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  1. # This config file allows you to easily define new commands.
  2. # Read the doc at https://github.com/courgette/b3-plugin-customcommands/
  3. #
  4. # Lines starting with a dash (#) will be ignored
  5. #
  6. #
  7. # ### parameter placeholders
  8. #
  9. # <ARG:FIND_PLAYER:PID> Makes your custom command accept a mandatory parameter which represents a player. The placeholder will be replaced with that player's slot id.
  10. # <ARG:FIND_PLAYER:GUID> Makes your custom command accept a mandatory parameter which represents a player. The placeholder will be replaced with that player's GUID.
  11. # <ARG:FIND_PLAYER:PBID> Makes your custom command accept a mandatory parameter which represents a player. The placeholder will be replaced with that player's Punkbuster id.
  12. # <ARG:FIND_PLAYER:NAME> Makes your custom command accept a mandatory parameter which represents a player. The placeholder will be replaced with that player's cleaned up name.
  13. # <ARG:FIND_PLAYER:EXACTNAME> Makes your custom command accept a mandatory parameter which represents a player. The placeholder will be replaced with that player's exact name.
  14. # <ARG:FIND_PLAYER:B3ID> Makes your custom command accept a mandatory parameter which represents a player. The placeholder will be replaced with that player B3 id.
  15. #
  16. # <ARG:FIND_MAP> Makes your custom command accept a mandatory parameter which represents a map. The placeholder will be replaced with the map name.
  17. #
  18. # <ARG> Makes your custom command accept a mandatory parameter parameter. The placeholder will be replaced with that parameter.
  19. # <ARG:OPT:{TEXT}> Makes your custom command accept an optional parameter. The placeholder will be replaced with that parameter or if not provided by the content of {TEXT}.
  20. #
  21. # ### other placeholders
  22. #
  23. # <LAST_KILLER:PID> The placeholder will be replaced with the slot id of the player who killed the player calling the command last.
  24. # <LAST_KILLER:GUID> The placeholder will be replaced with the GUID of the player who killed the player calling the command last.
  25. # <LAST_KILLER:PBID> The placeholder will be replaced with the Punkbuster id of the player who killed the player calling the command last.
  26. # <LAST_KILLER:NAME> The placeholder will be replaced with the cleaned up name of the player who killed the player calling the command last.
  27. # <LAST_KILLER:EXACTNAME> The placeholder will be replaced with the name of the player who killed the player calling the command last.
  28. # <LAST_KILLER:B3ID> The placeholder will be replaced with the B3 id of the player who killed the player calling the command last.
  29. #
  30. # <LAST_VICTIM:PID> The placeholder will be replaced with the slot id of the player who got last killed by the player calling the command.
  31. # <LAST_VICTIM:GUID> The placeholder will be replaced with the GUID of the player who got last killed by the player calling the command.
  32. # <LAST_VICTIM:PBID> The placeholder will be replaced with the Punkbuster id of the player who got last killed by the player calling the command.
  33. # <LAST_VICTIM:NAME> The placeholder will be replaced with the cleaned up name of the player who got last killed by the player calling the command.
  34. # <LAST_VICTIM:EXACTNAME> The placeholder will be replaced with the name of the player who got last killed by the player calling the command.
  35. # <LAST_VICTIM:B3ID> The placeholder will be replaced with the name of the B3 id who got last killed by the player calling the command.
  36. #
  37. # <PLAYER:PID> The placeholder will be replaced with the slot id of the player calling the command.
  38. # <PLAYER:GUID> The placeholder will be replaced with the GUID of the player calling the command.
  39. # <PLAYER:PBID> The placeholder will be replaced with the Punkbuster id of the player calling the command.
  40. # <PLAYER:NAME> The placeholder will be replaced with the cleaned up name of the player calling the command.
  41. # <PLAYER:EXACTNAME> The placeholder will be replaced with the name of the player calling the command.
  42. # <PLAYER:B3ID> The placeholder will be replaced with the B3 id of the player calling the command.
  43. #
  44. # <PLAYER:ADMINGROUP_SHORT> The placeholder will be replaced with the identifier of the admin group which the player calling the command belongs to.
  45. # <PLAYER:ADMINGROUP_LONG> Gets replaced with the name of the admin group which the player calling the command belongs to.
  46. # <PLAYER:ADMINGROUP_LEVEL> Gets replaced with the level of the admin group which the player calling the command belongs to.
  47. #
  48.  
