Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Gravity manipulation
- In an area two tiles around you, makes people go from run to walk as long as they are in that area, you gain immunity to the field for a few seconds.
- +2 AOE : Any items on the ground are thrown in your direction, use the ministun below to also (in theory) disarm people and get their stuff
- Ministuns every three seconds (0.001 stun or something) : Apply gravity field anywhere around you instead of on top of yourself
- Applies 1 slowdown to the people effected on top of walk speed :
- Permanent immunity to effects of gravity and the field: Magboots no longer protect against the effects of the field.
- Stops the effects of the grav generator; just disables gravity and nothing else : Summon a supermattered charged stage 3 singularity on yourself.
- Cyrokinesis
- Cools the temperature of mobs. Melee and Ranged specializations
- Has to be toggled then attack a target to apply the effects, has a cooldown after usage.
- Ranged specific abilities
- Fires a bolt of frost at a target location, lowers temperature of mob hit : Frost blast, fires three short range projectiles in a shotgun, freezes floors for a little while. Three shots, one tile range
- Bolt of frost now injects frostoil and decreases temperature further : Frost blast projectiles now have a range of five tiles.
- Bolt of frost now makes the target turn into a ice cube if they have a low enough temperature : Frost blast projectiles inject little amounts of frost oil on hit; works best if done up close
- Bolt of frost now freezes the floors around the target impact, two tile radius : Frost blast projectiles now knockback and stun.
- Bolt of frost fires an additional projectile : Frost blast projectiles also spawn freon gas every tile they cross.
- Melee specific abilities
- Attacking will now always decrease the temperature of the target, togglable : Temperature decrease is much more dramatic
- Any attack that cools will give 'kinetic energy', giving scaling buffs : Cool the air around an arm to give yourself an icicle spear. Injects frostoil. Can be thrown.
- Kinetic energy grants slip immunity, immune to slowdowns and always stays at the temperature 300 : Being around freon grants slip, cold and pressure immunity as well as generating Cryoxadone.
- Materialize a ice based shield around you; regenerates over time based on the o2 and freon around you : Kinetic energy now grants faster movement speed
- Materialize freon around you, toggable : On hit, if the target has a low enough temperature, they are turned into a block of ice.
- Regeneration
- Slowly regenerate yourself, silent. Five brute and fire damage per second for ten seconds
- Can be used to heal others, visible, heals once then goes on a short cooldown : Doubles the heal rate
- Inject 2u of all around meds (anti rad, eye damage, omnizine, anti alcohol, tricord) : Injects 2u of basic drugs (Styptic powder, Silver Sulfadiazine, Bicaridine, Kelotane) when used on someone, 5u if used on self
- Injects 2u each of anti crit drugs (atropine, epinephrine, inaprovaline, Salicyclic acid, Oxandrolone) when used on someone, injects 6u if used on self : Injects 2u of nanites when used on someone and yourself; very fast healing
- The base heal over time now occurs two times a second over five seconds when used on yourself : Applies 1u of strange reagent to the person
- You can now heal dead people : Injects 2u of nanites and earthsblood when used on someone else or yourself
- Pyrokinesis
- Makes some cool flames, melee and ranged specializations.
- Same as cyrokinesis; make someone hotter
- Melee specific abilities
- Creates a fire dagger that applies 5 fire stacks on someone, one time use only : Make the surrounding air hot enough to burn; get burn immunity for a short while. Two tile aoe
- Immunity to fire, high pressure and high temperatures : Spreading fire stacks no longer decreases fire stacks by half; you give full fire stacks
- Fire dagger suddenly becomes a sword, applying 10 fire stacks on hit, two time use only : Three tile AOE for floor burn
- Fire sword now applies 10 fire stacks on hit for some reason, two time use only. Can be thrown to apply 5 fire stacks : Turn the tile your standing on into lava; gain lava immunity. Lava goes away after a wile
- A weaker fire sword can be summoned, 10 fire stacks on hit, 5 on thrown, lasts for four minutes : Floor to lava now has a two tile AOE, extending into 5x5.
- Ranged specific abilities
- Creates a little concentrated ball of heat, increases temperature of target hit : Fire blast, fires a shotgun like spread of three pellets, range of two and makes the tiles they go over hot.
- Ball of heat becomes ball of fire, making the target gain fire stacks alongside temperature increase : Fire blast now has five projectiles and a range of up to three.
- Ball of heat becomes Fireball, making a explosion that applies fire stacks and blindness : Fire blast now makes oxygen generate when going upon tiles.
- Fireball now does a 0,0,1 explosion, fire stack and blind range increased by 1 tile : Fire blast now has a range of five.
- Fireball now is a literal fireball : Fire blast spawns plasma alongside o2 on tiles they go upon
- Empathy
- Machine Empathy
- Super Sense
- Adrenalin Control
- Xray
- Scream
- Darkness creation and feelings
- Shield
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement