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villerdiller Player Log

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Jan 24th, 2020
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  1. Mono path[0] = 'G:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'G:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  8. Vendor:
  9. VRAM: 6052 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.979 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 62.506000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 6:02:39 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 3760 -> priority: 1
  32. Thread -> id: 3840 -> priority: 1
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. Fallback handler could not load library G:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  35. Fallback handler could not load library G:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  36. Fallback handler could not load library G:/Program Files (x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174186.
  39. Total: 310.010900 ms (FindLiveObjects: 8.973200 ms CreateObjectMapping: 15.333000 ms MarkObjects: 285.331900 ms DeleteObjects: 0.372400 ms)
  40.  
  41. Tamer ID: 232508
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174992.
  48. Total: 326.198000 ms (FindLiveObjects: 13.683600 ms CreateObjectMapping: 15.200900 ms MarkObjects: 297.122800 ms DeleteObjects: 0.190300 ms)
  49.  
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  51.  
  52. Unloading 618 unused Assets to reduce memory usage. Loaded Objects now: 193922.
  53. Total: 313.230200 ms (FindLiveObjects: 8.744800 ms CreateObjectMapping: 13.864200 ms MarkObjects: 289.252500 ms DeleteObjects: 1.368400 ms)
  54.  
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  56.  
  57. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199662.
  58. Total: 317.370200 ms (FindLiveObjects: 9.161900 ms CreateObjectMapping: 16.037300 ms MarkObjects: 291.435200 ms DeleteObjects: 0.735500 ms)
  59.  
  60. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  61.  
  62. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206823.
  63. Total: 316.265700 ms (FindLiveObjects: 9.021000 ms CreateObjectMapping: 14.460600 ms MarkObjects: 292.181500 ms DeleteObjects: 0.602400 ms)
  64.  
  65. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  66.  
  67. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211427.
  68. Total: 318.643400 ms (FindLiveObjects: 9.557800 ms CreateObjectMapping: 14.500500 ms MarkObjects: 293.755500 ms DeleteObjects: 0.829200 ms)
  69.  
  70. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  71.  
  72. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211522.
  73. Total: 321.030900 ms (FindLiveObjects: 9.736100 ms CreateObjectMapping: 15.323300 ms MarkObjects: 295.730700 ms DeleteObjects: 0.240400 ms)
  74.  
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  76.  
  77. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219317.
  78. Total: 328.729600 ms (FindLiveObjects: 10.025700 ms CreateObjectMapping: 18.761600 ms MarkObjects: 298.949600 ms DeleteObjects: 0.992400 ms)
  79.  
  80. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  81.  
  82. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224809.
  83. Total: 330.273200 ms (FindLiveObjects: 11.028200 ms CreateObjectMapping: 19.064900 ms MarkObjects: 299.850400 ms DeleteObjects: 0.329200 ms)
  84.  
  85. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  86.  
  87. Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 230927.
  88. Total: 333.089900 ms (FindLiveObjects: 10.293000 ms CreateObjectMapping: 18.940300 ms MarkObjects: 303.209700 ms DeleteObjects: 0.646600 ms)
  89.  
  90. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  91.  
  92. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238106.
  93. Total: 332.474500 ms (FindLiveObjects: 10.473900 ms CreateObjectMapping: 18.793900 ms MarkObjects: 302.992600 ms DeleteObjects: 0.213800 ms)
  94.  
  95. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  96.  
  97. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238106.
  98. Total: 334.121800 ms (FindLiveObjects: 10.237000 ms CreateObjectMapping: 19.198600 ms MarkObjects: 304.440800 ms DeleteObjects: 0.244900 ms)
  99.  
  100. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  101.  
  102. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238106.
  103. Total: 332.345400 ms (FindLiveObjects: 10.758200 ms CreateObjectMapping: 19.468600 ms MarkObjects: 301.871100 ms DeleteObjects: 0.246700 ms)
  104.  
  105. Join 2
  106.  
  107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  108.  
  109. Join 8
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  112.  
  113. Join 6
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  116.  
  117. Exit 6
  118.  
  119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  120.  
  121. Exit 8
  122.  
  123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  124.  
  125. Exit 2
  126.  
  127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  128.  
  129. Join 1023
  130.  
  131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  132.  
  133. Exit 1023
  134.  
  135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  136.  
