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  1. Log uploaded on Friday, December 08, 2017, 2:06:26 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  6. ModSwitch: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), ModSwitch(1.4.0.125)
  7. Hospitality[0.18.1]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.5.0)
  8. Double Population: (no assemblies)
  9. Wall Light (BRIGHT) - B18: (no assemblies)
  10. Skilled Stonecutting: (no assemblies)
  11. Show Me Where: $HugsLibChecker(0.3.0.0), 0Harmony(1.0.9.1), ShowMeWhere(1.0.0.0)
  12. Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
  13. Blueprints: Blueprints(18.1.0.7)
  14. Embrasures: (no assemblies)
  15. Cooks Can Refuel: Cooks Can Refuel(2.3.18.0)
  16. Selling prisoners with no guilt: (no assemblies)
  17. Mechanoids Drop Guns!: (no assemblies)
  18. Cheaper Components: (no assemblies)
  19. RBSE Lite Edition: ScarRemoving(1.0.0.0)
  20. More Sculpture: (no assemblies)
  21. Area Unlocker: 0Harmony(1.0.9.1), AreaUnlocker(18.1.0.5)
  22. Dirt Paths: (no assemblies)
  23. Expanded Roofing: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), ExpandedRoofing(1.0.0.0)
  24. Butchering Spot: (no assemblies)
  25. Xen's XP Fixer: 0Harmony(1.0.9.1), XenXP(1.0.0.0)
  26. [FSF] Efficient Utilities: (no assemblies)
  27. Skill Overhead: (no assemblies)
  28. Small Shelf: (no assemblies)
  29. QualityBuilder: QualityBuilder(0.18.3.0)
  30. MineItAll: MineItAll(1.0.0.0)
  31. Numbers: RWNumbers(1.1.0.2)
  32. [RF] Wild Cultivation [b18]: 0Harmony(1.0.9.1), Rainbeau's Wild Cultivation(1.0.6529.17301)
  33. [RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6547.39430)
  34. Wanderer stat: Vanya(1.0.0.0)
  35. ExtendedInspectData [B18]: ZoneInspectData(1.0.0.0)
  36. CleaningArea: 0Harmony(1.0.9.1), CleaningArea(0.18.2.0)
  37. Camera+: 0Harmony(1.0.9.1), CameraPlus(1.2.0.0)
  38. Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
  39. Realistic Rooms: (no assemblies)
  40. Facial Stuff 0.18.0: 0Harmony(1.0.9.1), FacialStuff(1.0.0.0), FacialStuff_Legacy(1.0.0.0), _harmonycheck(1.0.0.0)
  41. I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6532.22682)
  42. No Random Construction Quality: NoRandomConstructionQuality(1.0.0.0)
  43. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0)
  44. Miniaturisation: (no assemblies)
  45. Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
  46. Colonist Bar KF 0.18.0: 0Harmony(1.0.9.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
  47. More Trade Ships: (no assemblies)
  48. [FSF] Complex Jobs: (no assemblies)
  49. Hardworking animals B18: (no assemblies)
  50. While You're Up: WhileYoureUp(1.0.0.0)
  51. Animals Logic: 0Harmony(1.0.9.1), AnimalsLogic(1.0.6531.34754)
  52. More Furniture [B18]: (no assemblies)
  53. Invisible Conduit: (no assemblies)
  54. Miniature Nuclear Generator: (no assemblies)
  55. [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
  56. Path Avoid - A18: 0Harmony(1.0.9.1), PathAvoid(1.0.0.0)
  57. [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
  58. [KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
  59. No more sleeping Z's: (no assemblies)
  60. AllowDeadMansApparel: AllowDeadMansApparel(0.18.1.0)
  61. Area Rugs B18: (no assemblies)
  62. Avoid Friendly Fire: $HugsLibChecker(0.4.0.0), AvoidFriendlyFire(0.18.2.0)
  63. [T] MoreFloors: (no assemblies)
  64. Prisoner Harvesting: (no assemblies)
  65. Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.1.0.0)
  66. LED Lights: (no assemblies)
  67. Bo's Milkable Animals: (no assemblies)
  68. Where's the gravel? - Grayscale Edition: (no assemblies)
  69. MT - Everyone Hauls: (no assemblies)
  70. Moody: Moody(2.0.1.0)
  71. A Dog Said...: (no assemblies)
  72. Conduit Deconstruct: RimWorldMod(1.0.0.0)
  73. Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16)
  74. Hand Me That Brick: Hand Me That Brick(2.8.18.0)
  75. Efficient Light: (no assemblies)
  76. MT - Silent Doors: (no assemblies)
  77. LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
  78. JTReplaceWalls [B18]: JTReplaceWalls(0.18.6537.25917)
  79. Bone Mod: 0Harmony(1.0.9.1), BoneMod(1.0.0.0)
  80. Magical Freezer: (no assemblies)
  81. Roof Support B18: (no assemblies)
  82. Quantum Cooling: (no assemblies)
  83. Various Space Ship Chunk [A18]: 0Harmony(1.0.9.1), ShipChunkTranspiler(0.17.0.0)
  84. WM Smarter food selection[2.1.1]: WM Smarter Food Selection(2.2.0.0)
  85. Tilled Soil: (no assemblies)
  86. More Vanilla Turrets [B18]: (no assemblies)
  87. Storage Solutions: (no assemblies)
  88. [RF] Basic Bridges [b18]: Rainbeau's Basic Bridges(1.0.6548.33399)
  89. [RF] Basic Bridges - Fishing Add-On [b18]: Rainbeau's Basic Bridges - Fishing(1.0.6546.39702)
  90. VGP Vegetable Garden: ModFinder(1.0.0.0)
  91. VGP Garden Tools: VGDrinks(1.0.0.0)
  92. VGP Garden Medicine: ModFinder(1.0.0.0)
  93. Craftable Artifacts: (no assemblies)
  94. Quarry: Quarry(1.0.0.0)
  95. Predator Hunt Alert: 0Harmony(1.0.9.1), PredatorHuntAlert(1.0.0.0)
  96. VGP Garden Gourmet: GG(1.0.0.0), ModFinder(1.0.0.0)
  97. RT Quantum Storage A18: RT_QuantumStorage(1.0.0.0)
  98. Portable Power Generator (B18): (no assemblies)
  99. RIMkea: (no assemblies)
  100. VGP Xtra Trees and Flowers: (no assemblies)
  101. Exotic Joy: (no assemblies)
  102. Concrete Walls: (no assemblies)
  103. Days Matter[0.18.3]: $HugsLibChecker(0.4.0.0), RimWorldDaysMatter(1.0.0.0)
  104. Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
  105. Call of Cthulhu - Industrial Age: 0Harmony(1.0.9.1), ArkhamEstate(1.1.0.7)
  106. Simple sidearms[1.2.2]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
  107. No Cabin Fever Effect: (no assemblies)
  108. Conduit + [B18]: (no assemblies)
  109. VGP Garden Resources: (no assemblies)
  110. [KV] Change Dresser - B18: 0Harmony(1.0.9.1), ChangeDresser(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
  111. Mending: Mending(1.0.6531.27502)
  112. [KV] B18 - Mending Change Dresser Patch: 0Harmony(1.0.9.1), MendingChangeDresserPatch(1.0.0.0)
  113.  
  114. Active Harmony patches:
  115. <FindPatientBedFor>c__AnonStorey4.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  116. <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
  117. <TryTrain>c__AnonStorey6.<>m__0: TRANS: AnimalsLogic.TrainingWildnessFactor+Toils_Interpersonal_TryTrain_Patch.Transpiler
  118. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  119. AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaUnlocker.Prefix
  120. AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
  121. AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
  122. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  123. Bill.PawnAllowedToStartAnew: post: ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix
  124. Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
  125. BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
  126. BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Detour.Prefix
  127. BillStack.DoListing: post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
  128. Bill_Production.DoConfigInterface: post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
  129. Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
  130. BuildableDef.ForceAllowPlaceOver: post: ArkhamEstate.HarmonyPatches.Chandeliers_ForceAllowPlaceOver
  131. Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
  132. Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  133. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  134. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  135. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
  136. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  137. Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  138. Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
  139. Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
  140. Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
  141. Building_Door.PawnCanOpen: TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
  142. CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
  143. CameraDriver.JumpToVisibleMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
  144. CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
  145. CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
  146. Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  147. Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  148. Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  149. Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  150. CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
  151. ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
  152. ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
  153. ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
  154. ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
  155. ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
  156. ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
  157. ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
  158. ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
  159. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  160. CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
  161. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  162. Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
  163. Corpse.get_SpecialDisplayStats: post: BoneMod.CorpseDisplay.Postfix
  164. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  165. DefGenerator.GenerateImpliedDefs_PreResolve: post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
  166. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  167. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  168. Designator_ZoneAdd_Growing.CanDesignateCell: PRE: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPrefix post: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPostfix
  169. Dialog_BillConfig.DoWindowContents: PRE: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
  170. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  171. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  172. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  173. ExecutionUtility.DoExecutionByCut: PRE: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Prefix post: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Postfix
  174. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  175. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  176. FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
  177. FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
  178. FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
  179. FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
  180. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  181. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  182. Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  183. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
  184. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  185. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, MendingChangeDresserPatch.Patch_Game_FinalizeInit.Postfix
  186. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  187. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  188. GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
  189. GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix post: ArkhamEstate.HarmonyPatches.Chandeliers_CanPlaceBlueprintOver
  190. GenConstruct.FirstBlockingThing: post: ArkhamEstate.HarmonyPatches.Chandeliers_FirstBlockingThing
  191. GenDate.DayOfQuadrum: post: RimWorldDaysMatter.DaysMatter+GenDateDayOfQuadrumPatch.FixDayOfQuadrum
  192. GenDate.Quadrum: post: RimWorldDaysMatter.DaysMatter+GenDateQuadrumPatch.FixQuadrum
  193. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  194. GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
  195. GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
  196. GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix post: ArkhamEstate.HarmonyPatches.Chandeliers_SpawningWipes
  197. GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
  198. GraphicDatabaseHeadRecords.Reset: post: FacialStuff.Graphics.GraphicDatabaseHeadRecordsModded.Reset
  199. HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatches.DirtyCache_Postfix
  200. Hediff_Pregnant.Tick: TRANS: AnimalsLogic.NoMiscarryAfterMissedBreakfast+Hediff_Pregnant_Tick_Patch.Transpiler
  201. ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
  202. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
  203. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  204. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix, Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
  205. IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
  206. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
  207. InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
  208. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  209. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  210. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  211. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  212. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
  213. JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
  214. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
  215. JobGiver_OptimizeApparel.TryGiveJob: post: ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix
  216. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
  217. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  218. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
  219. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  220. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  221. ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
  222. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  223. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  224. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  225. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  226. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  227. Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix
  228. MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
  229. MainTabWindow_Inspect.DoInspectPaneButtons: PRE: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Prefix post: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Postfix
  230. MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
  231. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  232. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  233. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  234. MapInterface.MapInterfaceUpdate: post: ShowMeWhere.MapInterface_Patch.Postfix
  235. MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
  236. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  237. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  238. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  239. OutfitDatabase.TryDelete: post: ChangeDresser.Patch_OutfitDatabase_TryDelete.Postfix
  240. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  241. Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatches.AddFaceEditButton
  242. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  243. Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
  244. Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler
  245. Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix
  246. Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
  247. PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton
  248. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, BoneMod.ButcherProducts.Postfix
  249. Pawn.GetGizmos: post: ChangeDresser.Patch_Pawn_GetGizmos.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  250. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  251. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  252. Pawn.HearClamor: PRE: AnimalsLogic.HushMyPet+Pawn_HearClamor_Patch.Prefix
  253. Pawn.Kill: post: ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
  254. Pawn.PostApplyDamage: post: ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix
  255. Pawn.SetFaction: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  256. Pawn.SpawnSetup: post: ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix
  257. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  258. PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  259. PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatches.ResolveAllGraphics_Postfix
  260. PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatches.RandomHairDefFor_PreFix
  261. PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
  262. PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
  263. PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
  264. PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
  265. PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
  266. PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
  267. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  268. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  269. Pawn_AgeTracker.ExposeData: PRE: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PreFix post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PostFix
