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Jul 22nd, 2019
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  1. +-----------------------+--------------+--------------+-------------------+
  2. | Strength | Qty per unit | In Waterskin | Time to drink |
  3. +-----------------------+--------------+--------------+-------------------+
  4. | Light (table beer) | 50 cl | 4 | 2 rounds |
  5. | Medium (strong ale) | 25 cl | 8 | 1 round |
  6. | Strong (Wine) | 15 cl | 13 | 1 round |
  7. | Very Strong (Spirits) | 3 cl | 65 | 1 standard action |
  8. | Pure | 1 cl | 200 | 1 standard action |
  9. +-----------------------+--------------+--------------+-------------------+
  10.  
  11. +-------+------------+-----------------------------------------------------------------------------+
  12. | Level | Status | Description |
  13. +-------+------------+-----------------------------------------------------------------------------+
  14. | 0 | Sober | A character's normal state |
  15. | 1 | Tipsy | Disadvantage on atk rolls and ability checks |
  16. | 2 | Drunk | Disadvantage on all saving throws |
  17. | | | Attackers have advantage. |
  18. | | | WIS and INT have a -CUA penalty. |
  19. | | | If any ability score drops to 0 or less, the character becomes unconscious. |
  20. | 3 | Hysterical | STR, DEX, CHA also gain a penalty. |
  21. | | | The player can't control his character's actions |
  22. | 4 | Coma | CON also gains a penalty. |
  23. | | | The character becomes unconscious regardless of ability scores. |
  24. | | | If CON drops to 0 or less, the character is dead. |
  25. +-------+------------+-----------------------------------------------------------------------------+
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