  137. Join 1022
  138.  
  139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  140.  
  141. Unloading 8 Unused Serialized files (Serialized files now loaded: 26)
  142.  
  143. Unloading 2891 unused Assets to reduce memory usage. Loaded Objects now: 271252.
  144. Total: 367.376200 ms (FindLiveObjects: 16.141900 ms CreateObjectMapping: 20.659700 ms MarkObjects: 327.894200 ms DeleteObjects: 2.680100 ms)
  145.  
  146. Unloading 5 Unused Serialized files (Serialized files now loaded: 26)
  147.  
  148. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 271278.
  149. Total: 364.429400 ms (FindLiveObjects: 17.421300 ms CreateObjectMapping: 23.574800 ms MarkObjects: 323.017100 ms DeleteObjects: 0.415900 ms)
  150.  
  151. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  152.  
  153. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271278.
  154. Total: 361.530000 ms (FindLiveObjects: 13.510400 ms CreateObjectMapping: 21.221600 ms MarkObjects: 326.410700 ms DeleteObjects: 0.386900 ms)
  155.  
  156. Join 1022
  157.  
  158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  159.  
  160. Exit 1022
  161.  
  162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  163.  
  164. Join 1021
  165.  
  166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  167.  
  168. Exit 1021
  169.  
  170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  171.  
  172. Join 1022
  173.  
  174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  175.  
  176. Unloading 8 Unused Serialized files (Serialized files now loaded: 28)
  177.  
  178. Unloading 1008 unused Assets to reduce memory usage. Loaded Objects now: 275252.
  179. Total: 373.966300 ms (FindLiveObjects: 19.047800 ms CreateObjectMapping: 21.742500 ms MarkObjects: 331.486200 ms DeleteObjects: 1.689500 ms)
  180.  
  181. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  182.  
  183. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275252.
  184. Total: 360.024200 ms (FindLiveObjects: 13.375100 ms CreateObjectMapping: 20.269200 ms MarkObjects: 326.000200 ms DeleteObjects: 0.379200 ms)
  185.  
  186. Join 1022
  187.  
  188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  189.  
  190. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  191.  
  192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  193.  
  194. Unloading 8 Unused Serialized files (Serialized files now loaded: 29)
  195.  
  196. Unloading 195 unused Assets to reduce memory usage. Loaded Objects now: 280164.
  197. Total: 395.428400 ms (FindLiveObjects: 27.141600 ms CreateObjectMapping: 20.704100 ms MarkObjects: 346.459500 ms DeleteObjects: 1.122700 ms)
  198.  
  199. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  200.  
  201. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280164.
  202. Total: 374.766800 ms (FindLiveObjects: 12.772100 ms CreateObjectMapping: 19.281000 ms MarkObjects: 342.194900 ms DeleteObjects: 0.518400 ms)
  203.  
  204. Join 1022
  205.  
  206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  207.  
  208. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  209.  
  210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  211.  
  212. Unloading 8 Unused Serialized files (Serialized files now loaded: 34)
  213.  
  214. Unloading 1835 unused Assets to reduce memory usage. Loaded Objects now: 288256.
  215. Total: 417.344000 ms (FindLiveObjects: 18.613000 ms CreateObjectMapping: 20.404300 ms MarkObjects: 375.649400 ms DeleteObjects: 2.677000 ms)
  216.  
  217. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  218.  
  219. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288256.
  220. Total: 397.446400 ms (FindLiveObjects: 17.928000 ms CreateObjectMapping: 21.707000 ms MarkObjects: 357.423700 ms DeleteObjects: 0.387300 ms)
  221.  
  222. Join 1022
  223.  
  224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  225.  
  226. Unloading 8 Unused Serialized files (Serialized files now loaded: 34)
  227.  
  228. Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 288145.
  229. Total: 395.671400 ms (FindLiveObjects: 14.377200 ms CreateObjectMapping: 21.504500 ms MarkObjects: 359.024300 ms DeleteObjects: 0.765100 ms)
  230.  
  231. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  232.  
  233. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288145.
  234. Total: 389.473300 ms (FindLiveObjects: 12.693500 ms CreateObjectMapping: 19.855500 ms MarkObjects: 356.463600 ms DeleteObjects: 0.460300 ms)
  235.  
  236. Join 1022
  237.  
