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Apr 25th, 2018
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  1. onEachFrame {
  2. if (!alive EXO) exitWith {
  3. VIP switchMove "Acts_ExecutionVictim_Unbow";
  4. VIP playMoveNow "Acts_ExecutionVictim_Unbow";
  5. VIP enableAI "AUTOTARGET";
  6. VIP enableAI "TARGET";
  7. VIP enableAI "AUTOCOMBAT";
  8. hint "The ambassador has been Saved!";
  9. onEachFrame {};
  10. } else {
  11. VIP PlayMove "Acts_ExecutionVictim_Kill";
  12. VIP PlayMove "Acts_ExecutionVictim_KillEnd";
  13. EXO PlayMove "Acts_Executioner_Kill";
  14. sleep 1.7;
  15. EXO forceWeaponFire ["hgun_P07_F", "single"];
  16. sleep 1;
  17. VIP setDamage 45;
  18. hint "The ambassador has been Killed!";
  19. EXO PlayMove "Acts_Executioner_KillEnd";
  20. EXO enableAI "ALL";
  21. }
  22. };
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