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  1. Equipment:
  2. Three dual-phase (Meaning he can change their length in combat) lightsabers. One red, one purple and one orange because he likes colors. They were all equipped with a A bifurcating cyclical-ignition pulse that enabled a lightsaber to activate underwater with the help of two crystals.
  3.  
  4. Some dope ass robes and mask which gave him minimal protection against some weaker blasters and shrapnel but will fail short against any rifle rounds or anything of that sort. Mainly for show.
  5.  
  6.  
  7.  
  8. Abilities:
  9.  
  10.  
  11. -Control:
  12.  
  13.  
  14.  
  15. -Force Body: Allows the user to push their body past the safe limit, allowing one to live through what would normally kill them and even prevent their connection to the Force from being severed.
  16.  
  17.  
  18.  
  19.  
  20.  
  21. -Battlemind: Augments the user’s morale and fighting spirit through sheer focus, allowing for the overcoming of the infirmity of old age or waning stamina.
  22.  
  23.  
  24.  
  25. -Breath Control: Allows the user to suppress the body’s need for oxygen and hold their breath for an extensive period of time, even for many hours.
  26.  
  27.  
  28.  
  29. -Detoxify Poison: Allows the user to detoxify their body of poisons and toxins much more quickly than normally possible. This also works on alcohol. Basically a way to protect himself against toxins.
  30.  
  31.  
  32.  
  33. -Force Speed: Allows the user to move much more quickly, six times his usual agility and a sprinting speed of 120 miles per hour, his reflexes are also boosted to the point he may avoid blaster fire without much difficullity and see the world in slowmotion.
  34.  
  35.  
  36.  
  37. -Force Strength: Provides greatly enhanced strength for both lifting weight and striking; up to a factor of four when multiplying plain lifting strength. He can deliver punches and kicks capable of crushing bone and tearing apart battle droids.
  38.  
  39.  
  40.  
  41. -Contort: Allows one to contort their body in possible but painful ways to escape constraints, while the Force suppresses the pain and prevents damage to muscles and ligaments.
  42.  
  43.  
  44.  
  45. -Force of Will: Allows an individual to manipulate the Force to protect themselves from Force power attacks. The individual creates a shielding aura around themselves as a manifestation of their will. Basically, protects against other force users from using their abilities on them.
  46. This also shields their mind from mental attacks, regardless of nature.
  47.  
  48.  
  49. -Remain Conscious: Allows one to remain conscious even when incapacitated by an injury, often allowing for at least one more task to be completed before unconsciousness.
  50.  
  51.  
  52.  
  53. -Force Traction: Allows one to climb sheer surfaces by using the Force to stick their hands and feet onto them.
  54.  
  55.  
  56.  
  57. -Force Bellow: Allows the user to amplify their voice greatly, to the point of being really painful, especially to those with superior senses. Basically can REEEEEEE like astartes.
  58.  
  59.  
  60.  
  61. -Force Stealth: He can change how his force sensitivity is visible, hide his force sensitivity or even completely eliminate his force signature, this is only useful against other force users.
  62.  
  63.  
  64.  
  65. -Phase: He can phase through solid matter, like doors, walls, and floors. Obviously, he cannot make any offensive moves while phasing, and that which can strike intangible beings could affect him.
  66.  
  67.  
  68.  
  69. -Sense:
  70.  
  71.  
  72.  
  73. -Force Sense: Allows the user to sense ripples in the Force, nearby beings and entities, another being’s feelings/emotional states, and see without their physical senses.
  74.  
  75.  
  76.  
  77. -Force Sight: Can see without the aid of his eyes and differentiate between living and dead beings. Can even see through thin doors.
  78.  
  79.  
  80.  
  81. -Precognition: Allows Force users to dodge and block blaster bolts and anticipate attacks by seeing the path of the attack ahead of time. Also allows for knowledge that an attack will even take place just before it does, though this does have limits.
  82.  
  83.  
  84.  
  85. Comprehend Speech: Comprehend Speech is a Force ability that enables a force user to understand the spoken language of any sentient he/she is interacting with, though it does not necessarily allow him/her to speak it, merely understand the general meaning.
  86.  
  87.  
  88.  
  89. -Magnify Senses: Increases the effectiveness of a user’s normal senses, allowing them to better notice something they may otherwise miss under normal conditions, such as hearing sounds beyond the range of normal human hearing, seeing something that would normally require binoculars, or reading microfilm.
  90.  
  91.  
  92.  
