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NikieCoop12 Jan 17th, 2018 60 Never
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  1. --------------------------This is an Official script from Duelist--------------------------  
  2.                            ---{--------------------                        -------------------}---
  3.                            ---{--------------------         / \           -------------------}---
  4.                             ---{--------------------         II            -------------------}---
  5.                              ---{--------------------        II            -------------------}---
  6.                              ---{--------------------        II            -------------------}---
  7.                         ---{--------------------  A========A   -------------------}---      
  8.                                ---{--------------------      II             -------------------}---
  9.                                ---{--------------------      II             -------------------}---
  10.                                 ---{--------------------     W           -------------------}---
  11. -------------------------------------------------------------------------------------------------------------
  12. --i used stravants Beautifier so it might look a bit wonky
  13. Meshes = {
  14.     Blast = '20329976',
  15.     Crown = '1323306',
  16.     Ring = '3270017',
  17.     Claw = '10681506',
  18.     Crystal = '9756362',
  19.     Coil = '9753878',
  20.     Cloud = '1095708',
  21. }
  22. clangsounds = {
  23.     '199149119',
  24.     '199149109',
  25.     '199149072',
  26.     '199149025',
  27.     '199148971'
  28. }
  29. hitsounds = {
  30.     '199149137',
  31.     '199149186',
  32.     '199149221',
  33.     '199149235',
  34.     '199149269',
  35.     '199149297'
  36. }
  37. blocksounds = {
  38.     '199148933',
  39.     '199148947'
  40. }
  41. armorsounds = {
  42.     '199149321',
  43.     '199149338',
  44.     '199149367',
  45.     '199149409',
  46.     '199149452'
  47. }
  48. woosh = {
  49.     Heavy1 = '320557353',
  50.     Heavy2 = '320557382',
  51.     Heavy3 = '320557453',
  52.     Heavy4 = '199144226',
  53.     Heavy5 = '203691447',
  54.     Heavy6 = '203691467',
  55.     Heavy7 = '203691492',
  56.     Light1 = '320557413',
  57.     Light2 = '320557487',
  58.     Light3 = '199145095',
  59.     Light4 = '199145146',
  60.     Light5 = '199145887',
  61.     Light6 = '199145913',
  62.     Light7 = '199145841',
  63.     Medium1 = '320557518',
  64.     Medium2 = '320557537',
  65.     Medium3 = '320557563',
  66.     Medium4 = '199145204'
  67. }
  68. music = {--i like music a lot
  69.     Breaking = '179281636',
  70.     FinalReckoning = '357375770',
  71.     NotDeadYet = '346175829',
  72.     Intense = '151514610',
  73.     JumpP1 = '160536628',
  74.     JumpP2 = '60536666',
  75.     SonsOfWar = '158929777',
  76.     WrathOfSea = '165520893',
  77.     ProtecTorsofEarth = '160542922',
  78.     SkyTitans = '179282324',
  79.     ArchAngel = '144043274',
  80.     Anticipation = '168614529',
  81.     TheMartyred = '186849544',
  82.     AwakeP1 = '335631255',
  83.     AwakeP2 = '335631297',
  84.     ReadyAimFireP1 = '342455387',
  85.     ReadyAimFireP2 = '342455399',
  86.     DarkLordP1 = '209567483',
  87.     DarkLordP2 = '209567529',
  88.     BloodDrainP1 = '162914123',
  89.     BloodDrainP2 = '162914203',
  90.     DanceOfSwords = '320473062',
  91.     Opal = '286415112',
  92.     Calamity = '190454307',
  93.     Hypnotica = '155968128',
  94.     Nemisis = '160453802',
  95.     Breathe = '276963903',
  96.     GateToTheRift = '270655227',
  97.     InfernalBeserking = '244143404',
  98.     Trust = '246184492',
  99.     AwakeningTheProject = '245121821',
  100.     BloodPain = '242545577',
  101.     Chaos = '247241693',
  102.     NightmareFictionHighStake = '248062278',
  103.     TheWhiteWeapon = '247236446',
  104.     Gale = '256851659',
  105.     ImperialCode = '256848383',
  106.     Blitzkrieg = '306431437',
  107.     RhapsodyRage = '348690251',
  108.     TheGodFist = '348541501',
  109.     BattleForSoul = '321185592',
  110.     TheDarkColossus = '305976780',
  111.     EmpireOfAngels = '302580452',
  112.     Kronos = '302205297',
  113.     Exorcist = '299796054',
  114.     CrimsonFlames = '297799220',
  115.     UltimatePower = '295753229',
  116.     DrivingInTheDark = '295753229',
  117.     AscendToPower = '293860654',
  118.     GodOfTheSun = '293612495',
  119.     DarkRider = '293861765',
  120.     Vengeance = '293375555',
  121.     SoundOfWar = '293376196',
  122.     HellsCrusaders = '293012202',
  123.     Legend = '293011823',
  124.     RisingSouls = '290524959'
  125. }
  126. misc = {
  127.     GroundSlam = '199145477',
  128.     LaserSlash = '199145497',
  129.     RailGunFire = '199145534',
  130.     Charge1 = '199145659',
  131.     Charge2 = '169380469',
  132.     Charge3 = '169380479',
  133.     EmptyGun = '203691822',
  134.     GunShoot = '203691837',
  135.     Stomp1 = '200632875',
  136.     Stomp2 = '200632561',
  137.     TelsaCannonCharge = '169445572',
  138.     TelsaCannonShoot = '169445602',
  139.     AncientHymm = '245313442'
  140. }
  141. wait(1 / 60)
  142. local Player = game.Players.localPlayer
  143. local Character = Player.Character
  144. local Humanoid = Character.Humanoid
  145. local mouse = Player:GetMouse()
  146. local m = Instance.new('Model', Character)
  147. m.Name = "WeaponModel"
  148. local LeftArm = Character["Left Arm"]
  149. local RightArm = Character["Right Arm"]
  150. local LeftLeg = Character["Left Leg"]
  151. local RightLeg = Character["Right Leg"]
  152. local Head = Character.Head
  153. local Torso = Character.Torso
  154. local cam = game.Workspace.CurrentCamera
  155. local RootPart = Character.HumanoidRootPart
  156. local RootJoint = RootPart.RootJoint
  157. --cam.CameraSubject = Head
  158. local equipped = false
  159. local attack = false
  160. local Anim = 'Idle'
  161. local idle = 0
  162. local sprint = false
  163. local battlestance = false
  164. local attacktype = 1
  165. local state = 'none'
  166. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  167. local velocity = RootPart.Velocity.y
  168. local sine = 0
  169. local change = 1
  170. local on = false
  171. local grabbed = false
  172. local skill1 = false
  173. local skill2 = false
  174. local skill3 = false
  175. local skill4 = false
  176. local cooldown1 = 0
  177. local cooldown2 = 0
  178. local cooldown3 = 0
  179. local cooldown4 = 0
  180. local co1 = 10--how long it will take for skill to cooldown
  181. local co2 = 15
  182. local co3 = 15
  183. local co4 = 25
  184. local inputserv = game:GetService('UserInputService')
  185. local typing = false
  186. local crit = false
  187. local critchance = 2--critical chance percentage
  188. local critdamageaddmin = 3--minimum amount of critical damage being added to regular damage
  189. local critdamageaddmax = 7--maximum amount
  190. local maxstamina = 100--max amount of stamina
  191. local stamina = 0--stamina you start out with
  192. local skill1stam = 10--how much stamina is needed for a skill
  193. local skill2stam = 10
  194. local skill3stam = 20
  195. local skill4stam = 30
  196. local recovermana = 3--how much mana per second
  197. local defensevalue = 1--how much defense this character has
  198. local speedvalue = 1--how much speed this character has
  199. --speed is 16*speedvalue
  200. local mindamage = 5--self explanatory
  201. local maxdamage = 7--self explanatory
  202. local damagevalue = 1--how much damage this character has
  203. --damage is math.random(mindamage,maxdamage)*damagevalue
  204. --damage(hit, mindamage, maxdamage, 1, 1, RootPart)
  205. --asd
  206. local cn = CFrame.new-- make things easier :)
  207. local mr = math.rad
  208. local angles = CFrame.Angles
  209. local ud = UDim2.new
  210. local c3 = Color3.new
  211. local skillcolorscheme = c3(1, 1, 1)--color scheme for skills lol
  212. --asd
  213. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  214. Humanoid.Animator:Destroy()
  215.  
