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- // Launch options: -console -novid -nojoy -nod3d9ex +exec autoexec
- // Tick-rate, bandwidth rate & max ping
- cl_cmdrate "64" // 128 tick servers require this rate (64 will default to 64 for you, no need to edit)
- cl_updaterate "64" // 128 tick servesr require this rate (64 will default to 64 for you, no need to edit)
- rate "786432" // max bandwidth rate
- mm_dedicated_search_maxping "200" // max acceptable ping
- // FPS maximum
- fps_max "500"
- // Mouse
- sensitivity "1.95" // mouse sensitivity
- zoom_sensitivity_ratio_mouse "0.8" // mouse sensitivity for scoped sniper rifle
- m_rawinput "1" // enables raw hardware input for mouse, disables all software filtering, acceleration, post-processing etc
- m_mouseaccel1 "0" // disable mouse acceleration
- m_mouseaccel2 "0" // disable mouse acceleration
- joystick "0" // disables joystick support, mandatory for playing on faceit servers
- // Keyboard
- bind "F7" "disconnect" // Disconnect
- bind "K" "slot11" // Zeus
- bind "H" "slot12" // Healthshot
- bind "J" "slot13" // Utility items
- bind "Z" "radio" // Radio message
- bind "C" "radio1" // Command radio message
- bind "X" "radio2" // Standard radio message
- bind "V" "radio3" // Report radio message
- bind "MOUSE4" "+voicerecord" // Use mic
- // Crosshair
- cl_crosshairdot "0" // The dot in the center of the crosshair
- cl_crosshairgap "-1" // The amount of space in the center of the crosshair
- cl_crosshairgap_useweaponvalue "0" // Enable/disable different crosshairgap per weapon/s you're using ie. pistol, rifle, etc.
- cl_crosshairthickness "0.7" // Thickness of crosshair
- cl_crosshairsize "3" // Change size higher or lower for larger or smaller crosshair
- cl_crosshairstyle "4" // Values = 1-5 , 5 is the "active" crosshair that spreads.
- cl_crosshair_drawoutline "1" // Places an outline around the crosshair itself
- cl_crosshair_outlinethickness "1" // Thickness of the outline - edit in .5 values
- cl_crosshairusealpha "1" // Enable/disable crosshair alpha
- cl_crosshairalpha "200.000000" // Opacity of the crosshair
- cl_crosshaircolor "4" // Color of the crosshair
- // Game
- cl_radar_scale "0.3" // radar scale
- cl_radar_rotate "1" // Enable/disable radar rotation
- cl_radar_always_centered "0" // Keeps the radar centered
- cl_autowepswitch "0" // Will not auto-switch to weapons if you pick them up
- cl_autohelp "1" // Enable/disable on screen hints (enemy, trade weapon, etc.)
- cl_showhelp "1" // Show the hints on screen
- cl_righthand "1" // 0 for left hand 1 for right hand or use bindtoggle <key> cl_righthand to give yourself one-key swapping between right/left handed
- spec_replay_autostart "0" // Enable/disable automatic killer replay
- gameinstructor_enable "1" // Enable/disable game instructor message
- // Net graph
- net_graph "1" // Shows net_graph stats (fps, rates, choke, etc.)
- net_graphproportionalfont "0" // Changes the size of the net graph text
- net_graphheight "32"
- // Audio
- volume "1.0" // Master volume
- snd_menumusic_volume "0" // Menu music volume
- snd_roundstart_volume "0" // Round start volume
- snd_roundend_volume "0" // Round end volume
- snd_mapobjective_volume "0" // Bomb/hostage volume
- snd_tensecondwarning_volume "0.2" // Ten second warning volume
- snd_deathcamera_volume "0" // Death camera volume
- snd_mvp_volume "0" // MVP volume
- snd_dzmusic_volume "0.2" // Danger zone music volume
- snd_mix_async "1" // (allows for shorter lookahead buffer (snd_mixahead), improves performance)
- snd_mixahead "0.025" // (low audio latency, makes CS audio feel more insync with screen)
- // Lag reduction
- cl_interp "0" // interpolation, should always be set to "0"
- cl_interp_ratio "1" // interpolation ratio, "1" = low ping, "2" = higher ping
- cl_forcepreload "0" // Force preloading map
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