  270. Pawn_AgeTracker.get_BirthDayOfSeasonZeroBased: post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerBirthDayOfSeasonZeroBasedPatch.Fix
  271. Pawn_ApparelTracker.Notify_ApparelAdded: PRE: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Prefix
  272. Pawn_DraftController.GetGizmos: post: ChangeDresser.Patch_Pawn_DraftController_GetGizmos.Postfix, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
  273. Pawn_DraftController.set_Drafted: post: ChangeDresser.Patch_Pawn_DraftController.Postfix
  274. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  275. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  276. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  277. Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
  278. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  279. Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatches.TryInteractWith_Postfix
  280. Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
  281. Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  282. Pawn_MindState.Notify_DamageTaken: PRE: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Prefix post: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Postfix
  283. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  284. Pawn_PlayerSettings.set_AreaRestriction: post: AnimalsLogic.Come+Pawn_PlayerSettings_set_AreaRestriction_Patch.Postfix
  285. Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
  286. Pawn_TraderTracker.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
  287. Pawn_TrainingTracker.Train: TRANS: AnimalsLogic.NoAutoMasterAssignment+Pawn_TrainingTracker_Train_Patch.Transpiler
  288. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  289. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  290. PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: CleaningArea.PlaySettingsPatch.Postfix, ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix, ShowMeWhere.PlaySettings_Patch.PostFix
  291. PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace
  292. PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
  293. RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix post: ChangeDresser.Patch_RecipeWorkerCounter_CountProducts.Postfix
  294. ReservationManager.CanReserve: post: ChangeDresser.Patch_ReservationManager_CanReserve.Postfix
  295. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  296. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  297. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  298. RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
  299. RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
  300. RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
  301. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  302. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  303. SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData
  304. SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
  305. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix, XenXP.HarmonyPatches+SkillRecord_Interval_Patch.Prefix
  306. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  307. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  308. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  309. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  310. StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix
  311. Targeter.TargeterUpdate: post: AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
  312. Thing.DeSpawn: post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
  313. ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
  314. ThingSelectionUtility.SelectNextColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
  315. ThingSelectionUtility.SelectPreviousColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
  316. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  317. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  318. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  319. Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
  320. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  321. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
  322. TradeShip.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_PassingShip_TryOpenComms.Postfix
  323. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  324. TraderCaravanUtility.GetTraderCaravanRole: PRE: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Prefix post: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Postfix
  325. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  326. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  327. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  328. Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
  329. Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  330. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  331. Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
  332. Window.PreClose: post: ChangeDresser.Patch_Window_PreClose.Postfix
  333. WorkGiver_DoBill.TryFindBestBillIngredients: post: MendingChangeDresserPatch.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix
  334. WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
  335. WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
  336. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  337. WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
  338. WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
  339. ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix
  340. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, com.colonistbarkf.rimworld.mod:1.0.9.1, com.mendingchangedresserpatch.rimworld.mod:1.0.9.1, DoctorVanGogh.ModSwitch:1.0.9.1, fluffy.areaunlocker:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, HugsLib.AllowTool:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, rimworld.xen.exp:1.0.9.1, net.quicksilverfox.rimworld.mod.animalslogic:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, com.rimworld.bonemod:1.0.9.1, HugsLib.Hospitality:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.whyisthat.expandedroofing.fixbuildorder:1.0.9.1, rimworld.whyisthat.expandedroofing.main:1.0.9.1, rimworld.whyisthat.expandedroofing.roofmaintenance:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver:1.0.9.1, net.rainbeau.rimworld.mod.wildcultivation:1.0.9.1, jecrell.arkhamestate:1.0.9.1, de.hatti.rimworld.mod.cleaningarea:1.0.9.1, HugsLib.ShowMeWhere:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, rimworld.facialstuff.mod:1.0.9.1, rimworld.facialstuff.prepare_carefully_patch:1.0.9.1, HugsLib.AvoidFriendlyFire:1.0.9.1, com.pathavoid.rimworld.mod:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, mehni.rimworld.shipchunks.main:1.0.9.1, com.tammybee.predatorhuntalert:1.0.9.1, Harmony_Locks:1.0.9.1, com.changedresser.rimworld.mod:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1, HugsLib.Smarter_Food_Selection:1.0.9.1, HugsLib.DaysMatter:1.0.9.1
  341.  
  342. Platform information: (hidden, hold Shift while publishing to include)
  343.  
  344. Log file contents:
  345. Initialize engine version: 5.6.3p1 (9c92e827232b)
  346. GfxDevice: [Renderer information redacted]
  347. Begin MonoManager ReloadAssembly
  348. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  349. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  350. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  351. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  352. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  353. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  354. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  355. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  356. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  357. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  358. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  359. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  360. RimWorld 0.18.1722 rev1198
  361.  
  362. ModSwitch 1.4.0.125 - initialized patches...
  363.  
  364. [ModSwitch]: ModSet cctor: True, True, True, True, True
  365.  
  366. Moody settings loaded
  367.  
  368. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\937620661\Defs\RecipeDefs/Recipes_Meals.xml: root element named RecipeDefs; should be named Defs
  369.  
  370. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\937620661\Defs\ThingDefs_Buildings/Buildings_Production.xml: root element named ThingDefs; should be named Defs
  371.  
  372. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\937620661\Defs\WorkGiverDefs/WorkGivers.xml: root element named WorkGivers; should be named Defs
  373.  
  374. Attempt to use string Description to refer to field description in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  375.  
  376. Attempt to use string ThingClass to refer to field thingClass in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  377.  
  378. Attempt to use string AltitudeLayer to refer to field altitudeLayer in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  379.  
  380. Attempt to use string Size to refer to field size in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  381.  
  382. Attempt to use string DesignationCategory to refer to field designationCategory in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  383.  
  384. Attempt to use string Passability to refer to field passability in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  385.  
  386. Attempt to use string designationHotkey to refer to field designationHotKey in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  387.  
  388. Found no usable data when trying to get defs from file SubCategories.xml
  389.  
  390. Could not find type named CompOverlays.CompProperties_Overlays from node <li Class="CompOverlays.CompProperties_Overlays"><overlays><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(-0.51,0.1,-0.1)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(-0.31,0.1,-0.05)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(0.31,0.1,-0.05)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(0.5,0.1,-0.1)</offset></li></overlays></li>
  391.  
  392. XML error: <overlays><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(-0.51,0.1,-0.1)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(-0.31,0.1,-0.05)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(0.31,0.1,-0.05)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(0.5,0.1,-0.1)</offset></li></overlays> doesn't correspond to any field in type CompProperties.
  393.  
  394. Key binding conflict: MainTab_Factions and Hide are both bound to F8.
  395.  
  396. OnLevelWasLoaded was found on ModInitializerComponent
  397. This message has been deprecated and will be removed in a later version of Unity.
  398. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  399. (Filename: Line: 376)
  400.  
  401. ExpandedRoofing: generating dynamic defs
  402.  
  403. MineItAll injected.
  404.  
  405. Facial Stuff successfully completed 99 patches with harmony.
  406.  
  407. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  408.  
  409. Start injecting PSI to pawns ...
  410. PSI check: Human - PSI injected.
  411.  
  412. Colonistbar KF successfully completed 130 patches with harmony.
  413.  
  414. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  415.  
  416. RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
  417.  
  418. RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
  419.  
  420. RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  421.  
  422. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  423.  
  424. JTReplaceWalls v0.18.2 initializing...
  425.  
  426. JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
  427.  
  428. JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
  429.  
  430. JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
  431.  
  432. JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
  433.  
  434. JTReplaceWalls: detected Embrasure
  435.  
  436. JTReplaceWalls: detected ConcreteWall
  437.  
  438. JTReplaceWalls: detected ConcreteEmbrasure
  439.  
  440. JTReplaceWalls: detected ConcreteAutodoor
  441.  
  442. BoneMod called
  443.  
  444. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, CCP_LEDMedLight
  445.  
  446. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
  447.  
  448. [HugsLib] v4.0.1 initialized Hospitality, ShowMeWhere, StackXXL, AllowTool, WhileYoureUp, AvoidFriendlyFire, ImprovedWorkbenches, HandMeThatBrick, Smarter_Food_Selection, DaysMatter, SimpleSidearms
  449.  
  450. [StackXXL] Loaded
  451.  
  452. [Smarter_Food_Selection] Loaded - 362 food categorized - 530 pawn diets - 2 compatibility patches (3 fixes) - 17 policies.
  453.  
  454. [DaysMatter] Loaded.
  455.  
  456. Setting up 2 worker threads for Enlighten.
  457. Thread -> id: 914 -> priority: 1
  458. Thread -> id: 1acc -> priority: 1
  459. Initialize engine version: 5.6.3p1 (9c92e827232b)
  460. GfxDevice: creating device client; threaded=1
  461. Direct3D:
  462. Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1404]
  463. Renderer: AMD Radeon HD 7660G
  464. Vendor: ATI
  465. VRAM: 1761 MB (via DXGI)
  466. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
  467. Begin MonoManager ReloadAssembly
  468. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  469. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  470. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  471. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  472. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  473. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  474. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  475. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  476. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  477. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  478. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  479. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  480. RimWorld 0.18.1722 rev1198
  481.  
  482. ModSwitch 1.4.0.125 - initialized patches...
  483.  
  484. [ModSwitch]: ModSet cctor: True, True, True, True, True
  485.  
  486. Moody settings loaded
  487.  
  488. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\937620661\Defs\RecipeDefs/Recipes_Meals.xml: root element named RecipeDefs; should be named Defs
  489.  
  490. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\937620661\Defs\ThingDefs_Buildings/Buildings_Production.xml: root element named ThingDefs; should be named Defs
  491.  
  492. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\937620661\Defs\WorkGiverDefs/WorkGivers.xml: root element named WorkGivers; should be named Defs
  493.  
  494. Attempt to use string Description to refer to field description in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  495.  
  496. Attempt to use string ThingClass to refer to field thingClass in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  497.  
  498. Attempt to use string AltitudeLayer to refer to field altitudeLayer in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  499.  
  500. Attempt to use string Size to refer to field size in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  501.  
  502. Attempt to use string DesignationCategory to refer to field designationCategory in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  503.  
  504. Attempt to use string Passability to refer to field passability in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  505.  
  506. Attempt to use string designationHotkey to refer to field designationHotKey in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  507.  
  508. Found no usable data when trying to get defs from file SubCategories.xml
  509.  
  510. Could not find type named CompOverlays.CompProperties_Overlays from node <li Class="CompOverlays.CompProperties_Overlays"><overlays><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(-0.51,0.1,-0.1)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(-0.31,0.1,-0.05)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(0.31,0.1,-0.05)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(0.5,0.1,-0.1)</offset></li></overlays></li>
  511.  
  512. XML error: <overlays><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(-0.51,0.1,-0.1)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(-0.31,0.1,-0.05)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(0.31,0.1,-0.05)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>ArkhamEstate.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(0.5,0.1,-0.1)</offset></li></overlays> doesn't correspond to any field in type CompProperties.
  513.  
  514. Key binding conflict: MainTab_Factions and Hide are both bound to F8.
  515.  
  516. OnLevelWasLoaded was found on ModInitializerComponent
  517. This message has been deprecated and will be removed in a later version of Unity.
  518. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  519. (Filename: Line: 376)
  520.  
  521. ExpandedRoofing: generating dynamic defs
  522.  
  523. MineItAll injected.
  524.  
