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- [code]
- 12:38:37:150 | RL | INFO | +N/A | Main - RocketLauncher v1.0.1.5 (www.rlauncher.com)
- 12:38:37:245 | RL | INFO | +93 | Main - System Specs:
- RocketLauncher Dir: D:\RocketLauncher
- RocketLauncher is: 32-bit
- OS: Microsoft Windows 7 Ultimate
- SKU: Ultimate
- Total Memory: 4094.12 MB
- Free Memory: 2077.38 MB
- Used Memory: 2016.734 MB
- SystemType: 64-bit
- Physical Processors: 1
- Logical Processors: 4
- GPU 1 Name: AMD Radeon HD 6900 Series
- GPU 1 RAM: -2048.00 MB
- GPU 1 Driver Version: 15.200.1062.1003
- Sound 1 Device: Scarlett 2i2 USB
- Sound 1 Status: Enabled
- Sound 2 Device: AMD High Definition Audio Device
- Sound 2 Status: Enabled
- Sound 3 Device: Realtek High Definition Audio
- Sound 3 Status: Enabled
- OS Language: English_United_States
- System Locale: it-IT
- Formats Locale: en-US
- Windows UI Language: en-US
- Text Encoding: Windows-1252
- OS Admin Status: Yes
- Latest .Net Version: v4.0.30319
- Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) [32bit] [60hz] [Landscape] (Primary)
- Current AHK Desktop Width: 1920
- Current AHK Desktop Height: 1080
- AutoHotkey Path: C:\Program Files (x86)\AutoHotkey\AutoHotkey.exe
- AHK Version: 1.1.09.04
- Unicode: No
- 12:38:37:245 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\RocketLauncher.exe exists
- 12:38:37:245 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription RocketLauncher
- FileVersion 1.0.1.5
- LegalCopyright ©2015 RocketLauncher
- ProductName djvj's one swell guy!
- ProductVersion 1.1.9.4
- CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com
- File Size: 2076672 bytes
- Created: 11/3/2015 - 11:13:45 PM
- Modified: 1/16/2016 - 4:17:27 PM
- 12:38:37:245 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\RocketLauncher.dll exists
- 12:38:37:246 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription RocketLauncher Utils
- FileVersion 1.0.0.2
- InternalName RocketLauncher.dll
- LegalCopyright Copyright © RocketLauncher 2013-2015
- OriginalFilename RocketLauncher.dll
- ProductName RocketLauncher
- ProductVersion 1.0.0.2
- File Size: 61440 bytes
- Created: 11/3/2015 - 11:13:43 PM
- Modified: 1/16/2016 - 4:16:35 PM
- 12:38:37:246 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\Array.ahk exists
- 12:38:37:249 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 12:38:37:249 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 4924 bytes
- Created: 11/14/2015 - 1:15:49 AM
- Modified: 11/14/2015 - 1:15:49 AM
- 12:38:37:249 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\BinHexRW.ahk exists
- 12:38:37:250 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:250 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 5077 bytes
- Created: 11/3/2015 - 11:13:42 PM
- Modified: 11/14/2015 - 1:15:26 AM
- 12:38:37:250 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\BlockInput.exe exists
- 12:38:37:296 | RL | DEBUG1 | +47 | CheckFile - Attributes:
- FileDescription
- FileVersion 1.1.09.04
- InternalName
- OriginalFilename
- ProductName
- ProductVersion 1.1.09.04
- File Size: 657920 bytes
- Created: 11/3/2015 - 11:13:42 PM
- Modified: 1/2/2014 - 10:27:34 PM
- 12:38:37:296 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\CLR_L.ahk exists
- 12:38:37:298 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension.
- 12:38:37:299 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 5474 bytes
- Created: 11/3/2015 - 11:17:39 PM
- Modified: 11/3/2015 - 11:17:40 PM
- 12:38:37:299 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\Control_AniGif.ahk exists
- 12:38:37:301 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 12:38:37:302 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 5716 bytes
- Created: 11/3/2015 - 11:13:42 PM
- Modified: 4/29/2013 - 2:56:02 PM
- 12:38:37:302 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\gdip.ahk exists
- 12:38:37:313 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 12:38:37:315 | RL | DEBUG1 | +15 | CheckFile - Attributes:
- File Size: 88789 bytes
- Created: 11/3/2015 - 11:13:42 PM
- Modified: 1/13/2013 - 5:07:30 PM
- 12:38:37:315 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\gdip_alt.ahk exists
- 12:38:37:317 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:318 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 5891 bytes
- Created: 11/3/2015 - 11:13:42 PM
- Modified: 1/16/2016 - 4:11:36 PM
- 12:38:37:319 | RL | DEBUG1 | +0 | gdip_alt.ahk Version: 1.0.3
- 12:38:37:319 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\gsdll32.dll exists
- 12:38:37:347 | RL | DEBUG1 | +32 | CheckFile - Attributes:
- File Size: 13090816 bytes
- Created: 11/3/2015 - 11:13:42 PM
- Modified: 1/6/2015 - 9:20:42 PM
- 12:38:37:348 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\itextsharp.dll exists
- 12:38:37:384 | RL | DEBUG1 | +31 | CheckFile - Attributes:
- FileDescription iTextSharp
- FileVersion 5.4.2.0
- InternalName itextsharp.dll
- LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
- OriginalFilename itextsharp.dll
- ProductName iTextSharp
- ProductVersion 5.4.2.0
- CompanyName 1T3XT BVBA
- File Size: 3743744 bytes
- Created: 11/3/2015 - 11:13:42 PM
- Modified: 6/14/2013 - 3:06:20 PM
- 12:38:37:384 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\Java.ahk exists
- 12:38:37:386 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:387 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 7841 bytes
- Created: 11/3/2015 - 11:13:42 PM
- Modified: 12/23/2014 - 11:02:36 PM
- 12:38:37:387 | RL | DEBUG1 | +0 | Java.ahk Version: 1.0.0
- 12:38:37:388 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\JSON.ahk exists
- 12:38:37:390 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 12:38:37:391 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 9203 bytes
- Created: 11/3/2015 - 11:13:42 PM
- Modified: 5/5/2013 - 3:22:24 PM
- 12:38:37:391 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\Origin.ahk exists
- 12:38:37:393 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:394 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 4904 bytes
- Created: 11/3/2015 - 11:13:42 PM
- Modified: 3/22/2015 - 3:51:40 PM
- 12:38:37:394 | RL | DEBUG1 | +0 | Origin.ahk Version: 1.0.2
- 12:38:37:394 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\RegRW64.ahk exists
- 12:38:37:396 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 12:38:37:396 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 6915 bytes
- Created: 11/3/2015 - 11:13:42 PM
- Modified: 5/8/2014 - 4:06:38 AM
- 12:38:37:396 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\RIni.ahk exists
- 12:38:37:399 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 12:38:37:399 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 67561 bytes
- Created: 11/3/2015 - 11:13:43 PM
- Modified: 6/5/2013 - 7:56:22 PM
- 12:38:37:399 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
- 12:38:37:441 | RL | DEBUG1 | +47 | CheckFile - Attributes:
- FileDescription SevenZipSharp
- FileVersion 0.64.5717.6837
- InternalName SevenZipSharp.dll
- LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
- OriginalFilename SevenZipSharp.dll
- ProductName SevenZipSharp
- ProductVersion 0.64.5717.6837
- CompanyName Markovtsev Vadim
- File Size: 167424 bytes
- Created: 11/3/2015 - 11:13:43 PM
- Modified: 11/3/2015 - 11:15:57 PM
- 12:38:37:442 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\Steam.ahk exists
- 12:38:37:443 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:445 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 5347 bytes
- Created: 11/3/2015 - 11:13:43 PM
- Modified: 3/22/2015 - 3:52:24 PM
- 12:38:37:445 | RL | DEBUG1 | +0 | Steam.ahk Version: 1.0.2
- 12:38:37:445 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\VA.ahk exists
- 12:38:37:449 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 12:38:37:450 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 34688 bytes
- Created: 11/3/2015 - 11:13:43 PM
- Modified: 3/1/2013 - 9:05:46 PM
- 12:38:37:450 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\VA_Extension.ahk exists
- 12:38:37:452 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:453 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 3833 bytes
- Created: 11/3/2015 - 11:13:43 PM
- Modified: 1/13/2015 - 8:16:56 PM
- 12:38:37:454 | RL | DEBUG1 | +16 | VA_Extension.ahk Version: 1.0.1
- 12:38:37:454 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\7z.ahk exists
- 12:38:37:458 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:459 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 30311 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 1/16/2016 - 4:16:33 PM
- 12:38:37:459 | RL | DEBUG1 | +0 | 7z.ahk Version: 1.0.3
- 12:38:37:460 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Bezel.ahk exists
- 12:38:37:469 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:470 | RL | DEBUG1 | +15 | CheckFile - Attributes:
- File Size: 113641 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 1/16/2016 - 4:17:07 PM
- 12:38:37:471 | RL | DEBUG1 | +0 | Bezel.ahk Version: 1.1.10
- 12:38:37:471 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Fade.ahk exists
- 12:38:37:475 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:476 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 38464 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 1/16/2016 - 4:16:04 PM
- 12:38:37:477 | RL | DEBUG1 | +0 | Fade.ahk Version: 1.1.5
- 12:38:37:477 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Fade Init.ahk exists
- 12:38:37:478 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:479 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 1065 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 11/14/2015 - 1:14:27 AM
- 12:38:37:480 | RL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.2
- 12:38:37:480 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Fade Animations.ahk exists
- 12:38:37:486 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:487 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 77260 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 1/16/2016 - 4:17:09 PM
- 12:38:37:487 | RL | DEBUG1 | +0 | Fade Animations.ahk Version: 1.1.12
- 12:38:37:487 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Keymapper.ahk exists
- 12:38:37:488 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:489 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 33486 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 1/16/2016 - 4:17:29 PM
- 12:38:37:489 | RL | DEBUG1 | +0 | Keymapper.ahk Version: 1.1.3
- 12:38:37:489 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Keymapper Init.ahk exists
- 12:38:37:489 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:490 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 3592 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 1/16/2016 - 4:17:16 PM
- 12:38:37:490 | RL | DEBUG1 | +0 | Keymapper Init.ahk Version: 1.0.5
- 12:38:37:490 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\MultiGame.ahk exists
- 12:38:37:492 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:492 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 41158 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 1/16/2016 - 4:17:05 PM
- 12:38:37:492 | RL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.9
- 12:38:37:492 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\MultiGame Init.ahk exists
- 12:38:37:493 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:493 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 161 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 4/14/2013 - 2:33:18 PM
- 12:38:37:493 | RL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0
- 12:38:37:494 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\MultiPlayer.ahk exists
- 12:38:37:496 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:496 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 66776 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 1/16/2016 - 4:11:40 PM
- 12:38:37:496 | RL | DEBUG1 | +0 | MultiPlayer.ahk Version: 1.0.8
- 12:38:37:497 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Pause.ahk exists
- 12:38:37:507 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:508 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 394398 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 1/16/2016 - 4:11:36 PM
- 12:38:37:508 | RL | DEBUG1 | +0 | Pause.ahk Version: 1.1.8
- 12:38:37:508 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Pause Init.ahk exists
- 12:38:37:509 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:509 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 553 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 11/3/2015 - 11:17:34 PM
- 12:38:37:509 | RL | DEBUG1 | +0 | Pause Init.ahk Version: 1.0.3
- 12:38:37:509 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Password.ahk exists
- 12:38:37:510 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:511 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 10027 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 1/16/2016 - 4:17:14 PM
- 12:38:37:511 | RL | DEBUG1 | +0 | Password.ahk Version: 1.0.3
- 12:38:37:511 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\RL.ahk exists
- 12:38:37:512 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:512 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 18545 bytes
- Created: 1/16/2016 - 4:11:41 PM
- Modified: 1/16/2016 - 4:11:41 PM
- 12:38:37:512 | RL | DEBUG1 | +0 | RL.ahk Version: 1.0
- 12:38:37:512 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk exists
- 12:38:37:515 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:516 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 72261 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 1/16/2016 - 4:16:51 PM
- 12:38:37:516 | RL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.7
- 12:38:37:516 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Shared.ahk exists
- 12:38:37:520 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:521 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 162589 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 1/16/2016 - 4:16:42 PM
- 12:38:37:521 | RL | DEBUG1 | +0 | Shared.ahk Version: 1.3.7
- 12:38:37:521 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Statistics.ahk exists
- 12:38:37:522 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:522 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 26810 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 1/16/2016 - 4:16:43 PM
- 12:38:37:522 | RL | DEBUG1 | +0 | Statistics.ahk Version: 1.0.4
- 12:38:37:522 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Statistics Init.ahk exists
- 12:38:37:523 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:523 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 33 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 12/23/2014 - 11:23:48 PM
- 12:38:37:523 | RL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1
- 12:38:37:524 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Virtual Drive.ahk exists
- 12:38:37:524 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:525 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 18918 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 1/16/2016 - 4:16:03 PM
- 12:38:37:525 | RL | DEBUG1 | +0 | Virtual Drive.ahk Version: 1.0.4
- 12:38:37:525 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\XHotkey.ahk exists
- 12:38:37:526 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:527 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 26540 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 11/3/2015 - 11:16:22 PM
- 12:38:37:527 | RL | DEBUG1 | +0 | XHotkey.ahk Version: 1.0.4
- 12:38:37:527 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\XHotkey Init.ahk exists
- 12:38:37:527 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 12:38:37:528 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 1063 bytes
- Created: 11/3/2015 - 11:13:26 PM
- Modified: 11/3/2015 - 11:17:21 PM
- 12:38:37:528 | RL | DEBUG1 | +0 | XHotkey Init.ahk Version: 1.0.2
- 12:38:37:528 | RL | DEBUG1 | +0 | Main - Raw CLI received: "-s MAME -r sf2 -f D:\hyperspin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
- 12:38:37:528 | RL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "sf2"
- 12:38:37:528 | RL | DEBUG1 | +0 | Main - dbName: sf2
- 12:38:37:528 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin"
- 12:38:37:529 | RL | INFO | +0 | Main - RocketLauncher received "MAME" and "sf2"
- 12:38:37:545 | RL | INFO | +16 | Main - Found a "Games Options.ini" file, loading it into memory.
- 12:38:37:545 | RL | INFO | +0 | Main - sf2 is using the default emulator: MAME
- 12:38:37:545 | RL | INFO | +0 | Main - Checking for a [MAME] section in D:\RocketLauncher\Settings\MAME\Emulators.ini
- 12:38:37:546 | RL | INFO | +0 | Main - Checking for a [MAME] section in D:\RocketLauncher\Settings\Global Emulators.ini
- 12:38:37:546 | RL | INFO | +0 | Main - Found [MAME] in D:\RocketLauncher\Settings\Global Emulators.ini
- 12:38:37:546 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Modules\MAME\MAME.ahk exists
- 12:38:37:547 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 73162 bytes
- Created: 11/3/2015 - 11:13:44 PM
- Modified: 1/16/2016 - 4:11:40 PM
- 12:38:37:548 | RL | INFO | +15 | Main - CRC Check - CRC matches, this is an official unedited module.
