SHARE
TWEET

OUTPUT LOG

a guest Jun 3rd, 2019 443 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. Initialize engine version: 2018.2.0f2 (787658998520)
  2. Forcing GfxDevice: OpenGL Core
  3. GfxDevice: creating device client; threaded=1
  4. Renderer: GeForce GT 730/PCIe/SSE2
  5. Vendor:   NVIDIA Corporation
  6. Version:  4.5.0 NVIDIA 430.64
  7. GLES:     0
  8.  GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragm
  9. ent_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sa
  10. mpler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_
  11. ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_
  12. ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color G
  13. L_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_contr
  14. ol GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_g
  15. pu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bi
  16. t GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
  17. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level  <OpenGL 4.5> ; Context handle 65537
  18. Begin MonoManager ReloadAssembly
  19. - Completed reload, in  1.422 seconds
  20. <RI> Initializing input.
  21.  
  22. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  23. <RI> Input initialized.
  24.  
  25. <RI> Initialized touch support.
  26.  
  27. UnloadTime: 1.101100 ms
  28. 2019-06-04T02:32:28 0.003 INF [Steamworks.NET] SteamAPI_Init() ok
  29. 2019-06-04T02:32:28 0.032 INF NET: InitCallbacks
  30. 2019-06-04T02:32:28 0.037 INF Texture quality is set to 2
  31. 2019-06-04T02:32:28 0.038 INF Precaching...
  32. 2019-06-04T02:32:28 0.041 INF Precaching file: 7DaysToDie_Data/resources.assets
  33. 2019-06-04T02:32:28 0.148 INF [EAC] Not loading, not started from launcher
  34. 2019-06-04T02:32:30 2.530 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  35. 2019-06-04T02:32:30 2.535 INF Precaching file: Data/Bundles/blocktextureatlases
  36. 2019-06-04T02:32:31 2.934 INF Precaching file: Data/Bundles/terraintextures
  37. 2019-06-04T02:32:31 3.207 INF Precaching done
  38. 2019-06-04T02:32:31 3.260 INF Loading main scene
  39. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  40. UnloadTime: 3.069500 ms
  41. 2019-06-04T02:32:31 3.435 INF Awake
  42. 2019-06-04T02:32:31 3.473 WRN Setting global culture failed!
  43. Localization language: English
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  46.  
  47. 2019-06-04T02:32:31 3.513 INF Version: Alpha 17.4 (b4) Compatibility Version: Alpha 17.4, Build: Windows 64 Bit
  48. 2019-06-04T02:32:31 3.514 INF System information:
  49. 2019-06-04T02:32:31 3.514 INF    OS: Windows 10  (10.0.0) 64bit
  50. 2019-06-04T02:32:31 3.514 INF    CPU: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz (cores: 4)
  51. 2019-06-04T02:32:31 3.514 INF    RAM: 8128 MB
  52. 2019-06-04T02:32:31 3.514 INF    GPU: GeForce GT 730/PCIe/SSE2 (4052 MB)
  53. 2019-06-04T02:32:31 3.514 INF    Graphics API: OpenGL 4.5.0 NVIDIA 430.64 (shader level 5.0)
  54. 2019-06-04T02:32:31 3.514 INF Last played version: Alpha 17
  55. 2019-06-04T02:32:31 3.515 INF Local UTC offset: 3 hours
  56. 2019-06-04T02:32:31 3.515 WRN Setting global culture failed!
  57. 2019-06-04T02:32:31 3.520 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-glcore -usenativeinput -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-06-04__02-32-22.txt
  58. 2019-06-04T02:32:31 3.521 INF Not running in Big Picture Mode, no on-screen keyboard available
  59. 2019-06-04T02:32:31 3.521 INF Starting PlayerInputManager...
  60. 2019-06-04T02:32:31 3.542 INF InControl (version 1.6.17 build 9143, native module = True, XInput = True)
  61. 2019-06-04T02:32:31 3.581 INF InControl Native (version 1.0.2)
  62. 2019-06-04T02:32:32 3.628 INF Starting UserProfileManager...
  63. 2019-06-04T02:32:32 3.648 INF ApplyAllOptions current screen 1366 x 768, 60hz, window 1366 x 768, fullscreen True FullScreenWindow
  64. 2019-06-04T02:32:32 3.697 INF [MODS] No mods folder found
  65. 2019-06-04T02:32:32 3.708 INF Permissions file 'serveradmin.xml' not found, creating.
  66. 2019-06-04T02:32:32 3.750 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list
  67. 2019-06-04T02:32:32 3.751 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list
  68. 2019-06-04T02:32:32 3.751 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list
  69. 2019-06-04T02:32:32 3.752 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list
  70. 2019-06-04T02:32:32 3.752 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list
  71. 2019-06-04T02:32:32 3.752 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list
  72. 2019-06-04T02:32:32 3.752 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list
  73. 2019-06-04T02:32:32 3.752 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list
  74. 2019-06-04T02:32:32 3.753 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list
  75. 2019-06-04T02:32:32 3.753 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list
  76. 2019-06-04T02:32:32 3.753 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list
  77. 2019-06-04T02:32:32 3.754 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list
  78. 2019-06-04T02:32:32 3.756 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list
  79. 2019-06-04T02:32:32 3.767 INF Awake done in 331 ms
  80. 2019-06-04T02:32:32 4.091 INF Atlas reset took 312 ms
  81. 2019-06-04T02:32:32 4.091 INF Atlas load took 323 ms
  82. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  83. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
  84. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  85.  
  86. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3969.
  87. Total: 7.348600 ms (FindLiveObjects: 0.609300 ms CreateObjectMapping: 0.112800 ms MarkObjects: 6.130200 ms  DeleteObjects: 0.495800 ms)
  88.  
  89. Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
  90.  
  91. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3969.
  92. Total: 4.574200 ms (FindLiveObjects: 0.531300 ms CreateObjectMapping: 0.111100 ms MarkObjects: 3.903400 ms  DeleteObjects: 0.027900 ms)
  93.  
  94. Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
  95.  
  96. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3969.
  97. Total: 4.599100 ms (FindLiveObjects: 0.576800 ms CreateObjectMapping: 0.111500 ms MarkObjects: 3.906400 ms  DeleteObjects: 0.003700 ms)
  98.  
  99. 2019-06-04T02:32:32 4.322 INF User joined: zmajd62
  100. 2019-06-04T02:32:32 4.470 INF Reloading serveradmin.xml
  101. 2019-06-04T02:32:32 4.470 INF Loading permissions file at 'C:\Users\zmajd\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  102. 2019-06-04T02:32:32 4.530 INF Loading permissions file done.
  103. UMA Overlay loading took 2077 ms
  104.  
  105. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  106.  
  107. UMA Slot loading took 1 ms
  108.  
  109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  110.  
  111. 2019-06-04T02:32:37 9.551 INF WorldStaticData.Init() needed 2.235s
  112. 2019-06-04T02:32:38 9.759 INF [Steamworks.NET] Login ok.
  113. 2019-06-04T02:32:38 10.232 INF AchievementManager: Received stats and achievements from Steam
  114. 2019-06-04T02:38:13 345.588 INF NET: Starting server protocols
  115. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  116. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
  117. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  118. 2019-06-04T02:38:14 345.628 INF NET: LiteNetLib server started
  119. 2019-06-04T02:38:14 345.628 INF [Steamworks.NET] NET: Server started
  120. 2019-06-04T02:38:14 345.628 INF StartGame
  121. 2019-06-04T02:38:14 345.926 INF Atlas reset took 285 ms
  122. Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
  123.  
  124. Unloading 1468 unused Assets to reduce memory usage. Loaded Objects now: 25040.
  125. Total: 51.773300 ms (FindLiveObjects: 2.623300 ms CreateObjectMapping: 0.678200 ms MarkObjects: 46.144600 ms  DeleteObjects: 2.327000 ms)
  126.  