  525. Facial Stuff successfully completed 99 patches with harmony.
  526.  
  527. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  528.  
  529. Start injecting PSI to pawns ...
  530. PSI check: Human - PSI injected.
  531.  
  532. Colonistbar KF successfully completed 130 patches with harmony.
  533.  
  534. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  535.  
  536. RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
  537.  
  538. RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
  539.  
  540. RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  541.  
  542. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  543.  
  544. JTReplaceWalls v0.18.2 initializing...
  545.  
  546. JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
  547.  
  548. JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
  549.  
  550. JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
  551.  
  552. JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
  553.  
  554. JTReplaceWalls: detected Embrasure
  555.  
  556. JTReplaceWalls: detected ConcreteWall
  557.  
  558. JTReplaceWalls: detected ConcreteEmbrasure
  559.  
  560. JTReplaceWalls: detected ConcreteAutodoor
  561.  
  562. BoneMod called
  563.  
  564. ChangeDresser: Adding Harmony Postfix to Pawn.GetGizmos
  565.  
  566. ChangeDresser: Adding Harmony Postfix to Pawn_ApparelTracker.Notify_ApparelAdded
  567.  
  568. ChangeDresser: Adding Harmony Postfix to Pawn_DraftController.Drafted { set }
  569.  
  570. ChangeDresser: Adding Harmony Postfix to Pawn_DraftController.GetGizmos
  571.  
  572. ChangeDresser: Adding Harmony Postfix to JobGiver_OptimizeApparel.TryGiveJob
  573.  
  574. ChangeDresser: Adding Harmony Postfix to ReservationManager.CanReserve
  575.  
  576. ChangeDresser: Adding Harmony Postfix to OutfitDatabase.TryDelete
  577.  
  578. MendingChangeDresserPatch: Adding Harmony Postfix to WorkGiver_DoBill.TryFindBestBillIngredients
  579.  
  580. MendingChangeDresserPatch: Adding Harmony Postfix to Game.Game_FinalizeInit
  581.  
  582. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, CCP_LEDMedLight, ChangeDresser, ChangeMirror
  583.  
  584. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
  585.  
  586. [HugsLib] v4.0.1 initialized Hospitality, ShowMeWhere, StackXXL, AllowTool, WhileYoureUp, AvoidFriendlyFire, ImprovedWorkbenches, HandMeThatBrick, Smarter_Food_Selection, DaysMatter, SimpleSidearms
  587.  
  588. [StackXXL] Loaded
  589.  
  590. [Smarter_Food_Selection] Loaded - 362 food categorized - 530 pawn diets - 2 compatibility patches (3 fixes) - 17 policies.
  591.  
  592. [DaysMatter] Loaded.
  593.  
  594. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  595. QualityBuilder added property to '455' things
  596.  
  597.  
  598. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 12648.
  599. Total: 110.078560 ms (FindLiveObjects: 0.933579 ms CreateObjectMapping: 1.236446 ms MarkObjects: 107.759102 ms DeleteObjects: 0.148980 ms)
  600.  
  601. Loading game from file Basic with mods Core, HugsLib, EdB Prepare Carefully, ModSwitch, Hospitality, Double Population, Wall Light (BRIGHT) - B18, Skilled Stonecutting, Show Me Where, Stack XXL, Blueprints, Embrasures, Cooks Can Refuel, Selling prisoners with no guilt, Mechanoids Drop Guns!, Cheaper Components, RBSE Lite Edition, More Sculpture, Area Unlocker, Dirt Paths, Expanded Roofing, Butchering Spot, Xen's XP Fixer, [FSF] Efficient Utilities, Skill Overhead, Small Shelf, QualityBuilder, MineItAll, Numbers, [RF] Wild Cultivation [b18], [RF] Smooth Stone Walls [b18], Wanderer stat, ExtendedInspectData [B18], CleaningArea, Camera+, Stack Merger, Realistic Rooms, Facial Stuff 0.18.0, I Can Fix It!, No Random Construction Quality, Allow Tool, Miniaturisation, Mad Skills, Colonist Bar KF 0.18.0, More Trade Ships, [FSF] Complex Jobs, Hardworking animals B18, While You're Up, Animals Logic, More Furniture [B18], Invisible Conduit, Miniature Nuclear Generator, [KV] Trading Spot - B18, Path Avoid - A18, [KV] RimFridge - B18, [KV] Refugee Stats - B18, No more sleeping Z's, AllowDeadMansApparel, Area Rugs B18, Avoid Friendly Fire, [T] MoreFloors, Prisoner Harvesting, Better Workbench Management, LED Lights, Bo's Milkable Animals, Where's the gravel? - Grayscale Edition, MT - Everyone Hauls, Moody, A Dog Said..., Conduit Deconstruct, Animal Tab, Hand Me That Brick, Efficient Light, MT - Silent Doors, LT-DoorMat, JTReplaceWalls [B18], Bone Mod, Magical Freezer, Roof Support B18, Quantum Cooling, Various Space Ship Chunk [A18], WM Smarter food selection, Tilled Soil, More Vanilla Turrets [B18], Storage Solutions, [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], VGP Vegetable Garden, VGP Garden Tools, VGP Garden Medicine, Craftable Artifacts, Quarry, Predator Hunt Alert, VGP Garden Gourmet, RT Quantum Storage A18, Portable Power Generator (B18), RIMkea, VGP Xtra Trees and Flowers, Exotic Joy, Concrete Walls, Days Matter, Locks, Call of Cthulhu - Industrial Age, Simple sidearms, No Cabin Fever Effect, Conduit + [B18], VGP Garden Resources, [KV] Change Dresser - B18, Mending, and [KV] B18 - Mending Change Dresser Patch
  602.  
  603. QualityBuilder added to orders category.
  604.  
  605. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  606.  
  607. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24211.
  608. Total: 453.596680 ms (FindLiveObjects: 2.203926 ms CreateObjectMapping: 4.636229 ms MarkObjects: 446.667328 ms DeleteObjects: 0.088317 ms)
  609.  
  610. FAILED TO RESOLVE
  611. Custom rules:
  612. physical_description_root->This weapon is engraved with a [depiction] of [image]. [desc_sentence_group]
  613. physical_description_root->This weapon bears a [depiction] of [image]. [desc_sentence_group]
  614. physical_description_root->An engraving on this weapon [depicts] [image]. [desc_sentence_group]
  615. tale_noun->[attender_nameShortDef] attending [organizer_nameShortDef]'s party
  616. tale_noun->[attender_nameShortDef] relaxing with [organizer_nameShortDef] at a party
  617. image->[attender_nameFull] having a conversation with [organizer_nameFull] [circumstance_group]
  618. image->[attender_nameFull] getting a drink from [organizer_nameFull] [circumstance_group]
  619. image->[attender_nameFull] chatting with [organizer_nameFull] [circumstance_group]
  620. image->[organizer_nameFull] welcoming [attender_nameFull] [circumstance_group]
  621. image->[organizer_nameFull] introducing [attender_nameFull] to a friend [circumstance_group]
  622. circumstance_phrase->with a broad grin
  623. circumstance_phrase->with a laugh
  624. circumstance_phrase->with a [friendlyverb] smile
  625. circumstance_phrase->while laughing uproariously
  626. circumstance_phrase->while [friendlyadjective]
  627. desc_sentence->[quantity_adjphrase] [outlander]s are involved in the conversation.
  628. desc_sentence->The area is decorated with [color] and [color].
  629. desc_sentence->[quantity_adjphrase] [animal]s play nearby.
  630. date->15th of Septober, 5502
  631. biome->temperate forest
  632. room_role->dining room
  633. room_roleDefinite->the dining room
  634. room_roleIndefinite->a dining room
  635. room_impressiveness->extremely impressive
  636. room_impressivenessIndefinite->a extremely impressive
  637. room_beauty->very beautiful
  638. room_beautyIndefinite->a very beautiful
  639. room_cleanliness->clean
  640. room_cleanlinessIndefinite->a clean
  641. anyPawn_nameFull->Remy Young
  642. anyPawn_nameShort->Remy
  643. anyPawn_nameShortIndef->Remy
  644. anyPawn_nameShortIndefinite->Remy
  645. anyPawn_nameShortDef->Remy
  646. anyPawn_nameShortDefinite->Remy
  647. anyPawn_factionName->Basic
  648. anyPawn_pronoun->he
  649. anyPawn_possessive->his
  650. anyPawn_objective->him
  651. attender_nameFull->Remy Young
  652. attender_nameShort->Remy
  653. attender_nameShortIndef->Remy
  654. attender_nameShortIndefinite->Remy
  655. attender_nameShortDef->Remy
  656. attender_nameShortDefinite->Remy
  657. attender_factionName->Basic
  658. attender_pronoun->he
  659. attender_possessive->his
  660. attender_objective->him
  661.  
  662. Includes:
  663. ArtDescriptionUtility_Global
  664. ArtDescriptionRoot_HasTale
  665.  
  666.  
  667. 0 ->[art_description_root]
  668. 1 art_description_root->[physical_description_root] [context_sentence]
  669. 2 physical_description_root->This weapon is engraved with a [depiction] of [image]. [desc_sentence_group]
  670. 3 depiction->representation
  671. 3 image->[attender_nameFull] getting a drink from [organizer_nameFull] [circumstance_group]
  672. 4 attender_nameFull->Remy Young UNRESOLVABLE: Cannot resolve sub-keyword 'organizer_nameFull'
  673. 4 circumstance_group->[circumstance_phrase]
  674. 5 circumstance_phrase->with a broad grin
  675. 3 image->[attender_nameFull] having a conversation with [organizer_nameFull] [circumstance_group]
  676. 4 attender_nameFull->Remy Young UNRESOLVABLE: Cannot resolve sub-keyword 'organizer_nameFull'
  677. 4 circumstance_group->[circumstance_phrase]
  678. 5 circumstance_phrase->with a [friendlyverb] smile
  679. 6 friendlyverb->(9 strings from file: Words/Verbs/Friendly)
  680. 3 image->[organizer_nameFull] welcoming [attender_nameFull] [circumstance_group] UNRESOLVABLE: Cannot resolve sub-keyword 'organizer_nameFull'
  681. 4 attender_nameFull->Remy Young
  682. 4 circumstance_group->[circumstance_phrase]
  683. 5 circumstance_phrase->while [friendlyadjective]
  684. 6 friendlyadjective->(40 strings from file: Words/Adjectives/Friendly)
  685. 3 image->[attender_nameFull] chatting with [organizer_nameFull] [circumstance_group]
  686. 4 attender_nameFull->Remy Young UNRESOLVABLE: Cannot resolve sub-keyword 'organizer_nameFull'
  687. 4 circumstance_group->[circumstance_phrase]
  688. 5 circumstance_phrase->with a laugh
  689. 3 image->[organizer_nameFull] introducing [attender_nameFull] to a friend [circumstance_group] UNRESOLVABLE: Cannot resolve sub-keyword 'organizer_nameFull'
  690. 4 attender_nameFull->Remy Young
  691. 4 circumstance_group->[circumstance_phrase]
  692. 5 circumstance_phrase->with a laugh UNRESOLVABLE: Cannot resolve sub-keyword 'image'
  693. 3 desc_sentence_group->[desc_sentence] [style_group]
  694. 4 desc_sentence->[quantity_adjphrase] [outlander]s are involved in the conversation.
  695. 5 quantity_adjphrase->five
  696. 5 outlander->(79 strings from 2 files)
  697. 4 style_group->[artextra_clause], and [style_clause].