- 12:38:37:549 | RL | INFO | +0 | Main - sf2 will use module: D:\RocketLauncher\Modules\MAME\MAME.ahk
- 12:38:37:564 | RL | INFO | +16 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
- 12:38:37:566 | RL | INFO | +0 | CheckFile - Checking if D:\emuz\mame\default\mameuifx64.exe exists
- 12:38:37:566 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription Multiple Arcade Machine Emulator
- FileVersion 0, 167, 0, 0
- InternalName MAME
- LegalCopyright Copyright Nicola Salmoria and the MAME team
- OriginalFilename MAME
- ProductName MAME
- ProductVersion 0.167
- CompanyName MAME Team
- File Size: 84069888 bytes
- Created: 11/26/2015 - 2:00:29 AM
- Modified: 10/28/2015 - 9:19:40 PM
- 12:38:37:566 | RL | INFO | +0 | Main - INI Keys read
- 12:38:37:566 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\7z.exe exists
- 12:38:37:567 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription 7-Zip Console
- FileVersion 15.06 beta
- InternalName 7z
- LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
- OriginalFilename 7z.exe
- ProductName 7-Zip
- ProductVersion 15.06 beta
- CompanyName Igor Pavlov
- File Size: 262144 bytes
- Created: 11/3/2015 - 11:13:42 PM
- Modified: 11/3/2015 - 11:17:58 PM
- 12:38:37:567 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\7z.dll exists
- 12:38:37:567 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription 7z Plugin
- FileVersion 15.06 beta
- InternalName 7z
- LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
- OriginalFilename 7z.dll
- ProductName 7-Zip
- ProductVersion 15.06 beta
- CompanyName Igor Pavlov
- File Size: 1012224 bytes
- Created: 11/3/2015 - 11:13:42 PM
- Modified: 11/3/2015 - 11:17:50 PM
- 12:38:37:569 | RL | INFO | +0 | Main - "sf2" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
- 12:38:37:569 | RL | INFO | +0 | CheckPaths - Started
- 12:38:37:569 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: D:\romz\mame\sf2.zip
- 12:38:37:648 | RL | INFO | +78 | CheckPaths - Found rom: D:\romz\mame\sf2.zip
- 12:38:37:648 | RL | DEBUG1 | +0 | CheckPaths - Current romName: sf2
- 12:38:37:649 | RL | DEBUG1 | +0 | CheckPaths - Current romPath: D:\romz\mame
- 12:38:37:649 | RL | DEBUG1 | +0 | CheckPaths - Current romExtension: .zip
- 12:38:37:649 | RL | INFO | +0 | CheckPaths - Ended
- 12:38:37:652 | RL | INFO | +0 | BuildScript - User Variables:
- ;----------------------------------------------------------------------------
- ; INJECTED VARIABLES
- ;----------------------------------------------------------------------------
- #NoTrayIcon
- #InstallKeybdHook
- DetectHiddenWindows, ON
- SetTitleMatchMode, 2
- SendMode, Event
- 0 = 12
- pluginPath = D:\RocketLauncher\Plugins
- pluginName = HyperSpin
- pluginExt = .plugin
- contextOnExit = 1
- rlMode =
- rlTitle = RocketLauncher
- rlVersion = 1.0.1.5
- rlAuthor = djvj
- rlURL = www.rlauncher.com
- langFile = D:\RocketLauncher\Data\Language\Localization.ini
- primMonitor = 1
- frontendPID =
- frontendPath = D:\hyperspin
- frontendExe = HyperSpin.exe
- frontendExt = exe
- frontendName = HyperSpin
- frontendDrive = D:
- exitEmulatorKey = ~Esc
- restoreFE = false
- exitScriptKey = ~PGUP & ~PGDN
- toggleCursorKey = ~e & ~t
- emuFullPath = D:\emuz\mame\default\mameuifx64.exe
- emuPath = D:\emuz\mame\default
- emuName = MAME
- emuExt = exe
- baseRomPath = \MAME
- romPath = D:\romz\mame
- romPathFromIni = D:\romz\mame
- romExtension = .zip
- romExtensionOrig = .zip
- romExtensions = zip|7z
- executable = mameuifx64.exe
- systemDbName = MAME
- systemName = MAME
- dbPath =
- dbName = sf2
- dbExt =
- romName = sf2
- romMapPath =
- romMappingEnabled = false
- romMappingLaunchMenuEnabled = false
- romMappingFirstMatchingExt = false
- romMappingShowAllRomsInArchive = true
- romMappingNumberOfGamesByScreen = 7
- romMappingHideParent = false
- romMappingMenuWidth = 400
- romMappingMenuMargin = 65
- romMappingTextFont = Bebas Neue
- romMappingTextOptions = cFFFFFFFF r4 s60 Bold
- romMappingDisabledTextColor = ff888888
- romMappingTextSizeDifference = 7
- romMappingTextMargin = 15
- romMappingTitleTextFont = Bebas Neue
- romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold
- romMappingTitle2TextFont = Bebas Neue
- romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold
- romMappingGameInfoTextFont = Bebas Neue
- romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular
- romMappingGameNameTextFont = Bebas Neue
- romMappingGameNameTextOptions = cFFFFFFFF r4 s40 Regular
- romMappingBackgroundBrush = aa000000
- romMappingColumnBrush = 33000000
- romMappingButtonBrush1 = 6f000000
- romMappingButtonBrush2 = 33000000
- romMappingBackgroundAlign = Stretch and Lose Aspect
- romMappingMenuFlagWidth = 55
- romMappingMenuFlagSeparation = 7
- romMappingDefaultMenuList = FullList
- romMappingSingleFilteredRomAutomaticLaunch = false
- altArchiveNameOnly =
- altRomNameOnly =
- altArchiveAndRomName =
- altArchiveAndManyRomNames =
- altRomNamesOnly =
- romMapScenario =
- skipchecks = false
- romMatchExt = false
- blockInputTime = 0
- blockInputFile = D:\RocketLauncher\Module Extensions\BlockInput.exe
- errorLevelReporting = false
- lockLaunch = false
- lockLaunchGame =
- screenRotationAngle = 0
- screenRotationAngleGame =
- setResolution =
- logFile = D:\RocketLauncher\RocketLauncher.log
- logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"]
- logLevel = 10
- logShowDebugConsole = false
- logIncludeModule = true
- logIncludeFileProperties = true
- logShowCommandWindow = false
- logCommandWindow = false
- rlDebugConsoleStdout =
- sysLang = English_United_States
- sysType = 64-bit
- broadcastWindowTitle =
- navUpKey = Up
- navDownKey = Down
- navLeftKey = Left
- navRightKey = Right
- navSelectKey = Numpad0
- navP2UpKey = W
- navP2DownKey = S
- navP2LeftKey = A
- navP2RightKey = D
- navP2SelectKey = F
- originalWidth = 1920
- originalHeight = 1080
- vdEnabled = true
- vdFullPath = D:\DAEMON Tools Lite\DTLite.exe
- vdUseSCSI = true
- vdDriveLetter =
- vdAddDrive = true
- servoStikEnabled = false
- servoStikExitMode = false
- ledblinkyEnabled = false
- ledblinkySystemName =
- ledblinkyFullPath =
- ledblinkyProfilePath = D:\RocketLauncher\Profiles\LEDBlinky
- ledblinkyRLProfile = D:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher
- winIPACFullPath =
- ultraMapEnabled = false
- ultraMapFullPath =
- emuIdleShutdown = 0
- launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig==
- hideCursor = true
- hideEmu = false
- hideFE = false
- fadeIn = true
- fadeInDuration = 500
- fadeInTransitionAnimation = DefaultAnimateFadeIn
- fadeInDelay = 1000
- fadeInExitDelay = 1000
- fadeOutExitDelay = 1000
- fadeOut = true
- fadeOutExtraScreen = false
- fadeOutDuration = 500
- fadeOutTransitionAnimation = DefaultAnimateFadeOut
- fadeOutDelay = 1000
- fadeLyrInterpolation = 7
- fadeMuteEmulator = false
- fadeUseBackgrounds = true
- fadeClickThrough = false
- fadeWidthBaseRes = 1920
- fadeHeightBaseRes = 1080
- fadeLyr1Color = FF000000
- fadeLyr1AlignImage = Stretch and Lose Aspect
- fadeLyr2Pos = Stretch and Lose Aspect
- fadeLyr2X = 0
- fadeLyr2Y = 0
- fadeLyr2W =
- fadeLyr2H =
- fadeLyr2Adjust = 1
- fadeLyr2PicPad = 0
- fadeLyr2Prefix = Extra Layer 1 - Console
- fadeLyr3Pos = Center
- fadeLyr3X = 450
- fadeLyr3Y = 450
- fadeLyr3W =
- fadeLyr3H =
- fadeLyr3Adjust = 1
- fadeLyr3PicPad = 0
- fadeLyr3Speed = 750
- fadeLyr3Animation = DefaultFadeAnimation
- fadeLyr37zAnimation = DefaultFadeAnimation
- fadeLyr3Type = imageandbar
- fadeLyr3ImgFollow7zProgress = true
- fadeLyr3Repeat = 1
- fadeLyr3BackImageTransparency = 30
- fadeLyr3StaticPos = No Alignment
- fadeLyr3StaticX = 0
- fadeLyr3StaticY = 870|1575
- fadeLyr3StaticW =
- fadeLyr3StaticH =
- fadeLyr3StaticAdjust = 1
- fadeLyr3StaticPicPad = 0
- fadeLyr3StaticPrefix = Info Bar
- fadeLyr4Adjust = 1
- fadeLyr4X = 1792|952
- fadeLyr4Y = 891|1596
- fadeLyr4W = 128
- fadeLyr4H =
- fadeLyr4Pos = Bottom Right Corner
- fadeLyr4FPS = 50
- fadeLyr4PicPad = 0
- fadeTranspGifColor = FFFFFF
- fadeBarWindow = Image
- fadeBarWindowX =
- fadeBarWindowY =
- fadeBarWindowW = 900
- fadeBarWindowH =
- fadeBarWindowR = 30
- fadeBarWindowM = 30
- fadeBarWindowHatchStyle = 8
- fadeBar = 7zOnly
- fadeBarNon7zProgressTime = 0
- fadeBarBack = true
- fadeBarBackColor = FF555555
- fadeBarH = 30
- fadeBarR = 10
- fadeBarColor = DD00BFFF
- fadeBarHatchStyle = 8
- fadeBarPercentageText = true
- fadeBarInfoText = true
- fadeBarXOffset = 0
- fadeBarYOffset = 150
- fadeRomInfoDescription = filtered text
- fadeRomInfoSystemName = image
- fadeRomInfoYear = text with label
- fadeRomInfoDeveloper = text with label
- fadeRomInfoPublisher = text with label
- fadeRomInfoGenre = image
- fadeRomInfoRating = image
- fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
- fadeRomInfoTextPlacement = User Defined
- fadeRomInfoTextMargin = 7
- fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
- fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
- fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
- fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
- fadeRomInfoText5Options = x1400 y800|1505 cFF555555 r4 s42 Bold
- fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
- fadeRomInfoText7Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
- fadeStats_Number_of_Times_Played = text with label
- fadeStats_Last_Time_Played = text with label
- fadeStats_Average_Time_Played = text with label
- fadeStats_Total_Time_Played = text with label
- fadeStats_System_Total_Played_Time = text with label
- fadeStats_Total_Global_Played_Time = text with label
- fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
- fadeStatsInfoTextPlacement = topRight
- fadeStatsInfoTextMargin = 7
- fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
- fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
- fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
- fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
- fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
- fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
- fadeText1X = 0
- fadeText1Y = 0
- fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
- fadeText1 = Loading Game
- fadeText2X = 0
- fadeText2Y = 0
- fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
- fadeText2 = Extraction Complete, Ready
- fadeText3 = Loading Game
- fadeText4 = Loading Complete
- fadeFont = Bebas Neue
- fadeSystemAndRomLayersOnly = false
- fadeExtractionTime = disabled
- fadeExtractionTimeTextX = 0
- fadeExtractionTimeTextY = 0
- fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
- fadeInterruptKey = Space
- detectFadeErrorEnabled = true
- fadeImgPath = D:\RocketLauncher\Media\Fade
- RLDataPath = D:\RocketLauncher\Data
- RLMediaPath = D:\RocketLauncher\Media
- RLErrSoundPath = D:\RocketLauncher\Media\Sounds\Error
- modulesPath = D:\RocketLauncher\Modules
- moduleFullName = D:\RocketLauncher\Modules\MAME\MAME.ahk
- moduleName = MAME
- modulePath = D:\RocketLauncher\Modules\MAME
- moduleExtension = ahk
- moduleExtensionsPath = D:\RocketLauncher\Module Extensions
- libPath = D:\RocketLauncher\Lib
- sevenZEnabled = false
- sevenZPath = D:\RocketLauncher\Module Extensions\7z.exe
- sevenZDllPath = D:\RocketLauncher\Module Extensions\7z.dll
- sevenZExtractPath = D:\7z_temp-folder
- sevenZExtractPathOrig =
- sevenZAttachSystemName = false
- sevenZDelTemp = true
- sevenZSounds = true
- sevenZFormats = .zip|.rar|.7z|.lzh|.gzip|.tar
- sevenZFormatsNoP = zip|rar|7z|lzh|gzip|tar
- sevenZFormatsRegEx = \.zip|\.rar|\.7z|\.lzh|\.gzip|\.tar
- 7zExtractPath = D:\7z_temp-folder
- mgEnabled = false
- mgKey = ~NumpadSub
- mgBackgroundColor = FF000000
- mgSidePadding = 0.2
- mgWidthBaseRes = 1920
- mgHeightBaseRes = 1080
- mgYOffset = 500|800
- mgFont = Arial
- mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic
- mgText1Text = Please select a game
- mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
- mgText2Offset = 100
- mgUseSound = true
- mgSoundfreq = 300
- mgExitEffect = none
- mgSelectedEffect = rotate
- mgUseGameArt = false
- mgCandidate =
- mgValidTypes = \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
- mgOnLaunch = false
- pauseEnabled = true
- pauseKey = ~NumpadAdd
- pauseBackToMenuBarKey = X
- pauseZoomInKey = C
- pauseZoomOutKey = V
- pauseScreenshotKey = ~PrintScreen
- pauseHiToTextPath = D:\RocketLauncher\Module Extensions\HiToText.exe
- pauseSaveStateKeyCodes = {shift down}{F7 down}{F7 up}{shift up}
- pauseLoadStateKeyCodes = {F7 down}{F7 up}
- keyboardEncoder =
- keyboardEncoderEnabled = false
- keymapperEnabled = true
- keymapperAHKMethod = false
- keymapper = xpadder
- xpadderFullPath = D:\Xpadder\Xpadder.exe
- joyToKeyFullPath = D:\Utilities\JoyToKey\JoyToKey.exe
- profilePath = D:\RocketLauncher\Profiles
- keymapperProfilePath = D:\RocketLauncher\Profiles\xpadder
- keymapperFrontEndProfileName = HyperSpin
- keymapperFrontEndProfile = xpadder
- keymapperRocketLauncherProfileEnabled = false
- joyIDsEnabled = false
- joyIDsPreferredControllersGlobal = Arcade Stick|Twin USB Joystick|Universal Challenge|UnKnownystem\Curre
- joyIDsPreferredControllersSystem = use_global
- joyIDsPreferredControllersOnExit = Arcade Stick|Twin USB Joystick|Universal Challenge|UnKnownystem\Curre
- CustomJoyNamesEnabled = false
- CustomJoyNames =
- rotateMethod = irotate
- FEProfile = D:\RocketLauncher\Profiles\xpadder\HyperSpin
- defaultProfile = D:\RocketLauncher\Profiles\xpadder\_Default
- systemProfile = D:\RocketLauncher\Profiles\xpadder\MAME
- xPadderSystemProfile = D:\RocketLauncher\Profiles\xpadder\MAME\_Default
- emuProfile = D:\RocketLauncher\Profiles\xpadder\MAME\MAME
- romProfile = D:\RocketLauncher\Profiles\xpadder\MAME\sf2
- RocketLauncherProfile = D:\RocketLauncher\Profiles\xpadder\RocketLauncher
- blankProfile = D:\RocketLauncher\Profiles\xpadder\_Default\blank
- ahkFEProfile = D:\RocketLauncher\Profiles\AHK\HyperSpin
- ahkDefaultProfile = D:\RocketLauncher\Profiles\AHK\_Default
- ahkSystemProfile = D:\RocketLauncher\Profiles\AHK\MAME
- ahkEmuProfile = D:\RocketLauncher\Profiles\AHK\MAME\MAME
- ahkRomProfile = D:\RocketLauncher\Profiles\AHK\MAME\sf2
- ahkRocketLauncherProfile = D:\RocketLauncher\Profiles\AHK\RocketLauncher
- bezelEnabled = true
- bezelICEnabled = false
- statisticsEnabled = true
- pressDuration = -1
- emuVolume = 1
- dxwndIni = D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
- dxwndFullPath = D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe
- qResFullPath = D:\RocketLauncher\Module Extensions\QRes.exe
- mon1O =
- pacDrivedllFile = D:\RocketLauncher\Module Extensions\PacDrive32.dll
- userFadeAnimIniFile = D:\RocketLauncher\Lib\User Fade Animations.ini
- 12:38:37:654 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
- 12:38:37:655 | RL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts
- 12:38:37:655 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts
- 12:38:37:656 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts
- 12:38:37:656 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts
- 12:38:37:657 | RL | WARNING | +16 | BuildScript - "D:\RocketLauncher\Lib\User Functions Init.ahk" not found
- 12:38:37:657 | RL | DEBUG1 | +0 | BuildScript - Module starts on line: 2
- 12:38:37:657 | RL | INFO | +0 | BuildScript - Validating module
- 12:38:37:700 | RL | INFO | +31 | BuildScript - Validation complete
- 12:38:37:700 | RL | INFO | +0 | BuildScript - Module:
- MEmu = MAME
- MEmuV = v0.166
- MURL = http://www.mame.net/
- MAuthor = djvj,faahrev,brolly,Tomkun
- MVersion = 2.3.1
- MCRC = 9B041EF3
- iCRC = 72BB0F21
- mId = 635746812784197028
- MSystem = "AAE","Aamber Pegasus","Acorn Electron","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple II","Apple IIGS","Applied Technology MicroBee","Atari 8-Bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Bit Corporation Gamate","Camputers Lynx","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore 64","Commodore MAX Machine","Creatronic Mega Duck","Data East Classics","EACA EG2000 Colour Genie","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Fujitsu FM-7","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","HBMAME","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Jupiter Ace","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","MGT Sam Coupe","Midway Classics","Milton Bradley MicroVision","Namco Classics","Namco System 22","NEC PC-8801","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Pokemon Mini","Nintendo Satellaview","Nintendo Super Famicom","Nintendo Super Game Boy","Nintendo Virtual Boy","Othello Multivision","PacMAME","Philips CD-i","Philips VG 5000","Philips Videopac Plus G7400","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega Pico","Sega Saturn","Sega SC-3000","Sega SG-1000","Sega ST-V","Sega VMU","Sharp X1","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Soundic Victory MPT-02","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Tiger Game.com","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"
- ;----------------------------------------------------------------------------
- ; Notes:
- ; This module now includes everything from the legacy MAME and MESS modules, but combined to match the merge of the 2 emulators that occured on version 0.162.
- ;
- ; Exit fade will only work correctly if you don't have Esc, the default MAME exit key, as your exit key. If you use Esc, turn off the ExitScreen
- ; This module will set your rom paths on the fly via CLI, but you must make sure the RLUI module setting for this module "MAME_BIOS_Path" is correctly set. It defaults to your roms subfolder where MAME.exe is found.
- ; This module assumes you have bios zip in your MAME "roms" directory, which might be different than your actual roms directory, for each system you need this module for. All tested systems listed below
- ; If MAME has a problem reading the bios zips, try archving them with "no compression"
- ; This site can help a ton with details for the various systems supported: http://www.progettoemma.net/mess/index.html
- ; You may get a black screen or MAME may close w/o notice if you do not have a bios rom for your system when one is needed.
- ; If you use bezel, it is recommended to set the module bezel mode to normal, and go to your MAME.ini file, on your emulator folder, and choose these options: artwork_crop 1, use_backdrops 1, use_overlays 1, use_bezels 0
- ;
- ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html
- ; High Scores DO NOT SAVE when cheats are enabled!
- ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html
- ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1
- ;
- ; Be aware that several systems will require a BIOS zip with their roms inside. They all come bundled in the MAME set so make sure you add your MAME roms folder to the
- ; roms path for that system. If you have doubts about their filenames check the mTypeVar module variable content.
- ;
- ; Following systems will also require some specific files to operate properly:
- ; APF Imagination Machine - apfimag (tape games), apfm1000 (cart games)
- ; Camputers Lynx - lynx64k, lynx96k, lynx128k
- ; Coleco ADAM - adam, adam_ddp, adam_fdc, adam_kb, adam_prn, adam_spi
- ; NEC PC Engine-CD - "Super CD-ROM2 System V3.0 (J).pce" [262,656 bytes] (placed in the roms subfolder in the emuPath)
- ; NEC TurboGrafx-CD - "Super CD-ROM2 System V3.01 (U).pce" [262,144 bytes] (placed in the roms subfolder in the emuPath)
- ; Sega CD - segacd, megacd, megacd2j (megacd2j seems to be more compatible over megacdj)
- ; Sony PlayStation - psa, pse, psj, psu
- ;
- ; Tape Control:
- ; MAME tape/cassette emulation is terrible because normally it means you need to manually start and stop the tapes yourself so it's highly suggested that you use another emulator for such systems.
- ; Tape control commands are accessible through the UI, press tab and then select Tape Control and you can start/stop the loaded tape from there.
- ; The following hotkeys can also be used:
- ; F2 - Start Tape
- ; Left Shift + F2 - Stop Tape
- ; Insert - While held, runs the game with throttling disabled and with the maximum frameskip. Useful to speedup the long tape loading process.
- ;
- ; Be aware that tape games are normally used on PC systems therefore it's likely that full keyboard emulation is enabled which means that you'll need to disable it in order to use any of the above
- ; hotkeys. To disable it press the Scroll Lock key, press it again to enable it back.
- ;
- ; 7z Support:
- ; Make sure you have 7z disabled for all MAME Arcade systems. Their roms are supposed to be archived, if you have 7z enabled then your games will fail to load. It's
- ; fine to enable 7z to non-arcade systems.
- ;
- ; Custom Configuration Files:
- ; If you want to use custom configuration files (.cfg files) for some games you will need to store them inside your MAME cfg folder using the following structure:
- ; cfg\mame_system_name\database_rom_name\mame_system_name.cfg
- ; An example of a game that requires specific settings is ICBM Attack for the Bally Astrocade, in this case special cfg file should be:
- ; cfg\astrocde\I.C.B.M. Attack (USA) (Unl)\astrocde.cfg
- ;
- ; Ini Files:
- ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from
- ; those. MAME supports a hierarchical ini file structure and will load settings from several ini files following a specific order:
- ;- mame.ini
- ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here)
- ;- debug.ini (if the debugger is enabled)
- ;- <parent>.ini (for clones only, may be called recursively)
- ;- <gamename>.ini
- ;- vertical.ini (for games with vertical monitor orientation)
- ;- horizont.ini (for games with horizontal monitor orientation)
- ;- vector.ini (for vector games only)
- ;- <driver>.ini (based on the source filename of the driver)
- ;
- ; The settings in the later ini's override those in the earlier ini's.
- ;
- ; It's highly recommended that you set skipchecks to 'Rom Only" for MAME otherwise RocketLauncher won't be able to launch several games due
- ; to the way MAME roms are packaged. This will be even more noticeable for those using merged sets.
