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hood script normal character attempt 1

a guest Aug 25th, 2019 71 Never
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  1. local PLRN = "therainbowcreeperRBX" --<== change the name to yours
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. if game:GetService("RunService"):IsClient() then error("you fucking idiot do h/ and not hl/ you dumbfuck skid") end
  6. math.randomseed(tick())
  7. local number = 0
  8. if workspace:FindFirstChild("yeetmyfeeeeeeeee") then
  9. workspace:FindFirstChild("yeetmyfeeeeeeeee"):Remove()
  10. end
  11. local yeetis = Instance.new("RemoteEvent", workspace)
  12. yeetis.Name = "yeetmyfeeeeeeeee"
  13. yeetis.OnServerEvent:Connect(function(plr, num)
  14. number = num
  15. end)
  16.  
  17.  
  18. PLR = game:GetService("Players")[PLRN]
  19.  
  20. sound2vis = Instance.new("Sound", PLR.Character.Torso)
  21. sound2vis.SoundId = "rbxassetid://397312275"
  22. sound2vis.Volume = 0
  23. sound2vis.Looped = true
  24. sound2vis.Name = "I LIKE DICK"
  25. sound2vis:Play()
  26. NLS([==[
  27.     local Player = game:GetService("Players").LocalPlayer
  28.     print'yeetus'
  29. local event = workspace:WaitForChild("yeetmyfeeeeeeeee")
  30. print'foundevent'
  31. local sound = Player.Character.Torso:WaitForChild("I LIKE DICK")
  32. print'foundsound'
  33.     --Give the server mouse data 30 times every second, but only if the values changed
  34.     --If player is not moving their mouse, client won't fire events
  35.     while wait(1/60) do
  36.     --print(sound.PlaybackLoudness)
  37. event:FireServer(sound.PlaybackLoudness)
  38.         end
  39.     ]==],PLR.Character)
  40. do
  41.     print("FE Compatibility code by Mokiros")
  42.     local rp = RealPlayer
  43.     script.Parent = rp.Character
  44.    
  45.     --RemoteEvent for communicating
  46.     local Event = Instance.new("RemoteEvent")
  47.     Event.Name = "UserInput_Event"
  48.  
  49.     --Fake event to make stuff like Mouse.KeyDown work
  50.     local function fakeEvent()
  51.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  52.         t.connect = t.Connect
  53.         return t
  54.     end
  55.  
  56.     --Creating fake input objects with fake variables
  57.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  58.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  59.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  60.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  61.     end}
  62.     --Merged 2 functions into one by checking amount of arguments
  63.     CAS.UnbindAction = CAS.BindAction
  64.  
  65.     --This function will trigger the events that have been :Connect()'ed
  66.     local function te(self,ev,...)
  67.         local t = m[ev]
  68.         if t and t._fakeEvent then
  69.             for _,f in pairs(t.Functions) do
  70.                 f(...)
  71.             end
  72.         end
  73.     end
  74.     m.TrigEvent = te
  75.     UIS.TrigEvent = te
  76.  
  77.     Event.OnServerEvent:Connect(function(plr,io)
  78.         if plr~=rp then return end
  79.         m.Target = io.Target
  80.         m.Hit = io.Hit
  81.         if not io.isMouse then
  82.             local b = io.UserInputState == Enum.UserInputState.Begin
  83.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  84.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  85.             end
  86.             for _,t in pairs(CAS.Actions) do
  87.                 for _,k in pairs(t.Keys) do
  88.                     if k==io.KeyCode then
  89.                         t.Function(t.Name,io.UserInputState,io)
  90.                     end
  91.                 end
  92.             end
  93.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  94.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  95.         end
  96.     end)
  97.     Event.Parent = NLS([==[
  98.     local Player = game:GetService("Players").LocalPlayer
  99.     local Event = script:WaitForChild("UserInput_Event")
  100.  
  101.     local Mouse = Player:GetMouse()
  102.     local UIS = game:GetService("UserInputService")
  103.     local input = function(io,a)
  104.         if a then return end
  105.         --Since InputObject is a client-side instance, we create and pass table instead
  106.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  107.     end
  108.     UIS.InputBegan:Connect(input)
  109.     UIS.InputEnded:Connect(input)
  110.  
  111.     local h,t
  112.     --Give the server mouse data 30 times every second, but only if the values changed
  113.     --If player is not moving their mouse, client won't fire events
  114.     while wait(1/30) do
  115.         if h~=Mouse.Hit or t~=Mouse.Target then
  116.             h,t=Mouse.Hit,Mouse.Target
  117.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  118.         end
  119.     end]==],Player.Character)
  120.  
  121.     ----Sandboxed game object that allows the usage of client-side methods and services
  122.     --Real game object
  123.     local _rg = game
  124.  
  125.     --Metatable for fake service
  126.     local fsmt = {
  127.         __index = function(self,k)
  128.             local s = rawget(self,"_RealService")
  129.             if s then return s[k] end
  130.         end,
  131.         __newindex = function(self,k,v)
  132.             local s = rawget(self,"_RealService")
  133.             if s then s[k]=v end
  134.         end,
  135.         __call = function(self,...)
  136.             local s = rawget(self,"_RealService")
  137.             if s then return s(...) end
  138.         end
  139.     }
  140.     local function FakeService(t,RealService)
  141.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  142.         return setmetatable(t,fsmt)
  143.     end
  144.  
  145.     --Fake game object
  146.     local g = {
  147.         GetService = function(self,s)
  148.             return self[s]
  149.         end,
  150.         Players = FakeService({
  151.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  152.         },"Players"),
  153.         UserInputService = FakeService(UIS,"UserInputService"),
  154.         ContextActionService = FakeService(CAS,"ContextActionService"),
  155.     }
  156.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  157.     g.service = g.GetService
  158.    
  159.     g.RunService = FakeService({
  160.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  161.         BindToRenderStep = function(self,name,_,fun)
  162.             self._btrs[name] = self.Heartbeat:Connect(fun)
  163.         end,
  164.         UnbindFromRenderStep = function(self,name)
  165.             self._btrs[name]:Disconnect()
  166.         end,
  167.     },"RunService")
  168.  
  169.     setmetatable(g,{
  170.         __index=function(self,s)
  171.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  172.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  173.         end,
  174.         __newindex = fsmt.__newindex,
  175.         __call = fsmt.__call
  176.     })
  177.     --Changing owner to fake player object to support owner:GetMouse()
  178.     game,owner = g,g.Players.LocalPlayer
  179. end
  180.  
  181.  
  182. --add a welcome to the game 2 mode 2007066385
  183. --[[
  184. //     Kiroki
  185. //   Kiroki#7043
  186.  
  187.  
  188.  
  189. ~~------Script Name------~~
  190.  
  191.          The Hood
  192.  
  193. ~~------Script Pack------~~
  194.  
  195.            Chill  
  196.  
  197. ~~-----------------------~~
  198. --]]
  199.  
  200.  
  201. --//Customizeable Variables
  202.  
  203. local music = true
  204.  
  205. local soundeffects = true
  206. --//
  207.  
  208.  
  209.  
  210.  
  211.  
  212.  
  213. math.randomseed(tick())
  214. local alafiaf = 1
  215. local alrt = false
  216. local sn = 1
  217. local PT = {}
  218. local idletimer = 0
  219. local visrot = false
  220. local loopvis = false
  221. local volumevis = 5
  222. local bcch = BrickColor.new("Really red")
  223. local visrota = 1
  224. local drota = 0
  225. local hatfly = false
  226. local rainbow = false
  227. local vismode = false
  228. local vising = false
  229. local normanim = true
  230. local doingsomething = false
  231. local hoodup = false
  232. local pitchvis = 1
  233. local jumpd = false
  234. local cloud = false
  235. local fenkeded = true
  236. local BCC = false
  237. local moveloop = true
  238. local rapparip = 0
  239. local alrup = false
  240. local sunflower = true
  241. local meeka = "n"
  242. local fighting = false
  243. local sitting = false
  244. local ang = false
  245. local jacket = false
  246. function sandbox(var,func)
  247.     local env = getfenv(func)
  248.     local newenv = setmetatable({},{
  249.         __index = function(self,k)
  250.             if k=="script" then
  251.                 return var
  252.             else
  253.                 return env[k]
  254.             end
  255.         end,
  256.     })
  257.     setfenv(func,newenv)
  258.     return func
  259. end
  260. local player = Player
  261. local character = player.Character
  262. local dgasdjh = coroutine.wrap(function()
  263. pe = Instance.new("ParticleEmitter", character.Torso)
  264. pe.Rate = 50
  265. pe.Size = NumberSequence.new(10)
  266. pe.Color = ColorSequence.new(Color3.new(1, 1, 0))
  267. pe.EmissionDirection = "Front"
  268. pe.LockedToPart = true
  269. pe.Acceleration = Vector3.new(0,0,0)
  270. pe.Drag = NumberSequence.new(10)
  271. pe.Lifetime = NumberRange.new(1)
  272. pb = Instance.new("ParticleEmitter", character.Torso)
  273. pb.Rate = 50
  274. pb.Size = NumberSequence.new(10)
  275. pb.Color = ColorSequence.new(Color3.new(1, 1, 0))
  276. pb.EmissionDirection = "Back"
  277. pb.LockedToPart = true
  278. pb.Acceleration = Vector3.new(0,0,0)
  279. pb.Drag = NumberSequence.new(10)
  280. pb.Lifetime = NumberRange.new(1)
  281. pc = Instance.new("ParticleEmitter", character.Torso)
  282. pc.Rate = 50
  283. pc.Size = NumberSequence.new(10)
  284. pc.Color = ColorSequence.new(Color3.new(1, 1, 0))
  285. pc.EmissionDirection = "Left"
  286. pc.LockedToPart = true
  287. pc.Acceleration = Vector3.new(0,0,0)
  288. pc.Drag = NumberSequence.new(10)
  289. pc.Lifetime = NumberRange.new(1)
  290. pd = Instance.new("ParticleEmitter", character.Torso)
  291. pd.Rate = 50
  292. pd.Size = NumberSequence.new(10)
  293. pd.Color = ColorSequence.new(Color3.new(1, 1, 0))
  294. pd.EmissionDirection = "Right"
  295. pd.LockedToPart = true
  296. pd.Acceleration = Vector3.new(0,0,0)
  297. pd.Drag = NumberSequence.new(10)
  298. pd.Lifetime = NumberRange.new(1)
  299. pa = Instance.new("ParticleEmitter", character.Torso)
  300. pa.Rate = 50
  301. pa.Size = NumberSequence.new(10)
  302. pa.Color = ColorSequence.new(Color3.new(1, 1, 0))
  303. pa.EmissionDirection = "Top"
  304. pa.LockedToPart = true
  305. pa.Acceleration = Vector3.new(0,0,0)
  306. pa.Drag = NumberSequence.new(10)
  307. pa.Lifetime = NumberRange.new(1)
  308. --[[pe.Texture = "rbxassetid://522606102"
  309. pb.Texture = "rbxassetid://522606102"
  310. pc.Texture = "rbxassetid://522606102"
  311. pd.Texture = "rbxassetid://522606102"
  312. pa.Texture = "rbxassetid://522606102"--]]
  313. pe.Texture = "rbxassetid://136597777"
  314. pb.Texture = "rbxassetid://136597777"
  315. pc.Texture = "rbxassetid://136597777"
  316. pd.Texture = "rbxassetid://136597777"
  317. pa.Texture = "rbxassetid://136597777"
  318. pa.RotSpeed = NumberRange.new(360, 360)
  319. pe.RotSpeed = NumberRange.new(360, 360)
  320. pb.RotSpeed = NumberRange.new(360, 360)
  321. pc.RotSpeed = NumberRange.new(360, 360)
  322. pd.RotSpeed = NumberRange.new(360, 360)
  323. wait(2)
  324. pe.Enabled = false
  325. pe.Rate = 0
  326. pb.Enabled = false
  327. pb.Rate = 0
  328. pc.Enabled = false
  329. pc.Rate = 0
  330. pd.Enabled = false
  331. pd.Rate = 0
  332. pa.Enabled = false
  333. pa.Rate = 0
  334.  
  335. end)
  336. dgasdjh()
  337. cors = {}
  338. mas = Instance.new("Model",game:GetService("Lighting"))
  339. Model0 = Instance.new("Model")
  340. Model1 = Instance.new("Model")
  341. Part2 = Instance.new("Part")
  342. SpecialMesh3 = Instance.new("SpecialMesh")
  343. Model4 = Instance.new("Model")
  344. Part5 = Instance.new("Part")
  345. Part6 = Instance.new("Part")
  346. WedgePart7 = Instance.new("WedgePart")
  347. Part8 = Instance.new("Part")
  348. Part9 = Instance.new("Part")
  349. WedgePart10 = Instance.new("WedgePart")
  350. WedgePart11 = Instance.new("WedgePart")
  351. Model12 = Instance.new("Model")
  352. Part13 = Instance.new("Part")
  353. Part14 = Instance.new("Part")
  354. Part15 = Instance.new("Part")
  355. Part16 = Instance.new("Part")
  356. Part17 = Instance.new("Part")
  357. WedgePart18 = Instance.new("WedgePart")
  358. WedgePart19 = Instance.new("WedgePart")
  359. WedgePart20 = Instance.new("WedgePart")
  360. WedgePart21 = Instance.new("WedgePart")
  361. WedgePart22 = Instance.new("WedgePart")
  362. WedgePart23 = Instance.new("WedgePart")
  363. WedgePart24 = Instance.new("WedgePart")
  364. Part25 = Instance.new("Part")
  365. Part26 = Instance.new("Part")
  366. Part27 = Instance.new("Part")
  367. Part28 = Instance.new("Part")
  368. WedgePart29 = Instance.new("WedgePart")
  369. Part30 = Instance.new("Part")
  370. Part31 = Instance.new("Part")
  371. Part32 = Instance.new("Part")
  372. SpecialMesh33 = Instance.new("SpecialMesh")
  373. Part34 = Instance.new("Part")
  374. Part35 = Instance.new("Part")
  375. Part36 = Instance.new("Part")
  376. Model37 = Instance.new("Model")
  377. Part38 = Instance.new("Part")
  378. Part39 = Instance.new("Part")
  379. Model40 = Instance.new("Model")
  380. Part41 = Instance.new("Part")
  381. Part42 = Instance.new("Part")
  382. Model43 = Instance.new("Model")
  383. Part44 = Instance.new("Part")
  384. Part45 = Instance.new("Part")
  385. WedgePart46 = Instance.new("WedgePart")
  386. Part47 = Instance.new("Part")
  387. Part48 = Instance.new("Part")
  388. WedgePart49 = Instance.new("WedgePart")
  389. WedgePart50 = Instance.new("WedgePart")
  390. Script51 = Instance.new("Script")
  391. Model0.Name = "Armor"
  392. Model0.Parent = mas
  393. Model1.Name = "Head"
  394. Model1.Parent = Model0
  395. Part2.Name = "Head1"
  396. Part2.Parent = Model1
  397. Part2.Material = Enum.Material.SmoothPlastic
  398. Part2.BrickColor = BrickColor.new("Pastel brown")
  399. Part2.Transparency = 1
  400. Part2.Rotation = Vector3.new(-180, 0, 180)
  401. Part2.Anchored = true
  402. Part2.CanCollide = false
  403. Part2.FormFactor = Enum.FormFactor.Symmetric
  404. Part2.Size = Vector3.new(2, 1, 1)
  405. Part2.CFrame = CFrame.new(4.25357485, 9.00999069, 98.3985367, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  406. Part2.TopSurface = Enum.SurfaceType.Smooth
  407. Part2.Color = Color3.new(1, 0.8, 0.6)
  408. Part2.Position = Vector3.new(4.25357485, 9.00999069, 98.3985367)
  409. Part2.Orientation = Vector3.new(0, 180, 0)
  410. Part2.Color = Color3.new(1, 0.8, 0.6)
  411. SpecialMesh3.Parent = Part2
  412. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  413. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  414. Model4.Name = "RightLeg"
  415. Model4.Parent = Model0
  416. Part5.Name = "Right Leg1"
  417. Part5.Parent = Model4
  418. Part5.Material = Enum.Material.SmoothPlastic
  419. Part5.BrickColor = BrickColor.new("Pastel brown")
  420. Part5.Transparency = 1
  421. Part5.Rotation = Vector3.new(-180, 0, 180)
  422. Part5.Anchored = true
  423. Part5.CanCollide = false
  424. Part5.FormFactor = Enum.FormFactor.Plate
  425. Part5.Size = Vector3.new(1, 2, 1)
  426. Part5.CFrame = CFrame.new(3.75296521, 5.49991179, 98.3985901, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  427. Part5.Color = Color3.new(1, 0.8, 0.6)
  428. Part5.Position = Vector3.new(3.75296521, 5.49991179, 98.3985901)
  429. Part5.Orientation = Vector3.new(0, 180, 0)
  430. Part5.Color = Color3.new(1, 0.8, 0.6)
  431. Part6.Parent = Model4
  432. Part6.Material = Enum.Material.SmoothPlastic
  433. Part6.BrickColor = BrickColor.new("Really black")
  434. Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
  435. Part6.Anchored = true
  436. Part6.CanCollide = false
  437. Part6.FormFactor = Enum.FormFactor.Custom
  438. Part6.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  439. Part6.CFrame = CFrame.new(3.75312686, 5.54741096, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  440. Part6.BottomSurface = Enum.SurfaceType.Smooth
  441. Part6.TopSurface = Enum.SurfaceType.Smooth
  442. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  443. Part6.Position = Vector3.new(3.75312686, 5.54741096, 98.4037323)
  444. Part6.Orientation = Vector3.new(0, 179.979996, 0)
  445. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  446. WedgePart7.Parent = Model4
  447. WedgePart7.Material = Enum.Material.SmoothPlastic
  448. WedgePart7.BrickColor = BrickColor.new("Dark blue")
  449. WedgePart7.Rotation = Vector3.new(0, -0.0199999996, 0)
  450. WedgePart7.Anchored = true
  451. WedgePart7.CanCollide = false
  452. WedgePart7.FormFactor = Enum.FormFactor.Custom
  453. WedgePart7.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  454. WedgePart7.CFrame = CFrame.new(3.75374866, 4.81248188, 98.2336884, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  455. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  456. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  457. WedgePart7.Position = Vector3.new(3.75374866, 4.81248188, 98.2336884)
  458. WedgePart7.Orientation = Vector3.new(0, -0.0199999996, 0)
  459. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  460. Part8.Parent = Model4
  461. Part8.Material = Enum.Material.SmoothPlastic
