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RtR Crashlog 2

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  1. Thread Pool Size: 8
  2. Dedicated Thread: Automatically Enabled
  3.  
  4. Rise to Ruins InDev 28b
  5. Operating System: Windows 7
  6. GPU Drivers: nvd3dumx,nvwgf2umx,nvwgf2umx
  7. GPU Driver Version: 9.18.13.5306
  8. Maximum JVM Memory: 3628MB
  9. Display Mode: Windowed
  10.  
  11. Mon Oct 16 22:02:16 EDT 2017 INFO:Slick Build #237
  12. Mon Oct 16 22:02:18 EDT 2017 INFO:LWJGL Version: 2.9.3
  13. Mon Oct 16 22:02:18 EDT 2017 INFO:OriginalDisplayMode: 1920 x 1080 x 32 @59Hz
  14. Mon Oct 16 22:02:18 EDT 2017 INFO:TargetDisplayMode: 1820 x 880 x 0 @0Hz
  15. Mon Oct 16 22:02:19 EDT 2017 INFO:Starting display 1820x880
  16. Mon Oct 16 22:02:19 EDT 2017 INFO:Use Java PNG Loader = true
  17. Mon Oct 16 22:02:20 EDT 2017 INFO:Controllers not available
  18. Mon Oct 16 22:02:22 EDT 2017 INFO:Initialising sounds..
  19. Mon Oct 16 22:02:22 EDT 2017 INFO:- Sound works
  20. Mon Oct 16 22:02:22 EDT 2017 INFO:- 64 OpenAL source available
  21. Mon Oct 16 22:02:22 EDT 2017 INFO:- Sounds source generated
  22. Resetting SPLASH
  23. Loaded Sound: ARROW_HIT
  24. Resetting SPLASH
  25. Failed to load limbo villagers.
  26. Failed to load limbo resources.
  27. Failed to load limbo villagers.
  28. Failed to load limbo resources.
  29. Failed to load limbo villagers.
  30. Failed to load limbo resources.
  31. Failed to load limbo villagers.
  32. Failed to load limbo resources.
  33. Failed to load limbo villagers.
  34. Failed to load limbo resources.
  35. Failed to load limbo villagers.
  36. Failed to load limbo resources.
  37. Loading Game
  38. Font Module: 0
  39. Save Module: 0
  40. Time Module: 0
  41. Sound Module: 0
  42. Loaded Sound: BOW_FIRE
  43. Loaded Tileset: SAND_BLACK (70401) Time: 2388
  44. Loaded Tileset: TAR (140001) Time: 1436
  45. Loaded Tileset: GRAVEL_GRAY (20001) Time: 2355
  46. Loaded Sound: SLING_FIRE
  47. Loaded Tileset: ROCK_GRAY (60001) Time: 939
  48. Loaded Tileset: SAND_BLACK_ACCENT (70601) Time: 2442
  49. Loaded Tileset: TAR_ACCENT (140201) Time: 1440
  50. Loaded Sound: BALLISTA_FIRE
  51. Loaded Tileset: GRAVEL_GRAY_ACCENT (20201) Time: 2383
  52. Loaded Tileset: ROCK_GRAY_ACCENT (60201) Time: 1068
  53. Loaded Tileset: CACTUS_GREEN (150001) Time: 1332
  54. Loaded Tileset: SANDSTONE_BLACK (120601) Time: 1152
  55. Loaded Tileset: WATER (40001) Time: 560
  56. Loaded Tileset: ANCIENT_RADIANCE_POOL (2312201) Time: 539
  57. Loaded Tileset: SANDSTONE_BLACK_ACCENT (120801) Time: 1076
  58. Loaded Tileset: CRYSTAL_RED (100001) Time: 513
  59. Loaded Sound: MAGIC_FIRE
  60. Loaded Tileset: TREES_DARK_GREEN_DEAD (33801) Time: 948
  61. Loaded Tileset: TREES_DARK_GREEN (32401) Time: 955
  62. Loaded Tileset: ANCIENT_CULLIS_GATE (2302201) Time: 12
  63. Loaded Tileset: TREES_DARK_GREEN_ACCENT (32601) Time: 961
  64. Loaded Tileset: TENT (2042201) Time: 517
  65. Loaded Tileset: CACTUS_GREEN_ACCENT (150201) Time: 1015
  66. Loaded Tileset: TREES_DARK_GREEN_COLLECTED (32801) Time: 943
