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Rust Linux Tester

a guest Nov 17th, 2019 75 in 7 days
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  1. Mono path[0] = '/steamcmd/rust/RustDedicated_Data/Managed'
  2. Mono config path = '/steamcmd/rust/RustDedicated_Data/MonoBleedingEdge/etc'
  3. Preloaded 'libRakNet.so'
  4. Preloaded 'libRustNative.so'
  5. Preloaded 'libeac_server.so'
  6. Preloaded 'libeasyanticheat.so'
  7. Preloaded 'libsteam_api.so'
  8. Preloaded 'libsteam_api.so'
  9. Preloaded 'steamclient.so'
  10. Unable to preload the following plugins:
  11. libRenderer.so
  12. PlayerPrefs - Creating folder: /root/.config/unity3d/Facepunch Studios LTD
  13. PlayerPrefs - Creating folder: /root/.config/unity3d/Facepunch Studios LTD/Rust
  14. Unable to load player prefs
  15. Initialize engine version: 2019.2.0f1 (20c1667945cf)
  16. [XR] Discovering subsystems at path /steamcmd/rust/RustDedicated_Data/UnitySubsystems
  17. Forcing GfxDevice: Null
  18. GfxDevice: creating device client; threaded=0
  19. NullGfxDevice:
  20. Version: NULL 1.0 [1.0]
  21. Renderer: Null Device
  22. Vendor: Unity Technologies
  23. Begin MonoManager ReloadAssembly
  24. - Completed reload, in 0.239 seconds
  25. WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
  26. WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
  27. Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
  28. UnloadTime: 8.134580 ms
  29. 3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
  30. Bootstrap Startup
  31. System
  32. Name: e56a527578d1
  33. OS: Linux 4.4 Ubuntu 16.04 64bit
  34. CPU
  35. Model: Intel(R) Xeon(R) CPU @ 2.30GHz
  36. Cores: 2
  37. Memory: 7479 MB
  38. GPU
  39. Model: Null Device
  40. API: NULL 1.0 [1.0]
  41. Memory: 128 MB
  42. SM: 30
  43. Process
  44. Memory: 0 MB
  45. Mono
  46. Collects: 38
  47. Memory: 4 MB
  48. Manifest Metadata Loaded
  49. 14298 pooled strings
  50. 14 mesh colliders
  51. 6177 prefab properties
  52. 388 effect categories
  53. 727 entity names
  54. Command Line: "/steamcmd/rust/RustDedicated" "-batchmode" "-load" "-nographics" "+server.saveinterval" "60" "+server.identity" "rust_test_server" "+server.seed" "12345" "+server.worldsize" "1000" "+server.hostname" "Rust Test Server" "+server.description" "Rust Test Server" "+nav_disable" "1" "-logfile" "rust.log"
  55. Command 'batchmode' not found
  56. Command 'load' not found
  57. Command 'nographics' not found
  58. server.saveinterval: "60"
  59. server.identity: "rust_test_server"
  60. server.seed: "12345"
  61. server.worldsize: "1000"
  62. server.hostname: "Rust Test Server"
  63. server.description: "Rust Test Server"
  64. aimanager.nav_disable: "True"
  65. Command 'logfile' not found
  66. Command 'batchmode' not found
  67. Command 'load' not found
  68. Command 'nographics' not found
  69. server.saveinterval: "60"
  70. server.identity: "rust_test_server"
  71. server.seed: "12345"
  72. server.worldsize: "1000"
  73. server.hostname: "Rust Test Server"
  74. server.description: "Rust Test Server"
  75. aimanager.nav_disable: "True"