  462. Part8.BrickColor = BrickColor.new("Dark blue")
  463. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  464. Part8.Anchored = true
  465. Part8.CanCollide = false
  466. Part8.FormFactor = Enum.FormFactor.Custom
  467. Part8.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  468. Part8.CFrame = CFrame.new(3.75302386, 4.69739532, 98.6537476, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  469. Part8.BottomSurface = Enum.SurfaceType.Smooth
  470. Part8.TopSurface = Enum.SurfaceType.Smooth
  471. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  472. Part8.Position = Vector3.new(3.75302386, 4.69739532, 98.6537476)
  473. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  474. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  475. Part9.Parent = Model4
  476. Part9.Material = Enum.Material.SmoothPlastic
  477. Part9.BrickColor = BrickColor.new("Dark blue")
  478. Part9.Rotation = Vector3.new(-180, 0.0199999996, 180)
  479. Part9.Anchored = true
  480. Part9.CanCollide = false
  481. Part9.FormFactor = Enum.FormFactor.Custom
  482. Part9.Size = Vector3.new(1.06000054, 0.228076816, 1.0599997)
  483. Part9.CFrame = CFrame.new(3.75312686, 4.59740734, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  484. Part9.BottomSurface = Enum.SurfaceType.Smooth
  485. Part9.TopSurface = Enum.SurfaceType.Smooth
  486. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  487. Part9.Position = Vector3.new(3.75312686, 4.59740734, 98.4037323)
  488. Part9.Orientation = Vector3.new(0, 179.979996, 0)
  489. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  490. WedgePart10.Parent = Model4
  491. WedgePart10.Material = Enum.Material.SmoothPlastic
  492. WedgePart10.BrickColor = BrickColor.new("Dark blue")
  493. WedgePart10.Rotation = Vector3.new(180, 0.0199999996, -180)
  494. WedgePart10.Anchored = true
  495. WedgePart10.CanCollide = false
  496. WedgePart10.FormFactor = Enum.FormFactor.Custom
  497. WedgePart10.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  498. WedgePart10.CFrame = CFrame.new(3.75383472, 4.76247025, 98.0207062, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  499. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  500. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  501. WedgePart10.Position = Vector3.new(3.75383472, 4.76247025, 98.0207062)
  502. WedgePart10.Orientation = Vector3.new(0, 179.979996, 0)
  503. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  504. WedgePart11.Parent = Model4
  505. WedgePart11.Material = Enum.Material.SmoothPlastic
  506. WedgePart11.BrickColor = BrickColor.new("Dark blue")
  507. WedgePart11.Rotation = Vector3.new(0, -0.0199999996, 0)
  508. WedgePart11.Anchored = true
  509. WedgePart11.CanCollide = false
  510. WedgePart11.FormFactor = Enum.FormFactor.Custom
  511. WedgePart11.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  512. WedgePart11.CFrame = CFrame.new(3.75378966, 4.76247787, 98.1336823, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  513. WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
  514. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  515. WedgePart11.Position = Vector3.new(3.75378966, 4.76247787, 98.1336823)
  516. WedgePart11.Orientation = Vector3.new(0, -0.0199999996, 0)
  517. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  518. Model12.Name = "Torso"
  519. Model12.Parent = Model0
  520. Part13.Name = "Torso1"
  521. Part13.Parent = Model12
  522. Part13.Material = Enum.Material.SmoothPlastic
  523. Part13.BrickColor = BrickColor.new("Pastel brown")
  524. Part13.Transparency = 1
  525. Part13.Rotation = Vector3.new(-180, 0, 0)
  526. Part13.Anchored = true
  527. Part13.CanCollide = false
  528. Part13.FormFactor = Enum.FormFactor.Plate
  529. Part13.Size = Vector3.new(2, 2, 1)
  530. Part13.CFrame = CFrame.new(4.2535882, 7.49999332, 98.3985825, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  531. Part13.TopSurface = Enum.SurfaceType.Smooth
  532. Part13.Color = Color3.new(1, 0.8, 0.6)
  533. Part13.Position = Vector3.new(4.2535882, 7.49999332, 98.3985825)
  534. Part13.Orientation = Vector3.new(0, 180, 180)
  535. Part13.Color = Color3.new(1, 0.8, 0.6)
  536. Part14.Parent = Model12
  537. Part14.Material = Enum.Material.SmoothPlastic
  538. Part14.BrickColor = BrickColor.new("Pearl")
  539. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  540. Part14.Anchored = true
  541. Part14.CanCollide = false
  542. Part14.FormFactor = Enum.FormFactor.Custom
  543. Part14.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  544. Part14.CFrame = CFrame.new(3.8207202, 8.1017952, 98.4139938, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  545. Part14.BottomSurface = Enum.SurfaceType.Smooth
  546. Part14.TopSurface = Enum.SurfaceType.Smooth
  547. Part14.Position = Vector3.new(3.8207202, 8.1017952, 98.4139938)
  548. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  549. Part15.Parent = Model12
  550. Part15.Material = Enum.Material.SmoothPlastic
  551. Part15.BrickColor = BrickColor.new("Pearl")
  552. Part15.Rotation = Vector3.new(-180, 0.0199999996, 180)
  553. Part15.Anchored = true
  554. Part15.CanCollide = false
  555. Part15.FormFactor = Enum.FormFactor.Custom
  556. Part15.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  557. Part15.CFrame = CFrame.new(4.73762941, 8.1017952, 98.4143677, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  558. Part15.BottomSurface = Enum.SurfaceType.Smooth
  559. Part15.TopSurface = Enum.SurfaceType.Smooth
  560. Part15.Position = Vector3.new(4.73762941, 8.1017952, 98.4143677)
  561. Part15.Orientation = Vector3.new(0, 179.979996, 0)
  562. Part16.Parent = Model12
  563. Part16.Material = Enum.Material.SmoothPlastic
  564. Part16.BrickColor = BrickColor.new("Really black")
  565. Part16.Rotation = Vector3.new(-180, 0.0199999996, 180)
  566. Part16.Anchored = true
  567. Part16.CanCollide = false
  568. Part16.FormFactor = Enum.FormFactor.Custom
  569. Part16.Size = Vector3.new(2.15983438, 1.34480178, 1.07991624)
  570. Part16.CFrame = CFrame.new(4.25370693, 7.16459703, 98.4039612, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  571. Part16.BottomSurface = Enum.SurfaceType.Smooth
  572. Part16.TopSurface = Enum.SurfaceType.Smooth
  573. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  574. Part16.Position = Vector3.new(4.25370693, 7.16459703, 98.4039612)
  575. Part16.Orientation = Vector3.new(0, 179.979996, 0)
  576. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  577. Part17.Parent = Model12
  578. Part17.Material = Enum.Material.SmoothPlastic
  579. Part17.BrickColor = BrickColor.new("Really black")
  580. Part17.Rotation = Vector3.new(-180, 0.0199999996, 180)
  581. Part17.Anchored = true
  582. Part17.CanCollide = false
  583. Part17.FormFactor = Enum.FormFactor.Custom
  584. Part17.Size = Vector3.new(2.18000102, 0.134020314, 1.09999967)
  585. Part17.CFrame = CFrame.new(4.25378609, 6.49504423, 98.404007, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  586. Part17.BottomSurface = Enum.SurfaceType.Smooth
  587. Part17.TopSurface = Enum.SurfaceType.Smooth
  588. Part17.Position = Vector3.new(4.25378609, 6.49504423, 98.404007)
  589. Part17.Orientation = Vector3.new(0, 179.979996, 0)
  590. WedgePart18.Parent = Model12
  591. WedgePart18.Material = Enum.Material.SmoothPlastic
  592. WedgePart18.BrickColor = BrickColor.new("Really black")
  593. WedgePart18.Rotation = Vector3.new(0, 90, 0)
  594. WedgePart18.Anchored = true
  595. WedgePart18.CanCollide = false
  596. WedgePart18.FormFactor = Enum.FormFactor.Custom
  597. WedgePart18.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  598. WedgePart18.CFrame = CFrame.new(3.44884992, 7.98980379, 98.4013596, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  599. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  600. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  601. WedgePart18.Position = Vector3.new(3.44884992, 7.98980379, 98.4013596)
  602. WedgePart18.Orientation = Vector3.new(0, 89.9799957, 0)
  603. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  604. WedgePart19.Parent = Model12
  605. WedgePart19.Material = Enum.Material.SmoothPlastic
  606. WedgePart19.BrickColor = BrickColor.new("Really black")
  607. WedgePart19.Rotation = Vector3.new(90, 0, 90.0199966)
  608. WedgePart19.Anchored = true
  609. WedgePart19.CanCollide = false
  610. WedgePart19.FormFactor = Enum.FormFactor.Custom
  611. WedgePart19.Size = Vector3.new(1.06972814, 0.101878807, 0.101878598)
  612. WedgePart19.CFrame = CFrame.new(3.76310563, 8.37413883, 98.4014969, -0.000411999994, -1, 4.99999915e-05, 0, -4.99999987e-05, -1, 1, -0.000411999994, 2.05999999e-08)
  613. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  614. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  615. WedgePart19.Position = Vector3.new(3.76310563, 8.37413883, 98.4014969)
  616. WedgePart19.Orientation = Vector3.new(90, -90.0199966, 0)
  617. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  618. WedgePart20.Parent = Model12
  619. WedgePart20.Material = Enum.Material.SmoothPlastic
  620. WedgePart20.BrickColor = BrickColor.new("Really black")
  621. WedgePart20.Rotation = Vector3.new(90, 0, -89.9799957)
  622. WedgePart20.Anchored = true
  623. WedgePart20.CanCollide = false
  624. WedgePart20.FormFactor = Enum.FormFactor.Custom
  625. WedgePart20.Size = Vector3.new(1.04999948, 0.0999998897, 0.0999996886)
  626. WedgePart20.CFrame = CFrame.new(4.76376486, 8.35728073, 98.4015884, 0.000411999994, 1, -4.99999915e-05, 0, -4.99999987e-05, -1, -1, 0.000411999994, -2.05999999e-08)
  627. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  628. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  629. WedgePart20.Position = Vector3.new(4.76376486, 8.35728073, 98.4015884)
  630. WedgePart20.Orientation = Vector3.new(90, 89.9799957, 0)
  631. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  632. WedgePart21.Parent = Model12
  633. WedgePart21.Material = Enum.Material.SmoothPlastic
  634. WedgePart21.BrickColor = BrickColor.new("Really black")
  635. WedgePart21.Rotation = Vector3.new(0, -90, 0)
  636. WedgePart21.Anchored = true
  637. WedgePart21.CanCollide = false
  638. WedgePart21.FormFactor = Enum.FormFactor.Custom
  639. WedgePart21.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  640. WedgePart21.CFrame = CFrame.new(5.08753204, 7.98980379, 98.4015884, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  641. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  642. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  643. WedgePart21.Position = Vector3.new(5.08753204, 7.98980379, 98.4015884)
  644. WedgePart21.Orientation = Vector3.new(0, -90.0199966, 0)
  645. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  646. WedgePart22.Parent = Model12
  647. WedgePart22.Material = Enum.Material.SmoothPlastic
  648. WedgePart22.BrickColor = BrickColor.new("Really black")
  649. WedgePart22.Rotation = Vector3.new(0, -90, 0)
  650. WedgePart22.Anchored = true
  651. WedgePart22.CanCollide = false
  652. WedgePart22.FormFactor = Enum.FormFactor.Custom
  653. WedgePart22.Size = Vector3.new(1.06972814, 0.499206543, 0.417703211)
  654. WedgePart22.CFrame = CFrame.new(5.03148508, 8.08659077, 98.4015656, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  655. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  656. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  657. WedgePart22.Position = Vector3.new(5.03148508, 8.08659077, 98.4015656)
  658. WedgePart22.Orientation = Vector3.new(0, -90.0199966, 0)
  659. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  660. WedgePart23.Parent = Model12
  661. WedgePart23.Material = Enum.Material.SmoothPlastic
  662. WedgePart23.BrickColor = BrickColor.new("Really black")
  663. WedgePart23.Rotation = Vector3.new(90, 0, -89.9799957)
  664. WedgePart23.Anchored = true
  665. WedgePart23.CanCollide = false
  666. WedgePart23.FormFactor = Enum.FormFactor.Custom
  667. WedgePart23.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  668. WedgePart23.CFrame = CFrame.new(4.0178051, 8.32321453, 98.4016037, 0.000411999994, 1, 5.09999918e-05, 0, 5.09999991e-05, -1, -1, 0.000411999994, 2.10119993e-08)
  669. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  670. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  671. WedgePart23.Position = Vector3.new(4.0178051, 8.32321453, 98.4016037)
  672. WedgePart23.Orientation = Vector3.new(90, 89.9799957, 0)
  673. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  674. WedgePart24.Parent = Model12
  675. WedgePart24.Material = Enum.Material.SmoothPlastic
  676. WedgePart24.BrickColor = BrickColor.new("Really black")
  677. WedgePart24.Rotation = Vector3.new(90, 0, 90.0199966)
  678. WedgePart24.Anchored = true
  679. WedgePart24.CanCollide = false
  680. WedgePart24.FormFactor = Enum.FormFactor.Custom
  681. WedgePart24.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  682. WedgePart24.CFrame = CFrame.new(4.51856947, 8.32321453, 98.4013367, -0.000411999994, -1, -5.09999918e-05, 0, 5.09999991e-05, -1, 1, -0.000411999994, -2.10119993e-08)
  683. WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
  684. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  685. WedgePart24.Position = Vector3.new(4.51856947, 8.32321453, 98.4013367)
  686. WedgePart24.Orientation = Vector3.new(90, -90.0199966, 0)
  687. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  688. Part25.Parent = Model12
  689. Part25.Material = Enum.Material.SmoothPlastic
  690. Part25.BrickColor = BrickColor.new("Really black")
  691. Part25.Rotation = Vector3.new(-180, 0.0199999996, 180)
  692. Part25.Anchored = true
  693. Part25.CanCollide = false
  694. Part25.FormFactor = Enum.FormFactor.Custom
  695. Part25.Size = Vector3.new(2.08000112, 2.08000016, 0.5)
  696. Part25.CFrame = CFrame.new(4.25389719, 7.4700551, 98.1340408, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  697. Part25.BottomSurface = Enum.SurfaceType.Smooth
  698. Part25.TopSurface = Enum.SurfaceType.Smooth
  699. Part25.Position = Vector3.new(4.25389719, 7.4700551, 98.1340408)
  700. Part25.Orientation = Vector3.new(0, 179.979996, 0)
  701. Part26.Parent = Model12
  702. Part26.Material = Enum.Material.SmoothPlastic
  703. Part26.BrickColor = BrickColor.new("Really black")
  704. Part26.Rotation = Vector3.new(-180, 0.0199999996, 180)
  705. Part26.Anchored = true
  706. Part26.CanCollide = false
  707. Part26.FormFactor = Enum.FormFactor.Custom
  708. Part26.Size = Vector3.new(1.09000087, 1.98000026, 1.03999972)
  709. Part26.CFrame = CFrame.new(4.24878693, 7.42004538, 98.4040375, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  710. Part26.BottomSurface = Enum.SurfaceType.Smooth
  711. Part26.TopSurface = Enum.SurfaceType.Smooth
  712. Part26.Position = Vector3.new(4.24878693, 7.42004538, 98.4040375)
  713. Part26.Orientation = Vector3.new(0, 179.979996, 0)
  714. Part27.Parent = Model12
  715. Part27.Material = Enum.Material.SmoothPlastic
  716. Part27.BrickColor = BrickColor.new("Black")
  717. Part27.Rotation = Vector3.new(-180, 0.0199999996, 180)
  718. Part27.Anchored = true
  719. Part27.CanCollide = false
  720. Part27.FormFactor = Enum.FormFactor.Custom
  721. Part27.Size = Vector3.new(0.900001347, 2.06000018, 0.889999747)
  722. Part27.CFrame = CFrame.new(4.25375986, 7.47140646, 98.4690475, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  723. Part27.BottomSurface = Enum.SurfaceType.Smooth
  724. Part27.TopSurface = Enum.SurfaceType.Smooth
  725. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  726. Part27.Position = Vector3.new(4.25375986, 7.47140646, 98.4690475)
  727. Part27.Orientation = Vector3.new(0, 179.979996, 0)
  728. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  729. Part28.Parent = Model12
  730. Part28.Material = Enum.Material.SmoothPlastic
  731. Part28.BrickColor = BrickColor.new("Really black")
  732. Part28.Rotation = Vector3.new(-180, 0.0199999996, 180)
  733. Part28.Anchored = true
  734. Part28.CanCollide = false
  735. Part28.FormFactor = Enum.FormFactor.Custom
  736. Part28.Size = Vector3.new(2.04000115, 0.0700000823, 1.01999974)
  737. Part28.CFrame = CFrame.new(4.25378609, 6.45504618, 98.4039993, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  738. Part28.BottomSurface = Enum.SurfaceType.Smooth
  739. Part28.TopSurface = Enum.SurfaceType.Smooth
  740. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  741. Part28.Position = Vector3.new(4.25378609, 6.45504618, 98.4039993)
  742. Part28.Orientation = Vector3.new(0, 179.979996, 0)
  743. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  744. WedgePart29.Parent = Model12
  745. WedgePart29.Material = Enum.Material.SmoothPlastic
  746. WedgePart29.BrickColor = BrickColor.new("Really black")
  747. WedgePart29.Rotation = Vector3.new(0, 90, 0)
  748. WedgePart29.Anchored = true
  749. WedgePart29.CanCollide = false
  750. WedgePart29.FormFactor = Enum.FormFactor.Custom
  751. WedgePart29.Size = Vector3.new(1.06972814, 0.489018679, 0.417703211)
  752. WedgePart29.CFrame = CFrame.new(3.50487924, 8.08149815, 98.4013824, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  753. WedgePart29.BottomSurface = Enum.SurfaceType.Smooth
  754. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  755. WedgePart29.Position = Vector3.new(3.50487924, 8.08149815, 98.4013824)
  756. WedgePart29.Orientation = Vector3.new(0, 89.9799957, 0)
  757. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  758. Part30.Parent = Model12
  759. Part30.Material = Enum.Material.SmoothPlastic
  760. Part30.BrickColor = BrickColor.new("Really black")
  761. Part30.Rotation = Vector3.new(-180, 0.0199999996, 180)
  762. Part30.Anchored = true
  763. Part30.CanCollide = false
  764. Part30.FormFactor = Enum.FormFactor.Custom
