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Aorpse PartDEATHTRAP DEATHTRAP DEATHTRAP DEATHTRAP

Bigwood Feb 5th, 2013 43 Never
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  1. [18:22:15] <~Aori_Radidjiu> From our viewpoint, there's a suddenly swish noise as Don's rinsing his hands, before things black out, and we switch to the other group!  You're all in a dark room, with a single bare, flickering lightbulb illuminating the room.  Like Don and Larissa, you all landed in a pile and are pretty disoriented and roll me Rank 4 Unnatural Stress checks.
  2. [18:22:47] <~Aori_Radidjiu> Because holy fuck something weird just happened.
  3. [18:23:41] <Lorelei> 1d100 vs 44 oh really huh- Also, what order did we land in, who's on top?  Get on top of this!
  4. [18:23:42] <DiceMaid-9001> Lorelei, vs 44 oh really huh- Also, what order did we land in, who's on top?  Get on top of this!: 86 [1d100=86]
  5. [18:23:54] <~Aori_Radidjiu> Fail
  6. [18:24:00] <~Aori_Radidjiu> Order is up to you guys.
  7. [18:24:02] <BIFF_VANDERHUGE> 1d100 vs 50
  8. [18:24:03] <DiceMaid-9001> BIFF_VANDERHUGE, vs 50: 88 [1d100=88]
  9. [18:24:05] <BIFF_VANDERHUGE> fuck
  10. [18:24:10] <@Steve> 1d100 v 60
  11. [18:24:11] <DiceMaid-9001> Steve, v 60: 14 [1d100=14]
  12. [18:24:17] <~Aori_Radidjiu> Steve roll an 87 goddammit
  13. [18:24:43] <@Steve> My b
  14. [18:25:55] * Lorelei would probably be crushed under a jock so huge he has 'huge' as part of his name so conveniently isn't on the bottom! ... Below Steve, though.
  15. [18:26:18] <~Aori_Radidjiu> Well, Paralysis is really the only option here because there's no tangible source to run away from or rage on.  Although if you guys have good fluff for Panic or Frenzy go for it.
  16. [18:26:58] * BIFF_VANDERHUGE is on the bottom then, probably having lost his beer. And bitching about fucking crazy-ass bitches - at least until he looks up and holy shit this ain't where they were. He freezes in place.
  17. [18:27:49] * Lorelei opens her eyes, then closes them, messy side-hair twitching a bit. Reope- reclose. "Ah..."
  18. [18:27:50] <BIFF_VANDERHUGE> "I- what th'- oh god what the fuck."
  19. [18:28:14] * @Steve snaps to attention as he rolls off the pile hops to his feet, a bit groggy but not flipping any shits because DiceMaid loves him.
  20. [18:28:38] <@Steve> +and
  21. [18:29:23] * @Steve abruptly recalls gentlemanly requirements and helps Lorelei off the bear.
  22. [18:29:24] <Lorelei> "A-Ah..."  Lorelei gets up on the jock-mount, not moving, and cracks an eye open to look around, voice cracking too.
  23. [18:29:59] <BIFF_VANDERHUGE> "Get off me." Grumble. At least he's slowly starting to get a hold of himself.
  24. [18:30:25] * Lorelei has to be dragged, barely making a conscious effort to get up but is totally lightweight enough to be pulled by the ~manly gentleman~.
  25. [18:30:54] <Lorelei> Also her light-up sneakers blink.
  26. [18:31:19] <BIFF_VANDERHUGE> (pff)
  27. [18:31:28] <Lorelei> (more like... bff)
  28. [18:31:45] * BIFF_VANDERHUGE is nearly blinded by footlights before he gets up as well, brushing himself off. "What the hell did your crazy sister do?"
  29. [18:31:59] <@Steve> "Are you two okay?" Legitimate concern crosses his face with concern as he concernedly observes Lorelei with concern.
  30. [18:32:14] <~Aori_Radidjiu> Steve notices that the room has a magic circle in white chalk on the floor...is it white?  You swear it might be 4red when the light flickers off but maybe that's an afterimage or your eyes adjusting?  Who knows.  To the side there's a shelf with a few jars, one with little metal bits, maybe cast off pieces from something?  Another is full of bolts and the last one is full of some
  31. [18:32:14] <~Aori_Radidjiu> grimy yellow liquid, sediment on bottom and something floating to the top.  The room is otherwise bare but for the door.
  32. [18:33:09] <Lorelei> "Ah... Ah-hmm."  Lor nods, a little less attitude-y than before the thing they just did, quietly clinging to Steve.  "Sis uh..."
  33. [18:33:59] * Lorelei pauses to blink, a long blink. Alternatively it could be called 'closing her eyes and not reopening them for a long time.' "W-Where is sis?"
  34. [18:34:00] <@Steve> "I believe it's just the three of us. The other two are pro-" Bad word choice, "definitely fine."
  35. [18:34:02] <~Aori_Radidjiu> The other two notice these basic things after their brains settle down a little
  36. [18:34:12] <BIFF_VANDERHUGE> "...Fuck it, I don't care. I'll ask her when we find her." Definitely not drunk enough for this shit. More to work off nervous energy than anything, Biff starts pacing the room, examining the jars.
  37. [18:34:56] <~Aori_Radidjiu> Noooootice check for Biff and anyone else checking out the jars.
  38. [18:35:19] <BIFF_VANDERHUGE> 1d100 vs. 30
  39. [18:35:19] <DiceMaid-9001> BIFF_VANDERHUGE, vs. 30: 54 [1d100=54]
  40. [18:35:20] <Lorelei> "Maybe she uh... um... I... I don't know."  Lorelei isn't letting go of Steve's hand for anything, only observing in detail if he does.  This is good enough distance for now, for all she cares.
  41. [18:35:22] <BIFF_VANDERHUGE> pf
  42. [18:36:12] <~Aori_Radidjiu> Nuts.  Scraps.  Icky liquid that doesn't look drinkable.  Actually wait, are those maggots in the liquid jar?  And flies?  Oh ew.
  43. [18:36:19] <~Aori_Radidjiu> It's thankfully sealed.
  44. [18:37:19] <BIFF_VANDERHUGE> "Jesus H. Christ-"
  45. [18:37:31] * BIFF_VANDERHUGE backs the fuck away from maggotjar.
  46. [18:37:35] <~Aori_Radidjiu> http://www.youtube.com/watch?v=f_Y6MQ1pTgo
  47. [18:37:38] <~Aori_Radidjiu> Muuusic.
  48. [18:37:52] <@Steve> The hand Lorelei holds is surely the manliest, an Apalmis (Get it? Like Adonis? Hilarious.) among hands.
  49. [18:38:04] <Lorelei> That's cute.
  50. [18:38:26] * Lorelei takes his whole arm and clings tighter when Biff freaks out, finally looking to the door.
  51. [18:38:40] <BIFF_VANDERHUGE> Biff is ahead of her because fuck he's gettin' outta here.
  52. [18:38:41] <BIFF_VANDERHUGE> DOOR
  53. [18:38:53] <Lorelei> Yeah he can have his door.
  54. [18:39:25] <Lorelei> But 1,1nobody has a flashlight, meaning light up sneakers are their only light source... right?
  55. [18:40:16] <BIFF_VANDERHUGE> 1,1 probably
  56. [18:40:16] <~Aori_Radidjiu> You open the door to a dark hallway.  It takes a moment for your eyes to adjust, but you can see a door directly ahead of you, across the hall, and...huh?
  57. [18:40:16] <BIFF_VANDERHUGE> 1,1 but there's a lightbulb overhead
  58. [18:40:34] <Lorelei> 1,1Oh, you got me there, but I meant in general
  59. [18:41:00] <~Aori_Radidjiu> There's trees blocking the way to the left.  Trees sprouting out of the tiled floor and reaching the ceiling, covered in some kind of glow in the dark moss that glows a faint bluish green.
  60. [18:41:03] <BIFF_VANDERHUGE> 1,1 yep, better make yourself useful
  61. [18:41:28] <BIFF_VANDERHUGE> "..."
  62. [18:41:29] <Lorelei> 1,1good luck getting her to go in front, you may have to pry the shoes off and dangle them around like lanterns
  63. [18:41:33] * BIFF_VANDERHUGE looks up towards the ceiling.
  64. [18:42:01] * @Steve flails his hand on the wall just right of where they entered, where a light switch usually would be if there was one.
  65. [18:42:15] <~Aori_Radidjiu> They don't go THROUGH the ceiling, but they reach it.  The leaves on the trees are glowing a soft orange, as well.
  66. [18:42:25] <Lorelei> After a moment of ~intimacy~... in other words, staring and doing nothing, Lorelei nudges Steve's arm toward the door.  Don't wanna be stuck in that creepy room.
  67. [18:42:40] <BIFF_VANDERHUGE> "W-where the fuck are we?"
  68. [18:42:45] <BIFF_VANDERHUGE> Definitely not drunk enough yet.
  69. [18:43:52] <~Aori_Radidjiu> There's no light switch to Steve's lef right, unfortunately.  whoever designed this place was dumb.
  70. [18:44:11] <Lorelei> "A-Ah um, I-I think Sis did something... and then we..."
  71. [18:44:19] <~Aori_Radidjiu> There's also a door across the hall a bit to the right, near where the hallway turns to the right.
  72. [18:44:21] <@Steve> "I suppose..." Disappointment. "We'll have to continue exploring to find out."
  73. [18:44:40] <BIFF_VANDERHUGE> "See if you can break off one of those branches."
  74. [18:44:57] <BIFF_VANDERHUGE> "'s not like we've got a flashlight or nothin'."
  75. [18:45:42] * Lorelei clings tighter. "Why... Why can't you do it, m-musclehead?"
  76. [18:46:27] <BIFF_VANDERHUGE> "Since boyscout here probably knows how to do it without offending the tree gods or some shit."
  77. [18:47:34] <~Aori_Radidjiu> The trees have very small gaps between them, too big for Steve or Biff to go through, most definitely, but Lorelei might be able to fit between, although it's a tight squeeze.
  78. [18:47:39] * Lorelei looks back to the room they came from for a second but turns back, loosening the grip slightly. "... Stupid."
  79. [18:47:41] <@Steve> "That's...not...even...whatever." He inspects the trees for a branch/trunk that would make a good club for Biffyboy.
  80. [18:47:46] * BIFF_VANDERHUGE crosses his arms. :I
  81. [18:48:58] <Lorelei> At least Lorelei walks to make the shoes light up!  Though it's at Steve's side now while she observes the trees, waiting until the others are out of ideas before even CONSIDERING that.
  82. [18:49:00] <~Aori_Radidjiu> There's plenty of branches available!  the trunk itself seems REALLY hard, like the hardest bark you've ever felt, but the branches are much softer for some reasona nd you can pull one off with enough effort!  Not even gonna' roll a check, that shit's easy.
  83. [18:49:45] * BIFF_VANDERHUGE keeps an eye out for TROUBLE while all this is going on.
  84. [18:49:49] <@Steve> He snaps one off and hands it to the ogre.
  85. [18:50:02] <~Aori_Radidjiu> It feels slightly warm, pleasantly so.
  86. [18:50:43] <Lorelei> Lewd.
  87. [18:51:02] * BIFF_VANDERHUGE holds it out in front of him. It's still glowing now that it's broken off, right?
  88. [18:51:26] <~Aori_Radidjiu> Indeed, although its color reddens a bit after being taken off.  Weird.
  89. [18:51:28] <Lorelei> "Ah.. Now what...?"  She looks to the left, to the right.  And peeeeks into the gaps between the trees a bit, but just a bit.
  90. [18:52:00] <BIFF_VANDERHUGE> Good enough. "Through that door over there, I guess. Look for a window. Figure out the fuck's going on."
  91. [18:52:01] * Lorelei cringes up at the branch reddening oh god it's a ghost
  92. [18:52:53] <~Aori_Radidjiu> Looking past the trees, Lorelei can see...two doors?  One directly across from her viewpoint and one to her rightish.
  93. [18:54:24] <Lorelei> "There's..."  Clinging to Steve again, Lorelei pulls back and considers what it would be like to go in there alone.  "... Nothing over there.  O-Okay, let's go."
  94. [18:55:29] * Lorelei pulls justiceman over and trails behind Biff, hoping he'll follow up his words and go to the obvious door.
  95. [18:55:36] <BIFF_VANDERHUGE> "Right." Since Biff is the awesome in charge leader, he leads the way, right over to the obvious door.
  96. [18:56:20] <~Aori_Radidjiu> It's...missing a doorknob.
  97. [18:56:40] <BIFF_VANDERHUGE> Can we see the hinges on the door?
  98. [18:56:44] * Lorelei droops. Ah crap.
  99. [18:57:23] <~Aori_Radidjiu> You can!  You can also see that there's a pale light, more natural than a lightbulb, going in through the hole where the doorknob SHOULD be.
  100. [18:57:53] <BIFF_VANDERHUGE> "Door opens out this way so it'll be hard to force in. And let's see."
  101. [18:58:01] <~Aori_Radidjiu> Hinges look a little rusted, probably can be broken
  102. [18:58:04] * BIFF_VANDERHUGE sticks the branch though the hole. Experimentation!
  103. [18:58:18] * Lorelei clings to Steve tighter oh god it's gonna blow up
  104. [18:58:31] <~Aori_Radidjiu> Nothing weird happens, although you can hear noises from the other side?  Maybe you should peek through the hole?
  105. [18:59:11] <@Steve> "You know usually a door without a door knob doesn't actually latch." That arm would be useful to have, but he will continue loaning it to her for now.
  106. [18:59:22] * BIFF_VANDERHUGE fails his genre savvy check, so he peers through the keyhole!
  107. [19:00:53] <~Aori_Radidjiu> You see...a kid, about 8, chasing after a moth!  He seems to be rather enjoying himself.  There's not much visible about the room besides the window through which you can see the huge pale slightly red moon.  Normally you'd see a city skyline or stars in a view of the sky like this but you can't see either, just the moon.
  108. [19:01:49] <BIFF_VANDERHUGE> "Fuuuuuuuuuuuuuck."
  109. [19:02:00] <Lorelei> :<
  110. [19:02:13] * BIFF_VANDERHUGE pulls away from the keyhole. "We're not in the city any more, looks like."
  111. [19:02:16] <BIFF_VANDERHUGE> "Fuck everything."
  112. [19:02:19] <Lorelei> "I-Is there something in there?"
  113. [19:02:20] <~Aori_Radidjiu> This door seems pretty flimsy and easy to break down, and you might be able to just grab the door by the doorknobhole and pull.
  114. [19:02:44] <BIFF_VANDERHUGE> "Some kid. Nice view of the moon."
  115. [19:02:56] * BIFF_VANDERHUGE isn't gonna do it. Unless manly breaking down on shit is needed.
  116. [19:03:00] <BIFF_VANDERHUGE> *of
  117. [19:03:10] <~Aori_Radidjiu> The kid gives out a laugh as he continues rumpusing around the room~
  118. [19:03:30] <Lorelei> "Kid...?"
  119. [19:03:43] <@Steve> "By kid you mean like...a child?"
  120. [19:03:47] * Lorelei shivers for a bit. "Are they... s-see-through?"
  121. [19:03:55] <BIFF_VANDERHUGE> "...What. No."
  122. [19:04:00] <~Aori_Radidjiu> He looked pretty real!
  123. [19:04:11] <BIFF_VANDERHUGE> "Like yay high - oh for fuck's sake."
  124. [19:04:11] <@Steve> Did everyone hear the laugh or just Biffy?
  125. [19:04:18] <~Aori_Radidjiu> Everyone.
  126. [19:04:29] <Lorelei> Shiver 2.0: Electric Shivergaloo.
  127. [19:04:33] <~Aori_Radidjiu> Maybe he knows where you are?  Who knows!
  128. [19:04:48] * BIFF_VANDERHUGE attempts to open the door via the doorhole.
  129. [19:04:53] <@Steve> "Well if there ARE people here, maybe we've nothing to worry about!"
  130. [19:05:46] <~Aori_Radidjiu> It opens, although the door jerks and catches a few times, probably because rusty hinges!  The kid doesn't seem to be running around anymore, as you can't see him from the doorway.
  131. [19:06:03] * Lorelei glances up to Steve like he's stupid for a second, but fades into a soft smile and just cuddles his arm more.
  132. [19:06:20] <~Aori_Radidjiu> Go in?
  133. [19:06:25] * BIFF_VANDERHUGE barges in. "Hey, kid, where the hell are we?"
  134. [19:06:45] <~Aori_Radidjiu> No answer.  You look right, left, and-
  135. [19:07:09] <~Aori_Radidjiu> Find the kid's bloody corpse, blood streaming out of every oriface, laying on the ground to your right.
  136. [19:07:15] <Lorelei> Orifice.
  137. [19:07:18] * @Steve proceeds after him. Of course everything is going to turn out just fi- jesusfuckinanicecreamcone.
  138. [19:07:28] <~Aori_Radidjiu> Orifice
  139. [19:07:39] * Lorelei doesn't budge and tries with all her loli-strength to keep Steve from moving until Biff does something.
  140. [19:07:53] <Lorelei> Of course that's not very much strength.
  141. [19:07:55] <Lorelei> ... At all.
  142. [19:08:20] <~Aori_Radidjiu> Blood out of his eyes, nose, mouth, and ears.  One of his eyeballs lies on the ground near him, and the other is missing.  Roll Violence Stress checks, rank 4
  143. [19:08:30] <BIFF_VANDERHUGE> 1d100 :C
  144. [19:08:30] <DiceMaid-9001> BIFF_VANDERHUGE, :C: 78 [1d100=78]
  145. [19:08:37] <BIFF_VANDERHUGE> dicemaid hates me
  146. [19:08:48] * BIFF_VANDERHUGE GETS THE FUCK OUT OF THERE, STAGE RIGHT
  147. [19:08:52] <@Steve> 1d100 Far enough to see corpse, not far enough to have dragged Lorelei in to see corpse.
  148. [19:08:52] <DiceMaid-9001> Steve, Far enough to see corpse, not far enough to have dragged Lorelei in to see corpse.: 20 [1d100=20]
  149. [19:09:04] <Lorelei> My hero~
  150. [19:09:20] <~Aori_Radidjiu> Biff fails, Steve gets a hardened box~
  151. [19:09:36] <@Steve> Steve grimaces and steps back into the tree room. "Maybe we don't need to go that way."
  152. [19:10:00] <Lorelei> "M-Monsters?"  Lorelei clamps her eyes closed as soon as running happens but might have to roll anyway aaaaaaat the GM's discretion.
  153. [19:10:09] * BIFF_VANDERHUGE slams the door behind them. "Fuck fuck fuck fuck fuck shit goddamn fucking hell I need a fucking beer."
  154. [19:10:17] <~Aori_Radidjiu> http://www.youtube.com/watch?v=nUrbca71OkU music switch
  155. [19:10:36] <~Aori_Radidjiu> Lorelei hasn't seen it, so she doesn't have to roll.  Yet.
  156. [19:10:40] <Lorelei> ~
  157. [19:10:46] <@Steve> "Um..." He can't hide that he's visibly disgusted. "...mold."
  158. [19:11:02] <Lorelei> "Mold monsters?"
  159. [19:11:03] <~Aori_Radidjiu> Steve roll notice.
  160. [19:11:18] <@Steve> 1d100
  161. [19:11:19] <DiceMaid-9001> Steve, 1d100: 41 [1d100=41]
  162. [19:11:43] <BIFF_VANDERHUGE> Biff continues come up with new and creative combinations of swears. He's up to 'shitfucking cocks' at this point. Such a bad influence.
  163. [19:11:47] * Lorelei slowly starts to creak an eye open after hearing the door close.
  164. [19:12:07] <~Aori_Radidjiu> Weak success.  You briefly caught a glimpse of something shiny while you were looking in the room, on a table right behind the dead kid.
  165. [19:12:40] <Lorelei> "But if that's the only way to go then..."  Gulp.
  166. [19:13:06] <BIFF_VANDERHUGE> "We'd better find another way."
  167. [19:13:22] * Lorelei suddenly CLAMPS onto Steve's hand with an "Eep!"
  168. [19:13:49] <@Steve> He leans down to Lorelei. "Go make sure Biff doesn't stroke out on us, k? I actually may have noticed something useful in there. But it's gross, you don't want to look."
  169. [19:14:33] <Lorelei> "Ah... No, nonono, don't go in there alone!  There could be monsters and..."
  170. [19:15:05] <@Steve> "I think I can handle the boogie man." He karate chops the air most valiantly.
  171. [19:15:19] * Lorelei reluctantly lets his arm go. "Okay..."
  172. [19:15:24] <BIFF_VANDERHUGE> Biff, is, thankfully, too busy looking for another door to notice.
  173. [19:15:57] <Lorelei> Lorelei does as she's told and goes to check on Biff, but not before snagging another glance between the trees and reconsidering hiding it.
  174. [19:16:07] * @Steve pries the door back open enough to slip through and ohjesusfuckit'sstillgross goes to see what the shiny was. Because apparently he's like a bird and just likes shinies.
  175. [19:19:35] <Aori_Radidjiu> There's another door to the right, although it's locked.  Turning to the right with the hallway, you see two more doors, and another growth of trees just past them.
  176. [19:19:38] * BIFF_VANDERHUGE heads back to collect the others before checkin' 'em out.
  177. [19:19:40] <Aori_Radidjiu> Steve!  Moving past the dead body, there's a piece of paper, looks like it's from a newspaper, and a key!  That must've been the shiny thing.
  178. [19:19:42] * Steve picks up the key and checks for any significant labels before checking out the paper.
  179. [19:19:40] <~Aori_Radidjiu> As you walk up to the key, your leg hits a wire.  There's a loud noise from right above you as one of the ceiling panels slides out!
  180. [19:20:13] <~Aori_Radidjiu> A large metal spike falls out of the ceiling.  Roll Dodge
  181. [19:21:24] <@Steve> Can I attempt a do two things at once + karate with it for a chance to ninjabitchslap it should I not quite successfully dodge?
  182. [19:21:36] <~Aori_Radidjiu> Sure~
  183. [19:21:57] <@Steve> 1d100 Dodge it, Pikachu.
  184. [19:21:57] <RichterBelmont> Steve, Dodge it, Pikachu.: 8 [1d100=8]
  185. [19:22:02] <Lorelei> lol
  186. [19:22:04] <@Steve> Oh, nevermind, he's a fucking ninja to the core.
  187. [19:22:05] <~Aori_Radidjiu> whoa
  188. [19:22:25] <BIFF_VANDERHUGE> things they teach you in boyscouts: to be a leaf on the wind
  189. [19:22:38] <~Aori_Radidjiu> You expertly dodge out of the fucking way as the spike impales the ground, burying itself 3 inches into the ground.
  190. [19:23:04] <~Aori_Radidjiu> This makes a loud cracking noise that Biff and Lorelei probably hear.
  191. [19:23:12] <Lorelei> "Aah!"
  192. [19:23:13] * @Steve heart a'pumpin' because holyfuckchrist, that language is inappropriate, maybe caution should be used in the future. Maybe.
  193. [19:23:24] * Lorelei runs over oh god this is going to go well
  194. [19:23:49] <~Aori_Radidjiu> Into the room, Lorelei?
  195. [19:23:52] <Lorelei> Yep!
  196. [19:24:02] <~Aori_Radidjiu> Roll your check for seeing the body
  197. [19:24:05] <Lorelei> Far enough to see what happened to him which is probably exactly what- yeah
  198. [19:24:08] <Lorelei> 1d100 vs 44
  199. [19:24:10] <RichterBelmont> Lorelei, vs 44: 40 [1d100=40]
  200. [19:24:11] <@Steve> He calls out after catching his breath. "I'm alri-" it devolves into gibberish as he notices Lorelei coming.
  201. [19:24:44] <Lorelei> Clearly the justification here is 'at least the body was a stranger and now Steve.'
  202. [19:24:47] <Lorelei> ... not
  203. [19:24:51] <Lorelei> freud stop that
  204. [19:25:08] <~Aori_Radidjiu> On closer inspection Steve realizes the spike impaled the boy's single dislocated eyeball perfectly.  Creepy.
  205. [19:25:42] * Lorelei gasps and covers her mouth with both hands in perfect trope fashion upon entering.
  206. [19:25:59] * BIFF_VANDERHUGE bursts in a few seconds later.
  207. [19:26:55] <@Steve> Steve, clearly forgetting the lesson learned about traps and his near-death, badass walks to Lorelei to make sure she's okay.
  208. [19:27:06] <~Aori_Radidjiu> Did you ever actually grab the key?
  209. [19:27:17] <@Steve> Negative, Ghost Rider.
  210. [19:27:32] <~Aori_Radidjiu> Lorelei and Biff, since you're looking at the room sane now, roll me Notice.
  211. [19:27:40] <Lorelei> It takes a second but she doesn't panic after seeing he's alright.  "W-What happened?"
  212. [19:27:48] <Lorelei> 1d100 vs 30~
  213. [19:27:49] <RichterBelmont> Lorelei, vs 30~: 13 [1d100=13]
  214. [19:27:54] <BIFF_VANDERHUGE> 1d100 vs 30
  215. [19:27:55] <RichterBelmont> BIFF_VANDERHUGE, vs 30: 94 [1d100=94]
  216. [19:28:01] <@Steve> "Apparently there are some traps set up, my foot snagged a wire on the ground."
  217. [19:28:02] <~Aori_Radidjiu> Biff notices a dead body
  218. [19:28:12] <Lorelei> sure you don't mean 'sure is a dead body?'
  219. [19:28:36] <~Aori_Radidjiu> Lorelei notices something rather thin catch the light, near the key.
  220. [19:29:26] * Lorelei considers for a second but nods in affirmation to herself, pointing at it. "O... Over there. What's that?"
  221. [19:29:31] <Lorelei> Thin, like a wire?
  222. [19:29:36] <~Aori_Radidjiu> Quite.
  223. [19:29:40] <BIFF_VANDERHUGE> "Huh?"
  224. [19:29:41] <Lorelei> On the ground?
  225. [19:29:43] * BIFF_VANDERHUGE looks over.
  226. [19:29:56] <@Steve> In the sky? A bird? A plane?
  227. [19:30:01] <~Aori_Radidjiu> Nope, right on top of the key.  Most people would grab the wire when they grab the key.
  228. [19:30:22] <Lorelei> "That... That key.  It's, um..."
  229. [19:30:36] * Lorelei stops herself midsentence and looks at Biff for a second. Hmmm...
  230. [19:30:47] <Lorelei> ... Nah.  "It's trapped."
  231. [19:31:15] <BIFF_VANDERHUGE> "Hm."
  232. [19:31:36] * BIFF_VANDERHUGE contemplates for a bit, then tries to hook the key with his utilibranch.
  233. [19:31:57] * Lorelei steps back, at least to the doorway.
  234. [19:32:08] <Lorelei> Near the doorway.
  235. [19:32:22] <~Aori_Radidjiu> Roll me...hmmm, would Mind be good for doing something delicate? I  want to say Speed because of dexterity but
  236. [19:32:22] <Lorelei> Can't step on the crack of the doorway, as wonderful as breaking her mother's back would be.
  237. [19:33:13] <BIFF_VANDERHUGE> speed makes more sense to me
  238. [19:33:17] <BIFF_VANDERHUGE> what do you think, everyone else
  239. [19:33:28] <Lorelei> go for it, speed makes sense- you're like, jerking it back
  240. [19:33:30] <@Steve> Could just pick the higher of the two stats for something that could be a function of multiple stats.
  241. [19:33:42] <BIFF_VANDERHUGE> 1d100 speeeeeeeeeeeeeed
  242. [19:33:42] <RichterBelmont> BIFF_VANDERHUGE, speeeeeeeeeeeeeed: 51 [1d100=51]
  243. [19:33:49] <BIFF_VANDERHUGE> an actual success!
  244. [19:34:13] <~Aori_Radidjiu> You manage to slide the key under the wire without tripping the wire! Woohoo!
  245. [19:34:54] * @Steve cautiously returns to traptopia to check out the newspaper, hoping to glean some useful information as to their whereabouts.
  246. [19:35:17] * Lorelei follows along, trying not to look at (or smell!) the corpse. Or anything, really.
  247. [19:35:24] <BIFF_VANDERHUGE> "Good eyes. Here." Biff tosses the key to Lorelei.
  248. [19:35:54] * Lorelei fumbles a bit but grabs it! Since her backpack's unzipped and empty, she reaches over to put it in. "T-Thanks."
  249. [19:36:51] <Lorelei> Well unless the door near where they're at has a keyhole, but that's not how horror works.
  250. [19:36:55] <~Aori_Radidjiu> It dates to 20 years ago.  "Child found murdered in abandoned Power Plant."  It gives the name Bruce Vanderhuge as the dead kid, and makes a note that he was bleeding out of every orifice and had both eyes scooped out, with one found near him and one missing.  Wait.
  251. [19:36:58] <@Steve> Empty except for the fully-loaded magnum she keeps at all times in case of up to 6 emergencies?
  252. [19:36:58] <Lorelei> A key next to the door it unlocks?  Naaaawwwwww.
  253. [19:37:17] <Lorelei> Something like that, yeah
  254. [19:37:49] <@Steve> "Um...Biff? Do you have a family member by the name of Bruce?"
  255. [19:39:12] <Lorelei> Hell, let's check the door to see if it has a keyhole anyway.  While avoiding all the wires in the room.
  256. [19:39:32] <BIFF_VANDERHUGE> "He was my older brother..." Biff seems more than a little distracted now that he's actually taking a closer look at the corpse.
  257. [19:40:58] * @Steve hands the newspaper to Biff with a bro-friendly clap on the shoulder. "Sorry, man."
  258. [19:41:39] <BIFF_VANDERHUGE> "...Fuck." It doesn't even sound angry at this point. Just a small, defeated 'fuck' from a big, defeated looking guy. He waves the paper off before he can actually get a glipse of it. "He shouldn't be here, though. I went to the funeral."
  259. [19:41:39] <~Aori_Radidjiu> No doorknob on this door in this room.  The key is labeled "Break Room 2F".
  260. [19:42:46] * Lorelei droops at all the sad-talk and, after finishing observing the door, heads out the way they came. "I um... might've... missed something."
  261. [19:43:46] <@Steve> "Missed which something?"
  262. [19:43:50] * BIFF_VANDERHUGE shakes his head and gets the fuck out of the room again, right after Lorelei.
  263. [19:43:57] <BIFF_VANDERHUGE> "There's two more doors up here."
  264. [19:44:11] <Lorelei> "Oh!"  Okay that's even easier.
  265. [19:44:12] <BIFF_VANDERHUGE> "I was gonna check them out and then I heard Steve screaming like a prissy bitch."
  266. [19:44:13] * @Steve follows as only a true leader can.
  267. [19:44:43] <Lorelei> "Okay... maybe there's something that way.  A... break... room?"
  268. [19:44:53] <@Steve> "I don't rec-..." It's really just not worth it.
  269. [19:45:18] <Lorelei> Notably the ellipses represent her voice cracking because her voice sounds just like the player's loli voic- okay maybe not really but still.
  270. [19:45:21] <~Aori_Radidjiu> What door are you going to use it on? There's one on the same wall as the one you just came from, and then another on the wall that comes up as the hallway turns.
  271. [19:45:58] <Lorelei> Obviously we're gonna look for a 2F!  Or do the typical horror game thing of 'try every door and reload savestates if we end up in a deathtrap room.'
  272. [19:46:22] <~Aori_Radidjiu> >savestates
  273. [19:46:27] <Lorelei> That was a joke.
  274. [19:46:46] <@Steve> Accidentally hit save state instead of load, fuuuuuuuu-.
  275. [19:46:51] <Lorelei> aaaaaa
  276. [19:47:03] * BIFF_VANDERHUGE lets Lorelei do her thing.
  277. [19:47:17] <Lorelei> Anyway yeah, let's go look at every door and see if they have keyholes.
  278. [19:47:39] <~Aori_Radidjiu> The closer door of the two I just mentioned has a keyhole!  Try it?
  279. [19:47:42] <@Steve> Or in-door window frame things that could potentially be punched/bashed in.
  280. [19:47:43] * Lorelei tries it!
  281. [19:48:45] <~Aori_Radidjiu> It works! Open it up and go in?
  282. [19:49:08] <@Steve> "That seemed unlikely."
  283. [19:49:20] <Lorelei> The former at least.  Lorelei turns the doorknob and looks at Biff, smiling sweetly.  Oh boy here we go.  "Could um, you go in first?  I'm scared."
  284. [19:49:54] <BIFF_VANDERHUGE> Biff grunts in response, but he goes in first. FEARLESS LEADER.
  285. [19:50:01] <Lorelei> Fuck yeah.
  286. [19:50:05] * Lorelei happily opens the door.
  287. [19:50:07] <BIFF_VANDERHUGE> Or at the very least not going to get shown up by a fucking little kid.
  288. [19:50:08] <@Steve> Fortunately, Steve is not well-versed in realizing when little girls are incarnations of the devil.
  289. [19:50:15] <~Aori_Radidjiu> Notice check, Biff
  290. [19:50:19] <BIFF_VANDERHUGE> 1d100
  291. [19:50:20] <RichterBelmont> BIFF_VANDERHUGE, 1d100: 70 [1d100=70]
  292. [19:50:22] <BIFF_VANDERHUGE> nope
  293. [19:50:34] * Lorelei at least watches behind him. That justification for a notice?
  294. [19:50:35] * Roara (chaos@sux-464D4D53.dyn.optonline.net) has joined #CarrionRiot
  295. [19:51:14] <~Aori_Radidjiu> You walk right in and suddenly trip over a wire.There's a noise from the right, roll me a Dodge check or some other thing if you can justify it.
  296. [19:51:54] <Roara> (treee i'm interrupting this TENSE ROLEPLAYING SCENE to let you know that, although i havent begun drawing, tablet has been set up and cleaned and stuff!)
  297. [19:52:14] <Lorelei> (awesome brofist- also, congratulations, you're the first parentheses after an hour and a half of this session running)
  298. [19:52:24] <BIFF_VANDERHUGE> 1d100 FOOTBALL DODING
  299. [19:52:25] <RichterBelmont> BIFF_VANDERHUGE, FOOTBALL DODING: 33 [1d100=33]
  300. [19:52:28] <Lorelei> nice dubs
  301. [19:52:30] <BIFF_VANDERHUGE> (ps that was actually dodge)
  302. [19:52:42] <BIFF_VANDERHUGE> (so critical success)
  303. [19:53:09] <@Steve> (Matched roll != critical success)
  304. [19:54:03] <BIFF_VANDERHUGE> (wait am I getting EP and UA mixed up again)
  305. [19:54:11] <~Aori_Radidjiu> You roll out of the way of an arrow that's shot at the perfect arc to hit your head, and then another trap triggers as you roll into another tripwire and you manage to not get hit by the spike the pops out of the ground.  Well.  You managed to save your ass AND defuse two traps.  Good job.  Not a crit success but a pretty good one.
  306. [19:54:13] <Lorelei> (cutie)
  307. [19:54:44] <Lorelei> "Ah..."  Lorelei shivers, glad to have made the right choice of sending the beefy jock into the trap room.
  308. [19:54:58] <@Steve> (Crit success here is only on a 1 and is the "best possible" outcome, a matched success is just better than a normal success)
  309. [19:55:06] <~Aori_Radidjiu> (Indeed.)
  310. [19:55:07] <Lorelei> Her hair twitches too because why not.
  311. [19:55:27] <Lorelei> (it's like a half-crit)
  312. [19:55:42] <@Steve> (More like mini-crit from throwing urine on people)
  313. [19:55:46] <BIFF_VANDERHUGE> (yeah, in EP, any match is a crit but they pretty much act like matched rolls and anyway)
  314. [19:56:03] <BIFF_VANDERHUGE> "The fucking hell is this shit?"
