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  1. LogOutput initialized.
  2. Spring 0.82.6.1 (0.82.6.1)
  3. Build date/time: Oct 15 2010 20:04:51
  4. Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
  5. Enabled log subsystems: Sound
  6. Enable or disable log subsystems using the LogSubsystems configuration key
  7. or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
  8. using configuration source "C:\Users\Kevin\AppData\Local\springsettings.cfg"
  9. [CMyMath::Init] CPU SSE mask: 888, flags:
  10. SSE 1.0: 1, SSE 2.0: 1
  11. SSE 3.0: 1, SSSE 3.0: 0
  12. SSE 4.1: 0, SSE 4.2: 0
  13. SSE 4.0A: 1, SSE 5.0A: 0
  14. using streflop SSE FP-math mode, CPU supports SSE instructions
  15. OS: Microsoft Windows
  16. Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
  17. AMD Phenom(tm) II X6 1055T Processor; 8191MB RAM, 16380MB pagefile
  18. OS: emulated 32bit mode
  19. Using read-write data directory: C:\Program Files (x86)\Spring\
  20. Using read-only data directory: C:\Users\Kevin\Documents\My Games\Spring\
  21. Scanning: C:\Users\Kevin\Documents\My Games\Spring\maps
  22. Scanning: C:\Users\Kevin\Documents\My Games\Spring\mods
  23. Scanning: C:\Users\Kevin\Documents\My Games\Spring\packages
  24. Scanning: C:\Program Files (x86)\Spring\maps
  25. Scanning: C:\Program Files (x86)\Spring\base
  26. Scanning: C:\Program Files (x86)\Spring\mods
  27. Scanning: C:\Program Files (x86)\Spring\packages
  28. Supported Video modes: 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1440x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
  29. Video mode set to 1920x1080/32bit (windowed)
  30. [ 0] SDL: 1.2.10
  31. [ 0] GL: 4.0.0
  32. [ 0] GL: NVIDIA Corporation
  33. [ 0] GL: GeForce GTX 460/PCI/SSE2
  34. [ 0] GLSL: 4.00 NVIDIA via Cg compiler
  35. [ 0] GLEW: 1.5.4
  36. [ 0] Joysticks found: 0
  37. [ 0] Joystick 0 not found
  38. [ 0] Loading startscript from: C:\Program Files (x86)\Spring\\script.txt
  39. [ 0] Connecting to local server
  40. [ 0] Starting GameServer: 6 ms
  41. [ 0] Starting demo recording
  42. [ 0] Using map Altair_Crossing-V1
  43. [ 0] Recording demo demos/20101116_190937_Altair_Crossing-V1_0.82.6.sdf
  44. [ 0] Using mod Conflict Terra $VERSION
  45. [ 0] Sound: OpenAL info:
  46. [ 0] Sound: Vendor: OpenAL Community
  47. [ 0] Sound: Version: 1.1 ALSOFT 1.11.753
  48. [ 0] Sound: Renderer: OpenAL Soft
  49. [ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  50. [ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  51. [ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
  52. [ 0] Sound: Device: DirectSound Software
  53. [ 0] Sound: Available Devices:
  54. [ 0] Sound: DirectSound Software
  55. [ 0] Sound: air absorption enabled: 0.1
  56. [ 0] Using mod archive ct.sdd
  57. [ 0] Loading client data: 450 ms
  58. [ 0] User number 0 (team 0, allyteam 0)
  59. [ 0] Sound: parsed 4 sounds from gamedata/sounds.lua
  60. [ 0] Sound: Unable to open audio file: sounds/beep4.wav
  61. [ 0] Loading sounds: 1 ms
  62. [ 0] Sound: Unable to open audio file: sounds/button9.wav
  63. [ 0] Camera and mouse: 114 ms
  64. [ 0] Parsing unit icons
  65. [ 0] Loading GameData Definitions