- ;
- ; Bally Astrocade:
- ; ICBM requires a soft reset (even on the real hardware) to launch. You can read about it here: http://www.ballyalley.com/ballyalley/articles/Playing_ICBM_Attack_Using_MESS.pdf
- ; Other games might require this as well, you can enable this in the module's settings so the machine is reset automatically on launch, otherwise you need to press F3 to start the game.
- ; Also ICBM Attack uses different controls then the rest of the games. Make sure you follow the procedure explained above under "Custom Configuration Files" to create such file.
- ;
- ; GCE Vectrex:
- ; Requires a vectrex.lay and a png overlay for each game. These all need to be placed in the MAME\artwork\vectrex folder.
- ; You can download all these pngs and the lay file in my ftp folder. You need to use the HyperList XML to match the pngs.
- ;
- ; Jupiter Ace:
- ; Set mame to 48k ram
- ;
- ; Magnavox Odyssey 2:
- ; Euro games should use the videopac bios instead of the odyssey2 one or you'll get some timing issues.
- ; Use the systemName ini file in the folder with this module for this, example:
- ; [Moto-Crash (France)]
- ; Bios=videopac
- ;
- ; RCA Studio 2:
- ; Most of the games require you to press a button to start the game, like 1 or 2 (refer to the game's manual).
- ; The game screen will be black until you do.
- ;
- ; Texas Instruments TI 99/4A:
- ; This system requires full keyboard emulation to work properly
- ; Split cart dumps are not supported since MESS .145 so you'll have to convert them to RPK format or use an earlier version of MESS (and a different module)
- ; You can check how to convert split cart dumps to RPK here:
- ; http://www.ninerpedia.org/index.php/MESS_multicart_system
- ; For floppy games make sure you have a RPK dump of an extended basic rom on your roms folder. It should be named "extended_basic.rpk"
- ; This system requires you to use a MAME build with Direct Input enabled in order to auto start the games. Most games will require commands to be typed to start
- ; and it's normally too complex to be able to do it through the -ab switch so SendCommand is used instead which means a Direct Input enabled MAME version is required.
- ;
- ; Bezels:
- ; Module settings control whether RocketLauncher or MAME bezels are shown
- ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled
- ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game
- ;
- ; ServoStik:
- ; The module will automatically control any connected ServoStiks found on the system.
- ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode.
- ;
- ; Per game controller types:
- ; MAME allows you to change the controller type for each game by using slot devices. Slot devices are highly customizable and vary greatly from system to
- ; system so to avoid adding a huge complexity to the module this must be done through the Parameters settings.
- ; Slot devices are stored in the MAME ini file you are using, so the best way to find the command line you need to use is to start your game set the slot devices
- ; through the MAME UI (Press tab while in MAME) exit and then open the MAME ini file and search for a section named SLOT DEVICES.
- ; This is an example for Atari 2600 for a game using wheel controllers on both joy ports:
- ; #
- ; # SLOT DEVICES
- ; #
- ; joyport1 wheel
- ; joyport2 wheel
- ; The suggested method is to set the desired controllers you want to use by default in the Module Global Settings, in this case under the Atari 2600 tab you would
- ; set Parameters=-joyport1 joy -joyport2 joy
- ; And then for specific games do the same under Module Specific Settings for that system, if a game requires the wheel controller you'd set
- ; Parameters=-joyport1 wheel -joyport2 wheel
- ;
- ; Another option is to set the default values in the MAME ini file and make sure you also set writeconfig to 0.
- ; Swapping slot devices wipes out SYSTEM custom configs on the unplugged controllers, so to avoid any customised controls getting erased everytime you change slot devices,
- ; ensure you set your controls in the main MAME config file (MAME.ini), not the system one (ex. Atari 2600.ini).
- ;
- ; Linking/NetPlay:
- ; The module will automatically set correct network ports for linked games.
- ; Up to 8 players on the same PC are supported. Multiple copies of MAME will be launched.
- ; Placement of the screens are automatic but can be controlled in RocketLauncherUI MAME module settings. Windowed mode is required when more than one copy of mame is launched and is set automatically.
- ; Each player will use a different cfg and nvram folder in your MAME folder. Player 1 will always use .\cfg and .\nvram.
- ; Players 2 through 8 will use .\cfg2, .\cfg3, etc and .\nvram2, .\nvram3, etc
- ; These folders and cfg/nvram files will be automatically created for you on launch so you do not need to create them manually.
- ; Global inputs is automatically turned on for you but it is your job to setup individual controls for each instance. MAME only supports raw-input in this mode however.
- ; Over a LAN/WAN connection only 2 players are supported due to the way the ports are designated, it's impossible to automate port allocation because there is no 1 server where all hosts connect to.
- ; Default starting port for the Master is 15111 and consecutively goes up from there upto 15119 for 8 players. You can change the default starting port in the module settings if it conflicts with used ports on your network.
- ; There are other network related settings in the module settings to assist with starting IPs and connectivity, so check them out as well.
- ;
- ; NVRAM Automation for linked games:
- ; When launching linked games on the same pc NVRAM settings are automatically set for you so each player will be unique.
- ; For instance, in Virtua Racing, Player 1 is red, player 2 is blue, player 3 is yellow, etc.
- ; To do this, some other options are also set automatically for you as well, like region, difficulty, countr, course, etc
- ; I set these to defaults, but prefer USA region. If you do not like these, you will have to disable NVRAM automation in the module settings in RocketLauncherUI.
- ;
- ; Additional Link info that may be of some importance:
- ; The original Model-1 has a max Bandwidth of 6 MBit/s (TOTX173/TORX173).
- ; One Board sends about 20 KByte/s.
- ; So bandwidth CLIENTSIDE is like...
- ; 2 Boards - 20 KByte/s inbound and 20 KByte/s outbound.
- ; 3 Boards - 40 KByte/s inbound and 20 KByte/s outbound.
- ; 4 Boards - 60 KByte/s inbound and 20 KByte/s outbound.
- ; etc.
- ; Some good info on Linking: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=297577&page=0
- ; also http://forum.arcadecontrols.com/index.php/topic,130136.msg1331485.html
- ;----------------------------------------------------------------------------
- StartModule()
- BezelGUI()
- ; This object controls how the module reacts to different systems. MAME can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
- mTypeVar := "
- ( LTrim
- Aamber Pegasus|pegasus
- Acorn Electron|electron
- Amstrad CPC|cpc664
- Amstrad GX4000|gx4000
- APF Imagination Machine|apfimag
- Apple II|apple2ep
- Apple IIGS|apple2gs
- Applied Technology MicroBee|mbeeic
- Atari 8-Bit|a800
- Atari 2600|a2600
- Atari 5200|a5200
- Atari 7800|a7800
- Atari Jaguar|jaguar
- Atari Lynx|lynx
- Bally Astrocade|astrocde
- Bandai Super Vision 8000|sv8000
- Bandai WonderSwan|wswan
- Bandai WonderSwan Color|wscolor
- Bit Corporation Gamate|gamate
- Camputers Lynx|lynx128k
- Casio PV-1000|pv1000
- Casio PV-2000|pv2000
- Coleco ADAM|adam
- ColecoVision|coleco
- Commodore 64|c64
- Commodore MAX Machine|vic10
- Creatronic Mega Duck|megaduck
- EACA EG2000 Colour Genie|cgenie
- Emerson Arcadia 2001|arcadia
- Entex Adventure Vision|advision
- Epoch Game Pocket Computer|gamepock
- Epoch Super Cassette Vision|scv
- Exidy Sorcerer|sorcerer
- Fairchild Channel F|channelf
- Fujitsu FM-7|fmnew7
- Funtech Super Acan|supracan
- GamePark 32|gp32
- GCE Vectrex|vectrex
- Hartung Game Master|gmaster
- Interton VC 4000|vc4000
- JungleTac Sport Vii|vii
- Jupiter Ace|jupace
- Magnavox Odyssey 2|odyssey2
- Matra & Hachette Alice|alice32
- Mattel Aquarius|aquarius
- Mattel Intellivision|intv
- MGT Sam Coupe|samcoupe
- Milton Bradley MicroVision|microvsn
- NEC PC-8801|pc8801
- NEC PC Engine|pce
- NEC PC Engine-CD|pce
- NEC SuperGrafx|sgx
- NEC TurboGrafx-16|tg16
- NEC TurboGrafx-CD|tg16
- Nintendo 64|n64
- Nintendo 64DD|n64dd
- Nintendo Entertainment System|nes
- Nintendo Famicom|famicom
- Nintendo Famicom Disk System|fds
- Nintendo Game Boy|gameboy
- Nintendo Game Boy Advance|gba
- Nintendo Game Boy Color|gbcolor
- Nintendo Pokemon Mini|pokemini
- Nintendo Satellaview|snes
- Nintendo Super Famicom|snes
- Nintendo Super Game Boy|supergb
- Nintendo Virtual Boy|vboy
- Othello Multivision|omv1000
- Philips CD-i|cdimono1
- Philips Videopac Plus G7400|g7400
- Philips VG 5000|vg5k
- RCA Studio II|studio2
- Sega 32X|32x
- Sega CD|segacd
- Sega Game Gear|gamegear
- Sega Genesis|genesis
- Sega Master System|sms
- Sega Mega Drive|megadriv
- Sega Pico|pico
- Sega Saturn|saturn
- Sega SC-3000|sc3000
- Sega SG-1000|sg1000
- Sega VMU|svmu
- Sharp X1|x1turbo40
- Sinclair ZX81|zx81
- SNK Neo Geo AES|aes
- SNK Neo Geo CD|neocdz
- SNK Neo Geo Pocket|ngp
- SNK Neo Geo Pocket Color|ngpc
- Sony PlayStation|psx
- Sony PocketStation|pockstat
- Sord M5|m5
- Soundic Victory MPT-02|mpt02
- Super Nintendo Entertainment System|snes
- Tandy TRS-80 Color Computer|coco3
- Texas Instruments TI 99-4A|ti99_4a
- Tiger Game.com|gamecom
- Tomy Tutor|tutor
- VTech CreatiVision|crvision
- Watara Supervision|svision
- )"
- mType := Object()
- Loop, Parse, mTypeVar, `n, `r
- {
- obj := {}
- Loop, Parse, A_LoopField, |
- If (A_Index = 1)
- obj.System := A_LoopField
- Else ; 2
- obj.mameID := A_LoopField
- mType.Insert(obj["System"], obj)
- }
- Log("Module - Finished building the " . MEmu . " object",4)
- ; For easier use throughout the module
- mameSystem := mType[systemName].System
- mameID := mType[systemName].mameID
- If !mameSystem {
- Log("Module - """ . systemName . """ is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.",2)
- mameSystem := systemName
- mameID := "MAME"
- }
- settingsFile := modulePath . "\" . moduleName . ".ini"
- Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) ; Set fullscreen mode
- legacyMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "LegacyMode","false",,1)
- mameBiosPath := IniReadCheck(settingsFile, "Settings", "MAME_BIOS_Path", emuPath . "\roms",,1)
- mameBiosPath := GetFullName(mameBiosPath)
- Videomode := IniReadCheck(settingsFile, "Settings", "Videomode","d3d",,1) ; Choices are gdi,ddraw,d3d. If left blank, MAME uses d3d by default
- pauseMethod := IniReadCheck(settingsFile, "Settings", "PauseMethod",1,,1) ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers
- bilinearFilter := IniReadCheck(settingsFile, "Settings|" . mameSystem, "BilinearFilter","false",,1)
- hlsl := IniReadCheck(settingsFile, "Settings|" . mameSystem . "|" . romName, "HLSL","false",,1)
- glsl := IniReadCheck(settingsFile, "Settings|" . mameSystem . "|" . romName, "GLSL","false",,1)
- bezelMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "BezelMode","layout",,1) ; "layout" or "normal"
- verticalRotationMode := IniReadCheck(settingsFile, "Settings|" . mameSystem . "|" . romName, "VerticalRotationMode","none",,1)
- cheatMode := IniReadCheck(settingsFile, "Settings", "CheatMode","false",,1)
- cheatModeKey := IniReadCheck(settingsFile, "Settings", "CheatModeKey",A_Space,,1) ; user defined key to be held down before launching a mame rom.
- UseSoftwareList := IniReadCheck(settingsFile, mameSystem . "|" . romName, "UseSoftwareList","false",,1)
- sysStaticParams := IniReadCheck(settingsFile, mameSystem, "StaticParameters", A_Space,,1)
- sysParams := IniReadCheck(settingsFile, mameSystem, "Parameters", A_Space,,1)
- romParams := IniReadCheck(settingsFile, romName, "Parameters", sysParams,,1)
- mameRomName := IniReadCheck(settingsFile, romName, "MameRomName", A_Space,,1)
- autosave := IniReadCheck(settingsFile, systemName . "|" . romName, "Autosave", "false",,1)
- volume := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "Volume",,,1)
- Artwork_Crop := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Artwork_Crop", "true",,1)
- Use_Bezels := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Use_Bezels", "false",,1)
- Use_Overlays := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Use_Overlays", "true",,1)
- Use_Backdrops := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Use_Backdrops", "true",,1)
- Use_Cpanels := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Use_Cpanels", "false",,1)
- Use_Marquees := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Use_Marquees", "false",,1)
- inipath := IniReadCheck(settingsFile, mameSystem, "IniPath", "",,1)
- hashpath := IniReadCheck(settingsFile, mameSystem, "HashPath", "",,1)
- ; Loop, 8
- ; car%A_Index%Color := IniReadCheck(settingsFile, romName, "Car_" . A_Index . "_Color","",,1)
- enableLinkPlay := IniReadCheck(settingsFile, "Link/Network|" . romName, "Enable_Link_Play", "false",,1)
- networkSession := ""
- If (enableLinkPlay != "false") {
- Log("Module - Link/Network Multi-Player is an available option for " . romName,4)
- getWANIP := IniReadCheck(settingsFile, "Link/Network", "Get_WAN_IP","false",,1)
- myIP := If getWANIP = "true" ? GetPublicIP() : "127.0.0.1" ; use local ip by default if user does not want to get the WAN IP as MAME needs this for linked games
- networkPlayers := enableLinkPlay ; Max amount of networkable players
- localLink := 1 ; Tell Multiplayer menu to enable menu option for local linking
- enableNVRAMAutomation := IniReadCheck(settingsFile, "Link/Network|" . romName, "Enable_NVRAM_Automation","true",,1)
- maxPlayersPerMonitor := IniReadCheck(settingsFile, "Link/Network|" . romName, "Max_Players_Per_monitor","1|1|1|1|1|1|1|1",,1)
- splitScreen2PlayersMode := IniReadCheck(settingsFile, "Link/Network|" . romName, "SplitScreen_2_Players","Horizontal",,1) ;horizontal or vertical
- splitScreen3PlayersMode := IniReadCheck(settingsFile, "Link/Network|" . romName, "SplitScreen_3_Players","P1top",,1) ; For Player1 screen to be on left: P1left. For Player1 screen to be on top: P1top. For Player1 screen to be on bottom: P1bottom. For Player1 screen to be on right: P1right.
- localPort := IniReadCheck(settingsFile, "Link/Network", "Local_Port","15111",,1)
- defaultServerIP := IniReadCheck(settingsFile, "Link/Network", "Default_Server_IP", myIP,,1)
- defaultServerPort := IniReadCheck(settingsFile, "Link/Network", "Default_Server_Port","15111",,1)
- lastIP := IniReadCheck(settingsFile, "Link/Network", "Last_IP", defaultServerIP,,1) ; also known as the Remote IP in mame. Does not need to be on the ISD
- lastPort := IniReadCheck(settingsFile, "Link/Network", "Last_Port", defaultServerPort,,1) ; also known as the Remote Port in mame. Does not need to be on the ISD
- MultiplayerMenu(lastIP, lastPort, networkType, networkPlayers,,,,,,localLink,"ipAndPort")
- ;MultiPlayer Menu Result
- ; If !(networkType)
- ; MsgBox, % "Single Player Game"
- ; Else If (networkType="localLink")
- ; MsgBox, % "Local Link selected with the number of players equal to: " . networkPlayers
- ; Else If (networkType="server")
- ; MsgBox, % "WAN IP Address=" . networkIP . " | LAN IP Address=" . localIP[1,2] . " | Port=" . networkPort . " | networkPlayers=" . networkPlayers . " | networkRequiresSetup=" . networkRequiresSetup
- ; Else If (networkType="client")
- ; MsgBox, % "NetworkIP=" . networkIP . " | Port Number=" . networkPort . " | networkRequiresSetup=" . networkRequiresSetup
- If networkSession {
- Log("Module - Using a Network for " . romName,4)
- multiPlayerObj := Object() ; initialize object to store the multiplayer options
- If (networkType="localLink") {
- Log("Module - Setting remote host to 127.0.0.1 to support local link mode as it is running on this PC.")
- linkEnabledGame := 1
- If networkPlayers > 1
- { Log("Module - Local link mode was selected and " . networkPlayers . " sessions will be launched.")
- fullscreen := "false" ; must turn off fullscreen if running multiple MAMEs on the same machine
- Loop % networkPlayers {
- multiPlayerObj[A_Index,"Player"] := A_Index
- multiPlayerObj[A_Index,"CfgDir"] := " -cfg_directory cfg" . (If A_Index = 1 ? "" : A_Index)
- multiPlayerObj[A_Index,"NvramDir"] := " -nvram_directory nvram" . (If A_Index = 1 ? "" : A_Index)
- If (A_Index = 1) { ; Player 1
- initialLocalPort := localPort ; must be stored for last player
- multiPlayerObj[A_Index,"LocalHost"] := " -comm_localhost 0.0.0.0"
- multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort
- localPort++
- multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . localPort
- } Else { ; Players 2+
- multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort
- localPort++
- multiPlayerObj[A_Index,"RemoteHost"] := " -comm_remotehost 127.0.0.1"
- multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . (If A_Index = networkPlayers ? initialLocalPort : localPort) ; must set remote port to first port on last player
- }
- ; msgbox % "Player: " . multiPlayerObj[A_Index]["Player"] . "`nLocalHost: " . multiPlayerObj[A_Index]["LocalHost"] . "`nLocalPort: " . multiPlayerObj[A_Index]["LocalPort"] . "`nRemoteHost: " . multiPlayerObj[A_Index]["RemoteHost"] . "`nRemotePort: " . multiPlayerObj[A_Index]["RemotePort"] . "`nCfgDir: " . multiPlayerObj[A_Index]["CfgDir"] . "`nNvramDir: " . multiPlayerObj[A_Index]["NvramDir"]
- }
- } Else
- Log("Module - Local link mode was selected but user only chose 1 player. Launch will be a normal session.")
- } Else If (networkType = "client") {
- Log("Module - Remote host is running on another PC, module will use remote link mode.")