  67. Loaded Tileset: CRYSTAL_RED_ACCENT (100201) Time: 979
  68. Loaded Sound: MAGIC_HIT
  69. Loaded Tileset: WATER_ACCENT (40201) Time: 1444
  70. Loaded Tileset: LUMBER_MILL (2002201) Time: 640
  71. Loaded Tileset: STONE_CUTTERY (2102201) Time: 557
  72. Loaded Tileset: ESSENCE_COLLECTOR (2132201) Time: 21
  73. Map Module: 28902
  74. Map Bottom FBO: 374
  75. Map Middle FBO: 220
  76. Map Top FBO: 206
  77. Road Module: 4
  78. Mini Map Module: 57
  79. Resource Module: 94
  80. Transition Module: 0
  81. Shadow Module: 697
  82. Lighting Module: 75
  83. Projectile Module: 0
  84. Missile Module: 17
  85. Particle Module: 27
  86. Collision Module: 32
  87. Depth Module: 38
  88. Object Module: 319
  89. Background Module: 0
  90. Mob Module: 408
  91. MobJob Module: 1
  92. Essence Module: 0
  93. Resource Module Sync: 2
  94. Object Module Sync: 3
  95. Mob Module Sync: 28
  96. Essence Module Sync: 0
  97. Missile Module Sync: 30
  98. TOTAL TIME: 33027
  99. Loaded Sound: MAGIC_BANISH
  100. Loaded Sound: MAGIC_RECALL
  101. Loaded Sound: MAGIC_ATTRACT_FIRE
  102. Loaded Sound: MAGIC_HEAL
  103. Loaded Sound: MAGIC_ZAP
  104. Loaded Sound: MAGIC_HEAL_SPELL
  105. Loaded Sound: DISSOLVE
  106. Loaded Sound: FLAME_FIRE
  107. Loaded Sound: METEOR_FIRE
  108. Loaded Sound: METEOR_HIT
  109. Loaded Tileset: GRAVEYARD_SPAWN_SMALL (2400001) Time: 471
  110. HEADLESS NONE AI AI_SPAWN_CREATION STEP 0 time to execute was high: 482
  111. Loaded Sound: PHANTNOM_DART_FIRE
  112. Loaded Sound: PHANTNOM_DART_HIT
  113. Loaded Sound: SPRAY_BULLET_FIRE
  114. Loaded Sound: SPRAY_BULLET_HIT
  115. Loaded Sound: MINING
  116. Resetting MAIN_MENU
  117. Loading Game
  118. LoadingworldMap
  119. Font Module: 0
  120. Save Module: 0
  121. Sound Module: 0
  122. Resource Module: 0
  123. Transition Module: 0
  124. Particle Module: 1839
  125. Background Module: 0
  126. Mob Module: 2
  127. Help Module: 1
  128. Resource Module Sync: 1
  129. Mob Module Sync: 0
  130. TOTAL TIME: 4014
  131. Loaded Sound: STORE_ITEM
  132. Loaded Sound: WOOD_CHOP
  133. Loading: QuietForest
  134. Resetting WORLD_MAP
  135. Loading Game
  136. Loadingpeaceful
  137. Font Module: 0
  138. Save Module: 0
  139. Time Module: 0
  140. Sound Module: 0
  141. Loaded Tileset: GRASS_GREEN (10001) Time: 2397
  142. Loaded Tileset: TREES_GREEN (30001) Time: 936
  143. Loaded Tileset: GRASS_GREEN_ACCENT (10201) Time: 2347
  144. Loaded Tileset: TREES_GREEN_ACCENT (30201) Time: 979
  145. Loaded Tileset: FLOWERS_PURPLE (131601) Time: 1449
  146. Loaded Sound: BUILDING
  147. Loaded Tileset: TURNIPS (111201) Time: 1416
  148. Loaded Tileset: TREES_GREEN_COLLECTED (30801) Time: 1111
  149. Loaded Tileset: TURNIPS_COLLECTED (111601) Time: 1592
  150. Loaded Tileset: CUT_STONE_AND_BOARD_ROAD (3008001) Time: 1947
  151. Loaded Tileset: SMALL_HOVEL (2020001) Time: 503
  152. Loaded Sound: OPEN_GATE
  153. Loaded Tileset: CARROTS_COLLECTED (110401) Time: 1406
  154. Loaded Tileset: PATH (3000001) Time: 1869
  155. Loaded Tileset: WATER_PURIFIER_UPGRADE_2 (3170201) Time: 552
