HelmedRaven

SWG Anim Name / ANS File Lookup (astromech.lat)

May 18th, 2021 (edited)
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  1. add_cbt_attack_ranged_add, astromech_cbt_attack_ranged_add.ans
  2. add_get_hit_medium, astromech_rea_get_hit_add.ans
  3. add_rea_get_hit_light, astromech_rea_get_hit_add.ans
  4. attack_heavy_add, astromech_cbt_attack_add.ans
  5. attack_light_add, astromech_cbt_attack_add.ans
  6. emt_nervous, astromech_emt_nervous.ans
  7. emt_nod_head_once, astromech_emt_yes.ans
  8. emt_shake_head_no, astromech_emt_no.ans
  9. emt_wave_2, astromech_emt_greet.ans
  10. emt_wave2, astromech_emt_greet.ans
  11. loop_incapacitated_face_up, astromech_idl_incapacitated.ans
  12. loop_knocked_down, astromech_idl_incapacitated.ans
  13. rea_get_hit_light_high_center, astromech_rea_stand_get_hit_light.ans
  14. rea_get_hit_light_high_left, astromech_rea_stand_get_hit_light.ans
  15. rea_get_hit_light_high_right, astromech_rea_stand_get_hit_light.ans
  16. rea_get_hit_light_low_left, astromech_rea_stand_get_hit_light.ans
  17. rea_get_hit_light_low_right, astromech_rea_stand_get_hit_light.ans
  18. rea_get_hit_light_mid_center, astromech_rea_stand_get_hit_light.ans
  19. rea_get_hit_light_mid_left, astromech_rea_stand_get_hit_light.ans
  20. rea_get_hit_light_mid_right, astromech_rea_stand_get_hit_light.ans
  21. rea_get_hit_medium_high_center, astromech_rea_stand_get_hit_medium.ans
  22. rea_get_hit_medium_high_left, astromech_rea_stand_get_hit_medium.ans
  23. rea_get_hit_medium_high_right, astromech_rea_stand_get_hit_medium.ans
  24. rea_get_hit_medium_low_left, astromech_rea_stand_get_hit_medium.ans
  25. rea_get_hit_medium_low_right, astromech_rea_stand_get_hit_medium.ans
  26. rea_get_hit_medium_mid_center, astromech_rea_stand_get_hit_medium.ans
  27. rea_get_hit_medium_mid_left, astromech_rea_stand_get_hit_medium.ans
  28. rea_get_hit_medium_mid_right, astromech_rea_stand_get_hit_medium.ans
  29. rea_incapacitated_hit, astromech_rea_get_hit_add.ans
  30. sp_01, astromech_std_sensor_right_rotate.ans
  31. sp_02, astromech_std_sensor_left_rotate.ans
  32. sp_03, astromech_std_sensor_top_rotate.ans
  33. sp_04, astromech_emt_periscope.ans
  34. sp_07, astromech_emt_interface.ans
  35. sp_10, astromech_emt_repair_arm.ans
  36. sp_13, astromech_emt_radar_dish.ans
  37. sp_16, astromech_emt_power_charge.ans
  38. sp_19, astromech_emt_saw.ans
  39. std_hold_object, astromech_std_grasping_arm_hold_object.ans
  40. std_manipulate_high, astromech_std_grasping_arm_manipulate_high.ans
  41. std_manipulate_low, astromech_std_grasping_arm_manipulate_low.ans
  42. std_manipulate_medium, astromech_std_grasping_arm_manipulate_medium.ans
  43. std_pick_up_object, astromech_std_grasping_arm_pick_up_object.ans
  44. std_power_down, astromech_std_power_down.ans
  45. std_power_up, astromech_std_power_up.ans
  46. std_put_down_object, astromech_std_grasping_arm_put_down_object.ans
  47. trn_incapacitated_face_up_to_standing, astromech_std_incapacitated_to_stand.ans
  48. trn_rea_get_hit_heavy_backward, astromech_rea_stand_combat_get_hit_heavy.ans
  49.  
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