  76. Command 'logfile' not found
  77. Server Config Loaded
  78. Skinnable Warmup
  79. Manifest Assets Loaded
  80. 93 skinnable objects
  81. Loading Scene
  82. HDR Render Texture not supported, disabling HDR on reflection probe.
  83. Unloading 4 Unused Serialized files (Serialized files now loaded: 35)
  84. UnloadTime: 9.708350 ms
  85. Missing shader in Main Camera (TOD_Scattering)
  86. Missing shader in Main Camera (TOD_Scattering)
  87. Missing shader in Main Camera (TOD_Scattering)
  88. Missing shader in Main Camera (TOD_Rays)
  89. Missing shader in Main Camera (TOD_Rays)
  90. Missing shader in Main Camera (TOD_Rays)
  91. Plugins: Couldn't open /steamcmd/rust/RustDedicated_Data/Plugins/libRenderer.so, error: /steamcmd/rust/RustDedicated_Data/Plugins/libRenderer.so: undefined symbol: glXGetProcAddressARB
  92. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer
  93. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer.so
  94. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/Renderer
  95. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer
  96. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer.so
  97. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer
  98. Unloading 313 unused Assets to reduce memory usage. Loaded Objects now: 114520.
  99. Total: 295.804928 ms (FindLiveObjects: 11.355014 ms CreateObjectMapping: 30.365715 ms MarkObjects: 253.170108 ms DeleteObjects: 0.910467 ms)
  100. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized)
  101. Missing shader in effect - Cold (ScreenOverlayEx)
  102. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  103. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  104. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  105. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  106. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  107. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  108. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  109. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  110. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  111. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain)
  112. Missing shader in effect - Hurt (ScreenOverlayEx)
  113. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  114. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  115. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  116. Missing shader in effect - FXAA (FXAA)
  117. Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized)
