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- [INFO 2017-11-20 11:09:55] com.pokeemu.client.Client:? - Starting PokeMMO Client. Client revision: 9650
- [INFO 2017-11-20 11:09:55] com.pokeemu.client.Client:? - https://pokemmo.eu
- [INFO 2017-11-20 11:09:55] com.pokeemu.client.Client:? - Java Version: 1.8.0_111
- [INFO 2017-11-20 11:09:55] com.pokeemu.client.Client:? - Java Home: C:\Users\Mauricio\AppData\Roaming\PokeMMO\jre
- [INFO 2017-11-20 11:09:55] com.pokeemu.client.Client:? - OS name Windows 7
- [INFO 2017-11-20 11:09:55] com.pokeemu.client.Client:? - OS version 6.1
- [INFO 2017-11-20 11:09:55] com.pokeemu.client.Client:? - OS arch x86
- [INFO 2017-11-20 11:09:55] com.pokeemu.client.Client:? - JVM arch: 32
- [INFO 2017-11-20 11:09:55] com.pokeemu.client.Client:? - MemoryInfo: Heap Memory Usage: 6/494 MB
- [INFO 2017-11-20 11:09:55] com.pokeemu.client.Client:? - MemoryInfo: NonHeap Memory Usage: 5/0 MB
- [INFO 2017-11-20 11:09:55] com.pokeemu.client.Client:? - Total System Ram: 2038 MB
- [INFO 2017-11-20 11:09:55] com.pokeemu.client.Client:? - LWJGL Natives location: C:\Users\Mauricio\AppData\Roaming\PokeMMO\./lib/native/windows
- [INFO 2017-11-20 11:09:56] com.pokeemu.client.H.float.super:? - OpenGL vendor Intel
- [INFO 2017-11-20 11:09:56] com.pokeemu.client.H.float.super:? - OpenGL renderer Intel 965/963 Graphics Media Accelerator
- [INFO 2017-11-20 11:09:56] com.pokeemu.client.H.float.super:? - OpenGL version 2.0.0 - Build 8.14.10.1930
- [INFO 2017-11-20 11:09:56] com.pokeemu.client.H.float.super:? - OpenGL extensions GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_pixel_buffer_object GL_WIN_swap_hint GL_EXT_framebuffer_object
- [INFO 2017-11-20 11:09:56] com.pokeemu.client.H.float.super:? - MSAA Max Samples Support: 0
- [INFO 2017-11-20 11:09:56] com.pokeemu.client.H.float.super:? - Max Texture Size: 2048
- [INFO 2017-11-20 11:09:56] com.pokeemu.client.H.float.super:? - Max Texture Image Units: 16
- [INFO 2017-11-20 11:09:57] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_de.xml
- [INFO 2017-11-20 11:09:57] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_en.xml
- [INFO 2017-11-20 11:09:57] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_es.xml
- [INFO 2017-11-20 11:09:57] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_fr.xml
- [INFO 2017-11-20 11:09:57] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_it.xml
- [INFO 2017-11-20 11:09:57] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_ko.xml
- [INFO 2017-11-20 11:09:57] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_zh.xml
- [INFO 2017-11-20 11:09:57] com.pokeemu.client.return.A.OoOO:? - Populating primary string container: en
- [INFO 2017-11-20 11:09:58] com.pokeemu.client.H.float.B.A:? - LWJGL version 2.9.3
- [INFO 2017-11-20 11:09:58] com.pokeemu.client.H.float.B.A:? - Shader ARB Support: true
- [INFO 2017-11-20 11:09:59] com.pokeemu.client.oOOO.Object:? - Rom potential size 4
- [INFO 2017-11-20 11:09:59] com.pokeemu.client.oOOO.Object:? - Possible rom 1695 - Pokemon Fire Red (U)(Independent).gba (size: 16 MB)
- [INFO 2017-11-20 11:09:59] com.pokeemu.super.void.OoOO:? - Loaded GBA ROM BPRE v1.1
- [INFO 2017-11-20 11:09:59] com.pokeemu.client.oOOO.Object:? - Loaded BPRE v1.1 as gba rom.
- [INFO 2017-11-20 11:09:59] com.pokeemu.client.oOOO.Object:? - Possible rom 1986 - Pokemon - Emerald Version (UE).gba (size: 16 MB)
- [INFO 2017-11-20 11:09:59] com.pokeemu.super.void.OoOO:? - Loaded GBA ROM BPEE v1.0
- [INFO 2017-11-20 11:09:59] com.pokeemu.client.oOOO.Object:? - Loaded BPEE v1.0 as extended gba rom.