  216. --Angles For RootJoint `~`
  217. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  218. --Save Shoulders/Hips
  219. RSH, LSH = nil, nil
  220. RHS, LHS = nil, nil
  221. --Shoulders
  222. RW = Instance.new("Weld")
  223. LW = Instance.new("Weld")
  224. --Hips
  225. RH = Instance.new("Weld")
  226. LH = Instance.new("Weld")
  227. --
  228. Player = Player
  229. ch = Character
  230. LHS = Torso["Left Hip"]
  231. RHS = Torso["Right Hip"]
  232. RSH = ch.Torso["Right Shoulder"]
  233. LSH = ch.Torso["Left Shoulder"]
  234. --
  235. RSH.Parent = nil
  236. LSH.Parent = nil
  237. --
  238. LHS.Parent = nil
  239. RHS.Parent = nil
  240. --
  241. RW.Name = "RW"
  242. RW.Part0 = ch.Torso
  243. RW.C0 = cn(1.5, 0.5, 0)
  244. RW.C1 = cn(0, 0.5, 0)
  245. RW.Part1 = ch["Right Arm"]
  246. RW.Parent = ch.Torso
  247. --
  248. LW.Name = "LW"
  249. LW.Part0 = ch.Torso
  250. LW.C0 = cn(-1.5, 0.5, 0)
  251. LW.C1 = cn(0, 0.5, 0)
  252. LW.Part1 = ch["Left Arm"]
  253. LW.Parent = ch.Torso
  254. --
  255. LH.Name = "LH"
  256. LH.Part0 = ch.Torso
  257. LH.C0 = cn(-0.5, -2, 0)
  258. LH.Part1 = ch["Left Leg"]
  259. LH.Parent = ch.Torso
  260. --
  261. RH.Name = "RH"
  262. RH.Part0 = ch.Torso
  263. RH.C0 = cn(0.5, -2, 0)
  264. RH.Part1 = ch["Right Leg"]
  265. RH.Parent = ch.Torso
  266.  
  267. local Flying = false
  268.  
  269. game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function(jump)
  270.     if Flying == true then
  271.         if jump == "Jump" then
  272.                 Humanoid.Jump = false
  273.         end
  274.    end
  275. end)
  276.  
  277. Humanoid.CameraOffset = Vector3.new(0, -2, 0)
  278.  
  279. Torso.Transparency = 1
  280. Head.Transparency = 1
  281. LeftLeg.Transparency = 1
  282. RightLeg.Transparency = 1
  283. LeftArm.Transparency = 1
  284. RightArm.Transparency = 1
  285.  
  286. for i,v in pairs (Character:GetChildren()) do
  287. if v.ClassName == "Hat"
  288. then v:Destroy()
  289. end
  290. end
  291.  
  292. for i,v in pairs (Character.Head:GetChildren()) do
  293. if v.ClassName == "Decal"
  294. then v:Destroy()
  295. end
  296. end
  297.  
  298. Character.Animate:Destroy()
  299.  
  300. local scrn = Instance.new('ScreenGui')
  301. scrn.Parent = nil
  302.  
  303. function makeframe(par, trans, pos, size, color)
  304.     local frame = Instance.new('Frame', par)
  305.     frame.BackgroundTransparency = trans
  306.     frame.BorderSizePixel = 0
  307.     frame.Position = pos
  308.     frame.Size = size
  309.     frame.BackgroundColor3 = color
  310.     return frame
  311. end
  312. function makelabel(par, text)
  313.     local label = Instance.new('TextLabel', par)
  314.     label.BackgroundTransparency = 1
  315.     label.Size = ud(1, 0, 1, 0)
  316.     label.Position = ud(0, 0, 0, 0)
  317.     label.TextColor3 = c3(255, 255, 255)
  318.     label.TextStrokeTransparency = 0
  319.     label.FontSize = Enum.FontSize.Size32
  320.     label.Font = Enum.Font.SourceSansBold
  321.     label.BorderSizePixel = 0
  322.     label.TextScaled = true
  323.     label.Text = text
  324. end
  325. framesk1 = makeframe(scrn, .5, ud(.23, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  326. framesk2 = makeframe(scrn, .5, ud(.5, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  327. framesk3 = makeframe(scrn, .5, ud(.5, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  328. framesk4 = makeframe(scrn, .5, ud(.23, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  329. bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  330. bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  331. bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  332. bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  333. text1 = makelabel(framesk1, '[3] Skill3')
  334. text2 = makelabel(framesk2, '[4] Skill4')
  335. text3 = makelabel(framesk3, "[2] Skill2")
  336. text4 = makelabel(framesk4, '[1] Skill1')
  337. staminabar = makeframe(scrn, .5, ud(.23, 0, .82, 0), ud(.26, 0, .03, 0), c3(61 / 255, 171 / 255, 1))
  338. staminacover = makeframe(staminabar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(61 / 255, 171 / 255, 1))
  339. staminatext = makelabel(staminabar, 'Mana')
  340. healthbar = makeframe(scrn, .5, ud(.5, 0, .82, 0), ud(.26, 0, .03, 0), c3(1, 1, 0))
  341. healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(1, 46 / 255, 49 / 255))
  342. healthtext = makelabel(healthbar, 'Health')
  343.  
