Advertisement
Guest User

Untitled

a guest
Nov 21st, 2019
150
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.48 KB | None | 0 0
  1. // GameHelper.cs lines 293 - 309
  2. bool autoFillMonstersFound = false;
  3. for (int i = 0; i < CachedAutoFilledTowers.towers.Count && !autoFillMonstersFound; i++) {
  4. foreach (MonsterItem monsert in Loadout.Instance.StageSelectedTowers) {
  5. // When comparing strings (I am not sure): monster.IDString.Equals(CachedAutoFilledTowers.towers[i].monster.IDString)
  6. if (monster.IDString == CachedAutoFilledTowers.towers[i].monster.IDString) {
  7. autoFillMonstersFound = true;
  8. break;
  9. }
  10. }
  11. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement