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- # This config file allows you to easily define new commands.
- # Read the doc at https://github.com/courgette/b3-plugin-customcommands/
- #
- # Lines starting with a dash (#) will be ignored
- #
- #
- # ### parameter placeholders
- #
- # <ARG:FIND_PLAYER:PID> Makes your custom command accept a mandatory parameter which represents a player. The placeholder will be replaced with that player's slot id.
- # <ARG:FIND_PLAYER:GUID> Makes your custom command accept a mandatory parameter which represents a player. The placeholder will be replaced with that player's GUID.
- # <ARG:FIND_PLAYER:PBID> Makes your custom command accept a mandatory parameter which represents a player. The placeholder will be replaced with that player's Punkbuster id.
- # <ARG:FIND_PLAYER:NAME> Makes your custom command accept a mandatory parameter which represents a player. The placeholder will be replaced with that player's cleaned up name.
- # <ARG:FIND_PLAYER:EXACTNAME> Makes your custom command accept a mandatory parameter which represents a player. The placeholder will be replaced with that player's exact name.
- # <ARG:FIND_PLAYER:B3ID> Makes your custom command accept a mandatory parameter which represents a player. The placeholder will be replaced with that player B3 id.
- #
- # <ARG:FIND_MAP> Makes your custom command accept a mandatory parameter which represents a map. The placeholder will be replaced with the map name.
- #
- # <ARG> Makes your custom command accept a mandatory parameter parameter. The placeholder will be replaced with that parameter.
- # <ARG:OPT:{TEXT}> Makes your custom command accept an optional parameter. The placeholder will be replaced with that parameter or if not provided by the content of {TEXT}.
- #
- # ### other placeholders
- #
- # <LAST_KILLER:PID> The placeholder will be replaced with the slot id of the player who killed the player calling the command last.
- # <LAST_KILLER:GUID> The placeholder will be replaced with the GUID of the player who killed the player calling the command last.
- # <LAST_KILLER:PBID> The placeholder will be replaced with the Punkbuster id of the player who killed the player calling the command last.
- # <LAST_KILLER:NAME> The placeholder will be replaced with the cleaned up name of the player who killed the player calling the command last.
- # <LAST_KILLER:EXACTNAME> The placeholder will be replaced with the name of the player who killed the player calling the command last.
- # <LAST_KILLER:B3ID> The placeholder will be replaced with the B3 id of the player who killed the player calling the command last.
- #
- # <LAST_VICTIM:PID> The placeholder will be replaced with the slot id of the player who got last killed by the player calling the command.
- # <LAST_VICTIM:GUID> The placeholder will be replaced with the GUID of the player who got last killed by the player calling the command.
- # <LAST_VICTIM:PBID> The placeholder will be replaced with the Punkbuster id of the player who got last killed by the player calling the command.
- # <LAST_VICTIM:NAME> The placeholder will be replaced with the cleaned up name of the player who got last killed by the player calling the command.
- # <LAST_VICTIM:EXACTNAME> The placeholder will be replaced with the name of the player who got last killed by the player calling the command.
- # <LAST_VICTIM:B3ID> The placeholder will be replaced with the name of the B3 id who got last killed by the player calling the command.
- #
- # <PLAYER:PID> The placeholder will be replaced with the slot id of the player calling the command.
- # <PLAYER:GUID> The placeholder will be replaced with the GUID of the player calling the command.
- # <PLAYER:PBID> The placeholder will be replaced with the Punkbuster id of the player calling the command.
- # <PLAYER:NAME> The placeholder will be replaced with the cleaned up name of the player calling the command.
- # <PLAYER:EXACTNAME> The placeholder will be replaced with the name of the player calling the command.
- # <PLAYER:B3ID> The placeholder will be replaced with the B3 id of the player calling the command.
- #
- # <PLAYER:ADMINGROUP_SHORT> The placeholder will be replaced with the identifier of the admin group which the player calling the command belongs to.
- # <PLAYER:ADMINGROUP_LONG> Gets replaced with the name of the admin group which the player calling the command belongs to.
- # <PLAYER:ADMINGROUP_LEVEL> Gets replaced with the level of the admin group which the player calling the command belongs to.