  156. Loaded Tileset: BOTTLER_UPGRADE_2 (3120401) Time: 505
  157. Loaded Tileset: EQUIPMENT_STORAGE (2570401) Time: 541
  158. Loaded Tileset: DOGGO_HOUSE (4190001) Time: 519
  159. Loaded Sound: CLOSE_GATE
  160. Loaded Tileset: COBBLE_AND_LOG_PATH (3004001) Time: 1960
  161. Loaded Tileset: LUMBER_SHACK_UPGRADE_1 (2780801) Time: 565
  162. Loaded Tileset: CRYSTILLERY_UPGRADE_1 (2880801) Time: 538
  163. Loaded Tileset: CRYSTAL_STORAGE (2240801) Time: 539
  164. Loaded Sound: THUNDER
  165. Loaded Tileset: DIRT_BROWN (401) Time: 2397
  166. Loaded Tileset: WOOD_STORAGE (2260801) Time: 553
  167. Loaded Tileset: RAIN_CATCHER_UPGRADE_2 (3090201) Time: 492
  168. Loaded Tileset: LUMBER_MILL_UPGRADE_2 (2850801) Time: 627
  169. Loaded Tileset: COBBLE_AND_BOARD_ROAD (3006001) Time: 2040
  170. Loaded Sound: PLACE_OBJECT
  171. Loaded Tileset: DIRT_BROWN_ACCENT (601) Time: 2457
  172. Loaded Tileset: CRYSTAL_BLUE (100801) Time: 479
  173. Loaded Tileset: KITCHEN_UPGRADE_2 (3410201) Time: 504
  174. Loaded Tileset: CASTLE_9 (2660001) Time: 678
  175. Loaded Tileset: ANCILLARY_UPGRADE_4 (2770801) Time: 609
  176. Loaded Tileset: CRYSTAL_HARVESTRY_UPGRADE_1 (2820801) Time: 624
  177. Loaded Tileset: POTATOES_COLLECTED (111001) Time: 1400
  178. Loaded Tileset: CLINIC_UPGRADE_1 (3420801) Time: 526
  179. Loaded Tileset: TOOLSMITHY_UPGRADE_1 (3020801) Time: 529
  180. Loaded Tileset: WAY_MAKER_SHACK_UPGRADE_2 (2950801) Time: 646
  181. Loaded Tileset: FARM (2060401) Time: 700
  182. Loaded Tileset: LARGE_FOUNTAIN (3140801) Time: 529
  183. Loaded Tileset: LIGHTNING_ROD_UPGRADE_1 (3450001) Time: 487
  184. Loaded Tileset: ESSENCE_COLLECTOR_UPGRADE_2 (3190801) Time: 20
  185. Loaded Tileset: FOOD_STORAGE (2220001) Time: 581
  186. Loaded Sound: EARTHQUAKE_ROCKS
  187. Loaded Tileset: LOG_PATH (3002001) Time: 2077
  188. Loaded Tileset: FORGE_UPGRADE_2 (2990401) Time: 631
  189. Loaded Tileset: STONE_CUTTERY_UPGRADE_2 (2870601) Time: 523
  190. Loaded Tileset: LARGE_FIRE_PIT (2290001) Time: 471
  191. Loaded Tileset: MINING_FACILITY_UPGRADE_2 (2810001) Time: 1153
  192. Loaded Tileset: ROCK_STORAGE (2280801) Time: 589
  193. Loaded Tileset: ROCK_GRAY_COLLECTED (60401) Time: 1857
  194. Loaded Sound: EARTHQUAKE_BOOM
  195. Loaded Tileset: CARROTS (110001) Time: 1343
  196. Loaded Tileset: SAND_TAN (70001) Time: 2227
  197. Loaded Tileset: SAND_TAN_ACCENT (70201) Time: 2273
  198. Loaded Sound: HEAVY_WIND
  199. Loaded Tileset: POTATOES (110601) Time: 1403
  200. Loaded Tileset: SANDSTONE_TAN (120001) Time: 914
  201. Map Module: 56182
  202. Map Bottom FBO: 112
  203. Map Middle FBO: 21
  204. Map Top FBO: 14
  205. Road Module: 65
  206. Map AI Module: 28
  207. Mini Map Module: 45
  208. Resource Module: 66
  209. Transition Module: 0
  210. Shadow Module: 396
  211. Lighting Module: 17
  212. Projectile Module: 0
  213. Missile Module: 0
  214. Particle Module: 36
  215. Collision Module: 18
  216. Depth Module: 13
  217. Object Module: 17
  218. Background Module: 0
  219. Mob Module: 65
  220. MobJob Module: 0