  698. 5 artextra_clause->there is a [community] [side_position]
  699. 6 community->(20 strings from file: Words/Nouns/Communities)
  700. 6 side_position->behind the focal point
  701. 5 style_clause->the [artstyle_adj] style of the central scene clashes with the [artstyle_adj] depiction of the background
  702. 6 artstyle_adj->pop art
  703. 6 artstyle_adj->baroque
  704. 2 physical_description_root->An engraving on this weapon [depicts] [image]. [desc_sentence_group]
  705. 3 depicts->represents UNRESOLVABLE: Cannot resolve sub-keyword 'image'
  706. 3 desc_sentence_group->[desc_sentence] [style_group]
  707. 4 desc_sentence->[quantity_adjphrase] [outlander]s are involved in the conversation.
  708. 5 quantity_adjphrase->six
  709. 5 outlander->(79 strings from 2 files)
  710. 4 style_group->[artextra_clause], and [style_clause].
  711. 5 artextra_clause->a [outlander] [idle_verb_progressive] [side_position]
  712. 6 outlander->(79 strings from 2 files)
  713. 6 idle_verb_progressive->appears
  714. 6 side_position->in the upper part of the image
  715. 5 style_clause->the work is infused with the idea of [concept] and is done in a [artstyle_adj] style
  716. 6 concept->(123 strings from 3 files)
  717. 6 artstyle_adj->minimalistic
  718. 2 physical_description_root->This weapon bears a [depiction] of [image]. [desc_sentence_group]
  719. 3 depiction->depiction UNRESOLVABLE: Cannot resolve sub-keyword 'image'
  720. 3 desc_sentence_group->[desc_sentence] [style_group]
  721. 4 desc_sentence->[quantity_adjphrase] [animal]s play nearby.
  722. 5 quantity_adjphrase->three
  723. 5 animal->(209 strings from file: Words/Nouns/Animals)
  724. 4 style_group->[artextra_clause]. [style_clause].
  725. 5 artextra_clause->a dead [animal] [idle_verb_progressive] [side_position]
  726. 6 animal->(209 strings from file: Words/Nouns/Animals)
  727. 6 idle_verb_progressive->sits
  728. 6 side_position->off to one side
  729. 5 style_clause->the overall composition is [composition]
  730. 6 composition->square UNRESOLVABLE: Cannot resolve sub-keyword 'physical_description_root'
  731. 2 context_sentence->This [depiction] relates to [tale_noun] on [date].
  732. 3 depiction->portrayal
  733. 3 tale_noun->[attender_nameShortDef] relaxing with [organizer_nameShortDef] at a party
  734. 4 attender_nameShortDef->Remy UNRESOLVABLE: Cannot resolve sub-keyword 'organizer_nameShortDef'
  735. 3 tale_noun->[attender_nameShortDef] attending [organizer_nameShortDef]'s party
  736. 4 attender_nameShortDef->Remy UNRESOLVABLE: Cannot resolve sub-keyword 'organizer_nameShortDef'UNRESOLVABLE: Cannot resolve sub-keyword 'tale_noun'
  737. 3 date->15th of Septober, 5502
  738. 2 context_sentence->This [depiction] tells the story of [tale_noun] on [date].
  739. 3 depiction->illustration UNRESOLVABLE: Cannot resolve sub-keyword 'tale_noun'
  740. 3 date->15th of Septober, 5502
  741. 2 context_sentence->This [depiction] refers to [tale_noun] on [date].
  742. 3 depiction->image UNRESOLVABLE: Cannot resolve sub-keyword 'tale_noun'
  743. 3 date->15th of Septober, 5502 UNRESOLVABLE: Cannot resolve sub-keyword 'context_sentence'UNRESOLVABLE: Cannot resolve sub-keyword 'art_description_root'
  744.  
  745. Could not reserve Thing_HospitalBed760413/ for Raven for job LayDown (Job_6070861) A=Thing_HospitalBed760413 (now doing job LayDown (Job_6070861) A=Thing_HospitalBed760413(curToil=-1)) for maxPawns 1 and stackCount 0. Existing reserver: James doing job LayDown (Job_6070863) A=Thing_HospitalBed760413(curToil=1)
  746.  
  747. Could not reserve Thing_ElectricTailoringBench1376806/ for Jane for job DoBill (Job_6076433) A=Thing_ElectricTailoringBench1376806 (now doing job DoBill (Job_6076433) A=Thing_ElectricTailoringBench1376806(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Raven doing job Recycle (Job_6076440) A=Thing_ElectricTailoringBench1376806 B=Thing_Apparel_BasicShirt1147223(curToil=4)
  748.  
  749. Moody settings saved
  750.  
  751. Moody settings saved
  752.  
  753. Moody settings saved
  754.  
  755. Moody settings saved
  756.  
  757. Moody settings saved
  758.  
  759. Moody settings saved
  760.  
  761. Moody settings saved
  762.  
  763. Moody settings saved
  764.  
  765. Moody settings saved
  766.  
  767. Moody settings saved
  768.  
  769. Moody settings saved
  770.  
  771. Moody settings saved
  772.  
  773. Moody settings saved
  774.  
  775. Moody settings saved
  776.  
  777. Moody settings saved
  778.  
  779. Moody settings saved
  780.  
  781. Moody settings saved
  782.  
  783. Moody settings saved
  784.  
  785. Moody settings saved
  786.  
  787. Moody settings saved
  788.  
  789. Moody settings saved
  790.  
  791. Moody settings saved
  792.  
  793. Moody settings saved
  794.  
  795. Moody settings saved
  796.  
  797. Moody settings saved
  798.  
  799. Moody settings saved
  800.  
  801. Moody settings saved
  802.  
  803. Moody settings saved
  804.  
  805. Moody settings saved
  806.  
  807. Moody settings saved
  808.  
  809. Moody settings saved
  810.  
  811. Moody settings saved
  812.  
  813. Moody settings saved
  814.  
  815. Moody settings saved
  816.  
  817. Moody settings saved
  818.  
  819. Moody settings saved
  820.  
  821. Moody settings saved
  822.  
  823. Moody settings saved
  824.  
  825. Moody settings saved
  826.  
  827. Moody settings saved
  828.  
  829. Moody settings saved
  830.  
  831. Moody settings saved
  832.  
  833. Moody settings saved
  834.  
  835. Moody settings saved
  836.  
  837. Moody settings saved
  838.  
  839. Moody settings saved
  840.  
  841. Moody settings saved
  842.  
  843. Moody settings saved
  844.  
  845. Moody settings saved
  846.  
  847. Could not reserve (267, 0, 142)/ for Remy for job HaulToCell (Job_6091260) A=Thing_Human_Corpse1602952 B=(267, 0, 142) (now doing job HaulToCell (Job_6091260) A=Thing_Human_Corpse1602952 B=(267, 0, 142)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Green doing job HaulToCell (Job_6091328) A=Thing_Human_Corpse1602952 B=(267, 0, 142)(curToil=1)
  848.  
  849. Could not reserve (269, 0, 141)/ for Nick for job HaulToCell (Job_6091619) A=Thing_Human_Corpse1604162 B=(269, 0, 141) (now doing job HaulToCell (Job_6091619) A=Thing_Human_Corpse1604162 B=(269, 0, 141)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Remy doing job HaulToCell (Job_6091653) A=Thing_Human_Corpse1604162 B=(269, 0, 141)(curToil=1)
  850.  
  851. Could not reserve Thing_ChunkSlate1606181/ for Mosquito for job DoBill (Job_6133250) A=Thing_ElectricSmelter1368392 (now doing job DoBill (Job_6133250) A=Thing_ElectricSmelter1368392(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Jane doing job DoBill (Job_6133173) A=Thing_ElectricSmelter1368392 B=Thing_ChunkSlate1606181(curToil=3)
  852.  
  853. Could not reserve Thing_ElectricSmelter1368392/ for Mosquito for job DoBill (Job_6133250) A=Thing_ElectricSmelter1368392 (now doing job DoBill (Job_6133250) A=Thing_ElectricSmelter1368392(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Jane doing job DoBill (Job_6133173) A=Thing_ElectricSmelter1368392 B=Thing_ChunkSlate1606181(curToil=3)
  854.  
  855. Shen started 10 jobs in 10 ticks. List: (HaulToCell (Job_6192105) A=Thing_Hay1607861 B=(260, 0, 138)) (WaitMaintainPosture (Job_6192106)) , (HaulToCell (Job_6192108) A=Thing_Hay1607861 B=(260, 0, 138)) (WaitMaintainPosture (Job_6192109)) , (HaulToCell (Job_6192111) A=Thing_Hay1607861 B=(260, 0, 138)) (WaitMaintainPosture (Job_6192112)) , (HaulToCell (Job_6192114) A=Thing_Hay1607861 B=(260, 0, 138)) (WaitMaintainPosture (Job_6192115)) , and (HaulToCell (Job_6192117) A=Thing_Hay1607861 B=(260, 0, 138)) (WaitMaintainPosture (Job_6192118)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  856.  
  857. Moody settings saved
  858.  
  859. Moody settings saved
  860.  
  861. Moody settings saved
  862.  
  863. Moody settings saved
  864.  
  865. Moody settings saved
  866.  
  867. Moody settings saved
  868.  
  869. Moody settings saved
  870.  
  871. Moody settings saved
  872.  
  873. Moody settings saved
  874.  
  875. Moody settings saved
  876.  
  877. Moody settings saved
  878.  
  879. Moody settings saved
  880.  
  881. Moody settings saved
  882.  
  883. Moody settings saved
  884.  
  885. Moody settings saved
  886.  
  887. Moody settings saved
  888.  
  889. Moody settings saved
  890.  
  891. Moody settings saved
  892.  
  893. Moody settings saved
  894.  
  895. Moody settings saved
  896.  
  897. Moody settings saved
  898.  
  899. Moody settings saved
  900.  
  901. Moody settings saved
  902.  
  903. Moody settings saved
  904.  
  905. Moody settings saved
  906.  
  907. Moody settings saved
  908.  
  909. Moody settings saved
  910.  
  911. Moody settings saved
  912.  
  913. Moody settings saved
  914.  
  915. Moody settings saved
  916.  
  917. Moody settings saved
  918.  
  919. Moody settings saved
  920.  
  921. Moody settings saved
  922.  
  923. Moody settings saved
  924.  
  925. Moody settings saved
  926.  
  927. Could not reserve Thing_PlantStrawberry1600855/ for Skye for job Harvest (Job_6217562) (now doing job Harvest (Job_6217562)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Nick doing job Harvest (Job_6217219) A=Thing_PlantStrawberry1600855(curToil=4)
  928.  
  929. Could not reserve Thing_PlantStrawberry1600900/ for Skye for job Harvest (Job_6217562) (now doing job Harvest (Job_6217562)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Nick doing job Harvest (Job_6217219) A=Thing_PlantStrawberry1600855(curToil=4)
  930.  
  931. Could not reserve Thing_PlantStrawberry1600863/ for Skye for job Harvest (Job_6217562) (now doing job Harvest (Job_6217562)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Nick doing job Harvest (Job_6217219) A=Thing_PlantStrawberry1600855(curToil=4)
  932.  
  933. Could not reserve Thing_PlantStrawberry1600852/ for Skye for job Harvest (Job_6217562) (now doing job Harvest (Job_6217562)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Nick doing job Harvest (Job_6217219) A=Thing_PlantStrawberry1600855(curToil=4)
  934.  
  935. Moody settings saved
  936.  
  937. Moody settings saved
  938.  
  939. Moody settings saved
  940.  
  941. Moody settings saved
  942.  
  943. Moody settings saved
  944.  
  945. Moody settings saved
  946.  
  947. Moody settings saved
  948.  
  949. Moody settings saved
  950.  
  951. Moody settings saved
  952.  
  953. Moody settings saved
  954.  
  955. Moody settings saved
  956.  
  957. Moody settings saved
  958.  
  959. Moody settings saved
  960.  
  961. Moody settings saved
  962.  
  963. Moody settings saved
  964.  
  965. Moody settings saved
  966.  
  967. Moody settings saved
  968.  
  969. Moody settings saved
  970.  
