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- struct st {
- st& operator()(const char* s) { return *this; }
- st& operator^(const st) { return *this; }
- st& operator^=(const st) { return *this; }
- friend st& operator~(st _) { return _; }
- // friend st& operator^(const st _, const st) { return _; }
- } _, r, o, q, p;
- int main() {
- _ ^_^
- _ ^o^
- _ ^q^o^p^
- _
- ;
- }
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