  344. local stats = Instance.new('Folder', Character)
  345. stats.Name = 'Stats'
  346. local block = Instance.new('BoolValue', stats)
  347. block.Name = 'Block'
  348. block.Value = false
  349. local stun = Instance.new('BoolValue', stats)
  350. stun.Name = 'Stun'
  351. stun.Value = false
  352. local defense = Instance.new('NumberValue', stats)
  353. defense.Name = 'Defence'
  354. defense.Value = defensevalue
  355. local speed = Instance.new('NumberValue', stats)
  356. speed.Name = 'Speed'
  357. speed.Value = speedvalue
  358. local damagea = Instance.new('NumberValue', stats)
  359. damagea.Name = 'Damage'
  360. damagea.Value = damagevalue
  361.  
  362. function atktype(s, e)
  363.     coroutine.resume(coroutine.create(function()
  364.         attacktype = e
  365.         wait(1.5)
  366.         attacktype = s
  367.     end))
  368. end
  369.  
  370. function turncrit()
  371.     coroutine.resume(coroutine.create(function()
  372.         print'CRITICAL!'
  373.         crit = true
  374.         wait(.25)
  375.         crit = false
  376.     end))
  377. end
  378.  
  379. function subtractstamina(k)
  380.     if stamina >= k then
  381.         stamina = stamina - k
  382.     end
  383. end
  384.  
  385. function clerp(a, b, t)
  386.     return a:lerp(b, t)
  387. end
  388.  
  389. function randomizer(percent)
  390.     local randomized = math.random(0, 100)
  391.     if randomized <= percent then
  392.         return true
  393.     elseif randomized >= percent then
  394.         return false
  395.     end
  396. end
  397.  
  398. local RbxUtility = LoadLibrary("RbxUtility")
  399. local Create = RbxUtility.Create
  400.  
  401. function RemoveOutlines(part)
  402.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  403. end
  404.    
  405. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  406.     local Part = Create("Part"){
  407.         formFactor = FormFactor,
  408.         Parent = Parent,
  409.         Reflectance = Reflectance,
  410.         Transparency = Transparency,
  411.         CanCollide = false,
  412.         Locked = true,
  413.         BrickColor = BrickColor.new(tostring(BColor)),
  414.         Name = Name,
  415.         Size = Size,
  416.         Material = Material,
  417.     }
  418.     RemoveOutlines(Part)
  419.     return Part
  420. end
  421.    
  422. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  423.     local Msh = Create(Mesh){
  424.         Parent = Part,
  425.         Offset = OffSet,
  426.         Scale = Scale,
  427.     }
  428.     if Mesh == "SpecialMesh" then
  429.         Msh.MeshType = MeshType
  430.         Msh.MeshId = MeshId
  431.     end
  432.     return Msh
  433. end
  434.    
  435. function CreateWeld(Parent, Part0, Part1, C0, C1)
  436.     local Weld = Create("Weld"){
  437.         Parent = Parent,
  438.         Part0 = Part0,
  439.         Part1 = Part1,
  440.         C0 = C0,
  441.         C1 = C1,
  442.     }
  443.     return Weld
  444. end
  445.  
  446. function rayCast(pos, dir, maxl, ignore)
  447.     return game:service("Workspace"):FindPartOnRay(Ray.new(pos, dir.unit * (maxl or 999.999)), ignore)
  448. end
  449. --Effects
  450. function makeeffect(par, size, pos1, trans, trans1, howmuch, delay1, id, type)
  451.     local p = Instance.new('Part', par or workspace)
  452.     p.CFrame = pos1
  453.     p.Anchored = true
  454.     p.Material = 'SmoothPlastic'
  455.     p.CanCollide = false
  456.     p.TopSurface = 0
  457.     p.Size = Vector3.new(1, 1, 1)
  458.     p.BottomSurface = 0
  459.     p.Transparency = trans
  460.     p.FormFactor = 'Custom'
  461.     RemoveOutlines(p)
  462.     local mesh = Instance.new('SpecialMesh', p)
  463.     mesh.Scale = size
  464.     if id ~= nil and type == nil then
  465.         mesh.MeshId = 'rbxassetid://'..id
  466.     elseif id == nil and type ~= nil then
  467.         mesh.MeshType = type
  468.     elseif id == nil and type == nil then
  469.         mesh.MeshType = 'Brick'
  470.     end
  471.     coroutine.wrap(function()
  472.         for i = 0, delay1, .1 do
  473.             wait(1 / 60)
  474.             p.CFrame = p.CFrame
  475.             mesh.Scale = mesh.Scale + howmuch
  476.             p.Transparency = p.Transparency + trans1
  477.         end
  478.         p:Destroy()
  479.     end)()
  480.     return p
  481. end
  482. function clangy(cframe)
  483.     wait(1 / 60)
  484.     local clang = {}
  485.     local dis = 0
  486.     local part = Instance.new('Part', nil)
  487.     part.CFrame = cframe
  488.     part.Anchored = true
  489.     part.CanCollide = false
  490.     part.BrickColor = BrickColor.new('Dark Blue')
  491.     part.FormFactor = 'Custom'
  492.     part.Name = 'clanger'
  493.     part.Size = Vector3.new(.2, .2, .2)
  494.     part.TopSurface = 10
  495.     part.BottomSurface = 10
  496.     part.RightSurface = 10
  497.     part.LeftSurface = 10
  498.     part.BackSurface = 10
  499.     part.FrontSurface = 10
  500.     --part.Material='Neon'
  501.     part:BreakJoints()
  502.     local mesh = Instance.new('BlockMesh', part)
  503.     coroutine.wrap(function()
  504.         for i = 1, 7 do
  505.             wait(1 / 60)
  506.             dis = dis + .2
  507.             local partc = part:clone()
  508.             partc.Parent = workspace
  509.             partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0)
  510.             partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0)
  511.             table.insert(clang, partc)
  512.         end
  513.         for i, v in pairs(clang) do
  514.             coroutine.wrap(function()
  515.                 for i = 1, 10 do
  516.                     wait(.01)
  517.                     v.Transparency = v.Transparency + .1
  518.                 end
  519.                 v:destroy()
  520.             end)()
  521.         end
  522.     end)()
  523. end
  524. --damage effects
  525. function circle(color, pos1)
  526.     local p = Instance.new('Part', m)
  527.     p.BrickColor = BrickColor.new(color)
  528.     p.CFrame = pos1
  529.     p.Anchored = true
  530.     p.Material = 'Plastic'
  531.     p.CanCollide = false
  532.     p.TopSurface = 0
  533.     p.Size = Vector3.new(1, 1, 1)
  534.     p.BottomSurface = 0
  535.     p.Transparency = 0.35
  536.     p.FormFactor = 'Custom'
  537.     local mesh = Instance.new('CylinderMesh', p)
  538.     mesh.Scale = Vector3.new(0, 0, 0)
  539.     coroutine.wrap(function()
  540.         for i = 0, 5, .1 do
  541.             wait(1 / 60)
  542.             p.CFrame = p.CFrame
  543.             mesh.Scale = mesh.Scale + Vector3.new(.5, 0, .5)
  544.             p.Transparency = p.Transparency + .025
  545.         end
  546.         p:Destroy()
  547.     end)()
  548. end
  549. function firespaz1(color, pos1)
  550.     local p = Instance.new('Part', m)
  551.     p.BrickColor = BrickColor.new(color)
  552.     p.CFrame = pos1
  553.     p.Anchored = true
  554.     p.Material = 'Plastic'
  555.     p.CanCollide = false
  556.     p.TopSurface = 0
  557.     p.Size = Vector3.new(1, 1, 1)
  558.     p.BottomSurface = 0
  559.     p.Transparency = 0.5
  560.     p.FormFactor = 'Custom'
  561.     local mesh = Instance.new('BlockMesh', p)
  562.     mesh.Scale = Vector3.new(1, 1, 1)
  563.     coroutine.wrap(function()
  564.         for i = 0, 15, .1 do
  565.             wait(1 / 30)
  566.             p.CFrame = p.CFrame * CFrame.new(0, .1, 0)
  567.             mesh.Scale = mesh.Scale - Vector3.new(.1, .1, .1)
  568.             p.Transparency = p.Transparency + .025
  569.         end
  570.         p:Destroy()
  571.     end)()
  572. end
  573.  