  971. Moody settings saved
  972.  
  973. Moody settings saved
  974.  
  975. Moody settings saved
  976.  
  977. Moody settings saved
  978.  
  979. Moody settings saved
  980.  
  981. Moody settings saved
  982.  
  983. Moody settings saved
  984.  
  985. Moody settings saved
  986.  
  987. Moody settings saved
  988.  
  989. Moody settings saved
  990.  
  991. Moody settings saved
  992.  
  993. Moody settings saved
  994.  
  995. Moody settings saved
  996.  
  997. Moody settings saved
  998.  
  999. Moody settings saved
  1000.  
  1001. Moody settings saved
  1002.  
  1003. Moody settings saved
  1004.  
  1005. Moody settings saved
  1006.  
  1007. Moody settings saved
  1008.  
  1009. Moody settings saved
  1010.  
  1011. Moody settings saved
  1012.  
  1013. Moody settings saved
  1014.  
  1015. Moody settings saved
  1016.  
  1017. Moody settings saved
  1018.  
  1019. Moody settings saved
  1020.  
  1021. Moody settings saved
  1022.  
  1023. Moody settings saved
  1024.  
  1025. Moody settings saved
  1026.  
  1027. Moody settings saved
  1028.  
  1029. Moody settings saved
  1030.  
  1031. Moody settings saved
  1032.  
  1033. Moody settings saved
  1034.  
  1035. Moody settings saved
  1036.  
  1037. Moody settings saved
  1038.  
  1039. Moody settings saved
  1040.  
  1041. Moody settings saved
  1042.  
  1043. Moody settings saved
  1044.  
  1045. Moody settings saved
  1046.  
  1047. Moody settings saved
  1048.  
  1049. Moody settings saved
  1050.  
  1051. Moody settings saved
  1052.  
  1053. Moody settings saved
  1054.  
  1055. Moody settings saved
  1056.  
  1057. Moody settings saved
  1058.  
  1059. Moody settings saved
  1060.  
  1061. Moody settings saved
  1062.  
  1063. Moody settings saved
  1064.  
  1065. Moody settings saved
  1066.  
  1067. Moody settings saved
  1068.  
  1069. Could not reserve Thing_Rawtofu1604727/ for Remy for job DoBill (Job_6251934) A=Thing_ElectricStove117428 (now doing job DoBill (Job_6251934) A=Thing_ElectricStove117428(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Antelope doing job DoBill (Job_6252355) A=Thing_ElectricStove752044 B=Thing_Rawtofu1604727(curToil=3)
  1070.  
  1071. Could not reserve Thing_RawRice1610346/ for Remy for job DoBill (Job_6251934) A=Thing_ElectricStove117428 (now doing job DoBill (Job_6251934) A=Thing_ElectricStove117428(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Antelope doing job DoBill (Job_6252355) A=Thing_ElectricStove752044 B=Thing_Rawtofu1604727(curToil=3)
  1072.  
  1073. Could not reserve Thing_RawRice1610338/ for Remy for job DoBill (Job_6251934) A=Thing_ElectricStove117428 (now doing job DoBill (Job_6251934) A=Thing_ElectricStove117428(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Antelope doing job DoBill (Job_6252355) A=Thing_ElectricStove752044 B=Thing_Rawtofu1604727(curToil=3)
  1074.  
  1075. Could not reserve Thing_RawRice133283/ for Remy for job DoBill (Job_6251934) A=Thing_ElectricStove117428 (now doing job DoBill (Job_6251934) A=Thing_ElectricStove117428(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Antelope doing job DoBill (Job_6252355) A=Thing_ElectricStove752044 B=Thing_Rawtofu1604727(curToil=3)
  1076.  
  1077. ChangeDresser: Problem equiping pawn. Apparel is null.
  1078.  
  1079. ChangeDresser: Problem equiping pawn. Apparel is null.
  1080.  
  1081. Could not reserve Thing_Pig_Meat1605576/ for Remy for job DoBill (Job_6308130) A=Thing_ElectricStove117428 (now doing job DoBill (Job_6308130) A=Thing_ElectricStove117428(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Antelope doing job DoBill (Job_6308382) A=Thing_ElectricStove117428 B=Thing_Pig_Meat1605576(curToil=3)
  1082.  
  1083. Could not reserve Thing_Rawtofu1611100/ for Remy for job DoBill (Job_6308130) A=Thing_ElectricStove117428 (now doing job DoBill (Job_6308130) A=Thing_ElectricStove117428(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Antelope doing job DoBill (Job_6308382) A=Thing_ElectricStove117428 B=Thing_Pig_Meat1605576(curToil=3)
  1084.  
  1085. Could not reserve Thing_Milk1611576/ for Remy for job DoBill (Job_6308130) A=Thing_ElectricStove117428 (now doing job DoBill (Job_6308130) A=Thing_ElectricStove117428(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Antelope doing job DoBill (Job_6308382) A=Thing_ElectricStove117428 B=Thing_Pig_Meat1605576(curToil=3)
  1086.  
  1087. Could not reserve Thing_ElectricStove117428/ for Remy for job DoBill (Job_6308130) A=Thing_ElectricStove117428 (now doing job DoBill (Job_6308130) A=Thing_ElectricStove117428(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Antelope doing job DoBill (Job_6308382) A=Thing_ElectricStove117428 B=Thing_Pig_Meat1605576(curToil=3)
  1088.  
  1089. Moody settings saved
  1090.  
  1091. Moody settings saved
  1092.  
  1093. Moody settings saved
  1094.  
  1095. Moody settings saved
  1096.  
  1097. Moody settings saved
  1098.  
  1099. Moody settings saved
  1100.  
  1101. Moody settings saved
  1102.  
  1103. Moody settings saved
  1104.  
  1105. Moody settings saved
  1106.  
  1107. Could not reserve Thing_Steel1613277/ for Jane for job DoBill (Job_6334550) A=Thing_ComponentAssemblyBench835066 (now doing job DoBill (Job_6334550) A=Thing_ComponentAssemblyBench835066(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Tau doing job DoBill (Job_6334760) A=Thing_ComponentAssemblyBench835066 B=Thing_Steel1613277(curToil=3)
  1108.  
  1109. Could not reserve Thing_ComponentAssemblyBench835066/ for Jane for job DoBill (Job_6334550) A=Thing_ComponentAssemblyBench835066 (now doing job DoBill (Job_6334550) A=Thing_ComponentAssemblyBench835066(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Tau doing job DoBill (Job_6334760) A=Thing_ComponentAssemblyBench835066 B=Thing_Steel1613277(curToil=3)
  1110.  
  1111. Non interceptWallsInt explosive.
  1112.  
  1113. QualityBuilder: No new BP available
  1114.  
  1115. Could not reserve (270, 0, 142)/ for Raven for job HaulToCell (Job_6356190) A=Thing_Human_Corpse1614771 B=(270, 0, 142) (now doing job HaulToCell (Job_6356190) A=Thing_Human_Corpse1614771 B=(270, 0, 142)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Nick doing job HaulToCell (Job_6356484) A=Thing_Human_Corpse1614771 B=(270, 0, 142)(curToil=1)
  1116.  
  1117. Could not reserve (270, 0, 142)/ for Remy for job HaulToCell (Job_6356199) A=Thing_Human_Corpse1614771 B=(270, 0, 142) (now doing job HaulToCell (Job_6356199) A=Thing_Human_Corpse1614771 B=(270, 0, 142)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Nick doing job HaulToCell (Job_6356484) A=Thing_Human_Corpse1614771 B=(270, 0, 142)(curToil=1)
  1118.  
  1119. Moody settings saved
  1120.  
  1121. Increasing width from 250 to 253
  1122.  
  1123. New size is 253
  1124.  
  1125. Moody settings saved
  1126.  
  1127. Moody settings saved
  1128.  
  1129. Increasing width from 250 to 253
  1130.  
  1131. New size is 253
  1132.  
  1133. Moody settings saved
  1134.  
  1135. Moody settings saved
  1136.  
  1137. Increasing width from 250 to 253
  1138.  
  1139. New size is 253
  1140.  
  1141. Moody settings saved
  1142.  
  1143. Moody settings saved
  1144.  
  1145. Increasing width from 250 to 253
  1146.  
  1147. New size is 253
  1148.  
  1149. Moody settings saved
  1150.  
  1151. Moody settings saved
  1152.  
  1153. Increasing width from 250 to 253
  1154.  
  1155. New size is 253
  1156.  
  1157. Moody settings saved
  1158.  
  1159. Moody settings saved
  1160.  
  1161. Increasing width from 250 to 253
  1162.  
  1163. New size is 253
  1164.  
  1165. Moody settings saved
  1166.  
  1167. Moody settings saved
  1168.  
  1169. Increasing width from 250 to 253
  1170.  
  1171. New size is 253
  1172.  
  1173. Moody settings saved
  1174.  
  1175. Moody settings saved
  1176.  
  1177. Increasing width from 250 to 253
  1178.  
  1179. New size is 253
  1180.  
  1181. Moody settings saved
  1182.  
  1183. Moody settings saved
  1184.  
  1185. Increasing width from 250 to 253
  1186.  
  1187. New size is 253
  1188.  
  1189. Moody settings saved
  1190.  
  1191. Moody settings saved
  1192.  
  1193. Increasing width from 250 to 253
  1194.  
  1195. New size is 253
  1196.  
  1197. Moody settings saved
  1198.  
  1199. Moody settings saved
  1200.  
  1201. Increasing width from 250 to 253
  1202.  
  1203. New size is 253
  1204.  
  1205. Moody settings saved
  1206.  
  1207. Moody settings saved
  1208.  
  1209. Increasing width from 250 to 253
  1210.  
  1211. New size is 253
  1212.  
  1213. Moody settings saved
  1214.  
  1215. Moody settings saved
  1216.  
  1217. Increasing width from 250 to 253
  1218.  
  1219. New size is 253
  1220.  
  1221. Moody settings saved
  1222.  
  1223. Moody settings saved
  1224.  
  1225. Increasing width from 250 to 253
  1226.  
  1227. New size is 253
  1228.  
  1229. Moody settings saved
  1230.  
  1231. Moody settings saved
  1232.  
  1233. Increasing width from 250 to 253
  1234.  
  1235. New size is 253
  1236.  
  1237. Moody settings saved
  1238.  
  1239. Moody settings saved
  1240.  
  1241. Increasing width from 250 to 253
  1242.  
  1243. New size is 253
  1244.  
  1245. Moody settings saved
  1246.  
  1247. Moody settings saved
  1248.  
  1249. Increasing width from 250 to 253
  1250.  
  1251. New size is 253
  1252.  
  1253. Moody settings saved
  1254.  
  1255. Moody settings saved
  1256.  
  1257. Increasing width from 250 to 253
  1258.  
  1259. New size is 253
  1260.  
  1261. Moody settings saved
  1262.  
  1263. Moody settings saved
  1264.  
  1265. Increasing width from 250 to 253
  1266.  
  1267. New size is 253
  1268.  
  1269. Moody settings saved
  1270.  
  1271. Moody settings saved
  1272.  
  1273. Increasing width from 250 to 253
  1274.  
  1275. New size is 253
  1276.  
  1277. Moody settings saved
  1278.  
  1279. Moody settings saved
  1280.  
  1281. Increasing width from 250 to 253
  1282.  
  1283. New size is 253
  1284.  
  1285. Moody settings saved
  1286.  
  1287. Moody settings saved
  1288.  
  1289. Increasing width from 250 to 253
  1290.  
  1291. New size is 253
  1292.  
  1293. Moody settings saved
  1294.  
  1295. Moody settings saved
  1296.  
  1297. Increasing width from 250 to 253
  1298.  
  1299. New size is 253
  1300.  
  1301. Moody settings saved
  1302.  
  1303. Moody settings saved
  1304.  