  66. [ 0] Error parsing units/kdroneflyer.lua: error = 3, units/kdroneflyer.lua, [string "units/kdroneflyer.lua"]:147: unexpected symbol near '}'
  67. [ 0] Loading all definitions: 0.082000
  68. [ 0] Loading GameData Definitions: 103 ms
  69. [ 0] Parsing Map Information
  70. [ 0] Loading SMF
  71. [ 0] Loading Map
  72. [ 0] Calculating smooth height mesh
  73. [ 0] Calculating smooth mesh: 39 ms
  74. [ 0] Number of damage types: 8
  75. [ 0] Creating unit textures
  76. [ 0] Loading weapon definitions
  77. [ 0] Loading unit definitions
  78. [ 0] Could not load sound from def: ct/chatter2
  79. [ 0] Loading feature definitions
  80. [ 0] Initializing map features
  81. [ 0] Reading estimate path costs
  82. [ 0] [CPathManager] pathing data checksum: f372253e
  83. [ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
  84. [ 0] Loading .smt tile-file "maps/Altair_Crossing-V1.smt"
  85. [ 0] Loading 3418 tiles from file 1/1
  86. [ 0] Reading tiles
  87. [ 0] Reading tile map
  88. [ 0] generating MipMaps: 2 ms
  89. [ 0] Generating 3D trees
  90. [ 0] Sound: Unable to open audio file: sounds/beep6.wav
  91. [ 0] Creating Projectile Textures
  92. [ 0] Loading console: 0 ms
  93. [ 0] Sound: Unable to open audio file: FailedCommand
  94. [ 0] Sound: CSound::GetSoundId: could not find sound: FailedCommand
  95. [ 0] Loading LuaRules
  96. [ 0] Jump Jet Defs error checking begining..
  97. [ 0] .. Jump Jet Defs error checking complete
  98. [ 0] Jump Jet Defs warning: ( bheavymech has unneeded warning override )
  99. [ 0] tp_resourcespawner: Altair_Crossing-V1_res.lua not found at all
  100. [ 0] Loaded gadget: IconGenerator <unit_icongenerator.lua>
  101. [ 0] Loaded gadget: UnitMorph <unit_morph.lua>
  102. [ 0] Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
  103. [ 0] Loaded gadget: Jumpjets-lua <jumpjets_lua.lua>
  104. [ 0] Loading gadget: Lua unit script framework <unit_script.lua>
  105. [ 0] Loading unit script: scripts/baabuggy.lua
  106. [ 0] Loading unit script: scripts/baaship.lua
  107. [ 0] Loading unit script: scripts/baasub.lua
  108. [ 0] Loading unit script: scripts/baatruck.lua
  109. [ 0] Loading unit script: scripts/baatruckturret.lua
  110. [ 0] Loading unit script: scripts/badvaaship.lua
  111. [ 0] Loading unit script: scripts/badvaasub.lua
  112. [ 0] Loading unit script: scripts/badvaircruiser.lua
  113. [ 0] Loading unit script: scripts/badvaircruiserfactory.lua
  114. [ 0] Loading unit script: scripts/badvairturret.lua
  115. [ 0] Loading unit script: scripts/badvamphmech.lua
  116. [ 0] Loading unit script: scripts/badvbattleship.lua
  117. [ 0] Loading unit script: scripts/badvbeacon.lua
  118. [ 0] Loading unit script: scripts/badvbomber.lua
  119. [ 0] Loading unit script: scripts/badvfighter.lua
  120. [ 0] Loading unit script: scripts/badvgatlingturret.lua
  121. [ 0] Loading unit script: scripts/badvjammertower.lua
  122. [ 0] Loading unit script: scripts/badvlandnavalturret.lua
  123. [ 0] Loading unit script: scripts/badvlandturret.lua
  124. [ 0] Loading unit script: scripts/badvmechcruiser.lua
  125. [ 0] Loading unit script: scripts/badvmechcruiserfactory.lua
  126. [ 0] Loading unit script: scripts/badvmechturret.lua
  127. [ 0] Loading unit script: scripts/badvmex.lua
  128. [ 0] Loading unit script: scripts/badvnuclearpower.lua
