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- # Welcome to the configuration of ZombieSurvival!
- #
- # This plugin is currently supporting 1.8.x, 1.9.x, 1.10.x, 1.11.x & 1.12.x!
- #
- # Please PM me at SpigotMC if you're having any issues or suggestions!
- # Spigot Name: File14
- #
- # Thank you for purchasing ZombieSurvival!
- #
- # CONFIG SUPPORTED FOR: 1.8.x ONLY!
- Build-Mode: false
- General:
- Minimum-Players-To-Start: 2
- Maximum-Players: 6
- Lobby-Starting-Time: 60
- First-Round-WaitTime: 40
- WaitTime-Between-Rounds: 12
- Downed-Time-Until-Death: 40
- Starting-Points: 500
- MysteryBox-FireSale-Cost: 10
- Regeneration-PotionEffect: true
- Round-End-Command: "money give (player) (round)"
- Game-End-Command: "money give (player) 100"
- Prevent-Players-Join-During-Progress: false
- Teleport-Zombies-When-Too-Far-Away: true
- Per-World-Chat: true
- Teleport-On-Join: true
- Clear-Inventory-On-Join: false
- Blocked-Commands:
- - spawn
- - tpa
- - warp
- Bungee-Mode:
- One-Game-Per-Server: false
- Send-To-Hub-Instead-Of-Kick: true
- Hub-Server: "hub1"
- Items:
- Map-Voting-Item: "PAPER"
- Map-Voting-Displayname: "&bMap Voting &7(Right Click)"
- Map-Voting-Slot: 0
- Stats-Item: "SKULL_ITEM"
- Stats-Displayname: "&bYour stats &7(Right Click)"
- Stats-Slot: 4
- Return-To-Hub-Item: "BED"
- Return-To-Hub-Displayname: "&cReturn to Hub &7(Right Click)"
- Return-To-Hub-Slot: 8
- Knife-Item: "WOOD_SWORD"
- Knife-Displayname: "&cKnife"
- Pistol-Item: "WOOD_PICKAXE"
- Pistol-Displayname: "&e&nM1911"
- Ammo-Displayname: "&cAmmo"
- Starting-Ammo-Magazines: 24
- Perk-DoubleTap: "&6Double Tap"
- Perk-Juggernog: "&cJuggernog"
- Perk-QuickRevive: "&bQuick Revive"
- Perk-MuleKick: "&dMule Kick"
- Perk-StaminUp: "&eStamin-Up"
- Perk-SpeedCola: "&aSpeedCola"
- Perk-Tombstone: "&5Tombstone"
- Resource-Pack:
- Send-On-Join: true
- MultiArena-Send-On-Game-Join: false
- Kick-If-Not-Accepted: true
- Remove-On-Game-Over: true
- #This feature allows you to set your own personal resourcepack! If you are going to use this feature: you take full responsibility for it to work(sounds & textures) and you cannot blame me(File14) if it doesn't work.
- #Leave this blank if you want to use the included resoucepack instead.
- Custom-Resource-Pack-Download-Link: ""
- #MySQL Settings for stats!
- MySQL:
- Host: 127.0.0.1
- Port: 3306 #Leave it, if you don't have anything else configured
- Database: ZombieSurvival
- User: root
- Password: password
- Stats:
- Enabled: false
- Table: Stats
- Item-Displayname: "&e&lStats Viewer"
- Item-Slot: 13
- Item-Lore:
- - "&bGames Played: &e(gamesplayed)"
- - "&bHighest Round: &e(highestround)"
- - "&bKills: &e(kills)"
- - "&bRevives: &e(revives)"
- - "&bDowns: &e(downs)"
- - "&bDeaths: &e(deaths)"
- Inventory-Title: "&bYour Stats"
- Inventory-Size: 27
- #You must have HolographicDisplays installed to be able to use this!
