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- See the end of this message for details on invoking
- just-in-time (JIT) debugging instead of this dialog box.
- ************** Exception Text **************
- System.IO.FileNotFoundException: Could not find file 'C:\Users\cd\Downloads\cemu1.11.2\mlc01\usr\save\fffffff3\7f94c0e0\meta\meta.xml'.
- File name: 'C:\Users\cd\Downloads\cemu1.11.2\mlc01\usr\save\fffffff3\7f94c0e0\meta\meta.xml'
- at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
- at System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials, IWebProxy proxy, RequestCachePolicy cachePolicy)
- at System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn)
- at System.Xml.XmlTextReaderImpl.OpenUrlDelegate(Object xmlResolver)
- at System.Threading.CompressedStack.runTryCode(Object userData)
- at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
- at System.Threading.CompressedStack.Run(CompressedStack compressedStack, ContextCallback callback, Object state)
- at System.Xml.XmlTextReaderImpl.OpenUrl()
- at System.Xml.XmlTextReaderImpl.Read()
- at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
- at System.Xml.XmlDocument.Load(XmlReader reader)
- at System.Xml.XmlDocument.Load(String filename)
- at Wii_U_Launcher.ui.read_name(String file)
- at Wii_U_Launcher.ui.load_games()
- at Wii_U_Launcher.ui.Form1_Load(Object sender, EventArgs e)
- at System.Windows.Forms.Form.OnLoad(EventArgs e)
- at System.Windows.Forms.Form.OnCreateControl()
- at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
- at System.Windows.Forms.Control.CreateControl()
- at System.Windows.Forms.Control.WmShowWindow(Message& m)
- at System.Windows.Forms.Control.WndProc(Message& m)
- at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
- at System.Windows.Forms.Form.WmShowWindow(Message& m)
- at System.Windows.Forms.Form.WndProc(Message& m)
- at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
- at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
- at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
- ************** Loaded Assemblies **************
- mscorlib
- Assembly Version: 4.0.0.0
- Win32 Version: 4.7.2600.0 built by: NET471REL1LAST
- CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
- ----------------------------------------
- Wii U Launcher
- Assembly Version: 1.0.0.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///C:/Users/cd/Downloads/Wii%20U%20Launcher%201.8/Wii%20U%20Launcher.exe
- ----------------------------------------
- Microsoft.VisualBasic
- Assembly Version: 10.0.0.0
- Win32 Version: 14.7.2556.0 built by: NET471REL1
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
- ----------------------------------------
- System
- Assembly Version: 4.0.0.0
- Win32 Version: 4.7.2556.0 built by: NET471REL1
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
- ----------------------------------------
- System.Core
- Assembly Version: 4.0.0.0
- Win32 Version: 4.7.2600.0 built by: NET471REL1LAST
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
- ----------------------------------------
- System.Windows.Forms
- Assembly Version: 4.0.0.0
- Win32 Version: 4.7.2556.0 built by: NET471REL1
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
- ----------------------------------------
- System.Drawing
- Assembly Version: 4.0.0.0
- Win32 Version: 4.7.2556.0 built by: NET471REL1
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
- ----------------------------------------
- System.Configuration
- Assembly Version: 4.0.0.0
- Win32 Version: 4.7.2556.0 built by: NET471REL1
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
- ----------------------------------------
- System.Xml
- Assembly Version: 4.0.0.0
- Win32 Version: 4.7.2556.0 built by: NET471REL1
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
- ----------------------------------------
- System.Runtime.Remoting
- Assembly Version: 4.0.0.0
- Win32 Version: 4.7.2556.0 built by: NET471REL1
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
- ----------------------------------------
- System.Deployment
- Assembly Version: 4.0.0.0
- Win32 Version: 4.7.2556.0 built by: NET471REL1
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Deployment/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Deployment.dll
- ----------------------------------------
- Bunifu_UI_v1.5.3
- Assembly Version: 1.5.3.0
- Win32 Version: 1.5.3.0
- CodeBase: file:///C:/Users/cd/Downloads/Wii%20U%20Launcher%201.8/Bunifu_UI_v1.5.3.DLL
- ----------------------------------------
- TargaImage
- Assembly Version: 1.0.0.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///C:/Users/cd/Downloads/Wii%20U%20Launcher%201.8/TargaImage.DLL
- ----------------------------------------
- ************** JIT Debugging **************
- To enable just-in-time (JIT) debugging, the .config file for this
- application or computer (machine.config) must have the
- jitDebugging value set in the system.windows.forms section.
- The application must also be compiled with debugging
- enabled.
- For example:
- <configuration>
- <system.windows.forms jitDebugging="true" />
- </configuration>
- When JIT debugging is enabled, any unhandled exception
- will be sent to the JIT debugger registered on the computer
- rather than be handled by this dialog box.
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