  93. -Telepathy: Allows the user to communicate telepathically with other Force users or send one-way messages to non-Force users.
  94.  
  95.  
  96.  
  97. -Alter:
  98.  
  99.  
  100.  
  101. -Force Rage: User becomes enraged and gains increased strength and speed for a short time at the cost of having a greatly increased recovery time, causing weakness after it subsides.
  102.  
  103.  
  104.  
  105. -Force Jump: Allows one to leap to incredible heights and distances with the Force as well as allowing for inhuman feats of acrobatics.
  106.  
  107.  
  108.  
  109. Force Slow: This power clouded the target's mind, causing them to slow down both mentally and physically.
  110.  
  111.  
  112.  
  113. -Teleport: He can teleport anywhere in his immediate vicinity or where he can see, traversing time and space instantaneously. He also disappears in a cloud of red mist for that special effect.
  114.  
  115.  
  116.  
  117. Pyrokinesis: Pyrokinesis was a Force power that allowed a Force-user to manipulate and generate fire by rubbing and heating up air molecules together. The power seemed to have two major applications, the manipulation, and the generation of fire. In generation, a force user typically generated fire from an already existing material. In manipulation, a force user was capable of directing and controlling an already existing flame with relative ease, so it's just pyrokinesis.
  118.  
  119.  
  120.  
  121. -Inertia: He can shift his body's inertia, enabling him to run on walls and ceilings. It can also turn a lumbering charge into a hooking lunge and make his movements unpredictable.
  122.  
  123.  
  124.  
  125. Shatterpoint: Allows him to find structural or other form of weaknesses in an object, person or even a fighting style and allowing him to exploit them, such as applying the smallest amount of telekinetic force to shatter a wall.
  126.  
  127.  
  128.  
  129. Force cloak: By manipulating light and sound waves, he could make himself nearly completely invisible, though this is a very taxing ability and often is not worth it unless there is no other way.
  130.  
  131.  
  132.  
  133. Drain knowledge: Drain Knowledge was a dark side ability used to extract knowledge out of a sentient without his or her consent. Beyond simple reading of thoughts, the Drain Knowledge ability disrupted the Force to steal deep memories and information in a violent and merciless way. Such a process might damage the subject psychologically, plus it may take a while.
  134.  
  135.  
  136.  
  137. -Convection: Allows one to alter their body chemistry and make their skin incredibly hot, and sustaining no damage themselves, any that touch touch them or who they touch will be burned. He can also raise or lower his temperature to survive in harsh environments.
  138.  
  139.  
  140.  
  141. Combustion: Combustion was the Force ability that allowed users to cause an object to explode by sheer force of will. It was rarely used on a person, and the effects on inanimate objects and people was devastating. Depending on the size, density and vulnerability of the object in question, combustion would become harder or easier to use successfully.
  142.  
  143.  
  144.  
  145. Crucitorn: A technique for transcending physical pain beyond normal thresholds or decreasing. Crucitorn had two possible ways (speculative possibilities) of affecting a Force-user's target. Through means of mental infiltration, a force sensitive could focus on another's sensation or interpretation of pain, enhancing it to seem as if an injury was more painful than it really was or alleviate the amount of pain produced. Another possible way that Crucitorn could increase the pain of a target was to literally focus on the wounds themselves, agitating them through the Force and causing more pain to course through the body, making it much more painful than how it would feel being left alone.
  146.  
  147.  
  148.  
  149. Alter Environment: Alter Environment could be used to manipulate temperatures, creating freezing sub-zero temperatures in seconds, or blistering heat that could burn. With this ability, a user could generate electrical discharges over broad expanses of ground, vacate areas of air, or increase the pressure of the air to burst eardrums. The power allowed a Force-adept to form small earthquakes and fissures or gather the moisture in the air to bring about flash floods. Moreover, Alter Environment could influence already existing natural occurrences. For instance, a thunderstorm could be manipulated to unleash a burst of lightning, rain clouds to start up torrential rains, or cause the sky to hail. Windswept seas could be coaxed to rear up in massive waves or form whirlpools. This obviously can take some time, especially with some of the more potent effects.
  150.  
  151.  
  152.  
  153. -Tutaminis: User absorbs energy from blaster shots or electricity and can diffuse or use the trapped energy. He can absorb most low to medium tiers of infantry level blaster fire with eaase and a vast amount of lightning, and even a few seconds from a lightsaber.
  154.  
  155.  
  156.  