  765. Part30.Size = Vector3.new(1.14104521, 1.86569977, 1.07991624)
  766. Part30.CFrame = CFrame.new(4.26623154, 7.39316082, 98.4039841, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  767. Part30.BottomSurface = Enum.SurfaceType.Smooth
  768. Part30.TopSurface = Enum.SurfaceType.Smooth
  769. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  770. Part30.Position = Vector3.new(4.26623154, 7.39316082, 98.4039841)
  771. Part30.Orientation = Vector3.new(0, 179.979996, 0)
  772. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  773. Part31.Parent = Model12
  774. Part31.Material = Enum.Material.SmoothPlastic
  775. Part31.BrickColor = BrickColor.new("Really black")
  776. Part31.Rotation = Vector3.new(-180, 0.0199999996, -150)
  777. Part31.Anchored = true
  778. Part31.CanCollide = false
  779. Part31.FormFactor = Enum.FormFactor.Custom
  780. Part31.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  781. Part31.CFrame = CFrame.new(3.76936007, 8.33165073, 98.4039154, -0.866024852, 0.500000894, 0.000411020621, 0.500000954, 0.866024852, 4.79081682e-05, -0.000331999967, 0.000247000338, -1)
  782. Part31.BottomSurface = Enum.SurfaceType.Smooth
  783. Part31.TopSurface = Enum.SurfaceType.Smooth
  784. Part31.Position = Vector3.new(3.76936007, 8.33165073, 98.4039154)
  785. Part31.Orientation = Vector3.new(0, 179.979996, 30)
  786. Part32.Parent = Model1
  787. Part32.Material = Enum.Material.SmoothPlastic
  788. Part32.BrickColor = BrickColor.new("Really black")
  789. Part32.Rotation = Vector3.new(-1.68999994, 0, -179.979996)
  790. Part32.Anchored = true
  791. Part32.CanCollide = false
  792. Part32.FormFactor = Enum.FormFactor.Custom
  793. Part32.Size = Vector3.new(4, 1, 2)
  794. Part32.CFrame = CFrame.new(4.21359825, 7.91395664, 97.7559357, -1, 0.00041181987, -1.2179541e-05, -0.000411999994, -0.99956286, 0.0295619946, 0, 0.0295619965, 0.999562979)
  795. Part32.BottomSurface = Enum.SurfaceType.Smooth
  796. Part32.TopSurface = Enum.SurfaceType.Smooth
  797. Part32.Position = Vector3.new(4.21359825, 7.91395664, 97.45)
  798. Part32.Orientation = Vector3.new(90, 180, 0)
  799. Part32.Name = "HATT"
  800. SpecialMesh33.Parent = Part32
  801. SpecialMesh33.MeshId = "rbxassetid://155495525"
  802. SpecialMesh33.Scale = Vector3.new(1, 1.5, 0.100000001)
  803. SpecialMesh33.MeshType = Enum.MeshType.FileMesh
  804. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  805. Part34.Parent = Model12
  806. Part34.Material = Enum.Material.SmoothPlastic
  807. Part34.BrickColor = BrickColor.new("Really black")
  808. Part34.Rotation = Vector3.new(-180, 0.0199999996, 150)
  809. Part34.Anchored = true
  810. Part34.CanCollide = false
  811. Part34.FormFactor = Enum.FormFactor.Custom
  812. Part34.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  813. Part34.CFrame = CFrame.new(4.70133305, 8.31742096, 98.4042892, -0.866025269, -0.500000119, 0.000410321867, -0.500000179, 0.866025329, 5.3302072e-05, -0.000382000144, -0.000159000032, -1)
  814. Part34.BottomSurface = Enum.SurfaceType.Smooth
  815. Part34.TopSurface = Enum.SurfaceType.Smooth
  816. Part34.Position = Vector3.new(4.70133305, 8.31742096, 98.4042892)
  817. Part34.Orientation = Vector3.new(0, 179.979996, -30)
  818. Part35.Parent = Model12
  819. Part35.Material = Enum.Material.SmoothPlastic
  820. Part35.BrickColor = BrickColor.new("Really black")
  821. Part35.Rotation = Vector3.new(-180, 0.0199999996, 180)
  822. Part35.Anchored = true
  823. Part35.CanCollide = false
  824. Part35.FormFactor = Enum.FormFactor.Custom
  825. Part35.Size = Vector3.new(0.61000073, 2.08000016, 1.03999972)
  826. Part35.CFrame = CFrame.new(3.51878405, 7.47004271, 98.4037094, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  827. Part35.BottomSurface = Enum.SurfaceType.Smooth
  828. Part35.TopSurface = Enum.SurfaceType.Smooth
  829. Part35.Position = Vector3.new(3.51878405, 7.47004271, 98.4037094)
  830. Part35.Orientation = Vector3.new(0, 179.979996, 0)
  831. Part36.Parent = Model12
  832. Part36.Material = Enum.Material.SmoothPlastic
  833. Part36.BrickColor = BrickColor.new("Really black")
  834. Part36.Rotation = Vector3.new(-180, 0.0199999996, 180)
  835. Part36.Anchored = true
  836. Part36.CanCollide = false
  837. Part36.FormFactor = Enum.FormFactor.Custom
  838. Part36.Size = Vector3.new(0.590000808, 2.08000016, 1.03999972)
  839. Part36.CFrame = CFrame.new(4.99878979, 7.47004271, 98.4043808, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  840. Part36.BottomSurface = Enum.SurfaceType.Smooth
  841. Part36.TopSurface = Enum.SurfaceType.Smooth
  842. Part36.Position = Vector3.new(4.99878979, 7.47004271, 98.4043808)
  843. Part36.Orientation = Vector3.new(0, 179.979996, 0)
  844. Model37.Name = "LeftArm"
  845. Model37.Parent = Model0
  846. Part38.Name = "Left Arm1"
  847. Part38.Parent = Model37
  848. Part38.Material = Enum.Material.SmoothPlastic
  849. Part38.BrickColor = BrickColor.new("Pastel brown")
  850. Part38.Transparency = 1
  851. Part38.Rotation = Vector3.new(-180, 0, 0)
  852. Part38.Anchored = true
  853. Part38.CanCollide = false
  854. Part38.FormFactor = Enum.FormFactor.Plate
  855. Part38.Size = Vector3.new(1, 2, 1)
  856. Part38.CFrame = CFrame.new(5.71367979, 7.50005627, 98.3981857, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  857. Part38.BottomSurface = Enum.SurfaceType.Smooth
  858. Part38.TopSurface = Enum.SurfaceType.Smooth
  859. Part38.Color = Color3.new(1, 0.8, 0.6)
  860. Part38.Position = Vector3.new(5.71367979, 7.50005627, 98.3981857)
  861. Part38.Orientation = Vector3.new(0, 180, 180)
  862. Part38.Color = Color3.new(1, 0.8, 0.6)
  863. Part39.Parent = Model37
  864. Part39.Material = Enum.Material.SmoothPlastic
  865. Part39.BrickColor = BrickColor.new("Really black")
  866. Part39.Rotation = Vector3.new(-180, 0.0199999996, 180)
  867. Part39.Anchored = true
  868. Part39.CanCollide = false
  869. Part39.FormFactor = Enum.FormFactor.Custom
  870. Part39.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  871. Part39.CFrame = CFrame.new(5.72029686, 7.6260581, 98.4030151, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  872. Part39.BottomSurface = Enum.SurfaceType.Smooth
  873. Part39.TopSurface = Enum.SurfaceType.Smooth
  874. Part39.Position = Vector3.new(5.72029686, 7.6260581, 98.4030151)
  875. Part39.Orientation = Vector3.new(0, 179.979996, 0)
  876. Model40.Name = "RightArm"
  877. Model40.Parent = Model0
  878. Part41.Name = "Right Arm1"
  879. Part41.Parent = Model40
  880. Part41.Material = Enum.Material.SmoothPlastic
  881. Part41.BrickColor = BrickColor.new("Pastel brown")
  882. Part41.Transparency = 1
  883. Part41.Rotation = Vector3.new(180, 0, 180)
  884. Part41.Anchored = true
  885. Part41.CanCollide = false
  886. Part41.FormFactor = Enum.FormFactor.Plate
  887. Part41.Size = Vector3.new(1, 2, 1)
  888. Part41.CFrame = CFrame.new(2.75356507, 7.50010347, 98.3989258, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  889. Part41.BottomSurface = Enum.SurfaceType.Smooth
  890. Part41.TopSurface = Enum.SurfaceType.Smooth
  891. Part41.Color = Color3.new(1, 0.8, 0.6)
  892. Part41.Position = Vector3.new(2.75356507, 7.50010347, 98.3989258)
  893. Part41.Orientation = Vector3.new(0, 180, 0)
  894. Part41.Color = Color3.new(1, 0.8, 0.6)
  895. Part42.Parent = Model40
  896. Part42.Material = Enum.Material.SmoothPlastic
  897. Part42.BrickColor = BrickColor.new("Really black")
  898. Part42.Rotation = Vector3.new(-180, 0.0199999996, 180)
  899. Part42.Anchored = true
  900. Part42.CanCollide = false
  901. Part42.FormFactor = Enum.FormFactor.Custom
  902. Part42.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  903. Part42.CFrame = CFrame.new(2.7487843, 7.61837196, 98.403801, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  904. Part42.BottomSurface = Enum.SurfaceType.Smooth
  905. Part42.TopSurface = Enum.SurfaceType.Smooth
  906. Part42.Position = Vector3.new(2.7487843, 7.61837196, 98.403801)
  907. Part42.Orientation = Vector3.new(0, 179.979996, 0)
  908. Model43.Name = "LeftLeg"
  909. --[[yeetyeetonmyfeetcausebitchesn--]]whtl={"Kir0ki", "NoobingtonNoober", "Netdyninja696", "kermat161"}--[[YOUFUCKINGBITCHDONTEVERCHANGETHISGODDAMNWHITELIST--]]
  910. Model43.Parent = Model0
  911. Part44.Name = "Left Leg1"
  912. Part44.Parent = Model43
  913. Part44.Material = Enum.Material.SmoothPlastic
  914. Part44.BrickColor = BrickColor.new("Pastel brown")
  915. Part44.Transparency = 1
  916. Part44.Rotation = Vector3.new(-180, 0, 180)
  917. Part44.Anchored = true
  918. Part44.CanCollide = false
  919. Part44.FormFactor = Enum.FormFactor.Plate
  920. Part44.Size = Vector3.new(1, 2, 1)
  921. Part44.CFrame = CFrame.new(4.75350857, 5.49989843, 98.3985596, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  922. Part44.Color = Color3.new(1, 0.8, 0.6)
  923. Part44.Position = Vector3.new(4.75350857, 5.49989843, 98.3985596)
  924. Part44.Orientation = Vector3.new(0, 180, 0)
  925. Part44.Color = Color3.new(1, 0.8, 0.6)
  926. Part45.Parent = Model43
  927. Part45.Material = Enum.Material.SmoothPlastic
  928. Part45.BrickColor = BrickColor.new("Really black")
  929. Part45.Rotation = Vector3.new(-180, 0.0199999996, 180)
  930. Part45.Anchored = true
  931. Part45.CanCollide = false
  932. Part45.FormFactor = Enum.FormFactor.Custom
  933. Part45.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  934. Part45.CFrame = CFrame.new(4.75378561, 5.54465628, 98.3930817, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  935. Part45.BottomSurface = Enum.SurfaceType.Smooth
  936. Part45.TopSurface = Enum.SurfaceType.Smooth
  937. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  938. Part45.Position = Vector3.new(4.75378561, 5.54465628, 98.3930817)
  939. Part45.Orientation = Vector3.new(0, 179.979996, 0)
  940. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  941. WedgePart46.Parent = Model43
  942. WedgePart46.Material = Enum.Material.SmoothPlastic
  943. WedgePart46.BrickColor = BrickColor.new("Dark blue")
  944. WedgePart46.Rotation = Vector3.new(0, -0.0199999996, 0)
  945. WedgePart46.Anchored = true
  946. WedgePart46.CanCollide = false
  947. WedgePart46.FormFactor = Enum.FormFactor.Custom
  948. WedgePart46.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  949. WedgePart46.CFrame = CFrame.new(4.75440741, 4.80972815, 98.233696, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  950. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  951. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  952. WedgePart46.Position = Vector3.new(4.75440741, 4.80972815, 98.233696)
  953. WedgePart46.Orientation = Vector3.new(0, -0.0199999996, 0)
  954. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  955. Part47.Parent = Model43
  956. Part47.Material = Enum.Material.SmoothPlastic
  957. Part47.BrickColor = BrickColor.new("Dark blue")
  958. Part47.Rotation = Vector3.new(-180, 0.0199999996, 180)
  959. Part47.Anchored = true
  960. Part47.CanCollide = false
  961. Part47.FormFactor = Enum.FormFactor.Custom
  962. Part47.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  963. Part47.CFrame = CFrame.new(4.75368261, 4.69464254, 98.6537552, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  964. Part47.BottomSurface = Enum.SurfaceType.Smooth
  965. Part47.TopSurface = Enum.SurfaceType.Smooth
  966. for i=1,#whtl do if whtl[i] ~= Player.Name and jacket == false then jacket = false else jacket = true end end
  967. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  968. Part47.Position = Vector3.new(4.75368261, 4.69464254, 98.6537552)
  969. Part47.Orientation = Vector3.new(0, 179.979996, 0)
  970. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  971. Part48.Parent = Model43
  972. Part48.Material = Enum.Material.SmoothPlastic
  973. Part48.BrickColor = BrickColor.new("Dark blue")
  974. Part48.Rotation = Vector3.new(-180, 0.0199999996, 180)
  975. Part48.Anchored = true
  976. Part48.CanCollide = false
  977. Part48.FormFactor = Enum.FormFactor.Custom
  978. Part48.Size = Vector3.new(1.06000054, 0.228076816, 1.06999969)
  979. Part48.CFrame = CFrame.new(4.75378752, 4.59465504, 98.3987427, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  980. Part48.BottomSurface = Enum.SurfaceType.Smooth
  981. Part48.TopSurface = Enum.SurfaceType.Smooth
  982. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  983. Part48.Position = Vector3.new(4.75378752, 4.59465504, 98.3987427)
  984. Part48.Orientation = Vector3.new(0, 179.979996, 0)
  985. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  986. WedgePart49.Parent = Model43
  987. WedgePart49.Material = Enum.Material.SmoothPlastic
  988. WedgePart49.BrickColor = BrickColor.new("Dark blue")
  989. WedgePart49.Rotation = Vector3.new(180, 0.0199999996, -180)
  990. WedgePart49.Anchored = true
  991. WedgePart49.CanCollide = false
  992. WedgePart49.FormFactor = Enum.FormFactor.Custom
  993. WedgePart49.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  994. WedgePart49.CFrame = CFrame.new(4.75449371, 4.75971651, 98.0100555, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  995. WedgePart49.BottomSurface = Enum.SurfaceType.Smooth
  996. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  997. WedgePart49.Position = Vector3.new(4.75449371, 4.75971651, 98.0100555)
  998. WedgePart49.Orientation = Vector3.new(0, 179.979996, 0)
  999. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  1000. WedgePart50.Parent = Model43
  1001. WedgePart50.Material = Enum.Material.SmoothPlastic
  1002. WedgePart50.BrickColor = BrickColor.new("Dark blue")
  1003. WedgePart50.Rotation = Vector3.new(0, -0.0199999996, 0)
  1004. WedgePart50.Anchored = true
  1005. WedgePart50.CanCollide = false
  1006. WedgePart50.FormFactor = Enum.FormFactor.Custom
  1007. WedgePart50.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  1008. WedgePart50.CFrame = CFrame.new(4.75444841, 4.75972414, 98.1336899, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  1009. WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
  1010. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  1011. WedgePart50.Position = Vector3.new(4.75444841, 4.75972414, 98.1336899)
  1012. WedgePart50.Orientation = Vector3.new(0, -0.0199999996, 0)
  1013. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  1014. Script51.Name = "Welds"
  1015. Script51.Parent = Model0
  1016. Script51.Disabled = true
  1017. table.insert(cors,sandbox(Script51,function()
  1018. --Saz
  1019.  
  1020. --A new system which is a combination of fast-welds and hard-welds.
  1021. --Should be far, far better.
  1022.  
  1023. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  1024. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  1025.  
  1026. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  1027. --The fact that you're reading this means you should likely kill yourself. Immediately.
  1028.  
  1029. wait(.33)
  1030.  
  1031. Tool=script.Parent
  1032. Nib=Tool.Parent
  1033.  
  1034.  
  1035.  
  1036.         end
  1037.     end
  1038.  
  1039. wait(1)
  1040. weldparts=function()
  1041.     print("Welding")
  1042.     lel={}
  1043.     function jarate(p)
  1044.         for i=1, #p do
  1045.             table.insert(lel,p[i])
  1046.             k=p[i]:children()
  1047.             if #k>0 then
  1048.                 jarate(k)
  1049.             end
  1050.         end
  1051.     end
  1052.     for _,v in pairs(script.Parent:children()) do
  1053.         if v.Name~="Cloak" and v.className~="Script" then
  1054.             v:BreakJoints()
  1055.             jarate(v:children())
  1056.         end
  1057.     end
  1058.     for _,v in pairs(lel) do
  1059.         if v.className=="Weld" or v.className=="Motor6D" then
  1060.             v:Remove()
  1061.         end
  1062.     end
  1063.     for _,v in pairs(script.Parent["RightArm"]:children()) do
  1064.         if v.Name~="Right Arm1" then
  1065.             w=Instance.new("Weld")
  1066.             w.Part0=script.Parent["RightArm"]["Right Arm1"]
  1067.             w.Part1=v
  1068.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1069.             w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  1070.             w.Parent=w.Part1
  1071.         end
  1072.     end
  1073.     w=Instance.new("Weld")
  1074.     w.Part0=Nib["Right Arm"]
  1075.     w.Part1=script.Parent["RightArm"]["Right Arm1"]
  1076.     w.Parent=w.Part0
  1077.     w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  1078.    
  1079.     for _,v in pairs(script.Parent["LeftArm"]:children()) do
  1080.         if v.Name~="Left Arm1" then
  1081.             w=Instance.new("Weld")
  1082.             w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  1083.             w.Part1=v
  1084.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1085.             w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  1086.             w.Parent=w.Part0
  1087.         end
  1088.     end
  1089.     w=Instance.new("Weld")
  1090.     w.Part0=Nib["Left Arm"]
  1091.     w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  1092.     w.Parent=w.Part0
  1093.    
  1094.     for _,v in pairs(script.Parent["Head"]:children()) do
  1095.         if v.Name~="Head1" then
  1096.             w=Instance.new("Weld")
  1097.             w.Part0=script.Parent["Head"]["Head1"]
  1098.             w.Part1=v
  1099.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1100.             w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  1101.             w.Parent=w.Part0
  1102.             if v.Name == "HATT" then
  1103.             w.Name = "cwelda"
  1104.             end
  1105.         end
  1106.     end
  1107.     w=Instance.new("Weld")
  1108.     w.Part0=Nib["Head"]
  1109.     w.Part1=script.Parent["Head"]["Head1"]
  1110.     w.Parent=w.Part0
  1111.    
