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Jul 26th, 2017
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  1. OpenGL [DEBUG]: Feature "GL_ARB_texture_non_power_of_two" available
  2. GLW [DEBUG]: 16 texture image units available
  3. GLW [INFO]: OpenGL Renderer: 'NVIDIA GeForce 9400M OpenGL Engine' by 'NVIDIA Corporation'
  4. GLW [ERROR]: Unable to compile shader bundle://src/ui/glw/glsl/v1.glsl
  5. GLW [ERROR]: ERROR: 0:21: 'clamp' : no matching overloaded function found
  6.  
  7. GLW [ERROR]: Unable to link shader Texture
  8. GLW [ERROR]: ERROR: fragment shader reads varying 'f_col_mul' which is not written.
  9. ERROR: fragment shader reads varying 'f_tex' which is not written.
  10. ERROR: fragment shader reads varying 'f_col_off' which is not written.
  11.  
  12. GLW [ERROR]: Unable to link shader Flat
  13. GLW [ERROR]: ERROR: fragment shader reads varying 'f_col_mul' which is not written.
  14. ERROR: fragment shader reads varying 'f_col_off' which is not written.
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