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M72 Gauss Rifle.log

Feb 8th, 2026
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  1. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_MagSmall.nif
  2. 8 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\mag_d.dds"
  3. 8 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\mag_n.dds"
  4. 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  5. 8 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\mag_s.dds"
  6. 7 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  7.  
  8. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_MagDrum.nif
  9. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\magdrum_d.dds" to "textures\thebiglidowski\m72\magdrum_d.dds"
  10. 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\magdrum_n.dds" to "textures\thebiglidowski\m72\magdrum_n.dds"
  11. 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  12. 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\magdrum_s.dds" to "textures\thebiglidowski\m72\magdrum_s.dds"
  13. 7 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  14.  
  15. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_Stock.nif
  16. 7 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\stock_d.dds"
  17. 7 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\stock_n.dds"
  18. 7 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  19. 7 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\stock_s.dds"
  20. 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  21.  
  22. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_StockHM.nif
  23. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\stockhm_d.dds" to "textures\thebiglidowski\m72\stockhm_d.dds"
  24. 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\stockhm_n.dds" to "textures\thebiglidowski\m72\stockhm_n.dds"
  25. 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  26. 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\stockhm_s.dds" to "textures\thebiglidowski\m72\stockhm_s.dds"
  27. 7 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  28.  
  29. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_Ironsights.nif
  30. 8 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\ironsights_d.dds"
  31. 8 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\ironsights_n.dds"
  32. 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  33. 8 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\ironsights_s.dds"
  34. 7 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  35.  
  36. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_Capacitors.nif
  37. 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\capacitors_d.dds" to "textures\thebiglidowski\m72\capacitors_d.dds"
  38. 7 BSShaderTextureSet\Textures\Textures #1: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\capacitors_n.dds" to "textures\thebiglidowski\m72\capacitors_n.dds"
  39. 7 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  40. 7 BSShaderTextureSet\Textures\Textures #7: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\capacitors_s.dds" to "textures\thebiglidowski\m72\capacitors_s.dds"
  41. 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  42.  
  43. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_StockHMRC.nif
  44. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\stockhmrc_d.dds" to "textures\thebiglidowski\m72\stockhmrc_d.dds"
  45. 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\stockhmrc_n.dds" to "textures\thebiglidowski\m72\stockhmrc_n.dds"
  46. 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  47. 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\stockhmrc_s.dds" to "textures\thebiglidowski\m72\stockhmrc_s.dds"
  48. 7 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  49.  
  50. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_Suppressor.nif
  51. 7 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\suppressorthicc\suppressor_d.dds"
  52. 7 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\suppressorthicc\suppressor_n.dds"
  53. 7 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  54. 7 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\suppressorthicc\suppressor_s.dds"
  55. 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  56.  
  57. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_Booster.nif
  58. 6 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\booster\booster_d.dds"
  59. 6 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\booster\booster_n.dds"
  60. 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  61. 6 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\booster\booster_s.dds"
  62. 5 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  63.  
  64. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_Barrel.nif
  65. 8 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\barrel_d.dds"
  66. 8 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\barrel_n.dds"
  67. 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  68. 8 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\barrel_s.dds"
  69. 11 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\handguard_d.dds"
  70. 11 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\handguard_n.dds"
  71. 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  72. 11 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\handguard_s.dds"
  73. 14 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\wires_d.dds"
  74. 14 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\wires_n.dds"
  75. 14 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  76. 14 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\wires_s.dds"
  77. 7 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  78. 10 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  79. 13 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  80.  
  81. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_Receiver.nif
  82. 36 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\receiver_d.dds"
  83. 36 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\receiver_n.dds"
  84. 36 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  85. 36 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\receiver_s.dds"
  86. 39 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\rail_d.dds"
  87. 39 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\rail_n.dds"
  88. 39 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  89. 39 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\rail_s.dds"
  90. 42 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\grip_d.dds"
  91. 42 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\grip_n.dds"
  92. 42 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  93. 42 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\grip_s.dds"
  94. 45 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\receiver_d.dds"
  95. 45 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\receiver_n.dds"
  96. 45 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  97. 45 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\receiver_s.dds"
  98. 35 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  99. 38 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  100. 41 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  101. 44 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  102.  