- #
- [guest commands]
- # define in this section commands that will be available to all players
- afk = say ^2<ARG:FIND_PLAYER:NAME> ^7is AFK^2!!!
- ns = say ^2<LAST_KILLER:EXACTNAME> ^7nice shot !
- noob = say ^2<ARG:FIND_PLAYER:NAME> ^7is the biggest noob of the world
- camper = say ^2<ARG:FIND_PLAYER:NAME> ^7noob camper move your ^1BODY^7 man
- dance = say ^2<ARG:FIND_PLAYER:NAME> ^7move your body just ^1DANCE xD
- n1 = say ^2<PLAYER:NAME> ^7gratz ^2<ARG:FIND_PLAYER:NAME> ^7for this nice kill
- aimbot = say ^2<PLAYER:NAME> ^7turned on his ^1AIM-BOT!
- bye = say ^2<PLAYER:NAME>^7 waves his hand to say ^1GOOD BYE. ^7We surely meet later!"
- killed = say ^2<PLAYER:NAME> ^7was last killed by ^2<LAST_KILLER:EXACTNAME>
- owned = say ^2<PLAYER:NAME> ^7killed ^2<LAST_VICTIM:EXACTNAME>
- hi = say ^2<PLAYER:NAME>^7 waves his hand to say ^1Hi!
- wh = say ^2<PLAYER:NAME> ^7thinks that ^2<LAST_KILLER:EXACTNAME> ^7is ^1HACKING!!!
- ns = say <LAST_KILLER:EXACTNAME> nice shot !
- fps = admin fps:<PLAYER:PID>
- fpsoff = admin fpsoff:<PLAYER:PID>
- fov = admin fov:<PLAYER:PID>
- thermal = set admin thermal:<PLAYER:PID>
- fh = say ^1<ARG:FIND_PLAYER:NAME> ^2is the ^3FATHER ^2of ^1HACKERS^2!!!
- imp = say ^2LOL ^1<ARG:FIND_PLAYER:NAME> ^3I am impress from you ^2:D
- thx = say ^7<PLAYER:NAME> ^5say thanks to ^7<ARG:FIND_PLAYER:NAME>
- death = say ^2Hello ^7<PLAYER:NAME>^2, this is ^7Death. ^2Please answer when you're ready.
- bigadmin = say ^7<PLAYER:NAME> ^1Ooooooh, ^3Big Admin is watching ^1YOU!
- godmode = say ^1GODMODE^2 is now enabled for player ^7<PLAYER:NAME>
- pizza = say ^2Someone calls Mario and he brings ^7<PLAYER:NAME>^2 a hot pepperoni pizza!"
- wh = say ^7<PLAYER:NAME> ^1thinks that ^7<LAST_KILLER:EXACTNAME> ^2is ^1HACKING^3!!!
- fun = say ^2Avaliable Messages ^0: ^7n1,thx,noob,death,bigadmin,godmode,pizza,bye,killed,owned,hi,wh,imp,wlc,ns,fh,dance,camper
- [user commands]
- # define in this section commands that will be available to registered players
- [reg commands]
- # define in this section commands that will be available to players of the regular group or above
- [mod commands]
- # define in this section commands that will be available to players of the moderator group or above
- [admin commands]
- # define in this section commands that will be available to players of the admin group or above
- re = fast_restart
- maprestart = map_restart
- [fulladmin commands]
- # define in this section commands that will be available to players of the fulladmin group or above
- ak47 = admin ak47:<ARG:FIND_PLAYER:PID>:ak
- r700 = admin r700:<ARG:FIND_PLAYER:PID>:r700
- bounce = admin bounce:<ARG:FIND_PLAYER:PID>
- pack = admin pack:<ARG:FIND_PLAYER:PID>:pack
- raygun = admin raygun:<ARG:FIND_PLAYER:PID>:raygun
- deagle = admin geagle:<ARG:FIND_PLAYER:PID>:deagle
- [senioradmin commands]
- spawn = admin spawn:<ARG:FIND_PLAYER:PID>:
