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- 1-39: Common (1. Mankey, 2. Machop, 3. Makuhita, 4. Meditite, 5. Croagunk, 6. Timburr, 7. Scraggy, 8. Pancham, 9. Crabrawler, 10. Stufful, 11. Clobbopus)
- 40-63: Uncommon (1. Primeape, 2. Machoke, 3. Heracross, 4. Tyrogue, 5. Breloom, 6. Hariyama, 7. Medicham, 8. Riolu, 9. Toxicroak, 10. Gurdurr, 11. Scrafty, 12. Mienfoo, 13. Bewear, 14. Grapploct)
- 64-81: Rare (1. Jangmo-o, 2. Poliwrath, 3. Machamp, 4. Farfetch'd, 5. Hitmonlee/chan/top, 6. Conkeldurr, 7. Mienshao, 8. Pangoro, 9. Hawlucha, 10. Passimian, 11. Falinks)
- 82-93: Mythical (1. Hakamo-o, 2. Combusken, 3. Pignite, 4. Monferno, 5. Sirfetch'd, 6. Lucario, 7. Gallade)
- 94-100: Guaranteed Variant or Item
- Maddy: Croagunk/Trubbish
- Malcolm: Druddigon/
- Amy: Meditite/Golett
- Isobel: Audino/
- Bug
- Body Press Shuckle
- >This Shuckle knows how to throw its weight around
- >Starts at level 15
- >Knows Body Press
- Dark
- Quick Strike Cacnea
- >This Cacnea specializes in quick and precise strikes, dazzling opponents with its skill.
- >Starts at level 15
- >Has the Ability Technician
- >Knows the move Mach Punch
- Dragon
- Battle-Thirster Druddigon
- >The longer combat lasts, the stronger this Druddigon becomes.
- >Starts at level 15
- >Has the ability Contrary.
- Electric
- Pachirisu Libre
- >In an attempt to not be outstaged, this powerful Pachirisu has taken up fighting in order to show off what it's got.
- >Starts at level 10
- >Has the ability Huge Power
- Fairy
- Aura Wielder Cutiefly
- >While its kind is normally known for reading auras, this Cutiefly is able manipulate its own.
- >Starts at level 10
- >Has the Mega Launcher ability
- >Knows Water Pulse
- >Learns Aura Sphere upon evolving
- Fire
- Kung Fu Scorbunny
- >Having trained under a reckless Mienshao master, this Scorbunny strikes with the same devil-may-care attitude
- >Starts at level 10
- >Has the ability Reckless
- Flying
- Staravia Libre
- >This Staravia shows its Hawlucha heritage in its plumage, with dazzling orange feathers.
- >Starts at level 15
- >Knows Flying Press
- Ghost
- Super Fighting Mecha Golett
- >This Golett inhabits a more modern body, giving it access to modern improvements.
- >Starts at level 15
- >Has the ability Steelworker
- >Knows Flame Charge and Bullet Punch
- >Learns Meteor Mash upon evolving
- Grass
- Siangham Rowlet
- >The arrow quills of this Rowlet is longer than most, making it better for melee combat.
- >Starts at level 10
- >Has the ability Tough Claws
- >Learns Sacred Sword upon evolving into Decidueye
- Ground
- Rolling Thunder Sandshrew
- >This Sandshrew has an unpredictable fighting style that relies on it curling in and out of a ball.
- >Starts at level 10
- >Has the ability Unburden
- >Learns Thunder Punch upon evolution
- Ice
- Dumbbell Snom
- >This hefty Snom cheers and howls for you as you work out.
- >Starts at level 10
- >Has the ability Heavy Metal
- >Knows Heavy Slam and Helping Hand
- >Learns Coaching upon evolution
- Normal
- Audino Libre
- >Unlike many other Audinos, this one revels in glory and loves the loud cheer of a crowd.
- >Starts at level 10
- >Has the Defiant ability
- >Knows Body Press
- Poison
- Vengeful Boxer Trubbish
- >The spirit of a boxer who died in a junkyard inhabits this Trubbish, granting it their fighting strength.
- >Starts at level 15
- >Knows Poison Jab and Shadow Punch
- >Gains the Iron Fist ability upon evolving
- Psychic
- Fencer Kirlia
- >This Kirlia somehow got her mitts on a rapier, which she practices with grace.
- >Starts at level 20, female only
- >Has the ability Dancer
- >Knows Swords Dance and Metal Claw
- >Learns Sacred Sword upon evolving into Gardevoir
- Rock
- Training Dummy Sudowoodo
- >Starts at level 10
- >Has the ability Contrary
- Steel
- Water
- Grappler Octillery
- >This Octillery has trained been trained to try and shut down opponents with its tentacles
- >Starts at level 20
- >Knows Octolock
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