- IniWrite, %networkIP%, %settingsFile%, Link/Network, Last_IP ; Save last used IP and Port for quicker launching next time
- IniWrite, %networkPort%, %settingsFile%, Link/Network, Last_Port
- linkType := "Slave"
- networkPlayers := 1
- multiPlayerObj[1,"Player"] := 1
- multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"
- multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"
- multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case
- multiPlayerObj[1,"LocalPort"] := " -comm_localport " . localPort
- multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP
- multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort
- } Else { ; server
- Log("Module - This PC is acting as the host, telling mame to listen for incoming connections on port: " . localPort)
- IniWrite, %networkIP%, %settingsFile%, Link/Network, Last_IP ; Save last used IP and Port for quicker launching next time
- IniWrite, %networkPort%, %settingsFile%, Link/Network, Last_Port
- linkType := "Master"
- networkPlayers := 1
- multiPlayerObj[1,"Player"] := 1
- multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"
- multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"
- multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case
- multiPlayerObj[1,"LocalPort"] := " -comm_localport " . networkPort
- multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP
- multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort
- }
- Log("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """",4)
- } Else {
- Log("Module - User chose Single Player mode for this session",4)
- }
- }
- FadeInStart()
- ;Read settings from system name ini file
- sysSettingsFile := modulePath . "\" . mameSystem . ".ini"
- If FileExist(sysSettingsFile) {
- romParams := IniReadCheck(sysSettingsFile, romName, "Parameters", romParams,,1)
- hlsl := IniReadCheck(sysSettingsFile, romName, "HLSL",hlsl,,1)
- glsl := IniReadCheck(sysSettingsFile, romName, "GLSL",glsl,,1)
- Artwork_Crop := IniReadCheck(sysSettingsFile, romName, "Artwork_Crop", Artwork_Crop,,1)
- Use_Bezels := IniReadCheck(sysSettingsFile, romName, "Use_Bezels", Use_Bezels,,1)
- Use_Overlays := IniReadCheck(sysSettingsFile, romName, "Use_Overlays", Use_Overlays,,1)
- Use_Backdrops := IniReadCheck(sysSettingsFile, romName, "Use_Backdrops", Use_Backdrops,,1)
- Use_Cpanels := IniReadCheck(sysSettingsFile, romName, "Use_Cpanels", Use_Cpanels,,1)
- Use_Marquees := IniReadCheck(sysSettingsFile, romName, "Use_Marquees", Use_Marquees,,1)
- UseSoftwareList := IniReadCheck(sysSettingsFile, romName, "UseSoftwareList", UseSoftwareList,,1)
- }
- If inipath
- inipath := AbsoluteFromRelative(EmuPath, inipath)
- If hashpath
- hashpath := AbsoluteFromRelative(EmuPath, hashpath)
- artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop"
- useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels"
- useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays"
- useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops"
- useCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels"
- useMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees"
- autosave := If autosave = "true" ? " -autosave" : ""
- volume := If volume != "" ? " -volume " . volume : ""
- inipath := If inipath != "" ? " -inipath """ . inipath . """" : ""
- hashpath := If hashpath != "" ? " -hashpath """ . hashpath . """" : ""
- If (verticalRotationMode = "none")
- verticalRotationMode := ""
- ; Process mame's ListXML for certain features
- If (bezelEnabled = "true" || servoStikEnabled = "auto" || verticalRotationMode) {
- ListXMLObject := Object()
- ListXMLObject := ListXMLInfo(If mameRomName ? mameRomName : romName)
- Angle := ListXMLObject["Angle"].Value
- If (bezelEnabled = "true") {
- If (networkPlayers > 1) {
- useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels
- BezelStart(networkPlayers)
- } Else {
- If (bezelMode = "layout"){
- BezelStart("layout",ListXMLObject["Parent"].Value,Angle,romName)
- } Else { ;bezel mode = normal
- useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels
- BezelStart(,,Angle)
- }
- }
- }
- If (servoStikEnabled = "auto") {
- ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8) ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled
- }
- If (verticalRotationMode && Angle) {
- Log("Setting rotation mode to " . verticalRotationMode . " - Game's angle is " . Angle)
- If (verticalRotationMode = "original")
- verticalRotationMode := " -norotate"
- Else If (verticalRotationMode = "right")
- verticalRotationMode := " -ror"
- Else If (verticalRotationMode = "left")
- verticalRotationMode := " -rol"
- Else
- verticalRotationMode := ""
- }
- Else
- verticalRotationMode := ""
- }
- winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel"
- fullscreenParam := If (Fullscreen = "true") ? " -nowindow" : " -window"
- hideEmuObj := Object(dialogOpen . " ahk_class ConsoleWindowClass",0,"ahk_class MAMEDebugWindow",0,"ahk_class MAMEOutput",0,"ahk_class MAME",1) ;Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
- 7z(romPath, romName, romExtension, sevenZExtractPath)
- ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions
- exeAtrib := FileGetVersionInfo_AW(EmuPath . "\" . executable, "FileVersion|ProductVersion", "|")
- Loop, Parse, exeAtrib, |%A_Tab%, %A_Space%
- A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField )
- If ProductVersion
- StringRight, MAMEVersion, ProductVersion, StrLen(ProductVersion) - 2
- Log("Module - Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion)
- If (videomode = "opengl") {
- hlsl := " -nohlsl_enable"
- If (MAMEVersion > 159)
- glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl")
- Else
- glsl := ""
- } Else {
- hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable")
- If (MAMEVersion > 159)
- glsl := If videomode = "ini" ? "" : " -nogl_glsl"
- Else
- glsl := ""
- If (videomode = "ini")
- videomode := ""
- }
- videomode := If (Videomode != "" ) ? " -video " . videomode : ""
- param1 := " -cart """ . romPath . "\" . romName . romExtension . """" ; default param1 used for launching most systems.
- If romExtension = .txt ; This can be applied to all systems
- param1 := ""
- If (mameID = "apfimag") ; APF Imagination Machine
- If (romExtension != ".tap")
- mameID := "apfm1000" ; cart games for APF Imagination Machine require a different bios to be loaded
- If (UseSoftwareList != "true")
- { ; Now that we know the system we are loading, determine if we use an ini assocated with that system for custom game configs a user might need. Then load the configs associated to that game.
- If mameID in ti99_4a,aes,apple2gs,electron,mbeeic,odyssey2,astrocde,samcoupe,vic10,cpc664 ; these systems will use an ini to store game specific settings
- {
- mameSysINI := CheckFileMAME(modulePath . "\" . mameSystem . ".ini") ; create the ini if it does not exist
- If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A
- {
- ExpansionCartLocation := IniReadCheck(sysSettingsFile, "Settings", "ExpansionCartLocation", romPath . "\System",,1)
- ExpansionCartLocation := GetFullName(ExpansionCartLocation)
- CommandWaitOffset := IniReadCheck(sysSettingsFile, "Settings", "CommandWaitOffset", 0,,1)
- ExpansionCart := IniReadCheck(sysSettingsFile, romName, "Expansion_Cart","extended_basic.rpk",,1) ; user can specify a rom specific cart instead of the default basic one
- Command := IniReadCheck(sysSettingsFile, romName, "Command", "",,1)
- ; Now set the parameters to send to MAME
- If (romExtension = ".dsk") ; Expansion Disk
- {
- ; If using the mainCart , send expansionLocation to MAME. This will require DirectInput to be enabled on the MAME build! Else we are loading a Disk game
- param1 := " -nat -gromport single -cart1"
- param2 := " """ . ExpansionCartLocation . "\" . ExpansionCart . """"
- param3 := " -peb:slot2 32kmem -peb:slot3 speech -peb:slot6 tirs232 -peb:slot8 hfdc"
- param4 := " -flop1"
- param5 := " """ . romPath . "\" . romName . romExtension . """"
- If InStr(romName, "(Disk")
- {
- Sleep, 50
- If (romTable.MaxIndex() = 2)
- {
- param4 := " -flop1 " . " """ . romTable[1,1] . """"
- param5 := " -flop2 " . " """ . romTable[2,1] . """"
- }
- }
- } Else If (romExtension = ".rpk") ; Cart Game (RPK Format)
- param1 := " -nat -gromport single -cart1", param2:=" """ . romPath . "\" . romName . romExtension . """", param3:=" -peb:slot3 speech" ;-cart will also work here
- param6 := " -ui_active" ;Enable partial keyboard mode at startup
- } Else If (mameID = "aes") ; SNK Neo Geo AES
- { biosRegion := IniReadCheck(mameSysINI, romName, "BIOS_Region","asia",,1)
- param1 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games
- param2 := " -cart " . romName
- }Else If (mameID = "apple2gs") ; Apple IIGS
- { externalOS := IniReadCheck(mameSysINI, romName, "External_OS","false",,1)
- 2gsSystemFile := "System6.2mg" ;For games without OS included, always force this name and error out if not found
- multipartTable := CreateRomTable(multipartTable)
- If (externalOS = "true")
- { CheckFile(romPath . "\" . 2gsSystemFile)
- param1 := " -flop3", param2:=" """ . romPath . "\" . 2gsSystemFile . """", param3:=" -flop4", param4:=" """ . romPath . "\" . romName . romExtension . """"
- } Else {
- param1 := " -flop3", param2:=" """ . romPath . "\" . romName . romExtension . """"
- If (multipartTable.MaxIndex() > 1)
- param3 := " -flop4", param4 := " """ . multipartTable[2,1] . """"
- }
- param5 := " -ui_active" ;Enable partial keyboard mode at startup
- }Else If (mameID = "electron") ; Acorn Electron
- { AutoBootDelay := IniReadCheck(mameSysINI, "Settings", "AutoBootDelay","2",,1) ; Read delay from config.
- AutoBootDelay := " -autoboot_delay " . AutoBootDelay
- If (romExtension = ".bin")
- mediaDeviceType := "cart"
- Else ; any other format
- mediaDeviceType := "cass"
- param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
- }Else If (mameID = "sc3000") ; Sega SC-3000
- { AutoBootDelay := IniReadCheck(mameSysINI, "Settings", "AutoBootDelay","2",,1) ; Read delay from config.
- AutoBootDelay := " -autoboot_delay " . AutoBootDelay
- If romExtension In .bin,.sg,.sc
- mediaDeviceType := "cart"
- Else ; any other format
- mediaDeviceType := "cass"
- param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
- }Else If (mameID = "c64") ; Commodore 64
- { AutoBootDelay := IniReadCheck(mameSysINI, "Settings", "AutoBootDelay","2",,1) ; Read delay from config.
- AutoBootDelay := " -autoboot_delay " . AutoBootDelay
- If romExtension In .d64,.g64,.g41,.d77,.d88,.1dd,.dfi,.imd,.ipf,.mfi,.mfm,.td0,.cqm,.cqi,.dsk
- mediaDeviceType := "flop1"
- Else If romExtension In .wav,.tap
- mediaDeviceType := "cass1"
- Else If romExtension In .80,.a0,.e0,.crt
- mediaDeviceType := "cart1"
- Else If romExtension In .p00,.prg,.t64
- mediaDeviceType := "quik1"
- param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
- }Else If mameID = mbeeic ; Applied Technology MicroBee
- { microbeeModel := IniReadCheck(mameSysINI, romName, "MicroBee_Model","mbeeic",,1)
- If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
- ScriptError("This is not a known MicroBee model value: " . microbeeModel)
- Else If (microbeeModel != "mbeeic")
- mameID := microbeeModel
- If romExtension in .mwb,.com,.bee
- mediaDeviceType := "quik1"
- Else If romExtension in .wav,.tap
- mediaDeviceType := "cass"
- Else If romExtension in .rom
- mediaDeviceType := "cart"
- Else If romExtension in .dsk
- mediaDeviceType := "flop1"
- Else ; .bin format
- mediaDeviceType := "quik2"
- param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "odyssey2") ; Magnavox Odyssey 2
- { param2 := " -ui_active" ;Enable partial keyboard mode at startup
- If romName not contains (USA
- mameID := "videopac"
- }Else If (mameID = "astrocde") ; Bally Astrocade
- {
- BlueRAMBasicRom := IniReadCheck(mameSysINI, "Settings", "BlueRAMBasicRom","Blue RAM Basic v1.1 (USA).bin",,1) ; Blue RAM Basic rom
- RequiresReset := IniReadCheck(mameSysINI, romname, "RequiresReset","false",,1) ; Check if game requires a reset
- BlueRAMBasicRomPath := romPath . "\" . BlueRAMBasicRom
- If (romExtension = ".script") {
- ;Will require blue ram basic
- If !FileExist(BlueRAMBasicRomPath) {
- ;Blue RAM Basic games might be in their own sub-folders since they have several files, so let's try to find the Blue RAM cart in the parent folder as well
- SplitPath,romPath,,romBasePath
- BlueRAMBasicRomPath := CheckFile(romBasePath . "\" . BlueRAMBasicRom, "Couldn't find " . BlueRAMBasicRom . " on any of these paths:" . romBasePath . "|" . romPath)
- }
- scriptFile := romPath . "\" . romName . romExtension
- param1 := " -cart """ . BlueRAMBasicRomPath . """"
- ;Replace rompath variable in script
- FileRead, scriptData, %scriptFile%
- StringReplace, scriptData, scriptData, {romPath}, %romPath%, all
- ;Create cmd file to send to MESS
- FileDelete, %romPath% . "\" . %romName% . ".cmd"
- FileAppend, %scriptData%, %romPath%\%romName%.cmd
- param2 := " -exp blue_ram_16k -debug -debugscript """ . romPath . "\" . romName . ".cmd"""
- closeDebugWindow := "true"
- }
- }Else If (mameID = "samcoupe") ; MGT Sam Coupe
- { AutoBootDelay := IniReadCheck(mameSysINI, "Settings", "AutoBootDelay","2",,1) ; Read delay from config.
- AutoBootDelay := " -autoboot_delay " . AutoBootDelay
- If romExtension in .mgt,.dsk,.d77,.d88,.1dd,.dfi,.imd,.ipf,.mfi,.mfm,.td0,.cqm,.cqi
- mediaDeviceType := "flop1"
- param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""\nBOOT\n""" . AutoBootDelay . ""
- }Else If (mameID = "vic10") ; Commodore MAX Machine
- { AutoBootDelay := IniReadCheck(mameSysINI, "Settings", "AutoBootDelay","2",,1) ; Read delay from config.
- AutoBootDelay := " -autoboot_delay " . AutoBootDelay
- If romExtension in .e0,.80
- param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
- Else If romExtension in .wav,.tap
- param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
- Else If romExtension in .t64,.prg,.p00
- {
- mediaDeviceType := "quik"
- param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN""" . AutoBootDelay . ""
- }
- }Else If (mameID = "cpc664") ; Amstrad CPC
- { LaunchProgram := IniReadCheck(mameSysINI, romName, "LaunchProgram","disk",,1) ; Read command from config.
- LaunchProgram := " -autoboot_command " . """RUN \""" . LaunchProgram . "\n"""
- AutoBootDelay := IniReadCheck(mameSysINI, "Settings", "AutoBootDelay","2",,1) ; Read delay from config.
- AutoBootDelay := " -autoboot_delay " . AutoBootDelay
- If romExtension in .d77,.d88,.1dd,.dfi,.imd,.ipf,.mfi,.mfm,.td0,.cqm,.cqi,.dsk
- mediaDeviceType := "flop1"
- param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . LaunchProgram . AutoBootDelay
- }
- ;Use a different bios if needed (This must be done after the above if conditions since the mameID will change)
- iniBios := IniReadCheck(mameSysINI, romName, "Bios",mameID,,1) ; for all games, we use the default bios. Some games might require different bios like Odyssey2's Jopac games use the videopac bios instead, which should be defined in the ini
- If (iniBios != "")
- mameID := iniBios ; need to change the bios name for some games
- }
- ; These systems don't use an ini, but do require parameters to be changed from the default method of launching MAME
- If (mameID = "neocdz" || mameID = "cdimono1" || mameID = "segacd" || mameID = "saturn" || mameID = "psx" || (mameID = "tg16" && mameSystem = "NEC TurboGrafx-CD") || (mameID = "pce" && mameSystem = "NEC PC Engine-CD")) ; SNK Neo Geo CD, Philips CD-i, Sega CD, Sega Saturn, Sony PlayStation, NEC PC Engine-CD or NEC TurboGrafx-CD
- { If romExtension not in .chd,.cue
- ScriptError("MAME only supports " . mameSystem . " games in chd and cue format. It does not support:`n" . romExtension)
- If (mameSystem = "NEC TurboGrafx-CD") { ; NEC TurboGrafx-CD needs an additional bios mounted as a cart to run
- ; tgcdBios := CheckFile(emuPath . "\roms\CD-ROM System V2.01 (U).pce") ; older bios that doesn't seem to work with many games
- tgcdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.01 (U).pce")
- param2 := " -cart " . """" . tgcdBios . """"
- } Else If (mameSystem = "NEC PC Engine-CD") { ; NEC PC Engine-CD needs an additional bios mounted as a cart to run
- pcecdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.0 (J).pce")
- param2 := " -cart " . """" . pcecdBios . """"
- } Else If (mameID = "psx") { ; Sony PlayStation
- mameID := "psu" ; changing mameID sent to MAME to use the USA bios
- ; SelectMemCard() ; future function to swap around memcards
- ; Usage: mc1 "J:\MAME\software\psu\card1.mc"
- } If (mameSystem = "Sega CD") { ;
- If InStr(romName,"(Jap") ; Mega CD Japanese v2
- mameID := "megacd2j"
- Else If InStr(romName,"(Euro") ; Mega CD European (PAL)
- mameID := "megacd"
- }
- param1 := " -cdrm """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "gamecom") ; Tiger Game.com
- { If (romExtension != ".txt")
- param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "genesis") ; Sega Genesis
- { If (InStr(romName, "(Europe") || InStr(romName, "(PAL")) ; if rom is from europe, tell MAME to boot a Mega Drive instead
- mameID := "megadriv"
- }Else If (mameID = "megadriv") ; Sega Mega Drive
- { If (InStr(romName, "(USA") || InStr(romName, "(NTSC")) ; if rom is from America, tell MAME to boot a Genesis instead
- mameID := "genesis"
- }Else If (mameID = "vii") ; JungleTac Sport Vii
- { If (romName = "Built-In Games (China)") ; Has some built-in games, gotta launch just BIOS for it.
- param1 := ""
- }Else If (mameID = "alice32") ; Matra & Hachette Alice
- { If (romExtension != ".txt")
- param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "cgenie") ; EACA EG2000 Colour Genie
- { If (romExtension != ".txt")
- param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "pockstat") ; Sony PocketStation
- { If (romExtension != ".gme")
- param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "coco3") ; Tandy TRS-80 Color Computer
- { If (romExtension != ".txt")
- param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "zx81") ; Sinclair ZX81
- { If (romExtension != ".txt")
- param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "lynx128k") ; Camputers Lynx
- { If (romExtension != ".txt")
- param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "vg5k") ; Philips VG 5000
- { If (romExtension != ".txt")
- param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "sorcerer") ; Exidy Sorcerer
- { If (romExtension = ".snp") ; Snapshot file
- param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
- Else If (romExtension = ".bin")
- param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
- }Else If (messID = "jupace") ; jupiter ace
- { If (romExtension = ".ace")
- param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "a800" || mameID = "fds") ; Atari 8-Bit, Nintendo Famicom Disk System
- { If (romExtension != ".txt")
- param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "vectrex") ; GCE Vectrex
- { If (romName = "Mine Storm (World)") ; MAME dumps an error if you try to launch Mine Storm using a rom instead of just booting vectrex w/o a game in it (Mine Storm is built into vectrex)
- param1 := ""
- }Else If (mameID = "apfm1000") ; APF Imagination Machine/APF M1000
- { If (romName = "Rocket Patrol (USA)") ; Rocket Patrol is built into the APF M1000 ROM.