  238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  239.  
  240. Unloading 8 Unused Serialized files (Serialized files now loaded: 35)
  241.  
  242. Unloading 186 unused Assets to reduce memory usage. Loaded Objects now: 289028.
  243. Total: 399.487400 ms (FindLiveObjects: 18.513300 ms CreateObjectMapping: 19.775400 ms MarkObjects: 360.193700 ms DeleteObjects: 1.004700 ms)
  244.  
  245. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  246.  
  247. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289028.
  248. Total: 389.786000 ms (FindLiveObjects: 13.024700 ms CreateObjectMapping: 20.030200 ms MarkObjects: 356.145500 ms DeleteObjects: 0.584900 ms)
  249.  
  250. Join 1022
  251.  
  252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  253.  
  254. Exit 1022
  255.  
  256. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  257.  
  258. Join 1023
  259.  
  260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  261.  
  262. Unloading 8 Unused Serialized files (Serialized files now loaded: 35)
  263.  
  264. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 289033.
  265. Total: 402.763800 ms (FindLiveObjects: 18.887500 ms CreateObjectMapping: 21.957000 ms MarkObjects: 361.394100 ms DeleteObjects: 0.524700 ms)
  266.  
  267. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  268.  
  269. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289033.
  270. Total: 391.988200 ms (FindLiveObjects: 12.958100 ms CreateObjectMapping: 19.918600 ms MarkObjects: 358.713300 ms DeleteObjects: 0.397900 ms)
  271.  
  272. Join 1023
  273.  
  274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  275.  
  276. Unloading 8 Unused Serialized files (Serialized files now loaded: 35)
  277.  
  278. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 289765.
  279. Total: 406.820300 ms (FindLiveObjects: 15.544200 ms CreateObjectMapping: 20.396300 ms MarkObjects: 370.431200 ms DeleteObjects: 0.448300 ms)
  280.  
  281. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  282.  
  283. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289765.
  284. Total: 395.870200 ms (FindLiveObjects: 13.279400 ms CreateObjectMapping: 21.459200 ms MarkObjects: 360.661300 ms DeleteObjects: 0.469900 ms)
  285.  
  286. Join 1023
  287.  
  288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  289.  
  290. Unloading 8 Unused Serialized files (Serialized files now loaded: 36)
  291.  
  292. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 290709.
  293. Total: 398.676700 ms (FindLiveObjects: 16.463800 ms CreateObjectMapping: 20.932000 ms MarkObjects: 360.802500 ms DeleteObjects: 0.478000 ms)
  294.  
  295. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  296.  
  297. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290709.
  298. Total: 394.090600 ms (FindLiveObjects: 13.187100 ms CreateObjectMapping: 19.739800 ms MarkObjects: 360.741300 ms DeleteObjects: 0.422100 ms)
  299.  
  300. Join 1023
  301.  
  302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  303.  
  304. Exit 1023
  305.  
  306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  307.  
  308. Join 2
  309.  
  310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  311.  
  312. Join 6
  313.  
  314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  315.  
  316. Join 8
  317.  
  318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  319.  
  320. Exit 6
  321.  
  322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  323.  
  324. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  325.  
  326. Unloading 634 unused Assets to reduce memory usage. Loaded Objects now: 289698.
  327. Total: 414.406800 ms (FindLiveObjects: 19.549900 ms CreateObjectMapping: 21.547300 ms MarkObjects: 370.945900 ms DeleteObjects: 2.363400 ms)
  328.  
  329. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  330.  
  331. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289696.
  332. Total: 394.207600 ms (FindLiveObjects: 13.890300 ms CreateObjectMapping: 19.796000 ms MarkObjects: 360.016600 ms DeleteObjects: 0.504000 ms)
  333.  
  334. Join 2
  335.  
  336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  337.  
  338. Join 8
  339.  
  340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  341.  
  342. Exit 8
  343.  
  344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  345.  
  346. Exit 2
  347.  
  348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  349.  
  350. Join 1020
  351.  
  352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  353.  
  354. Exit 1020
  355.  
  356. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  357.  
  358. Join 2
  359.  
  360. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  361.  
  362. Join 6
  363.  
  364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  365.  
  366. Join 8
  367.  
  368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  369.  
  370. Exit 8
  371.  
  372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  373.  
  374. Exit 2
  375.  