  1305. Increasing width from 250 to 253
  1306.  
  1307. New size is 253
  1308.  
  1309. Moody settings saved
  1310.  
  1311. Moody settings saved
  1312.  
  1313. Increasing width from 250 to 253
  1314.  
  1315. New size is 253
  1316.  
  1317. Moody settings saved
  1318.  
  1319. Moody settings saved
  1320.  
  1321. Increasing width from 250 to 253
  1322.  
  1323. New size is 253
  1324.  
  1325. Moody settings saved
  1326.  
  1327. Moody settings saved
  1328.  
  1329. Increasing width from 250 to 253
  1330.  
  1331. New size is 253
  1332.  
  1333. Moody settings saved
  1334.  
  1335. Moody settings saved
  1336.  
  1337. Increasing width from 250 to 253
  1338.  
  1339. New size is 253
  1340.  
  1341. Moody settings saved
  1342.  
  1343. Moody settings saved
  1344.  
  1345. Increasing width from 250 to 253
  1346.  
  1347. New size is 253
  1348.  
  1349. Moody settings saved
  1350.  
  1351. Moody settings saved
  1352.  
  1353. Increasing width from 250 to 253
  1354.  
  1355. New size is 253
  1356.  
  1357. Moody settings saved
  1358.  
  1359. Moody settings saved
  1360.  
  1361. Increasing width from 250 to 253
  1362.  
  1363. New size is 253
  1364.  
  1365. Moody settings saved
  1366.  
  1367. Moody settings saved
  1368.  
  1369. Increasing width from 250 to 253
  1370.  
  1371. New size is 253
  1372.  
  1373. Moody settings saved
  1374.  
  1375. Moody settings saved
  1376.  
  1377. Increasing width from 250 to 253
  1378.  
  1379. New size is 253
  1380.  
  1381. Moody settings saved
  1382.  
  1383. Moody settings saved
  1384.  
  1385. Increasing width from 250 to 253
  1386.  
  1387. New size is 253
  1388.  
  1389. Moody settings saved
  1390.  
  1391. Moody settings saved
  1392.  
  1393. Increasing width from 250 to 253
  1394.  
  1395. New size is 253
  1396.  
  1397. Moody settings saved
  1398.  
  1399. Moody settings saved
  1400.  
  1401. Increasing width from 250 to 253
  1402.  
  1403. New size is 253
  1404.  
  1405. Moody settings saved
  1406.  
  1407. Moody settings saved
  1408.  
  1409. Increasing width from 250 to 253
  1410.  
  1411. New size is 253
  1412.  
  1413. Moody settings saved
  1414.  
  1415. Moody settings saved
  1416.  
  1417. Increasing width from 250 to 253
  1418.  
  1419. New size is 253
  1420.  
  1421. Moody settings saved
  1422.  
  1423. Moody settings saved
  1424.  
  1425. Increasing width from 250 to 253
  1426.  
  1427. New size is 253
  1428.  
  1429. Moody settings saved
  1430.  
  1431. Moody settings saved
  1432.  
  1433. Increasing width from 250 to 253
  1434.  
  1435. New size is 253
  1436.  
  1437. Moody settings saved
  1438.  
  1439. Moody settings saved
  1440.  
  1441. Increasing width from 250 to 253
  1442.  
  1443. New size is 253
  1444.  
  1445. Moody settings saved
  1446.  
  1447. Moody settings saved
  1448.  
  1449. Increasing width from 250 to 253
  1450.  
  1451. New size is 253
  1452.  
  1453. Moody settings saved
  1454.  
  1455. Moody settings saved
  1456.  
  1457. Increasing width from 250 to 253
  1458.  
  1459. New size is 253
  1460.  
  1461. Moody settings saved
  1462.  
  1463. Moody settings saved
  1464.  
  1465. Increasing width from 250 to 253
  1466.  
  1467. New size is 253
  1468.  
  1469. Moody settings saved
  1470.  
  1471. Moody settings saved
  1472.  
  1473. Increasing width from 250 to 253
  1474.  
  1475. New size is 253
  1476.  
  1477. Moody settings saved
  1478.  
  1479. Moody settings saved
  1480.  
  1481. Increasing width from 250 to 253
  1482.  
  1483. New size is 253
  1484.  
  1485. Moody settings saved
  1486.  
  1487. Moody settings saved
  1488.  
  1489. Increasing width from 250 to 253
  1490.  
  1491. New size is 253
  1492.  
  1493. Moody settings saved
  1494.  
  1495. Moody settings saved
  1496.  
  1497. Increasing width from 250 to 253
  1498.  
  1499. New size is 253
  1500.  
  1501. Moody settings saved
  1502.  
  1503. Moody settings saved
  1504.  
  1505. Increasing width from 250 to 253
  1506.  
  1507. New size is 253
  1508.  
  1509. Moody settings saved
  1510.  
  1511. Moody settings saved
  1512.  
  1513. Increasing width from 250 to 253
  1514.  
  1515. New size is 253
  1516.  
  1517. Moody settings saved
  1518.  
  1519. Moody settings saved
  1520.  
  1521. Increasing width from 250 to 253
  1522.  
  1523. New size is 253
  1524.  
  1525. Moody settings saved
  1526.  
  1527. Moody settings saved
  1528.  
  1529. Increasing width from 250 to 253
  1530.  
  1531. New size is 253
  1532.  
  1533. Moody settings saved
  1534.  
  1535. Moody settings saved
  1536.  
  1537. Increasing width from 250 to 253
  1538.  
  1539. New size is 253
  1540.  
  1541. Moody settings saved
  1542.  
  1543. Moody settings saved
  1544.  
  1545. Increasing width from 250 to 253
  1546.  
  1547. New size is 253
  1548.  
  1549. Moody settings saved
  1550.  
  1551. Moody settings saved
  1552.  
  1553. Increasing width from 250 to 253
  1554.  
  1555. New size is 253
  1556.  
  1557. Moody settings saved
  1558.  
  1559. Moody settings saved
  1560.  
  1561. Increasing width from 250 to 253
  1562.  
  1563. New size is 253
  1564.  
  1565. Moody settings saved
  1566.  
  1567. Moody settings saved
  1568.  
  1569. Increasing width from 250 to 253
  1570.  
  1571. New size is 253
  1572.  
  1573. Moody settings saved
  1574.  
  1575. Moody settings saved
  1576.  
  1577. Increasing width from 250 to 253
  1578.  
  1579. New size is 253
  1580.  
  1581. Moody settings saved
  1582.  
  1583. Moody settings saved
  1584.  
  1585. Increasing width from 250 to 253
  1586.  
  1587. New size is 253
  1588.  
  1589. Moody settings saved
  1590.  
  1591. Moody settings saved
  1592.  
  1593. Increasing width from 250 to 253
  1594.  
  1595. New size is 253
  1596.  
  1597. Moody settings saved
  1598.  
  1599. Moody settings saved
  1600.  
  1601. Increasing width from 250 to 253
  1602.  
  1603. New size is 253
  1604.  
  1605. Moody settings saved
  1606.  
  1607. Moody settings saved
  1608.  
  1609. Increasing width from 250 to 253
  1610.  
  1611. New size is 253
  1612.  
  1613. Moody settings saved
  1614.  
  1615. Moody settings saved
  1616.  
  1617. Increasing width from 250 to 253
  1618.  
  1619. New size is 253
  1620.  
  1621. Moody settings saved
  1622.  
  1623. Moody settings saved
  1624.  
  1625. Increasing width from 250 to 253
  1626.  
  1627. New size is 253
  1628.  
  1629. Moody settings saved
  1630.  
  1631. Moody settings saved
  1632.  
  1633. Increasing width from 250 to 253
  1634.  
  1635. New size is 253
  1636.  
  1637. Moody settings saved
  1638.  
  1639. Moody settings saved
  1640.  
  1641. Increasing width from 250 to 253
  1642.  
  1643. New size is 253
  1644.  
  1645. Moody settings saved
  1646.  
  1647. Moody settings saved
  1648.  
  1649. Increasing width from 250 to 253
  1650.  
  1651. New size is 253
  1652.  
  1653. Moody settings saved
  1654.  
  1655. Moody settings saved
  1656.  
  1657. Increasing width from 250 to 253
  1658.  
  1659. New size is 253
  1660.  
  1661. Moody settings saved
  1662.  
  1663. Moody settings saved
  1664.  
  1665. Increasing width from 250 to 253
  1666.  
  1667. New size is 253
  1668.  
  1669. Moody settings saved
  1670.  
  1671. Moody settings saved
  1672.  
  1673. Increasing width from 250 to 253
  1674.  
  1675. New size is 253
  1676.  
  1677. Moody settings saved
  1678.  
  1679. Moody settings saved
  1680.  
  1681. Increasing width from 250 to 253
  1682.  
  1683. New size is 253
  1684.  
  1685. Moody settings saved
  1686.  
  1687. Moody settings saved
  1688.  
  1689. Increasing width from 250 to 253
  1690.  
  1691. New size is 253
  1692.  
  1693. Moody settings saved
  1694.  
  1695. Moody settings saved
  1696.  
  1697. Increasing width from 250 to 253
  1698.  
  1699. New size is 253
  1700.  
  1701. Moody settings saved
  1702.  
  1703. Moody settings saved
  1704.  
  1705. Increasing width from 250 to 253
  1706.  
  1707. New size is 253
  1708.  
  1709. Moody settings saved
  1710.  
  1711. Moody settings saved
  1712.  
  1713. Increasing width from 250 to 253
  1714.  
  1715. New size is 253
  1716.  
  1717. Moody settings saved
  1718.  
  1719. Moody settings saved
  1720.  
  1721. Increasing width from 250 to 253
  1722.  
  1723. New size is 253
  1724.  
  1725. Moody settings saved
  1726.  
  1727. Moody settings saved
  1728.  
  1729. Increasing width from 250 to 253
  1730.  
  1731. New size is 253
  1732.  
  1733. Moody settings saved
  1734.  
  1735. Moody settings saved
  1736.  
  1737. Increasing width from 250 to 253
  1738.  
  1739. New size is 253
  1740.  
  1741. Moody settings saved
  1742.  
  1743. Moody settings saved
  1744.  
  1745. Increasing width from 250 to 253
  1746.  
  1747. New size is 253
  1748.  
  1749. Moody settings saved
  1750.  
  1751. Moody settings saved
  1752.  
  1753. Increasing width from 250 to 253
  1754.  
  1755. New size is 253
  1756.  
  1757. Moody settings saved
  1758.  
  1759. Moody settings saved
  1760.  
  1761. Increasing width from 250 to 253
  1762.  
  1763. New size is 253
  1764.  
  1765. Moody settings saved
  1766.  
  1767. Moody settings saved
  1768.  
  1769. Increasing width from 250 to 253
  1770.  
  1771. New size is 253
  1772.  
  1773. Moody settings saved
  1774.  
  1775. Moody settings saved
  1776.  
  1777. Increasing width from 250 to 253
  1778.  
  1779. New size is 253
  1780.  
  1781. Moody settings saved
  1782.  
  1783. Moody settings saved
  1784.  
  1785. Increasing width from 250 to 253
  1786.  
  1787. New size is 253
  1788.  
  1789. Moody settings saved
  1790.  
  1791. Moody settings saved
  1792.  
  1793. Increasing width from 250 to 253
  1794.  
  1795. New size is 253
  1796.  
  1797. Moody settings saved
  1798.  
  1799. Moody settings saved
  1800.  
  1801. Increasing width from 250 to 253
  1802.  
  1803. New size is 253
  1804.  
  1805. Moody settings saved
  1806.  
  1807. Moody settings saved
  1808.  
  1809. Increasing width from 250 to 253
  1810.  
  1811. New size is 253
  1812.  
  1813. Moody settings saved
  1814.  