- param1 := ""
- }Else If (mameID = "adam") ; Coleco ADAM
- param1 := (If romExtension = ".ddp" ? " -cass1" : (If romExtension = ".dsk" ? " -flop1" : " -cart1")) . " """ . romPath . "\" . romName . romExtension . """" ; Decide if tape, disk, or cart game
- Else If (mameID = "pegasus") ; Aamber Pegasus
- { If (romExtension != ".txt")
- param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "gp32") ; GamePark 32
- { If (romExtension != ".txt")
- param1 := " -memc """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "svmu") ; Sega VMU
- {
- param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "x1turbo40") ; Sharp X1
- { If romExtension in .bin,.rom
- param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
- Else If romExtension in .wav,.tap
- param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
- Else
- param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "pc8801") ; NEC PC-8801
- { If (romExtension = ".d88")
- param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "fmnew7 ") ; Fujitsu FM-7
- { If romExtension in .fdi,.td0,.imd,.cqm,.dsk,.d77,.d88,.1dd
- param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
- Else If romExtension in .wav,.t77
- param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "apple2ep") ; Apple II
- { If romExtension in .dsk,.do,.po,.rti,.edd,.d77,.d88,.1dd,.dfi,.imd,.i pf,.mfi,.mfm,.td0,.cqm,.cqi
- param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
- Else If romExtension in .wav
- param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "n64dd") ; Nintendo 64DD
- {
- If FileExist(romPath . romName . ".n64")
- param1 := " -cart """ . romPath . "\" . romName . ".n64"" -quik """ . romPath . "\" . romName . romExtension . """"
- Else
- param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
- }Else If mameID in studio2,mpt02 ;RCA Studio 2
- {
- If (romExtension != ".txt")
- param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
- Else {
- If romName contains Doodle
- button2 := "A 1" ; Press 1 on P1 controller
- If romName contains Patterns
- button2 := "A 2" ; Press 2 on P1 controller
- If romName contains Bowling
- button2 := "A 3" ; Press 3 on P1 controller
- If romName contains Freeway
- button2 := "A 4" ; Press 4 on P1 controller
- If romName contains Addition
- button2 := "A 5" ; Press 5 on P1 controller
- }
- ; Generate a lua script to press the Clear button so games will start
- ScriptFileName := GeneratePressButtonScript("Clear",button2)
- bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"
- }
- } Else { ; Use Software List
- hashname := mameID
- param1 := " """ . romName . """" ; param1 used for launching from software lists
- If (mameID = "aes") ; SNK Neo Geo AES
- { hashname := "neogeo"
- biosRegion := IniReadCheck(mameSysINI, romName, "BIOS_Region","asia",,1)
- param2 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games
- }
- CheckFile(emuPath . "\hash\" . hashname . ".xml","Could not find a software list for the system " . mameID) ;Check if software list for selected system exists
- }
- If (mameID = "vectrex") ; GCE Vectrex
- param2 := " -view " . (If (FileExist(emuPath . "\artwork\Vectrex\" . romName . ".png"))?("""" . romName . """"):"standard") ; need overlays extracted in the artwork\vectres folder. PNGs must match romName
- sysStaticParams := If sysStaticParams != "" ? A_Space . sysStaticParams : "" ; tacking on a space in case user forgot to add one
- romParams := If romParams != "" ? A_Space . romParams : "" ; tacking on a space in case user forgot to add one
- StringReplace,mameRomPaths,romPathFromIni,|,`"`;`",1 ; replace all instances of | to ; in the Rom_Path from RL's Emulators.ini so MAME knows where to find your roms
- mameRomPaths := " -rompath """ . (If mameRomName ? romPath : mameRomPaths) . (If mameBiosPath ? ";" . mameBiosPath : "") . """" ; If using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom. If a bios path was supplied, add it into the rom paths sent to MAME
- If InStr(romParams,"-rompath")
- ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
- If InStr(sysStaticParams,"-rompath")
- ScriptError("""-rompath"" is defined as a parameter for " . mameSystem . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
- ; use a custom rom name, not the one from the db
- If mameRomName {
- FileMove, %romPath%\%romName%%romExtension%, %romPath%\%mameRomName%%romExtension% ; rename rom to match what mame needs
- originalRomName := romName ; store romName from database so we know what to rename it back to later
- romName := mameRomName
- If ErrorLevel
- ScriptError("There was a problem renaming " . romName . " to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8)
- Else ; if rename was successful, set var so we know to move it back later
- fileRenamed := 1
- }
- ; use a custom cfg file if it exists and append it to param1
- If FileExist(emuPath . "\cfg\" . mameID . "\" . dbName)
- param1 := " -cfg_directory " . """" . emuPath . "\cfg\" . mameID . "\" . dbName . """" . param1
- If (bilinearFilter = "true")
- bilinearEnabled := " -filter"
- Else
- bilinearEnabled := " -nofilter"
- If (cheatMode = "true")
- { If (!FileExist(emuPath . "\cheat.zip") && !FileExist(emuPath . "\cheat.7z"))
- ScriptError("You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath)
- Else
- Log("Module - Cheat file found in " . emuPath,4)
- If cheatModeKey ; if user wants to use a key to enable CheatMode
- cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : "" ; only enables cheatMode when key is held down on launch
- Else ; no cheat mode key defined
- cheatEnabled := " -cheat"
- }
- If (RequiresReset = "true")
- { ; Generate a lua script to send a system soft reset
- ScriptFileName := GenerateSoftResetScript()
- bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"
- }
- HideEmuStart()
- If (legacyMode = "true")
- { Log("Module - Running MAME in legacy Mode")
- errLvl := Run("""" . executable . """ " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . fullscreenParam . cheatEnabled . volume . mameRomPaths . sysStaticParams . romParams, emuPath, winstate)
- } Else {
- Log("Module - Running MAME in non-legacy mode")
- ; If (networkPlayers = 1 || !linkEnabledGame) {
- If !networkSession {
- Log("Module - Single session",4)
- errLvl := Run("""" . executable . """ " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . mameRomPaths . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", emuPath, winstate)
- } Else { ; multiplayer game run
- Log("Module - Network/MultiPlayer session",4)
- BuildNVRAMObject() ; build nvram object
- ;screen positions
- screenPos := []
- screenPos := SplitScreenPos(networkPlayers,splitScreen2PlayersMode,splitScreen3PlayersMode,maxPlayersPerMonitor)
- If (networkType="localLink")
- globalInputs := " -global_inputs" ; tell mame to accept inputs when its window is not focused
- Loop, %networkPlayers%
- {
- currentPlayer := A_Index
- ; Update NVRAM setting(s)
- If (enableNVRAMAutomation = "true") {
- If nvramSettings[romName]["Settings"]["Credit"]["Position"].MaxIndex() { ; If nvram settings exist for this game
- nvramFile := emuPath . "\nvram" . (If currentPlayer = 1 ? "" : currentPlayer) . "\" . romName . "\" . nvramSettings[romName]["Settings"]["NVRAM"]["File"][1]
- If FileExist(nvramFile) {
- Log("Module - Checking nvram file(s) for required changes",4)
- If (networkType = "localLink") { ; only local link is supported for now
- ; Parse through each setting of each player and lookup the position to write new setting to the nvram file
- for playerOptionLabel, selectedPlayerOption in nvramSettings[romName]["Player"][currentPlayer] ;looping on each player selected options
- for index, setting in nvramSettings[romName]["Settings"][playerOptionLabel]["Position"] ;Looping through hex values of the current option
- HexCompareWrite(nvramFile,nvramSettings[romName]["Settings"][playerOptionLabel]["Position"][index],nvramSettings[romName]["Settings"][playerOptionLabel]["Option"][selectedPlayerOption][index])
- for index, playerCRC in nvramSettings[romName]["CRC"]["Player"][currentPlayer] ;looping on each player selected options
- HexCompareWrite(nvramFile,nvramSettings[romName]["Settings"]["CRC"]["Position"][index],nvramSettings[romName]["CRC"]["Player"][currentPlayer][index])
- } Else If (networkType = "Server") {
- Log("Module - Converting this nvram to ""Master"" in: " . nvramFile,4)
- ; Log("Module - NVRAM automation for ""Server"" not supported at this time",4) ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 1
- HexCompareWrite(nvramFile,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Master"][1])
- } Else If (networkType = "Client") {
- Log("Module - Converting this nvram to ""Slave"" in: " . nvramFile,4)
- ; Log("Module - NVRAM automation for ""Client"" not supported at this time",4) ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 2
- HexCompareWrite(nvramFile,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Slave"][1])
- }
- } Else
- Log("Module - Did not find an NVRAM file to update for player " . currentPlayer . " (Ignore this if this is the first time you are launching this rom): " . nvramFile,4)
- } Else
- Log("Module - This rom does not contain an entry in the NVRAM object",4)
- }
- ;;Run Line for each of the multiplayer MAME instances using the nvramPath and cfgPath variables to the extra mames
- errLvl := Run("""" . executable . """ " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . mameRomPaths . multiPlayerObj[currentPlayer]["CfgDir"] . multiPlayerObj[currentPlayer]["NvramDir"] . globalInputs . multiPlayerObj[currentPlayer]["LocalHost"] . multiPlayerObj[currentPlayer]["LocalPort"] . multiPlayerObj[currentPlayer]["RemoteHost"] . multiPlayerObj[currentPlayer]["RemotePort"] . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", emuPath, winstate, Screen%currentPlayer%PID)
- WinWait("ahk_pid " . Screen%currentPlayer%PID)
- }
- ignoreWindows := "MAMEOutput" ; ignore the mame debug window
- Loop, %networkPlayers%
- {
- WinGet, Screen%A_Index%ID, ID, % "ahk_pid " . Screen%A_Index%PID,, %ignoreWindows%
- WinSet, Style, -0xC00000, % "ahk_id " . Screen%A_Index%ID,, %ignoreWindows%
- ToggleMenu(Screen%A_Index%ID)
- WinSet, Style, -0xC40000, % "ahk_id " . Screen%A_Index%ID,, %ignoreWindows%
- MoveWindow("ahk_id " . Screen%A_Index%ID, screenPos[A_Index].X, screenPos[A_Index].Y, screenPos[A_Index].W, screenPos[A_Index].H,,ignoreWindows)
- Sleep, 50
- }
- }
- }
- If errLvl {
- If (errLvl = 1)
- Error := "Failed Validity"
- Else If(errLvl = 2)
- Error := "Missing Files"
- Else If(errLvl = 3)
- Error := "Fatal Error"
- Else If(errLvl = 4)
- Error := "Device Error"
- Else If(errLvl = 5)
- Error := "Game Does Not Exist"
- Else If(errLvl = 6)
- Error := "Invalid Config"
- Else If errLvl in 7,8,9
- Error := "Identification Error"
- Else
- Error := "MAME Error"
- Log("MAME Error - " . Error,3)
- }
- WinWait("ahk_class MAME")
- WinWaitActive("ahk_class MAME")
- If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A
- {
- SendCommand("X", 1000) ;To bypass the first screen
- If (Command)
- SendCommand(Command,,,,,, CommandWaitOffset) ;Send command affect it with an offset if needed
- }
- ;Close the debugger window if exists
- If (closeDebugWindow = "true") {
- WinWait("ahk_class MAMEDebugWindow",,2)
- WinClose("ahk_class MAMEDebugWindow")
- }
- BezelDraw()
- HideEmuEnd()
- If (networkPlayers = 1 || !linkEnabledGame) {
- WinShow, ahk_class MAME ; Show the emulator
- } Else {
- Loop %networkPlayers%
- WinShow, % "ahk_id " . Screen%a_index%ID ; Show the emulator
- WinActivate, ahk_id %Screen1ID% ; activate first player window so that first player can use keyboard instead of last player
- }
- FadeInExit()
- Process("WaitClose", executable)
- 7zCleanUp()
- BezelExit()
- If fileRenamed { ; rename file back to alternate name for next launch
- FileMove, %romPath%\%romName%%romExtension%, %romPath%\%originalRomName%%romExtension%
- If ErrorLevel ; if rename was successful, set var so we know to move it back later
- ScriptError("There was a problem renaming " . romName . " back to " . originalRomName)
- }
- FadeOutExit()
- ExitModule()
- ; This will simply create a new blank ini if one does not exist
- CheckFileMAME(file){
- If !FileExist(file)
- FileAppend,, %file%
- Return file
- }
- ListXMLInfo(rom){ ; returns MAME info about parent rom, orientation angle, resolution
- Global emuFullPath, emuPath
- ListXMLObject := Object()
- listXMLVarLog := ""
- RunWait, % comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", %emuPath%, Hide
- Fileread, ListxmlContents, %emuPath%\tempBezel.txt
- RegExMatch(ListxmlContents, "s)<game.*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent)
- RegExMatch(parent,"cloneof=" . """" . ".*", parent)
- RegExMatch(parent,"""" . ".*", parent)
- StringTrimLeft, parent, parent, 1
- RegExMatch(ListxmlContents, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle)
- RegExMatch(angle,"[0-9]+", angle, "-6")
- RegExMatch(ListxmlContents, "s)<display.*width=" . """" . "[0-9]+" . """", width)
- RegExMatch(width,"[0-9]+", width, "-6")
- RegExMatch(ListxmlContents, "s)<display.*height=" . """" . "[0-9]+" . """", Height)
- RegExMatch(Height,"[0-9]+", Height, "-6")
- RegExMatch(ListxmlContents, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways)
- RegExMatch(Ways,"[0-9]+", Ways, "-6")
- logVars := "Parent|Angle|Height|Width|Ways"
- Loop, Parse, logVars, |
- {
- currentobj := {}
- currentobj.Label := A_Loopfield
- currentobj.Value := %A_Loopfield%
- ListXMLObject.Insert(currentobj["Label"], currentobj)
- listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"]
- }
- Log("Module - MAME ListXML values: " . listXMLLog,5)
- If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) {
- ListXMLObject["Angle"].Value := true
- Log("Module - This game's height is greater than its width, forcing vertical mode",5)
- }
- FileDelete, %emuPath%\tempBezel.txt
- Return ListXMLObject
- }
- GenerateSoftResetScript(){ ; Generates a lua script to send a soft reset to MAME
- Global emuPath
- ScriptFileName := emuPath . "\soft_reset.lua"
- FileDelete, %ScriptFileName%
- FileAppend,
- (
- -- This script will reset the machine
- local function reset_machine()
- if resetcounter == nil then
- manager:machine():soft_reset();
- resetcounter = 1;
- end
- end
- if resetcounter == nil then
- emu.wait(1);
- reset_machine();
- end
- ), %ScriptFileName%
- Return, ScriptFileName
- }
- GeneratePressButtonScript(button1,button2=""){ ; Generates a lua script to send a soft reset to MAME
- Global emuPath
- ScriptFileName := emuPath . "\press_button.lua"
- FileDelete, %ScriptFileName%
- If (button2) {
- button2str = `n`t`temu.wait(1);`n`t`tioport["%button2%"]:write(1);`n`t`temu.wait(1);`n`t`tioport["%button2%"]:write(0);
- }
- FileAppend,
- (
- local function press_button()
- if resetcounter == nil then
- ioport["%button1%"]:write(1);
- emu.wait(1);
- ioport["%button1%"]:write(0);
- resetcounter = 1;%button2str%
- end
- end
- if resetcounter == nil then
- emu.wait(1);
- press_button();
- end
- ), %ScriptFileName%
- Return, ScriptFileName
- }
- BuildNVRAMObject() {
- Global nvramSettings
- Log("BuildNVRAMObject - Started",4)
- nvramSettings := {}
- nvramSettings["vr"] := {}
- nvramSettings["vr"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Cabinet":{"Position":["52"], "Option":{"Special":["00"], "Standard":["01"], "Upright":["02"], "2PLink":["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "Monitor":{"Position":["22"], "Option":{"Standard":["00"], "Wide":["01"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}
- nvramSettings["vr"]["Player"] := {}
- nvramSettings["vr"]["Player"].Insert(1, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["Player"].Insert(2, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["Player"].Insert(3, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["Player"].Insert(4, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["Player"].Insert(5, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["Player"].Insert(6, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["Player"].Insert(7, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["Player"].Insert(8, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["CRC"] := {"Player":{1:["06","21"], 2:["3C","C7"], 3:["0E","5F"], 4:["FF","D8"], 5:["4B","7F"], 6:["BA","F8"], 7:["88","60"], 8:["79","E7"]}}
- nvramSettings["vformula"] := {}
- nvramSettings["vformula"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "Sound":{"Position":["22"], "Option":{"On":["00"], "Off":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}
- nvramSettings["vformula"]["Player"] := {}
- nvramSettings["vformula"]["Player"].Insert(1, {"BiosCounter":"1", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["Player"].Insert(2, {"BiosCounter":"1", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["Player"].Insert(3, {"BiosCounter":"1", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["Player"].Insert(4, {"BiosCounter":"1", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["Player"].Insert(5, {"BiosCounter":"1", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["Player"].Insert(6, {"BiosCounter":"1", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["Player"].Insert(7, {"BiosCounter":"1", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["Player"].Insert(8, {"BiosCounter":"1", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["CRC"] := {"Player":{1:["F2","EB"], 2:["C8","0D"], 3:["FA","95"], 4:["0B","12"], 5:["BF","B5"], 6:["4E","32"], 7:["7C","AA"], 8:["8D","2D"]}}
- Log("BuildNVRAMObject - Ended",4)
- }
- BezelLabel:
- WinSet, Transparent, 0, ahk_class ConsoleWindowClass
- Return
- HaltEmu:
- If (pauseMethod = 1)
- { disableSuspendEmu := "true"
- disableRestoreEmu := "true"
- PostMessage,0x211, 1, , , ahk_class MAME
- } Else If (pauseMethod = 2)
- { disableSuspendEmu := "true"
- PostMessage,0x211, 1, , , ahk_class MAME
- } Else If (pauseMethod = 3)
- { disableSuspendEmu := "true"
- disableRestoreEmu := "true"
- PostMessage,% 0x0400+6, 1, , , ahk_class MAME
- } Else If (pauseMethod = 4)
- { disableSuspendEmu := "true"
- PostMessage,% 0x0400+6, 1, , , ahk_class MAME
- } Else If (pauseMethod = 5)
- { disableSuspendEmu := "true"
- Send, {P down}
- Sleep, 1000
- Send, {P up}
- }
- Return
- RestoreEmu:
- If (pauseMethod = 1)
- { PostMessage,0x212, 1, , , ahk_class MAME
- WinActivate, ahk_class MAME
- } Else If (pauseMethod = 2)
- { PostMessage,0x212, 1, , , ahk_class MAME
- WinActivate, ahk_class MAME
- } Else If (pauseMethod = 3)
- { PostMessage,% 0x0400+6, 0, , , ahk_class MAME
- WinActivate, ahk_class MAME
- } Else If (pauseMethod = 4)
- { PostMessage,% 0x0400+6, 0, , , ahk_class MAME
- WinActivate, ahk_class MAME
- } Else If (pauseMethod = 5)
- { disableSuspendEmu := "true"
- Send, {P down}
- Sleep, 1000
- Send, {P up}
- WinActivate, ahk_class MAME
- } Else If (pauseMethod = 6)
- WinActivate, ahk_class MAME
- Return
- CloseProcess:
- FadeOutStart()
- If (networkSession && networkPlayers > 1) {
- Loop % networkPlayers
- { WinClose("ahk_id " . Screen%A_Index%ID)
- WinWaitClose("ahk_id " . Screen%A_Index%ID)
- }
- } Else
- WinClose("ahk_class MAME")
- Return
- 12:38:37:721 | RL | INFO | +31 | BuildScript - Loaded Pause scripts
- 12:38:37:724 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts
- 12:38:37:729 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script
- 12:38:37:729 | RL | WARNING | +0 | BuildScript - "D:\RocketLauncher\Lib\User Functions.ahk" not found
- 12:38:37:729 | RL | INFO | +0 | BuildScript - Finished injecting functions into module
- 12:38:37:731 | RL | INFO | +0 | Main - Module is built
- 12:38:37:732 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\AutoHotkey.dll exists
- 12:38:37:732 | RL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription AutoHotkey_H ANSI 32-bit
- FileVersion 1.1.09.04
- InternalName AutoHotkey_H
- LegalCopyright Copyright (C) 2012
- OriginalFilename AutoHotkey.exe
- ProductName AutoHotkey_H
- ProductVersion 1.1.09.04
- File Size: 785408 bytes
- Created: 11/3/2015 - 11:13:45 PM
- Modified: 4/19/2013 - 7:16:32 PM
- 12:38:37:733 | RL | INFO | +0 | Main - Hiding taskbar
- 12:38:37:954 | RL | INFO | +234 | Main - Running module
- 12:38:37:954 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
- 12:38:38:213 | MD | INFO | +N/A | Module initialized
- 12:38:38:214 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 12:38:38:215 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
- 12:38:38:215 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 12:38:38:215 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 12:38:38:215 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
- 12:38:38:216 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:38:38:241 | MD | INFO | +31 | CheckFile - Checking if D:\Xpadder\Xpadder.exe exists
- 12:38:38:242 | MD | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 1178624 bytes
- Created: 11/14/2015 - 5:03:34 PM
- Modified: 2/2/2014 - 3:10:38 PM
- 12:38:38:242 | MD | INFO | +0 | Keymapper - Loading xpadder
- 12:38:38:243 | MD | INFO | +0 | RunKeymapper - Started, using method "load"
- 12:38:38:243 | MD | INFO | +0 | GetJoystickArray - Started
- 12:38:38:340 | MD | DEBUG2 | +93 | GetJoystickArray - Joysticks Detected: 1111111000000000
- 12:38:38:366 | MD | INFO | +32 | GetJoystickGUID - Started
- 12:38:38:367 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: C0EB51E46AFEE4118004444553540000
- 12:38:38:367 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Arcade Stick | MID: 1c1a | PID: 0100 | GUID: C0EB51E46AFEE4118004444553540000
- 12:38:38:373 | MD | INFO | +0 | GetJoystickGUID - Started
- 12:38:38:391 | MD | INFO | +31 | GetJoystickGUID - Ended and found GUID: 00132E7C48FFE4118001444553540000
- 12:38:38:391 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 2 | Port: 1 | Name: Twin USB Joystick | MID: 0810 | PID: 0001 | GUID: 00132E7C48FFE4118001444553540000
- 12:38:38:397 | MD | INFO | +0 | GetJoystickGUID - Started
- 12:38:38:398 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 00132E7C48FFE4118002444553540000
- 12:38:38:399 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 3 | Port: 2 | Name: Twin USB Joystick | MID: 0810 | PID: 0001 | GUID: 00132E7C48FFE4118002444553540000
- 12:38:38:405 | MD | INFO | +0 | GetJoystickGUID - Started
- 12:38:38:426 | MD | INFO | +31 | GetJoystickGUID - Ended and found GUID: 00132E7C48FFE4118003444553540000
- 12:38:38:426 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 4 | Port: 3 | Name: Twin USB Joystick | MID: 0810 | PID: 0001 | GUID: 00132E7C48FFE4118003444553540000
- 12:38:38:432 | MD | INFO | +0 | GetJoystickGUID - Started
- 12:38:38:433 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 00132E7C48FFE4118004444553540000