  157. Force destruction: When used, a massive amount of energy was stored up within the user, drawn from the dark side of the Force, and with incredible concentration, the energy could be discharged using the user's own body as a conduit. Usually fired through the arm or hand, it could blast a large radius vaporizing anyone who got too close to it. Even those who escaped direct contact with the blast would be pushed asunder by the power's backlash.
  158.  
  159. Using Force Destruction was a very exhausting power requiring a great deal of focus and concentration and could only be used a few times without requiring the user to rest.
  160.  
  161.  
  162.  
  163. -Force Deflection: He can deflect lightning, energy emissions, blaster bolts, bullets, and other missiles such as propelled rockets. Can sometimes send them right back where they came from. He can also turn aside the strikes of lightsabers. Only works on the palms of hands.
  164.  
  165.  
  166.  
  167. -Mind Trick: He can use the force to persuade weak-minded individuals. He can also inspire great fear or panic and rapidly demoralize a number of enemies as well as induce true insanity. Up to player discretion if it works on them.
  168.  
  169.  
  170.  
  171. Mind control: Mind control was the dark-side equivalent of the Jedi mind trick, though mind control was much more invasive. It took complete control of the mind(s) of the victim(s) affected by the power. Still up to player discretion.
  172.  
  173.  
  174.  
  175. Force Illusion: Force illusion was a very powerful Force ability, a subset of the various mind trick powers. The user projected an image into the minds of beings within range, of anything from a pillar of fire to a horde of snarling monsters to a fleet of warships, depending on the range. The user could "see" the illusion as well, though it would be only partially there, semi-transparent like a hologram.
  176.  
  177. The key differences between a Force illusion and a hologram is that unlike a hologram, the illusion could be controlled mentally and was limited only by the imagination of the user. Even more importantly, a Force illusion did not merely affect the sight of a creature. Since it was projected directly into the brain of the creature, it appeared on all of the creature's senses, from hearing to smell to senses such as echolocation. Even viewing it through an electronic system such as a cybernetic eye or camera was of no use if the creature was within range of the illusion during its duration; the creature would "see" it with the system as if the illusion were actually there, though any playback after the illusion had ended would reveal nothing at all.
  178.  
  179.  
  180.  
  181. Stasis Field: Stasis Field was the highest level of Force Stun. This power allowed the Force-user to put multiple enemies into brief, non-harmful catatonic states at one time, allowing for quick escapes or to avoid protracted confrontations against seemingly overwhelming numbers. This power could also be used to avoid combat entirely, if the wielder wished to apprehend or sneak by opponents put into stasis. This could be used for longer periods on a single person, though it can be resisted by willpower, if it is sufficient, just like all of the mind powers.
  182.  
  183.  
  184.  
  185.  
  186.  
  187. Force suppression: Force suppression was a controversial mind-affecting Force power that was employed by crafty Force-sensitives. It allowed a Force-sensitive to harness the Force in order to convince others that they had been cut off from the Force itself. As such, it served both to diminish an enemy's Force resistance and to negate a vast range of Force abilities
  188.  
  189.  
  190.  
  191. Though powerful, it was not without its drawbacks. Chief among them was that it had no effect on any inorganic mind, such as those of droids and other AI, and had a greatly reduced (or almost nonexistent) effect on Force users or Force-resistant species
  192.  
  193.  
  194.  
  195. -Wave of Hatred: He can emanate palpable waves of pure hatred which could send weak minded people into catatonia. Up to players what happens to them.
  196.  
  197.  
  198.  
  199. -Force Scream: He can let out a scream that triggers shockwaves that ripple out through the Force, causing devastation to those around. It is a wave of hatred, amplified and fueled by the dark side, that is capable of smashing through mental and physical defenses, basically can hurt people around him, but rarely would be fatal unless the mofos are week.. This power is usually involuntary.
  200.  
  201.  
  202.  
  203. -Force Drain: Within 30 ft or on touch, he can drain enemies of their energy and life force, using it to fuel himself and even heal himself. He can also drain the force from other force sensitives.
  204.  
  205.  
  206.  
  207. -Force Lightning: Incredibly proficient in Force lightning, he can summon massively powerful blasts of blue lightning which quickly incinerate his foes. He can release chain lightning that can leap from one target to two others. He can create thin bolts or massive torrents to overwhelm his foes. He can create lightning bursts and have lightning arc out from his body to strike nearby enemies. He can bring down large storms to fill a room with crackling electricity.
  208.  
  209.  
  210.  
