Guest User

Untitled

a guest
Feb 24th, 2018
98
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 42.16 KB | None | 0 0
  1. Log uploaded on Monday, February 12, 2018, 11:11:23 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. RuntimeGC: RuntimeGC(18.0.12.0)
  5. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  6. Harvest Everything!: (no assemblies)
  7. DeadMansClothing: 0Harmony(1.0.9.1), DeadMansClothing(0.18.2.0)
  8. Predator Hunt Alert: 0Harmony(1.0.9.1), PredatorHuntAlert(1.0.0.0)
  9. Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.6.0.0)
  10. The Birds and the Bees: 0Harmony(1.0.9.1), Fluffy_BirdsAndBees(18.1.0.10), _harmonycheck(1.0.0.0)
  11. Notifications Archiver: Notifications Archiver(2.2.18.0)
  12. Centralized Climate Control: $HugsLibChecker(0.4.0.0), CentralizedClimateControl(1.5.0.0)
  13. Cooks Can Refuel: Cooks Can Refuel(2.3.18.0)
  14. WM Smarter food selection[2.1.1]: WM Smarter Food Selection(2.2.0.0)
  15. Wanderer stat: Vanya(1.0.0.0)
  16. Skilled Stonecutting: (no assemblies)
  17. [FSF] Efficient Utilities: (no assemblies)
  18. Zen Garden: 0Harmony(1.0.9.1), ZenGarden(1.0.0.0)
  19. Fast Spreading Grass: (no assemblies)
  20. [RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6575.26320)
  21. Less Rebuff: (no assemblies)
  22. Defensive Positions: $HugsLibChecker(0.4.0.0), DefensivePositions(1.5.2.0)
  23. Mending: Mending(1.0.6531.27502)
  24. Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16)
  25. Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.5.106)
  26. While You're Up: WhileYoureUp(1.0.0.0)
  27. Hand Me That Brick: Hand Me That Brick(2.8.18.0)
  28. Realistic Rooms: (no assemblies)
  29. More Vanilla Turrets [B18]: (no assemblies)
  30. Death Rattle: DeathRattle(1.0.0.0)
  31. Deep Ore Identifier: Deep Ore Identifier(1.0.18.0)
  32. More Furniture [B18]: (no assemblies)
  33. [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
  34. Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
  35. Expanded Prosthetics and Organ Engineering: (no assemblies)
  36. Cheaper Components: (no assemblies)
  37. Tilled Soil: (no assemblies)
  38. Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(18.2.0.18)
  39. Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.4.12)
  40. More Trade Ships: (no assemblies)
  41. [T] MoreFloors: (no assemblies)
  42. P-Music: (no assemblies)
  43. Glitter Tech (No Surgery): (no assemblies)
  44. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  45. Selling prisoners with no guilt: (no assemblies)
  46. A Dog Said...: (no assemblies)
  47. Hospitality[0.18.1]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.6.0)
  48. Prisoner Harvesting: (no assemblies)
  49. QualityBuilder: QualityBuilder(0.18.3.0)
  50. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0)
  51. Animals Logic: 0Harmony(1.0.9.1), AnimalsLogic(1.0.6531.34754)
  52. Invisible Conduits: (no assemblies)
  53. Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
  54. MJ - MiniMap (A18): $HugsLibChecker(0.2.0.0), MiniMap(1.0.0.0)
  55. I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6532.22682)
  56. Hardworking animals B18: (no assemblies)
  57. [B18] Farmable Neutroamine: (no assemblies)
  58. No Debris B18: (no assemblies)
  59. ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
  60. Metal Gear Alert: (no assemblies)
  61. JTReplaceWalls [B18]: JTReplaceWalls(0.18.6537.25917)
  62. LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
  63. [B18/A17] FuckFriendlyFire: 0Harmony(1.0.9.1), FuckFriendlyFire(1.0.0.0)
  64. RimBank: RimBank.Core(1.9.3.35), RimBank.Trade(3.9.6.58)
  65. RT Fuse: 0Harmony(1.0.9.1), RT_Fuse(1.0.0.0)
  66. ED-ReverseCycleCooler: ED-ReverseCycleCooler(1.0.0.0)
  67. Prepare Landing[0.7.0]: PrepareLanding(0.7.0.0)
  68.  