  376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  377.  
  378. Join 2
  379.  
  380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  381.  
  382. Join 8
  383.  
  384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  385.  
  386. Exit 2
  387.  
  388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  389.  
  390. Join 3
  391.  
  392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  393.  
  394. Exit 8
  395.  
  396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  397.  
  398. Exit 6
  399.  
  400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  401.  
  402. Join 7
  403.  
  404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  405.  
  406. Join 8
  407.  
  408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  409.  
  410. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  411.  
  412. Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 294025.
  413. Total: 413.699200 ms (FindLiveObjects: 23.346200 ms CreateObjectMapping: 20.614400 ms MarkObjects: 368.784300 ms DeleteObjects: 0.954000 ms)
  414.  
  415. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  416.  
  417. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294025.
  418. Total: 399.930900 ms (FindLiveObjects: 15.773100 ms CreateObjectMapping: 20.067000 ms MarkObjects: 363.824900 ms DeleteObjects: 0.265500 ms)
  419.  
  420. Join 3
  421.  
  422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  423.  
  424. Join 7
  425.  
  426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  427.  
  428. Join 8
  429.  
  430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  431.  
  432. Exit 3
  433.  
  434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  435.  
  436. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  437.  
  438. Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 296167.
  439. Total: 406.459600 ms (FindLiveObjects: 14.890300 ms CreateObjectMapping: 21.914100 ms MarkObjects: 369.242700 ms DeleteObjects: 0.412100 ms)
  440.  
  441. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  442.  
  443. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296167.
  444. Total: 399.120400 ms (FindLiveObjects: 13.203300 ms CreateObjectMapping: 19.734300 ms MarkObjects: 365.878000 ms DeleteObjects: 0.304000 ms)
  445.  
  446. Join 7
  447.  
  448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  449.  
  450. Join 8
  451.  
  452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  453.  
  454. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  455.  
  456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  457.  
  458. Exit 8
  459.  
  460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  461.  
  462. Exit 7
  463.  
  464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  465.  
  466. Join 1014
  467.  
  468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  469.  
  470. Exit 1014
  471.  
  472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  473.  
  474. Join 1015
  475.  
  476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  477.  
  478. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  479.  
  480. Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 297430.
  481. Total: 419.878900 ms (FindLiveObjects: 19.157300 ms CreateObjectMapping: 22.534600 ms MarkObjects: 377.330800 ms DeleteObjects: 0.855700 ms)
  482.  
  483. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  484.  
  485. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297430.
  486. Total: 401.815400 ms (FindLiveObjects: 15.038100 ms CreateObjectMapping: 19.907000 ms MarkObjects: 366.559700 ms DeleteObjects: 0.310000 ms)
  487.  
  488. Join 1015
  489.  
  490. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  491.  
  492. Exit 1015
  493.  
  494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  495.  
  496. Join 1014
  497.  
  498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  499.  
  500. Exit 1014
  501.  
  502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  503.  
  504. Join 1013
  505.  
  506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  507.  
  508. Exit 1013
  509.  
  510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  511.  
  512. Join 1012
  513.  
  514. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  515.  
  516. Exit 1012
  517.  
  518. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  519.  
  520. Join 7
  521.  
  522. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  523.  
  524. Join 8
  525.  
  526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  527.  
  528. Exit 8
  529.  
  530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  531.  
  532. Exit 7
  533.  
  534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  535.  
  536. Join 1012
  537.  
  538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  539.  
  540. Exit 1012
  541.  
  542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  543.  
  544. Join 8
  545.  
  546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  547.  
  548. Unloading 7 Unused Serialized files (Serialized files now loaded: 37)
  549.  
  550. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 300658.
  551. Total: 404.768200 ms (FindLiveObjects: 15.913000 ms CreateObjectMapping: 20.319300 ms MarkObjects: 367.818600 ms DeleteObjects: 0.717000 ms)
  552.  
  553. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  554.  
  555. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300658.
  556. Total: 403.744500 ms (FindLiveObjects: 13.888200 ms CreateObjectMapping: 20.310000 ms MarkObjects: 369.268700 ms DeleteObjects: 0.277200 ms)
  557.  
  558. Join 8
  559.  
  560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  561.  
  562. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  563.  