  49. [guest commands]
  50. # define in this section commands that will be available to all players
  51. afk = say ^2<ARG:FIND_PLAYER:NAME> ^7is AFK^2!!!
  52. ns = say ^2<LAST_KILLER:EXACTNAME> ^7nice shot !
  53. noob = say ^2<ARG:FIND_PLAYER:NAME> ^7is the biggest noob of the world
  54. camper = say ^2<ARG:FIND_PLAYER:NAME> ^7noob camper move your ^1BODY^7 man
  55. dance = say ^2<ARG:FIND_PLAYER:NAME> ^7move your body just ^1DANCE xD
  56. n1 = say ^2<PLAYER:NAME> ^7gratz ^2<ARG:FIND_PLAYER:NAME> ^7for this nice kill
  57. aimbot = say ^2<PLAYER:NAME> ^7turned on his ^1AIM-BOT!
  58. bye = say ^2<PLAYER:NAME>^7 waves his hand to say ^1GOOD BYE. ^7We surely meet later!"
  59. killed = say ^2<PLAYER:NAME> ^7was last killed by ^2<LAST_KILLER:EXACTNAME>
  60. owned = say ^2<PLAYER:NAME> ^7killed ^2<LAST_VICTIM:EXACTNAME>
  61. hi = say ^2<PLAYER:NAME>^7 waves his hand to say ^1Hi!
  62. wh = say ^2<PLAYER:NAME> ^7thinks that ^2<LAST_KILLER:EXACTNAME> ^7is ^1HACKING!!!
  63. ns = say <LAST_KILLER:EXACTNAME> nice shot !
  64. fps = admin fps:<PLAYER:PID>
  65. fpsoff = admin fpsoff:<PLAYER:PID>
  66. fov = admin fov:<PLAYER:PID>
  67. thermal = set admin thermal:<PLAYER:PID>
  68. fh = say ^1<ARG:FIND_PLAYER:NAME> ^2is the ^3FATHER ^2of ^1HACKERS^2!!!
  69. imp = say ^2LOL ^1<ARG:FIND_PLAYER:NAME> ^3I am impress from you ^2:D
  70. thx = say ^7<PLAYER:NAME> ^5say thanks to ^7<ARG:FIND_PLAYER:NAME>
  71. death = say ^2Hello ^7<PLAYER:NAME>^2, this is ^7Death. ^2Please answer when you're ready.
  72. bigadmin = say ^7<PLAYER:NAME> ^1Ooooooh, ^3Big Admin is watching ^1YOU!
  73. godmode = say ^1GODMODE^2 is now enabled for player ^7<PLAYER:NAME>
  74. pizza = say ^2Someone calls Mario and he brings ^7<PLAYER:NAME>^2 a hot pepperoni pizza!"
  75. wh = say ^7<PLAYER:NAME> ^1thinks that ^7<LAST_KILLER:EXACTNAME> ^2is ^1HACKING^3!!!
  76. fun = say ^2Avaliable Messages ^0: ^7n1,thx,noob,death,bigadmin,godmode,pizza,bye,killed,owned,hi,wh,imp,wlc,ns,fh,dance,camper
  77. [user commands]
  78. # define in this section commands that will be available to registered players
  79.  
  80. [reg commands]
  81. # define in this section commands that will be available to players of the regular group or above
  82.  
  83. [mod commands]
  84. # define in this section commands that will be available to players of the moderator group or above
  85.  
  86. [admin commands]
  87. # define in this section commands that will be available to players of the admin group or above
  88. re = fast_restart
  89. maprestart = map_restart
  90.  