  315. [19:56:13] * BIFF_VANDERHUGE stays right the fuck where he is as he looks around.
  316. [19:56:18] <Lorelei> "Another trap..."
  317. [19:56:23] <@Steve> "What was that noise, did you trip?" Pokes his head in, having been last and unable to see valiant Darwinism.
  318. [19:57:09] <BIFF_VANDERHUGE> "Nah, I didn't. Had to take care of a couple of traps, though."
  319. [19:57:26] <Lorelei> "Is there anything else in there...?"  Not that she isn't peeking in and looking or anything.  Notice roll okay?
  320. [19:57:30] <~Aori_Radidjiu> You see a room with a dining table, a counter, a bunch of cabinets, and a fridge, with a slight smell of mold.  Roll me notice, Steve and Lorelei.
  321. [19:57:35] <Lorelei> 1d100 ~
  322. [19:57:36] <RichterBelmont> Lorelei, ~: 65 [1d100=65]
  323. [19:57:40] <Lorelei> nopetice
  324. [19:57:53] <@Steve> 1d100 derps
  325. [19:57:54] <RichterBelmont> Steve, derps: 5 [1d100=5]
  326. [19:58:01] <@Steve> <3 you too Dicey
  327. [19:58:43] <~Aori_Radidjiu> Lorelei sees something shiny on the counter!  Probably another key.
  328. [19:58:49] <@Steve> Oh, by the way, Biff's dodge should have gone up by 1% from that double.
  329. [19:59:24] <~Aori_Radidjiu> (Yeah, dubs LEVEL UP your skills, although only once per skill per session)
  330. [19:59:26] <Lorelei> "Ah..."  She points, as if being helpful to the jock who's still in the room.  "Over there, there's something..."
  331. [19:59:31] <BIFF_VANDERHUGE> oh neat
  332. [19:59:37] <@Steve> (*Dub successes on major skill checks)
  333. [19:59:56] <Roara> (failures do too)
  334. [20:00:02] <BIFF_VANDERHUGE> "And it's probably trapped again."
  335. [20:00:10] <~Aori_Radidjiu> Steve sees that there's a tripwire between the table and the counter.
  336. [20:00:28] <@Steve> (Ah, so they do)
  337. [20:00:53] <@Steve> "I'm seeing a wire between the table and counter." He points.
  338. [20:00:59] <Lorelei> "That many traps in one room...?"
  339. [20:01:02] * Lorelei droops.
  340. [20:01:11] <BIFF_VANDERHUGE> "Probably more than that."
  341. [20:01:31] * BIFF_VANDERHUGE cautiously makes his way over to the key, avoiding the traps they've spotted.
  342. [20:01:55] <@Steve> (Altough a matched failure on that particular roll could very well have ended in Biff's death D:)
  343. [20:02:12] <Lorelei> (it would have been a fairly manly death at least)
  344. [20:02:20] <@Steve> (*fairy)
  345. [20:02:28] <~Aori_Radidjiu> (1,1I was going to instant kill Steve on that trap earlier if he matched failed or critfailed)
  346. [20:02:47] <@Steve> (Too bad)
  347. [20:03:06] <BIFF_VANDERHUGE> "Aaaand-" Fishing with the utilibranch again.
  348. [20:03:34] * Lorelei clamps her eyes shut.
  349. [20:03:37] <~Aori_Radidjiu> Roll me speed~
  350. [20:03:46] <BIFF_VANDERHUGE> 1d100 at least my speed is good
  351. [20:03:47] <RichterBelmont> BIFF_VANDERHUGE, at least my speed is good: 49 [1d100=49]
  352. [20:03:54] <~Aori_Radidjiu> Notbad
  353. [20:04:02] <~Aori_Radidjiu> You slide it out, a wire glinting as you do so.
  354. [20:04:18] <~Aori_Radidjiu> (I need to make harder to avoid traps. ;_;)
  355. [20:04:25] <BIFF_VANDERHUGE> "Haaah. Got you, asshole."
  356. [20:04:35] * BIFF_VANDERHUGE collects the key, picks his way back out.
  357. [20:04:47] <Lorelei> "L-Let's go find where it goes."
  358. [20:04:56] <~Aori_Radidjiu> It doesn't have a label.  Weird.
  359. [20:05:07] <@Steve> "I know whoever's setting all the traps might be trying to kill us and all, but really you'd think there'd be traps triggered by things other than wires."
  360. [20:05:07] * Lorelei is optimized for stuff like this and hasn't even been doing it isn't that funny
  361. [20:05:22] <BIFF_VANDERHUGE> "Steve."
  362. [20:05:26] <BIFF_VANDERHUGE> "Steve, man."
  363. [20:05:29] <BIFF_VANDERHUGE> "Do me a favor."
  364. [20:05:34] <@Steve> "Yes?"
  365. [20:05:38] <BIFF_VANDERHUGE> "Shut the fuck up."
  366. [20:05:54] <Lorelei> "L-Let's go."
  367. [20:06:14] * BIFF_VANDERHUGE goes.
  368. [20:06:16] <@Steve> "..."
  369. [20:06:33] <~Aori_Radidjiu> As you step out o fthe Break Room, you see that door to your left on the wall (since you're facing a different way) is still there, and there's a door right before the Treeees in your path.
  370. [20:07:35] <BIFF_VANDERHUGE> "Might as well just go down the line, right?"
  371. [20:07:39] * BIFF_VANDERHUGE checks the door on the left.
  372. [20:07:41] * Lorelei looks at the other two, examining their faces, first.
  373. [20:07:44] <@Steve> "So new rule, no physically entering new rooms until we've done a prelimary check for traps."
  374. [20:07:57] <BIFF_VANDERHUGE> And by check I mean 'with the key'.
  375. [20:08:04] <Lorelei> "O... kay."
  376. [20:08:08] <~Aori_Radidjiu> Locked, needs a different key.
  377. [20:08:23] * Lorelei presents the backpack for the key.
  378. [20:08:42] <~Aori_Radidjiu> Looks flimsy enough to bust down, though.
  379. [20:08:44] * BIFF_VANDERHUGE keeps a hold of it. Sorry, devilchild!
  380. [20:08:54] <BIFF_VANDERHUGE> "Next door."
  381. [20:09:23] <Lorelei> Shurg!
  382. [20:09:50] <~Aori_Radidjiu> You try it, it unlocks~!
  383. [20:09:56] <BIFF_VANDERHUGE> Woo
  384. [20:10:06] * BIFF_VANDERHUGE looks for a rock or something to toss into the room.
  385. [20:10:06] <@Steve> Zombies.
  386. [20:10:46] <~Aori_Radidjiu> You see a depressingly bare room, although it looks like it stretches to another door that you can see past the trees.
  387. [20:10:52] * Lorelei thinks for a second and goes to peek into the room. "I-I have good eyes, I'll look..."
  388. [20:11:04] <Lorelei> 1d100 mashing s to search
  389. [20:11:05] <~Aori_Radidjiu> You could always take another tree branch
  390. [20:11:06] <RichterBelmont> Lorelei, mashing s to search: 59 [1d100=59]
  391. [20:11:14] <Lorelei> okay that was more like a spot check aaaaaaaaaand nothing
  392. [20:11:22] <~Aori_Radidjiu> Sure is a room.
  393. [20:11:33] <Lorelei> "This one looks okay," not skipping a beat.
  394. [20:11:36] <BIFF_VANDERHUGE> 1d100 notice first, then tree branch
  395. [20:11:37] <RichterBelmont> BIFF_VANDERHUGE, notice first, then tree branch: 39 [1d100=39]
  396. [20:11:42] <BIFF_VANDERHUGE> pssssssssh
  397. [20:11:54] <~Aori_Radidjiu> Sure is a room.
  398. [20:12:02] <@Steve> 1d100 Wondertwin powers activate
  399. [20:12:03] <RichterBelmont> Steve, Wondertwin powers activate: 36 [1d100=36]
  400. [20:12:09] <~Aori_Radidjiu> sure
  401. [20:12:11] <~Aori_Radidjiu> is
  402. [20:12:12] <~Aori_Radidjiu> a
  403. [20:12:13] <~Aori_Radidjiu> room
  404. [20:12:20] <Lorelei> form of
  405. [20:12:21] <@Steve> Form of an ignorant motherfucker.
  406. [20:12:22] <Lorelei> sure is a room
  407. [20:12:44] <BIFF_VANDERHUGE> (I rolled under my mind for that though;_; oh well)
  408. [20:12:53] <~Aori_Radidjiu> (hee hee hee)
  409. [20:12:56] <Lorelei> (Are you sure that doesn't just mean there actually IS nothing?)
  410. [20:12:57] * BIFF_VANDERHUGE goes to fetch branches.
  411. [20:12:58] <Lorelei> (paranoid goof)
  412. [20:12:59] <@Steve> (Minor check, we all succeeded in the obvious capacity :P)
  413. [20:13:20] <~Aori_Radidjiu> Gonna' throw them?
  414. [20:13:21] <Roara> (inb4 you met the god of nothingness, and he ate you all accidentally)
  415. [20:13:54] <BIFF_VANDERHUGE> yes
  416. [20:13:59] <BIFF_VANDERHUGE> let's toss some wood
  417. [20:14:35] <~Aori_Radidjiu> Okay
  418. [20:14:50] <~Aori_Radidjiu> Rollm e a Soul check.