- Holograms:
- Enabled: false
- Personal-Text:
- - "&d(player)'s statistics"
- - "&bGames Played: &e(gamesplayed)"
- - "&bHighest Round: &e(highestround)"
- - "&bKills: &e(kills)"
- - "&bRevives: &e(revives)"
- - "&bDowns: &e(downs)"
- - "&bDeaths: &e(deaths)"
- Personal-Locations:
- - Lobby;0.5;86;15.5;0;0
- Leaderboard-GamesPlayed-Text:
- - "&b&lTop Games Played"
- - ""
- - "&e&l1st &9(leader1) &8- &a(amount1)"
- - "&e&l2nd &9(leader2) &8- &a(amount2)"
- - "&e&l3rd &9(leader3) &8- &a(amount3)"
- - "&e&l4th &9(leader4) &8- &a(amount4)"
- - "&e&l5th &9(leader5) &8- &a(amount5)"
- Leaderboard-GamedPlayed-Locations:
- - Lobby;3.5;86;15.5;0;0
- Leaderboard-HighestRound-Text:
- - "&b&lHighest Round"
- - ""
- - "&e&l1st &9(leader1) &8- &a(amount1)"
- - "&e&l2nd &9(leader2) &8- &a(amount2)"
- - "&e&l3rd &9(leader3) &8- &a(amount3)"
- - "&e&l4th &9(leader4) &8- &a(amount4)"
- - "&e&l5th &9(leader5) &8- &a(amount5)"
- Leaderboard-HighestRound-Locations:
- - Lobby;-3.5;86;15.5;0;0
- Leaderboard-Kills-Text:
- - "&b&lTop Kills"
- - ""
- - "&e&l1st &9(leader1) &8- &a(amount1)"
- - "&e&l2nd &9(leader2) &8- &a(amount2)"
- - "&e&l3rd &9(leader3) &8- &a(amount3)"
- - "&e&l4th &9(leader4) &8- &a(amount4)"
- - "&e&l5th &9(leader5) &8- &a(amount5)"
- Leaderboard-Kills-Locations:
- - Lobby;-8.5;86;15.5;0;0
- Leaderboard-Revives-Text:
- - "&b&lTop Revives"
- - ""
- - "&e&l1st &9(leader1) &8- &a(amount1)"
- - "&e&l2nd &9(leader2) &8- &a(amount2)"
- - "&e&l3rd &9(leader3) &8- &a(amount3)"
- - "&e&l4th &9(leader4) &8- &a(amount4)"
- - "&e&l5th &9(leader5) &8- &a(amount5)"
- Leaderboard-Revives-Locations:
- - Lobby;8.5;86;15.5;0;0
- Map-Voting:
- Item: "PAPER"
- Inventory-Title: "&bMap Voting"
- Inventory-Size: 27
- Lobby-Signs:
- State:
- Waiting: "&aWaiting..."
- Starting: "&6Starting"
- In-Game: "&c&lIn-Game"
- Full: "&5Full"
- Layout:
- - "&lZombieSurvival"
- - "(state)"
- - "&nMap: (map)"
- - "&8(players)/(maxplayers)"
- Blocks:
- Waiting: "35:5"
- Starting: "159:4"
- In-Game: "159:14"
- Full: "159:10"
- Lobby-Spawn: world;43.5;123;-22.5;90;0
- #Useful for Multi-Arena! Prevents player damage if the player is not in a game!
- Prevent-Damage: true
- #This feature allows you to "translate" the item names to a real weapon names. Used for: MysteryBox & Weapon-Shop!
- Weapons:
- Item-Names:
- WOOD_HOE: "Scorpion"
- WOOD_SPADE: "P2000"
- WOOD_PICKAXE: "M1911"
- WOOD_AXE: "M9"
- STONE_HOE: "Dragunov"
- STONE_SPADE: "L118A"
- STONE_PICKAXE: "Barrett-50Cal"
- STONE_AXE: "Raygun"
- IRON_HOE: "SCAR-H"
- IRON_SPADE: "MP5"
- IRON_PICKAXE: "M16A4"
- IRON_AXE: "AK-47"
- GOLD_HOE: "P90"
- GOLD_SPADE: "AA12"
- GOLD_PICKAXE: "Flamethrower"
- GOLD_AXE: "USAS-12"
- DIAMOND_HOE: "Minigun"
- DIAMOND_SPADE: "M320"
- DIAMOND_PICKAXE: "Bazooka"
- DIAMOND_AXE: "M249"
- #Zombie Settings - Set the specific name for each zomie-type!
- Zombie:
- Names:
- Normal: "&cZombie"
- Runner: "&6Runner"
- Brute: "&c&nBrute"
- Biter: "&cBiter"
- HellHound: "&cHellhound"
- Shop:
- Give-Ammo-Magazines: true
- Ammo-Magazines: 16
- #MysteryBox - Moveable if you have more than 1 MysteryChest, the box will move to another box if a player gets the teddy item.
- MysteryBox:
- Give-Weapons: true
- Give-Armor: false
- Give-Ammo-Magazines: true
- Ammo-Magazines: 16
- Moveable: true
- Teddy-Item: "SADDLE"
- Dropped-Item: "&a(item) &7- Click the chest to pickup!"