  69. Active Harmony patches:
  70. <FindPatientBedFor>c__AnonStorey4.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  71. <MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
  72. <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
  73. <TryTrain>c__AnonStorey6.<>m__0: TRANS: AnimalsLogic.TrainingWildnessFactor+Toils_Interpersonal_TryTrain_Patch.Transpiler
  74. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  75. Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
  76. Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
  77. Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
  78. Bill.PawnAllowedToStartAnew: post: ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix
  79. Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
  80. BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
  81. BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
  82. BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
  83. Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
  84. Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
  85. Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix, ImprovedWorkbenches.Building_Destroy_Detour.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
  86. Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  87. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  88. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  89. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
  90. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  91. Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  92. Bullet.Impact: PRE: FuckFriendlyFire.FuckFriendlyFireBullet_Impact.Prefix
  93. CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
  94. CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
  95. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  96. CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
  97. CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
  98. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  99. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  100. DeepResourceGrid.MarkForDraw: post: Deep_Ore_Identifier.Patch_DeepResourceGrid.Postfix
  101. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  102. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  103. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  104. Dialog_BillConfig.DoWindowContents: PRE: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
  105. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  106. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  107. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  108. ExecutionUtility.DoExecutionByCut: PRE: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Prefix post: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Postfix
  109. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  110. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  111. FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
  112. FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
  113. FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
  114. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  115. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  116. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  117. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  118. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  119. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  120. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  121. GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix
  122. GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
  123. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  124. GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
  125. GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix
  126. HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix
  127. Hediff_Pregnant.Tick: TRANS: AnimalsLogic.NoMiscarryAfterMissedBreakfast+Hediff_Pregnant_Tick_Patch.Transpiler
  128. ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
  129. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  130. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  131. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
  132. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
  133. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  134. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  135. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  136. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  137. JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix
  138. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
  139. JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
  140. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
  141. JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
  142. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
  143. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  144. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  145. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  146. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  147. LetterStack.ReceiveLetter: post: Notifications_Archiver.Patch_LetterStack.Postfix
  148. ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
  149. ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
  150. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  151. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  152. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  153. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  154. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  155. Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix
  156. LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
  157. MainTabWindow_Inspect.DoInspectPaneButtons: PRE: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Prefix post: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Postfix
  158. MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
  159. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  160. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  161. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  162. Messages.Message: post: Notifications_Archiver.Patch_Messages_PlainMessage.Postfix
  163. Messages.Message: post: Notifications_Archiver.Patch_Messages_TargetedMessage.Postfix
  164. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  165. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  166. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  167. PageUtility.StitchedPages: post: PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
  168. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  169. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  170. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
  171. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  172. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  173. Pawn.HearClamor: PRE: AnimalsLogic.HushMyPet+Pawn_HearClamor_Patch.Prefix
  174. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  175. PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
  176. PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
  177. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  178. Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
  179. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  180. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  181. Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