  1815. Moody settings saved
  1816.  
  1817. Increasing width from 250 to 253
  1818.  
  1819. New size is 253
  1820.  
  1821. Moody settings saved
  1822.  
  1823. Moody settings saved
  1824.  
  1825. Increasing width from 250 to 253
  1826.  
  1827. New size is 253
  1828.  
  1829. Moody settings saved
  1830.  
  1831. Moody settings saved
  1832.  
  1833. Increasing width from 250 to 253
  1834.  
  1835. New size is 253
  1836.  
  1837. Moody settings saved
  1838.  
  1839. Moody settings saved
  1840.  
  1841. Increasing width from 250 to 253
  1842.  
  1843. New size is 253
  1844.  
  1845. Moody settings saved
  1846.  
  1847. Moody settings saved
  1848.  
  1849. Increasing width from 250 to 253
  1850.  
  1851. New size is 253
  1852.  
  1853. Moody settings saved
  1854.  
  1855. Moody settings saved
  1856.  
  1857. Increasing width from 250 to 253
  1858.  
  1859. New size is 253
  1860.  
  1861. Moody settings saved
  1862.  
  1863. Moody settings saved
  1864.  
  1865. Increasing width from 250 to 253
  1866.  
  1867. New size is 253
  1868.  
  1869. Moody settings saved
  1870.  
  1871. Moody settings saved
  1872.  
  1873. Increasing width from 250 to 253
  1874.  
  1875. New size is 253
  1876.  
  1877. Moody settings saved
  1878.  
  1879. Moody settings saved
  1880.  
  1881. Increasing width from 250 to 253
  1882.  
  1883. New size is 253
  1884.  
  1885. Moody settings saved
  1886.  
  1887. Moody settings saved
  1888.  
  1889. Increasing width from 250 to 253
  1890.  
  1891. New size is 253
  1892.  
  1893. Moody settings saved
  1894.  
  1895. Moody settings saved
  1896.  
  1897. Increasing width from 250 to 253
  1898.  
  1899. New size is 253
  1900.  
  1901. Moody settings saved
  1902.  
  1903. Moody settings saved
  1904.  
  1905. Increasing width from 250 to 253
  1906.  
  1907. New size is 253
  1908.  
  1909. Moody settings saved
  1910.  
  1911. Moody settings saved
  1912.  
  1913. Increasing width from 250 to 253
  1914.  
  1915. New size is 253
  1916.  
  1917. Moody settings saved
  1918.  
  1919. Moody settings saved
  1920.  
  1921. Increasing width from 250 to 253
  1922.  
  1923. New size is 253
  1924.  
  1925. Moody settings saved
  1926.  
  1927. Moody settings saved
  1928.  
  1929. Increasing width from 250 to 253
  1930.  
  1931. New size is 253
  1932.  
  1933. Moody settings saved
  1934.  
  1935. Moody settings saved
  1936.  
  1937. Increasing width from 250 to 253
  1938.  
  1939. New size is 253
  1940.  
  1941. Moody settings saved
  1942.  
  1943. Moody settings saved
  1944.  
  1945. Increasing width from 250 to 253
  1946.  
  1947. New size is 253
  1948.  
  1949. Moody settings saved
  1950.  
  1951. Moody settings saved
  1952.  
  1953. Increasing width from 250 to 253
  1954.  
  1955. New size is 253
  1956.  
  1957. Moody settings saved
  1958.  
  1959. Moody settings saved
  1960.  
  1961. Increasing width from 250 to 253
  1962.  
  1963. New size is 253
  1964.  
  1965. Moody settings saved
  1966.  
  1967. Moody settings saved
  1968.  
  1969. Increasing width from 250 to 253
  1970.  
  1971. New size is 253
  1972.  
  1973. Moody settings saved
  1974.  
  1975. Moody settings saved
  1976.  
  1977. Increasing width from 250 to 253
  1978.  
  1979. New size is 253
  1980.  
  1981. Moody settings saved
  1982.  
  1983. Moody settings saved
  1984.  
  1985. Increasing width from 250 to 253
  1986.  
  1987. New size is 253
  1988.  
  1989. Moody settings saved
  1990.  
  1991. Moody settings saved
  1992.  
  1993. Increasing width from 250 to 253
  1994.  
  1995. New size is 253
  1996.  
  1997. Moody settings saved
  1998.  
  1999. Moody settings saved
  2000.  
  2001. Increasing width from 250 to 253
  2002.  
  2003. New size is 253
  2004.  
  2005. Moody settings saved
  2006.  
  2007. Moody settings saved
  2008.  
  2009. Increasing width from 250 to 253
  2010.  
  2011. New size is 253
  2012.  
  2013. Moody settings saved
  2014.  
  2015. Moody settings saved
  2016.  
  2017. Increasing width from 250 to 253
  2018.  
  2019. New size is 253
  2020.  
  2021. Moody settings saved
  2022.  
  2023. Moody settings saved
  2024.  
  2025. Increasing width from 250 to 253
  2026.  
  2027. New size is 253
  2028.  
  2029. Moody settings saved
  2030.  
  2031. Moody settings saved
  2032.  
  2033. Increasing width from 250 to 253
  2034.  
  2035. New size is 253
  2036.  
  2037. Moody settings saved
  2038.  
  2039. Moody settings saved
  2040.  
  2041. Increasing width from 250 to 253
  2042.  
  2043. New size is 253
  2044.  
  2045. Moody settings saved
  2046.  
  2047. Moody settings saved
  2048.  
  2049. Increasing width from 250 to 253
  2050.  
  2051. New size is 253
  2052.  
  2053. Moody settings saved
  2054.  
  2055. Moody settings saved
  2056.  
  2057. Increasing width from 250 to 253
  2058.  
  2059. New size is 253
  2060.  
  2061. Moody settings saved
  2062.  
  2063. Moody settings saved
  2064.  
  2065. Increasing width from 250 to 253
  2066.  
  2067. New size is 253
  2068.  
  2069. Moody settings saved
  2070.  
  2071. Moody settings saved
  2072.  
  2073. Increasing width from 250 to 253
  2074.  
  2075. New size is 253
  2076.  
  2077. Moody settings saved
  2078.  
  2079. Moody settings saved
  2080.  
  2081. Increasing width from 250 to 253
  2082.  
  2083. New size is 253
  2084.  
  2085. Moody settings saved
  2086.  
  2087. Moody settings saved
  2088.  
  2089. Increasing width from 250 to 253
  2090.  
  2091. New size is 253
  2092.  
  2093. Moody settings saved
  2094.  
  2095. Moody settings saved
  2096.  
  2097. Increasing width from 250 to 253
  2098.  
  2099. New size is 253
  2100.  
  2101. Moody settings saved
  2102.  
  2103. Moody settings saved
  2104.  
  2105. Increasing width from 250 to 253
  2106.  
  2107. New size is 253
  2108.  
  2109. Moody settings saved
  2110.  
  2111. Moody settings saved
  2112.  
  2113. Increasing width from 250 to 253
  2114.  
  2115. New size is 253
  2116.  
  2117. Moody settings saved
  2118.  
  2119. Moody settings saved
  2120.  
  2121. Increasing width from 250 to 253
  2122.  
  2123. New size is 253
  2124.  
  2125. Moody settings saved
  2126.  
  2127. Moody settings saved
  2128.  
  2129. Increasing width from 250 to 253
  2130.  
  2131. New size is 253
  2132.  
  2133. Moody settings saved
  2134.  
  2135. Moody settings saved
  2136.  
  2137. Increasing width from 250 to 253
  2138.  
  2139. New size is 253
  2140.  
  2141. Moody settings saved
  2142.  
  2143. Moody settings saved
  2144.  
  2145. Increasing width from 250 to 253
  2146.  
  2147. New size is 253
  2148.  
  2149. Moody settings saved
  2150.  
  2151. Moody settings saved
  2152.  
  2153. Increasing width from 250 to 253
  2154.  
  2155. New size is 253
  2156.  
  2157. Moody settings saved
  2158.  
  2159. Moody settings saved
  2160.  
  2161. Increasing width from 250 to 253
  2162.  
  2163. New size is 253
  2164.  
  2165. Moody settings saved
  2166.  
  2167. Moody settings saved
  2168.  
  2169. Increasing width from 250 to 253
  2170.  
  2171. New size is 253
  2172.  
  2173. Moody settings saved
  2174.  
  2175. Moody settings saved
  2176.  
  2177. Increasing width from 250 to 253
  2178.  
  2179. New size is 253
  2180.  
  2181. Moody settings saved
  2182.  
  2183. Moody settings saved
  2184.  
  2185. Increasing width from 250 to 253
  2186.  
  2187. New size is 253
  2188.  
  2189. Moody settings saved
  2190.  
  2191. Moody settings saved
  2192.  
  2193. Increasing width from 250 to 253
  2194.  
  2195. New size is 253
  2196.  
  2197. Moody settings saved
  2198.  
  2199. Moody settings saved
  2200.  
  2201. Increasing width from 250 to 253
  2202.  
  2203. New size is 253
  2204.  
  2205. Moody settings saved
  2206.  
  2207. Moody settings saved
  2208.  
  2209. Increasing width from 250 to 253
  2210.  
  2211. New size is 253
  2212.  
  2213. Moody settings saved
  2214.  
  2215. Moody settings saved
  2216.  
  2217. Increasing width from 250 to 253
  2218.  
  2219. New size is 253
  2220.  
  2221. Moody settings saved
  2222.  
  2223. Moody settings saved
  2224.  
  2225. Increasing width from 250 to 253
  2226.  
  2227. New size is 253
  2228.  
  2229. Moody settings saved
  2230.  
  2231. Moody settings saved
  2232.  
  2233. Increasing width from 250 to 253
  2234.  
  2235. New size is 253
  2236.  
  2237. Moody settings saved
  2238.  
  2239. Moody settings saved
  2240.  
  2241. Increasing width from 250 to 253
  2242.  
  2243. New size is 253
  2244.  
  2245. Moody settings saved
  2246.  
  2247. Moody settings saved
  2248.  
  2249. Increasing width from 250 to 253
  2250.  
  2251. New size is 253
  2252.  
  2253. Moody settings saved
  2254.  
  2255. Moody settings saved
  2256.  
  2257. Increasing width from 250 to 253
  2258.  
  2259. New size is 253
  2260.  
  2261. Moody settings saved
  2262.  
  2263. Moody settings saved
  2264.  
  2265. Increasing width from 250 to 253
  2266.  
  2267. New size is 253
  2268.  
  2269. Moody settings saved
  2270.  
  2271. Moody settings saved
  2272.  
  2273. Increasing width from 250 to 253
  2274.  
  2275. New size is 253
  2276.  
  2277. Moody settings saved
  2278.  
  2279. Moody settings saved
  2280.  
  2281. Increasing width from 250 to 253
  2282.  
  2283. New size is 253
  2284.  
  2285. Moody settings saved
  2286.  
  2287. Moody settings saved
  2288.  
  2289. Increasing width from 250 to 253
  2290.  
  2291. New size is 253
  2292.  
  2293. Moody settings saved
  2294.  
  2295. Moody settings saved
  2296.  
  2297. Increasing width from 250 to 253
  2298.  
  2299. New size is 253
  2300.  
  2301. Moody settings saved
  2302.  
  2303. Moody settings saved
  2304.  
  2305. Increasing width from 250 to 253
  2306.  
  2307. New size is 253
  2308.  
  2309. Moody settings saved
  2310.  
  2311. Moody settings saved
  2312.  
  2313. Increasing width from 250 to 253
  2314.  
  2315. New size is 253
  2316.  
  2317. Moody settings saved
  2318.  
  2319. Moody settings saved
  2320.  
  2321. Increasing width from 250 to 253
  2322.  
  2323. New size is 253
  2324.  
  2325. Moody settings saved
  2326.  