- 12:38:38:434 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 5 | Port: 4 | Name: Twin USB Joystick | MID: 0810 | PID: 0001 | GUID: 00132E7C48FFE4118004444553540000
- 12:38:38:460 | MD | INFO | +31 | GetJoystickGUID - Started
- 12:38:38:460 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 20BCAA0849FFE4118001444553540000
- 12:38:38:461 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 6 | Port: 5 | Name: UnKnownystem\Curre | MID: 057e | PID: 0306 | GUID: 20BCAA0849FFE4118001444553540000
- 12:38:38:467 | MD | INFO | +0 | GetJoystickGUID - Started
- 12:38:38:486 | MD | INFO | +31 | GetJoystickGUID - Ended and found GUID: F090D73649FFE4118002444553540000
- 12:38:38:486 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 7 | Port: 6 | Name: Universal Challenge | MID: 044f | PID: b659 | GUID: F090D73649FFE4118002444553540000
- 12:38:38:487 | MD | INFO | +0 | GetJoystickArray - Ended
- 12:38:38:487 | MD | DEBUG2 | +0 | RunKeymapper - Found your keymapper application here: "D:\Xpadder\Xpadder.exe"
- 12:38:38:493 | MD | DEBUG2 | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one
- 12:38:38:493 | MD | DEBUG2 | +0 | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "Arcade Stick"
- 12:38:38:493 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\MAME\sf2|D:\RocketLauncher\Profiles\xpadder\MAME\MAME|D:\RocketLauncher\Profiles\xpadder\MAME\_Default|D:\RocketLauncher\Profiles\xpadder\_Default|D:\RocketLauncher\Profiles\xpadder\_Default\blank
- 12:38:38:494 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\Arcade Stick\p1.xpadderprofile
- 12:38:38:494 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p1.xpadderprofile
- 12:38:38:494 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p1.xpadderprofile
- 12:38:38:495 | MD | DEBUG2 | +0 | RunKeymapper - ID: 2 Now searching for a matching profile for this controller: "Twin USB Joystick"
- 12:38:38:495 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\MAME\sf2|D:\RocketLauncher\Profiles\xpadder\MAME\MAME|D:\RocketLauncher\Profiles\xpadder\MAME\_Default|D:\RocketLauncher\Profiles\xpadder\_Default|D:\RocketLauncher\Profiles\xpadder\_Default\blank
- 12:38:38:495 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\Twin USB Joystick\p2.xpadderprofile
- 12:38:38:495 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p2.xpadderprofile
- 12:38:38:496 | MD | INFO | +0 | GetProfile - Loading Player 2 Profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p2.xpadderprofile
- 12:38:38:496 | MD | DEBUG2 | +0 | RunKeymapper - ID: 3 Now searching for a matching profile for this controller: "Twin USB Joystick"
- 12:38:38:496 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\MAME\sf2|D:\RocketLauncher\Profiles\xpadder\MAME\MAME|D:\RocketLauncher\Profiles\xpadder\MAME\_Default|D:\RocketLauncher\Profiles\xpadder\_Default|D:\RocketLauncher\Profiles\xpadder\_Default\blank
- 12:38:38:497 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 3 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\Twin USB Joystick\p3.xpadderprofile
- 12:38:38:497 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 3 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p3.xpadderprofile
- 12:38:38:497 | MD | INFO | +0 | GetProfile - Loading Player 3 Profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p3.xpadderprofile
- 12:38:38:497 | MD | DEBUG2 | +0 | RunKeymapper - ID: 4 Now searching for a matching profile for this controller: "Twin USB Joystick"
- 12:38:38:498 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\MAME\sf2|D:\RocketLauncher\Profiles\xpadder\MAME\MAME|D:\RocketLauncher\Profiles\xpadder\MAME\_Default|D:\RocketLauncher\Profiles\xpadder\_Default|D:\RocketLauncher\Profiles\xpadder\_Default\blank
- 12:38:38:498 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 4 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\Twin USB Joystick\p4.xpadderprofile
- 12:38:38:498 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 4 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p4.xpadderprofile
- 12:38:38:498 | MD | INFO | +0 | GetProfile - Loading Player 4 Profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p4.xpadderprofile
- 12:38:38:519 | MD | DEBUG2 | +32 | RunKeymapper - ID: 5 Now searching for a matching profile for this controller: "Twin USB Joystick"
- 12:38:38:519 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\MAME\sf2|D:\RocketLauncher\Profiles\xpadder\MAME\MAME|D:\RocketLauncher\Profiles\xpadder\MAME\_Default|D:\RocketLauncher\Profiles\xpadder\_Default|D:\RocketLauncher\Profiles\xpadder\_Default\blank
- 12:38:38:519 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 5 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\Twin USB Joystick\p5.xpadderprofile
- 12:38:38:520 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 5 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p5.xpadderprofile
- 12:38:38:520 | MD | INFO | +0 | GetProfile - Loading Player 5 Profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p5.xpadderprofile
- 12:38:38:520 | MD | DEBUG2 | +0 | RunKeymapper - ID: 6 Now searching for a matching profile for this controller: "UnKnownystem\Curre"
- 12:38:38:521 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\MAME\sf2|D:\RocketLauncher\Profiles\xpadder\MAME\MAME|D:\RocketLauncher\Profiles\xpadder\MAME\_Default|D:\RocketLauncher\Profiles\xpadder\_Default|D:\RocketLauncher\Profiles\xpadder\_Default\blank
- 12:38:38:521 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 6 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\UnKnownystem\Curre\p6.xpadderprofile
- 12:38:38:521 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 6 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p6.xpadderprofile
- 12:38:38:522 | MD | INFO | +0 | GetProfile - Loading Player 6 Profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p6.xpadderprofile
- 12:38:38:522 | MD | DEBUG2 | +0 | RunKeymapper - ID: 7 Now searching for a matching profile for this controller: "Universal Challenge"
- 12:38:38:522 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\MAME\sf2|D:\RocketLauncher\Profiles\xpadder\MAME\MAME|D:\RocketLauncher\Profiles\xpadder\MAME\_Default|D:\RocketLauncher\Profiles\xpadder\_Default|D:\RocketLauncher\Profiles\xpadder\_Default\blank
- 12:38:38:522 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 7 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\Universal Challenge\p7.xpadderprofile
- 12:38:38:523 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 7 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p7.xpadderprofile
- 12:38:38:523 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 7 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\MAME\Universal Challenge\p7.xpadderprofile
- 12:38:38:523 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 7 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\MAME\p7.xpadderprofile
- 12:38:38:524 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 7 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\_Default\Universal Challenge\p7.xpadderprofile
- 12:38:38:524 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 7 profile -> D:\RocketLauncher\Profiles\xpadder\MAME\_Default\p7.xpadderprofile
- 12:38:38:524 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 7 profile -> D:\RocketLauncher\Profiles\xpadder\_Default\Universal Challenge\p7.xpadderprofile
- 12:38:38:525 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 7 profile -> D:\RocketLauncher\Profiles\xpadder\_Default\p7.xpadderprofile
- 12:38:38:525 | MD | DEBUG2 | +0 | GetProfile - Searching -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:38:38:525 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:38:38:525 | MD | INFO | +0 | RunXpadder - Started
- 12:38:38:526 | MD | INFO | +0 | Process - Exist JoyToKey.exe
- 12:38:38:547 | MD | DEBUG2 | +31 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
- 12:38:38:547 | MD | INFO | +0 | Run - Running: D:\Xpadder\Xpadder.exe /C
- 12:38:38:626 | MD | DEBUG1 | +78 | Run - "Xpadder.exe /C" Process ID: 4260
- 12:38:38:626 | MD | DEBUG2 | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in D:\Xpadder\xpadder.ini
- 12:38:38:626 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2
- 12:38:38:740 | MD | DEBUG2 | +109 | RunXpadder - Reading the order in D:\Xpadder\xpadder.ini and arranging profiles found to match that order
- 12:38:38:741 | MD | DEBUG2 | +0 | RunXpadder - No more controllers to be found
- 12:38:38:741 | MD | INFO | +0 | Run - Running: D:\Xpadder\Xpadder.exe "D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p1.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p2.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p3.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p4.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p5.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p6.xpadderprofile" /M
- 12:38:38:770 | MD | DEBUG1 | +31 | Run - "Xpadder.exe "D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p1.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p2.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p3.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p4.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p5.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\MAME\sf2\p6.xpadderprofile" /M" Process ID: 5620
- 12:38:38:770 | MD | INFO | +0 | RunXpadder - Ended
- 12:38:38:770 | MD | INFO | +0 | RunKeymapper - Ended
- 12:38:38:770 | MD | DEBUG1 | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn
- 12:38:38:770 | MD | DEBUG1 | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
- 12:38:38:770 | MD | DEBUG1 | +0 | fadeLyr3Animation: DefaultFadeAnimation
- 12:38:38:770 | MD | DEBUG1 | +0 | fadeLyr37zAnimation: DefaultFadeAnimation
- 12:38:38:771 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 12:38:38:771 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd not in TableKeyGroups ~Esc,
- 12:38:38:771 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 12:38:38:771 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 12:38:38:771 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
- 12:38:38:771 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:38:38:771 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 12:38:38:771 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~NumpadAdd,
- 12:38:38:771 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 12:38:38:771 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 12:38:38:772 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
- 12:38:38:772 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:38:38:772 | MD | INFO | +0 | StartModule - Started
- 12:38:38:772 | MD | INFO | +0 | StartModule - MEmu: MAME
- MEmuV: v0.166
- MURL: http://www.mame.net/
- MAuthor: djvj,faahrev,brolly,Tomkun
- MVersion: 2.3.1
- MCRC: 9B041EF3
- iCRC: 72BB0F21
- MID:
- MSystem: "AAE","Aamber Pegasus","Acorn Electron","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple II","Apple IIGS","Applied Technology MicroBee","Atari 8-Bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Bit Corporation Gamate","Camputers Lynx","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore 64","Commodore MAX Machine","Creatronic Mega Duck","Data East Classics","EACA EG2000 Colour Genie","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Fujitsu FM-7","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","HBMAME","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Jupiter Ace","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","MGT Sam Coupe","Midway Classics","Milton Bradley MicroVision","Namco Classics","Namco System 22","NEC PC-8801","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Pokemon Mini","Nintendo Satellaview","Nintendo Super Famicom","Nintendo Super Game Boy","Nintendo Virtual Boy","Othello Multivision","PacMAME","Philips CD-i","Philips VG 5000","Philips Videopac Plus G7400","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega Pico","Sega Saturn","Sega SC-3000","Sega SG-1000","Sega ST-V","Sega VMU","Sharp X1","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Soundic Victory MPT-02","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Tiger Game.com","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"
- 12:38:38:772 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "MAME"
- 12:38:38:772 | MD | INFO | +0 | PluginInit - Started
- 12:38:38:773 | MD | DEBUG1 | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
- 12:38:38:773 | MD | INFO | +0 | CheckFile - Checking if D:\hyperspin\Databases\MAME\MAME.xml exists
- 12:38:38:773 | MD | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 2778161 bytes
- Created: 5/22/2015 - 5:44:02 PM
- Modified: 11/28/2015 - 1:00:58 AM
- 12:38:38:796 | MD | DEBUG1 | +31 | BuildDatabaseTable - Searching for a "Game Name" in the database
- 12:38:38:796 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Game Name" in the database!
- 12:38:38:800 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Name
- 12:38:38:800 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Name" with a value: "Street Fighter II: The World Warrior (World 910522)"
- 12:38:38:800 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Cloneof
- 12:38:38:800 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Cloneof
- 12:38:38:800 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Publisher
- 12:38:38:800 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Publisher" with a value: "Capcom"
- 12:38:38:800 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Year
- 12:38:38:800 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Year" with a value: "1991"
- 12:38:38:800 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Genre
- 12:38:38:800 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Genre" with a value: "Fighter"
- 12:38:38:800 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Rating
- 12:38:38:800 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Rating
- 12:38:38:801 | MD | DEBUG2 | +0 | PluginInit - GameInfo:
- GameInfo Label: Genre | GameInfo Value: Fighter
- GameInfo Label: Name | GameInfo Value: Street Fighter II: The World Warrior (World 910522)
- GameInfo Label: Publisher | GameInfo Value: Capcom
- GameInfo Label: Year | GameInfo Value: 1991
- 12:38:38:801 | MD | DEBUG1 | +0 | BuildDatabaseTable - Ended
- 12:38:38:801 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
- 12:38:38:801 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Game Logo: D:\hyperspin\Media\MAME\Images\Wheel\sf2.png
- 12:38:38:828 | MD | DEBUG1 | +32 | BuildAssetsTable - Searching for a System Logo: D:\hyperspin\Media\Main Menu\Images\Wheel\MAME.png
- 12:38:38:828 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Game Logo | Asset Path1: D:\hyperspin\Media\MAME\Images\Wheel\sf2.png | Asset Extension1: png | Asset Type1: game
- Asset Label: System Logo | Asset Path1: D:\hyperspin\Media\Main Menu\Images\Wheel\MAME.png | Asset Extension1: png | Asset Type1: system
- 12:38:38:828 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
- 12:38:38:828 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
- 12:38:38:828 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Artwork1: D:\hyperspin\Media\MAME\Images\Artwork1\sf2.png
- 12:38:38:828 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Box Art: D:\hyperspin\Media\MAME\Images\Artwork2\sf2.png
- 12:38:38:860 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for a Cartridge: D:\hyperspin\Media\MAME\Images\Artwork3\sf2.png
- 12:38:38:860 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Flyers: D:\hyperspin\Media\MAME\Images\Artwork4\sf2.png
- 12:38:38:860 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Letters: D:\hyperspin\Media\MAME\Images\Letters
- 12:38:38:899 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for a Other: D:\hyperspin\Media\MAME\Images\Other
- 12:38:38:901 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Box Art | Asset Path1: D:\hyperspin\Media\MAME\Images\Artwork2\sf2.png | Asset Extension1: png | Asset Type1: game
- Asset Label: Letters | Asset Path1: D:\hyperspin\Media\MAME\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system
- Asset Label: Letters | Asset Path2: D:\hyperspin\Media\MAME\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system
- Asset Label: Letters | Asset Path3: D:\hyperspin\Media\MAME\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system
- Asset Label: Letters | Asset Path4: D:\hyperspin\Media\MAME\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system
- Asset Label: Letters | Asset Path5: D:\hyperspin\Media\MAME\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system
- Asset Label: Letters | Asset Path6: D:\hyperspin\Media\MAME\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system
- Asset Label: Letters | Asset Path7: D:\hyperspin\Media\MAME\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system
- Asset Label: Letters | Asset Path8: D:\hyperspin\Media\MAME\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system
- Asset Label: Letters | Asset Path9: D:\hyperspin\Media\MAME\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system
- Asset Label: Letters | Asset Path10: D:\hyperspin\Media\MAME\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system
- Asset Label: Letters | Asset Path11: D:\hyperspin\Media\MAME\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system
- Asset Label: Letters | Asset Path12: D:\hyperspin\Media\MAME\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system
- Asset Label: Letters | Asset Path13: D:\hyperspin\Media\MAME\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system
- Asset Label: Letters | Asset Path14: D:\hyperspin\Media\MAME\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system
- Asset Label: Letters | Asset Path15: D:\hyperspin\Media\MAME\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system
- Asset Label: Letters | Asset Path16: D:\hyperspin\Media\MAME\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system
- Asset Label: Letters | Asset Path17: D:\hyperspin\Media\MAME\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system
- Asset Label: Letters | Asset Path18: D:\hyperspin\Media\MAME\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system
- Asset Label: Letters | Asset Path19: D:\hyperspin\Media\MAME\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system
- Asset Label: Letters | Asset Path20: D:\hyperspin\Media\MAME\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system
- Asset Label: Letters | Asset Path21: D:\hyperspin\Media\MAME\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system
- Asset Label: Letters | Asset Path22: D:\hyperspin\Media\MAME\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system
- Asset Label: Letters | Asset Path23: D:\hyperspin\Media\MAME\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system
- Asset Label: Letters | Asset Path24: D:\hyperspin\Media\MAME\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system
- Asset Label: Letters | Asset Path25: D:\hyperspin\Media\MAME\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system
- Asset Label: Letters | Asset Path26: D:\hyperspin\Media\MAME\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system
- Asset Label: Letters | Asset Path27: D:\hyperspin\Media\MAME\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system
- Asset Label: Letters | Asset Path28: D:\hyperspin\Media\MAME\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system
- Asset Label: Letters | Asset Path29: D:\hyperspin\Media\MAME\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system
- Asset Label: Letters | Asset Path30: D:\hyperspin\Media\MAME\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system
- Asset Label: Letters | Asset Path31: D:\hyperspin\Media\MAME\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system
- Asset Label: Letters | Asset Path32: D:\hyperspin\Media\MAME\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system
- Asset Label: Letters | Asset Path33: D:\hyperspin\Media\MAME\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system
- Asset Label: Letters | Asset Path34: D:\hyperspin\Media\MAME\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system
- Asset Label: Letters | Asset Path35: D:\hyperspin\Media\MAME\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system
- Asset Label: Letters | Asset Path36: D:\hyperspin\Media\MAME\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system
- Asset Label: Letters | Asset Path37: D:\hyperspin\Media\MAME\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system
- Asset Label: Letters | Asset Path38: D:\hyperspin\Media\MAME\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system
- Asset Label: Letters | Asset Path39: D:\hyperspin\Media\MAME\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system
- Asset Label: Other | Asset Path1: D:\hyperspin\Media\MAME\Images\Other\Mame blue Pointer.png | Asset Extension1: png | Asset Type1: system
- Asset Label: Other | Asset Path2: D:\hyperspin\Media\MAME\Images\Other\Pointer.png | Asset Extension2: png | Asset Type2: system
- 12:38:38:901 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
- 12:38:38:901 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Video|System Video
- 12:38:38:901 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Game Video: D:\hyperspin\Media\MAME\Video\sf2.*
- 12:38:38:923 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for a System Video: D:\hyperspin\Media\Main Menu\Video\MAME.*
- 12:38:38:923 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Game Video | Asset Path1: D:\hyperspin\Media\MAME\Video\sf2.flv | Asset Extension1: flv | Asset Type1: game
- Asset Label: System Video | Asset Path1: D:\hyperspin\Media\Main Menu\Video\MAME.flv | Asset Extension1: flv | Asset Type1: system
- 12:38:38:923 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
- 12:38:38:923 | MD | INFO | +0 | PluginInit - Ended
- 12:38:38:923 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: sf2
- 12:38:38:924 | MD | INFO | +0 | SystemCursor - Hiding mouse cursor
- 12:38:39:007 | MD | DEBUG2 | +78 | XHotkeyTableCreation - Started
- 12:38:39:007 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,
- 12:38:39:007 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 12:38:39:007 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 12:38:39:007 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
- 12:38:39:007 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:38:39:008 | MD | INFO | +0 | StartModule - Ended
- 12:38:39:008 | MD | INFO | +0 | BezelGUI - Started
- 12:38:39:034 | MD | INFO | +31 | BezelGUI - Ended
- 12:38:39:035 | MD | DEBUG1 | +0 | Module - Finished building the MAME object
- 12:38:39:035 | MD | WARNING | +0 | Module - "MAME" is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this MAME module.