  182. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  183. Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
  184. Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  185. Pawn_MindState.Notify_DamageTaken: PRE: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Prefix post: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Postfix
  186. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  187. Pawn_PlayerSettings.set_AreaRestriction: post: AnimalsLogic.Come+Pawn_PlayerSettings_set_AreaRestriction_Patch.Postfix
  188. Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
  189. Pawn_TrainingTracker.Train: TRANS: AnimalsLogic.NoAutoMasterAssignment+Pawn_TrainingTracker_Train_Patch.Transpiler
  190. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  191. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  192. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  193. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  194. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  195. RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix
  196. ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
  197. ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
  198. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  199. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  200. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  201. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  202. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  203. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  204. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  205. StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix
  206. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  207. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  208. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  209. Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
  210. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  211. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
  212. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  213. TraderCaravanUtility.GetTraderCaravanRole: PRE: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Prefix post: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Postfix
  214. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  215. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  216. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  217. Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix
  218. Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
  219. WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
  220. WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
  221. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  222. World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
  223. WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
  224. WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
  225. WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
  226. WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
  227. ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix
  228. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, Fluffy.BirdsAndBees:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, fluffy.worktab:1.0.9.1, fluffy.medicaltab:1.0.9.1, fluffy.breakdowns:1.0.9.1, HugsLib.AllowTool:1.0.9.1, net.quicksilverfox.rimworld.mod.animalslogic:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, HugsLib.Hospitality:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1, rimworld.research_engine:1.0.9.1, venner.io.fuckfriendlyfire:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, de.hatti.rimworld.mod.deadmansclothing:1.0.9.1, com.tammybee.predatorhuntalert:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, HugsLib.Notifications_Archiver:1.0.9.1, HugsLib.Smarter_Food_Selection:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1, HugsLib.DeathRattle:1.0.9.1, HugsLib.DeepOreIdentifier:1.0.9.1, HugsLib.PrepareLanding:1.0.9.1
  229.  
  230. Platform information: (hidden, hold Shift while publishing to include)
  231.  
  232. Log file contents:
  233. Initialize engine version: 5.6.3p1 (9c92e827232b)
  234. GfxDevice: [Renderer information redacted]
  235. Begin MonoManager ReloadAssembly
  236. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  237. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  238. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  239. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  240. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  241. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  242. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  243. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  244. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  245. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  246. desktop: 2560x1440 144Hz; virtual: 4480x1440 at -1920,0
  247. RimWorld 0.18.1722 rev1198
  248.  
  249. Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds
  250.  
  251. Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest
  252.  
  253. Could not resolve cross-reference to RimWorld.ConceptDef named GuestWork
  254.  
  255. Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality
  256.  
  257. Failed to load key/value pair: , 1
  258.  
  259. Failed to load key/value pair: , 0
  260.  
  261. Failed to load key/value pair: , 0
  262.  
  263. Failed to load key/value pair: , 1
  264.  
  265. Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds
  266.  
  267. Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest
  268.  
  269. Could not resolve cross-reference to RimWorld.ConceptDef named GuestWork
  270.  
  271. Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality
  272.  
  273. Failed to load key/value pair: , 1
  274.  
  275. Failed to load key/value pair: , 0
  276.  
  277. Failed to load key/value pair: , 0
  278.  
  279. Failed to load key/value pair: , 1
  280.  
  281. Setting up 4 worker threads for Enlighten.
  282. Thread -> id: 7ac -> priority: 1
  283. Thread -> id: 14ac -> priority: 1
  284. Thread -> id: 21bc -> priority: 1
  285. Thread -> id: 31ec -> priority: 1
  286. Initialize engine version: 5.6.3p1 (9c92e827232b)
  287. GfxDevice: creating device client; threaded=1
  288. Direct3D:
  289. Version: Direct3D 9.0c [nvldumd.dll 23.21.13.9077]
  290. Renderer: NVIDIA GeForce GTX 1070
  291. Vendor: NVIDIA
  292. VRAM: 3072 MB (via DXGI)
  293. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  294. Begin MonoManager ReloadAssembly
  295. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  296. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  297. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  298. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  299. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  300. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  301. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  302. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  303. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  304. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  305. desktop: 2560x1440 144Hz; virtual: 4480x1440 at -1920,0
  306. RimWorld 0.18.1722 rev1198
  307.  
  308. Fluffy Breakdowns :: Initialized
  309.  
  310. Knowledge data was missing key GuestBeds. Adding it...
  311.  
  312. Knowledge data was missing key RecruitGuest. Adding it...
  313.  
  314. Knowledge data was missing key GuestWork. Adding it...
  315.  