  118. Asset Warmup (1/5737)
  119. Asset Warmup (72/5737)
  120. Asset Warmup (165/5737)
  121. Asset Warmup (229/5737)
  122. Asset Warmup (233/5737)
  123. Asset Warmup (236/5737)
  124. Asset Warmup (245/5737)
  125. Asset Warmup (255/5737)
  126. Asset Warmup (266/5737)
  127. Asset Warmup (421/5737)
  128. Asset Warmup (485/5737)
  129. Asset Warmup (519/5737)
  130. Asset Warmup (562/5737)
  131. Asset Warmup (645/5737)
  132. Asset Warmup (758/5737)
  133. Asset Warmup (825/5737)
  134. Asset Warmup (832/5737)
  135. Asset Warmup (900/5737)
  136. Asset Warmup (961/5737)
  137. Asset Warmup (1224/5737)
  138. Asset Warmup (1311/5737)
  139. Asset Warmup (1346/5737)
  140. Asset Warmup (1457/5737)
  141. Asset Warmup (1542/5737)
  142. Asset Warmup (1548/5737)
  143. Asset Warmup (1554/5737)
  144. Asset Warmup (1556/5737)
  145. Asset Warmup (1562/5737)
  146. Asset Warmup (1693/5737)
  147. Asset Warmup (1856/5737)
  148. Asset Warmup (1929/5737)
  149. Asset Warmup (1972/5737)
  150. Asset Warmup (2002/5737)
  151. Asset Warmup (2028/5737)
  152. Asset Warmup (2033/5737)
  153. Asset Warmup (2117/5737)
  154. Asset Warmup (2159/5737)
  155. Asset Warmup (2176/5737)
  156. Asset Warmup (2241/5737)
  157. Asset Warmup (2331/5737)
  158. Asset Warmup (2387/5737)
  159. Asset Warmup (2440/5737)
  160. Asset Warmup (2470/5737)
  161. Asset Warmup (2521/5737)
  162. Asset Warmup (2536/5737)
  163. Asset Warmup (2634/5737)
  164. Asset Warmup (2711/5737)
  165. Asset Warmup (2714/5737)
  166. Asset Warmup (2732/5737)
  167. Asset Warmup (2733/5737)
  168. Asset Warmup (2758/5737)
  169. Asset Warmup (2793/5737)
  170. Asset Warmup (2893/5737)
  171. Asset Warmup (2968/5737)
  172. Asset Warmup (3033/5737)
  173. Asset Warmup (3101/5737)
  174. Asset Warmup (3160/5737)
  175. Asset Warmup (3200/5737)
  176. Asset Warmup (3226/5737)
  177. Asset Warmup (3276/5737)
  178. Asset Warmup (3321/5737)
  179. Asset Warmup (3373/5737)
  180. Asset Warmup (3451/5737)
  181. Asset Warmup (3511/5737)
  182. Asset Warmup (3553/5737)
  183. Asset Warmup (3591/5737)
  184. Asset Warmup (3661/5737)
  185. Asset Warmup (3752/5737)
  186. Asset Warmup (3792/5737)
  187. HDR Render Texture not supported, disabling HDR on reflection probe.
  188. Asset Warmup (3814/5737)
  189. Asset Warmup (3935/5737)
  190. Asset Warmup (4006/5737)
  191. Asset Warmup (4093/5737)
  192. Asset Warmup (4143/5737)
  193. Asset Warmup (4235/5737)
  194. Asset Warmup (4305/5737)
  195. The referenced script (UnityEngine.DDraw) on this Behaviour is missing!
  196. The referenced script on this Behaviour (Game Object 'Main Camera') is missing!
  197. The referenced script (UnityEngine.DDraw) on this Behaviour is missing!
  198. The referenced script on this Behaviour (Game Object 'Main Camera') is missing!
  199. The referenced script on this Behaviour (Game Object 'Main Camera') is missing!
  200. Asset Warmup (4315/5737)
  201. Asset Warmup (4341/5737)
  202. Asset Warmup (4380/5737)
  203. Asset Warmup (4402/5737)
  204. Asset Warmup (4456/5737)
  205. Asset Warmup (4535/5737)
  206. Asset Warmup (4564/5737)
  207. Asset Warmup (4617/5737)
  208. Asset Warmup (4719/5737)
  209. Asset Warmup (4782/5737)
  210. Asset Warmup (4856/5737)
  211. Asset Warmup (4947/5737)
  212. Asset Warmup (4975/5737)
  213. Asset Warmup (5077/5737)
  214. Asset Warmup (5165/5737)
  215. Asset Warmup (5225/5737)
  216. Asset Warmup (5343/5737)
  217. Asset Warmup (5455/5737)
  218. Asset Warmup (5557/5737)
  219. Asset Warmup (5588/5737)
  220. Asset Warmup (5658/5737)
  221. Asset Warmup (5730/5737)
  222. Asset Warmup (5737/5737)
  223. Generating procedural map of size 1000 with seed 12345
  224. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  225. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  226. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  227. Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
  228. Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
  229. Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
  230. Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
  231. Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
  232. [3.2s] Harbors
  233. [11.7s] Large Monuments
  234. [2.9s] Medium Monuments
  235. [1.3s] Small Monuments
  236. [0.7s] Tiny Monuments
  237. [1.4s] Swamps
  238. [0.4s] Ice Lakes
  239. [4.0s] Caves
  240. [0.4s] Formation Rocks 3/3
  241. [2.7s] Offshore Monuments
  242. [31.3s] Processing World
  243. Generated ocean patrol path with node count: 98
  244. [2.0s] Ocean Patrol Paths
  245. Unloading 3 Unused Serialized files (Serialized files now loaded: 35)
  246. [3.1s] Cleaning Up
  247. Unloading 142739 unused Assets to reduce memory usage. Loaded Objects now: 583231.
  248. Total: 923.404095 ms (FindLiveObjects: 83.701323 ms CreateObjectMapping: 132.093775 ms MarkObjects: 403.166354 ms DeleteObjects: 304.439362 ms)
  249. Map Spawned 107 entities
  250. Couldn't load server/rust_test_server/proceduralmap.1000.12345.186.sav - file doesn't exist
  251. Missing EnvSync - creating
  252. Missing CommunityEntity - creating
  253. Missing ResourceDepositManager - creating
  254. Missing RelationshipManager - creating
  255. Missing TreeManager - creating
  256. Initializing 949 entity links
  257. done.
  258. Initializing 32 stability supports
  259. done.
  260. Initializing 468 entity save caches
  261. done.
  262. SteamServer Initialized
  263. Server startup complete
  264. SteamServer Connected
  265. Checking for new Steam Item Definitions..
  266. Saved 479 ents, cache(0.00), write(0.00), disk(0.00).
  267. Saving complete
RAW Paste Data
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