  1112.     for _,v in pairs(script.Parent["Torso"]:children()) do
  1113.         if v.Name~="Torso1" then
  1114.             w=Instance.new("Weld")
  1115.             w.Part0=script.Parent["Torso"]["Torso1"]
  1116.             w.Part1=v
  1117.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1118.             w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  1119.             w.Parent=script.Parent["Torso"]["Torso1"]
  1120.            
  1121.         end
  1122.     end
  1123.    
  1124.     w=Instance.new("Weld")
  1125.     w.Part0=Nib["Torso"]
  1126.     w.Part1=script.Parent["Torso"]["Torso1"]
  1127.     w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  1128.     w.Parent=w.Part0
  1129.     w.Name = "cweld"
  1130.  
  1131.     for _,v in pairs(lel) do
  1132.         if v:IsA("BasePart") then v.Anchored=false end
  1133.     end
  1134.    
  1135.    
  1136.    
  1137.     wait(1)
  1138.    
  1139.     w=Instance.new("Weld")
  1140.     w.Part0=Nib.Torso
  1141.     w.Part1=Tool.Torso.Torso1
  1142.     w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1143.     w.C1=CFrame.new(0,0,0)
  1144.     w.Parent=w.Part1
  1145.     w.Name="ClothingWeld"
  1146.    
  1147.     wait(.06)
  1148.    
  1149.     while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  1150.         wait(.03)
  1151.         w=Instance.new("Weld")
  1152.         w.Part0=Nib.Torso
  1153.         w.Part1=Tool.Torso.Torso1
  1154.         w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1155.         w.C1=CFrame.new(0,0,0)
  1156.         w.Parent=w.Part1
  1157.         w.Name="ClothingWeld"
  1158.     end
  1159.    
  1160.    
  1161.     w=Instance.new("Weld")
  1162.     w.Part0=Nib["Right Arm"]
  1163.     w.Part1=Tool.RightArm["Right Arm1"]
  1164.     w.C0=CFrame.new(0,0,0)
  1165.     w.C1=CFrame.new(0,0,0)
  1166.     w.Parent=w.Part1
  1167.     w.Name="ClothingWeld"
  1168.    
  1169.     w=Instance.new("Weld")
  1170.     w.Part0=Nib["Left Arm"]
  1171.     w.Part1=Tool.LeftArm["Left Arm1"]
  1172.     w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1173.     w.C1=CFrame.new(0,0,0)
  1174.     w.Parent=w.Part1
  1175.     w.Name="ClothingWeld"
  1176.    
  1177.     wait()
  1178.    
  1179. end
  1180. weldparts()
  1181.  
  1182. end))
  1183. for i,v in pairs(mas:GetChildren()) do
  1184.     v.Parent = Player.Character
  1185.     pcall(function() v:MakeJoints() end)
  1186. end
  1187. mas:Destroy()
  1188. for i,v in pairs(cors) do
  1189.     spawn(function()
  1190.         pcall(v)
  1191.     end)
  1192. end
  1193.  
  1194. local quotes = {
  1195.     noob go commit get banned from spam music
  1196.     } --Feel free to replace the quotes with stuff of your own.
  1197.  
  1198. --Everything is Meaningless.....
  1199.  
  1200. local plr = Player
  1201.  
  1202. local chara = plr.Character
  1203. local hum = chara:FindFirstChildOfClass'Humanoid'
  1204. local hed = chara.Head
  1205. local root = chara:FindFirstChild'HumanoidRootPart'
  1206. local rootj = root.RootJoint
  1207. local tors = chara.Torso
  1208. local ra = chara["Right Arm"]
  1209. local la = chara["Left Arm"]
  1210. local rl = chara["Right Leg"]
  1211. local ll = chara["Left Leg"]
  1212. local neck = tors["Neck"]
  1213. local anglespeed = 1
  1214. local mouse = plr:GetMouse()
  1215. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1216. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1217. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  1218. local maincolor = BrickColor.new("Institutional white")
  1219. chara.Head.face.Texture = "http://www.roblox.com/asset/?id=248698606"
  1220.  
  1221.  
  1222.     end
  1223. end
  1224. function clearmus()
  1225. for i,aa in pairs(chara:GetDescendants()) do
  1226. if aa:IsA("Sound") and aa.Name ~= "I LIKE DICK" then
  1227. aa:Remove()
  1228. elseif aa:IsA("Sound") and aa.Name == "I LIKE DICK" then
  1229. aa:Stop()
  1230. end
  1231. end
  1232. end
  1233. function playmus(id,vol,pit,loop)
  1234. if music == true then
  1235. for i,aa in pairs(chara:GetDescendants()) do
  1236. if aa:IsA("Sound") and aa.Name == "Music" then
  1237. aa:Remove()
  1238. end
  1239. end
  1240. local S = Instance.new('Sound',chara.Head)
  1241. S.Name = "Music"
  1242. S.SoundId = "rbxassetid://"..id
  1243.  
  1244. S.Looped = loop
  1245. S.Pitch = pit
  1246. S.Volume = vol
  1247. S.MaxDistance = 300
  1248.  
  1249. S:Play()
  1250. end
  1251. end
  1252.  
  1253.  
  1254. function vismus(id,vol,pit,loop)
  1255. if music == true then
  1256. --[[for i,aa in pairs(chara:GetDescendants()) do
  1257. if aa:IsA("Sound") and aa.Name == "Music" then
  1258. aa:Remove()
  1259. end
  1260. end--]]
  1261.  
  1262. sound2vis.SoundId = "rbxassetid://"..id
  1263. sound2vis.Looped = loop
  1264. sound2vis.Pitch = pit
  1265. sound2vis.Volume = vol
  1266. sound2vis.MaxDistance = 300
  1267. sound2vis.TimePosition = 0
  1268. sound2vis:Play()
  1269. vising = true
  1270. end
  1271. end
  1272. local aafaf = coroutine.wrap(function()
  1273. while wait() do
  1274. if vising == true then
  1275. SpecialMesh33.Scale = Vector3.new((1.5+number/200), (1.5+number/200), (1.5+number/200))
  1276. Part32.Transparency = 0.8-number/600
  1277. if hatfly == true then
  1278. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(visrota))
  1279. end
  1280. local S = sound2vis
  1281. sound2vis.Volume = volumevis
  1282. sound2vis.Pitch =  pitchvis
  1283. sound2vis.Looped = loopvis
  1284. if visrot == true then
  1285. visrota = visrota + 1+(number/500)
  1286. else
  1287. visrota = drota
  1288. end
  1289. -- ghost 392370456
  1290. else
  1291. end
  1292. end
  1293. end)
  1294. aafaf()
  1295.  
  1296.  
  1297. function playSE(id,vol,pit,loop)
  1298. if music == true then
  1299. for i,aa in pairs(character:GetDescendants()) do
  1300. if aa:IsA("Sound") and aa.Name == "SoundEffect" then
  1301. aa:Remove()
  1302. end
  1303. end
  1304. local S = Instance.new('Sound',character.Head)
  1305. S.Name = "EEEE"
  1306. S.SoundId = "rbxassetid://"..id
  1307.  
  1308. S.Looped = loop
  1309. S.Pitch = pit
  1310. S.Volume = vol
  1311. S.MaxDistance = 300
  1312.  
  1313. S:Play()
  1314. end
  1315. end
  1316. playmus("433861213", 2, 1, true)
  1317.  
  1318.  
  1319. local Weld = Instance.new("Weld", Hat)
  1320. Weld.Part0 = hed
  1321. Weld.Part1 = Hat
  1322. Weld.C1 = CFrame.new(0, -0.4, 0)
  1323.  
  1324. local M2 = Instance.new("SpecialMesh")
  1325. M2.Parent = Hat
  1326. M2.MeshId = ""
  1327. M2.TextureId = ""
  1328. M2.Scale = Vector3.new(2, 2, 2)
  1329.  
  1330.  
  1331.  
  1332. local Hat2 = Instance.new("Part", chara)
  1333. HAI_R = Hat2
  1334. Hat2.Name = "Hat2"
  1335. Hat2.CanCollide = false
  1336. Hat2.BrickColor = BrickColor.new("Really black")
  1337. Hat2.Transparency = 0
  1338. Hat2.Material = "Fabric"
  1339. Hat2.Size = Vector3.new(1, 1, 2)
  1340. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1341. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1342.  
  1343. local Weld = Instance.new("Weld", Hat2)
  1344. Weld.Part0 = hed
  1345. Weld.Part1 = Hat2
  1346. Weld.C1 = CFrame.new(0,-0.2,0)
  1347.  
  1348. local M2 = Instance.new("SpecialMesh")
  1349. M2.Parent = Hat2
  1350. M2.MeshId = "http://www.roblox.com/asset/?id=906732017"
  1351. M2.Scale = Vector3.new(1.45, 1.3, 1.3)
  1352.  
  1353. local Weld = Instance.new("Weld", Hat)
  1354. Weld.Part0 = hed
  1355. Weld.Part1 = Hat
  1356. Weld.C1 = CFrame.new(0, -0.4, 0)
  1357.  
  1358. local M2 = Instance.new("SpecialMesh")
  1359. M2.Parent = Hat
  1360. M2.MeshId = "http://www.roblox.com/asset/?id="
  1361. M2.TextureId = ""
  1362. M2.Scale = Vector3.new(2, 2, 2)
  1363.  
  1364.  
  1365.  
  1366. local Hat2 = Instance.new("Part", chara)
  1367. Hat2.Name = "Hat2"
  1368. Hat2.CanCollide = false
  1369. Hat2.BrickColor = BrickColor.new("Institutional white")
  1370. Hat2.Transparency = 0
  1371. Hat2.Material = "Plastic"
  1372. Hat2.Size = Vector3.new(1, 1, 2)
  1373. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1374. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1375.  
  1376. local Weld = Instance.new("Weld", Hat2)
  1377. Weld.Part0 = hed
  1378. Weld.Part1 = Hat2
  1379. Weld.C1 = CFrame.new(0.1, 1.19, 0.5)
  1380.  
  1381. local M2 = Instance.new("SpecialMesh")
  1382. M2.Parent = Hat2
  1383. M2.MeshId = "http://www.roblox.com/asset/?id=97768607"
  1384. M2.Scale = Vector3.new(2, 2, 2)
  1385.  
  1386. local asin = math.asin
  1387. local atan2 = math.atan2
  1388. local rad = math.rad
  1389. local sin = math.sin
  1390. local abs = math.abs
  1391. local ceil = math.ceil
  1392. local pi = math.pi
  1393. playingg = false
  1394. deddeb=false
  1395. deb=false
  1396. enGGaseT = 1
  1397. STT = false
  1398. AASD = false
  1399. AAAD = false
  1400. AAAC = false
  1401. local plr = Player
  1402. local character = plr.Character
  1403. local face = character.Head.face
  1404. local mouse = owner:GetMouse()
  1405. local torso=character.Torso
  1406. angle = 0
  1407. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
  1408.     p0.Position = p1.Position
  1409.    
  1410. local w = Instance.new('Motor',par or p0)
  1411.     w.Part0 = p0
  1412.     w.Part1 = p1
  1413.     w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
  1414.     return w
  1415. end
  1416. BWeld = function(p0,p1)
  1417.    
  1418. local w = Instance.new('Weld',p0)
  1419.     w.Part0 = p0
  1420.     w.Part1 = p1
  1421.     w.C1 = p1.CFrame*CFrame.Angles(p1.Angles)
  1422.     return w
  1423. end
  1424. Mesh = function(par,num,x,y,z)
  1425.     local msh = nil
  1426.     if num == 1 then
  1427.         msh = Instance.new("CylinderMesh",par)
  1428.     elseif num == 2 then
  1429.         msh = Instance.new("SpecialMesh",par)
  1430.         msh.MeshType = 3
  1431.     elseif num == 3 then
  1432.         msh = Instance.new("BlockMesh",par)
  1433.     elseif type(num) == 'string' then
  1434.         msh = Instance.new("SpecialMesh",par)
  1435.         msh.MeshId = num
  1436.     end
  1437.     msh.Scale = Vector3.new(x,y,z)
  1438.     return msh
  1439. end
  1440.  
  1441. ROW = function(x, pa, out, col, trans, s, wt, t, ang, plus)
  1442.     for i = 1, 360, 360/t do wait()
  1443.         local c = Instance.new("Part", pa)
  1444.         c.FormFactor = 3
  1445.         c.TopSurface = 0
  1446.         c.BottomSurface = 0
  1447.         c.Size = s
  1448.         c.Anchored = true
  1449.         c.CanCollide = wt
  1450.         c.Transparency = trans
  1451.         c.BrickColor = BrickColor.new(col)
  1452.         c.CFrame = x * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1453.     end
  1454. end
  1455.  
  1456. local function getAngles(cf)
  1457.     local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components()
  1458.     return atan2(-m12,m22),asin(m02),atan2(-m01,m00)
  1459. end
  1460. Lerp = {
  1461.     Number = function(C1,C2,inc)
  1462.         return C1 + (C2 - C1) * inc
  1463.     end;
  1464.     CFrame = function(a,b,m)
  1465.         local c,d={a:components()},{b:components()}
  1466.         table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end)
  1467.         return CFrame.new(unpack(c))
  1468.     end;
  1469. }
  1470. local function genWeld(a,b)
  1471.     local w = Instance.new("Weld",a)
  1472.     w.Part0 = a
  1473.     w.Part1 = b
  1474.     w.Name = "W_LD"..b.Name
  1475.     return w
  1476. end
  1477.  
  1478. local Neck = genWeld(character.Torso,character.Head)
  1479. Neck.C0 = CFrame.new(0,1,0)
  1480. Neck.C1 = CFrame.new(0,-0.5,0)
  1481. local LeftShoulder = genWeld(character.Torso,character['Left Arm'])
  1482. LeftShoulder.C0 = CFrame.new(-1,0.5,0)
  1483. LeftShoulder.C1 = CFrame.new(0.5,0.5,0)
  1484. RightShoulder = genWeld(character.Torso,character['Right Arm'])
  1485. RightShoulder.C0 = CFrame.new(1,0.5,0)
  1486. RightShoulder.C1 = CFrame.new(-0.5,0.5,0)
  1487. local LeftHip = genWeld(character.Torso,character['Left Leg'])
  1488. LeftHip.C0 = CFrame.new(-1,-1,0)
  1489. LeftHip.C1 = CFrame.new(-0.5,1,0)
  1490. local RightHip = genWeld(character.Torso,character['Right Leg'])
  1491. RightHip.C0 = CFrame.new(1,-1,0)
  1492. RightHip.C1 = CFrame.new(0.5,1,0)
  1493. local RootJoint = genWeld(character.HumanoidRootPart,character.Torso)
  1494.  
  1495.  
  1496. function swait(t)
  1497.     if t then
  1498.         for i = 0, t do
  1499.             game:GetService('RunService').Stepped:wait(0)
  1500.         end
  1501.     else
  1502.         game:GetService('RunService').Stepped:wait(0)
  1503.     end
  1504.     return true
  1505. end
  1506.  
  1507. character:WaitForChild("Armor")
  1508. character.Armor:WaitForChild("Head")
  1509. character.Armor.Head:WaitForChild("Head1")
  1510. character.Armor.Head.Head1:WaitForChild("Weld")
  1511. ffafffa = coroutine.wrap(function()
  1512. if jacket == true then
  1513.  
  1514. else
  1515. wait(1.5)
  1516. character.Armor.LeftArm:Remove()
  1517. character.Armor.RightArm:Remove()
  1518. character.Armor.Torso:Remove()
  1519. end
  1520. end)
  1521. ffafffa()
  1522. wait(0.2)
  1523. LerpTo = {}
  1524. local function newLerpTo(weld)
  1525. if not LerpTo[weld] then
  1526. table.insert(LerpTo, weld)
  1527. end
  1528.         return {
  1529.                 Weld = weld;
  1530.                 To = weld.C0;
  1531.                 Cache = weld.C0;
  1532.                 Speed = 0.1;
  1533.         }
  1534. end
  1535. LerpTo = {
  1536.         Neck = newLerpTo(Neck);
  1537.         LeftArm = newLerpTo(LeftShoulder);
  1538.         RightArm = newLerpTo(RightShoulder);
  1539.         LeftLeg = newLerpTo(LeftHip);
  1540.         RightLeg = newLerpTo(RightHip);
  1541.         RootJoint = newLerpTo(RootJoint);
  1542.         HatMesh = newLerpTo(character.Armor.Head.Head1.cwelda);
  1543. }
  1544.  
  1545. print('Hello, '..Player.Name..[[!
  1546. ~Moves:
  1547.  
  1548. Default:
  1549.  
  1550. H: Skid-Begone
  1551.  
  1552. Angry:
  1553. Click
  1554.  
  1555. Madness:
  1556. Click
  1557.  
  1558. Visualizer:
  1559. Play ID
  1560. Pitch #
  1561. Vol #
  1562. Spin
  1563.  
  1564. -Preset Songs
  1565. Play Nightmare
  1566. Play TheGirl
  1567. Play ThePit
  1568. Play SnapJazz
  1569. Play YeahRight
  1570. play SomePlace
  1571. play Alright
  1572. -Preset Songs
  1573.  
  1574. ~Chat Commands:
  1575. Load!Terrain
  1576. Get!ScriptSource
  1577.  
  1578. ~Taunts:
  1579.  
  1580. Default:
  1581. Z: Hello!
  1582. X: Sit
  1583.  
  1584. Gloomy:
  1585. Z: Nani?
  1586.  
  1587. Angry:
  1588. Z: You're Stupid.
  1589.  
  1590. Madness:
  1591. Z: Scream
  1592. X: Louder Scream
  1593.  
  1594. ~Modes:
  1595.  
  1596. Q - Gloomy
  1597. //Sub-Mode: E (Depression)
  1598.  
  1599.  
  1600. R - Angry
  1601. //Sub-Mode: E (Madness)
  1602.  
  1603. J: Visualizer
  1604.  
  1605.  
  1606. Made by Kir0ki/Kiroki#7043
  1607. ]])
  1608. function nani()
  1609. if doingsomething == false then
  1610. doingsomething = true
  1611. local storetexture = face.Texture
  1612. face.Texture = "rbxassetid://147144198"
  1613. playSE(948494432, 10, 1, false)
  1614. wait(1)
  1615. face.Texture = storetexture
  1616. doingsomething = false
  1617. end
  1618. end
  1619. hum.WalkSpeed = 20
  1620.  