  564. Unloading 438 unused Assets to reduce memory usage. Loaded Objects now: 301383.
  565. Total: 417.783000 ms (FindLiveObjects: 17.864600 ms CreateObjectMapping: 20.496000 ms MarkObjects: 377.984900 ms DeleteObjects: 1.436800 ms)
  566.  
  567. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  568.  
  569. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301381.
  570. Total: 404.306600 ms (FindLiveObjects: 15.252900 ms CreateObjectMapping: 20.150900 ms MarkObjects: 368.538500 ms DeleteObjects: 0.363100 ms)
  571.  
  572. Join 8
  573.  
  574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  575.  
  576. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  577.  
  578. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 301670.
  579. Total: 412.869500 ms (FindLiveObjects: 18.767300 ms CreateObjectMapping: 19.848200 ms MarkObjects: 373.841700 ms DeleteObjects: 0.411900 ms)
  580.  
  581. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  582.  
  583. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301670.
  584. Total: 402.722100 ms (FindLiveObjects: 13.492300 ms CreateObjectMapping: 20.083800 ms MarkObjects: 368.750000 ms DeleteObjects: 0.395600 ms)
  585.  
  586. Join 8
  587.  
  588. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  589.  
  590. Unloading 7 Unused Serialized files (Serialized files now loaded: 37)
  591.  
  592. Unloading 144 unused Assets to reduce memory usage. Loaded Objects now: 301867.
  593. Total: 415.390300 ms (FindLiveObjects: 16.460100 ms CreateObjectMapping: 22.028400 ms MarkObjects: 376.157200 ms DeleteObjects: 0.744400 ms)
  594.  
  595. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  596.  
  597. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301867.
  598. Total: 408.421200 ms (FindLiveObjects: 15.989200 ms CreateObjectMapping: 21.917900 ms MarkObjects: 370.116300 ms DeleteObjects: 0.397300 ms)
  599.  
  600. Join 8
  601.  
  602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  603.  
  604. Exit 8
  605.  
  606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  607.  
  608. Join 1012
  609.  
  610. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  611.  
  612. Exit 1012
  613.  
  614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  615.  
  616. Join 7
  617.  
  618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  619.  
  620. Join 8
  621.  
  622. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  623.  
  624. Unloading 7 Unused Serialized files (Serialized files now loaded: 37)
  625.  
  626. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 301864.
  627. Total: 422.829700 ms (FindLiveObjects: 16.968700 ms CreateObjectMapping: 25.336000 ms MarkObjects: 380.108500 ms DeleteObjects: 0.416200 ms)
  628.  
  629. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  630.  
  631. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301864.
  632. Total: 422.270600 ms (FindLiveObjects: 17.718100 ms CreateObjectMapping: 25.698400 ms MarkObjects: 378.569000 ms DeleteObjects: 0.284700 ms)
  633.  
  634. Join 7
  635.  
  636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  637.  
  638. Join 8
  639.  
  640. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  641.  
  642. Exit 7
  643.  
  644. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  645.  
  646. Unloading 7 Unused Serialized files (Serialized files now loaded: 37)
  647.  
  648. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 301875.
  649. Total: 411.788300 ms (FindLiveObjects: 17.152200 ms CreateObjectMapping: 23.586800 ms MarkObjects: 370.577000 ms DeleteObjects: 0.472000 ms)
  650.  
  651. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  652.  
  653. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301875.
  654. Total: 408.167100 ms (FindLiveObjects: 16.220800 ms CreateObjectMapping: 22.758000 ms MarkObjects: 368.870700 ms DeleteObjects: 0.317300 ms)
  655.  
  656. Join 8
  657.  
  658. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  659.  
  660. Join 7
  661.  
  662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  663.  
  664. Unloading 7 Unused Serialized files (Serialized files now loaded: 37)
  665.  
  666. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 301874.
  667. Total: 413.634600 ms (FindLiveObjects: 17.259800 ms CreateObjectMapping: 24.729200 ms MarkObjects: 371.222800 ms DeleteObjects: 0.422200 ms)
  668.  
  669. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  670.  
  671. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301874.
  672. Total: 411.021300 ms (FindLiveObjects: 17.414500 ms CreateObjectMapping: 22.087500 ms MarkObjects: 371.117100 ms DeleteObjects: 0.401700 ms)
  673.  
  674. Join 7
  675.  
  676. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  677.  