- Weapons:
- Add-Enchantments: false
- Contents:
- WOOD_HOE: "&e&nScorpion"
- WOOD_SPADE: "&e&nP2000"
- WOOD_PICKAXE: "&e&nM1911"
- WOOD_AXE: "&e&nM9"
- STONE_HOE: "&e&nDragunov"
- STONE_SPADE: "&e&nL118A"
- STONE_PICKAXE: "&e&nBarrett-50Cal"
- STONE_AXE: "&e&nRaygun"
- IRON_HOE: "&e&nSCAR-H"
- IRON_SPADE: "&e&nMP5"
- IRON_PICKAXE: "&e&nM16A4"
- IRON_AXE: "&e&nAK-47"
- GOLD_HOE: "&e&nP90"
- GOLD_SPADE: "&e&nAA12"
- GOLD_PICKAXE: "&e&nFlamethrower"
- GOLD_AXE: "&e&nUSAS-12"
- DIAMOND_HOE: "&e&nMinigun"
- DIAMOND_SPADE: "&e&nM320"
- DIAMOND_PICKAXE: "&e&nBazooka"
- DIAMOND_AXE: "&e&nM249"
- Armor:
- Add-Enchantments: true
- Contents:
- LEATHER_CHESTPLATE: "&bLeather Chestplate"
- CHAINMAIL_CHESTPLATE: "&bChain Chestplate"
- IRON_CHESTPLATE: "&bIron Chestplate"
- GOLDEN_CHESTPLATE: "&bGolden Chestplate"
- DIAMOND_CHESTPLATE: "&bDiamond Chestplate"
- #Disable a sound by putting ""
- Sounds:
- Lobby-Starting-Sound: "ORB_PICKUP"
- Lobby-Starting-Volume: 1
- Lobby-Starting-Pitch: 1
- Game-Start-Sound: "PIG_DEATH"
- Game-Start-Volume: 10
- Game-Start-Pitch: 1
- Game-Over-Sound: "BAT_TAKEOFF"
- Game-Over-Volume: 10
- Game-Over-Pitch: 1
- Round-Start-Sound: "BLAZE_DEATH"
- Round-Start-Volume: 10
- Round-Start-Pitch: 1
- Round-Over-Sound: "CREEPER_DEATH"
- Round-Over-Volume: 10
- Round-Over-Pitch: 1
- PowerUp-Nuke-Sound: "GHAST_CHARGE"
- PowerUp-Nuke-Volume: 10
- PowerUp-Nuke-Pitch: 1
- PowerUp-DoublePoints-Sound: "HORSE_LAND"
- PowerUp-DoublePoints-Volume: 10
- PowerUp-DoublePoints-Pitch: 1
- PowerUp-MaxAmmo-Sound: "ANVIL_USE"
- PowerUp-MaxAmmo-Volume: 10
- PowerUp-MaxAmmo-Pitch: 1
- PowerUp-InstaKill-Sound: "ENDERMAN_DEATH"
- PowerUp-InstaKill-Volume: 10
- PowerUp-InstaKill-Pitch: 1
- PowerUp-Carpenter-Sound: "GHAST_DEATH"
- PowerUp-Carpenter-Volume: 10
- PowerUp-Carpenter-Pitch: 1
- PowerUp-FireSale-Sound: "HORSE_JUMP"
- PowerUp-FireSale-Volume: 10
- PowerUp-FireSale-Pitch: 1
- Perk-QuickRevive-Sound: "ENDERMAN_STARE"
- Perk-QuickRevive-Volume: 5
- Perk-QuickRevive-Pitch: 1
- Perk-StaminUp-Sound: "BURP"
- Perk-StaminUp-Volume: 5
- Perk-StaminUp-Pitch: 1
- Perk-Juggernog-Sound: "SHEEP_SHEAR"
- Perk-Juggernog-Volume: 5
- Perk-Juggernog-Pitch: 1
- Perk-DoubleTap-Sound: "CHICKEN_EGG_POP"
- Perk-DoubleTap-Volume: 5
- Perk-DoubleTap-Pitch: 1
- Perk-SpeedCola-Sound: "ANVIL_BREAK"
- Perk-SpeedCola-Volume: 5
- Perk-SpeedCola-Pitch: 1
- Perk-MuleKick-Sound: "ANVIL_LAND"
- Perk-MuleKick-Volume: 5
- Perk-MuleKick-Pitch: 1
- Perk-Tombstone-Sound: "GHAST_SCREAM2"
- Perk-Tombstone-Volume: 5
- Perk-Tombstone-Pitch: 1
- PackAPunch-Sound: "SPIDER_DEATH"
- PackAPunch-Volume: 5
- PackAPunch-Pitch: 1
- MysteryBox-Open-Sound: "DRINK"
- MysteryBox-Open-Volume: 2
- MysteryBox-Open-Pitch: 1
- MysteryBox-Teddy-Sound: "BAT_DEATH"
- MysteryBox-Teddy-Volume: 10
- MysteryBox-Teddy-Pitch: 1