  1621. function cry()
  1622. if cloud == false then
  1623. doingsomething = true
  1624. hum.WalkSpeed = 0
  1625. bcch = BrickColor.new("Really blue")
  1626. local Cloud = Instance.new('Part',character.HumanoidRootPart)
  1627. Cloud.Name = "Cloud"
  1628. Cloud.Size = Vector3.new(25,60,25)
  1629. Cloud.CanCollide = false
  1630. Cloud.Transparency = 1
  1631. CloudWeldd = Weld(Cloud,character.Torso,0,0,0,0,0,0,workspace)
  1632. local CloudMesh = Instance.new('SpecialMesh',Cloud)
  1633. CloudMesh.Scale = Vector3.new(25,10,25)
  1634. CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  1635. CloudMesh.Offset = Vector3.new(0,30,0)
  1636. cloud = true
  1637. hum.WalkSpeed = 7
  1638. for i=1,20 do
  1639. wait(0.025)
  1640. Cloud.Transparency = Cloud.Transparency - 0.05
  1641. end
  1642.  
  1643. face.Texture = 'rbxassetid://152628548' --2050158513
  1644. local Rain = Instance.new('ParticleEmitter',Cloud)
  1645. Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
  1646. Rain.Size = NumberSequence.new(.5)
  1647. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  1648. Rain.Transparency = NumberSequence.new(0,.6)
  1649. Rain.Acceleration = Vector3.new(0,-150,0)
  1650. Rain.Lifetime = NumberRange.new(5,10)
  1651. Rain.LockedToPart = true
  1652. Rain.Rate = 300
  1653. Rain.Enabled = true
  1654.  
  1655. playmus("911100428", 2, 1, true)
  1656. playSE("167048484", 0.5, 1, true)
  1657.  
  1658. doingsomething = false
  1659. elseif character.HumanoidRootPart:FindFirstChild("Cloud") then
  1660. doingsomething = true
  1661. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1662. for i=1,20 do
  1663. wait(0.025)
  1664. Cloud.Transparency = Cloud.Transparency + 0.05
  1665. end
  1666.  
  1667. Cloud:Remove()
  1668. face.Texture = 'rbxassetid://287976694'
  1669. cloud = false
  1670. clearmus()
  1671.  
  1672. playmus("1837230310", 2, 1, true)
  1673. doingsomething = false
  1674. hum.WalkSpeed = 16
  1675. end
  1676. end
  1677.  
  1678. function gloom()
  1679. if hoodup == false then
  1680. normanim = false
  1681. bcch = BrickColor.new("Crimson")
  1682. wait()
  1683. doingsomething = true
  1684. hum.WalkSpeed = 0
  1685. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1686. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1687. wait(0.5)
  1688. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1689. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1690. wait(0.1)
  1691. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1692. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1693. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(0),rad(0),rad(0))
  1694. wait(0.3)
  1695. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(-30))
  1696. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(30))
  1697. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-0.05, 1.35, -1.05)) * CFrame.Angles(rad(90),rad(0),rad(0))
  1698. for i=1,20 do
  1699. wait(0.025)
  1700. HAI_R.Transparency = HAI_R.Transparency + 0.05
  1701. end
  1702. clearmus()
  1703. playmus("1837230310", 2, 1, true)
  1704. wait(0.6)
  1705. face.Texture = 'rbxassetid://287976694'
  1706. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1707. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1708. hum.WalkSpeed = 16
  1709.  
  1710. wait(0.7)
  1711. normanim = true
  1712. doingsomething = false
  1713. hoodup = true
  1714. else
  1715.  
  1716. normanim = false
  1717. doingsomething = true
  1718. hum.WalkSpeed = 0
  1719. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(-30))
  1720. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(30))
  1721. wait(0.2)
  1722. if character.HumanoidRootPart:FindFirstChild("Cloud") then
  1723.  
  1724. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1725. for i=1,20 do
  1726. wait(0.025)
  1727. Cloud.Transparency = Cloud.Transparency + 0.05
  1728. end
  1729. Cloud:Remove()
  1730. cloud = false
  1731.  
  1732. end
  1733. for i=1,20 do
  1734. wait(0.025)
  1735. HAI_R.Transparency = HAI_R.Transparency - 0.05
  1736. end
  1737. clearmus()
  1738. playmus("433861213", 2, 1, true)
  1739. wait(0.2)
  1740. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(-30))
  1741. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(30))
  1742. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1743. wait(0.6)
  1744. face.Texture = 'rbxassetid://248698606'
  1745. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1746. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1747. wait(0.7)
  1748. normanim = true
  1749. doingsomething = false
  1750. hoodup = false
  1751. hum.WalkSpeed = 20
  1752. end
  1753. end
  1754.  
  1755.  
  1756.  
  1757.  
  1758. local function angery()
  1759. if fighting == false then
  1760. else
  1761. if ang == false then
  1762. doingsomething = true
  1763. normanim = false
  1764. face.Texture = "rbxassetid://963142862"
  1765. ang = true
  1766. clearmus()
  1767. playmus("1429729391", 3, 1.2, true)
  1768. normanim = true
  1769. doingsomething = false
  1770.  
  1771. else
  1772.  
  1773. LerpTo.RootJoint.Speed = 0.1
  1774. LerpTo.Neck.Speed = 0.1
  1775. LerpTo.RightArm.Speed = 0.1
  1776. LerpTo.LeftArm.Speed = 0.1
  1777. LerpTo.RightLeg.Speed = 0.1
  1778. LerpTo.LeftLeg.Speed = 0.1
  1779.  
  1780. doingsomething = true
  1781. ang = false
  1782. local reta = coroutine.wrap(function()
  1783. pcall(function()
  1784. SREE:Remove()
  1785. end)
  1786. for i=1,20 do
  1787. Part32.Transparency = Part32.Transparency - 0.05
  1788. wait(0.1)
  1789. end
  1790. end)--coroutine
  1791. reta()
  1792. playmus("433861213", 2, 1, true)
  1793. face.Texture = 'rbxassetid://248698606'
  1794. hum.WalkSpeed = 20
  1795. normanim = true
  1796. doingsomething = false
  1797. fighting = false
  1798.  
  1799.  
  1800. end
  1801. end
  1802. end
  1803.  
  1804. function fight()
  1805. if fighting == false then
  1806. doingsomething = true
  1807. normanim = false
  1808. character.Head.face.Texture = 'rbxassetid://1001855720'
  1809. clearmus()
  1810. playmus("1843274186", 3, 1, true)
  1811. anglespeed = 1/2/2
  1812. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(50))
  1813. wait(0.7)
  1814. local REEEEE = LerpTo.LeftArm.Cache:inverse()
  1815. LerpTo.LeftArm.CFrame = REEEEE
  1816. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(180),rad(180),rad(-230))
  1817. wait(0.1)
  1818. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(-30),rad(51),rad(61))
  1819. wait(0.35)
  1820. --LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(0),rad(0),rad(90))
  1821. SREE = Instance.new("Part", game:GetService("Workspace"))
  1822. local SpecialMesh51235 = Instance.new("SpecialMesh", SREE)
  1823. SpecialMesh51235.MeshId = "rbxassetid://155495525"
  1824. SpecialMesh51235.Scale = SpecialMesh33.Scale
  1825. SpecialMesh51235.MeshType = Enum.MeshType.FileMesh
  1826. SREE.Size = Part32.Size
  1827. SREE.BrickColor = Part32.BrickColor
  1828. SREE.Orientation = Part32.Orientation
  1829. SREE.Anchored = false
  1830. SREE.CFrame = Part32.CFrame
  1831. --SREE.Velocity =
  1832. Part32.Transparency = 1
  1833. normanim = true
  1834. doingsomething = false
  1835. fighting = true
  1836. hum.WalkSpeed = 30
  1837. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1838. elseif fighting == true and doingsomething == false then
  1839. if ang == true then
  1840.  
  1841. angery()
  1842. else
  1843. LerpTo.RootJoint.Speed = 0.1
  1844. LerpTo.Neck.Speed = 0.1
  1845. LerpTo.RightArm.Speed = 0.1
  1846. LerpTo.LeftArm.Speed = 0.1
  1847. LerpTo.RightLeg.Speed = 0.1
  1848. LerpTo.LeftLeg.Speed = 0.1
  1849. doingsomething = true
  1850. local reta = coroutine.wrap(function()
  1851. pcall(function()
  1852. SREE:Remove()
  1853. end)
  1854. for i=1,20 do
  1855. Part32.Transparency = Part32.Transparency - 0.05
  1856. wait(0.1)
  1857. end
  1858. end)--coroutine
  1859. reta()
  1860. playmus("433861213", 2, 1, true)
  1861. LerpTo.RootJoint.Speed = 0.1
  1862. LerpTo.Neck.Speed = 0.1
  1863. LerpTo.RightArm.Speed = 0.1
  1864. LerpTo.LeftArm.Speed = 0.1
  1865. LerpTo.RightLeg.Speed = 0.1
  1866. LerpTo.LeftLeg.Speed = 0.1
  1867. face.Texture = 'rbxassetid://248698606'
  1868. hum.WalkSpeed = 20
  1869. normanim = true
  1870. doingsomething = false
  1871. fighting = false
  1872. end
  1873. end
  1874. end
  1875. local function loadhouse()
  1876. --Converted with ttyyuu12345's model to script plugin v4
  1877. function sandbox(var,func)
  1878.     local env = getfenv(func)
  1879.     local newenv = setmetatable({},{
  1880.         __index = function(self,k)
  1881.             if k=="script" then
  1882.                 return var
  1883.             else
  1884.                 return env[k]
  1885.             end
  1886.         end,
  1887.     })
  1888.     setfenv(func,newenv)
  1889.     return func
  1890. end
  1891. cors = {}
  1892. mas = Instance.new("Model",game:GetService("Lighting"))
  1893. WedgePart0 = Instance.new("WedgePart")
  1894. Part1 = Instance.new("Part")
  1895. Decal2 = Instance.new("Decal")
  1896. WedgePart3 = Instance.new("WedgePart")
  1897. Part4 = Instance.new("Part")
  1898. Part5 = Instance.new("Part")
  1899. Part6 = Instance.new("Part")
  1900. Part7 = Instance.new("Part")
  1901. Part8 = Instance.new("Part")
  1902. Part9 = Instance.new("Part")
  1903. Part10 = Instance.new("Part")
  1904. Part11 = Instance.new("Part")
  1905. Part12 = Instance.new("Part")
  1906. Model13 = Instance.new("Model")
  1907. Part14 = Instance.new("Part")
  1908. Part15 = Instance.new("Part")
  1909. Part16 = Instance.new("Part")
  1910. Part17 = Instance.new("Part")
  1911. Part18 = Instance.new("Part")
  1912. Part19 = Instance.new("Part")
  1913. Part20 = Instance.new("Part")
  1914. Part21 = Instance.new("Part")
  1915. Part22 = Instance.new("Part")
  1916. Part23 = Instance.new("Part")
  1917. Part24 = Instance.new("Part")
  1918. Part25 = Instance.new("Part")
  1919. Part26 = Instance.new("Part")
  1920. Part27 = Instance.new("Part")
  1921. Part28 = Instance.new("Part")
  1922. Part29 = Instance.new("Part")
  1923. Part30 = Instance.new("Part")
  1924. Part31 = Instance.new("Part")
  1925. Part32 = Instance.new("Part")
  1926. Part33 = Instance.new("Part")
  1927. Part34 = Instance.new("Part")
  1928. Part35 = Instance.new("Part")
  1929. Part36 = Instance.new("Part")
  1930. Part37 = Instance.new("Part")
  1931. Part38 = Instance.new("Part")
  1932. Part39 = Instance.new("Part")
  1933. Part40 = Instance.new("Part")
  1934. Part41 = Instance.new("Part")
  1935. Part42 = Instance.new("Part")
  1936. Part43 = Instance.new("Part")
  1937. Part44 = Instance.new("Part")
  1938. Part45 = Instance.new("Part")
  1939. Part46 = Instance.new("Part")
  1940. Part47 = Instance.new("Part")
  1941. Part48 = Instance.new("Part")
  1942. Part49 = Instance.new("Part")
  1943. Part50 = Instance.new("Part")
  1944. Part51 = Instance.new("Part")
  1945. Part52 = Instance.new("Part")
  1946. Part53 = Instance.new("Part")
  1947. Part54 = Instance.new("Part")
  1948. Part55 = Instance.new("Part")
  1949. Part56 = Instance.new("Part")
  1950. Part57 = Instance.new("Part")
  1951. Part58 = Instance.new("Part")
  1952. Part59 = Instance.new("Part")
  1953. Part60 = Instance.new("Part")
  1954. Part61 = Instance.new("Part")
  1955. Part62 = Instance.new("Part")
  1956. Part63 = Instance.new("Part")
  1957. Part64 = Instance.new("Part")
  1958. Part65 = Instance.new("Part")
  1959. Part66 = Instance.new("Part")
  1960. Part67 = Instance.new("Part")
  1961. Part68 = Instance.new("Part")
  1962. Part69 = Instance.new("Part")
  1963. Part70 = Instance.new("Part")
  1964. Part71 = Instance.new("Part")
  1965. Part72 = Instance.new("Part")
  1966. Part73 = Instance.new("Part")
  1967. Part74 = Instance.new("Part")
  1968. Part75 = Instance.new("Part")
  1969. Part76 = Instance.new("Part")
  1970. Part77 = Instance.new("Part")
  1971. Part78 = Instance.new("Part")
  1972. Part79 = Instance.new("Part")
  1973. Part80 = Instance.new("Part")
  1974. Part81 = Instance.new("Part")
  1975. Part82 = Instance.new("Part")
  1976. Part83 = Instance.new("Part")
  1977. Part84 = Instance.new("Part")
  1978. Part85 = Instance.new("Part")
  1979. Part86 = Instance.new("Part")
  1980. Part87 = Instance.new("Part")
  1981. Part88 = Instance.new("Part")
  1982. Part89 = Instance.new("Part")
  1983. Part90 = Instance.new("Part")
  1984. Part91 = Instance.new("Part")
  1985. Part92 = Instance.new("Part")
  1986. Part93 = Instance.new("Part")
  1987. Part94 = Instance.new("Part")
  1988. Part95 = Instance.new("Part")
  1989. Part96 = Instance.new("Part")
  1990. Part97 = Instance.new("Part")
  1991. Part98 = Instance.new("Part")
  1992. Part99 = Instance.new("Part")
  1993. Part100 = Instance.new("Part")
  1994. Part101 = Instance.new("Part")
  1995. Part102 = Instance.new("Part")
  1996. Part103 = Instance.new("Part")
  1997. Part104 = Instance.new("Part")
  1998. Part105 = Instance.new("Part")
  1999. Part106 = Instance.new("Part")
  2000. Part107 = Instance.new("Part")
  2001. Part108 = Instance.new("Part")
  2002. Part109 = Instance.new("Part")
  2003. Part110 = Instance.new("Part")
  2004. Part111 = Instance.new("Part")
  2005. Part112 = Instance.new("Part")
  2006. Part113 = Instance.new("Part")
  2007. Part114 = Instance.new("Part")
  2008. Part115 = Instance.new("Part")
  2009. Part116 = Instance.new("Part")
  2010. Part117 = Instance.new("Part")
  2011. Part118 = Instance.new("Part")
  2012. Part119 = Instance.new("Part")
  2013. Part120 = Instance.new("Part")
  2014. Part121 = Instance.new("Part")
  2015. Part122 = Instance.new("Part")
  2016. Part123 = Instance.new("Part")
  2017. Part124 = Instance.new("Part")
  2018. Part125 = Instance.new("Part")
  2019. Part126 = Instance.new("Part")
  2020. Part127 = Instance.new("Part")
  2021. Part128 = Instance.new("Part")
  2022. Part129 = Instance.new("Part")
  2023. Part130 = Instance.new("Part")
  2024. Part131 = Instance.new("Part")
  2025. Part132 = Instance.new("Part")
  2026. Part133 = Instance.new("Part")
  2027. Part134 = Instance.new("Part")
  2028. Part135 = Instance.new("Part")
  2029. Part136 = Instance.new("Part")
  2030. Part137 = Instance.new("Part")
  2031. Part138 = Instance.new("Part")
  2032. Part139 = Instance.new("Part")
  2033. Part140 = Instance.new("Part")
  2034. Part141 = Instance.new("Part")
  2035. Part142 = Instance.new("Part")
  2036. Part143 = Instance.new("Part")
  2037. Model144 = Instance.new("Model")
  2038. Part145 = Instance.new("Part")
  2039. SpecialMesh146 = Instance.new("SpecialMesh")
  2040. Part147 = Instance.new("Part")
  2041. SpecialMesh148 = Instance.new("SpecialMesh")
  2042. Part149 = Instance.new("Part")
  2043. SpecialMesh150 = Instance.new("SpecialMesh")
  2044. Part151 = Instance.new("Part")
  2045. SpecialMesh152 = Instance.new("SpecialMesh")
  2046. Part153 = Instance.new("Part")
  2047. SpecialMesh154 = Instance.new("SpecialMesh")
  2048. Part155 = Instance.new("Part")
  2049. SpecialMesh156 = Instance.new("SpecialMesh")
  2050. Part157 = Instance.new("Part")
  2051. SpecialMesh158 = Instance.new("SpecialMesh")
  2052. Part159 = Instance.new("Part")
  2053. SpecialMesh160 = Instance.new("SpecialMesh")
  2054. Part161 = Instance.new("Part")
  2055. SpecialMesh162 = Instance.new("SpecialMesh")
  2056. Part163 = Instance.new("Part")
  2057. SpecialMesh164 = Instance.new("SpecialMesh")
  2058. Part165 = Instance.new("Part")
  2059. SpecialMesh166 = Instance.new("SpecialMesh")
  2060. Part167 = Instance.new("Part")
  2061. SpecialMesh168 = Instance.new("SpecialMesh")
  2062. Part169 = Instance.new("Part")
  2063. SpecialMesh170 = Instance.new("SpecialMesh")
  2064. Part171 = Instance.new("Part")
  2065. SpecialMesh172 = Instance.new("SpecialMesh")
  2066. Part173 = Instance.new("Part")
  2067. SpecialMesh174 = Instance.new("SpecialMesh")
  2068. Part175 = Instance.new("Part")
  2069. SpecialMesh176 = Instance.new("SpecialMesh")
  2070. Part177 = Instance.new("Part")
  2071. SpecialMesh178 = Instance.new("SpecialMesh")
  2072. Part179 = Instance.new("Part")
  2073. SpecialMesh180 = Instance.new("SpecialMesh")
  2074. Part181 = Instance.new("Part")
  2075. SpecialMesh182 = Instance.new("SpecialMesh")
  2076. Part183 = Instance.new("Part")
  2077. SpecialMesh184 = Instance.new("SpecialMesh")
  2078. Part185 = Instance.new("Part")
  2079. SpecialMesh186 = Instance.new("SpecialMesh")
  2080. Part187 = Instance.new("Part")
  2081. SpecialMesh188 = Instance.new("SpecialMesh")
  2082. Part189 = Instance.new("Part")
  2083. SpecialMesh190 = Instance.new("SpecialMesh")
  2084. Part191 = Instance.new("Part")
  2085. Part192 = Instance.new("Part")
  2086. Part193 = Instance.new("Part")
  2087. Part194 = Instance.new("Part")
  2088. Decal195 = Instance.new("Decal")
  2089. Part196 = Instance.new("Part")
  2090. Decal197 = Instance.new("Decal")
  2091. Part198 = Instance.new("Part")
  2092. Part199 = Instance.new("Part")
  2093. Part200 = Instance.new("Part")
  2094. Part201 = Instance.new("Part")
  2095. Part202 = Instance.new("Part")
  2096. Part203 = Instance.new("Part")
  2097. Part204 = Instance.new("Part")
  2098. PointLight205 = Instance.new("PointLight")
  2099. Part206 = Instance.new("Part")
  2100. Part207 = Instance.new("Part")
  2101. Part208 = Instance.new("Part")
  2102. Part209 = Instance.new("Part")
  2103. Part210 = Instance.new("Part")
  2104. Part211 = Instance.new("Part")