  129. [ 0] Loading unit script: scripts/badvpowerplant.lua
  130. [ 0] Loading unit script: scripts/badvradarplane.lua
  131. [ 0] Loading unit script: scripts/badvradarship.lua
  132. [ 0] Loading unit script: scripts/badvradartank.lua
  133. [ 0] Loading unit script: scripts/badvradartower.lua
  134. [ 0] Loading unit script: scripts/badvrocketbattleship.lua
  135. [ 0] Loading unit script: scripts/badvrocketplane.lua
  136. [ 0] Loading unit script: scripts/badvsearadartower.lua
  137. [ 0] Loading unit script: scripts/badvshipyard.lua
  138. [ 0] Loading unit script: scripts/badvsubmarine.lua
  139. [ 0] Loading unit script: scripts/badvsubpens.lua
  140. [ 0] Loading unit script: scripts/badvtankcruiser.lua
  141. [ 0] Loading unit script: scripts/badvtankcruiserfactory.lua
  142. [ 0] Loading unit script: scripts/badvtorpedoturret.lua
  143. [ 0] Loading unit script: scripts/baircruiser.lua
  144. [ 0] Loading unit script: scripts/baircruiserfactory.lua
  145. [ 0] Loading unit script: scripts/bairdefmobileship.lua
  146. [ 0] Loading unit script: scripts/bairdefship.lua
  147. [ 0] Loading unit script: scripts/bairturret.lua
  148. [ 0] Loading unit script: scripts/bamphmech.lua
  149. [ 0] Loading unit script: scripts/bantitankmech.lua
  150. [ 0] Loading unit script: scripts/bartillery.lua
  151. [ 0] Loading unit script: scripts/bartilleryship.lua
  152. [ 0] Loading unit script: scripts/bassaulttank.lua
  153. [ 0] Loading unit script: scripts/bbasicmech.lua
  154. [ 0] Loading unit script: scripts/bbattlecruiser2.lua
  155. [ 0] Loading unit script: scripts/bbattleflagship.lua
  156. [ 0] Loading unit script: scripts/bbattleship.lua
  157. [ 0] Loading unit script: scripts/bbeacon.lua
  158. [ 0] Loading unit script: scripts/bbomber.lua
  159. [ 0] Loading unit script: scripts/bempcannon.lua
  160. [ 0] Loading unit script: scripts/bempcannonturret.lua
  161. [ 0] Loading unit script: scripts/benergysupplyboat.lua
  162. [ 0] Loading unit script: scripts/benergysupplyship.lua
  163. [ 0] Loading unit script: scripts/benergysupplyshipdepot.lua
  164. [ 0] Loading unit script: scripts/benergytruck.lua
  165. [ 0] Loading unit script: scripts/benergytruckdepot.lua
  166. [ 0] Loading unit script: scripts/bengineermkii.lua
  167. [ 0] Loading unit script: scripts/badvengineermkii.lua
  168. [ 0] Loading unit script: scripts/bexperimentalpad.lua
  169. [ 0] Loading unit script: scripts/bfighter.lua
  170. [ 0] Loading unit script: scripts/bflagship2.lua
  171. [ 0] Loading unit script: scripts/bflagshipbase.lua
  172. [ 0] Loading unit script: scripts/bflagshipbase2.lua
  173. [ 0] Loading unit script: scripts/bflyingmech.lua
  174. [ 0] Loading unit script: scripts/bgatlingturret.lua
  175. [ 0] Loading unit script: scripts/bheavyassaultmech.lua
  176. [ 0] Loading unit script: scripts/bheavyassaulttank.lua
  177. [ 0] Loading unit script: scripts/bheavyflyingmech.lua
  178. [ 0] Loading unit script: scripts/bassaultmech.lua
  179. [ 0] Loading unit script: scripts/bheavymissilemech.lua
  180. [ 0] Loading unit script: scripts/bheavymissiletank.lua
  181. [ 0] Loading unit script: scripts/bheavysiegemech.lua
  182. [ 0] Loading unit script: scripts/bjammertower.lua