  574. function pickrandom(tablesa)
  575.     local randomized = tablesa[math.random(1, #tablesa)]   
  576.     return randomized
  577. end
  578. function sound(id, pitch, volume, par, last)
  579.     local s = Instance.new('Sound', par or Torso)
  580.     s.SoundId = 'rbxassetid://'..id
  581.     s.Pitch = pitch or 1
  582.     s.Volume = volume or 1
  583.     wait()
  584.     s:play()
  585.     game.Debris:AddItem(s, last or 120)
  586. end
  587. function clangy(cframe)
  588.     wait(1 / 60)
  589.     local clang = {}
  590.     local dis = 0
  591.     local part = Instance.new('Part', nil)
  592.     part.CFrame = cframe
  593.     part.Anchored = true
  594.     part.CanCollide = false
  595.     part.BrickColor = BrickColor.new('New Yeller')
  596.     part.FormFactor = 'Custom'
  597.     part.Name = 'clanger'
  598.     part.Size = Vector3.new(.2, .2, .2)
  599.     part.TopSurface = 10
  600.     part.BottomSurface = 10
  601.     part.RightSurface = 10
  602.     part.LeftSurface = 10
  603.     part.BackSurface = 10
  604.     part.FrontSurface = 10
  605.     --part.Material='Neon'
  606.     part:BreakJoints()
  607.     local mesh = Instance.new('BlockMesh', part)
  608.     coroutine.wrap(function()
  609.         for i = 1, 7 do
  610.             wait(1 / 60)
  611.             dis = dis + .2
  612.             local partc = part:clone()
  613.             partc.Parent = workspace
  614.             partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0)
  615.             partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0)
  616.             table.insert(clang, partc)
  617.         end
  618.         for i, v in pairs(clang) do
  619.             coroutine.wrap(function()
  620.                 for i = 1, 10 do
  621.                     wait(.01)
  622.                     v.Transparency = v.Transparency + .1
  623.                 end
  624.                 v:destroy()
  625.             end)()
  626.         end
  627.     end)()
  628. end
  629. --damage effects
  630. --Effects
  631. so = function(id, par, vol, pit)
  632.     coroutine.resume(coroutine.create(function()
  633.         local sou = Instance.new("Sound", par or workspace)
  634.         sou.Volume = vol
  635.         sou.Pitch = pit or 1
  636.         sou.SoundId = id
  637.         wait()
  638.         sou:play()
  639.         game:GetService("Debris"):AddItem(sou, 6)
  640.     end))
  641. end
  642.  
  643. local function getclosest(obj, distance)
  644.     local last, lastx = distance + 1
  645.     for i, v in pairs(workspace:GetChildren()) do
  646.         if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  647.             local t = v.Torso
  648.             local dist = (t.Position - obj.Position).magnitude
  649.             if dist <= distance then
  650.                 if dist < last then
  651.                     last = dist
  652.                     lastx = v
  653.                 end
  654.             end
  655.         end
  656.     end
  657.     return lastx
  658. end
  659.  
  660. function makegui(cframe, text)
  661.     local a = math.random(-10, 10) / 100
  662.     local c = Instance.new("Part")
  663.     c.Transparency = 1
  664.     Instance.new("BodyGyro").Parent = c
  665.     c.Parent = m
  666.     c.CFrame = CFrame.new(cframe.p + Vector3.new(0, 1.5, 0))
  667.     local f = Instance.new("BodyPosition")
  668.     f.P = 2000
  669.     f.D = 100
  670.     f.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  671.     f.position = c.Position + Vector3.new(0, 3, 0)
  672.     f.Parent = c
  673.     game:GetService("Debris"):AddItem(c, .5 + 6)
  674.     c.CanCollide = false
  675.     m.Parent = workspace
  676.     c.CanCollide = false
  677.     local bg = Instance.new('BillboardGui', m)
  678.     bg.Adornee = c
  679.     bg.Size = UDim2.new(1, 0, 1, 0)
  680.     bg.StudsOffset = Vector3.new(0, 0, 0)
  681.     bg.AlwaysOnTop = false
  682.     local tl = Instance.new('TextLabel', bg)
  683.     tl.BackgroundTransparency = 1
  684.     tl.Size = UDim2.new(1, 0, 1, 0)
  685.     tl.Text = text
  686.     tl.Font = 'SourceSansBold'
  687.     tl.FontSize = 'Size42'
  688.     if crit == true then
  689.         tl.TextColor3 = Color3.new(180 / 255, 0, 0)
  690.     else
  691.         tl.TextColor3 = Color3.new(255, 180 / 255, 51 / 255)
  692.     end
  693.     tl.TextStrokeTransparency = 0
  694.     tl.TextScaled = true
  695.     tl.TextWrapped = true
  696.     coroutine.wrap(function()
  697.         wait(2)
  698.         for i = 1, 10 do
  699.             wait()
  700.             tl.TextTransparency = tl.TextTransparency + .1
  701.         end
  702.     end)()
  703. end
  704.  
  705. function tag(hum, Player)
  706.     local creator = Instance.new('ObjectValue', hum)
  707.     creator.Value = Player
  708.     creator.Name = 'creator'
  709. end
  710. function untag(hum)
  711.     if hum ~= nil then
  712.         local tag = hum:findFirstChild("creator")
  713.         if tag ~= nil then
  714.             tag.Parent = nil
  715.         end
  716.     end
  717. end
  718.  