  678. Join 8
  679.  
  680. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  681.  
  682. Unloading 7 Unused Serialized files (Serialized files now loaded: 38)
  683.  
  684. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 302645.
  685. Total: 410.227300 ms (FindLiveObjects: 16.456900 ms CreateObjectMapping: 23.361700 ms MarkObjects: 370.083400 ms DeleteObjects: 0.324800 ms)
  686.  
  687. Unloading 0 Unused Serialized files (Serialized files now loaded: 38)
  688.  
  689. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302645.
  690. Total: 406.929100 ms (FindLiveObjects: 14.531500 ms CreateObjectMapping: 21.666100 ms MarkObjects: 370.396700 ms DeleteObjects: 0.334500 ms)
  691.  
  692. Join 7
  693.  
  694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  695.  
  696. Join 8
  697.  
  698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  699.  
  700. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  701.  
  702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  703.  
  704. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  705.  
  706. Unloading 459 unused Assets to reduce memory usage. Loaded Objects now: 304426.
  707. Total: 427.052300 ms (FindLiveObjects: 19.374300 ms CreateObjectMapping: 23.071900 ms MarkObjects: 383.155400 ms DeleteObjects: 1.450300 ms)
  708.  
  709. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  710.  
  711. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304426.
  712. Total: 411.508400 ms (FindLiveObjects: 15.521500 ms CreateObjectMapping: 22.082300 ms MarkObjects: 373.532700 ms DeleteObjects: 0.371500 ms)
  713.  
  714. Join 7
  715.  
  716. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  717.  
  718. Join 8
  719.  
  720. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  721.  
  722. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  723.  
  724. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  725.  
  726. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  727.  
  728. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 305134.
  729. Total: 418.138600 ms (FindLiveObjects: 16.499200 ms CreateObjectMapping: 22.731600 ms MarkObjects: 378.533500 ms DeleteObjects: 0.373900 ms)
  730.  
  731. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  732.  
  733. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305134.
  734. Total: 410.384500 ms (FindLiveObjects: 14.689600 ms CreateObjectMapping: 22.229900 ms MarkObjects: 373.178400 ms DeleteObjects: 0.286300 ms)
  735.  
  736. Join 7
  737.  
  738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  739.  
  740. Join 8
  741.  
  742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  743.  
  744. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  745.  
  746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  747.  
  748. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  749.  
  750. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 305130.
  751. Total: 427.034600 ms (FindLiveObjects: 18.053600 ms CreateObjectMapping: 23.481000 ms MarkObjects: 385.167800 ms DeleteObjects: 0.331500 ms)
  752.  
  753. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  754.  
  755. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305130.
  756. Total: 411.374400 ms (FindLiveObjects: 14.932300 ms CreateObjectMapping: 21.909400 ms MarkObjects: 374.244100 ms DeleteObjects: 0.288300 ms)
  757.  
  758. Join 7
  759.  
  760. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  761.  
  762. Join 8
  763.  
  764. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  765.  
  766. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  767.  
  768. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  769.  
  770. Exit 8
  771.  
  772. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  773.  
  774. Exit 7
  775.  
  776. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  777.  
  778. Join 1012
  779.  
  780. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  781.  
  782. Exit 1012
  783.  
  784. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  785.  
  786. Join 8
  787.  
  788. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  789.  
  790. Exit 8
  791.  
  792. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  793.  
  794. Join 1020
  795.  
  796. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  797.  
  798. Exit 1020
  799.  
  800. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  801.  
  802. Join 2
  803.  
  804. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  805.  
  806. Join 6
  807.  
  808. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  809.  
  810. Join 8
  811.  
  812. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  813.  
  814. Exit 8
  815.  
  816. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  817.  
  818. Exit 2
  819.  
  820. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  821.  
  822. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  823.  
  824. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 308602.
  825. Total: 436.121500 ms (FindLiveObjects: 21.237900 ms CreateObjectMapping: 23.046000 ms MarkObjects: 390.998700 ms DeleteObjects: 0.838100 ms)
  826.  
  827. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  828.  
  829. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308602.
  830. Total: 425.786800 ms (FindLiveObjects: 17.623100 ms CreateObjectMapping: 22.533700 ms MarkObjects: 385.242300 ms DeleteObjects: 0.387300 ms)
  831.  
  832. Join 6
  833.  