  2327. Moody settings saved
  2328.  
  2329. Increasing width from 250 to 253
  2330.  
  2331. New size is 253
  2332.  
  2333. Moody settings saved
  2334.  
  2335. Moody settings saved
  2336.  
  2337. Increasing width from 250 to 253
  2338.  
  2339. New size is 253
  2340.  
  2341. Moody settings saved
  2342.  
  2343. Moody settings saved
  2344.  
  2345. Increasing width from 250 to 253
  2346.  
  2347. New size is 253
  2348.  
  2349. Moody settings saved
  2350.  
  2351. Moody settings saved
  2352.  
  2353. Increasing width from 250 to 253
  2354.  
  2355. New size is 253
  2356.  
  2357. Moody settings saved
  2358.  
  2359. Moody settings saved
  2360.  
  2361. Increasing width from 250 to 253
  2362.  
  2363. New size is 253
  2364.  
  2365. Moody settings saved
  2366.  
  2367. Moody settings saved
  2368.  
  2369. Increasing width from 250 to 253
  2370.  
  2371. New size is 253
  2372.  
  2373. Moody settings saved
  2374.  
  2375. Moody settings saved
  2376.  
  2377. Increasing width from 250 to 253
  2378.  
  2379. New size is 253
  2380.  
  2381. Moody settings saved
  2382.  
  2383. Moody settings saved
  2384.  
  2385. Increasing width from 250 to 253
  2386.  
  2387. New size is 253
  2388.  
  2389. Moody settings saved
  2390.  
  2391. Moody settings saved
  2392.  
  2393. Increasing width from 250 to 253
  2394.  
  2395. New size is 253
  2396.  
  2397. Moody settings saved
  2398.  
  2399. Moody settings saved
  2400.  
  2401. Increasing width from 250 to 253
  2402.  
  2403. New size is 253
  2404.  
  2405. Moody settings saved
  2406.  
  2407. Moody settings saved
  2408.  
  2409. Increasing width from 250 to 253
  2410.  
  2411. New size is 253
  2412.  
  2413. Moody settings saved
  2414.  
  2415. Moody settings saved
  2416.  
  2417. Increasing width from 250 to 253
  2418.  
  2419. New size is 253
  2420.  
  2421. Moody settings saved
  2422.  
  2423. Moody settings saved
  2424.  
  2425. Increasing width from 250 to 253
  2426.  
  2427. New size is 253
  2428.  
  2429. Moody settings saved
  2430.  
  2431. Moody settings saved
  2432.  
  2433. Increasing width from 250 to 253
  2434.  
  2435. New size is 253
  2436.  
  2437. Moody settings saved
  2438.  
  2439. Moody settings saved
  2440.  
  2441. Increasing width from 250 to 253
  2442.  
  2443. New size is 253
  2444.  
  2445. Moody settings saved
  2446.  
  2447. Moody settings saved
  2448.  
  2449. Increasing width from 250 to 253
  2450.  
  2451. New size is 253
  2452.  
  2453. Moody settings saved
  2454.  
  2455. Moody settings saved
  2456.  
  2457. Increasing width from 250 to 253
  2458.  
  2459. New size is 253
  2460.  
  2461. Moody settings saved
  2462.  
  2463. Moody settings saved
  2464.  
  2465. Increasing width from 250 to 253
  2466.  
  2467. New size is 253
  2468.  
  2469. Moody settings saved
  2470.  
  2471. Moody settings saved
  2472.  
  2473. Increasing width from 250 to 253
  2474.  
  2475. New size is 253
  2476.  
  2477. Moody settings saved
  2478.  
  2479. Moody settings saved
  2480.  
  2481. Increasing width from 250 to 253
  2482.  
  2483. New size is 253
  2484.  
  2485. Moody settings saved
  2486.  
  2487. Moody settings saved
  2488.  
  2489. Increasing width from 250 to 253
  2490.  
  2491. New size is 253
  2492.  
  2493. Moody settings saved
  2494.  
  2495. Moody settings saved
  2496.  
  2497. Increasing width from 250 to 253
  2498.  
  2499. New size is 253
  2500.  
  2501. Moody settings saved
  2502.  
  2503. Moody settings saved
  2504.  
  2505. Increasing width from 250 to 253
  2506.  
  2507. New size is 253
  2508.  
  2509. Moody settings saved
  2510.  
  2511. Moody settings saved
  2512.  
  2513. Increasing width from 250 to 253
  2514.  
  2515. New size is 253
  2516.  
  2517. Moody settings saved
  2518.  
  2519. Moody settings saved
  2520.  
  2521. Increasing width from 250 to 253
  2522.  
  2523. New size is 253
  2524.  
  2525. Moody settings saved
  2526.  
  2527. Moody settings saved
  2528.  
  2529. Increasing width from 250 to 253
  2530.  
  2531. New size is 253
  2532.  
  2533. Moody settings saved
  2534.  
  2535. Moody settings saved
  2536.  
  2537. Increasing width from 250 to 253
  2538.  
  2539. New size is 253
  2540.  
  2541. Moody settings saved
  2542.  
  2543. Moody settings saved
  2544.  
  2545. Increasing width from 250 to 253
  2546.  
  2547. New size is 253
  2548.  
  2549. Moody settings saved
  2550.  
  2551. Moody settings saved
  2552.  
  2553. Increasing width from 250 to 253
  2554.  
  2555. New size is 253
  2556.  
  2557. Moody settings saved
  2558.  
  2559. Moody settings saved
  2560.  
  2561. Increasing width from 250 to 253
  2562.  
  2563. New size is 253
  2564.  
  2565. Moody settings saved
  2566.  
  2567. Moody settings saved
  2568.  
  2569. Increasing width from 250 to 253
  2570.  
  2571. New size is 253
  2572.  
  2573. Moody settings saved
  2574.  
  2575. Moody settings saved
  2576.  
  2577. Increasing width from 250 to 253
  2578.  
  2579. New size is 253
  2580.  
  2581. Moody settings saved
  2582.  
  2583. Moody settings saved
  2584.  
  2585. Increasing width from 250 to 253
  2586.  
  2587. New size is 253
  2588.  
  2589. Moody settings saved
  2590.  
  2591. Moody settings saved
  2592.  
  2593. Increasing width from 250 to 253
  2594.  
  2595. New size is 253
  2596.  
  2597. Moody settings saved
  2598.  
  2599. Moody settings saved
  2600.  
  2601. Increasing width from 250 to 253
  2602.  
  2603. New size is 253
  2604.  
  2605. Moody settings saved
  2606.  
  2607. Moody settings saved
  2608.  
  2609. Increasing width from 250 to 253
  2610.  
  2611. New size is 253
  2612.  
  2613. Moody settings saved
  2614.  
  2615. Moody settings saved
  2616.  
  2617. Increasing width from 250 to 253
  2618.  
  2619. New size is 253
  2620.  
  2621. Moody settings saved
  2622.  
  2623. Moody settings saved
  2624.  
  2625. Increasing width from 250 to 253
  2626.  
  2627. New size is 253
  2628.  
  2629. Moody settings saved
  2630.  
  2631. Moody settings saved
  2632.  
  2633. Moody settings saved
  2634.  
  2635. Moody settings saved
  2636.  
  2637. Moody settings saved
  2638.  
  2639. Moody settings saved
  2640.  
  2641. Moody settings saved
  2642.  
  2643. Moody settings saved
  2644.  
  2645. Moody settings saved
  2646.  
  2647. Moody settings saved
  2648.  
  2649. Moody settings saved
  2650.  
  2651. Moody settings saved
  2652.  
  2653. Moody settings saved
  2654.  
  2655. Moody settings saved
  2656.  
  2657. Moody settings saved
  2658.  
  2659. Moody settings saved
  2660.  
  2661. Moody settings saved
  2662.  
  2663. Moody settings saved
  2664.  
  2665. Moody settings saved
  2666.  
  2667. Moody settings saved
  2668.  
  2669. Moody settings saved
  2670.  
  2671. Moody settings saved
  2672.  
  2673. Moody settings saved
  2674.  
  2675. Moody settings saved
  2676.  
  2677. Moody settings saved
  2678.  
  2679. Moody settings saved
  2680.  
  2681. Moody settings saved
  2682.  
  2683. Moody settings saved
  2684.  
  2685. Moody settings saved
  2686.  
  2687. Moody settings saved
  2688.  
  2689. Moody settings saved
  2690.  
  2691. Moody settings saved
  2692.  
  2693. Moody settings saved
  2694.  
  2695. Moody settings saved
  2696.  
  2697. Could not reserve Thing_PlantHaygrass1608607/ for Raven for job Harvest (Job_6407131) (now doing job Harvest (Job_6407131)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Remy doing job Harvest (Job_6407194) A=Thing_PlantHaygrass1608607(curToil=4)
  2698.  
  2699. Shen started 10 jobs in 10 ticks. List: (HaulToCell (Job_6421090) A=Thing_Hay1618060 B=(260, 0, 138)) (WaitMaintainPosture (Job_6421091)) , (HaulToCell (Job_6421093) A=Thing_Hay1618060 B=(260, 0, 138)) (WaitMaintainPosture (Job_6421094)) , (HaulToCell (Job_6421096) A=Thing_Hay1618060 B=(260, 0, 138)) (WaitMaintainPosture (Job_6421097)) , (HaulToCell (Job_6421099) A=Thing_Hay1618060 B=(260, 0, 138)) (WaitMaintainPosture (Job_6421100)) , and (HaulToCell (Job_6421102) A=Thing_Hay1618060 B=(260, 0, 138)) (WaitMaintainPosture (Job_6421103)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  2700.  
  2701. Moody settings saved
  2702.  
  2703. Moody settings saved
  2704.  
  2705. Moody settings saved
  2706.  
  2707. Moody settings saved
  2708.  
  2709. Moody settings saved
  2710.  
  2711. Moody settings saved
  2712.  
  2713. Moody settings saved
  2714.  
  2715. Moody settings saved
  2716.  
  2717. Moody settings saved
  2718.  
  2719. Moody settings saved
  2720.  
  2721. Moody settings saved
  2722.  
  2723. Moody settings saved
  2724.  
  2725. Moody settings saved
  2726.  
  2727. Moody settings saved
  2728.  
  2729. Moody settings saved
  2730.  
  2731. Moody settings saved
  2732.  
  2733. Moody settings saved
  2734.  
  2735. Moody settings saved
  2736.  
  2737. Moody settings saved
  2738.  
  2739. Moody settings saved
  2740.  
  2741. Moody settings saved
  2742.  
  2743. Moody settings saved
  2744.  
  2745. Moody settings saved
  2746.  
  2747. Moody settings saved
  2748.  
  2749. Moody settings saved
  2750.  
  2751. Moody settings saved
  2752.  
  2753. Moody settings saved
  2754.  
  2755. Moody settings saved
  2756.  
  2757. Moody settings saved
  2758.  
  2759. Moody settings saved
  2760.  
  2761. Moody settings saved
  2762.  
  2763. Moody settings saved
  2764.  
  2765. Moody settings saved
  2766.  
  2767. Moody settings saved
  2768.  
  2769. Moody settings saved
  2770.  
  2771. Moody settings saved
  2772.  
  2773. Moody settings saved
  2774.  
  2775. Moody settings saved
  2776.  
  2777. Moody settings saved
  2778.  
  2779. Moody settings saved
  2780.  
  2781. Moody settings saved
  2782.  
  2783. Could not reserve Thing_ComponentAssemblyBench835066/ for Raven for job DoBill (Job_6438467) A=Thing_ComponentAssemblyBench835066 (now doing job DoBill (Job_6438467) A=Thing_ComponentAssemblyBench835066(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Tau doing job DoBill (Job_6439034) A=Thing_ComponentAssemblyBench835066 B=Thing_Steel1621321(curToil=6)
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