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May 25th, 2019
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  1. package de.dave_911.Lobby.Commands;
  2.  
  3. import java.io.IOException;
  4.  
  5. import org.bukkit.command.Command;
  6. import org.bukkit.command.CommandExecutor;
  7. import org.bukkit.command.CommandSender;
  8. import org.bukkit.entity.Player;
  9.  
  10. import de.dave_911.Lobby.Lobby;
  11.  
  12. public class SetSpawnCommand implements CommandExecutor {
  13.  
  14. public boolean onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args) {
  15.  
  16. if (!(sender instanceof Player)) {
  17. sender.sendMessage(Lobby.prefix + "§cDu musst ein Spieler sein, um diesen Befehl zu verwenden.");
  18. return true;
  19. }
  20.  
  21. Player p = (Player) sender;
  22.  
  23. if (p.hasPermission("lobby.administrator")) {
  24. if (args.length == 0) {
  25. Lobby.cfg.set("Spawn.World", p.getWorld().getName());
  26. Lobby.cfg.set("Spawn.X", Double.valueOf(p.getLocation().getX()));
  27. Lobby.cfg.set("Spawn.Y", Double.valueOf(p.getLocation().getY()));
  28. Lobby.cfg.set("Spawn.Z", Double.valueOf(p.getLocation().getZ()));
  29. Lobby.cfg.set("Spawn.Yaw", Double.valueOf(p.getLocation().getYaw()));
  30. Lobby.cfg.set("Spawn.Pitch", Double.valueOf(p.getLocation().getPitch()));
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