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  1. Requirements:
  2. - Windows 8/10 Home/Pro
  3. - c++ redistributables 2017 x64
  4. (https://go.microsoft.com/fwlink/?LinkId=746572)
  5. (edited)
  6. Usage:
  7. - Start R3p.BDO.Loader as Administrator
  8. - Enter User
  9. - Enter Key
  10. - Navigate to Black Desert Online folder (eg. "C:/Program Files/Black Desert Online")
  11. - Exclude R3p.Bdo folder in you Antivirus/Windows Defender
  12. - Follow instructions in Loader-Log
  13. (edited)
  14. Settings:
  15. - settings.xml file will be created on first launch
  16. - change settings in settings.xml - save it - restart tool to reload settings
  17.  
  18. Hotkeys:
  19. - Shift + Alt + R-> Reload Settings
  20. - Shift + Alt + B-> AutoItemBuy Enable/Disable
  21. - Shift + Alt + U-> Reloads ingame-Ui (like /reloadui chat command)
  22. - Shift + Alt + M-> Instantly minimizes the game
  23. - Shift + Alt + D-> Initiates Dump Functions
  24. - Shift + Alt + W-> Creates a Waypoint of your current location
  25. (You can set custom Hotkeys in settings.xml at the top)
  26. (edited)
  27. Known Issues:
  28. - Tool could crash if u switch Character/Channel
  29. -> Just Restart the Tool
  30.  
  31. - Tool could crash the Client when trying to feed workers
  32. -> use WorkerRestore manually once
  33. **AutoFish**
  34. - Settings:
  35. -- Enabled 1/0
  36. -- FishDataLog 1/0 - enables advanced fishData log , logs throw/caught items data to fishdata.txt if enabled
  37. -- HighLatencyMode 1/0 (enable this if your average ping is 150+ or on days where the servers have higher lag)
  38. -- PredictMode 1/0 (Speedmode on/off)
  39. -- CatchGrades White/Green/Blue/Yellow (seperate by , if u wanna catch more then one grade ("Green,Blue"))
  40. -- IdFilterWhite - ItemId Array for white-grade-loot (0 = all, seperate itemIDs by , ("1234,5678"))
  41. -- IdFilterGreen - ItemId Array for green-grade-loot (0 = all, seperate itemIDs by , ("1234,5678"))
  42. -- IdFilterBlue - ItemId Array for blue-grade-loot (0 = all, seperate itemIDs by , ("1234,5678"))
  43. -- IdFilterYellow - ItemId Array for yellow-grade-loot (0 = all, seperate itemIDs by , ("1234,5678"))
  44. -- FamilyNameWhiteList - add FamilyNames here to tell the tool to detect those names not as players when checking for playersNearby (example: "name, anothername, andanothername")
  45.  
  46. - Features
  47. -- automatically fishes at current location when u equip a rod
  48. -- automatically switches rods
  49. -- automatically picks up defined loot
  50. -- automatically bypasses trade/party/duell requests to avoid being obvious
  51. -- automatically stops when inventory is full
  52. -- automatically detects if other players are around to fall back to normal afkFish to avoid being obvious
  53. -- automatically detects if something changed ur location or rotation to stop fishing to avoid being obvious
  54. -- also works in minimized-mode
  55. -- automatically deletes not repairable rods with 0 dura left
  56.  
  57. - Recommendations
  58. -- +5 Fishing
  59. -- more then 2 Rods with high Durability to increase fishing time on spot
  60. -- pick ocean areas for smallest possible catch time and to avoid having players around
  61. (edited)
  62. **AutoWorkerFeed**
  63. - Settings
  64. -- AutoRestore Enabled 1/0
  65.  
  66. - Features
  67. -- automatically feeds and repeats workers as long as there are restoreItems in your inventory
  68. **UIHack**
  69. - Settings
  70. -- Enabled 1/0
  71.  
  72. - Features
  73. -- automatically patches GuildQuest-Descriptions to dif them upfront
  74. (edited)
  75. **SpeedHack**
  76. - Settings
  77. -- GhillieMode 1/0 (if enabled Horse&Ship SpeedHack will only work if ghillie equipped, if turned off it will always hack speeds if there are not players around)
  78. -- Player Enabled 1/0
  79. -- Player AdvancedMode 0/1 (Set Advanced SpeedMode which is more efficient for Attacks/Casts)
  80. -- Player Factor 1-xx (Set Multiplier for Advanced Mode - Default is 1 which means 100% animationspeed , for example 20 means 20x AnimationSpeed which is 2000%)
  81.  
  82. - Features
  83. -- automatically increases Attack-/Cast - speeds for Player
  84. -- automatically restores default if other players are nearby
  85. (edited)
  86. **AutoPotion**
  87. - Settings
  88. -- Enabled 1/0
  89. -- HP 1-99
  90. -- MP 1-99
  91.  
  92. - Features
  93. -- automatically uses HP/Resource Potions
  94. -- only works out of safe-zones
  95. -- disabled when autoFishing
  96. -- in RBF it automatically uses rbfPotions before it uses other potions
  97. -- it is not necessary to have those potions on quickslots
  98. **AutoItemRegister**
  99. - Settings
  100. -- Enabled 1/0
  101. -- Item Enabled 1/0
  102. -- Item ItemId - itemId of an item (get it from bddatabase.com)
  103. -- Item SellValue - 0 = RecentPrice (you can enter a custom value like 650000, if custom value is lower then minPrice, the minPrice will be used - if custom value is higher then the maxPrice, the maxPrice will be used)
  104.  
