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- focus = {
- id = GEO_industrial_effort
- icon = GFX_goal_generic_production
- x = 16
- y = 0
- cost = 10
- available_if_capitulated = yes
- completion_reward = {
- add_tech_bonus = {
- name = industrial_bonus
- bonus = 0.5
- uses = 1
- category = industry
- }
- }
- focus = {
- id = GEO_production_effort_1
- icon = GFX_goal_generic_construct_mil_factory
- prerequisite = { focus = GEO_industrial_effort }
- x = 14
- y = 2
- cost = 10
- available_if_capitulated = yes
- ai_will_do = {
- factor = 2
- }
- bypass = {
- custom_trigger_tooltip = {
- tooltip = production_effort_tt
- all_owned_state = {
- free_building_slots = {
- building = arms_factory
- size < 1
- include_locked = yes
- }
- }
- }
- }
- complete_tooltip = {
- add_extra_state_shared_building_slots = 1
- add_building_construction = {
- type = arms_factory
- level = 1
- instant_build = yes
- }
- }
- completion_reward = {
- random_owned_controlled_state = {
- limit = {
- free_building_slots = {
- building = arms_factory
- size > 0
- include_locked = yes
- }
- OR = {
- is_in_home_area = yes
- NOT = {
- owner = {
- any_owned_state = {
- free_building_slots = {
- building = arms_factory
- size > 0
- include_locked = yes
- }
- is_in_home_area = yes
- }
- }
- }
- }
- }
- add_extra_state_shared_building_slots = 1
- add_building_construction = {
- type = arms_factory
- level = 1
- instant_build = yes
- }
- }
- }
- }
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