- finish = admin finish:<ARG:FIND_PLAYER:PID>:finish
- [superadmin commands]
- setpass = g_password "<ARG>"
- clearpass = g_password ""
- killcamon = scr_game_allowkillcam 1
- killcamoff = scr_game_allowkillcam 0
- freespec = scr_game_spectatetype 2
- teamspec = scr_game_spectatetype 1
- sc = screensay <ARG>
- flash = cmd flash:<ARG:FIND_PLAYER:PID>
- rpg = cmd weapon:<ARG:FIND_PLAYER:PID>:rpd
- aku = admin aku:<ARG:FIND_PLAYER:PID>:aku
- ak = admin ak:<ARG:FIND_PLAYER:PID>:ak
- r700 = admin weapon:<ARG:FIND_PLAYER:PID>:r700
- deagle = admin weapon:<ARG:FIND_PLAYER:PID>:deagle
- pack = admin weapon:<ARG:FIND_PLAYER:PID>:pack
- spawnall = admin spawnall:<ARG:FIND_PLAYER:PID>:
- spawn = admin spawn:<ARG:FIND_PLAYER:PID>:
- watchGun = cmd watchgun:<ARG:FIND_PLAYER:PID>:
- GiveFreeKill = cmd GiveFreeKill:<ARG:FIND_PLAYER:PID>:a
- Shootnukebullets = cmd Shootnukebullets:<ARG:FIND_PLAYER:PID>:
- NovaNade = cmd NovaNade:<ARG:FIND_PLAYER:PID>:
- xp = admin xp:<ARG:FIND_PLAYER:PID>:
- wtf = admin wtf:<ARG:FIND_PLAYER:PID>:
- restore = admin restore:<ARG:FIND_PLAYER:PID>:restore
- gift = admin gift:<ARG:FIND_PLAYER:PID>:gift
- # define in this section commands that will be available to players of the superadmin group or above
- #rain = cmd rain:<PLAYER:PID>
- #kickci = kick <ARG:FIND_PLAYER:PID> ^7connection interupted, reconnect
- #kci = kick <ARG:FIND_PLAYER:PID> ^7connection interupted, reconnect
- #kafk = kick <ARG:FIND_PLAYER:PID> ^7Away from keybored
- #kickafk = kick <ARG:FIND_PLAYER:PID> ^7Away from keybored
- #forcekick = kick <ARG:FIND_PLAYER:PID>
- #fkick = kick <ARG:FIND_PLAYER:PID>
- #snow = cmd snow:<PLAYER:PID>
- #dropbomb = cmd dropbomb:<ARG:FIND_PLAYER:PID>
- #givebomb = cmd givebomb:<ARG:FIND_PLAYER:PID>
- #returnbomb = cmd returnbomb:<PLAYER:PID>
- #jetpack = cmd jetpack:<ARG:FIND_PLAYER:PID>
- #spawn = cmd spawn:<ARG:FIND_PLAYER:PID>
- #aim = cmd gaim:<ARG:FIND_PLAYER:PID>
- #kill = cmd kill:<ARG:FIND_PLAYER:PID>
- #invisible = cmd ginvisible:<ARG:FIND_PLAYER:PID>
- #inv = cmd ginvisible:<ARG:FIND_PLAYER:PID>
- #god = cmd ggod:<ARG:FIND_PLAYER:PID>
- #gm = cmd ggod:<ARG:FIND_PLAYER:PID>
- #guav = cmd uav:<ARG:FIND_PLAYER:PID>
- #pammo = cmd ammo:<ARG:FIND_PLAYER:PID>
- #ammo = cmd gammo:<PLAYER:PID>
- #ammooff = cmd gammooff:<PLAYER:PID>
- #wtf = cmd wtf:<ARG:FIND_PLAYER:PID>
- #nuke = cmd gnuke:<ARG:FIND_PLAYER:PID>
- #nukegun = cmd gnuke:<ARG:FIND_PLAYER:PID>
- #ng = cmd gnuke:<ARG:FIND_PLAYER:PID>
- #target = cmd target:<ARG:FIND_PLAYER:PID>
- #bounce = cmd bounce:<ARG:FIND_PLAYER:PID>
- #party = cmd party:<PLAYER:PID>
- #jump = cmd jump:<PLAYER:PID>
- #jumpoff = cmd jumpoff:<PLAYER:PID>
- #flash = cmd flash:<ARG:FIND_PLAYER:PID>
- #save = cmd save:<PLAYER:PID>
- #load = cmd load:<PLAYER:PID>
- #cfgban = cmd cfgban:<ARG:FIND_PLAYER:PID>
- #ak = cmd weapon:<ARG:FIND_PLAYER:PID>:ak
- #r700 = cmd weapon:<ARG:FIND_PLAYER:PID>:r700