  419. [20:14:59] <~Aori_Radidjiu> Because that's the closest thing to Luck here.
  420. [20:15:04] <Lorelei> oh my
  421. [20:15:14] <BIFF_VANDERHUGE> 1d100 SOUL IS FOR HOMOS
  422. [20:15:15] <RichterBelmont> BIFF_VANDERHUGE, SOUL IS FOR HOMOS: 57 [1d100=57]
  423. [20:15:29] <@Steve> Steve realizes we might be dumb. "So...uh...I suppose we didn't bring this up before...does anyone happen to have a phone on them, by chance?"
  424. [20:15:30] <~Aori_Radidjiu> Thunk, clatter.
  425. [20:15:31] <~Aori_Radidjiu> nothing.
  426. [20:15:50] <BIFF_VANDERHUGE> 1d100 do I
  427. [20:15:51] <RichterBelmont> BIFF_VANDERHUGE, do I: 6 [1d100=6]
  428. [20:15:59] <BIFF_VANDERHUGE> oh fuck you dicemaid
  429. [20:16:00] <Lorelei> "I uh... left mine at home."
  430. [20:16:02] <BIFF_VANDERHUGE> "Yeah, sure."
  431. [20:16:22] <BIFF_VANDERHUGE> Biff produces his from his cargo pants. Wicked fashion, brah.
  432. [20:16:50] * BIFF_VANDERHUGE tosses it to Steve.
  433. [20:17:01] <BIFF_VANDERHUGE> "You call someone while I take a look in here."
  434. [20:17:07] * BIFF_VANDERHUGE strides forward confidently!
  435. [20:17:28] <~Aori_Radidjiu> Biff walks in and the door slams shut behind him.
  436. [20:17:38] <Lorelei> We're still behind the door though, aren't we?  Oh boy.
  437. [20:17:41] * @Steve catches it. "Oh, I was more figuring we could use it as a flash light. I find it hard to imagine calling for help be-....um..."
  438. [20:18:08] <Lorelei> "W-Who would we call?  Sis probably..."  She trails off into tiny mutters.
  439. [20:18:22] <BIFF_VANDERHUGE> oh boy
  440. [20:18:32] * @Steve pulls at the door.
  441. [20:18:39] <~Aori_Radidjiu> You still have that branch, right Biff?
  442. [20:18:44] <BIFF_VANDERHUGE> ayup
  443. [20:18:49] <BIFF_VANDERHUGE> my utilibranch
  444. [20:19:45] <BIFF_VANDERHUGE> Also the ones I already tossed in there I guess
  445. [20:19:57] <~Aori_Radidjiu> Because otherwise I could just start pelting you with traps and you'd have a penalty to dodging you motherfucker.  Anyway, you step on a tile that presses itself in with your weight and then you hear a sound from above.  Dodge.
  446. [20:20:30] <~Aori_Radidjiu> Steve that goddamn door is the only one you've seen so far that isn't flimsy, goddamn.
  447. [20:20:40] <~Aori_Radidjiu> Lorelei can see a door on the other side of the treees
  448. [20:20:53] <Lorelei> The same one from earlier?
  449. [20:20:59] * Saryx is now known as Botherer
  450. [20:21:03] * Kain is now known as Chase
  451. [20:21:05] <~Aori_Radidjiu> That might be to the same room considering how big that room looked.
  452. [20:21:19] * castfromhp is now known as Rosetta
  453. [20:21:25] * Botherer is now known as Saryx
  454. [20:21:27] <BIFF_VANDERHUGE> 1d100 ;_;
  455. [20:21:28] <RichterBelmont> BIFF_VANDERHUGE, 1d100: 82 [1d100=82]
  456. [20:21:30] <BIFF_VANDERHUGE> ;_;
  457. [20:21:45] * Lorelei pulls back and can't stop looking toward the trees. "He'll... He'll be okay."
  458. [20:21:52] * Chase is now known as Kain
  459. [20:22:00] * Rosetta is now known as castfromhp
  460. [20:22:01] * Saryx is now known as Botherer
  461. [20:22:25] <~Aori_Radidjiu> An arrow lodges itself nicely in the arm you're holding the tree branch in, give me a Soul check for Luck~
  462. [20:22:41] * @Steve kicks the door in frustration. "Biff buddy, you okay?"
  463. [20:22:43] <BIFF_VANDERHUGE> 1d100 ;_;
  464. [20:22:43] <RichterBelmont> BIFF_VANDERHUGE, 1d100: 90 [1d100=90]
  465. [20:22:46] <BIFF_VANDERHUGE> ;_;
  466. [20:22:46] <@Steve> Add an exclamation point or three.
  467. [20:23:59] <~Aori_Radidjiu> You drop the tree branch and it hits a wire, making a noise from a wall in front of you that sounds an awful lot like a gunshot~.
  468. [20:24:08] <~Aori_Radidjiu> dodge motherfucker
  469. [20:24:16] <BIFF_VANDERHUGE> 1d100 oh god damn fuck
  470. [20:24:17] <RichterBelmont> BIFF_VANDERHUGE, oh god damn fuck: 37 [1d100=37]
  471. [20:24:17] * Lorelei perks up at that noice oh god
  472. [20:24:18] <@Steve> (Haul off on the bullet)
  473. [20:24:20] <Lorelei> ... noise
  474. [20:24:20] <~Aori_Radidjiu> Steve can hear the gunshot.
  475. [20:24:25] * Lorelei ... doesn't then.
  476. [20:24:42] <BIFF_VANDERHUGE> (barring penalties, I made it ;_;)
  477. [20:24:48] <~Aori_Radidjiu> 1d100
  478. [20:24:48] <RichterBelmont> Aori_Radidjiu, 1d100: 95 [1d100=95]
  479. [20:25:02] <~Aori_Radidjiu> It nicks your arm, that HURTS like a bitch but at least it didn't hit you full on.
  480. [20:25:43] <~Aori_Radidjiu> As can Lorelei
  481. [20:25:49] <Lorelei> Oh okay.
  482. [20:26:04] <BIFF_VANDERHUGE> Biff grunts under his breath as he looks around. Okay, where's the stupid key?
  483. [20:26:04] <~Aori_Radidjiu> I just noted Steve because guns
  484. [20:26:33] <Lorelei> Oh come on, even 12-year-olds watch violent TV these days!
  485. [20:27:06] <~Aori_Radidjiu> You see a glint to your left.  On the other side of the room.
  486. [20:27:46] <BIFF_VANDERHUGE> "Steve! Crazy bitch's sister! Are you there?"
  487. [20:27:50] <@Steve> 1d100 Not paying attentions, fear-based stress checks gooooo
  488. [20:27:50] <RichterBelmont> Steve, Not paying attentions, fear-based stress checks gooooo: 5 [1d100=5]
  489. [20:28:31] * Lorelei taaaaakes this time to have slipped toward the trees for a closer peek at the other room.
  490. [20:28:52] <~Aori_Radidjiu> Steve is pissed.  To the point where you suddenly feel a bit more focused and everything is a bit more sharp and you notice the door on the other side of the trees that Lorelei's heading toward.
  491. [20:29:11] <~Aori_Radidjiu> Lorelei roll me Squeeze.
  492. [20:29:16] <BIFF_VANDERHUGE> Has poor Biff been abandoned? ;_;
  493. [20:29:18] <Lorelei> 1d100 alright, this shit is 40, I'm ready
  494. [20:29:19] <RichterBelmont> Lorelei, alright, this shit is 40, I'm ready: 39 [1d100=39]
  495. [20:29:21] <Lorelei> hahahaha
  496. [20:29:26] <~Aori_Radidjiu> holy shit.
  497. [20:29:37] * Lorelei may be doing it to find a way to save him! ... Maybe!
  498. [20:29:38] <~Aori_Radidjiu> That's a pretty sweet success.
  499. [20:29:57] <~Aori_Radidjiu> You pass through the branches without scratching anything and get to the door!
  500. [20:30:59] * @Steve yells a hardly understandable affirmative to Biff and karates the fuck at the trees with a spin-kick, in the most noble manner he can manage.
  501. [20:31:03] <Lorelei> She at least gives Steve an "I'll be right back!" before squeezing, with some kind of determined face.
  502. [20:31:08] <@Steve> 1d100 Karate, go!
  503. [20:31:09] <RichterBelmont> Steve, Karate, go!: 7 [1d100=7]
  504. [20:31:11] <Lorelei> god damn
  505. [20:31:40] <~Aori_Radidjiu> You smash that fucking tree...
  506. [20:31:42] <~Aori_Radidjiu> ...
  507. [20:31:44] <~Aori_Radidjiu> But it doesn't budge.
  508. [20:31:58] * Lorelei heads over to the door, taking light breaths.
  509. [20:32:18] * BIFF_VANDERHUGE waits for Steve and Lorelei since Steve was nice enough to tell him that they hadn't abandoned him to bleed to death or something. (;_;)
  510. [20:32:29] <~Aori_Radidjiu> It's like it's made out of some kind of ridiculously hard metal.  Tree...bark...metal.