  221. Essence Module: 0
  222. Spawn Module: 0
  223. Influence Module: 7
  224. Weather Module: 0
  225. Work Selection Module: 30
  226. Waypoint Module: 0
  227. Data Module: 0
  228. Help Module: 1
  229. Resource Module Sync: 25
  230. Object Module Sync: 220
  231. Mob Module Sync: 19
  232. Essence Module Sync: 0
  233. Influence Module Sync: 0
  234. Missile Module Sync: 0
  235. Waypoint Module Sync: 21
  236. Loaded Sound: GRAB
  237. Loaded Sound: DROP_RESOURCE
  238. Loaded Sound: FULL_MOON_MAGIC
  239. TOTAL TIME: 76994
  240. Mon Oct 16 22:06:15 EDT 2017 ERROR:null
  241. java.lang.NullPointerException
  242.     at rtr.resources.FarmlandBase.update(FarmlandBase.java:218)
  243.     at rtr.resources.ResourceModule.update(ResourceModule.java:992)
  244.     at rtr.states.PlayState.update(PlayState.java:309)
  245.     at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
  246.     at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:652)
  247.     at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
  248.     at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
  249.     at rtr.system.Game.launchGame(Game.java:115)
  250.     at rtr.system.Launcher.main(Launcher.java:53)
  251.     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
  252.     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
  253.     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
  254.     at java.lang.reflect.Method.invoke(Method.java:497)
  255.     at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
  256. Mon Oct 16 22:06:15 EDT 2017 ERROR:Game.update() failure - check the game code.
  257. org.newdawn.slick.SlickException: Game.update() failure - check the game code.
  258.     at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
  259.     at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
  260.     at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
  261.     at rtr.system.Game.launchGame(Game.java:115)
  262.     at rtr.system.Launcher.main(Launcher.java:53)
  263.     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
  264.     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
  265.     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
  266.     at java.lang.reflect.Method.invoke(Method.java:497)
  267.     at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
  268. Loaded Sound: HIT_WEAPON_GENERIC
  269. Exception in thread "Thread-6" java.lang.UnsatisfiedLinkError: org.lwjgl.openal.AL10.nalGenBuffers(IJ)V
  270.     at org.lwjgl.openal.AL10.nalGenBuffers(Native Method)
  271.     at org.lwjgl.openal.AL10.alGenBuffers(AL10.java:1019)
  272.     at org.newdawn.slick.openal.SoundStore.getWAV(SoundStore.java:714)
  273.     at org.newdawn.slick.openal.SoundStore.getWAV(SoundStore.java:672)
  274.     at org.newdawn.slick.Sound.<init>(Sound.java:91)
  275.     at rtr.SoundModule.loadSound(SoundModule.java:314)
  276.     at rtr.SoundModule.run(SoundModule.java:588)
  277.     at java.lang.Thread.run(Thread.java:745)
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