  834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  835.  
  836. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  837.  
  838. Unloading 185 unused Assets to reduce memory usage. Loaded Objects now: 308517.
  839. Total: 435.796600 ms (FindLiveObjects: 17.112100 ms CreateObjectMapping: 24.716700 ms MarkObjects: 392.627100 ms DeleteObjects: 1.340300 ms)
  840.  
  841. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  842.  
  843. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308517.
  844. Total: 425.617900 ms (FindLiveObjects: 16.855800 ms CreateObjectMapping: 24.272100 ms MarkObjects: 384.240600 ms DeleteObjects: 0.248900 ms)
  845.  
  846. Join 6
  847.  
  848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  849.  
  850. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  851.  
  852. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 308759.
  853. Total: 426.328800 ms (FindLiveObjects: 16.841300 ms CreateObjectMapping: 22.607700 ms MarkObjects: 386.339100 ms DeleteObjects: 0.540400 ms)
  854.  
  855. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  856.  
  857. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308759.
  858. Total: 423.494900 ms (FindLiveObjects: 16.523000 ms CreateObjectMapping: 22.204400 ms MarkObjects: 384.486000 ms DeleteObjects: 0.281100 ms)
  859.  
  860. Join 6
  861.  
  862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  863.  
  864. Join 2
  865.  
  866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  867.  
  868. Exit 2
  869.  
  870. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  871.  
  872. Join 3
  873.  
  874. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  875.  
  876. Exit 6
  877.  
  878. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  879.  
  880. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  881.  
  882. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  883.  
  884. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  885.  
  886. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  887.  
  888. Unloading 6 Unused Serialized files (Serialized files now loaded: 41)
  889.  
  890. Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 309738.
  891. Total: 445.095200 ms (FindLiveObjects: 18.287600 ms CreateObjectMapping: 23.489200 ms MarkObjects: 402.830100 ms DeleteObjects: 0.488000 ms)
  892.  
  893. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  894.  
  895. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309738.
  896. Total: 467.409600 ms (FindLiveObjects: 17.041300 ms CreateObjectMapping: 24.603300 ms MarkObjects: 425.463600 ms DeleteObjects: 0.300900 ms)
  897.  
  898. Join 3
  899.  
  900. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  901.  
  902. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  903.  
  904. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  905.  
  906. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  907.  
  908. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  909.  
  910. Exit 3
  911.  
  912. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  913.  
  914. Join 1068
  915.  
  916. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  917.  
  918. Exit 1068
  919.  
  920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  921.  
  922. Join 1074
  923.  
  924. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  925.  
  926. Exit 1074
  927.  
  928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  929.  
  930. Join 1066
  931.  
  932. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  933.  
  934. Exit 1066
  935.  
  936. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  937.  
  938. Join 1072
  939.  
  940. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  941.  
  942. Exit 1072
  943.  
  944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  945.  
  946. Join 1066
  947.  
  948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  949.  
  950. Exit 1066
  951.  
  952. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  953.  
  954. Join 1071
  955.  
  956. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  957.  
  958. Exit 1071
  959.  
  960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  961.  
  962. Join 1066
  963.  
  964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  965.  
  966. Exit 1066
  967.  
  968. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  969.  
  970. Join 1065
  971.  
  972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  973.  
  974. Exit 1065
  975.  
  976. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  977.  
  978. Join 1066
  979.  
  980. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  981.  
  982. Exit 1066
  983.  
  984. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  985.  
  986. Join 1065
  987.  
  988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  989.  
  990. Exit 1065
  991.  
  992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  993.  
  994. Join 1066
  995.  
  996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  997.  
  998. Exit 1066
  999.  
  1000. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1001.  
  1002. Join 1065
  1003.  
  1004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1005.  
  1006. Exit 1065
  1007.  
  1008. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1009.  
  1010. Join 1066
  1011.  
  1012. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1013.  
  1014. Exit 1066
  1015.  
  1016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1017.  
  1018. Join 1067
  1019.  
  1020. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1021.  
  1022. Exit 1067
  1023.  
  1024. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1025.  
  1026. Join 1070
  1027.  
  1028. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1029.  
  1030. Exit 1070
  1031.  
  1032. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1033.  
  1034. Join 1067
  1035.  
  1036. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1037.  
  1038. Exit 1067
  1039.  