  183. [ 0] Loading unit script: scripts/blanddefmobileship.lua
  184. [ 0] Loading unit script: scripts/blanddefship2.lua
  185. [ 0] Loading unit script: scripts/blandnavalturret.lua
  186. [ 0] Loading unit script: scripts/blandturret.lua
  187. [ 0] Loading unit script: scripts/blaserplane.lua
  188. [ 0] Loading unit script: scripts/blras.lua
  189. [ 0] Loading unit script: scripts/bmechcruiser.lua
  190. [ 0] Loading unit script: scripts/bmechcruiserfactory.lua
  191. [ 0] Loading unit script: scripts/bmechturret.lua
  192. [ 0] Loading unit script: scripts/bmeteor.lua
  193. [ 0] Loading unit script: scripts/bmex.lua
  194. [ 0] Loading unit script: scripts/bminer.lua
  195. [ 0] Loading unit script: scripts/bmissilemech.lua
  196. [ 0] Loading unit script: scripts/bmissiletank.lua
  197. [ 0] Loading unit script: scripts/bnavydefmobileship.lua
  198. [ 0] Loading unit script: scripts/bnavydefship.lua
  199. [ 0] Loading unit script: scripts/bnuclearpower.lua
  200. [ 0] Loading unit script: scripts/bpowerplant.lua
  201. [ 0] Loading unit script: scripts/bradarplane.lua
  202. [ 0] Loading unit script: scripts/bradarship.lua
  203. [ 0] Loading unit script: scripts/bradartank.lua
  204. [ 0] Loading unit script: scripts/bradartower.lua
  205. [ 0] Loading unit script: scripts/breztank.lua
  206. [ 0] Loading unit script: scripts/brocketbattleship.lua
  207. [ 0] Loading unit script: scripts/brocketplane.lua
  208. [ 0] Loading unit script: scripts/bseaengineer1.lua
  209. [ 0] Loading unit script: scripts/bseaengineer2.lua
  210. [ 0] Loading unit script: scripts/bseamex.lua
  211. [ 0] Loading unit script: scripts/bseapowerplant.lua
  212. [ 0] Loading unit script: scripts/bsearadartower.lua
  213. [ 0] Loading unit script: scripts/bshieldgen.lua
  214. [ 0] Loading unit script: scripts/bshipyard2.lua
  215. [ 0] Loading unit script: scripts/bsiegemech.lua
  216. [ 0] Loading unit script: scripts/bsnipermech.lua
  217. [ 0] Loading unit script: scripts/bsubmarine.lua
  218. [ 0] Loading unit script: scripts/bsubpens.lua
  219. [ 0] Loading unit script: scripts/bsupplydepot.lua
  220. [ 0] Loading unit script: scripts/bsupplydepotmobile.lua
  221. [ 0] Loading unit script: scripts/bsupportfactory.lua
  222. [ 0] Loading unit script: scripts/btankcruiser.lua
  223. [ 0] Loading unit script: scripts/btankcruiserfactory.lua
  224. [ 0] Loading unit script: scripts/btorpedoturret.lua
  225. [ 0] Loading unit script: scripts/btransportcarrier2.lua
  226. [ 0] Loading unit script: scripts/bvhsa.lua
  227. [ 0] Loading unit script: scripts/kdrone.lua
  228. [ 0] Loading unit script: scripts/kdronefactory.lua
  229. [ 0] Loading unit script: scripts/kdronemine.lua
  230. [ 0] Loaded gadget: Lua unit script framework <unit_script.lua>
  231. [ 0] Loaded gadget: Space Rock <spacerocks.lua>
  232. [ 0] Loaded gadget: Spawn <game_spawn.lua>
  233. [ 0] Loaded gadget: mining blabla2 <tp_mining.lua>
  234. [ 0] Loaded gadget: object_statusbars_default.lua <object_statusbars_default.lua>
  235. [ 0] tp_resourcespawner: Game.mapName=Altair_Crossing-V1
  236. [ 0] Loaded gadget: rock spawner <tp_resourcespawner.lua>
  237. [ 0] Loaded gadget: Commander Options <commoption.locals.lua>
  238. [ 0] KTAI: not used, bye bye.