- 12:38:39:035 | MD | INFO | +0 | Module Setting - [Settings] - Fullscreen: false
- 12:38:39:035 | MD | INFO | +0 | Module Setting - [Settings] - LegacyMode: false
- 12:38:39:035 | MD | INFO | +0 | Module Setting - [MAME] - LegacyMode: false
- 12:38:39:035 | MD | INFO | +0 | Module Setting - [sf2] - LegacyMode: false
- 12:38:39:035 | MD | INFO | +0 | Module Setting - [Settings] - MAME_BIOS_Path: D:\emuz\mame\default\roms
- 12:38:39:035 | MD | INFO | +0 | Module Setting - [Settings] - Videomode: ini
- 12:38:39:036 | MD | INFO | +0 | Module Setting - [Settings] - PauseMethod: 1
- 12:38:39:036 | MD | INFO | +0 | Module Setting - [Settings] - BilinearFilter: false
- 12:38:39:036 | MD | INFO | +0 | Module Setting - [MAME] - BilinearFilter: false
- 12:38:39:036 | MD | INFO | +0 | Module Setting - [Settings] - HLSL: ini
- 12:38:39:036 | MD | INFO | +0 | Module Setting - [MAME] - HLSL: ini
- 12:38:39:036 | MD | INFO | +0 | Module Setting - [sf2] - HLSL: ini
- 12:38:39:036 | MD | INFO | +0 | Module Setting - [Settings] - GLSL: ini
- 12:38:39:036 | MD | INFO | +0 | Module Setting - [MAME] - GLSL: ini
- 12:38:39:036 | MD | INFO | +0 | Module Setting - [sf2] - GLSL: ini
- 12:38:39:037 | MD | INFO | +0 | Module Setting - [Settings] - BezelMode: normal
- 12:38:39:037 | MD | INFO | +0 | Module Setting - [MAME] - BezelMode: normal
- 12:38:39:037 | MD | INFO | +0 | Module Setting - [sf2] - BezelMode: normal
- 12:38:39:037 | MD | INFO | +0 | Module Setting - [Settings] - VerticalRotationMode: none
- 12:38:39:037 | MD | INFO | +0 | Module Setting - [MAME] - VerticalRotationMode: none
- 12:38:39:037 | MD | INFO | +0 | Module Setting - [sf2] - VerticalRotationMode: none
- 12:38:39:037 | MD | INFO | +0 | Module Setting - [Settings] - CheatMode: false
- 12:38:39:037 | MD | INFO | +0 | Module Setting - [Settings] - CheatModeKey:
- 12:38:39:037 | MD | INFO | +0 | Module Setting - [MAME] - UseSoftwareList: false
- 12:38:39:037 | MD | INFO | +0 | Module Setting - [sf2] - UseSoftwareList: false
- 12:38:39:038 | MD | INFO | +0 | Module Setting - [MAME] - StaticParameters:
- 12:38:39:038 | MD | INFO | +0 | Module Setting - [MAME] - Parameters:
- 12:38:39:038 | MD | INFO | +0 | Module Setting - [sf2] - Parameters:
- 12:38:39:038 | MD | INFO | +0 | Module Setting - [sf2] - MameRomName:
- 12:38:39:038 | MD | INFO | +0 | Module Setting - [MAME] - Autosave: false
- 12:38:39:038 | MD | INFO | +0 | Module Setting - [sf2] - Autosave: false
- 12:38:39:038 | MD | INFO | +0 | Module Setting - [Settings] - Volume:
- 12:38:39:038 | MD | INFO | +0 | Module Setting - [MAME] - Volume:
- 12:38:39:038 | MD | INFO | +0 | Module Setting - [sf2] - Volume:
- 12:38:39:038 | MD | INFO | +0 | Module Setting - [MAME] - Artwork_Crop: true
- 12:38:39:039 | MD | INFO | +0 | Module Setting - [sf2] - Artwork_Crop: true
- 12:38:39:039 | MD | INFO | +0 | Module Setting - [MAME] - Use_Bezels: false
- 12:38:39:039 | MD | INFO | +0 | Module Setting - [sf2] - Use_Bezels: false
- 12:38:39:039 | MD | INFO | +0 | Module Setting - [MAME] - Use_Overlays: true
- 12:38:39:039 | MD | INFO | +0 | Module Setting - [sf2] - Use_Overlays: true
- 12:38:39:039 | MD | INFO | +0 | Module Setting - [MAME] - Use_Backdrops: true
- 12:38:39:039 | MD | INFO | +0 | Module Setting - [sf2] - Use_Backdrops: true
- 12:38:39:039 | MD | INFO | +0 | Module Setting - [MAME] - Use_Cpanels: false
- 12:38:39:039 | MD | INFO | +0 | Module Setting - [sf2] - Use_Cpanels: false
- 12:38:39:039 | MD | INFO | +0 | Module Setting - [MAME] - Use_Marquees: false
- 12:38:39:039 | MD | INFO | +0 | Module Setting - [sf2] - Use_Marquees: false
- 12:38:39:040 | MD | INFO | +0 | Module Setting - [MAME] - IniPath:
- 12:38:39:040 | MD | INFO | +0 | Module Setting - [MAME] - HashPath:
- 12:38:39:040 | MD | INFO | +0 | Module Setting - [Link/Network] - Enable_Link_Play: false
- 12:38:39:040 | MD | INFO | +0 | Module Setting - [sf2] - Enable_Link_Play: false
- 12:38:39:040 | MD | DEBUG1 | +0 | FadeInStart - Started
- 12:38:39:040 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 12:38:39:040 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd is in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t,
- 12:38:39:040 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 12:38:39:040 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
- 12:38:39:040 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 12:38:39:040 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd"
- 12:38:39:040 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 12:38:39:041 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:38:39:041 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 12:38:39:041 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t,
- 12:38:39:041 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 12:38:39:041 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
- 12:38:39:041 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 12:38:39:041 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
- 12:38:39:041 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 12:38:39:041 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:38:39:041 | MD | DEBUG1 | +0 | FadeInStart - Only these keys will interrupt this fade process: Space
- 12:38:39:041 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 12:38:39:041 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup Space not in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t,
- 12:38:39:041 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 12:38:39:041 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 12:38:39:041 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Space" to call label: "CustomKeyFadeBypass"
- 12:38:39:041 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:38:39:042 | MD | DEBUG2 | +0 | FadeInStart - Fade screen scale factor: X=1.000000, Y= 1.000000
- 12:38:39:042 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\RocketLauncher\Media\Fade\MAME\sf2\Layer 1*.*
- 12:38:39:062 | MD | DEBUG1 | +32 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\RocketLauncher\Media\Backgrounds\MAME\sf2\Layer 1*.*
- 12:38:39:062 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer 1*.*
- 12:38:39:112 | MD | DEBUG1 | +46 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.*
- 12:38:39:144 | MD | DEBUG1 | +32 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.png
- 12:38:39:144 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 (4).png
- 12:38:39:193 | MD | DEBUG1 | +46 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - (2).png
- 12:38:39:193 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - (4).png
- 12:38:39:193 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - (6).png
- 12:38:39:193 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - alt.png
- 12:38:39:193 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - gigapig (11).png
- 12:38:39:193 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - gigapig (3).png
- 12:38:39:193 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - gigapig (4).png
- 12:38:39:193 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - gigapig (8).png
- 12:38:39:193 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - gigapig (9).png
- 12:38:39:193 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - nosh.png
- 12:38:39:193 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - Unknown50862.png
- 12:38:39:193 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1.png
- 12:38:39:193 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.gif
- 12:38:39:193 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.tif
- 12:38:39:193 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.bmp
- 12:38:39:194 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.jpg
- 12:38:39:194 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - (10).jpg
- 12:38:39:194 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - (11).jpg
- 12:38:39:194 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - (7).jpg
- 12:38:39:194 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - (8).jpg
- 12:38:39:194 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - (9).jpg
- 12:38:39:194 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - (2).png
- 12:38:39:194 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\RocketLauncher\Media\Fade\MAME\sf2\Extra Layer 1 - Console*.*
- 12:38:39:194 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Extra Layer 1 - Console*.*
- 12:38:39:194 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.*
- 12:38:39:194 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.png
- 12:38:39:194 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Extra Layer 1 - Console pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console nosh.png
- 12:38:39:194 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.gif
- 12:38:39:195 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.tif
- 12:38:39:195 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.bmp
- 12:38:39:195 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.jpg
- 12:38:39:195 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console nosh.png
- 12:38:39:645 | MD | INFO | +453 | DefaultAnimateFadeIn - Started, direction is: in
- 12:38:39:645 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
- 12:38:40:200 | MD | INFO | +561 | DefaultAnimateFadeIn - Ended
- 12:38:40:205 | MD | INFO | +0 | DefaultFadeAnimation - Started
- 12:38:40:205 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\RocketLauncher\Media\Fade\MAME\sf2\Info Bar*.*
- 12:38:40:205 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Info Bar*.*
- 12:38:40:205 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\RocketLauncher\Media\Fade\MAME\_Default\Info Bar*.*
- 12:38:40:205 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
- 12:38:40:205 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\RocketLauncher\Media\Fade\_Default\Info Bar*.*
- 12:38:40:205 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\RocketLauncher\Media\Fade\_Default\Info Bar*.png
- 12:38:40:205 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Info Bar pic: D:\RocketLauncher\Media\Fade\_Default\Info Bar - nosh.png
- 12:38:40:205 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Info Bar pic: D:\RocketLauncher\Media\Fade\_Default\Info Bar.png
- 12:38:40:206 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
- 12:38:40:206 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
- 12:38:40:206 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
- 12:38:40:206 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
- 12:38:40:206 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\_Default\Info Bar.png
- 12:38:40:213 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\RocketLauncher\Media\Fade\MAME\sf2\Layer 3*.*
- 12:38:40:213 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer 3*.*
- 12:38:40:213 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.*
- 12:38:40:213 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.png
- 12:38:40:213 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 3 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3.png
- 12:38:40:213 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.gif
- 12:38:40:214 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.tif
- 12:38:40:214 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.bmp
- 12:38:40:214 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.jpg
- 12:38:40:214 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3.png
- 12:38:40:395 | MD | DEBUG1 | +188 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
- 12:38:40:395 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Genre Logo: D:\RocketLauncher\Media\Genre\_Default\Fighter.*
- 12:38:40:423 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for a Rating Logo:
- 12:38:40:424 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Developer Logo:
- 12:38:40:424 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Publisher Logo: D:\RocketLauncher\Media\Publisher\_Default\Capcom.*
- 12:38:40:424 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Year Logo: D:\RocketLauncher\Media\Year\_Default\1991.*
- 12:38:40:425 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Genre Logo | Asset Path1: D:\RocketLauncher\Media\Genre\_Default\Fighter.png | Asset Extension1: png | Asset Type1: genre
- 12:38:40:425 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
- 12:38:40:425 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
- 12:38:40:425 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a System Logo: D:\RocketLauncher\Media\Logos\MAME\_Default\
- 12:38:40:427 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Game Logo: D:\RocketLauncher\Media\Logos\MAME\sf2\
- 12:38:40:428 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Game Logo:
- 12:38:40:428 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Genre Logo | Asset Path1: D:\RocketLauncher\Media\Genre\_Default\Fighter.png | Asset Extension1: png | Asset Type1: genre
- Asset Label: System Logo | Asset Path1: D:\RocketLauncher\Media\Logos\MAME\_Default\MAME.png | Asset Extension1: png | Asset Type1: system
- 12:38:40:428 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
- 12:38:40:557 | MD | DEBUG1 | +125 | GetFadePicFile - Checking if any Fade Loading images exist in: D:\RocketLauncher\Media\Fade\MAME\sf2\Loading*.*
- 12:38:40:558 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Loading images exist in: D:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Loading*.*
- 12:38:40:558 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Loading images exist in: D:\RocketLauncher\Media\Fade\MAME\_Default\Loading*.*
- 12:38:40:558 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Loading images exist in: D:\RocketLauncher\Media\Fade\_Default\Horizontal\Loading*.*
- 12:38:40:558 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Loading images exist in: D:\RocketLauncher\Media\Fade\_Default\Loading*.*
- 12:38:40:575 | MD | DEBUG1 | +31 | FadeInDelay - Started
- 12:38:40:706 | MD | DEBUG1 | +125 | GetFadePicFile - Checking if any Fade 7z complete images exist in: D:\RocketLauncher\Media\Fade\MAME\sf2\7z complete*.*
- 12:38:40:706 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade 7z complete images exist in: D:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\7z complete*.*
- 12:38:40:706 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade 7z complete images exist in: D:\RocketLauncher\Media\Fade\MAME\_Default\7z complete*.*
- 12:38:40:706 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade 7z complete images exist in: D:\RocketLauncher\Media\Fade\_Default\Horizontal\7z complete*.*
- 12:38:40:707 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade 7z complete images exist in: D:\RocketLauncher\Media\Fade\_Default\7z complete*.*
- 12:38:40:707 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade 7z complete pic: D:\RocketLauncher\Media\Fade\_Default\7z complete*.mp3
- 12:38:40:707 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade 7z complete pic: D:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
- 12:38:40:707 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
- 12:38:40:707 | MD | INFO | +0 | DefaultFadeAnimationLoop - Playing 7z fade complete sound: D:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
- 12:38:41:214 | MD | DEBUG1 | +514 | FadeInDelay - Ended
- 12:38:41:214 | MD | INFO | +0 | DefaultFadeAnimation - Ended
- 12:38:41:214 | MD | DEBUG1 | +0 | FadeInStart - Ended
- 12:38:41:214 | MD | INFO | +0 | DxwndUpdateIniPath - DxwndIni set to D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
- 12:38:41:214 | MD | DEBUG1 | +0 | CoverFE - Started
- 12:38:41:216 | MD | DEBUG1 | +0 | CoverFE - Ended
- 12:38:41:216 | MD | INFO | +0 | Module Setting - [sf2] - Parameters:
- 12:38:41:216 | MD | INFO | +0 | Module Setting - [sf2] - HLSL: ini
- 12:38:41:217 | MD | INFO | +0 | Module Setting - [sf2] - GLSL: ini
- 12:38:41:217 | MD | INFO | +0 | Module Setting - [sf2] - Artwork_Crop: true
- 12:38:41:217 | MD | INFO | +0 | Module Setting - [sf2] - Use_Bezels: false
- 12:38:41:217 | MD | INFO | +0 | Module Setting - [sf2] - Use_Overlays: true
- 12:38:41:217 | MD | INFO | +0 | Module Setting - [sf2] - Use_Backdrops: true
- 12:38:41:217 | MD | INFO | +0 | Module Setting - [sf2] - Use_Cpanels: false
- 12:38:41:218 | MD | INFO | +0 | Module Setting - [sf2] - Use_Marquees: false
- 12:38:41:218 | MD | INFO | +0 | Module Setting - [sf2] - UseSoftwareList: false
- 12:38:41:427 | MD | DEBUG1 | +203 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
- 12:38:41:448 | MD | DEBUG1 | +31 | DefaultFadeAnimationLoop - AnimationLoop has finished
- 12:38:41:448 | MD | DEBUG1 | +0 | DefaultFadeAnimationLoop - Ended
- 12:38:41:459 | MD | DEBUG1 | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
- 12:38:42:154 | MD | DEBUG2 | +702 | Module - MAME ListXML values:
- Parent =
- Angle = 0
- Height = 224
- Width = 384
- Ways = 8
- 12:38:42:155 | MD | INFO | +0 | BezelStart - Started
- 12:38:42:155 | MD | DEBUG1 | +0 | Bezel - Bezel mode Normal selected.
- 12:38:42:218 | MD | DEBUG2 | +63 | Bezel variable values:
- [Settings] Game_Monitor =
- [Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg
- [Settings] Bezel_Delay = 0
- [Bezel Change] Bezel_Transition_Duration = 0
- [Bezel Change] Bezel_Save_Selected = false
- [Bezel Change] Extra_FullScreen_Bezel = false
- [Background] Background_Change_Timer = 0
- [Background] Background_Transition_Animation = fade
- [Background] Background_Transition_Duration = 500
- [Background] Use_Backgrounds = true
- [Bezel Change Keys] Next_Bezel_Key = D:0
- [Bezel Change Keys] Previous_Bezel_Key = D:9
- 12:38:42:218 | MD | INFO | +0 | Bezel - Game will be moved to monitor 1 if RL finds a valid bezel to be show.
- 12:38:42:219 | MD | DEBUG1 | +0 | Bezel - Assuming that game has horizontal orientation.
