_min = 0.0,
  81.         humidity_max = 100.0,
  82.         scale = 60.0,
  83.         offset = 20.0,
  84. })
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