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- OpenGL [DEBUG]: Feature "GL_ARB_texture_non_power_of_two" available
- GLW [DEBUG]: 16 texture image units available
- GLW [INFO]: OpenGL Renderer: 'NVIDIA GeForce 9400M OpenGL Engine' by 'NVIDIA Corporation'
- GLW [ERROR]: Unable to compile shader bundle://src/ui/glw/glsl/v1.glsl
- GLW [ERROR]: ERROR: 0:21: 'clamp' : no matching overloaded function found
- GLW [ERROR]: Unable to link shader Texture
- GLW [ERROR]: ERROR: fragment shader reads varying 'f_col_mul' which is not written.
- ERROR: fragment shader reads varying 'f_tex' which is not written.
- ERROR: fragment shader reads varying 'f_col_off' which is not written.
- GLW [ERROR]: Unable to link shader Flat
- GLW [ERROR]: ERROR: fragment shader reads varying 'f_col_mul' which is not written.
- ERROR: fragment shader reads varying 'f_col_off' which is not written.
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