  211. -Telekinesis: User can manipulate physical matter with the Force. He is a master of telekinesis and uses it very often and with practiced ease and precision. He is capable of lifting up to many tonnes though it depends on his concentration as utilizing it in mid combat will be less effective than him sitting down and focusing on an object (which during this meditation, he could lift even vehicles without much trouble.)
  212.  
  213.  
  214.  
  215. -Force Throw: He can launch objects and people at extremely high velocities to cause injuries and possibly death.
  216.  
  217.  
  218.  
  219. -Force Pull: Can pull objects and individuals towards him as well as disarming people of their weapons before they can even fire them. Disarming players is up to them.
  220.  
  221.  
  222.  
  223. -Force Push: Can release Force pushes that can send a foe flying away at high velocities as well as releasing blanketed Force pushes to launch multiple foes away. He can also release a 360 push that may throw people off their feet easily.
  224.  
  225.  
  226.  
  227. -Force Repulse: Can release a spherical Force repulse within 8 meters that can send any foes and objects caught within its range flying away with incredible force.
  228.  
  229.  
  230.  
  231. -Force Blast: He can release more heavily focused, destructive blasts of pure dark side energy which can obliterate objects and people.
  232.  
  233.  
  234.  
  235. -Force Burst: He can release spheres of Force energy which can be large and combustible, cratering stone, or small but still relatively deadly like bullets.
  236.  
  237.  
  238.  
  239. -Force Barrier: Can create a barrier around himself to deflect physical and energy attacks. The more focus and Force energy he channels, the stronger the barrier. Depending on concentration it could block a fair amount of damage from a variety of sources, he could stop even a barrage of bolter rounds PROVIDED he was locked in place, his focus being entirely on the barrier. The barrier surprisingly is better at stopping energy attacks.
  240. This can also stop toxic gases and such to pass through it.
  241.  
  242. -Force Grip: He may grasp living beings and lift them up, he may even do it on larger beings or multiple human sized ones.
  243.  
  244.  
  245.  
  246. -Force Choke: This basically chokes people with the force, may be harder to do depending on the person being attempted upon.
  247.  
  248.  
  249.  
  250. Force Crush: This can be either used on an object or person, though it can be directed at a specific part. He utilizes the force to crush something with telekinesis, ranging from an object, bones of a person and can even use it on organs, though as always, it may not work at times.
  251.  
  252.  
  253.  
  254. -Force Levitation: He can levitate easily with the Force, this also helps to break falls that would normally kill or injure him.
  255.  
  256.  
  257.  
  258. -Force Wind: Can manipulate and channel air currents.Can create a whirlwind around himself and rotate objects around him.
  259.  
  260.  
  261.  
  262. -Sith Magic:
  263.  
  264.  
  265.  
  266. -Bolt of Hatred: He can hurl radiant spears of pure hatred at enemies which burn and blast through flesh.
  267.  
  268.  
  269.  
  270. -Force Net: Summons a net of dark side energy which wraps around a target and ensnares them in an amazingly strong mesh which are nearly unbreakable (Though it is kind of like a whip, net that has to wrap around the target from the fingers of the user first, so it can definitely be avoided.) The lattice of energy severs the Force connection of the victim and continuously saps their strength. The net is maintained by recitation of certain words.
  271.  
  272.  
  273.  
  274. -Suppress Thought: He can telepathically dominate the minds of other beings and control their actions, either a single person or a multitude of people. He could even force someone to kill themselves. Players decide if it works on them.
  275.  
  276.  
  277.  
  278. -Healing: He can bring about rapid healing by expediting the convalescence of an individual, and he can knit flesh and bone and rejuvenate someone else or himself. This form of healing is more complete and perfect than normal dark side fueled healing.
  279.  
  280.  
  281.  
  282. -Aura of Uneasiness: He can project a field of vague unease around himself and cause feelings of unease and discomfort to those around him, including creatures and insects, warding such things off to allow themselves to proceed unabated. It’s more potent the closer one is to the point of origin and can almost make one feel ill.
  283.  
  284.  
  285.  
  286. -Waves of Darkness: He can project a spherical aura around himself, creating palpable waves of darkness—often visibly literal in their obscurity and accompanied by roaring, thunderous sounds. The area and even the sky becomes visibly immersed in darkness and thick with negative energy. Anyone caught in the vicinity might immediately begin to suffer also from feelings of intense horror, pain, and bewilderment. Victims were tormented by whispers of the dark side that left them in a state of utter hopelessness, and prolonged exposure robbed them of the will to fight. Dark-side waves caused Jedi and other users of the light to feel stifled, as though their connection to the Force was being smothered.