  316. Knowledge data was missing key Hospitality. Adding it...
  317.  
  318. Knowledge data was missing key GuestBeds. Adding it...
  319.  
  320. Knowledge data was missing key RecruitGuest. Adding it...
  321.  
  322. Knowledge data was missing key GuestWork. Adding it...
  323.  
  324. Knowledge data was missing key Hospitality. Adding it...
  325.  
  326. OnLevelWasLoaded was found on ModInitializerComponent
  327. This message has been deprecated and will be removed in a later version of Unity.
  328. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  329. (Filename: Line: 376)
  330.  
  331. Def-linked translation error: Found no Verse.ThingDef named AirVent_Blueprint to match AirVent_Blueprint.label
  332.  
  333. Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.label
  334.  
  335. Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.description
  336.  
  337. [RuntimeGC] MainTabWindow inserted.
  338.  
  339. RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
  340.  
  341. RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
  342.  
  343. RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  344.  
  345. JTReplaceWalls v0.18.2 initializing...
  346.  
  347. JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
  348.  
  349. JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
  350.  
  351. JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
  352.  
  353. JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
  354.  
  355. JTReplaceWalls: detected PowerConduitInvisible
  356.  
  357. [RimBank.Trade] Inject event queued.
  358.  
  359. [PrepareLanding] MonoController Initialization
  360.  
  361. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  362.  
  363. [PrepareLanding] MonoController Start
  364.  
  365. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  366.  
  367. ResearchPal :: redundant prerequisites for Industrial Climate Control the following research: Electricity
  368.  
  369. switched Multibarrel weapons(3) and Precision rifling(1)
  370.  
  371. switched Blowback operation(2) and Rocket complex(1)
  372.  
  373. switched Multi-analyzer(13) and Long-range mineral scanner(8)
  374.  
  375. switched Basic Climate Control(15) and Hydroponics(5)
  376.  
  377. switched Gun complex(16) and Batteries(2)
  378.  
  379. switched Simple Animal Prosthetics(17) and Incendiary IEDs(14)
  380.  
  381. switched Batteries(16) and Hydroponics(15)
  382.  
  383. [PrepareLanding] In constructor.
  384.  
  385. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
  386.  
  387. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
  388.  
  389. [PrepareLanding] Initializing.
  390.  
  391. [PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
  392.  
  393. [PrepareLanding] Preset template folder is at: D:\SteamLibrary\steamapps\workshop\content\294100\1095331978\Presets
  394.  
  395. [HugsLib] v4.0.1 initialized ImprovedWorkbenches, Notifications_Archiver, CentralizedClimateControl, Smarter_Food_Selection, DefensivePositions, WhileYoureUp, HandMeThatBrick, DeathRattle, DeepOreIdentifier, StackXXL, Hospitality, AllowTool, MJMINIMAP, PrepareLanding
  396.  
  397. [Smarter_Food_Selection] Loaded - 197 food categorized - 530 pawn diets - 2 compatibility patches (3 fixes) - 17 policies.
  398.  
  399. [StackXXL] Loaded
  400.  
  401. [PrepareLanding] OnDefsLoaded
  402.  
  403. [RimBank.Trade] Detour complete.
  404.  
  405. [PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages
  406.  
  407. [PrepareLanding] [postfix] Found Page_SelectLandingSite.
  408.  
  409. [PrepareLanding] [postfix] Done!
  410.  
  411. [PrepareLanding] OnWordAboutToBeGenerated
  412.  
  413. [PrepareLanding] OnWorldGenerated
  414.  
  415. [PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
  416.  
  417. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  418.  
  419. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 9625.
  420. Total: 92.292793 ms (FindLiveObjects: 0.445828 ms CreateObjectMapping: 0.603975 ms MarkObjects: 91.183205 ms DeleteObjects: 0.059017 ms)
  421.  
  422. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  423.  
  424. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 11707.
