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Nov 21st, 2018
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  1. local DataStoreService = game:GetService("DataStoreService")
  2. local dataStoreName = "RevolverSimDataStoreV1.2" --"GroupAccess0"
  3. local dataStore = DataStoreService:GetDataStore(dataStoreName)
  4.  
  5. local userId = 38787036
  6. local dataToRestore = {
  7. DataVersion = 1;
  8. DSUpdateCount = 0;
  9.  
  10. HasPlayedBefore = false;
  11.  
  12. Guns = {["Revolver"] = 1;};-- ["Golden Revolver"] = true};
  13. GunEquipped = "Revolver";
  14.  
  15. BetaPlayer = true;
  16.  
  17. CrateToPrompt = 1; -- the player will be sent notifications telling them they can afford this crate id
  18.  
  19. JoinRewardClaimed = false;
  20. BroughtStarterpack = false;
  21. PromptedStaterpack = false;
  22. KillMissionCompleted= false;
  23.  
  24. LastPurchasedGun = nil;
  25. LastPurchasedAbility= nil;
  26.  
  27. Money = 100;
  28. Gems = 10;
  29. Exp = 0;
  30.  
  31. TempGunTimeLeft = 0;
  32. MainMenuDisabled = false;
  33.  
  34. AllTimeKills = 0;
  35. AllTimeDeaths = 0;
  36. MissionKills = 0;
  37. PearlsCollected = 0;
  38.  
  39. AbilityEquipped = "";
  40. Abilities = {};
  41.  
  42. ActiveMissionNumber = false;
  43. ActiveMissionProgress= 0;
  44. MissionsCompleted = 0;
  45.  
  46. CodesUsed = {};
  47.  
  48. DailyRewardProgress = 0;
  49. LastJoinedTime = 0; --os.time()
  50. LastChestTake = false;
  51. TimeUntilSpinner = false;
  52.  
  53. DualRevolversEquipped = false;
  54. ROFMultiplier = 1;
  55.  
  56. TempGunWonName = nil;
  57.  
  58. SpinProcessComplete = false;
  59.  
  60. UpdateRewardRecieved= os.time();
  61.  
  62. PlayerConverted = false;
  63. InitialFreeGunCompleted = false;
  64. ExtentedTempGun = false;
  65. }
  66.  
  67.  
  68. dataStore:SetAsync(userId, dataToRestore)
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