  287.  
  288.  
  289.  
  290. -Sith Alchemy: A rather broad term that may encompass anything from enchanting weapons to creating monstrous creatures. Due to this very broad term, every single thing done with alchemy will be done with admin permission.
  291.  
  292.  
  293.  
  294. |+| Force Net -- What is 'nearly unbreakable?' How quickly does it sap strength?
  295.  
  296.  
  297. -The Force Net is unlikely to be broken by anything short of amazingly strong, such as a Rancor or perhaps a terminator from warhammer. Though it has to be noted that it's like a few whips, so it's rather dodge-able, plus it doesn't have a huge range, somewhere within 10-15 meters at MOST and from that distance people wouldn't have much trouble dodging.
  298. It'd take some 20-30 seconds to render a person helpless and incapable of being in combat anymore.
  299.  
  300.  
  301. |+| Bolt of Hatred
  302.  
  303.  
  304. These obviously travel as fast as a regular spear and may blast through most armor, causing burning in the general area and can penetrate like a spear but they can easily make their way past metals and other defenses, though they cannot be sped up to be faster with the force and since it's fucking chucking a spear, unless someone isn't paying attention or has shitty reflexes, they can most likely dodge it.
  305.  
  306.  
  307. |+| Force Wind -- How fast?
  308.  
  309.  
  310. The winds are powerful enough to throw average people off their feet or at the very least send them stumbling but other heavier people like Astartes, Spartans, Bishop (y he so tall and robotic) probably wouldn't be phased much at all by it. About 110 mph winds.
  311.  
  312.  
  313. |+| Force Crush -- Limits?
  314.  
  315.  
  316. Force Crush is limited by the concentration of the user, though that's not to say some things are not more difficult to perform than others. They have been shown to easily be able to crush even HUGE droids, crumpling metal doors as if they were paper and such, however living beings seem to be harder in that regard. While a regular person may be easy to crush, superior and enhanced beings clad in armor may be a challenge and while technically possible to do damage to them, that is basically impossible if they are actually moving around and fighting back, as the Darth simply couldn't concentrate well enough to crush them, as doing it to moving, living objects is a nightmare.
  317.  
  318.  
  319. |+| Force Grip -- Limits?
  320.  
  321.  
  322. Same as with force crush, the limit is generally placed upon his concentration though obviously he may not lift a rancor or a huge monster and with the same logic, he cannot lift up a whole platoon. However, lifting heavier beings or multiple human sized ones tends to be harder to keep focus on than a person or two, which he could do even in the middle of combat with ease. For example, while he may lift up an Astartes, a single shot or attack for him to deflect would be enough for his hold to break. Constraining beings like that is also difficult and it may be forced through by stronger people, such as moving their arm to shoot at him while being lifted up, which is possible by stronger individuals.
  323.  
  324. This can also be used to rip apart beings by pulling from two different sides but the same applies to this, it's not something easy to perform, especially on more durable beings than regular people.
  325.  
  326.  
  327. |+| Force Burst
  328.  
  329.  
  330.  
  331. These can range from the force of weak punches to the kinetic force of a heavy bolter round, though a major downside to this is that it's literally ONLY the kinetic force and holds little penetration nor the explosive charge and it cannot really be fired rapidly like automatic weapons. While basically deadly as hell to regular people, those armored heavily would be pretty safe from it, to the point an Astartes would possibly just be stumbled from it. Imagine force bolt, the psychic power, basically.
  332.  
  333. The large and combustible one is a bit scarier though it does travel more slowly and needs a moment to be charged up before unleashing it. Here is a reference of approximately what it would look like.
  334.  
  335.  
  336.  
  337. |+| Force Repulse -- How fast? Estimate.
  338.  
  339.  
  340. The Force Repulse moves around him at about 200 mph, so basically it is nearly instant and can send most beings flying, possibly with internal damage. Though the damage and force depends on distance, someone within one meter may very well die if caught within it, those 3 meters away may suffer internal damage but still remain in an okay condition while those at the edge of the radius will at most be thrown off their feet.
  341.  
  342. |+| Force Throw/Push -- How fast? Estimate.
  343.  
  344.  
  345. It really depends on the size of the target, he can throw smaller items faster than an crossbow bolt can travel while human sized opponents can be sent at some 60 mph away, though as I said, it truly depends on the size of the object. Heavier objects will be thrown more slowly, obviously.
  346.  
  347.  