  2105. Part212 = Instance.new("Part")
  2106. SpecialMesh213 = Instance.new("SpecialMesh")
  2107. Part214 = Instance.new("Part")
  2108. Part215 = Instance.new("Part")
  2109. Part216 = Instance.new("Part")
  2110. Part217 = Instance.new("Part")
  2111. PointLight218 = Instance.new("PointLight")
  2112. Part219 = Instance.new("Part")
  2113. Part220 = Instance.new("Part")
  2114. Part221 = Instance.new("Part")
  2115. Part222 = Instance.new("Part")
  2116. Part223 = Instance.new("Part")
  2117. Part224 = Instance.new("Part")
  2118. SurfaceGui225 = Instance.new("SurfaceGui")
  2119. TextLabel226 = Instance.new("TextLabel")
  2120. Part227 = Instance.new("Part")
  2121. Part228 = Instance.new("Part")
  2122. Part229 = Instance.new("Part")
  2123. Part230 = Instance.new("Part")
  2124. Part231 = Instance.new("Part")
  2125. Part232 = Instance.new("Part")
  2126. Part233 = Instance.new("Part")
  2127. Part234 = Instance.new("Part")
  2128. Part235 = Instance.new("Part")
  2129. WedgePart236 = Instance.new("WedgePart")
  2130. WedgePart237 = Instance.new("WedgePart")
  2131. SpecialMesh238 = Instance.new("SpecialMesh")
  2132. WedgePart239 = Instance.new("WedgePart")
  2133. WedgePart240 = Instance.new("WedgePart")
  2134. SpecialMesh241 = Instance.new("SpecialMesh")
  2135. WedgePart242 = Instance.new("WedgePart")
  2136. SpecialMesh243 = Instance.new("SpecialMesh")
  2137. WedgePart244 = Instance.new("WedgePart")
  2138. WedgePart245 = Instance.new("WedgePart")
  2139. SpecialMesh246 = Instance.new("SpecialMesh")
  2140. WedgePart247 = Instance.new("WedgePart")
  2141. SpecialMesh248 = Instance.new("SpecialMesh")
  2142. WedgePart249 = Instance.new("WedgePart")
  2143. SpecialMesh250 = Instance.new("SpecialMesh")
  2144. WedgePart251 = Instance.new("WedgePart")
  2145. SpecialMesh252 = Instance.new("SpecialMesh")
  2146. WedgePart253 = Instance.new("WedgePart")
  2147. WedgePart254 = Instance.new("WedgePart")
  2148. WedgePart255 = Instance.new("WedgePart")
  2149. WedgePart256 = Instance.new("WedgePart")
  2150. SpecialMesh257 = Instance.new("SpecialMesh")
  2151. WedgePart258 = Instance.new("WedgePart")
  2152. WedgePart259 = Instance.new("WedgePart")
  2153. WedgePart260 = Instance.new("WedgePart")
  2154. WedgePart261 = Instance.new("WedgePart")
  2155. SpecialMesh262 = Instance.new("SpecialMesh")
  2156. WedgePart263 = Instance.new("WedgePart")
  2157. WedgePart264 = Instance.new("WedgePart")
  2158. WedgePart265 = Instance.new("WedgePart")
  2159. WedgePart266 = Instance.new("WedgePart")
  2160. WedgePart267 = Instance.new("WedgePart")
  2161. Model268 = Instance.new("Model")
  2162. Part269 = Instance.new("Part")
  2163. Script270 = Instance.new("Script")
  2164. SurfaceGui271 = Instance.new("SurfaceGui")
  2165. TextLabel272 = Instance.new("TextLabel")
  2166. TextLabel273 = Instance.new("TextLabel")
  2167. Model274 = Instance.new("Model")
  2168. Part275 = Instance.new("Part")
  2169. Part276 = Instance.new("Part")
  2170. Part277 = Instance.new("Part")
  2171. Part278 = Instance.new("Part")
  2172. Model279 = Instance.new("Model")
  2173. Model280 = Instance.new("Model")
  2174. Part281 = Instance.new("Part")
  2175. Part282 = Instance.new("Part")
  2176. Part283 = Instance.new("Part")
  2177. Part284 = Instance.new("Part")
  2178. Part285 = Instance.new("Part")
  2179. Part286 = Instance.new("Part")
  2180. Part287 = Instance.new("Part")
  2181. Part288 = Instance.new("Part")
  2182. Part289 = Instance.new("Part")
  2183. Part290 = Instance.new("Part")
  2184. UnionOperation291 = Instance.new("UnionOperation")
  2185. Part292 = Instance.new("Part")
  2186. ParticleEmitter293 = Instance.new("ParticleEmitter")
  2187. Sound294 = Instance.new("Sound")
  2188. Model295 = Instance.new("Model")
  2189. Part296 = Instance.new("Part")
  2190. Part297 = Instance.new("Part")
  2191. Part298 = Instance.new("Part")
  2192. Part299 = Instance.new("Part")
  2193. Part300 = Instance.new("Part")
  2194. Part301 = Instance.new("Part")
  2195. Part302 = Instance.new("Part")
  2196. Part303 = Instance.new("Part")
  2197. Part304 = Instance.new("Part")
  2198. Part305 = Instance.new("Part")
  2199. Part306 = Instance.new("Part")
  2200. Part307 = Instance.new("Part")
  2201. WedgePart0.Parent = mas
  2202. WedgePart0.CFrame = CFrame.new(-29.6761208, 93.710022, 85.4112549, 0.995776355, -0.0806971788, 0.0437890962, 5.59911761e-08, 0.476941407, 0.878935158, -0.0918124169, -0.875222802, 0.474926978)
  2203. WedgePart0.Orientation = Vector3.new(-61.5099983, 5.26999998, 0)
  2204. WedgePart0.Position = Vector3.new(-29.6761208, 93.710022, 85.4112549)
  2205. WedgePart0.Rotation = Vector3.new(-61.6199989, 2.50999999, 4.63000011)
  2206. WedgePart0.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2207. WedgePart0.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  2208. WedgePart0.Anchored = true
  2209. WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
  2210. WedgePart0.BrickColor = BrickColor.new("Burnt Sienna")
  2211. WedgePart0.Material = Enum.Material.Wood
  2212. WedgePart0.brickColor = BrickColor.new("Burnt Sienna")
  2213. Part1.Parent = mas
  2214. Part1.CFrame = CFrame.new(-29.6958237, 97.2565002, 81.6179047, -2.08616257e-07, -1, 0, 0, 0, 1, -1, 2.08616257e-07, 0)
  2215. Part1.Orientation = Vector3.new(-90, 90, 0)
  2216. Part1.Position = Vector3.new(-29.6958237, 97.2565002, 81.6179047)
  2217. Part1.Rotation = Vector3.new(-90, 0, 90)
  2218. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2219. Part1.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  2220. Part1.Anchored = true
  2221. Part1.BottomSurface = Enum.SurfaceType.Smooth
  2222. Part1.BrickColor = BrickColor.new("Institutional white")
  2223. Part1.Material = Enum.Material.SmoothPlastic
  2224. Part1.TopSurface = Enum.SurfaceType.Smooth
  2225. Part1.brickColor = BrickColor.new("Institutional white")
  2226. Decal2.Parent = Part1
  2227. Decal2.Texture = "rbxassetid://156287541"
  2228. Decal2.Face = Enum.NormalId.Bottom
  2229. WedgePart3.Parent = mas
  2230. WedgePart3.CFrame = CFrame.new(-29.4771824, 93.710022, 77.7433624, -0.993622065, -0.103015602, 0.045856677, 9.76433796e-08, 0.406670511, 0.913574815, -0.112761021, 0.907748163, -0.404076844)
  2231. WedgePart3.Orientation = Vector3.new(-66, 173.529999, 0)
  2232. WedgePart3.Position = Vector3.new(-29.4771824, 93.710022, 77.7433624)
  2233. WedgePart3.Rotation = Vector3.new(-113.860001, 2.62999988, 174.080002)
  2234. WedgePart3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2235. WedgePart3.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  2236. WedgePart3.Anchored = true
  2237. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  2238. WedgePart3.BrickColor = BrickColor.new("Burnt Sienna")
  2239. WedgePart3.Material = Enum.Material.Wood
  2240. WedgePart3.brickColor = BrickColor.new("Burnt Sienna")
  2241. Part4.Parent = mas
  2242. Part4.CFrame = CFrame.new(-29.6767807, 100.225235, 81.8480606, 2.23517418e-07, 2.32830644e-10, 1, 0.00102118589, -0.999999523, 0, 0.999999464, 0.00102118589, -2.08616257e-07)
  2243. Part4.Orientation = Vector3.new(0, 90, 179.940002)
  2244. Part4.Position = Vector3.new(-29.6767807, 100.225235, 81.8480606)
  2245. Part4.Rotation = Vector3.new(179.940002, 90, 0)
  2246. Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2247. Part4.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  2248. Part4.Anchored = true
  2249. Part4.BottomSurface = Enum.SurfaceType.Smooth
  2250. Part4.BrickColor = BrickColor.new("Burnt Sienna")
  2251. Part4.Material = Enum.Material.Wood
  2252. Part4.TopSurface = Enum.SurfaceType.Smooth
  2253. Part4.brickColor = BrickColor.new("Burnt Sienna")
  2254. Part5.Parent = mas
  2255. Part5.CFrame = CFrame.new(-29.6768036, 97.2609863, 77.5237503, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2256. Part5.Orientation = Vector3.new(0, 0, -90)
  2257. Part5.Position = Vector3.new(-29.6768036, 97.2609863, 77.5237503)
  2258. Part5.Rotation = Vector3.new(0, 0, -90)
  2259. Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2260. Part5.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2261. Part5.Anchored = true
  2262. Part5.BottomSurface = Enum.SurfaceType.Smooth
  2263. Part5.BrickColor = BrickColor.new("Burnt Sienna")
  2264. Part5.Material = Enum.Material.Wood
  2265. Part5.TopSurface = Enum.SurfaceType.Smooth
  2266. Part5.brickColor = BrickColor.new("Burnt Sienna")
  2267. Part6.Parent = mas
  2268. Part6.CFrame = CFrame.new(-29.6767559, 97.2693634, 85.7120819, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2269. Part6.Orientation = Vector3.new(0, 0, -90)
  2270. Part6.Position = Vector3.new(-29.6767559, 97.2693634, 85.7120819)
  2271. Part6.Rotation = Vector3.new(0, 0, -90)
  2272. Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2273. Part6.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2274. Part6.Anchored = true
  2275. Part6.BottomSurface = Enum.SurfaceType.Smooth
  2276. Part6.BrickColor = BrickColor.new("Burnt Sienna")
  2277. Part6.Material = Enum.Material.Wood
  2278. Part6.TopSurface = Enum.SurfaceType.Smooth
  2279. Part6.brickColor = BrickColor.new("Burnt Sienna")
  2280. Part7.Parent = mas
  2281. Part7.CFrame = CFrame.new(-29.7015457, 93.710022, 81.5670776, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
  2282. Part7.Orientation = Vector3.new(0, -90, 0)
  2283. Part7.Position = Vector3.new(-29.7015457, 93.710022, 81.5670776)
  2284. Part7.Rotation = Vector3.new(0, -90, 0)
  2285. Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2286. Part7.Size = Vector3.new(7.67000008, 1, 0.25000003)
  2287. Part7.Anchored = true
  2288. Part7.BottomSurface = Enum.SurfaceType.Smooth
  2289. Part7.BrickColor = BrickColor.new("Burnt Sienna")
  2290. Part7.Material = Enum.Material.Wood
  2291. Part7.TopSurface = Enum.SurfaceType.Smooth
  2292. Part7.brickColor = BrickColor.new("Burnt Sienna")
  2293. Part8.Name = "Wall"
  2294. Part8.Parent = mas
  2295. Part8.CFrame = CFrame.new(-30.5998402, 100.357864, 89.307785, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08)
  2296. Part8.Orientation = Vector3.new(0, 90, 0)
  2297. Part8.Position = Vector3.new(-30.5998402, 100.357864, 89.307785)
  2298. Part8.Rotation = Vector3.new(0, 90, 0)
  2299. Part8.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2300. Part8.Size = Vector3.new(44.5999985, 22.2999992, 1)
  2301. Part8.Anchored = true
  2302. Part8.BottomSurface = Enum.SurfaceType.Smooth
  2303. Part8.BrickColor = BrickColor.new("Dark orange")
  2304. Part8.Material = Enum.Material.Wood
  2305. Part8.TopSurface = Enum.SurfaceType.Smooth
  2306. Part8.brickColor = BrickColor.new("Dark orange")
  2307. Part9.Parent = mas
  2308. Part9.CFrame = CFrame.new(-28.046278, 91.5578537, 74.7535172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2309. Part9.Position = Vector3.new(-28.046278, 91.5578537, 74.7535172)
  2310. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2311. Part9.Size = Vector3.new(3.39000034, 0.16013819, 5.97636366)
  2312. Part9.Anchored = true
  2313. Part9.BottomSurface = Enum.SurfaceType.Smooth
  2314. Part9.BrickColor = BrickColor.new("Dark orange")
  2315. Part9.Material = Enum.Material.Wood
  2316. Part9.TopSurface = Enum.SurfaceType.Smooth
  2317. Part9.brickColor = BrickColor.new("Dark orange")
  2318. Part10.Parent = mas
  2319. Part10.CFrame = CFrame.new(-18.6998405, 100.357864, 89.7577896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2320. Part10.Position = Vector3.new(-18.6998405, 100.357864, 89.7577896)
  2321. Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2322. Part10.Size = Vector3.new(22.7999954, 22.1999989, 1)
  2323. Part10.Anchored = true
  2324. Part10.BottomSurface = Enum.SurfaceType.Smooth
  2325. Part10.BrickColor = BrickColor.new("Dark orange")
  2326. Part10.Material = Enum.Material.Wood
  2327. Part10.TopSurface = Enum.SurfaceType.Smooth
  2328. Part10.brickColor = BrickColor.new("Dark orange")
  2329. Part11.Parent = mas
  2330. Part11.CFrame = CFrame.new(8.55936432, 98.1397705, 89.148735, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2331. Part11.Orientation = Vector3.new(0, 90, -90)
  2332. Part11.Position = Vector3.new(8.55936432, 98.1397705, 89.148735)
  2333. Part11.Rotation = Vector3.new(-90, 90, 0)
  2334. Part11.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2335. Part11.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2336. Part11.Anchored = true
  2337. Part11.BottomSurface = Enum.SurfaceType.Smooth
  2338. Part11.BrickColor = BrickColor.new("Burnt Sienna")
  2339. Part11.Material = Enum.Material.Wood
  2340. Part11.TopSurface = Enum.SurfaceType.Smooth
  2341. Part11.brickColor = BrickColor.new("Burnt Sienna")
  2342. Part12.Name = "Floor"
  2343. Part12.Parent = mas
  2344. Part12.CFrame = CFrame.new(-4.89984226, 88.7078629, 89.257782, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2345. Part12.Position = Vector3.new(-4.89984226, 88.7078629, 89.257782)
  2346. Part12.Color = Color3.new(1, 0.8, 0.6)
  2347. Part12.Size = Vector3.new(52.4000015, 1, 46.4000015)
  2348. Part12.Anchored = true
  2349. Part12.BottomSurface = Enum.SurfaceType.Smooth
  2350. Part12.BrickColor = BrickColor.new("Pastel brown")
  2351. Part12.Material = Enum.Material.WoodPlanks
  2352. Part12.TopSurface = Enum.SurfaceType.Smooth
  2353. Part12.brickColor = BrickColor.new("Pastel brown")
  2354. Model13.Name = "Ladder"
  2355. Model13.Parent = mas
  2356. Part14.Parent = Model13
  2357. Part14.CFrame = CFrame.new(3.84661794, 11.3785934, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2358. Part14.Position = Vector3.new(3.84661794, 11.3785934, 65.6550827)
  2359. Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2360. Part14.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2361. Part14.Anchored = true
  2362. Part14.BottomSurface = Enum.SurfaceType.Smooth
  2363. Part14.BrickColor = BrickColor.new("Dark orange")
  2364. Part14.Material = Enum.Material.WoodPlanks
  2365. Part14.TopSurface = Enum.SurfaceType.Smooth
  2366. Part14.brickColor = BrickColor.new("Dark orange")
  2367. Part14.Shape = Enum.PartType.Cylinder
  2368. Part15.Parent = Model13
  2369. Part15.CFrame = CFrame.new(3.84661794, 6.50562286, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2370. Part15.Position = Vector3.new(3.84661794, 6.50562286, 65.6550827)
  2371. Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2372. Part15.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2373. Part15.Anchored = true
  2374. Part15.BottomSurface = Enum.SurfaceType.Smooth
  2375. Part15.BrickColor = BrickColor.new("Dark orange")
  2376. Part15.Material = Enum.Material.WoodPlanks
  2377. Part15.TopSurface = Enum.SurfaceType.Smooth
  2378. Part15.brickColor = BrickColor.new("Dark orange")
  2379. Part15.Shape = Enum.PartType.Cylinder
  2380. Part16.Parent = Model13
  2381. Part16.CFrame = CFrame.new(3.84661794, 33.5515442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2382. Part16.Position = Vector3.new(3.84661794, 33.5515442, 65.6550827)
  2383. Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2384. Part16.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2385. Part16.Anchored = true
  2386. Part16.BottomSurface = Enum.SurfaceType.Smooth
  2387. Part16.BrickColor = BrickColor.new("Dark orange")
  2388. Part16.Material = Enum.Material.WoodPlanks
  2389. Part16.TopSurface = Enum.SurfaceType.Smooth
  2390. Part16.brickColor = BrickColor.new("Dark orange")
  2391. Part16.Shape = Enum.PartType.Cylinder
  2392. Part17.Parent = Model13
  2393. Part17.CFrame = CFrame.new(3.84661794, 27.3785686, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2394. Part17.Position = Vector3.new(3.84661794, 27.3785686, 65.6550827)
  2395. Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2396. Part17.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2397. Part17.Anchored = true
  2398. Part17.BottomSurface = Enum.SurfaceType.Smooth
  2399. Part17.BrickColor = BrickColor.new("Dark orange")
  2400. Part17.Material = Enum.Material.WoodPlanks
  2401. Part17.TopSurface = Enum.SurfaceType.Smooth
  2402. Part17.brickColor = BrickColor.new("Dark orange")
  2403. Part17.Shape = Enum.PartType.Cylinder
  2404. Part18.Parent = Model13
  2405. Part18.CFrame = CFrame.new(3.84661794, 14.8786469, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2406. Part18.Position = Vector3.new(3.84661794, 14.8786469, 65.6550827)
  2407. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2408. Part18.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2409. Part18.Anchored = true
  2410. Part18.BottomSurface = Enum.SurfaceType.Smooth
  2411. Part18.BrickColor = BrickColor.new("Dark orange")
  2412. Part18.Material = Enum.Material.WoodPlanks
  2413. Part18.TopSurface = Enum.SurfaceType.Smooth
  2414. Part18.brickColor = BrickColor.new("Dark orange")
  2415. Part18.Shape = Enum.PartType.Cylinder
  2416. Part19.Parent = Model13
  2417. Part19.CFrame = CFrame.new(3.84661794, 31.5516033, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2418. Part19.Position = Vector3.new(3.84661794, 31.5516033, 65.6550827)
  2419. Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2420. Part19.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2421. Part19.Anchored = true
  2422. Part19.BottomSurface = Enum.SurfaceType.Smooth
  2423. Part19.BrickColor = BrickColor.new("Dark orange")
  2424. Part19.Material = Enum.Material.WoodPlanks
  2425. Part19.TopSurface = Enum.SurfaceType.Smooth
  2426. Part19.brickColor = BrickColor.new("Dark orange")