  425. Total: 99.506012 ms (FindLiveObjects: 0.390642 ms CreateObjectMapping: 0.552111 ms MarkObjects: 98.520844 ms DeleteObjects: 0.041900 ms)
  426.  
  427. Initializing new game with mods Core, RuntimeGC, HugsLib, Harvest Everything!, DeadMansClothing, Predator Hunt Alert, Better Workbench Management, The Birds and the Bees, Notifications Archiver, Centralized Climate Control, Cooks Can Refuel, WM Smarter food selection, Wanderer stat, Skilled Stonecutting, [FSF] Efficient Utilities, Zen Garden, Fast Spreading Grass, [RF] Smooth Stone Walls [b18], Less Rebuff, Defensive Positions, Mending, Animal Tab, Work Tab, While You're Up, Hand Me That Brick, Realistic Rooms, More Vanilla Turrets [B18], Death Rattle, Deep Ore Identifier, More Furniture [B18], [KV] RimFridge - B18, Stack XXL, Expanded Prosthetics and Organ Engineering, Cheaper Components, Tilled Soil, Fluffy Breakdowns, Medical Tab, More Trade Ships, [T] MoreFloors, P-Music, Glitter Tech (No Surgery), EdB Prepare Carefully, Selling prisoners with no guilt, A Dog Said..., Hospitality, Prisoner Harvesting, QualityBuilder, Allow Tool, Animals Logic, Invisible Conduits, Stack Merger, MJ - MiniMap (A18), I Can Fix It!, Hardworking animals B18, [B18] Farmable Neutroamine, No Debris B18, ResearchPal, Metal Gear Alert, JTReplaceWalls [B18], LT-DoorMat, [B18/A17] FuckFriendlyFire, RimBank, RT Fuse, ED-ReverseCycleCooler, and Prepare Landing
  428.  
  429. QualityBuilder added property to '135' things
  430.  
  431. [AllowTool] Injected 6 designators
  432.  
  433. [PrepareLanding] WorldLoaded (from save).
  434.  
  435. [PrepareLanding] OnWorldLoaded
  436.  
  437. QualityBuilder added to orders category.
  438.  
  439. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  440.  
  441. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17951.
  442. Total: 144.452881 ms (FindLiveObjects: 1.296350 ms CreateObjectMapping: 1.417452 ms MarkObjects: 141.712265 ms DeleteObjects: 0.026315 ms)
  443.  
  444. [PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
  445.  
  446. Southeastern Althaler People's Coalition are coming after 10.38947 days.
  447.  
  448. Tried to register trasmitter Building_RTCircuitBreaker62212 at (98, 0, 123), but there is already a power net here. There can't be two transmitters on the same cell.
  449.  
  450. Two power nets on the same cell (98, 123). First transmitters: Heavy power conduit and Heavy power conduit.
  451.  
  452. Two power nets on the same cell (98, 124). First transmitters: Heavy power conduit and Heavy power conduit.
  453.  
  454. Multiple nets on the same cell (98, 0, 123). This is probably a result of an earlier error.
  455.  
  456. Multiple nets on the same cell (98, 0, 124). This is probably a result of an earlier error.
  457.  
  458. Rat61224 on unwalkable cell (112, 0, 142). Teleporting to (112, 0, 141)
  459.  