  348. |+| Telekinesis -- Limits?
  349.  
  350.  
  351. His telekinesis is dependent on his focus and concentration, basically like all his other powers. Even in the heat of combat, they can throw around objects numbering in perhaps tons (not talking about living beings, that was described in force grip), redirect large shuttles, force blast doors off their hinges and pull apart objects.
  352.  
  353. His precision in telekinesis is such that he may even stop a rocket in mid-air or even an energy attack such as a plasma shot or a blaster shot (though not a laser, as they travel at the speed of light, unlike blasters), he may press buttons from a distance and basically handle items with finer control than with his own two hands.
  354.  
  355. As for numbers, considering he was NOT locked in combat he could probably use it to something of even two hundred tons, which while may seem extremely scary, it's not utilized for combat. As for combat scenarios, he could probably lift things up to twenty five tons, though depending on his concentration.
  356.  
  357.  
  358. |+| Force Drain -- How quickly can life be drained? Limits?
  359.  
  360.  
  361. He could probably drain a person in up to ten seconds, which is slower depending on the vitality of the being, higher vitality meaning longer time to drain them while inorganic beings are basically immune to this. He can focus this power to up to three people at most and has the limited range which means it can be escaped relatively easily.
  362.  
  363.  
  364. |+| Stasis Field -- Limits?
  365.  
  366.  
  367. He may probably put up to a dozen people into stasis for some 20-30 seconds while becoming up to even 4-5 minutes on a single individual, increasing as the amount of people decreases. This can also be used on beasts and other creatures more effectively as they lack the willpower to properly resist. Though it's a willpower based power so it can be resisted.
  368.  
  369.  
  370. |+| Force Deflection -- Limits?
  371.  
  372.  
  373. There are few things he cannot deflect, though VERY large attacks obviously cannot be deflected. Aside from that, if a weapon is created to explode shortly before impact, it can REALLY screw him up. Also, he can only do it with the palms of his hands, meaning if he cannot move his hand there, he cannot deflect it that well, which makes shots towards his legs good. Either that or shoot him from behind, that works too.
  374.  
  375.  
  376. |+| Alter Environment -- Definite limits.
  377.  
  378.  
  379. This is another one that is hard to place limits on, as it depends on the weather, concentration, conditions and such. Because of this, this will be done with authorization from the admin who is running the mission, as to make sure it's all right.
  380.  
  381.  
  382. |+| Combustion
  383.  
  384.  
  385. After focusing on something, he may make it explode like if he planted explosives inside it. It's a really fucking tricky power and it's prone to failure so unless it's something like a static object like a barrel, tree or whatever else, I'll ask the admins if it would work at all before performing it.
  386.  
  387.  
  388. |+| Convection -- Limits?
  389.  
  390.  
  391. I'd imagine if he really for some reason wanted to be extra hot, he could be as hot as a stove which hurts but like.. it has little purpose. Aside from that, he can easily regulate his body temperature to survive in harsh environments such as the arctic or the desert, pretty useful.
  392.  
  393.  
  394. |+| Force Slow -- Can this affect minds resistant to influence? Or is this, physical as well as mental?
  395.  
  396.  
  397. This affects the user both mentally and physically wearing them down BUT it clouds the person's mind, making them physically weaker and as such, people resistant to that kind of influence can fight off both symptoms, yes.
  398.  
  399.  
  400. |X| As always, with teleportation, your turn ends on the teleportation. Clarify this please.
  401.  
  402.  
  403.  
  404. Yep, like other teleportation powers, his turn ends on the teleporation, though he may at times show up more slowly, meaning he either may appear in his destination immediately (his turn still ended) or appear when the other turn starts, though that still gives the opponent a fair time to react to the teleportation just harder to anticipate where he may show up.
  405.  
  406.  
  407. Remove:
  408.  
  409.  
  410.  
  411. |+| Force Destruction
  412.  
  413. Gotcha, gotcha.
  414.  
  415.  
  416.  
  417.  
  418. Aside from all this, I may have forgotten to add two things, first being a pretty normal datapad and a com-link built into his mask, so basically a radio and datapad
  419.  
  420. And secondly a force power that I have forgotten which is Battle meditation: A Force ability that considerably boosted the morale, stamina, and overall battle prowess of an individual's allies while simultaneously reducing the opposition's combat-effectiveness by eroding their will to fight. This is just a nice boost for battles, especially useful in larger conflicts. Does what it says, and while useful it won't make a random soldier into a supersoldier, just a moderate boost overall.
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