  2427. Part19.Shape = Enum.PartType.Cylinder
  2428. Part20.Parent = Model13
  2429. Part20.CFrame = CFrame.new(3.84661794, 87.3595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2430. Part20.Position = Vector3.new(3.84661794, 87.3595963, 65.6550827)
  2431. Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2432. Part20.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2433. Part20.Anchored = true
  2434. Part20.BottomSurface = Enum.SurfaceType.Smooth
  2435. Part20.BrickColor = BrickColor.new("Dark orange")
  2436. Part20.Material = Enum.Material.WoodPlanks
  2437. Part20.TopSurface = Enum.SurfaceType.Smooth
  2438. Part20.brickColor = BrickColor.new("Dark orange")
  2439. Part20.Shape = Enum.PartType.Cylinder
  2440. Part21.Parent = Model13
  2441. Part21.CFrame = CFrame.new(3.84661794, 72.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2442. Part21.Position = Vector3.new(3.84661794, 72.7325668, 65.6550827)
  2443. Part21.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2444. Part21.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2445. Part21.Anchored = true
  2446. Part21.BottomSurface = Enum.SurfaceType.Smooth
  2447. Part21.BrickColor = BrickColor.new("Dark orange")
  2448. Part21.Material = Enum.Material.WoodPlanks
  2449. Part21.TopSurface = Enum.SurfaceType.Smooth
  2450. Part21.brickColor = BrickColor.new("Dark orange")
  2451. Part21.Shape = Enum.PartType.Cylinder
  2452. Part22.Parent = Model13
  2453. Part22.CFrame = CFrame.new(3.84661794, 14.1055984, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2454. Part22.Position = Vector3.new(3.84661794, 14.1055984, 65.6550827)
  2455. Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2456. Part22.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2457. Part22.Anchored = true
  2458. Part22.BottomSurface = Enum.SurfaceType.Smooth
  2459. Part22.BrickColor = BrickColor.new("Dark orange")
  2460. Part22.Material = Enum.Material.WoodPlanks
  2461. Part22.TopSurface = Enum.SurfaceType.Smooth
  2462. Part22.brickColor = BrickColor.new("Dark orange")
  2463. Part22.Shape = Enum.PartType.Cylinder
  2464. Part23.Parent = Model13
  2465. Part23.CFrame = CFrame.new(3.84661794, 37.1326027, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2466. Part23.Position = Vector3.new(3.84661794, 37.1326027, 65.6550827)
  2467. Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2468. Part23.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2469. Part23.Anchored = true
  2470. Part23.BottomSurface = Enum.SurfaceType.Smooth
  2471. Part23.BrickColor = BrickColor.new("Dark orange")
  2472. Part23.Material = Enum.Material.WoodPlanks
  2473. Part23.TopSurface = Enum.SurfaceType.Smooth
  2474. Part23.brickColor = BrickColor.new("Dark orange")
  2475. Part23.Shape = Enum.PartType.Cylinder
  2476. Part24.Parent = Model13
  2477. Part24.CFrame = CFrame.new(3.84661794, 13.4326172, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2478. Part24.Position = Vector3.new(3.84661794, 13.4326172, 65.6550827)
  2479. Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2480. Part24.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2481. Part24.Anchored = true
  2482. Part24.BottomSurface = Enum.SurfaceType.Smooth
  2483. Part24.BrickColor = BrickColor.new("Dark orange")
  2484. Part24.Material = Enum.Material.WoodPlanks
  2485. Part24.TopSurface = Enum.SurfaceType.Smooth
  2486. Part24.brickColor = BrickColor.new("Dark orange")
  2487. Part24.Shape = Enum.PartType.Cylinder
  2488. Part25.Parent = Model13
  2489. Part25.CFrame = CFrame.new(3.84661794, 8.50559235, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2490. Part25.Position = Vector3.new(3.84661794, 8.50559235, 65.6550827)
  2491. Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2492. Part25.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2493. Part25.Anchored = true
  2494. Part25.BottomSurface = Enum.SurfaceType.Smooth
  2495. Part25.BrickColor = BrickColor.new("Dark orange")
  2496. Part25.Material = Enum.Material.WoodPlanks
  2497. Part25.TopSurface = Enum.SurfaceType.Smooth
  2498. Part25.brickColor = BrickColor.new("Dark orange")
  2499. Part25.Shape = Enum.PartType.Cylinder
  2500. Part26.Parent = Model13
  2501. Part26.CFrame = CFrame.new(3.84661794, 70.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2502. Part26.Position = Vector3.new(3.84661794, 70.7325668, 65.6550827)
  2503. Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2504. Part26.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2505. Part26.Anchored = true
  2506. Part26.BottomSurface = Enum.SurfaceType.Smooth
  2507. Part26.BrickColor = BrickColor.new("Dark orange")
  2508. Part26.Material = Enum.Material.WoodPlanks
  2509. Part26.TopSurface = Enum.SurfaceType.Smooth
  2510. Part26.brickColor = BrickColor.new("Dark orange")
  2511. Part26.Shape = Enum.PartType.Cylinder
  2512. Part27.Parent = Model13
  2513. Part27.CFrame = CFrame.new(3.84661794, 25.1785641, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2514. Part27.Position = Vector3.new(3.84661794, 25.1785641, 65.6550827)
  2515. Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2516. Part27.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2517. Part27.Anchored = true
  2518. Part27.BottomSurface = Enum.SurfaceType.Smooth
  2519. Part27.BrickColor = BrickColor.new("Dark orange")
  2520. Part27.Material = Enum.Material.WoodPlanks
  2521. Part27.TopSurface = Enum.SurfaceType.Smooth
  2522. Part27.brickColor = BrickColor.new("Dark orange")
  2523. Part27.Shape = Enum.PartType.Cylinder
  2524. Part28.Parent = Model13
  2525. Part28.CFrame = CFrame.new(3.84661794, 80.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2526. Part28.Position = Vector3.new(3.84661794, 80.5326157, 65.6550827)
  2527. Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2528. Part28.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2529. Part28.Anchored = true
  2530. Part28.BottomSurface = Enum.SurfaceType.Smooth
  2531. Part28.BrickColor = BrickColor.new("Dark orange")
  2532. Part28.Material = Enum.Material.WoodPlanks
  2533. Part28.TopSurface = Enum.SurfaceType.Smooth
  2534. Part28.brickColor = BrickColor.new("Dark orange")
  2535. Part28.Shape = Enum.PartType.Cylinder
  2536. Part29.Parent = Model13
  2537. Part29.CFrame = CFrame.new(3.84661794, 7.83259583, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2538. Part29.Position = Vector3.new(3.84661794, 7.83259583, 65.6550827)
  2539. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2540. Part29.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2541. Part29.Anchored = true
  2542. Part29.BottomSurface = Enum.SurfaceType.Smooth
  2543. Part29.BrickColor = BrickColor.new("Dark orange")
  2544. Part29.Material = Enum.Material.WoodPlanks
  2545. Part29.TopSurface = Enum.SurfaceType.Smooth
  2546. Part29.brickColor = BrickColor.new("Dark orange")
  2547. Part29.Shape = Enum.PartType.Cylinder
  2548. Part30.Parent = Model13
  2549. Part30.CFrame = CFrame.new(3.84661794, 45.5056038, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2550. Part30.Position = Vector3.new(3.84661794, 45.5056038, 65.6550827)
  2551. Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2552. Part30.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2553. Part30.Anchored = true
  2554. Part30.BottomSurface = Enum.SurfaceType.Smooth
  2555. Part30.BrickColor = BrickColor.new("Dark orange")
  2556. Part30.Material = Enum.Material.WoodPlanks
  2557. Part30.TopSurface = Enum.SurfaceType.Smooth
  2558. Part30.brickColor = BrickColor.new("Dark orange")
  2559. Part30.Shape = Enum.PartType.Cylinder
  2560. Part31.Parent = Model13
  2561. Part31.CFrame = CFrame.new(3.84661794, 53.1515083, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2562. Part31.Position = Vector3.new(3.84661794, 53.1515083, 65.6550827)
  2563. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2564. Part31.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2565. Part31.Anchored = true
  2566. Part31.BottomSurface = Enum.SurfaceType.Smooth
  2567. Part31.BrickColor = BrickColor.new("Dark orange")
  2568. Part31.Material = Enum.Material.WoodPlanks
  2569. Part31.TopSurface = Enum.SurfaceType.Smooth
  2570. Part31.brickColor = BrickColor.new("Dark orange")
  2571. Part31.Shape = Enum.PartType.Cylinder
  2572. Part32.Parent = Model13
  2573. Part32.CFrame = CFrame.new(3.84661794, 21.0055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2574. Part32.Position = Vector3.new(3.84661794, 21.0055676, 65.6550827)
  2575. Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2576. Part32.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2577. Part32.Anchored = true
  2578. Part32.BottomSurface = Enum.SurfaceType.Smooth
  2579. Part32.BrickColor = BrickColor.new("Dark orange")
  2580. Part32.Material = Enum.Material.WoodPlanks
  2581. Part32.TopSurface = Enum.SurfaceType.Smooth
  2582. Part32.brickColor = BrickColor.new("Dark orange")
  2583. Part32.Shape = Enum.PartType.Cylinder
  2584. Part33.Parent = Model13
  2585. Part33.CFrame = CFrame.new(3.84661794, 7.17860413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2586. Part33.Position = Vector3.new(3.84661794, 7.17860413, 65.6550827)
  2587. Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2588. Part33.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2589. Part33.Anchored = true
  2590. Part33.BottomSurface = Enum.SurfaceType.Smooth
  2591. Part33.BrickColor = BrickColor.new("Dark orange")
  2592. Part33.Material = Enum.Material.WoodPlanks
  2593. Part33.TopSurface = Enum.SurfaceType.Smooth
  2594. Part33.brickColor = BrickColor.new("Dark orange")
  2595. Part33.Shape = Enum.PartType.Cylinder
  2596. Part34.Parent = Model13
  2597. Part34.CFrame = CFrame.new(3.84661794, 59.4054527, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2598. Part34.Position = Vector3.new(3.84661794, 59.4054527, 65.6550827)
  2599. Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2600. Part34.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2601. Part34.Anchored = true
  2602. Part34.BottomSurface = Enum.SurfaceType.Smooth
  2603. Part34.BrickColor = BrickColor.new("Dark orange")
  2604. Part34.Material = Enum.Material.WoodPlanks
  2605. Part34.TopSurface = Enum.SurfaceType.Smooth
  2606. Part34.brickColor = BrickColor.new("Dark orange")
  2607. Part34.Shape = Enum.PartType.Cylinder
  2608. Part35.Parent = Model13
  2609. Part35.CFrame = CFrame.new(3.84661794, 83.9325867, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2610. Part35.Position = Vector3.new(3.84661794, 83.9325867, 65.6550827)
  2611. Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2612. Part35.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2613. Part35.Anchored = true
  2614. Part35.BottomSurface = Enum.SurfaceType.Smooth
  2615. Part35.BrickColor = BrickColor.new("Dark orange")
  2616. Part35.Material = Enum.Material.WoodPlanks
  2617. Part35.TopSurface = Enum.SurfaceType.Smooth
  2618. Part35.brickColor = BrickColor.new("Dark orange")
  2619. Part35.Shape = Enum.PartType.Cylinder
  2620. Part36.Parent = Model13
  2621. Part36.CFrame = CFrame.new(3.84661794, 85.3786392, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2622. Part36.Position = Vector3.new(3.84661794, 85.3786392, 65.6550827)
  2623. Part36.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2624. Part36.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2625. Part36.Anchored = true
  2626. Part36.BottomSurface = Enum.SurfaceType.Smooth
  2627. Part36.BrickColor = BrickColor.new("Dark orange")
  2628. Part36.Material = Enum.Material.WoodPlanks
  2629. Part36.TopSurface = Enum.SurfaceType.Smooth
  2630. Part36.brickColor = BrickColor.new("Dark orange")
  2631. Part36.Shape = Enum.PartType.Cylinder
  2632. Part37.Parent = Model13
  2633. Part37.CFrame = CFrame.new(3.84661794, 36.4785728, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2634. Part37.Position = Vector3.new(3.84661794, 36.4785728, 65.6550827)
  2635. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2636. Part37.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2637. Part37.Anchored = true
  2638. Part37.BottomSurface = Enum.SurfaceType.Smooth
  2639. Part37.BrickColor = BrickColor.new("Dark orange")
  2640. Part37.Material = Enum.Material.WoodPlanks
  2641. Part37.TopSurface = Enum.SurfaceType.Smooth
  2642. Part37.brickColor = BrickColor.new("Dark orange")
  2643. Part37.Shape = Enum.PartType.Cylinder
  2644. Part38.Parent = Model13
  2645. Part38.CFrame = CFrame.new(3.84661794, 9.25959778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2646. Part38.Position = Vector3.new(3.84661794, 9.25959778, 65.6550827)
  2647. Part38.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2648. Part38.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2649. Part38.Anchored = true
  2650. Part38.BottomSurface = Enum.SurfaceType.Smooth
  2651. Part38.BrickColor = BrickColor.new("Dark orange")
  2652. Part38.Material = Enum.Material.WoodPlanks
  2653. Part38.TopSurface = Enum.SurfaceType.Smooth
  2654. Part38.brickColor = BrickColor.new("Dark orange")
  2655. Part38.Shape = Enum.PartType.Cylinder
  2656. Part39.Parent = Model13
  2657. Part39.CFrame = CFrame.new(3.84661794, 23.8515835, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2658. Part39.Position = Vector3.new(3.84661794, 23.8515835, 65.6550827)
  2659. Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2660. Part39.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2661. Part39.Anchored = true
  2662. Part39.BottomSurface = Enum.SurfaceType.Smooth
  2663. Part39.BrickColor = BrickColor.new("Dark orange")
  2664. Part39.Material = Enum.Material.WoodPlanks
  2665. Part39.TopSurface = Enum.SurfaceType.Smooth
  2666. Part39.brickColor = BrickColor.new("Dark orange")
  2667. Part39.Shape = Enum.PartType.Cylinder
  2668. Part40.Parent = Model13
  2669. Part40.CFrame = CFrame.new(3.84661794, 63.578434, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2670. Part40.Position = Vector3.new(3.84661794, 63.578434, 65.6550827)
  2671. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2672. Part40.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2673. Part40.Anchored = true
  2674. Part40.BottomSurface = Enum.SurfaceType.Smooth
  2675. Part40.BrickColor = BrickColor.new("Dark orange")
  2676. Part40.Material = Enum.Material.WoodPlanks
  2677. Part40.TopSurface = Enum.SurfaceType.Smooth
  2678. Part40.brickColor = BrickColor.new("Dark orange")
  2679. Part40.Shape = Enum.PartType.Cylinder
  2680. Part41.Parent = Model13
  2681. Part41.CFrame = CFrame.new(3.84661794, 18.2325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2682. Part41.Position = Vector3.new(3.84661794, 18.2325802, 65.6550827)
  2683. Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2684. Part41.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2685. Part41.Anchored = true
  2686. Part41.BottomSurface = Enum.SurfaceType.Smooth
  2687. Part41.BrickColor = BrickColor.new("Dark orange")
  2688. Part41.Material = Enum.Material.WoodPlanks
  2689. Part41.TopSurface = Enum.SurfaceType.Smooth
  2690. Part41.brickColor = BrickColor.new("Dark orange")
  2691. Part41.Shape = Enum.PartType.Cylinder
  2692. Part42.Parent = Model13
  2693. Part42.CFrame = CFrame.new(3.84661794, 54.4784737, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2694. Part42.Position = Vector3.new(3.84661794, 54.4784737, 65.6550827)
  2695. Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2696. Part42.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2697. Part42.Anchored = true
  2698. Part42.BottomSurface = Enum.SurfaceType.Smooth
  2699. Part42.BrickColor = BrickColor.new("Dark orange")
  2700. Part42.Material = Enum.Material.WoodPlanks
  2701. Part42.TopSurface = Enum.SurfaceType.Smooth
  2702. Part42.brickColor = BrickColor.new("Dark orange")
  2703. Part42.Shape = Enum.PartType.Cylinder
  2704. Part43.Parent = Model13
  2705. Part43.CFrame = CFrame.new(3.84661794, 43.4056129, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2706. Part43.Position = Vector3.new(3.84661794, 43.4056129, 65.6550827)
  2707. Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2708. Part43.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2709. Part43.Anchored = true
  2710. Part43.BottomSurface = Enum.SurfaceType.Smooth
  2711. Part43.BrickColor = BrickColor.new("Dark orange")
  2712. Part43.Material = Enum.Material.WoodPlanks
  2713. Part43.TopSurface = Enum.SurfaceType.Smooth
  2714. Part43.brickColor = BrickColor.new("Dark orange")
  2715. Part43.Shape = Enum.PartType.Cylinder
  2716. Part44.Parent = Model13
  2717. Part44.CFrame = CFrame.new(3.84661794, 84.7056427, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2718. Part44.Position = Vector3.new(3.84661794, 84.7056427, 65.6550827)
  2719. Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2720. Part44.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2721. Part44.Anchored = true
  2722. Part44.BottomSurface = Enum.SurfaceType.Smooth
  2723. Part44.BrickColor = BrickColor.new("Dark orange")
  2724. Part44.Material = Enum.Material.WoodPlanks
  2725. Part44.TopSurface = Enum.SurfaceType.Smooth
  2726. Part44.brickColor = BrickColor.new("Dark orange")
  2727. Part44.Shape = Enum.PartType.Cylinder
  2728. Part45.Parent = Model13
  2729. Part45.CFrame = CFrame.new(3.84661794, 29.3785534, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2730. Part45.Position = Vector3.new(3.84661794, 29.3785534, 65.6550827)