  511. [20:32:36] <Lorelei> Diamonds.
  512. [20:32:40] <Lorelei> The hardest metal known to man.
  513. [20:32:44] * @Steve slumps down, defeated. By a tree. Fuck trees. If he gets out of here, he will become the antithesis of Smokey.
  514. [20:33:44] * Lorelei tries the door to see if it's locked. CLEARLY there's a switch inside to unlock the Biif room. That's how it works.
  515. [20:33:51] <Lorelei> ... The Biff room.
  516. [20:34:04] <@Steve> Biff Vanderoom
  517. [20:34:13] <~Aori_Radidjiu> It's unlocked!
  518. [20:34:54] * Lorelei SMASHES IT OPjust kidding she's not a magical powercat, so she actually just opens it in a human way.
  519. [20:35:09] <@Steve> With her teeth?
  520. [20:35:23] <Lorelei> Probably with her hands.
  521. [20:36:08] <~Aori_Radidjiu> Biff's standing there, an arrow sticking out of one arm, a cut bleeding on another.
  522. [20:36:39] <BIFF_VANDERHUGE> "Traps."
  523. [20:36:43] <BIFF_VANDERHUGE> As if it needed explaining.
  524. [20:36:54] <BIFF_VANDERHUGE> Btw can I athletics leap over to the key
  525. [20:36:56] <Lorelei> Oh, it's... the SAME room?
  526. [20:37:07] <Lorelei> shit if that's the case can I just snatch the key?
  527. [20:37:17] <~Aori_Radidjiu> Yes.  I tried to say this a couple times, that the room looked big enough to reach the other door you were heading for~
  528. [20:37:27] <@Steve> (Don't worry, I understood)
  529. [20:37:34] <Lorelei> Oh, it seemed kinda like 'it was the same room that you saw earlier' and- nevermind I get it now
  530. [20:37:35] <BIFF_VANDERHUGE> (I did too~)
  531. [20:37:37] <~Aori_Radidjiu> (~~~~)
  532. [20:37:51] <~Aori_Radidjiu> Yeah, it's like right near you!
  533. [20:37:53] <Lorelei> ... So was that also a yes to snatching the key?  Like, it's close to this door?
  534. [20:37:54] <Lorelei> k~
  535. [20:37:59] <Lorelei> 1d100 here we go not even a big deal
  536. [20:38:00] <RichterBelmont> Lorelei, here we go not even a big deal: 76 [1d100=76]
  537. [20:38:08] <Lorelei> ... but even flipflopping it doesn't work
  538. [20:38:45] <Lorelei> "Stay there, I-I got it," Lor winces at Biff and heads over to it.  She's muttering just a bit under her breath, probably terrified childspeak.
  539. [20:39:04] <~Aori_Radidjiu> You pull a wire.  An opening in the wall opens up, revealing an arrow ready to spring, right in front of your face.  Dodge.
  540. [20:39:10] <Lorelei> 1d100 I got this
  541. [20:39:12] <RichterBelmont> Lorelei, I got this: 56 [1d100=56]
  542. [20:39:16] <~Aori_Radidjiu> (-10% shift because pointblank)
  543. [20:39:17] <Lorelei> ... and it's one over 55
  544. [20:39:27] <~Aori_Radidjiu> That
  545. [20:39:28] <~Aori_Radidjiu> feel.
  546. [20:39:48] <Lorelei> Speed is 77 so even with a shift, maybe?
  547. [20:40:27] <@Steve> I like how subjective a "weak success" is with things like this
  548. [20:40:31] <~Aori_Radidjiu> You do your best to scramble out of the way but the arrow shoots and embeds itself right in the back of your leg.  owowowowowow holy shit does that hurt.
  549. [20:40:36] <Lorelei> "AAAH!"
  550. [20:40:46] <BIFF_VANDERHUGE> Now can I superjump over
  551. [20:40:51] <Lorelei> Treegirls.  Always getting their legs injured!
  552. [20:41:19] <@Steve> It's the root of the problem
  553. [20:41:25] <~Aori_Radidjiu> Oh I thought I told you that you could roll for it Biff.  OH WELL, GO FOR IT
  554. [20:41:29] <~Aori_Radidjiu> General Athletics
  555. [20:41:38] <Lorelei> "That's... probably... all.. of... them."
  556. [20:41:51] <BIFF_VANDERHUGE> (yeah but I was waiting for Lorelei so it was more of 'is she done')
  557. [20:41:53] * Lorelei still at least got the key, right?
  558. [20:41:55] <BIFF_VANDERHUGE> 1d100 watch me fuck this up
  559. [20:41:55] <RichterBelmont> BIFF_VANDERHUGE, watch me fuck this up: 97 [1d100=97]
  560. [20:41:58] <Lorelei> good fuckup
  561. [20:41:58] <BIFF_VANDERHUGE> fuck
  562. [20:42:00] <~Aori_Radidjiu> Right.
  563. [20:42:04] <~Aori_Radidjiu> nice fuckup.
  564. [20:42:31] <~Aori_Radidjiu> You trip right into another wire as another space in a wall opens up.  Dodge.
  565. [20:42:37] <BIFF_VANDERHUGE> 1d100
  566. [20:42:38] <RichterBelmont> BIFF_VANDERHUGE, 1d100: 97 [1d100=97]
  567. [20:42:39] <~Aori_Radidjiu> -10% shift because trip.
  568. [20:42:45] <BIFF_VANDERHUGE> w
  569. [20:42:45] <BIFF_VANDERHUGE> e
  570. [20:42:46] <BIFF_VANDERHUGE> l
  571. [20:42:46] <BIFF_VANDERHUGE> p
  572. [20:42:48] <Lorelei> incoming shiny
  573. [20:42:50] <~Aori_Radidjiu> ...r-roll another one for a shiny
  574. [20:42:54] <BIFF_VANDERHUGE> 1d100
  575. [20:42:54] <RichterBelmont> BIFF_VANDERHUGE, 1d100: 41 [1d100=41]
  576. [20:42:57] <Lorelei> no shiny
  577. [20:42:57] <~Aori_Radidjiu> fuck you dm
  578. [20:43:00] <~Aori_Radidjiu> fuck
  579. [20:43:01] <~Aori_Radidjiu> you
  580. [20:43:24] <~Aori_Radidjiu> You get that roll as a hunch to make up for this shit.  But ANYWAY.  Another arrow embeds itself, this time in your back!
  581. [20:43:43] <~Aori_Radidjiu> Oh dear god does that hurt.
  582. [20:43:45] <BIFF_VANDERHUGE> (well technically two of the same number on a d100 is 1/10000 so it was a shiny tier anyway)
  583. [20:43:56] <~Aori_Radidjiu> (Hyup)
  584. [20:43:58] * Lorelei pulls back to the door and makes muttered whimpers to herself.
  585. [20:44:10] <BIFF_VANDERHUGE> Biff makes a funny sort of choking sound as he stumbles forwad, reaching out towards Lorelei!
  586. [20:44:14] * @Steve punch ground. What good are godly rolls when you can do nothing? Also, that super depressing Chrono Cross music just came on that makes you feel like you suck at everything. Goddamnit.
  587. [20:45:25] * Lorelei is tiny, tender, and cute, totally for the grabbing, you pedo.
  588. [20:45:26] <BIFF_VANDERHUGE> And hopefully gets out of the room without triggering anything else or else he gon die.
  589. [20:46:29] * Lorelei huddles up and mutters by the door until Biff gets there anyway.
  590. [20:46:29] <BIFF_VANDERHUGE> "Steve - fuck - Steve - oh christ it hurts - you know that first aid shit?"
  591. [20:46:33] <~Aori_Radidjiu> It looks like the same key that Biff used to open the door before!  Biff and Lorelei get out of the room, both looking worse for wear.  Hand Steve the key?
  592. [20:46:50] <BIFF_VANDERHUGE> yes pls
  593. [20:46:56] * Lorelei leaves the arrow in because pulling it out is gonna hurt ow ow ow.
  594. [20:47:01] <Lorelei> And being the key-holder, yeah.
  595. [20:47:42] * Lorelei whimpers a bit and hands it to him. "Owww."
  596. [20:48:42] <BIFF_VANDERHUGE> (hey aori I'm getting kind of crashy, just fair warning in case I suddenly coma)
  597. [20:48:58] <~Aori_Radidjiu> (Gotcha)
  598. [20:49:58] * @Steve pockets the key before turning to their injuries. What the fuck, arrows? "I've never exactly treated arrow wounds..." He begins tearing off strips of his shirt for make-shift bandages.
  599. [20:50:19] * Lorelei swoons.
  600. [20:50:21] <BIFF_VANDERHUGE> "What the fuck did they teach you in the scouts? I thought it was all communal showers and first aid."
  601. [20:50:46] <Lorelei> Meanwhile Lor reaches and tries to pull her own arrow out owowowowow.
  602. [20:51:45] <~Aori_Radidjiu> Pull your arrow out?  Soul roll for luck~
  603. [20:51:48] <@Steve> "Papercuts, poison ivy, CPR; not injuries caused by native Americans and haunted houses." He tries to check one of the arrows in Biff to see if it has barbs.