  719. function tagPlayer(h)
  720.     coroutine.wrap(function()
  721.         tag(h, Player)
  722.         wait(1)
  723.         untag(h)
  724.     end)()
  725. end
  726. function damage(hit, mind, maxd, knock, type, prop)
  727.     --[[
  728.         to apply it to a Player directly, make the first arg go to the Players Torso
  729.         1 - normal type(damage and knockback)
  730.         2 - drain type(damage no knockback)
  731.         3 - lifesteal(absorbs hp) crit does not have an effect on how much life is absorbed
  732.         4 - heal(heals target)
  733.         5 - subtracts enemies defense
  734.         6 - subtracts enemies speed
  735.         7 -  
  736.     ]]
  737.     if hit.Name:lower() == 'Hitbox' then
  738.         local pos = CFrame.new(0, 1, -1)
  739.         sound(pickrandom(clangsounds), math.random(100, 150) / 100, 1, Torso, 6)
  740.         coroutine.wrap(function()
  741.             for i = 1, 4 do
  742.                 clangy(Torso.CFrame * pos * CFrame.Angles(0, math.rad(math.random(0, 360)), 0))
  743.             end
  744.         end)()
  745.     end
  746.     if hit.Parent == nil then
  747.         return
  748.     end
  749.     local h = hit.Parent:FindFirstChild("Humanoid")
  750.     for i, v in pairs(hit.Parent:children()) do
  751.         if v:IsA("Humanoid") then
  752.             h = v
  753.         end
  754.     end
  755.     if hit.Parent.Parent:FindFirstChild('Torso') ~= nil then
  756.         h = hit.Parent.Parent:FindFirstChild('Humanoid')
  757.     end
  758.     if hit.Parent:IsA('Hat') then
  759.         hit = hit.Parent.Parent:findFirstChild('Head')
  760.     end
  761.     local D = math.random(mind, maxd) * damagea.Value
  762.     if h.Parent:FindFirstChild('Stats') then
  763.         D = D / h.Parent:FindFirstChild('Stats').Defence.Value
  764.     elseif not h.Parent:FindFirstChild('Stats') then
  765.         D = D
  766.     end
  767.     if h then
  768.         makegui(h.Parent.Head.CFrame, tostring(math.floor(D + .5)))
  769.     end
  770.     if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  771.         if type == 1 then
  772.             tagPlayer(h)
  773.             local asd = randomizer(critchance)
  774.             if asd == true then
  775.                 turncrit()
  776.             end
  777.             if crit == false then
  778.                 h.Health = h.Health - D
  779.             else
  780.                 h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax))
  781.             end
  782.             so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100)
  783.             local vp = Instance.new('BodyVelocity')
  784.             vp.P = 500
  785.             vp.maxForce = Vector3.new(math.huge, 0, math.huge)
  786.             vp.velocity = prop.CFrame.lookVector * knock + prop.Velocity / 1.05
  787.             if knock > 0 then
  788.                 vp.Parent = hit.Parent.Torso
  789.             end
  790.             game:GetService("Debris"):AddItem(vp, .5)
  791.         elseif type == 2 then
  792.             so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100)
  793.             local asd = randomizer(critchance)
  794.             if asd == true then
  795.                 turncrit()
  796.             end
  797.             if crit == false then
  798.                 h.Health = h.Health - D
  799.             else
  800.                 h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax))
  801.             end
  802.             tagPlayer(h)
  803.         elseif type == 3 then
  804.             tagPlayer(h)
  805.             local asd = randomizer(critchance)
  806.             if asd == true then
  807.                 turncrit()
  808.             end
  809.             if crit == false then
  810.                 h.Health = h.Health - D
  811.             else
  812.                 h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax))
  813.             end
  814.             Character.Humanoid.Health = Character.Humanoid.Health + D / 2
  815.             so("http://www.roblox.com/asset/?id=206083232", hit, 1, 1.5)
  816.             for i = 1, 10 do
  817.                 firespaz1('Bright red', hit.CFrame * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3)))
  818.             end
  819.         elseif type == 4 then
  820.             h.Health = h.Health + D
  821.             so("http://www.roblox.com/asset/?id=186883084", hit, 1, 1)
  822.             circle('Dark green', h.Parent.Torso.CFrame * CFrame.new(0, -2.5, 0))
  823.         end
  824.     end
  825. end
  826.  
  827. function subtrackstamina(k)
  828.     if stamina >= k then
  829.         stamina = stamina - k
  830.     end
  831. end
  832.  
  833. Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark green","Handle",Vector3.new(2.39999986, 1.20000005, 1.39999998))
  834. Handleweld=CreateWeld(m,Torso,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200019836, 2.05684233, -1.52587891e-005, -3.33786011e-006, 5.10364771e-007, -1.00000072, 7.4505806e-007, 0.999990106, 5.23030758e-006, 0.999992847, 1.10268593e-006, -2.98023224e-006))
  835. CreateMesh("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  836. LLeg1Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","LLeg1Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024))
  837. LLeg1Connectorweld=CreateWeld(m,Handle,LLeg1Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.271961212, 0.323261261, 0.554561615, 0.953878522, 0.237942964, 0.183013678, -0.270872086, 0.945040286, 0.183021933, -0.12940976, -0.224147677, 0.965908945))
  838. CreateMesh("SpecialMesh",LLeg1Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  839. LLeg2Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","LLeg2Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024))
  840. LLeg2Connectorweld=CreateWeld(m,Handle,LLeg2Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.286304474, 0.549964905, 0.383785248, 0.87001282, -0.368683487, -0.327339649, 0.475172013, 0.804078519, 0.357260257, 0.131499231, -0.466358542, 0.874748588))
  841. CreateMesh("SpecialMesh",LLeg2Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  842. NeckHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","NeckHandleConnector",Vector3.new(0.799999714, 0.800000012, 0.99999994))
  843. NeckHandleConnectorweld=CreateWeld(m,Handle,NeckHandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800014496, 2.2649765e-006, -1.52587891e-005, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695))
  844. CreateMesh("SpecialMesh",NeckHandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  845. RLeg2Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","RLeg2Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024))
  846. RLeg2Connectorweld=CreateWeld(m,Handle,RLeg2Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.284488678, 0.502339363, -0.511051178, 0.866028607, -0.433008194, 0.249994621, 0.482959986, 0.853833973, -0.194110557, -0.12941049, 0.288845479, 0.948575199))
  847. CreateMesh("SpecialMesh",RLeg2Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  848. RLeg1Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Green","RLeg1Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024))
  849. RLeg1Connectorweld=CreateWeld(m,Handle,RLeg1Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.434127808, 0.261667252, -0.51184082, 0.953878462, 0.277202159, 0.115192153, -0.270872086, 0.960207343, -0.0678096935, -0.129410967, 0.0334844999, 0.991011441))
  850. CreateMesh("SpecialMesh",RLeg1Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  851. TailHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","TailHandleConnector",Vector3.new(0.799999714, 0.800000012, 0.99999994))
  852. TailHandleConnectorweld=CreateWeld(m,Handle,TailHandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.800014496, -4.17232513e-006, -1.14440918e-005, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695))