  239. [ 0] Loaded gadget: KTAI <tp_ktai.lua>
  240. [ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  241. [ 0] Loaded gadget: IconGenerator <unit_icongenerator.lua>
  242. [ 0] Loaded gadget: UnitMorph <unit_morph.lua>
  243. [ 0] Loaded gadget: mining blabla2 <tp_mining.lua>
  244. [ 0] Loaded gadget: Commander Options <commoption.locals.lua>
  245. [ 0] KTAI: not used, bye bye.
  246. [ 0] Loaded gadget: KTAI <tp_ktai.lua>
  247. [ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  248. [ 0] Loading LuaGaia
  249. [ 0] Loading LuaUI
  250. [ 0] Using LUAUI_DIRNAME = LuaUI/
  251. [ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
  252. [ 0] LuaUI: bound F11 to the widget selector
  253. [ 0] LuaUI: bound CTRL+F11 to tweak mode
  254. [ 0] Jump Jet Defs error checking begining..
  255. [ 0] .. Jump Jet Defs error checking complete
  256. [ 0] Jump Jet Defs warning: ( bheavymech has unneeded warning override )
  257. [ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
  258. [ 0] Loaded widget from mod: Wisse Layout <gui_transparent.lua>
  259. [ 0] Loaded widget from mod: Outline - XTA <gfx_outline_xta.lua>
  260. [ 0] Loaded widget from mod: AdvPlayersList <gui_advplayerslist.lua>
  261. [ 0] tp_ressourcedisplay.lua: type /resbar 1 to get the engines resource bars back
  262. [ 0] Loaded widget from mod: resouce display <tp_ressourcedisplay.lua>
  263. [ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
  264. [ 0] Loaded widget from mod: Cloak Fire State <unit_cloakfirestate.lua>
  265. [ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
  266. [ 0] Loaded widget from mod: Display DPS <gui_display_dps.lua>
  267. [ 0] Loaded widget from mod: Keep Morpheds Selected <keep_morphed_selected.lua>
  268. [ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
  269. [ 0] Loaded widget from mod: Toggle LOS <gui_togglelos.lua>
  270. [ 0] Loaded widget from mod: Prospector <gui_prospector.lua>
  271. [ 0] Loaded widget from mod: AllyCursors <gui_ally_cursors.lua>
  272. [ 0] Loaded widget from mod: Square Buildpics <square_buildpics.lua>
  273. [ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
  274. [ 0] Loaded widget from user: Mouse Buildspacing <gui_buildspacing.lua>
  275. [ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
  276. [ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
  277. [ 0] Loaded widget from mod: Jumjet GUI <gui_jumpjets.lua>
  278. [ 0] LuaUI v0.3
  279. [ 0] Finalizing...
  280. [ 0] Reloaded ctrlpanel with: modpanel.txt
  281. [ 0] Connection attempt from invalid
  282. [ 0] -> Version: 0.82.6.1 (0.82.6.1)
  283. [ 0] -> Connection established (given id 0)
  284. [ 0] Spectator invalid finished loading and is now ingame
  285. [ 0] GameID: 7847e34c1c13bbcff1c2a33e1cdf4421
  286. [ 0] SkirmishAI (teamID 0) is using cheat callbacks
  287. [ 0] ResourceMapAnalyzer by Krogothe, initialized for resource 0(Metal)
  288. [ 0] Spring 0.82.6.1 (0.82.6.1) has crashed.