- Power-Turn-On-Sound: "ENDERDRAGON_DEATH"
- Power-Turn-On-Volume: 5
- Power-Turn-On-Pitch: 1
- Teleporter-Teleport-Sound: "ENDERMAN_TELEPORT"
- Teleporter-Teleport-Volume: 5
- Teleporter-Teleport-Pitch: 1
- RandomSoundPlayer-Sound: "ENDERDRAGON_WINGS"
- RandomSoundPlayer-Volume: 10
- RandomSoundPlayer-Pitch: 1
- Door-Opening-Sound: "DOOR_OPEN"
- Door-Opening-Volume: 10
- Door-Opening-Pitch: 1
- Shop-Successful-Purchase-Sound: "FUSE"
- Shop-Successful-Purchase-Volume: 2
- Shop-Successful-Purchase-Pitch: 1
- Barricade-Rebuild-Sound: "FUSE"
- Barricade-Rebuild-Volume: 2
- Barricade-Rebuild-Pitch: 1
- #Scoreboard Layout
- Scoreboard:
- Title: " &e&lZombieSurvival "
- Lobby:
- Line1: "&1"
- Line2: "&a&lStarting in"
- Line3: "&7(seconds)"
- Line4: "&2"
- Line5: "&b&lPlayers"
- Line6: "&7(players)/(maxplayers)"
- Line7: "&3"
- Line8: "&c&lServer"
- Line9: "&7(server)"
- In-Game:
- Line1: "&1"
- Line2-ZombiesLeft: "&cZombies Left&7 (zombies)"
- Line2-NextRound: "&cNext Round &7(seconds)"
- Line3: "&2"
- Line4: "&aPoints"
- Line5: "&7(points)"
- Line6: "&3"
- Line7: "&bPlayers"
- Line8: "&7(players)/(maxplayers)"
- Line9: "&4"
- Line10: "&dRound &7(round)"
- Line11: "&5"
- Line12: "&cKills &7(kills)"
- Line13: "&cDeaths &7(deaths)"
- Line14: "&cDowns &7(downs)"
- Line15: "&cRevives &7(revives)"
- #Sign Settings - You can cutomize the sign's text in different states!
- Signs:
- MysteryBox:
- Title: "&lMystery Box"
- Active: "&lCLICK TO OPEN!"
- Not-Active: "&c&lNOT ACTIVE!"
- Cost: "&lCost: &r"
- Door:
- Title: "&lDOOR"
- Closed: "&lCLICK TO OPEN!"
- Opened: "&a&lOPENED!"
- Cost: "&lCost: &r"
- Costed: "&lCosted: &r"
- Perk:
- Title: "&lPerk Machine"
- Perk-Name-Color: "&n"
- Buy: "&lCLICK TO BUY!"
- Out-Of-Power: "&c&lOUT OF POWER!"
- Cost: "&lCost: &r"
- Power:
- Title: "&lPOWER"
- Activate-Line1: "&lCLICK TO"
- Activate-Line2: "&lACTIVATE!"
- Activated: "&a&lACTIVATED!"
- Shop:
- Title: "&lSHOP"
- Cost: "&lCost: &r"
- PackAPunch:
- Title: "&lPack A Punch"
- Usage-Line1: "&lCLICK TO"
- Usage-Line2: "&lUPGRADE WEAPON!"
- Out-Of-Power: "&c&lOUT OF POWER!"
- Cost: "&lCost: &r"
- Teleporter:
- Title: "&lTeleporter"
- Activate-Line1: "&lCLICK TO"
- Activate-Line2: "&lTELEPORT!"
- Not-Active: "Cooling down..."
- Out-Of-Power: "&c&lOUT OF POWER!"
- MOTD:
- Set-MOTD-After-Game-State: true
- Waiting: "&aWaiting..."
- Starting: "&6Starting..."
- In-Game: "&c&lIn-Game"
- Messages:
- Player-Joined: "&e(player) &7has joined! &b(players)&c/&b(maxplayers)"
- Player-Quit: "&e(player) &7has quit!"
- Player-TAB: "&7(player) - (points) points"
- Starting: "&bThe game is starting in &e(seconds) &bseconds!"
- Player-Voted: "&e(player) &7has voted for &b(map) &7and now has &b(votes) &7votes!"
- Player-Already-Voted: "&cYou can only vote once for each alternative!"