  1040. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1041.  
  1042. Join 1068
  1043.  
  1044. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1045.  
  1046. Exit 1068
  1047.  
  1048. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1049.  
  1050. Join 1067
  1051.  
  1052. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1053.  
  1054. Exit 1067
  1055.  
  1056. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1057.  
  1058. Join 1069
  1059.  
  1060. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1061.  
  1062. Exit 1069
  1063.  
  1064. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1065.  
  1066. Join 1067
  1067.  
  1068. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1069.  
  1070. Exit 1067
  1071.  
  1072. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1073.  
  1074. Join 1066
  1075.  
  1076. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1077.  
  1078. Exit 1066
  1079.  
  1080. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1081.  
  1082. Join 1073
  1083.  
  1084. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1085.  
  1086. Exit 1073
  1087.  
  1088. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1089.  
  1090. Join 1066
  1091.  
  1092. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1093.  
  1094. Exit 1066
  1095.  
  1096. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1097.  
  1098. Join 1067
  1099.  
  1100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1101.  
  1102. Exit 1067
  1103.  
  1104. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1105.  
  1106. Join 1068
  1107.  
  1108. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1109.  
  1110. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1111.  
  1112. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1113.  
  1114. Exit 1068
  1115.  
  1116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1117.  
  1118. Join 1067
  1119.  
  1120. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1121.  
  1122. Exit 1067
  1123.  
  1124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1125.  
  1126. Join 1069
  1127.  
  1128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1129.  
  1130. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1131.  
  1132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1133.  
  1134. Exit 1069
  1135.  
  1136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1137.  
  1138. Join 1067
  1139.  
  1140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1141.  
  1142. Exit 1067
  1143.  
  1144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1145.  
  1146. Join 1066
  1147.  
  1148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1149.  
  1150. Exit 1066
  1151.  
  1152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1153.  
  1154. Join 1073
  1155.  
  1156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1157.  
  1158. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1159.  
  1160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1161.  
  1162. Exit 1073
  1163.  
  1164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1165.  
  1166. Join 1066
  1167.  
  1168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1169.  
  1170. Exit 1066
  1171.  
  1172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1173.  
  1174. Join 1067
  1175.  
  1176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1177.  
  1178. Exit 1067
  1179.  
  1180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1181.  
  1182. Join 1069
  1183.  
  1184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1185.  
  1186. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1187.  
  1188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1189.  
  1190. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1191.  
  1192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1193.  
  1194. Exit 1069
  1195.  
  1196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1197.  
  1198. Join 1067
  1199.  
  1200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1201.  
  1202. Exit 1067
  1203.  
  1204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1205.  
  1206. Join 1068
  1207.  
  1208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1209.  
  1210. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1211.  
  1212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1213.  
  1214. Exit 1068
  1215.  
  1216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1217.  
  1218. Unloading 9 Unused Serialized files (Serialized files now loaded: 43)
  1219.  
  1220. Unloading 2985 unused Assets to reduce memory usage. Loaded Objects now: 285485.
  1221. Total: 478.997500 ms (FindLiveObjects: 17.120700 ms CreateObjectMapping: 22.843100 ms MarkObjects: 405.900100 ms DeleteObjects: 33.133400 ms)
  1222.  
  1223. Unloading 8 Unused Serialized files (Serialized files now loaded: 44)
  1224.  
  1225. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 290155.
  1226. Total: 428.662500 ms (FindLiveObjects: 18.433100 ms CreateObjectMapping: 22.454000 ms MarkObjects: 387.385500 ms DeleteObjects: 0.389400 ms)
  1227.  
  1228. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  1229.  
  1230. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290155.
  1231. Total: 425.441800 ms (FindLiveObjects: 13.837400 ms CreateObjectMapping: 21.682900 ms MarkObjects: 389.550200 ms DeleteObjects: 0.370800 ms)
  1232.  
  1233. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  1234.  
  1235. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290155.
  1236. Total: 425.883100 ms (FindLiveObjects: 14.158300 ms CreateObjectMapping: 21.684900 ms MarkObjects: 389.507100 ms DeleteObjects: 0.532400 ms)
  1237.  
  1238. Join 13
  1239.  
  1240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1241.  
  1242. Close Time: 1/24/2020 8:00:56 AM
  1243.  
  1244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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