  289. [ 0] Exception: Access violation (0xc0000005)
  290. [ 0] Exception Address: 0x6e6b9460
  291. [ 0] DLL information:
  292. [ 0] 0x00400000 spring
  293. [ 0] 0x77a40000 ntdll
  294. [ 0] 0x75f90000 kernel32
  295. [ 0] 0x75bd0000 KERNELBASE
  296. [ 0] 0x10000000 DevIL
  297. [ 0] 0x762a0000 MSVCRT
  298. [ 0] 0x75c80000 ADVAPI32
  299. [ 0] 0x75c20000 sechost
  300. [ 0] 0x75920000 RPCRT4
  301. [ 0] 0x755b0000 SspiCli
  302. [ 0] 0x755a0000 CRYPTBASE
  303. [ 0] 0x6ea80000 GLU32
  304. [ 0] 0x6e300000 OPENGL32
  305. [ 0] 0x75890000 GDI32
  306. [ 0] 0x76630000 USER32
  307. [ 0] 0x75dd0000 LPK
  308. [ 0] 0x75d30000 USP10
  309. [ 0] 0x746f0000 DDRAW
  310. [ 0] 0x746e0000 DCIMAN32
  311. [ 0] 0x75620000 SETUPAPI
  312. [ 0] 0x75f60000 CFGMGR32
  313. [ 0] 0x76760000 OLEAUT32
  314. [ 0] 0x76470000 ole32
  315. [ 0] 0x761f0000 DEVOBJ
  316. [ 0] 0x72d40000 dwmapi
  317. [ 0] 0x75ed0000 IMAGEHLP
  318. [ 0] 0x6fbc0000 mingwm10
  319. [ 0] 0x769f0000 SHELL32
  320. [ 0] 0x765d0000 SHLWAPI
  321. [ 0] 0x75c40000 WS2_32
  322. [ 0] 0x75d20000 NSI
  323. [ 0] 0x61b80000 zlib1
  324. [ 0] 0x70780000 vorbisfile
  325. [ 0] 0x68140000 ogg
  326. [ 0] 0x64cc0000 vorbis
  327. [ 0] 0x6b600000 OpenAL32
  328. [ 0] 0x72060000 WINMM
  329. [ 0] 0x66fc0000 freetype6
  330. [ 0] 0x62aa0000 glew32
  331. [ 0] 0x00330000 SDL
  332. [ 0] 0x7c340000 MSVCR71
  333. [ 0] 0x75f00000 IMM32
  334. [ 0] 0x757c0000 MSCTF
  335. [ 0] 0x74910000 dsound
  336. [ 0] 0x73fb0000 POWRPROF
  337. [ 0] 0x76210000 CLBCatQ
  338. [ 0] 0x6f3b0000 MMDevApi
  339. [ 0] 0x726e0000 PROPSYS
  340. [ 0] 0x6f380000 wdmaud
  341. [ 0] 0x729f0000 ksuser
  342. [ 0] 0x70840000 AVRT
  343. [ 0] 0x6f340000 AUDIOSES
  344. [ 0] 0x6f330000 msacm32
  345. [ 0] 0x6f310000 MSACM32
  346. [ 0] 0x6f300000 midimap
  347. [ 0] 0x740f0000 profapi
  348. [ 0] 0x72e40000 uxtheme
  349. [ 0] 0x69500000 nvoglv32
  350. [ 0] 0x76730000 WINTRUST
  351. [ 0] 0x76350000 CRYPT32
  352. [ 0] 0x77a10000 MSASN1
  353. [ 0] 0x720a0000 DINPUT
  354. [ 0] 0x6ebd0000 HID
  355. [ 0] 0x61a40000 AIInterface
  356. [ 0] 0x6e6b0000 SkirmishAI
  357. [ 0] 0x73c90000 dbghelp
  358. [ 0] Stacktrace:
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