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Feb 24th, 2018
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  1. ArgumentOutOfRangeException: Argument is out of range.
  2. Parameter name: index
  3. System.Collections.Generic.List`1[level_step].get_Item (Int32 index) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:633)
  4. LevelData.EnableTurrets (Int32 levelStep) (at Assets/Scripts/Core/Levels/LevelData.cs:60)
  5. GameControl.InitTurrets () (at Assets/Scripts/Core/GameControl.cs:683)
  6. GameControl.UpdateLevelStep () (at Assets/Scripts/Core/GameControl.cs:970)
  7. SceneHandlerBase.SwitchLevelStep (Int32 levelStep) (at Assets/Scripts/Core/Levels/SceneHandlerBase.cs:61)
  8. Puss.Bosses.Priestess.PriestessHandler.OnDeath () (at Assets/Scripts/Bosses/Priestess/PriestessHandler.cs:128)
  9. Puss.Bosses.Priestess.PriestessKillState.Start () (at Assets/Scripts/Bosses/Priestess/States/PriestessKillState.cs:21)
  10. Puss.Bosses.BossBase.SetCurrentState (Int32 state) (at Assets/Scripts/Bosses/Base/BossBase.cs:79)
  11. Puss.Bosses.Priestess.PriestessAnimationHandler.GoToKillState () (at Assets/Scripts/Bosses/Priestess/PriestessAnimationHandler.cs:229)
  12. Puss.Bosses.Priestess.PriestessAnimationHandler.SetDamage (Int32 damage) (at Assets/Scripts/Bosses/Priestess/PriestessAnimationHandler.cs:246)
  13. Puss.Bosses.Priestess.SpikeScript.OnTriggerEnter2D (UnityEngine.Collider2D other) (at Assets/Scripts/Bosses/Priestess/SpikeScript.cs:81)
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