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- GGXXAC+R Ver 1.10 Changelist (Translated from PT-BR to EN)
- Thanks to Nikki from www.hitconfirm.com.br for the original translation (JP -> PT-BR)
- original: http://www.guiltygearx.com/ggxxacpr/location/
- Sol Badguy
- - Fafnir (41236HS/D)
- * More time for FB Tyrant Rave follow-up's input
- - FB Tyrant Rave (41236HS/D~64D)
- * Number of clean hits increase the move's damage
- Ky Kiske
- - 3HS
- * Less knockback
- * Increased Guard Gauge reduction on hit
- * Ky is considered crouching during the final active frames of the move
- - j.D
- * Less recovery
- - Lightning Strike (222HS)
- * Less Guard Gauge reduction on hit
- - FB Greed Saver (214D)
- * Less recovery
- * Has invincibility in the start
- - Ride the Lightning (632146HS)
- * Less Guard Gauge reduction on hit
- May
- - 2HS
- * More time to cancel the move (Special Cancel)
- - Restive Rolling (623S/HS)
- * Lower level on block
- - Overhead Kiss (63214K)
- * Faster activation
- * Has FRC
- Millia Rage
- - Silent Force (j.214S/HS)
- * Millia can get the pin while blocking
- - FB Secret Garden (214D)
- * Millia isn't in Counter Hit state while landing anymore
- - Winger (air version) (j.2141236HS)
- * Throw invincible
- * Causes sliding in Counter Hit
- Eddie
- - Ten'i
- * Eddie Gauge costs reduced
- Chipp Zanuff
- - j.HS
- * Has initial prorate
- Faust
- - 5K
- * Has initial prorate
- - Nani ga deru kana (236P)
- * Time until item is 'confirmed' changed ('confirmation' time meaning how much goes on until Faust gets hit and the item is still thrown)
- Baiken
- - GP
- * 1st hit launches the opponent a little lower
- - Suzuran (63214K)
- * When Baiken uses a counter after blocking a move with Suzuran, the counter now ignores the hitstop
- - Baku: Sakura (412D~P)
- * Move doesn't activate if Baiken doesn't have more than 25 tension
- - Baku: Tsuru (412D~S)
- * Move doesn't activate if Baiken doesn't have more than 25 tension
- * Fixed bug where the opponent couldn't block even after getting hit
- Jam kuradoberi
- - 3HS
- * Can't whiff cancel into powered up kicks anymore
- * Increased time to cancel the move (Special Cancel)
- - Power-Up Kenroukyaku (623D)
- * Isn't air unblockable anymore
- - Charge (22K/S/HS)
- * Takes longer to get the power-up
- Johnny
- - Unchou no Iai
- * Bigger horizontal hitbox
- Anji Mito
- - FB On (623D)
- * Increased horizontal range
- Venom
- - Tactic Arc
- * Summoned balls last longer in the screen
- * Balls get into position faster
- Testament
- - 5HS
- * Increased time to cancel the move (Special Cancel)
- - S EXE Beast (41236S)
- * Faster recovery
- * Increased tension gain
- - Power-Up HITOMI (214S)
- * Smaller hitbox
- - Zeinest (214HS)
- * Increased tension gain
- Slayer
- - 6P
- * Larger horizontal hitbox
- - Bite (63214HS)
- * Increased stagger time
- * Increased recovery
- Zappa
- - [No Spirit] Mukade (236P)
- * Has Counter Hit state
- - [Dog] 2D
- * Less blockstun
- * Dog has increased recovery
- * Different effect on the opponent on hit
- - [Dog] 4D with Dog in the air
- * Dog gets pushed back farther on hit
- - [Ghost] Sonomama Kaettekonaide kudasai (236D)
- * Increased recovery
- - [Sword] All moves
- * Sword stays longer in a place after a move
- * Sword's normal moves increase more Guard Gauge on block
- - [Sword] f.S
- * Has initial prorate
- * Less knockback
- - [Sword] 5HS
- * Level reduced
- * Less knockback
- * Less damage
- - [Sword] 2S
- * Level reduced
- * Less knockback
- - [Sword] 2HS
- * Less knockback
- - [Sword] j.S
- * Level reduced
- * Increased initial prorate
- - [Sword] j.HS
- * Level reduced
- - [Sword] Ochitoite kudasai (623HS)
- * No longer air unblockable
- - [Sword] Chikazuku to ikimasu (63214HS)
- * Sword goes farther
- * After the move, the sword stays in that place
- * Level reduced
- Bridget
- - j.D
- * New chain {j.K, j.D}
- - KSMH -> Hassha (236K~k)
- * Can be cancelled into Yoyo moves earlier
- - FB Roger Rush (236D)
- * Knockback reduced in the 1st and 2nd hits
- * Increased untechable time in the last hit
- - FB Roger Rush (air version) (j.236D)
- * Keeps Bridget's momentum before activating FB Roger Rush
- - Loop the Loop (632146S)
- * Knockback reduced in 2nd~7th hits
- Robo-Ky
- - Ky-maku Homerun (air version, Lv2~3) (j.623HS)
- * Has initial prorate
- ABA
- - [Moroha/Goku] Masshou (236S)
- * Less untechable time
- - [All] Ketsugou (63214HS)
- * Throw activation faster
- - [Moroha] Henshitsu (6321463214S)
- * Recovers HP lost during Moroha
- Kliff
- - Dash (66)
- * Initial speed reduced
- - Backdash (44)
- * Distance traveled reduced
- - Airdash (j.66)
- * Speed reduced
- * Time unable to do a move increased
- - c.S
- * Slower activation
- - 6HS
- * Has initial prorate
- - 5D
- * Increased recovery
- - 2HS
- * Faster activation
- - 2[HS] (Charged)
- * Reduced recovery
- - 2[HS] (Full charge)
- * Reduced recovery
- * Level increased
- - 2D
- * Level decreased
- - j.K
- * Has Jump Cancel
- - j.S
- * Larger hurtbox
- - Zukaisai (air version) (j.214S)
- * Reduced untechable time
- * Trajectory changed
- * Kliff moves faster after the move activates; falls down faster after the move
- - Koke Hagashi (623HS)
- * Slower activation
- - FB Houkou Gaeshi (j.236D)
- * Increased untechable time
- - Defensive Burst
- * Faster activation
- Justice
- - Hurtbox
- * Smaller hurtbox during movement (walking around, jumping etc)
- - Backdash
- * Distance traveled reduced
- - 6P
- * Reduced initial prorate
- * Forces crouching state
- - 6HS
- * 2nd hit launches the opponent when a Counter Hit
- - 2K
- * Reduced initial prorate
- - 2HS
- * 1st hit has a larger horizontal hitbox
- - Air Throw
- * Opponent gets thrown closer
- - Valkyrie Arc (236P)
- * Counter activates faster
- - S.B.T. (623K)
- * Invincible to low
- * The part with lightning has increased untechable time
- - S Michael Sword (air version) (j.41236S)
- * Recovery reduced
- - HS Michael Sword (air version) (j.41236HS)
- * Recovery reduced
- - FB Superior Trance (ground) (236D)
- * Smaller hitbox 'above' during the start of the move
- * Moves faster
- * Reduced recovery
- - Defensive Burst
- * Faster activation
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