  103. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_Reflex.nif
  104. 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\reflex_d.dds" to "textures\thebiglidowski\m72\reflex_d.dds"
  105. 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\reflex_n.dds" to "textures\thebiglidowski\m72\reflex_n.dds"
  106. 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  107. 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\reflex_s.dds" to "textures\thebiglidowski\m72\reflex_s.dds"
  108. 11 BSXFlags: Added missing BSXFlags
  109. 11 BSXFlags: Flags set to "External Emit"
  110.  
  111. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_Scope.nif
  112. 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\shared\westteklens_d.dds" to "textures\thebiglidowski\shared\westteklens_d.dds"
  113. 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\shared\westteklens_n.dds" to "textures\thebiglidowski\shared\westteklens_n.dds"
  114. 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds"
  115. 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\shared\westteklens_s.dds" to "textures\thebiglidowski\shared\westteklens_s.dds"
  116. 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\scope_d.dds" to "textures\thebiglidowski\m72\scope_d.dds"
  117. 10 BSShaderTextureSet\Textures\Textures #1: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\scope_n.dds" to "textures\thebiglidowski\m72\scope_n.dds"
  118. 10 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  119. 10 BSShaderTextureSet\Textures\Textures #7: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\m72\scope_s.dds" to "textures\thebiglidowski\m72\scope_s.dds"
  120.  
  121. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_ScopeLong.nif
  122. 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\shared\westteklens_d.dds" to "textures\thebiglidowski\shared\westteklens_d.dds"
  123. 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\shared\westteklens_n.dds" to "textures\thebiglidowski\shared\westteklens_n.dds"
  124. 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds"
  125. 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "e:\games\fallout 4\data\textures\thebiglidowski\shared\westteklens_s.dds" to "textures\thebiglidowski\shared\westteklens_s.dds"
  126. 8 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "D:\Creative\Modding\Fallout 4\M72GaussRifle\Texturing\Output\ScopeLong\ScopeLong_D.dds"
  127. 8 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "D:\Creative\Modding\Fallout 4\M72GaussRifle\Texturing\Output\ScopeLong\ScopeLong_N.dds"
  128. 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  129. 8 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "D:\Creative\Modding\Fallout 4\M72GaussRifle\Texturing\Output\ScopeLong\ScopeLong_S.dds"
  130.  
  131. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_Barrel_Shielded.nif
  132. 8 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\barrel_d.dds"
  133. 8 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\barrel_n.dds"
  134. 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  135. 8 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\barrel_s.dds"
  136. 11 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\handguard_d.dds"
  137. 11 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\handguard_n.dds"
  138. 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  139. 11 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\handguard_s.dds"
  140. 14 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\wires_d.dds"
  141. 14 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\wires_n.dds"
  142. 14 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  143. 14 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\wires_s.dds"
  144. 17 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\barrelshield\barrelshield_d.dds"
  145. 17 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\barrelshield\barrelshield_n.dds"
  146. 17 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  147. 17 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\barrelshield\barrelshield_s.dds"
  148. 7 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  149. 10 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  150. 13 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  151. 16 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  152.  
  153. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_Barrel_Overcharged.nif
  154. 8 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\barrel_d.dds"
  155. 8 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\barrel_n.dds"
  156. 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  157. 8 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\barrel_s.dds"
  158. 11 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\handguard_d.dds"
  159. 11 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\handguard_n.dds"
  160. 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  161. 11 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\handguard_s.dds"
  162. 14 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\wires_d.dds"
  163. 14 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\wires_n.dds"
  164. 14 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  165. 14 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\m72\wires_s.dds"
  166. 21 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\barrelshield\barrelshield_d.dds"
  167. 21 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\barrelshield\barrelshield_n.dds"
  168. 21 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  169. 21 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\barrelshield\barrelshield_s.dds"
  170. 7 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  171. 10 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  172. 13 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  173. 20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  174. 15 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  175. 2 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
  176.  
  177. M72 Gauss Rifle-43442-1-0-1581442516\Data\Meshes\DLCLondon\Weapons\Ranged\M72Gauss\M72_Optimizer.nif
  178. 6 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\optimizer\optimizer_d.dds"
  179. 6 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\optimizer\optimizer_n.dds"
  180. 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  181. 6 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\optimizer\optimizer_s.dds"
  182. 10 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\optimizer\optimizer_d.dds"
  183. 10 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\optimizer\optimizer_n.dds"
  184. 10 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
  185. 10 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\m72gaussrifle\texturing\output\optimizer\optimizer_s.dds"
  186. 5 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  187. 9 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  188.  
  189.  
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