- #pack = cmd weapon:<ARG:FIND_PLAYER:PID>:pack
- #aku = cmd weapon:<ARG:FIND_PLAYER:PID>:aku
- #deagle = cmd weapon:<ARG:FIND_PLAYER:PID>:deagle
- #helicopter = cmd weapon:<ARG:FIND_PLAYER:PID>:helicopter
- #heli = cmd weapon:<ARG:FIND_PLAYER:PID>:helicopter
- #copter = cmd weapon:<ARG:FIND_PLAYER:PID>:helicopter
- #shotguns = cmd weapon:<ARG:FIND_PLAYER:PID>:shotguns
- #shotgun = cmd weapon:<ARG:FIND_PLAYER:PID>:shotguns
- #m40 = cmd weapon:<ARG:FIND_PLAYER:PID>:m40a3
- #m40a3 = cmd weapon:<ARG:FIND_PLAYER:PID>:m40a3
- #airstrike = cmd weapon:<ARG:FIND_PLAYER:PID>:airstrike
- #air = cmd weapon:<ARG:FIND_PLAYER:PID>:airstrike
- #uav = cmd weapon:<ARG:FIND_PLAYER:PID>:uav
- #radar = cmd weapon:<ARG:FIND_PLAYER:PID>:uav
- #rpd = cmd weapon:<ARG:FIND_PLAYER:PID>:rpd
- #knife = cmd knife:<ARG:FIND_PLAYER:PID>
- sndroundlimit = scr_sd_scorelimit <ARG>
- tdmscorelimit = scr_war_scorelimit <ARG>
- hqscorelimit = scr_koth_scorelimit <ARG>
- ffascorelimit = scr_dm_scorelimit <ARG>
- domscorelimit = scr_dom_scorelimit <ARG>
- sndtimelimit = scr_sd_timelimit <ARG>
- tdmtimelimit = scr_war_timelimit <ARG>
- hqtimelimit = scr_koth_timelimit <ARG>
- ffatimelimit = scr_dm_timelimit <ARG>
- domtimelimit = scr_dom_timelimit <ARG>
- gametype = g_gametype <ARG>
- mode = g_gametype <ARG>
- unbanuser = unbanuser <ARG>
- autojoin = set cmd3 autojoin:<ARG:FIND_PLAYER:PID>
- [help]
- # define in this section a short description for each of your command.
- # This description will be shown when a players uses the !help command
- mode = tdm [war], ffa [dm], domination [dom], sabotage [sab], HQs [koth] (then type !re)
- gametype = tdm [war], ffa [dm], domination [dom], sabotage [sab], HQs [koth] (then type !re)
- sndroundlimit = type the number of rounds in snd mode
- tdmscorelimit = type the number of score limit in tdm mode
- hqscorelimit = type the number of score limit in hq mode
- ffascorelimit = type the number of score limit in ffa mode
- domscorelimit = type the number of score limit in dom mode
- sndroundlimit = type the number of round time limit in snd mode
- tdmscorelimit = type the number of time limit in tdm mode
- hqscorelimit = type the number of time limit in hq mode
- ffascorelimit = type the number of time limit in ffa mode
- domscorelimit = type the number of time limit in dom mode
- screentell = [player id] [text] - tell a player privte message on the screen
- setpass = set a join password eg. !setpass secret -> /connect capitains.com:28667; password secret' (!clearpass to remove)
- clearpass = clears any set join password to the server
- killcamon = sets the killcam on
- killcamoff = sets the killcam off
- freespec = sets freespec on
- teamspec = sets freespc off
- unbanuser = unbans a user who have a pb. for gr user type @20<GR ID> Eg. !unbanuser @20567890
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