  91. [fulladmin commands]
  92. # define in this section commands that will be available to players of the fulladmin group or above
  93. ak47 = admin ak47:<ARG:FIND_PLAYER:PID>:ak
  94. r700 = admin r700:<ARG:FIND_PLAYER:PID>:r700
  95. bounce = admin bounce:<ARG:FIND_PLAYER:PID>
  96. pack = admin pack:<ARG:FIND_PLAYER:PID>:pack
  97. raygun = admin raygun:<ARG:FIND_PLAYER:PID>:raygun
  98. deagle = admin geagle:<ARG:FIND_PLAYER:PID>:deagle
  99. [senioradmin commands]
  100. spawn = admin spawn:<ARG:FIND_PLAYER:PID>:
  101. finish = admin finish:<ARG:FIND_PLAYER:PID>:finish
  102. [superadmin commands]
  103. setpass = g_password "<ARG>"
  104. clearpass = g_password ""
  105. killcamon = scr_game_allowkillcam 1
  106. killcamoff = scr_game_allowkillcam 0
  107. freespec = scr_game_spectatetype 2
  108. teamspec = scr_game_spectatetype 1
  109. sc = screensay <ARG>
  110. flash = cmd flash:<ARG:FIND_PLAYER:PID>
  111. rpg = cmd weapon:<ARG:FIND_PLAYER:PID>:rpd
  112. aku = admin aku:<ARG:FIND_PLAYER:PID>:aku
  113. ak = admin ak:<ARG:FIND_PLAYER:PID>:ak
  114. r700 = admin weapon:<ARG:FIND_PLAYER:PID>:r700
  115. deagle = admin weapon:<ARG:FIND_PLAYER:PID>:deagle
  116. pack = admin weapon:<ARG:FIND_PLAYER:PID>:pack
  117. spawnall = admin spawnall:<ARG:FIND_PLAYER:PID>:
  118. spawn = admin spawn:<ARG:FIND_PLAYER:PID>:
  119. watchGun = cmd watchgun:<ARG:FIND_PLAYER:PID>:
  120. GiveFreeKill = cmd GiveFreeKill:<ARG:FIND_PLAYER:PID>:a
  121. Shootnukebullets = cmd Shootnukebullets:<ARG:FIND_PLAYER:PID>:
  122. NovaNade = cmd NovaNade:<ARG:FIND_PLAYER:PID>:
  123. xp = admin xp:<ARG:FIND_PLAYER:PID>:
  124. wtf = admin wtf:<ARG:FIND_PLAYER:PID>:
  125. restore = admin restore:<ARG:FIND_PLAYER:PID>:restore
  126. gift = admin gift:<ARG:FIND_PLAYER:PID>:gift
  127. # define in this section commands that will be available to players of the superadmin group or above
  128.  
  129. #rain = cmd rain:<PLAYER:PID>
  130. #kickci = kick <ARG:FIND_PLAYER:PID> ^7connection interupted, reconnect
  131. #kci = kick <ARG:FIND_PLAYER:PID> ^7connection interupted, reconnect
  132. #kafk = kick <ARG:FIND_PLAYER:PID> ^7Away from keybored
  133. #kickafk = kick <ARG:FIND_PLAYER:PID> ^7Away from keybored
  134. #forcekick = kick <ARG:FIND_PLAYER:PID>
  135. #fkick = kick <ARG:FIND_PLAYER:PID>
  136. #snow = cmd snow:<PLAYER:PID>
  137. #dropbomb = cmd dropbomb:<ARG:FIND_PLAYER:PID>
  138. #givebomb = cmd givebomb:<ARG:FIND_PLAYER:PID>
  139. #returnbomb = cmd returnbomb:<PLAYER:PID>
  140. #jetpack = cmd jetpack:<ARG:FIND_PLAYER:PID>
  141. #spawn = cmd spawn:<ARG:FIND_PLAYER:PID>
  142. #aim = cmd gaim:<ARG:FIND_PLAYER:PID>
  143. #kill = cmd kill:<ARG:FIND_PLAYER:PID>
  144. #invisible = cmd ginvisible:<ARG:FIND_PLAYER:PID>
  145. #inv = cmd ginvisible:<ARG:FIND_PLAYER:PID>
  146. #god = cmd ggod:<ARG:FIND_PLAYER:PID>
  147. #gm = cmd ggod:<ARG:FIND_PLAYER:PID>
  148. #guav = cmd uav:<ARG:FIND_PLAYER:PID>
  149. #pammo = cmd ammo:<ARG:FIND_PLAYER:PID>
  150. #ammo = cmd gammo:<PLAYER:PID>
  151. #ammooff = cmd gammooff:<PLAYER:PID>
  152. #wtf = cmd wtf:<ARG:FIND_PLAYER:PID>
  153. #nuke = cmd gnuke:<ARG:FIND_PLAYER:PID>
  154. #nukegun = cmd gnuke:<ARG:FIND_PLAYER:PID>
  155. #ng = cmd gnuke:<ARG:FIND_PLAYER:PID>
  156. #target = cmd target:<ARG:FIND_PLAYER:PID>
  157. #bounce = cmd bounce:<ARG:FIND_PLAYER:PID>
  158. #party = cmd party:<PLAYER:PID>
  159. #jump = cmd jump:<PLAYER:PID>