  460. Object with load ID Thing_Human190 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  461.  
  462. Object with load ID Thing_Human202 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  463.  
  464. Object with load ID Thing_Human206 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  465.  
  466. Object with load ID Thing_Human210 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  467.  
  468. Object with load ID Thing_Human214 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  469.  
  470. Object with load ID Thing_Human218 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  471.  
  472. Object with load ID Thing_Human226 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  473.  
  474. Object with load ID Thing_Human230 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  475.  
  476. Object with load ID Thing_Human2716 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  477.  
  478. Object with load ID Thing_Human2720 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  479.  
  480. Object with load ID Thing_Human2724 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  481.  
  482. Object with load ID Thing_Human2728 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  483.  
  484. Object with load ID Thing_Human190 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  485.  
  486. Object with load ID Thing_Human202 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  487.  
  488. Object with load ID Thing_Human206 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  489.  
  490. Object with load ID Thing_Human210 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  491.  
  492. Object with load ID Thing_Human214 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  493.  
  494. Object with load ID Thing_Human218 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  495.  
  496. Object with load ID Thing_Human226 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  497.  
  498. Object with load ID Thing_Human230 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  499.  
  500. Object with load ID Thing_Human2716 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  501.  
  502. Object with load ID Thing_Human2720 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  503.  
  504. Object with load ID Thing_Human2724 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  505.  
  506. Object with load ID Thing_Human2728 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  507.  
  508. Object with load ID Thing_Human190 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  509.  
  510. Object with load ID Thing_Human202 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  511.  
  512. Object with load ID Thing_Human206 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  513.  
  514. Object with load ID Thing_Human210 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  515.  
  516. Object with load ID Thing_Human214 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  517.  
  518. Object with load ID Thing_Human218 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  519.  
  520. Object with load ID Thing_Human226 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  521.  
  522. Object with load ID Thing_Human230 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  523.  
  524. Object with load ID Thing_Human2716 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  525.  
  526. Object with load ID Thing_Human2720 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  527.  
  528. Object with load ID Thing_Human2724 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  529.  
  530. Object with load ID Thing_Human2728 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  531.  
  532. Object with load ID Thing_Human190 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  533.  
  534. Object with load ID Thing_Human202 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  535.  
  536. Object with load ID Thing_Human206 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  537.  
  538. Object with load ID Thing_Human210 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  539.  
  540. Object with load ID Thing_Human214 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  541.  
  542. Object with load ID Thing_Human218 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  543.  
  544. Object with load ID Thing_Human226 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  545.  
  546. Object with load ID Thing_Human230 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  547.  
  548. Object with load ID Thing_Human2716 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  549.  
  550. Object with load ID Thing_Human2720 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  551.  
  552. Object with load ID Thing_Human2724 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  553.  
  554. Object with load ID Thing_Human2728 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  555.  
  556. Object with load ID Thing_Human190 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  557.  
  558. Object with load ID Thing_Human202 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  559.  
  560. Object with load ID Thing_Human206 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  561.  
  562. Object with load ID Thing_Human210 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  563.  
  564. Object with load ID Thing_Human214 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  565.  
  566. Object with load ID Thing_Human218 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  567.  
  568. Object with load ID Thing_Human226 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  569.  
  570. Object with load ID Thing_Human230 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  571.  
  572. Object with load ID Thing_Human2716 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  573.  
  574. Object with load ID Thing_Human2720 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  575.  
  576. Object with load ID Thing_Human2724 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  577.  
  578. Object with load ID Thing_Human2728 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  579.  
  580. Object with load ID Thing_Human190 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  581.  
  582. Object with load ID Thing_Human202 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  583.  
  584. Object with load ID Thing_Human206 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  585.  
  586. Object with load ID Thing_Human210 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  587.  
  588. Object with load ID Thing_Human214 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  589.  
  590. Object with load ID Thing_Human218 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  591.  
  592. Object with load ID Thing_Human226 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  593.  
  594. Object with load ID Thing_Human230 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  595.  
  596. Object with load ID Thing_Human2716 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  597.  
  598. Object with load ID Thing_Human2720 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  599.  
  600. Object with load ID Thing_Human2724 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  601.  
  602. Object with load ID Thing_Human2728 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  603.  
  604. Exception ticking EggChickenUnfertilized64713: System.ArgumentOutOfRangeException: Argument is out of range.
  605. Parameter name: index
  606. at System.Collections.Generic.List`1[Verse.ThingComp].get_Item (Int32 index) [0x00000] in <filename unknown>:0
  607. at Verse.ThingWithComps.Tick () [0x00000] in <filename unknown>:0
  608. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
Add Comment
Please, Sign In to add comment