  127. 2019-06-04T02:38:14 346.578 INF Persistent GamePrefs saved
  128. GamePref.AdminFileName = serveradmin.xml
  129. GamePref.AirDropFrequency = 72
  130. GamePref.AirDropMarker = False
  131. GamePref.AutopilotMode = 0
  132. GamePref.BedrollDeadZoneSize = 15
  133. GamePref.BlockDamageAI = 100
  134. GamePref.BlockDamageAIBM = 100
  135. GamePref.BlockDamagePlayer = 100
  136. GamePref.BloodMoonEnemyCount = 8
  137. GamePref.BloodMoonFrequency = 7
  138. GamePref.BloodMoonRange = 0
  139. GamePref.BloodMoonWarning = 8
  140. GamePref.BuildCreate = True
  141. GamePref.ConnectToServerIP = 127.0.0.1
  142. GamePref.ConnectToServerPort = 26900
  143. GamePref.ControlPanelEnabled = False
  144. GamePref.ControlPanelPort = 8080
  145. GamePref.CraftTimer =
  146. GamePref.CreateLevelDim = 8
  147. GamePref.CreateLevelName = My Level
  148. GamePref.CreativeMenuEnabled = False
  149. GamePref.DayCount = 3
  150. GamePref.DayLightLength = 18
  151. GamePref.DayNightLength = 60
  152. GamePref.DebugMenuEnabled = False
  153. GamePref.DebugMenuShowTasks = False
  154. GamePref.DebugStopEnemiesMoving = False
  155. GamePref.DropOnDeath = 0
  156. GamePref.DropOnQuit = 0
  157. GamePref.DynamicSpawner =
  158. GamePref.EACEnabled = False
  159. GamePref.EnemyDifficulty = 0
  160. GamePref.EnemySpawnMode = True
  161. GamePref.FavoriteServersList =
  162. GamePref.FragLimit = 20
  163. GamePref.GameDifficulty = 2
  164. GamePref.GameGuidClient =
  165. GamePref.GameMode = GameModeSurvival
  166. GamePref.GameName = newggg
  167. GamePref.GameNameClient = My Game
  168. GamePref.GameVersion = Alpha 17.4
  169. GamePref.GameWorld = Navezgane
  170. GamePref.HideCommandExecutionLog = 0
  171. GamePref.JoiningOptions = True
  172. GamePref.LandClaimCount = 1
  173. GamePref.LandClaimDeadZone = 30
  174. GamePref.LandClaimDecayMode = 0
  175. GamePref.LandClaimExpiryTime = 3
  176. GamePref.LandClaimOfflineDurabilityModifier = 4
  177. GamePref.LandClaimOnlineDurabilityModifier = 4
  178. GamePref.LandClaimSize = 41
  179. GamePref.LastGameResetRevision = 13
  180. GamePref.LastLoadedPrefab =
  181. GamePref.LastLoadedPrefabSize =
  182. GamePref.LootAbundance = 100
  183. GamePref.LootRespawnDays = 30
  184. GamePref.LootTimer =
  185. GamePref.MatchLength = 10
  186. GamePref.MaxSpawnedAnimals = 50
  187. GamePref.MaxSpawnedZombies = 60
  188. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  189. GamePref.NoGraphicsMode = False
  190. GamePref.OptionsAA = 0
  191. GamePref.OptionsAllowController = True
  192. GamePref.OptionsAmbientVolumeLevel = 1
  193. GamePref.OptionsAudioOcclusion = False
  194. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  195. GamePref.OptionsControllerVibration = True
  196. GamePref.OptionsDeferredLighting = True
  197. GamePref.OptionsDynamicMusicEnabled = False
  198. GamePref.OptionsDynamicMusicVolume = 1
  199. GamePref.OptionsFieldOfView = 45
  200. GamePref.OptionsFieldOfViewNew = 65
  201. GamePref.OptionsForegroundGlobalOpacity = 1
  202. GamePref.OptionsGamma = 0.375
  203. GamePref.OptionsGfxBloom = False
  204. GamePref.OptionsGfxDOF = False
  205. GamePref.OptionsGfxMotionBlur = 0
  206. GamePref.OptionsGfxSSAO = False
  207. GamePref.OptionsGfxSSReflections = False
  208. GamePref.OptionsGfxSunShafts = False
  209. GamePref.OptionsGraphicsQuality = 3
  210. GamePref.OptionsGrassDistance = 0
  211. GamePref.OptionsHudOpacity = 1
  212. GamePref.OptionsHudSize = 2
  213. GamePref.OptionsInterfaceSensitivity = 0.75
  214. GamePref.OptionsInvertMouse = False
  215. GamePref.OptionsJournalPopup = True
  216. GamePref.OptionsLODDistance = 0
  217. GamePref.OptionsMicVolumeLevel = 0.75
  218. GamePref.OptionsMouseSensitivity = 0.5
  219. GamePref.OptionsMusicVolumeLevel = 0.5
  220. GamePref.OptionsOverallAudioVolumeLevel = 1