  853. CreateMesh("SpecialMesh",TailHandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  854. Wings=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wings",Vector3.new(1.38, 0.600000024, 0.400000006))
  855. Wingsweld=CreateWeld(m,Handle,Wings,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00999832153, -1.35054588, -0.870742798, -3.57603994e-007, 1.84772534e-006, 0.999992847, 0.707109332, 0.707094491, -2.27373675e-013, -0.707105219, 0.707105219, 0))
  856. CreateMesh("SpecialMesh",Wings,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=188700920 ",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.600000024, 0.928000093))
  857. HeadHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","HeadHandleConnector",Vector3.new(0.799999774, 0.800000012, 1.19999993))
  858. HeadHandleConnectorweld=CreateWeld(m, NeckHandleConnector, HeadHandleConnector, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.13883209, -1.22878647, -4.95910645e-005, 0.965921879, -0.258816749, -8.3394184e-007, 0.258814901, 0.965910494, 1.70232727e-006, 7.33734851e-009, -1.24428539e-008, 0.999992847))
  859. CreateMesh("SpecialMesh",HeadHandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  860. HeadHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","HeadHandle",Vector3.new(0.799999774, 0.800000012, 1.19999993))
  861. HeadHandleweld=CreateWeld(m,HeadHandleConnector,HeadHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(.5,.3,0))
  862. CreateMesh("SpecialMesh",HeadHandle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  863. BlinkPartL=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark green","BlinkPartL",Vector3.new(0.430000007, 0.349999994, 0.209999993))
  864. BlinkPartLweld=CreateWeld(m,HeadHandle,BlinkPartL,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.627552032, -0.15424633, 0.675392151, 0.965920627, 3.52720974e-007, 0.258818448, -3.27823614e-007, 0.999994576, -4.27638327e-007, -0.258816987, 3.32397349e-007, 0.965925992))
  865. CreateMesh("SpecialMesh",BlinkPartL,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  866. BlinkPartR=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark green","BlinkPartR",Vector3.new(0.430000007, 0.349999994, 0.209999919))
  867. BlinkPartRweld=CreateWeld(m,HeadHandle,BlinkPartR,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668586731, 0.0254650116, 0.6536026, 0.963257611, 0.166627169, -0.210616693, 0.170450777, -0.985360563, 7.06354513e-007, -0.207533255, -0.035900455, -0.977568686))
  868. CreateMesh("SpecialMesh",BlinkPartR,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  869. Head=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark green","Head",Vector3.new(1.59999979, 1, 1.19999993))
  870. Headweld=CreateWeld(m,HeadHandle,Head,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399993896, -0.100018501, -3.81469727e-006, 0.999994338, -7.45053441e-008, 0, 4.59620352e-013, 0.999994516, 5.40012479e-013, -6.82121026e-013, -1.62003744e-012, 1))
  871. CreateMesh("SpecialMesh",Head,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  872. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 1.39999998, 0.200000003))
  873. Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.268547058, 0.0147666931, 0.492343903, 0.266456544, 0.961500287, -0.0669870079, -0.937416613, 0.24235782, -0.249999925, -0.22414504, 0.129409671, 0.965918422))
  874. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  875. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark green","Part",Vector3.new(0.400000006, 1.39999998, 0.400000006))
  876. Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.35981369, -0.0811252594, -0.392364502, 0.499998569, 0.866011322, 1.38495011e-007, -0.836511791, 0.482955486, 0.258817196, 0.224141717, -0.129405871, 0.965918958))
  877. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  878. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark green","Part",Vector3.new(0.400000006, 1.39999998, 0.400000006))
  879. Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.359809875, -0.0811347961, 0.392364502, 0.500002265, 0.866017759, 4.3843329e-009, -0.836509109, 0.48296532, -0.25881812, -0.224141061, 0.129409656, 0.965926051))
  880. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  881. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 1.39999998, 0.200000003))
  882. Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.268550873, 0.0147647858, -0.492359161, 0.266456187, 0.961500764, 0.066986382, -0.937418401, 0.242359444, 0.249994203, 0.224138066, -0.129404321, 0.965920031))
  883. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  884. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.599999785, 0.400000006, 0.399999917))
  885. Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.706802368, -0.148231506, -0.399997711, 0.999991596, -8.94065053e-008, -6.82121026e-013, -4.47030253e-008, 0.999991894, -1.00897068e-012, -4.54747351e-013, -1.05160325e-012, 1))
  886. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  887. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.599999785, 0.400000006, 0.399999917))
  888. Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.706802368, -0.148216248, 0.399990082, 0.999985158, -5.96041865e-008, -1.13686838e-012, -8.94065053e-008, 0.999985576, -1.15107923e-012, -6.82121026e-013, -1.44950718e-012, 1))
  889. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  890. LLeg1Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","LLeg1Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024))
  891. LLeg1Handleweld=CreateWeld(m,LLeg1Connector,LLeg1Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0365982056, 0.0366020203, 0.193164825, 0.999997556, -8.96677375e-006, -5.36441803e-007, -8.96677375e-006, 0.999984801, 3.7252903e-006, -5.36441803e-007, 3.7252903e-006, 0.999984503))
  892. CreateMesh("SpecialMesh",LLeg1Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  893. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark green","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024))
  894. Partweld=CreateWeld(m,LLeg1Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.299993515, 7.62939453e-006, 0.999997556, -8.96677375e-006, -5.36441803e-007, -8.96677375e-006, 0.999984801, 3.7252903e-006, -5.36441803e-007, 3.7252903e-006, 0.999984503))
  895. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  896. LLeg2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","LLeg2Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024))
  897. LLeg2Handleweld=CreateWeld(m,LLeg2Connector,LLeg2Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0654640198, 0.0714416504, 0.174942017, 1.0000006, 4.96953726e-006, 2.38418579e-006, 4.96953726e-006, 0.999982536, 4.35113907e-006, 2.38418579e-006, 4.35113907e-006, 0.999983668))
  898. CreateMesh("SpecialMesh",LLeg2Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  899. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark green","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024))
  900. Partweld=CreateWeld(m,LLeg2Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.62939453e-006, 0.300003052, 0, 1.0000006, 4.96953726e-006, 2.38418579e-006, 4.96953726e-006, 0.999982536, 4.35113907e-006, 2.38418579e-006, 4.35113907e-006, 0.999983668))
  901. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  902. RLeg1Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","RLeg1Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024))
  903. RLeg1Handleweld=CreateWeld(m,RLeg1Connector,RLeg1Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.999997318, -9.39005986e-006, -1.82539225e-006, -9.39005986e-006, 0.999983907, 2.83867121e-006, -1.82539225e-006, 2.83867121e-006, 0.999985874))
  904. CreateMesh("SpecialMesh",RLeg1Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  905. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark green","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024))
  906. Partweld=CreateWeld(m,RLeg1Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, 0.299995422, 7.62939453e-006, 0.999997318, -9.39005986e-006, -1.82539225e-006, -9.39005986e-006, 0.999983907, 2.83867121e-006, -1.82539225e-006, 2.83867121e-006, 0.999985874))