- [INFO 2017-11-20 11:09:59] com.pokeemu.client.oOOO.Object:? - Possible rom 4780 - Pokemon HeartGold (U)(Xenophobia).nds (size: 128 MB)
- [INFO 2017-11-20 11:09:59] com.pokeemu.super.void.D.E.oOoO:? - Loaded DS ROM POKEMON HG (IPKE)
- [INFO 2017-11-20 11:09:59] com.pokeemu.client.oOOO.Object:? - Possible rom 5585 - Pokemon - Black Version (DSi Enhanced)(USA) (E)(SweeTnDs).nds (size: 256 MB)
- [INFO 2017-11-20 11:10:00] com.pokeemu.super.void.D.E.oOoO:? - Loaded DS ROM POKEMON B (IRBO)
- [INFO 2017-11-20 11:10:00] com.pokeemu.super.if.o0OO:? - Loading PAK Revision: 6
- [INFO 2017-11-20 11:10:02] com.pokeemu.client.return.A.OoOO:? - Populating primary string container: en
- [INFO 2017-11-20 11:10:12] com.pokeemu.client.H.J.oOOO:? - Loaded addons in 237 milliseconds
- [WARN 2017-11-20 11:10:25] com.pokeemu.client.ooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B.A:? - Unknown packet recived from PokeClient client: 0xB9, state=CONNECTED
- 0000: 02 .
- [INFO 2017-11-20 11:10:29] com.pokeemu.client.D.B.o0OO:? - Starting controller setup
- [INFO 2017-11-20 11:10:29] com.pokeemu.client.D.B.o0OO:? - Native controllers disabled due to config. (Potentially failed setup)
- [INFO 2017-11-20 11:10:52] com.pokeemu.client.I.A.OoOO:? - 1740 milliseconds to open midi synthesizer.
- [INFO 2017-11-20 11:10:52] com.pokeemu.client.I.A.OoOO:? - 1865 milliseconds to init all midi playback.
- [INFO 2017-11-20 11:11:10] com.pokeemu.client.I.A.OoOO:? - 1326 milliseconds to open midi synthesizer.
- [INFO 2017-11-20 11:11:10] com.pokeemu.client.I.A.OoOO:? - 1352 milliseconds to init all midi playback.
- [INFO 2017-11-20 11:11:26] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:11:47] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:12:08] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:12:49] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:15:42] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:16:36] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:17:01] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:17:32] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:17:45] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/type_13
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.D.OoOO.Object.OOOo.OoOO.<init>(Unknown Source)
- at com.pokeemu.client.H.D.OoOO.O0oO.super(Unknown Source)
- at com.pokeemu.client.D.class.new(Unknown Source)
- at com.pokeemu.client.ooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B.oOOO.OOo00.for.void(Unknown Source)
- at com.pokeemu.client.ooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B.OoOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.run(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.executeRunnables(LwjglApplication.java:259)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:210)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:18:23] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:19:07] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:20:58] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:22:21] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:22:43] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:23:22] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:27:35] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/type_11
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.D.OoOO.Object.OOOo.OoOO.<init>(Unknown Source)
- at com.pokeemu.client.H.D.OoOO.O0oO.super(Unknown Source)
- at com.pokeemu.client.D.class.new(Unknown Source)
- at com.pokeemu.client.ooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B.oOOO.OOo00.for.void(Unknown Source)
- at com.pokeemu.client.ooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B.OoOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.run(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.executeRunnables(LwjglApplication.java:259)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:210)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:27:38] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [INFO 2017-11-20 11:28:01] com.pokeemu.client.H.E.D.A:? - Couldn't load VFXFully special/spawn
- com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
- ERROR: 0:1: '' : Version number not supported by GL2
- Fragment shader:
- ERROR: 0:1: '' : Version number not supported by GL2
- at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(BaseShader.java:167)
- at com.badlogic.gdx.graphics.g3d.particles.ParticleShaderExt.init(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.getShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.allocShader(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.initRenderData(Unknown Source)
- at com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatchExt.setUseGpu(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.D.A.super(Unknown Source)
- at com.pokeemu.client.H.E.void.A.Ó00000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.ÕO0000(Unknown Source)
- at com.pokeemu.client.H.E.void.A.super.super(Unknown Source)
- at com.pokeemu.client.H.float.super.render(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- [ERROR 2017-11-20 11:28:09] com.pokeemu.client.Client:? - Fatal render error.
- java.lang.ArrayIndexOutOfBoundsException: 0
- at com.pokeemu.client.H.D.OoOO.S.handleEvent(Unknown Source)
- at de.matthiasmann.twl.Widget.handleKeyEvent(Widget.java:2883)
- at de.matthiasmann.twl.Widget.handleEvent(Widget.java:1793)
- at com.pokeemu.client.H.D.OoOO.public.handleEvent(Unknown Source)
- at de.matthiasmann.twl.GUI.sendKeyEvent(GUI.java:1097)
- at de.matthiasmann.twl.GUI.handleKey(GUI.java:957)
- at com.pokeemu.client.D.B.F.keyDown(Unknown Source)
- at com.badlogic.gdx.backends.lwjgl.LwjglInput.processEvents(LwjglInput.java:312)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:217)
- at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
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