  105. - Features
  106. -- automatically registers items from your inventory when u open up the MyItems Panel in the MarketPlace
  107. **Overlay**
  108. - Settings
  109. -- Enabled 1/0
  110. -- GoldenChests 1/0 (if enabled it will draw possible spawns on WorldMap and in NormalView if the distance is less then or equal 10000 units)
  111. -- Actor Enabled 1/0
  112. -- Actor Type - the type of actor to draw
  113. -- Actor IDs - the actorId of actor to draw - 0 = all - you can add more then one actorId seperated by , - you can get actorId's from bddatabase.com
  114. -- Actor Color - the color which will be used to draw that filter - 0-255 RGBA so Red - Green - Blue - Alpha
  115. -- Actor DrawCircle 1/0
  116. -- Actor DrawLine 1/0
  117. -- Actor Thickness 1-xx
  118. -- Actor ShowName 1/0
  119. -- Actor ShowActorId 1/0
  120. -- Actor ShowDistance 1/0
  121. -- Actor ShowOnWorldMap 1/0
  122. -- Actor ShowLevel 1/0
  123. -- Actor ShowHp 1/0
  124. -- Actor MinDistance (0 means any, 100 = 100 internal units, Minimum Distance for actors to be drawn)
  125. -- Actor MaxDistance (0 means any, 100 = 100 internal units, Maximum Distance for actors to be drawn)
  126.  
  127. -- Waypoint Enabled 1/0
  128. -- Waypoint Color - same usage as in Actor
  129. -- Waypoint Thickness - same usage as in Actor
  130. -- Waypoint Position - X, Y, Z as float
  131. -- Waypoint Name
  132.  
  133. - Features
  134. -- draws actors on screen by given filters
  135. -- you can add as many <Actor> filters as u want
  136. -- draws static Waypoints
  137. -- you can add as many <Waypoint> filters as u want manually or with the given Hotkey for "Waypoint"
  138. (edited)
  139. **AutoProcessing**
  140. - Settings
  141. -- Enabled 1/0
  142. -- Item Enabled 1/0
  143. -- Item ItemId - itemId of the item to use for processing
  144. -- Item ProcessingType - type of processing to use
  145. -- Item MinCount - minCount of items of ItemId to use to start processing
  146. -- Item ResultItemIds - items by itemId seperated by , which are the results of the given processingAction
  147.  
  148. - Features
  149. -- automatically processes given items from warehouse until no more items are available
  150. -- to start you have to equip the venecil dress to process from warehouse and open up the processing panel from warehouse once
  151. -- to stop just create some distance to the warehouse npc
  152. -- there is no processing-progress-bar shown cause this uses some special methods to run
  153. -- random timer after each processing step to avoid being obvious
  154. -- also works in minimized-mode
  155. **Other Features**
  156. -- Ocean and Desert NavigationHack - allow you to autoPath in Ocean/Desert-Areas
  157. -- Bargain Hack
  158. -- Horse Skill Minigame Hack
  159. -- Horse Taming Minigame Hack
  160. -- Milk Minigame Hack
  161. -- Wheelbarow Minigame Hack
  162. -- MarketPlace Collect All Button
  163. -- MarketPlace Cancel All Button
  164. (edited)
  165. **SystemVariablesMod**
  166. - Settings
  167. -- modify any value you want in systemvariables.xml
  168. -- original value is dumped as INT and FLOAT so check which one might fit and just mod that one
  169.  
  170. - Features
  171. -- modded systemvariables.xml will be loaded onToolStartup and original values in game will be replaced with modded ones
  172.  
  173. - Examples
  174.  
  175. -- ZoomHack
  176.  
  177. -> look for "cam_maxDistanceFromCharacter"
  178. -> modify ValueFloat
  179. -> default is 900
  180.  
  181. -- FieldOfViewHack
  182.  
  183. -> look for "r_fov"
  184. -> modify ValueFloat
  185. -> default is 70
  186. **AutoItemBuy**
  187. - Settings
  188. -- Enabled 1/0
  189. -- Item Enabled 1/0
  190. -- Item ItemId xxxx (bddatabase.com , search for item and take the ID above the name as usual)
  191. -- Item EnchantLevel 0-20 (this is important and must fit! 0 means not enchanted, 1 means +1 and so on!)
  192. -- Item SessionMax xxx (the max amount to buy in one session)
  193. -- Item MaxPrice xxx (0 means it doesnt check for a maxPrice, you can enter a custom value here, bot wont buy the item if the price is above your maxPrice)
  194. -- Item IsStack 1/0 (this is important too to tell the bot if the item is stackable or not!)
  195.  
  196. - Features
  197. -- automatically buys items from set filters till SessionMax of the item is reached or if you run out of freeWeight and/or freeSlots
  198. -- you have to activate it with a Hotkey-Combination (check Hotkeys Section!)
  199. -- you can only activate it when the marketplace is opened
  200. -- will maintain up to 30 different bids for one itemType at the same time
  201. -- disabling it via Hotkey or restarting the tool will reset SessionMax of each itemFilter
  202. (edited)
  203. August 17, 2017
  204. Repeat - 08/17/2017
  205. **Dump Functions**
  206. - Inventory Dump
  207. -- dumps data of all inventory items to /dumps/inventory.txt
  208.  
  209. - Warehouse Dump
  210. -- dumps data of all warehouse items (last opened one) to /dumps/warehouse.txt
  211.  
  212. - MarketPlace Dump
  213. -- dumps data of all items which can be bought/sold via marketplace to /dumps/marketplace.txt
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