  221. GamePref.OptionsPlayerModel = playerFemale
  222. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  223. GamePref.OptionsPOICulling = 0
  224. GamePref.OptionsReflectedShadows = False
  225. GamePref.OptionsReflectionBounces = 0
  226. GamePref.OptionsReflectionCullList = Default
  227. GamePref.OptionsReflectionFarClip = 3000
  228. GamePref.OptionsReflectionQuality = 0
  229. GamePref.OptionsReflectionRefreshMode = ViaScripting
  230. GamePref.OptionsReflectionRefreshRate = 0
  231. GamePref.OptionsReflectionShadowDistance = 60
  232. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  233. GamePref.OptionsResolution = 0
  234. GamePref.OptionsScreenBoundsValue = 1
  235. GamePref.OptionsShadowDistance = 0
  236. GamePref.OptionsShowCompass = True
  237. GamePref.OptionsShowCrosshair = True
  238. GamePref.OptionsStabSpawnBlocksOnGround = True
  239. GamePref.OptionsStreamingMipmapsBudget = 4096
  240. GamePref.OptionsStreamingMipmapsEnabled = False
  241. GamePref.OptionsTempCelsius = True
  242. GamePref.OptionsTextureQuality = 2
  243. GamePref.OptionsTreeDistance = 4
  244. GamePref.OptionsTreeQuality = 0
  245. GamePref.OptionsUMATextureQuality = 3
  246. GamePref.OptionsViewDistance = 5
  247. GamePref.OptionsVoiceChatEnabled = True
  248. GamePref.OptionsVoiceVolumeLevel = 0.75
  249. GamePref.OptionsVsync = 1
  250. GamePref.OptionsWaterParticleLimiter = 0
  251. GamePref.OptionsWaterQuality = 0
  252. GamePref.OptionsZoomMouseSensitivity = 0.5
  253. GamePref.PartySharedKillRange = 100
  254. GamePref.PersistentPlayerProfiles = True
  255. GamePref.PlayerAutologin = False
  256. GamePref.PlayerId = 76561198840391367
  257. GamePref.PlayerKillingMode = 2
  258. GamePref.PlayerName = zmajd62
  259. GamePref.PlayerSafeZoneHours = 7
  260. GamePref.PlayerSafeZoneLevel = 5
  261. GamePref.PlayerToken =
  262. GamePref.RebuildMap = False
  263. GamePref.SaveGameFolder = C:\Users\zmajd\AppData\Roaming/7DaysToDie/Saves
  264. GamePref.SelectionContextMode = 0
  265. GamePref.SelectionOperationMode = 0
  266. GamePref.ServerAdminSlots = 0
  267. GamePref.ServerAdminSlotsPermission = 0
  268. GamePref.ServerDescription =
  269. GamePref.ServerDisabledNetworkProtocols =
  270. GamePref.ServerIP =
  271. GamePref.ServerIsPublic = True
  272. GamePref.ServerLoginConfirmationText =
  273. GamePref.ServerMaxPlayerCount = 8
  274. GamePref.ServerName = Default Server
  275. GamePref.ServerPort = 26900
  276. GamePref.ServerReservedSlots = 0
  277. GamePref.ServerReservedSlotsPermission = 100
  278. GamePref.ServerVisibility = 2
  279. GamePref.ServerWebsiteURL =
  280. GamePref.ShowFriendPlayerOnMap = True
  281. GamePref.TelnetEnabled = False
  282. GamePref.TelnetFailedLoginLimit = 10
  283. GamePref.TelnetFailedLoginsBlocktime = 10
  284. GamePref.TelnetPort = 25003
  285. GamePref.TerminalWindowEnabled = True
  286. GamePref.UNUSED_OptionsBloom =
  287. GamePref.UNUSED_OptionsDOF =
  288. GamePref.UNUSED_OptionsImageEffects =
  289. GamePref.UNUSED_OptionsMotionBlur =
  290. GamePref.UNUSED_OptionsObjectBlur =
  291. GamePref.UNUSED_OptionsSSAO =
  292. GamePref.UNUSED_OptionsSunShafts =
  293. GamePref.UserDataFolder = C:\Users\zmajd\AppData\Roaming/7DaysToDie
  294. GamePref.WorldGenSeed =
  295. GamePref.WorldGenSize = 8192
  296. GamePref.XPMultiplier = 75
  297. GamePref.ZombieBMMove = 3
  298. GamePref.ZombieFeralMove = 3
  299. GamePref.ZombieMove = 0
  300. GamePref.ZombieMoveNight = 3
  301. GamePref.ZombiePlayers = True
  302. GameStat.AirDropFrequency = 0
  303. GameStat.AirDropMarker = False
  304. GameStat.AnimalCount = 0
  305. GameStat.AutoParty = False
  306. GameStat.BlockDamagePlayer = 100
  307. GameStat.BloodMoonDay = 0
  308. GameStat.BloodMoonEnemyCount = 8
  309. GameStat.BloodMoonWarning = 8
