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TemTem Log

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Jan 29th, 2020
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  1. Mono path[0] = 'D:/Programmi/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Programmi/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e82)
  8. Vendor:
  9. VRAM: 8010 MB
  10. Driver: 25.21.14.1758
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.134 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.276000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/29/2020 11:54:36 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.8
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 90d8 -> priority: 1
  32. Thread -> id: 4334 -> priority: 1
  33. Thread -> id: 4900 -> priority: 1
  34. Thread -> id: a110 -> priority: 1
  35. Fallback handler could not load library D:/Programmi/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library D:/Programmi/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library D:/Programmi/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174627.
  41. Total: 273.417900 ms (FindLiveObjects: 7.541300 ms CreateObjectMapping: 15.256200 ms MarkObjects: 250.276400 ms DeleteObjects: 0.343800 ms)
  42.  
  43. Tamer ID: 636070
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175445.
  50. Total: 275.180700 ms (FindLiveObjects: 6.701400 ms CreateObjectMapping: 12.861000 ms MarkObjects: 255.450700 ms DeleteObjects: 0.167400 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  53.  
  54. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 175964.
  55. Total: 264.444500 ms (FindLiveObjects: 6.978800 ms CreateObjectMapping: 12.731600 ms MarkObjects: 244.555600 ms DeleteObjects: 0.178300 ms)
  56.  
  57. Unloading 5 Unused Serialized files (Serialized files now loaded: 7)
  58.  
  59. Unloading 1505 unused Assets to reduce memory usage. Loaded Objects now: 181042.
  60. Total: 270.780300 ms (FindLiveObjects: 7.260200 ms CreateObjectMapping: 14.259900 ms MarkObjects: 248.161600 ms DeleteObjects: 1.098400 ms)
  61.  
  62. Unloading 0 Unused Serialized files (Serialized files now loaded: 7)
  63.  
  64. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 181042.
  65. Total: 264.458400 ms (FindLiveObjects: 7.214100 ms CreateObjectMapping: 13.315900 ms MarkObjects: 243.735400 ms DeleteObjects: 0.192700 ms)
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