- 12:38:42:219 | MD | DEBUG1 | +0 | Bezel - Looking for Bezel in: D:\RocketLauncher\Media\Bezels\MAME\sf2
- 12:38:42:392 | MD | DEBUG1 | +171 | Bezel - Found Bezel art in folder: D:\RocketLauncher\Media\Bezels\MAME\sf2
- 12:38:42:394 | MD | INFO | +0 | Bezel - Loading Bezel image: D:\RocketLauncher\Media\Bezels\MAME\sf2\Bezel - Horizontal (1).png
- 12:38:42:446 | MD | DEBUG1 | +63 | Bezel - Looking for Background in: D:\RocketLauncher\Media\Bezels\MAME\sf2
- 12:38:42:447 | MD | DEBUG1 | +0 | Bezel - Found Background art in folder: D:\RocketLauncher\Media\Bezels\MAME\sf2
- 12:38:42:448 | MD | DEBUG1 | +0 | Bezel - Found Background art in folder: D:\RocketLauncher\Media\Bezels\MAME\sf2
- 12:38:42:449 | MD | INFO | +0 | Bezel - Loading Background image: D:\RocketLauncher\Media\Bezels\MAME\sf2\Background - Ashurax Hzt (1).png
- 12:38:42:532 | MD | DEBUG2 | +78 | Bezel - Bezel ini file found. Defined screen positions: X1=29 Y1=0 X2=1951 Y2=1440
- 12:38:42:533 | MD | INFO | +0 | BezelStart - Ended
- 12:38:42:534 | MD | INFO | +0 | Module - Detected MAME Product Version from 'D:\emuz\mame\default\mameuifx64.exe' is 167
- 12:38:42:534 | MD | INFO | +0 | Module - Running MAME in non-legacy mode
- 12:38:42:535 | MD | DEBUG1 | +0 | Module - Single session
- 12:38:42:535 | MD | INFO | +0 | Run - Running: D:\emuz\mame\default\"mameuifx64.exe" sf2 -rompath "D:\romz\mame;D:\emuz\mame\default\roms" -window -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo
- 12:38:42:588 | MD | DEBUG1 | +62 | Run - ""mameuifx64.exe" sf2 -rompath "D:\romz\mame;D:\emuz\mame\default\roms" -window -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo" Process ID: 7152
- 12:38:42:588 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x2042a | Process ID: 6328 | Process Path: D:\RocketLauncher\RocketLauncher.exe
- 12:38:42:588 | MD | INFO | +0 | WinWait - Waiting for "ahk_class MAME"
- 12:38:43:141 | MD | DEBUG1 | +546 | GetActiveWindowStatus - Title: MAME: Street Fighter II: The World Warrior (World 910522) [sf2] | Class: MAME | State: 0 | X: 284 | Y: 0 | Width: 1352 | Height: 1040 | Window HWND: 0xb01bc | Process ID: 7152 | Process Path: D:\emuz\mame\default\mameuifx64.exe
- 12:38:43:141 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: MAME: Street Fighter II: The World Warrior (World 910522) [sf2] | Class: MAME | State: 0 | X: 284 | Y: 0 | Width: 1352 | Height: 1040 | Window HWND: 0xb01bc | Process ID: 7152 | Process Path: D:\emuz\mame\default\mameuifx64.exe
- 12:38:43:141 | MD | INFO | +0 | WinWaitActive - Waiting for "ahk_class MAME"
- 12:38:43:264 | MD | DEBUG1 | +125 | GetActiveWindowStatus - Title: MAME: Street Fighter II: The World Warrior (World 910522) [sf2] | Class: MAME | State: 0 | X: 284 | Y: 0 | Width: 1352 | Height: 1040 | Window HWND: 0xb01bc | Process ID: 7152 | Process Path: D:\emuz\mame\default\mameuifx64.exe
- 12:38:43:335 | MD | INFO | +78 | BezelDraw - Started
- 12:38:43:336 | MD | DEBUG2 | +0 | Bezel - Bezel ini file found. Defined screen positions: X1=29 Y1=0 X2=1951 Y2=1440
- 12:38:43:426 | MD | DEBUG2 | +78 | Bezel - Background Screen Position: BezelImage left=0 top=0 right=1920 bottom=1080
- 12:38:43:451 | MD | INFO | +31 | Bezel - Bezel Screen Offset: left= top= right= bottom=
- 12:38:47:149 | MD | DEBUG2 | +3697 | Bezel - Moving emulator window delay, window moved
- 12:38:47:296 | MD | DEBUG2 | +141 | Bezel - Bezel Image Screen Position: BezelImage left=217 top=0 right=1702 bottom=1080
- 12:38:47:297 | MD | DEBUG2 | +0 | Bezel - Game Screen Position: BezelImage left=239 top=0 right=1681 bottom=1080
- 12:38:47:297 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 12:38:47:297 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup 0 not in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t,Space,
- 12:38:47:297 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 12:38:47:297 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 12:38:47:297 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "0" to call a group label
- 12:38:47:297 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:38:47:316 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Started
- 12:38:47:316 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup 9 not in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t,Space,0,
- 12:38:47:316 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 12:38:47:316 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 12:38:47:316 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "9" to call a group label
- 12:38:47:316 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:38:47:316 | MD | DEBUG2 | +0 | Bezel Keys Enabled
- 12:38:47:316 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 12:38:47:317 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~0 not in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t,Space,0,9,
- 12:38:47:317 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 12:38:47:317 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 12:38:47:317 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~0" to call a group label
- 12:38:47:317 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:38:47:317 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 12:38:47:317 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~9 not in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t,Space,0,9,~0,
- 12:38:47:317 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 12:38:47:317 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 12:38:47:317 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~9" to call a group label
- 12:38:47:317 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:38:47:317 | MD | INFO | +0 | BezelDraw - Ended
- 12:38:47:432 | MD | DEBUG1 | +109 | FadeInExit - Started
- 12:38:47:432 | MD | DEBUG1 | +0 | FadeInExit - fadeInExitDelay started
- 12:38:48:489 | MD | DEBUG1 | +1061 | FadeInExit - fadeInExitDelay ended
- 12:38:48:489 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 12:38:48:489 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup Space is in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t,Space,0,9,~0,~9,
- 12:38:48:489 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 12:38:48:489 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Space"
- 12:38:48:489 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 12:38:48:490 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CustomKeyFadeBypass" standard Hotkey method for key(s): "Space"
- 12:38:48:490 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 12:38:48:490 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:38:48:490 | MD | INFO | +0 | DefaultAnimateFadeIn - Started, direction is: out
- 12:38:49:055 | MD | INFO | +562 | DefaultAnimateFadeIn - Ended
- 12:38:49:145 | MD | DEBUG2 | +93 | XHotkeyTableCreation - Started
- 12:38:49:145 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd is in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t,Space,0,9,~0,~9,
- 12:38:49:145 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 12:38:49:145 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
- 12:38:49:145 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 12:38:49:145 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
- 12:38:49:145 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 12:38:49:145 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:38:49:145 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 12:38:49:145 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t,Space,0,9,~0,~9,
- 12:38:49:146 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 12:38:49:146 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
- 12:38:49:146 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 12:38:49:146 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
- 12:38:49:146 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 12:38:49:146 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:38:49:146 | MD | DEBUG1 | +0 | FadeInExit - Ended, waiting for user to close launched application
- 12:38:49:146 | MD | INFO | +0 | Process - WaitClose mameuifx64.exe
- 12:39:20:864 | MD | DEBUG1 | +31715 | CloseProcess - Started, user requested to end launched application
- 12:39:20:865 | MD | DEBUG1 | +0 | FadeOutStart - Started
- 12:39:20:865 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 12:39:20:865 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd is in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t,Space,0,9,~0,~9,
- 12:39:20:865 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 12:39:20:865 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
- 12:39:20:865 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 12:39:20:865 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd"
- 12:39:20:865 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 12:39:20:865 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:39:20:866 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 12:39:20:866 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t,Space,0,9,~0,~9,
- 12:39:20:866 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 12:39:20:866 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
- 12:39:20:866 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 12:39:20:866 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
- 12:39:20:866 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 12:39:20:866 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:39:20:866 | MD | DEBUG1 | +0 | FadeOutStart - Only these keys will interrupt this fade process: Space
- 12:39:20:866 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 12:39:20:867 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup Space is in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t,Space,0,9,~0,~9,
- 12:39:20:867 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 12:39:20:867 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Space"
- 12:39:20:867 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 12:39:20:867 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Space" to call label: "CustomKeyFadeBypass"
- 12:39:20:867 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 12:39:20:867 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:39:20:867 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: D:\RocketLauncher\Media\Fade\MAME\sf2\Layer -1*.*
- 12:39:20:867 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: D:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer -1*.*
- 12:39:20:868 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.*
- 12:39:20:868 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.png
- 12:39:20:868 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (005).png
- 12:39:20:868 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (006).png
- 12:39:20:888 | MD | DEBUG1 | +31 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (012).png
- 12:39:20:888 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (015).png
- 12:39:20:888 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (018).png
- 12:39:20:888 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (021).png
- 12:39:20:888 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (022).png
- 12:39:20:888 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (025).png
- 12:39:20:888 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (028).png
- 12:39:20:888 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (034).png
- 12:39:20:888 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (035).png
- 12:39:20:888 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (039).png
- 12:39:20:888 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (043).png
- 12:39:20:889 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (045).png
- 12:39:20:889 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (047).png
- 12:39:20:889 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (049).png
- 12:39:20:889 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (052).png
- 12:39:20:889 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (054).png
- 12:39:20:889 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (055).png
- 12:39:20:889 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (058).png
- 12:39:20:889 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (061).png
- 12:39:20:889 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (062).png
- 12:39:20:889 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (065).png
- 12:39:20:889 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (066).png
- 12:39:20:889 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (067).png
- 12:39:20:890 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (068).png
- 12:39:20:890 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (069).png
- 12:39:20:890 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (070).png
- 12:39:20:890 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (071).png
- 12:39:20:890 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.gif
- 12:39:20:890 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.tif
- 12:39:20:890 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.bmp
- 12:39:20:890 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.jpg
- 12:39:20:890 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1 (039).png
- 12:39:21:127 | MD | INFO | +234 | DefaultAnimateFadeOut - Started, direction is: in
- 12:39:21:627 | MD | INFO | +500 | DefaultAnimateFadeOut - Ended
- 12:39:21:627 | MD | DEBUG1 | +0 | FadeOutStart - Ended
- 12:39:21:627 | MD | DEBUG1 | +0 | ShowFE - Started
- 12:39:21:628 | MD | DEBUG1 | +0 | ShowFE - Ended
- 12:39:21:628 | MD | INFO | +0 | WinClose - Closing: ahk_class MAME
- 12:39:21:733 | MD | DEBUG1 | +109 | CloseProcess - Ended
- 12:39:21:739 | MD | INFO | +0 | BezelExit - Started
- 12:39:21:762 | MD | INFO | +31 | Bezel - Removing bezel image components to exit RocketLauncher.
- 12:39:21:765 | MD | INFO | +0 | BezelExit - Ended
- 12:39:21:766 | MD | DEBUG1 | +0 | FadeOutExit - Started
- 12:39:22:858 | MD | DEBUG2 | +1092 | XHotkeyTableCreation - Started
- 12:39:22:858 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup Space is in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t,Space,0,9,~0,~9,
- 12:39:22:859 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 12:39:22:859 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Space"
- 12:39:22:859 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 12:39:22:860 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CustomKeyFadeBypass" standard Hotkey method for key(s): "Space"
- 12:39:22:860 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 12:39:22:860 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 12:39:22:860 | MD | INFO | +0 | DefaultAnimateFadeOut - Started, direction is: out
- 12:39:23:391 | MD | INFO | +530 | DefaultAnimateFadeOut - Ended
- 12:39:23:395 | MD | DEBUG1 | +0 | FadeOutExit - Ended
- 12:39:23:395 | MD | INFO | +0 | ExitModule - Started
- 12:39:23:396 | MD | INFO | +0 | Starting Updating Statistics:
- 12:39:23:396 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0
- 12:39:23:396 | MD | DEBUG2 | +0 | gameSectionStartTime:6668652
- 12:39:23:396 | MD | DEBUG2 | +0 | ElapsedTime:34
- 12:39:23:396 | MD | DEBUG2 | +0 | Statistics cleared game name: sf2
- 12:39:23:482 | MD | DEBUG2 | +94 | Loaded game statistics from ini files:
- Number_of_Times_Played: 16
- Last_Time_Played: Saturday November 14, 2015 07:38:29 PM
- Average_Time_Played: 11
- Total_Time_Played: 183
- System_Total_Played_Time: 28967
- Total_Global_Played_Time: 182661
- 12:39:23:483 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 17
- Last_Time_Played: Sunday January 17, 2016 12:38:49 PM
- Average_Time_Played: 13
- Total_Time_Played: 217
- System_Total_Played_Time: 29001
- Total_Global_Played_Time: 182695
- 12:39:23:641 | MD | INFO | +156 | Game section statistics updated.
- 12:39:23:641 | MD | INFO | +0 | RunKeymapper - Started, using method "unload"
- 12:39:23:642 | MD | INFO | +0 | GetJoystickArray - Started
- 12:39:23:672 | MD | DEBUG2 | +31 | GetJoystickArray - Joysticks Detected: 1111111000000000
- 12:39:23:674 | MD | INFO | +0 | GetJoystickGUID - Started
- 12:39:23:674 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: C0EB51E46AFEE4118004444553540000
- 12:39:23:675 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Arcade Stick | MID: 1c1a | PID: 0100 | GUID: C0EB51E46AFEE4118004444553540000
- 12:39:23:677 | MD | INFO | +0 | GetJoystickGUID - Started
- 12:39:23:677 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 00132E7C48FFE4118001444553540000
- 12:39:23:677 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 2 | Port: 1 | Name: Twin USB Joystick | MID: 0810 | PID: 0001 | GUID: 00132E7C48FFE4118001444553540000
- 12:39:23:696 | MD | INFO | +31 | GetJoystickGUID - Started
- 12:39:23:697 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 00132E7C48FFE4118002444553540000
- 12:39:23:697 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 3 | Port: 2 | Name: Twin USB Joystick | MID: 0810 | PID: 0001 | GUID: 00132E7C48FFE4118002444553540000
- 12:39:23:699 | MD | INFO | +0 | GetJoystickGUID - Started
- 12:39:23:699 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 00132E7C48FFE4118003444553540000
- 12:39:23:699 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 4 | Port: 3 | Name: Twin USB Joystick | MID: 0810 | PID: 0001 | GUID: 00132E7C48FFE4118003444553540000
- 12:39:23:702 | MD | INFO | +0 | GetJoystickGUID - Started
- 12:39:23:702 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 00132E7C48FFE4118004444553540000
- 12:39:23:702 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 5 | Port: 4 | Name: Twin USB Joystick | MID: 0810 | PID: 0001 | GUID: 00132E7C48FFE4118004444553540000
- 12:39:23:704 | MD | INFO | +0 | GetJoystickGUID - Started
- 12:39:23:704 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 20BCAA0849FFE4118001444553540000
- 12:39:23:704 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 6 | Port: 5 | Name: UnKnownystem\Curre | MID: 057e | PID: 0306 | GUID: 20BCAA0849FFE4118001444553540000
- 12:39:23:707 | MD | INFO | +0 | GetJoystickGUID - Started
- 12:39:23:707 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: F090D73649FFE4118002444553540000
- 12:39:23:707 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 7 | Port: 6 | Name: Universal Challenge | MID: 044f | PID: b659 | GUID: F090D73649FFE4118002444553540000
- 12:39:23:707 | MD | INFO | +0 | GetJoystickArray - Ended
- 12:39:23:707 | MD | DEBUG2 | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one
- 12:39:23:707 | MD | DEBUG2 | +0 | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "Arcade Stick"
- 12:39:23:707 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\_Default\blank
- 12:39:23:707 | MD | DEBUG2 | +0 | GetProfile - Searching -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:39:23:707 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:39:23:707 | MD | DEBUG2 | +0 | RunKeymapper - ID: 2 Now searching for a matching profile for this controller: "Twin USB Joystick"
- 12:39:23:708 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\_Default\blank
- 12:39:23:708 | MD | DEBUG2 | +0 | GetProfile - Searching -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:39:23:708 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:39:23:708 | MD | DEBUG2 | +0 | RunKeymapper - ID: 3 Now searching for a matching profile for this controller: "Twin USB Joystick"
- 12:39:23:708 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\_Default\blank
- 12:39:23:708 | MD | DEBUG2 | +0 | GetProfile - Searching -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:39:23:708 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:39:23:708 | MD | DEBUG2 | +0 | RunKeymapper - ID: 4 Now searching for a matching profile for this controller: "Twin USB Joystick"
- 12:39:23:708 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\_Default\blank
- 12:39:23:708 | MD | DEBUG2 | +0 | GetProfile - Searching -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:39:23:708 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:39:23:708 | MD | DEBUG2 | +0 | RunKeymapper - ID: 5 Now searching for a matching profile for this controller: "Twin USB Joystick"
- 12:39:23:729 | MD | DEBUG2 | +32 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\_Default\blank
- 12:39:23:729 | MD | DEBUG2 | +0 | GetProfile - Searching -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:39:23:729 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:39:23:729 | MD | DEBUG2 | +0 | RunKeymapper - ID: 6 Now searching for a matching profile for this controller: "UnKnownystem\Curre"
- 12:39:23:729 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\_Default\blank
- 12:39:23:729 | MD | DEBUG2 | +0 | GetProfile - Searching -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:39:23:729 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:39:23:729 | MD | DEBUG2 | +0 | RunKeymapper - ID: 7 Now searching for a matching profile for this controller: "Universal Challenge"
- 12:39:23:729 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\_Default\blank
- 12:39:23:729 | MD | DEBUG2 | +0 | GetProfile - Searching -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:39:23:729 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
- 12:39:23:730 | MD | INFO | +0 | RunXpadder - Started
- 12:39:23:730 | MD | INFO | +0 | Process - Exist JoyToKey.exe
- 12:39:23:732 | MD | DEBUG2 | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
- 12:39:23:732 | MD | INFO | +0 | Run - Running: D:\Xpadder\Xpadder.exe /C
- 12:39:23:765 | MD | DEBUG1 | +31 | Run - "Xpadder.exe /C" Process ID: 6368
- 12:39:23:765 | MD | DEBUG2 | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in D:\Xpadder\xpadder.ini
- 12:39:23:765 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2
- 12:39:23:868 | MD | DEBUG2 | +109 | RunXpadder - Reading the order in D:\Xpadder\xpadder.ini and arranging profiles found to match that order
- 12:39:23:869 | MD | DEBUG2 | +0 | RunXpadder - No more controllers to be found
- 12:39:23:869 | MD | INFO | +0 | Run - Running: D:\Xpadder\Xpadder.exe "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M
- 12:39:23:878 | MD | DEBUG1 | +0 | Run - "Xpadder.exe "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M" Process ID: 6256
- 12:39:23:878 | MD | INFO | +0 | RunXpadder - Ended
- 12:39:23:878 | MD | INFO | +0 | RunKeymapper - Ended
- 12:39:23:878 | MD | INFO | +0 | ExitModule - Ended
- 12:39:23:879 | MD | INFO | +0 | End of Module Logs
- 12:39:23:900 | RL | INFO | +45942 | Main - Module ended, exiting RocketLauncher normally
- 12:39:23:900 | RL | INFO | +0 | ExitScript - Started
- 12:39:23:904 | RL | DEBUG1 | +0 | ExitScript - Restoring taskbar
- 12:39:24:117 | RL | INFO | +219 | ExitScript - Ended
- [/code]
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