  310. GameStat.ChunkStabilityEnabled = True
  311. GameStat.CraftTimer =
  312. GameStat.CurrentRoundIx = 0
  313. GameStat.DayLightLength = 18
  314. GameStat.DayLimitActive = False
  315. GameStat.DayLimitThisRound = 0
  316. GameStat.DropOnDeath = 1
  317. GameStat.DropOnQuit = 0
  318. GameStat.EnemyCount = 0
  319. GameStat.EnemyDifficulty = Normal
  320. GameStat.EnemySpawnMode = True
  321. GameStat.FragLimitActive = False
  322. GameStat.FragLimitThisRound = 0
  323. GameStat.GameDifficulty = 2
  324. GameStat.GameDifficultyBonus = 1
  325. GameStat.GameModeId = 0
  326. GameStat.GameState = 0
  327. GameStat.GlobalMessageToShow =
  328. GameStat.IsCreativeMenuEnabled = False
  329. GameStat.IsFlyingEnabled = False
  330. GameStat.IsPlayerCollisionEnabled = True
  331. GameStat.IsPlayerDamageEnabled = True
  332. GameStat.IsResetMapOnRestart = False
  333. GameStat.IsSaveSupplyCrates = True
  334. GameStat.IsSpawnEnemies = True
  335. GameStat.IsSpawnNearOtherPlayer = False
  336. GameStat.IsTeleportEnabled = False
  337. GameStat.IsVersionCheckDone = True
  338. GameStat.LandClaimCount = 1
  339. GameStat.LandClaimDeadZone = 30
  340. GameStat.LandClaimDecayMode = 0
  341. GameStat.LandClaimExpiryTime = 3
  342. GameStat.LandClaimOfflineDurabilityModifier = 32
  343. GameStat.LandClaimOnlineDurabilityModifier = 32
  344. GameStat.LandClaimSize = 41
  345. GameStat.LoadScene =
  346. GameStat.LootTimer =
  347. GameStat.OptionsPOICulling = 0
  348. GameStat.PartySharedKillRange = 100
  349. GameStat.PlayerKillingMode = KillStrangersOnly
  350. GameStat.ScoreDiedMultiplier = -5
  351. GameStat.ScorePlayerKillMultiplier = 1
  352. GameStat.ScoreZombieKillMultiplier = 1
  353. GameStat.ShowAllPlayersOnMap = False
  354. GameStat.ShowFriendPlayerOnMap = True
  355. GameStat.ShowSpawnWindow = False
  356. GameStat.ShowWindow =
  357. GameStat.ShowZombieCounter = False
  358. GameStat.TimeLimitActive = False
  359. GameStat.TimeLimitThisRound = 0
  360. GameStat.TimeOfDayIncPerSec = 20
  361. GameStat.XPMultiplier = 100
  362. GameStat.ZombieHordeMeter = False
  363. 2019-06-04T02:38:15 346.601 INF StartAsServer
  364. 2019-06-04T02:38:21 353.255 INF Block IDs with mapping
  365. 2019-06-04T02:38:21 353.255 INF BlockIDs from Mapping
  366. 2019-06-04T02:38:22 354.017 INF Item IDs with mapping
  367. 2019-06-04T02:38:22 354.017 INF ItemIDs from Mapping
  368. 2019-06-04T02:38:27 358.660 INF createWorld: Navezgane, newggg, GameModeSurvival
  369. 2019-06-04T02:38:27 358.810 INF Started thread ChunkCalc
  370. 2019-06-04T02:38:27 358.810 INF Started thread ChunkRegeneration
  371. 2019-06-04T02:38:27 359.106 INF World.Load: Navezgane
  372. 2019-06-04T02:38:27 359.107 INF Loading base world file header...
  373. 2019-06-04T02:38:27 359.117 INF Loaded world file from different version: 'Alpha 17 (b172)'
  374. 2019-06-04T02:38:27 359.123 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  375. 2019-06-04T02:38:27 359.133 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  376. 2019-06-04T02:38:27 359.133 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  377. 2019-06-04T02:38:37 369.428 INF Started thread GenerateChunks
  378. 2019-06-04T02:38:38 370.151 INF Loading dtm raw file took 649ms
  379. 2019-06-04T02:38:38 370.515 INF Biomes image size w= 3072, h = 3072
  380. 2019-06-04T02:38:39 371.137 INF Loading and creating biomes took 985ms
  381. 2019-06-04T02:38:40 372.492 INF Loading and parsing of generator took 1355ms
  382. 2019-06-04T02:38:40 372.580 INF Started thread SaveChunks C:\Users\zmajd\AppData\Roaming/7DaysToDie/Saves/Navezgane/newggg\Region
  383. 2019-06-04T02:38:42 373.949 INF AstarManager Init
  384. 2019-06-04T02:38:46 377.647 INF Weather Packages Created FROM BIOMES
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top