  604. [20:51:54] <Lorelei> 1d100 I have 66 let's fucking do it
  605. [20:51:55] <RichterBelmont> Lorelei, I have 66 let's fucking do it: 45 [1d100=45]
  606. [20:52:36] * BIFF_VANDERHUGE holds still and lets Steve examine his magnificent biceps I mean what
  607. [20:52:37] <~Aori_Radidjiu> It does, in fact, have barbs.  Oooh.  Lorelei YANKS out her arrow, managing to not make the wound MUCH worse, although it's still bad and bleeding a LOT
  608. [20:52:48] <~Aori_Radidjiu> Steve roll miiiiind
  609. [20:53:04] * Lorelei curls up like a bleeding 12-year-old naturally would, reeling.
  610. [20:53:06] <@Steve> 1d100 v. 60 Thoughts, come to me!
  611. [20:53:07] <RichterBelmont> Steve, v. 60 Thoughts, come to me!: 85 [1d100=85]
  612. [20:53:15] <@Steve> Not even one.
  613. [20:53:59] <BIFF_VANDERHUGE> Can I give it a shot for shits and giggles?
  614. [20:54:28] <Lorelei> Give a shit for shots and goggles.
  615. [20:54:38] <~Aori_Radidjiu> Sure, Biff~
  616. [20:54:43] <@Steve> Biff DOES seem like the kind of psycho that would go hunting with a bow and arrow.
  617. [20:54:56] <BIFF_VANDERHUGE> 1d100 nah I just go hunting with DEZE GUNS
  618. [20:54:56] <RichterBelmont> BIFF_VANDERHUGE, nah I just go hunting with DEZE GUNS: 44 [1d100=44]
  619. [20:54:56] <~Aori_Radidjiu> Biff also has TWO arrows in him, FYI
  620. [20:55:04] <~Aori_Radidjiu> One in his back, one on his arm.
  621. [20:55:13] <BIFF_VANDERHUGE> I don't think he could reach the one in his back so we'll work on arm right now
  622. [20:55:15] <Lorelei> ... Hmmm.
  623. [20:55:27] <Lorelei> Question, was Steve paying attention when she yanked her own arrow out?
  624. [20:56:12] <@Steve> Marginally, but as 1 wound v. 3 or whatever in mister pin-cushion, he got top priority.
  625. [20:56:38] <~Aori_Radidjiu> There's also the cut on Biff's OTHER arm from the bullet.
  626. [20:56:52] * Lorelei waits SOMEWHAT patiently but sniffles a little.
  627. [20:57:31] <@Steve> "So...I think I'm just going to have to tear it out.
  628. [20:57:33] <@Steve> "
  629. [20:58:11] * BIFF_VANDERHUGE snaps the arrow on the non-barbed side and pulls it through his arm. Gross. "Just bandages. Please."
  630. [20:58:56] <BIFF_VANDERHUGE> (and yeah I think I need to crash)
  631. [20:59:05] * @Steve goes to apply terrible first-AIDS to Biff.
  632. [20:59:20] <Lorelei> (oh man, be knocked out by this and dragged around, that sounds fun)
  633. [20:59:28] <BIFF_VANDERHUGE> (after terrible first a- YESSS)
  634. [20:59:35] <BIFF_VANDERHUGE> (you heard the lady, steve)
  635. [20:59:36] <~Aori_Radidjiu> Biff is feeling woozy.
  636. [20:59:43] <Lorelei> (I was going to suggest 'dying' but that also sounds fun)
  637. [20:59:52] <Lorelei> (1,1and this way I'm still winning the bet)
  638. [21:00:02] * BIFF_VANDERHUGE woozes a bit until he goes thud. Fortunately forward and not backward onto the arrow because that would suck.
  639. [21:00:32] <~Aori_Radidjiu> These arrows might've been poisoned!
  640. [21:00:42] <~Aori_Radidjiu> Lorelei, roll a body check '-'
  641. [21:00:56] <@Steve> Wait, let me inspire you!
  642. [21:01:22] <Lorelei> Please!
  643. [21:02:13] <Lorelei> ... Please?
  644. [21:02:27] <@Steve> 1d100 v. 50%; The Steve glances over at the lil' lady as he prepares Biff's bandages. "Hang tight, kid. Just a bit longer and I can get to you. We'll get you patched up and before you know it we'll find your sister and get out of here!"
  645. [21:02:27] <RichterBelmont> Steve, v. 50%: 11 [1d100=11]
  646. [21:02:29] <~Aori_Radidjiu> waitingforstevetoinspire.jpg
  647. [21:02:31] <Lorelei> amazing
  648. [21:02:38] <@Steve> (Doubled the fuck out of it)
  649. [21:02:43] <~Aori_Radidjiu> nice
  650. [21:02:56] <Lorelei> "Sis..."  Lorelei sniffles a little and barely mouths out a word, nodding.
  651. [21:02:59] <~Aori_Radidjiu> +20% shift
  652. [21:03:09] <Lorelei> 1d100 versues 33 with a +20% so like... versus 53?  Is that how it works?
  653. [21:03:11] <RichterBelmont> Lorelei, versues 33 with a +20% so like... versus 53?  Is that how it works?: 98 [1d100=98]
  654. [21:03:16] <Lorelei> oh dicemaid you troll
  655. [21:03:19] <~Aori_Radidjiu> Plop
  656. [21:03:28] * Lorelei plop.
  657. [21:03:46] * @Steve damns the luck.
  658. [21:04:07] <~Aori_Radidjiu> Steve, roll Mind.
  659. [21:04:24] <@Steve> 1d100 Thoughts are thought.
  660. [21:04:25] <RichterBelmont> Steve, Thoughts are thought.: 89 [1d100=89]
  661. [21:04:32] <@Steve> Distracted by plops.
  662. [21:04:40] <~Aori_Radidjiu> They'll be fine after a little rest.
  663. [21:04:47] * Lorelei totally plops straight into his arms if applicable. Uuu.
  664. [21:05:01] <@Steve> Applicable for Uuu's.
  665. [21:05:18] <@Steve> (How exactly does rolling the aid of the first go here?)
  666. [21:05:26] <~Aori_Radidjiu> Perhaps you should do some scouting ahead?  Nobody else is here, after all, so it's not like some monster is going to come and eat them~
  667. [21:06:01] <~Aori_Radidjiu> (1,1Biff's arm arrow and bullet nick are minor, Lorelei's arrow is major)
  668. [21:06:54] <@Steve> 1d100 Biff's bionic arrow-arm, go
  669. [21:06:54] <RichterBelmont> Steve, Biff's bionic arrow-arm, go: 60 [1d100=60]
  670. [21:07:16] <@Steve> (Oh right, 0's are 10, sweet)
  671. [21:07:20] <~Aori_Radidjiu> nice
  672. [21:07:35] <~Aori_Radidjiu> (shut up we're not doing that just straight 1d100)
  673. [21:07:47] <@Steve> (You make everything sad)
  674. [21:08:01] <~Aori_Radidjiu> (It's complicated and makes these rolls weird)
  675. [21:08:06] <Lorelei> (omae wa goof)
  676. [21:08:13] <@Steve> 1d100 Biff's cybernetic shotgun shoulder, go
  677. [21:08:13] <RichterBelmont> Steve, Biff's cybernetic shotgun shoulder, go: 9 [1d100=9]
  678. [21:08:24] <@Steve> (6+10 is not weird)
  679. [21:08:35] <~Aori_Radidjiu> (Oh.)
  680. [21:08:37] <~Aori_Radidjiu> (oh)
  681. [21:08:45] <~Aori_Radidjiu> (Yeha that does work envermind I'm dumb)
  682. [21:09:17] <~Aori_Radidjiu> You bandage these wounds up perfectly, you thank god you paid attention in all your scouting stuff.
  683. [21:09:54] * @Steve just bandages Lorelei's wound to try to prevent blood loss, being too terrible a character to be able to do anything about it.
  684. [21:11:53] <~Aori_Radidjiu> What do now Steve?  Venture out alone?  Scout ahead?  If you take the former I'd say that's grounds for /session for now.
  685. [21:11:58] <~Aori_Radidjiu> er
  686. [21:12:02] <~Aori_Radidjiu> The first option
  687. [21:12:06] <~Aori_Radidjiu> Was supposed to be "Stay with them"
  688. [21:12:07] <Lorelei> Aren't they both the same thing?
  689. [21:12:07] <@Steve> Those options are the same
  690. [21:12:09] <@Steve> :D
  691. [21:12:17] <~Aori_Radidjiu> Man am I one-track minded
  692. [21:13:31] <@Steve> He scratches his chin, mulling over whether to look ahead for anything that could be of use while being quite a bit more vulnerable without backup or to try to reserve some energy and simply wait until they awake.
  693. [21:15:22] * @Steve opts to stay with them, in case he has to kick the ass of any goddamned ghosts or otherwise to defend friends that may actually just be dying instead of resting.
  694. [21:15:28] <~Aori_Radidjiu> ~
  695. [21:15:32] <~Aori_Radidjiu> To be Continued
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