  907. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  908. RLeg2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","RLeg2Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024))
  909. RLeg2Handleweld=CreateWeld(m,RLeg2Connector,RLeg2Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0499954224, 0.038819313, -0.189697266, 0.999999583, 6.79865479e-006, -3.51667404e-006, 6.79865479e-006, 0.999980748, -1.23679638e-006, -3.51667404e-006, -1.23679638e-006, 0.999986768))
  910. CreateMesh("SpecialMesh",RLeg2Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  911. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark green","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024))
  912. Partweld=CreateWeld(m,RLeg2Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 0.299996376, -7.62939453e-006, 0.999999583, 6.79865479e-006, -3.51667404e-006, 6.79865479e-006, 0.999980748, -1.23679638e-006, -3.51667404e-006, -1.23679638e-006, 0.999986768))
  913. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  914. NeckHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","NeckHandle",Vector3.new(0.799999714, 0.800000012, 0.99999994))
  915. NeckHandleweld=CreateWeld(m,NeckHandleConnector,NeckHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695))
  916. CreateMesh("SpecialMesh",NeckHandle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  917. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark green","Part",Vector3.new(1.5999999, 0.800000012, 0.99999994))
  918. Partweld=CreateWeld(m,NeckHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.673364639, 0.315284729, 1.14440918e-005, 0.499996573, 0.866005898, 1.41687553e-006, -0.866028965, 0.499994099, 1.24860276e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695))
  919. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  920. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark green","Part",Vector3.new(1.5999999, 1, 1.39999998))
  921. Partweld=CreateWeld(m,NeckHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456003189, -0.000812530518, 1.52587891e-005, 0.707109332, 0.707094491, 1.05421987e-006, -0.707105219, 0.707105219, 1.56317299e-006, 2.27782948e-009, -3.0485694e-009, 0.999992847))
  922. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  923. TailHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","TailHandle",Vector3.new(0.799999714, 0.800000012, 0.99999994))
  924. TailHandleweld=CreateWeld(m,TailHandleConnector,TailHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.62939453e-006, -1.90734863e-006, 0, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695))
  925. CreateMesh("SpecialMesh",TailHandle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  926. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark green","Part",Vector3.new(1.39999974, 0.800000012, 0.99999994))
  927. Partweld=CreateWeld(m,TailHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.299999237, 3.57627869e-007, 0, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695))
  928. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  929. Tail2HandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","Tail2HandleConnector",Vector3.new(0.599999726, 0.800000012, 0.799999952))
  930. Tail2HandleConnectorweld=CreateWeld(m,TailHandle,Tail2HandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.674129486, -0.0147686005, -0.00961303711, 0.999255121, 0.0334871411, -0.0192402583, -0.0341572762, 0.998781741, -0.0350642987, 0.0180421956, 0.0356986672, 0.999185622))
  931. CreateMesh("SpecialMesh",Tail2HandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  932. Tail2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","Tail2Handle",Vector3.new(0.599999726, 0.800000012, 0.799999952))
  933. Tail2Handleweld=CreateWeld(m,Tail2HandleConnector,Tail2Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1.00000131, -5.39020402e-006, -1.95577741e-007, -5.39020402e-006, 0.999980748, 1.59069896e-006, -1.95577741e-007, 1.59069896e-006, 0.999985993))
  934. CreateMesh("SpecialMesh",Tail2Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  935. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark green","Part",Vector3.new(1.39999974, 0.800000012, 0.799999952))
  936. Partweld=CreateWeld(m,Tail2Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.399993896, -2.86102295e-006, 3.81469727e-006, 1.00000131, -5.39020402e-006, -1.95577741e-007, -5.39020402e-006, 0.999980748, 1.59069896e-006, -1.95577741e-007, 1.59069896e-006, 0.999985993))
  937. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  938. Tail3HandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","Tail3HandleConnector",Vector3.new(0.599999845, 0.800000012, 0.799999952))
  939. Tail3HandleConnectorweld=CreateWeld(m,Tail2Handle,Tail3HandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.933692932, 0.152185202, 0.0128250122, 0.989802122, -0.139427915, 0.0292246509, 0.138289496, 0.989660025, 0.0377997532, -0.0341934189, -0.0333709307, 0.998850942))
  940. CreateMesh("SpecialMesh",Tail3HandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  941. Tail3Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark green","Tail3Handle",Vector3.new(0.599999845, 0.800000012, 0.799999952))
  942. Tail3Handleweld=CreateWeld(m,Tail3HandleConnector,Tail3Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 2.3010216e-009, 0, 2.3010216e-009, 1, 0, 0, 0, 1.00000012))
  943. CreateMesh("SpecialMesh",Tail3Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  944. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(1.79999983, 0.800000012, 0.200000003))
  945. Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.04519272, 0.064440012, -0.0208930969, 1, 2.3010216e-009, 0, 2.3010216e-009, 1, 0, 0, 0, 1.00000012))
  946. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  947. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(1.79999983, 0.600000024, 0.200000003))
  948. Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.11207199, 0.0611591339, 0.00499725342, 0.965926647, -0.258816153, -5.12227416e-008, 0.258816123, 0.965926647, -1.83936208e-007, 9.68575478e-008, 1.64000085e-007, 1))
  949. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  950. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(1.79999983, 0.600000024, 0.200000003))
  951. Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.07800674, 0.0849123001, -0.020816803, 0.965926468, 0.258816481, 2.40281224e-007, -0.258821636, 0.965915978, -1.06403604e-006, -1.3038516e-006, 2.83645932e-006, 0.999992907))
  952. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  953. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark green","Part",Vector3.new(1.39999986, 0.800000012, 0.799999952))
  954. Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400001526, -2.14576721e-006, -3.81469727e-006, 1, 2.3010216e-009, 0, 2.3010216e-009, 1, 0, 0, 0, 1.00000012))
  955. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  956.  
  957. mouse.Button1Down:connect(function()
  958. end)
  959.  
  960. mouse.KeyDown:connect(function(k)
  961.     k = k:lower()
  962.     if k == "f" and attack == false and Flying == false then
  963.     Humanoid.CameraOffset = Vector3.new(0, -1, 0)
  964.     Humanoid.WalkSpeed = 25
  965.     Flying = true
  966.     elseif k == "f" and attack == false and Flying == true then
  967.     Humanoid.CameraOffset = Vector3.new(0, -2, 0)
  968.     Humanoid.WalkSpeed = 16
  969.     Flying = false
  970.     end
  971. end)
  972.  
  973.  
  974. inputserv.InputBegan:connect(function(k)
  975.     if k.KeyCode == Enum.KeyCode.One and typing == false and cooldown3 >= co1 and stamina >= skill1stam then
  976.     elseif k.KeyCode == Enum.KeyCode.Two and typing == false and cooldown3 >= co2 and stamina >= skill2stam then
  977.     elseif k.KeyCode == Enum.KeyCode.Three and typing == false and cooldown3 >= co3 and stamina >= skill3stam then
  978.     elseif k.KeyCode == Enum.KeyCode.Four and typing == false and cooldown3 >= co4 and stamina >= skill4stam then
  979.     end
  980. end)
  981.  