  160. #jumpoff = cmd jumpoff:<PLAYER:PID>
  161. #flash = cmd flash:<ARG:FIND_PLAYER:PID>
  162. #save = cmd save:<PLAYER:PID>
  163. #load = cmd load:<PLAYER:PID>
  164. #cfgban = cmd cfgban:<ARG:FIND_PLAYER:PID>
  165. #ak = cmd weapon:<ARG:FIND_PLAYER:PID>:ak
  166. #r700 = cmd weapon:<ARG:FIND_PLAYER:PID>:r700
  167. #pack = cmd weapon:<ARG:FIND_PLAYER:PID>:pack
  168. #aku = cmd weapon:<ARG:FIND_PLAYER:PID>:aku
  169. #deagle = cmd weapon:<ARG:FIND_PLAYER:PID>:deagle
  170. #helicopter = cmd weapon:<ARG:FIND_PLAYER:PID>:helicopter
  171. #heli = cmd weapon:<ARG:FIND_PLAYER:PID>:helicopter
  172. #copter = cmd weapon:<ARG:FIND_PLAYER:PID>:helicopter
  173. #shotguns = cmd weapon:<ARG:FIND_PLAYER:PID>:shotguns
  174. #shotgun = cmd weapon:<ARG:FIND_PLAYER:PID>:shotguns
  175. #m40 = cmd weapon:<ARG:FIND_PLAYER:PID>:m40a3
  176. #m40a3 = cmd weapon:<ARG:FIND_PLAYER:PID>:m40a3
  177. #airstrike = cmd weapon:<ARG:FIND_PLAYER:PID>:airstrike
  178. #air = cmd weapon:<ARG:FIND_PLAYER:PID>:airstrike
  179. #uav = cmd weapon:<ARG:FIND_PLAYER:PID>:uav
  180. #radar = cmd weapon:<ARG:FIND_PLAYER:PID>:uav
  181. #rpd = cmd weapon:<ARG:FIND_PLAYER:PID>:rpd
  182. #knife = cmd knife:<ARG:FIND_PLAYER:PID>
  183. sndroundlimit = scr_sd_scorelimit <ARG>
  184. tdmscorelimit = scr_war_scorelimit <ARG>
  185. hqscorelimit = scr_koth_scorelimit <ARG>
  186. ffascorelimit = scr_dm_scorelimit <ARG>
  187. domscorelimit = scr_dom_scorelimit <ARG>
  188. sndtimelimit = scr_sd_timelimit <ARG>
  189. tdmtimelimit = scr_war_timelimit <ARG>
  190. hqtimelimit = scr_koth_timelimit <ARG>
  191. ffatimelimit = scr_dm_timelimit <ARG>
  192. domtimelimit = scr_dom_timelimit <ARG>
  193. gametype = g_gametype <ARG>
  194. mode = g_gametype <ARG>
  195. unbanuser = unbanuser <ARG>
  196. autojoin = set cmd3 autojoin:<ARG:FIND_PLAYER:PID>
  197.  
  198. [help]
  199. # define in this section a short description for each of your command.
  200. # This description will be shown when a players uses the !help command
  201.  
  202. mode = tdm [war], ffa [dm], domination [dom], sabotage [sab], HQs [koth] (then type !re)
  203. gametype = tdm [war], ffa [dm], domination [dom], sabotage [sab], HQs [koth] (then type !re)
  204. sndroundlimit = type the number of rounds in snd mode
  205. tdmscorelimit = type the number of score limit in tdm mode
  206. hqscorelimit = type the number of score limit in hq mode
  207. ffascorelimit = type the number of score limit in ffa mode
  208. domscorelimit = type the number of score limit in dom mode
  209. sndroundlimit = type the number of round time limit in snd mode
  210. tdmscorelimit = type the number of time limit in tdm mode
  211. hqscorelimit = type the number of time limit in hq mode
  212. ffascorelimit = type the number of time limit in ffa mode
  213. domscorelimit = type the number of time limit in dom mode
  214. screentell = [player id] [text] - tell a player privte message on the screen
  215. setpass = set a join password eg. !setpass secret -> /connect capitains.com:28667; password secret' (!clearpass to remove)
  216. clearpass = clears any set join password to the server
  217. killcamon = sets the killcam on
  218. killcamoff = sets the killcam off
  219. freespec = sets freespec on
  220. teamspec = sets freespc off
  221. unbanuser = unbans a user who have a pb. for gr user type @20<GR ID> Eg. !unbanuser @20567890
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