- Winning-Map: "&bThe &e(map) &bmap has won the voting!"
- How-To-Play: " &cZombieSurvival&r(newline) &eShoot by right-clicking your weapon!(newline) &eReload by pressing 'Q'(newline)&eUse points to purchasing doors, weapons, perks or upgrades!(newline) Right-click downed players to revive them! (newline) Kill zombies to survive endless rounds of the undead!"
- Not-Enough-Points: "&cYou don't have enough points!"
- Open-Door: "&7(player) has opened a new door!"
- Door-Already-Opened: "&cThis door is already opened!"
- Power-Turned-On: "&c(player) &7has turned on the power!"
- Power-Already-Turned-On: "&cThe power has already been turned on!"
- Power-Needed: "&cThis machine has no power! &7Find the power switch!"
- Already-Bought-Perk: "&cYou have already bought this perk!"
- Player-Reached-Maximum-Perks: "&cYou can maximum have 4 perks at the same time!"
- Open-MysteryBox: "&7(player) has opened a Mystery Box!"
- Not-Active-MysteryBox: "&cThis Mystery Box is currently not active!"
- Already-PackAPunched-Item: "&cYou have already Pack-A-Punched this item!"
- Teleporter-Starting: "&c(player) &7has activated the Teleporter! All players near the Teleporter will be teleported in 5 seconds!"
- Teleporter-Cooldown: "&cThe Teleporter is cooling down!"
- Reviving-Player: "&aYou are reviving &7(player)&a!"
- Player-Revived: "&7(reviver) &ahas revived &7(player)&a!"
- Player-Downed: "&7(player) &chas been downed!"
- Player-Downed-Death-Time: "&7(player) &cwill die in (seconds) seconds!"
- Player-Died: "&7(player) has died and is now spectating!"
- Player-Died-Quit: "&cYou died! &c&lBUT DON'T QUIT! &aYou will be revived next round!"
- Walk-On-Barricade: "&cYou cannot walk through the barricade!"
- Next-Round: "&cRound &7(round)"
- Game-Over: "&c&lGAME OVER! &7You will be teleported to the hub in &b10 seconds&7!"
- Kick-Restart: "&e(server) &7is restarting!"
- Kick-ResourcePack-Not-Accepted: "&cYou must accept the resourcepack!"
- Kick-ResourcePack-Failed: "&cFailed to download the resourcepack! &7Keep getting this? Go in %appdata% > .minecraft > Remove the folder called server-resource-packs, then restart minecraft and try to play this again!"
- Blocked-Command: "&cYou cannot use this command in-game!"
- No-Permission-To-Join-Map: "&7You don't have access to join this map! &bPurchase a rank!"
- Nuke-Dropped-Item-Name: "&c&lNUKE &7- PICK ME UP!"
- FireSale-Dropped-Item-Name: "&c&lFIRESALE &7- PICK ME UP!"
- DoublePoints-Dropped-Item-Name: "&b&lDoublePoints &7- PICK ME UP!"
- InstaKill-Dropped-Item-Name: "&c&lINSTA-KILL &7- PICK ME UP!"
- Carpenter-Dropped-Item-Name: "&c&lCARPENTER &7- PICK ME UP!"
- MaxAmmo-Dropped-Item-Name: "&c&lMAX AMMO &7- PICK ME UP!"
- ##Disable a title message by putting ""
- Title-PowerUp-Nuke: "&c&lNUKE"
- Title-PowerUp-FireSale: "&c&lFIRESALE"
- Title-PowerUp-DoublePoints: "&b&lDOUBLE POINTS"
- Title-PowerUp-InstaKill: "&c&lINSTA-KILL"
- Title-PowerUp-Carpenter: "&c&lCARPENTER"
- Title-PowerUp-MaxAmmo: "&c&lMAX AMMO"
- Title-PowerUp-Over: "&c(powerup) &7is now over!"
- Title-Power-Turned-On: "&c(player) &7has turned on the power!"
- Title-Player-Downed: "&7(player) &chas been downed!"
- Title-Reviving-Player-Head: "&aRevived in"
- Title-Reviving-Player-Sub: "&7(seconds)"
- Title-Player-Revived: "&aYou have been revived!"
- Title-Player-Downed-Until-Death: "&cDeath &7> (seconds)"
- Title-Player-Died-Head: "&c&lYOU DIED"
- Title-Player-Died-Sub: "&7You are now a spectator!"
- Title-Game-Over: "&c&lGAME OVER!"
- ActionBar-Receive-Points: "&a+(points) points!"
- ActionBar-Lose-Points: "&c-(points) points!"
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