  982. inputserv.InputBegan:connect(function(k)
  983.     if k.KeyCode == Enum.KeyCode.Slash then
  984.         local fin = nil
  985.         typing = true
  986.         fin = inputserv.InputBegan:connect(function(k)
  987.             if k.KeyCode == Enum.KeyCode.Return or k.UserInputType == Enum.UserInputType.MouseButton1 then
  988.                 typing = false
  989.                 fin:disconnect()
  990.             end
  991.         end)
  992.     end
  993. end)
  994.  
  995. function updateskills()
  996.     if cooldown1 <= co1 then
  997.         cooldown1 = cooldown1 + 1 / 30
  998.     end
  999.     if cooldown2 <= co2 then
  1000.         cooldown2 = cooldown2 + 1 / 30
  1001.     end
  1002.     if cooldown3 <= co3 then
  1003.         cooldown3 = cooldown3 + 1 / 30
  1004.     end
  1005.     if cooldown4 <= co4 then
  1006.         cooldown4 = cooldown4 + 1 / 30
  1007.     end
  1008.     if stamina <= maxstamina then
  1009.         stamina = stamina + recovermana / 30
  1010.     end
  1011. end
  1012.  
  1013. coroutine.resume(coroutine.create(function(Part,Weld)
  1014. while Part.Parent~=nil do
  1015. wait(5)
  1016. for i=0,1,0.2 do
  1017. wait()
  1018. BlinkPartR.Mesh.Scale = Vector3.new(.7-1*i,1,1)
  1019. end
  1020. for i=0,1,0.2 do
  1021. wait()
  1022. BlinkPartR.Mesh.Scale = Vector3.new(.7+.3*i,1,1)
  1023. end
  1024. end
  1025. end),BlinkPartR,BlinkPartRweld)
  1026.  
  1027. coroutine.resume(coroutine.create(function(Part,Weld)
  1028. while Part.Parent~=nil do
  1029. wait(5)
  1030. for i=0,1,0.2 do
  1031. wait()
  1032. BlinkPartL.Mesh.Scale = Vector3.new(.7-1*i,1,1)
  1033. end
  1034. for i=0,1,0.2 do
  1035. wait()
  1036. BlinkPartL.Mesh.Scale = Vector3.new(.7+.3*i,1,1)
  1037. end
  1038. end
  1039. end),BlinkPartL,BlinkPartLweld)
  1040.  
  1041. game:GetService'RunService'.Heartbeat:connect(function()
  1042.     updateskills()
  1043.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1044.     velocity = RootPart.Velocity.y
  1045.     sine = sine + change
  1046.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1047.     if equipped == true or equipped == false then
  1048.         if RootPart.Velocity.y > 1 and hit == nil and stun.Value ~= true then
  1049.             Anim = "Jump"
  1050.             if attack == false then
  1051.                 Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 2) * angles(math.rad(50), math.rad(0), math.rad(0)), .3)
  1052.                 NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3)
  1053.                 HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3)
  1054.                 LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3)
  1055.                 LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3)
  1056.                 RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3)
  1057.                 RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3)
  1058.                 TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .3)
  1059.                 Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .3)
  1060.                 Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .3)
  1061.             end
  1062.         elseif RootPart.Velocity.y < -1 and hit == nil and stun.Value ~= true then
  1063.             Anim = "Fall"
  1064.             if attack == false then
  1065.                 Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 1) * angles(math.rad(20), math.rad(0), math.rad(0)), .3)
  1066.                 NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), .3)
  1067.                 HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), .3)
  1068.                 LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3)
  1069.                 LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3)
  1070.                 RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3)
  1071.                 RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3)
  1072.                 TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3)
  1073.                 Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3)
  1074.                 Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3)
  1075.             end
  1076.         elseif Torsovelocity < 1 and hit ~= nil and stun.Value ~= true then
  1077.             Anim = "Idle"
  1078.             if attack == false and Flying == false then
  1079.                 change = 1
  1080.                 Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1081.                 NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10+1.5*math.cos(sine/10))), .3)
  1082.                 HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-5+1.5*math.cos(sine/10))), .3)
  1083.                 LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3)
  1084.                 LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3)
  1085.                 RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3)
  1086.                 RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3)
  1087.                 TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(15*math.cos(sine/15)), math.rad(5*math.cos(sine/25))), .3)
  1088.                 Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(-15*math.cos(sine/15)), math.rad(20*math.cos(sine/15)), math.rad(2*math.cos(sine/15))), .3)
  1089.                 Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(15*math.cos(sine/15)), math.rad(10*math.cos(sine/15)), math.rad(0)), .3)
  1090.             elseif attack == false and Flying == true then
  1091.                 Handleweld.C0 = clerp(Handleweld.C0, cn(0, 3.5+.2*math.cos(sine/10), 2) * angles(math.rad(40+2*math.cos(sine/10)), math.rad(0), math.rad(0)), .3)
  1092.                 NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10+3*math.cos(sine/10))), .3)
  1093.                 HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20-3*math.cos(sine/10))), .3)
  1094.                 LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3)
  1095.                 LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3)
  1096.                 RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3)
  1097.                 RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3)
  1098.                 TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20-3*math.cos(sine/10))), .3)
  1099.                 Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10+2*math.cos(sine/10))), .3)
  1100.                 Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(15-1.5*math.cos(sine/10))), .3)
  1101.             end
  1102.         elseif Torsovelocity > 2 and hit ~= nil and stun.Value ~= true then
  1103.             Anim = "Walk"
  1104.             if attack == false and Flying == false then
  1105.                 change = 1
  1106.                 Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 0) * angles(math.rad(1.5+1*math.cos(sine/10)), math.rad(0), math.rad(0)), .3)
  1107.                 NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(5+2*math.cos(sine/10))), .3)
  1108.                 HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(5+1.5*math.cos(sine/10))), .3)
  1109.                 LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30*math.cos(sine/4.5))), .3)
  1110.                 LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30*math.cos(sine/5))), .3)
  1111.                 RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30*math.cos(sine/5))), .3)
  1112.                 RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30*math.cos(sine/4.5))), .3)
  1113.                 TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(3*math.cos(sine/15))), .3)
  1114.                 Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2*math.cos(sine/15))), .3)
  1115.                 Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(3*math.cos(sine/15))), .3)
  1116.             elseif attack == false and Flying == true then
  1117.                 change = 1
  1118.                 Handleweld.C0 = clerp(Handleweld.C0, cn(0, 3.5+.2*math.cos(sine/10), 1) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1119.                 NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10+1*math.cos(sine/10))), .3)
  1120.                 HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20+1*math.cos(sine/10))), .3)
  1121.                 LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3)
  1122.                 LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3)
  1123.                 RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3)
  1124.                 RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3)
  1125.                 TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10-3*math.cos(sine/10))), .3)
  1126.                 Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(5+2*math.cos(sine/10))), .3)
  1127.                 Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(3-1.5*math.cos(sine/10))), .3) local music = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  1128. music.Volume = 20
  1129. music.SoundId = "rbxassetid://760565932"
  1130. music:Play()
  1131. music.Looped = true
  1132. music.Name = "hatintime"
  1133. cloneofmusic = music:Clone()
  1134.             end
  1135.         end
  1136.     end
  1137. end)
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