  2731. Part45.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2732. Part45.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2733. Part45.Anchored = true
  2734. Part45.BottomSurface = Enum.SurfaceType.Smooth
  2735. Part45.BrickColor = BrickColor.new("Dark orange")
  2736. Part45.Material = Enum.Material.WoodPlanks
  2737. Part45.TopSurface = Enum.SurfaceType.Smooth
  2738. Part45.brickColor = BrickColor.new("Dark orange")
  2739. Part45.Shape = Enum.PartType.Cylinder
  2740. Part46.Parent = Model13
  2741. Part46.CFrame = CFrame.new(3.84661794, 69.9595566, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2742. Part46.Position = Vector3.new(3.84661794, 69.9595566, 65.6550827)
  2743. Part46.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2744. Part46.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2745. Part46.Anchored = true
  2746. Part46.BottomSurface = Enum.SurfaceType.Smooth
  2747. Part46.BrickColor = BrickColor.new("Dark orange")
  2748. Part46.Material = Enum.Material.WoodPlanks
  2749. Part46.TopSurface = Enum.SurfaceType.Smooth
  2750. Part46.brickColor = BrickColor.new("Dark orange")
  2751. Part46.Shape = Enum.PartType.Cylinder
  2752. Part47.Parent = Model13
  2753. Part47.CFrame = CFrame.new(3.84661794, 88.0135269, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2754. Part47.Position = Vector3.new(3.84661794, 88.0135269, 65.6550827)
  2755. Part47.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2756. Part47.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2757. Part47.Anchored = true
  2758. Part47.BottomSurface = Enum.SurfaceType.Smooth
  2759. Part47.BrickColor = BrickColor.new("Dark orange")
  2760. Part47.Material = Enum.Material.WoodPlanks
  2761. Part47.TopSurface = Enum.SurfaceType.Smooth
  2762. Part47.brickColor = BrickColor.new("Dark orange")
  2763. Part47.Shape = Enum.PartType.Cylinder
  2764. Part48.Parent = Model13
  2765. Part48.CFrame = CFrame.new(3.84661794, 48.3515816, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2766. Part48.Position = Vector3.new(3.84661794, 48.3515816, 65.6550827)
  2767. Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2768. Part48.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2769. Part48.Anchored = true
  2770. Part48.BottomSurface = Enum.SurfaceType.Smooth
  2771. Part48.BrickColor = BrickColor.new("Dark orange")
  2772. Part48.Material = Enum.Material.WoodPlanks
  2773. Part48.TopSurface = Enum.SurfaceType.Smooth
  2774. Part48.brickColor = BrickColor.new("Dark orange")
  2775. Part48.Shape = Enum.PartType.Cylinder
  2776. Part49.Parent = Model13
  2777. Part49.CFrame = CFrame.new(3.84661794, 44.8515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2778. Part49.Position = Vector3.new(3.84661794, 44.8515282, 65.6550827)
  2779. Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2780. Part49.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2781. Part49.Anchored = true
  2782. Part49.BottomSurface = Enum.SurfaceType.Smooth
  2783. Part49.BrickColor = BrickColor.new("Dark orange")
  2784. Part49.Material = Enum.Material.WoodPlanks
  2785. Part49.TopSurface = Enum.SurfaceType.Smooth
  2786. Part49.brickColor = BrickColor.new("Dark orange")
  2787. Part49.Shape = Enum.PartType.Cylinder
  2788. Part50.Parent = Model13
  2789. Part50.CFrame = CFrame.new(3.84661794, 62.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2790. Part50.Position = Vector3.new(3.84661794, 62.8514671, 65.6550827)
  2791. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2792. Part50.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2793. Part50.Anchored = true
  2794. Part50.BottomSurface = Enum.SurfaceType.Smooth
  2795. Part50.BrickColor = BrickColor.new("Dark orange")
  2796. Part50.Material = Enum.Material.WoodPlanks
  2797. Part50.TopSurface = Enum.SurfaceType.Smooth
  2798. Part50.brickColor = BrickColor.new("Dark orange")
  2799. Part50.Shape = Enum.PartType.Cylinder
  2800. Part51.Parent = Model13
  2801. Part51.CFrame = CFrame.new(3.84661794, 12.0326309, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2802. Part51.Position = Vector3.new(3.84661794, 12.0326309, 65.6550827)
  2803. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2804. Part51.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2805. Part51.Anchored = true
  2806. Part51.BottomSurface = Enum.SurfaceType.Smooth
  2807. Part51.BrickColor = BrickColor.new("Dark orange")
  2808. Part51.Material = Enum.Material.WoodPlanks
  2809. Part51.TopSurface = Enum.SurfaceType.Smooth
  2810. Part51.brickColor = BrickColor.new("Dark orange")
  2811. Part51.Shape = Enum.PartType.Cylinder
  2812. Part52.Parent = Model13
  2813. Part52.CFrame = CFrame.new(3.8466177, 0.886582196, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2814. Part52.Position = Vector3.new(3.8466177, 0.886582196, 65.6550827)
  2815. Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2816. Part52.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2817. Part52.Anchored = true
  2818. Part52.BottomSurface = Enum.SurfaceType.Smooth
  2819. Part52.BrickColor = BrickColor.new("Dark orange")
  2820. Part52.Material = Enum.Material.WoodPlanks
  2821. Part52.TopSurface = Enum.SurfaceType.Smooth
  2822. Part52.brickColor = BrickColor.new("Dark orange")
  2823. Part52.Shape = Enum.PartType.Cylinder
  2824. Part53.Parent = Model13
  2825. Part53.CFrame = CFrame.new(3.84661794, 68.5325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2826. Part53.Position = Vector3.new(3.84661794, 68.5325851, 65.6550827)
  2827. Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2828. Part53.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2829. Part53.Anchored = true
  2830. Part53.BottomSurface = Enum.SurfaceType.Smooth
  2831. Part53.BrickColor = BrickColor.new("Dark orange")
  2832. Part53.Material = Enum.Material.WoodPlanks
  2833. Part53.TopSurface = Enum.SurfaceType.Smooth
  2834. Part53.brickColor = BrickColor.new("Dark orange")
  2835. Part53.Shape = Enum.PartType.Cylinder
  2836. Part54.Parent = Model13
  2837. Part54.CFrame = CFrame.new(3.84661794, 3.00558162, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2838. Part54.Position = Vector3.new(3.84661794, 3.00558162, 65.6550827)
  2839. Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2840. Part54.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2841. Part54.Anchored = true
  2842. Part54.BottomSurface = Enum.SurfaceType.Smooth
  2843. Part54.BrickColor = BrickColor.new("Dark orange")
  2844. Part54.Material = Enum.Material.WoodPlanks
  2845. Part54.TopSurface = Enum.SurfaceType.Smooth
  2846. Part54.brickColor = BrickColor.new("Dark orange")
  2847. Part54.Shape = Enum.PartType.Cylinder
  2848. Part55.Parent = Model13
  2849. Part55.CFrame = CFrame.new(3.84661794, 49.6785622, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2850. Part55.Position = Vector3.new(3.84661794, 49.6785622, 65.6550827)
  2851. Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2852. Part55.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2853. Part55.Anchored = true
  2854. Part55.BottomSurface = Enum.SurfaceType.Smooth
  2855. Part55.BrickColor = BrickColor.new("Dark orange")
  2856. Part55.Material = Enum.Material.WoodPlanks
  2857. Part55.TopSurface = Enum.SurfaceType.Smooth
  2858. Part55.brickColor = BrickColor.new("Dark orange")
  2859. Part55.Shape = Enum.PartType.Cylinder
  2860. Part56.Parent = Model13
  2861. Part56.CFrame = CFrame.new(3.84661794, 60.0784569, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2862. Part56.Position = Vector3.new(3.84661794, 60.0784569, 65.6550827)
  2863. Part56.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2864. Part56.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2865. Part56.Anchored = true
  2866. Part56.BottomSurface = Enum.SurfaceType.Smooth
  2867. Part56.BrickColor = BrickColor.new("Dark orange")
  2868. Part56.Material = Enum.Material.WoodPlanks
  2869. Part56.TopSurface = Enum.SurfaceType.Smooth
  2870. Part56.brickColor = BrickColor.new("Dark orange")
  2871. Part56.Shape = Enum.PartType.Cylinder
  2872. Part57.Parent = Model13
  2873. Part57.CFrame = CFrame.new(3.84661794, 74.1325455, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2874. Part57.Position = Vector3.new(3.84661794, 74.1325455, 65.6550827)
  2875. Part57.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2876. Part57.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2877. Part57.Anchored = true
  2878. Part57.BottomSurface = Enum.SurfaceType.Smooth
  2879. Part57.BrickColor = BrickColor.new("Dark orange")
  2880. Part57.Material = Enum.Material.WoodPlanks
  2881. Part57.TopSurface = Enum.SurfaceType.Smooth
  2882. Part57.brickColor = BrickColor.new("Dark orange")
  2883. Part57.Shape = Enum.PartType.Cylinder
  2884. Part58.Parent = Model13
  2885. Part58.CFrame = CFrame.new(3.84661794, 5.73260498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2886. Part58.Position = Vector3.new(3.84661794, 5.73260498, 65.6550827)
  2887. Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2888. Part58.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2889. Part58.Anchored = true
  2890. Part58.BottomSurface = Enum.SurfaceType.Smooth
  2891. Part58.BrickColor = BrickColor.new("Dark orange")
  2892. Part58.Material = Enum.Material.WoodPlanks
  2893. Part58.TopSurface = Enum.SurfaceType.Smooth
  2894. Part58.brickColor = BrickColor.new("Dark orange")
  2895. Part58.Shape = Enum.PartType.Cylinder
  2896. Part59.Parent = Model13
  2897. Part59.CFrame = CFrame.new(3.84661794, 79.086586, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2898. Part59.Position = Vector3.new(3.84661794, 79.086586, 65.6550827)
  2899. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2900. Part59.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2901. Part59.Anchored = true
  2902. Part59.BottomSurface = Enum.SurfaceType.Smooth
  2903. Part59.BrickColor = BrickColor.new("Dark orange")
  2904. Part59.Material = Enum.Material.WoodPlanks
  2905. Part59.TopSurface = Enum.SurfaceType.Smooth
  2906. Part59.brickColor = BrickColor.new("Dark orange")
  2907. Part59.Shape = Enum.PartType.Cylinder
  2908. Part60.Parent = Model13
  2909. Part60.CFrame = CFrame.new(3.84661794, 89.3595886, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2910. Part60.Position = Vector3.new(3.84661794, 89.3595886, 65.6550827)
  2911. Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2912. Part60.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2913. Part60.Anchored = true
  2914. Part60.BottomSurface = Enum.SurfaceType.Smooth
  2915. Part60.BrickColor = BrickColor.new("Dark orange")
  2916. Part60.Material = Enum.Material.WoodPlanks
  2917. Part60.TopSurface = Enum.SurfaceType.Smooth
  2918. Part60.brickColor = BrickColor.new("Dark orange")
  2919. Part60.Shape = Enum.PartType.Cylinder
  2920. Part61.Parent = Model13
  2921. Part61.CFrame = CFrame.new(3.84661794, 88.686554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2922. Part61.Position = Vector3.new(3.84661794, 88.686554, 65.6550827)
  2923. Part61.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2924. Part61.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2925. Part61.Anchored = true
  2926. Part61.BottomSurface = Enum.SurfaceType.Smooth
  2927. Part61.BrickColor = BrickColor.new("Dark orange")
  2928. Part61.Material = Enum.Material.WoodPlanks
  2929. Part61.TopSurface = Enum.SurfaceType.Smooth
  2930. Part61.brickColor = BrickColor.new("Dark orange")
  2931. Part61.Shape = Enum.PartType.Cylinder
  2932. Part62.Parent = Model13
  2933. Part62.CFrame = CFrame.new(3.84661794, 25.9325542, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2934. Part62.Position = Vector3.new(3.84661794, 25.9325542, 65.6550827)
  2935. Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2936. Part62.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2937. Part62.Anchored = true
  2938. Part62.BottomSurface = Enum.SurfaceType.Smooth
  2939. Part62.BrickColor = BrickColor.new("Dark orange")
  2940. Part62.Material = Enum.Material.WoodPlanks
  2941. Part62.TopSurface = Enum.SurfaceType.Smooth
  2942. Part62.brickColor = BrickColor.new("Dark orange")
  2943. Part62.Shape = Enum.PartType.Cylinder
  2944. Part63.Parent = Model13
  2945. Part63.CFrame = CFrame.new(3.84661794, 58.6514778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2946. Part63.Position = Vector3.new(3.84661794, 58.6514778, 65.6550827)
  2947. Part63.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2948. Part63.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2949. Part63.Anchored = true
  2950. Part63.BottomSurface = Enum.SurfaceType.Smooth
  2951. Part63.BrickColor = BrickColor.new("Dark orange")
  2952. Part63.Material = Enum.Material.WoodPlanks
  2953. Part63.TopSurface = Enum.SurfaceType.Smooth
  2954. Part63.brickColor = BrickColor.new("Dark orange")
  2955. Part63.Shape = Enum.PartType.Cylinder
  2956. Part64.Parent = Model13
  2957. Part64.CFrame = CFrame.new(3.84661794, 74.9056015, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2958. Part64.Position = Vector3.new(3.84661794, 74.9056015, 65.6550827)
  2959. Part64.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2960. Part64.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2961. Part64.Anchored = true
  2962. Part64.BottomSurface = Enum.SurfaceType.Smooth
  2963. Part64.BrickColor = BrickColor.new("Dark orange")
  2964. Part64.Material = Enum.Material.WoodPlanks
  2965. Part64.TopSurface = Enum.SurfaceType.Smooth
  2966. Part64.brickColor = BrickColor.new("Dark orange")
  2967. Part64.Shape = Enum.PartType.Cylinder
  2968. Part65.Parent = Model13
  2969. Part65.CFrame = CFrame.new(3.84661794, 12.705574, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2970. Part65.Position = Vector3.new(3.84661794, 12.705574, 65.6550827)
  2971. Part65.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2972. Part65.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2973. Part65.Anchored = true
  2974. Part65.BottomSurface = Enum.SurfaceType.Smooth
  2975. Part65.BrickColor = BrickColor.new("Dark orange")
  2976. Part65.Material = Enum.Material.WoodPlanks
  2977. Part65.TopSurface = Enum.SurfaceType.Smooth
  2978. Part65.brickColor = BrickColor.new("Dark orange")
  2979. Part65.Shape = Enum.PartType.Cylinder
  2980. Part66.Parent = Model13
  2981. Part66.CFrame = CFrame.new(3.84661794, 81.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2982. Part66.Position = Vector3.new(3.84661794, 81.2056198, 65.6550827)
  2983. Part66.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2984. Part66.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2985. Part66.Anchored = true
  2986. Part66.BottomSurface = Enum.SurfaceType.Smooth
  2987. Part66.BrickColor = BrickColor.new("Dark orange")
  2988. Part66.Material = Enum.Material.WoodPlanks
  2989. Part66.TopSurface = Enum.SurfaceType.Smooth
  2990. Part66.brickColor = BrickColor.new("Dark orange")
  2991. Part66.Shape = Enum.PartType.Cylinder
  2992. Part67.Parent = Model13
  2993. Part67.CFrame = CFrame.new(3.84661794, 10.7056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2994. Part67.Position = Vector3.new(3.84661794, 10.7056198, 65.6550827)
  2995. Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2996. Part67.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2997. Part67.Anchored = true
  2998. Part67.BottomSurface = Enum.SurfaceType.Smooth
  2999. Part67.BrickColor = BrickColor.new("Dark orange")
  3000. Part67.Material = Enum.Material.WoodPlanks
  3001. Part67.TopSurface = Enum.SurfaceType.Smooth
  3002. Part67.brickColor = BrickColor.new("Dark orange")
  3003. Part67.Shape = Enum.PartType.Cylinder
  3004. Part68.Parent = Model13
  3005. Part68.CFrame = CFrame.new(3.84661794, 47.5785408, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3006. Part68.Position = Vector3.new(3.84661794, 47.5785408, 65.6550827)
  3007. Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3008. Part68.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3009. Part68.Anchored = true
  3010. Part68.BottomSurface = Enum.SurfaceType.Smooth
  3011. Part68.BrickColor = BrickColor.new("Dark orange")
  3012. Part68.Material = Enum.Material.WoodPlanks
  3013. Part68.TopSurface = Enum.SurfaceType.Smooth
  3014. Part68.brickColor = BrickColor.new("Dark orange")
  3015. Part68.Shape = Enum.PartType.Cylinder
  3016. Part69.Parent = Model13
  3017. Part69.CFrame = CFrame.new(3.84661794, 79.7595901, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3018. Part69.Position = Vector3.new(3.84661794, 79.7595901, 65.6550827)
  3019. Part69.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3020. Part69.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3021. Part69.Anchored = true
  3022. Part69.BottomSurface = Enum.SurfaceType.Smooth
  3023. Part69.BrickColor = BrickColor.new("Dark orange")
  3024. Part69.Material = Enum.Material.WoodPlanks
  3025. Part69.TopSurface = Enum.SurfaceType.Smooth
  3026. Part69.brickColor = BrickColor.new("Dark orange")
  3027. Part69.Shape = Enum.PartType.Cylinder
  3028. Part70.Parent = Model13
  3029. Part70.CFrame = CFrame.new(3.84661794, 30.1055355, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3030. Part70.Position = Vector3.new(3.84661794, 30.1055355, 65.6550827)
  3031. Part70.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3032. Part70.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3033. Part70.Anchored = true
  3034. Part70.BottomSurface = Enum.SurfaceType.Smooth
  3035. Part70.BrickColor = BrickColor.new("Dark orange")
  3036. Part70.Material = Enum.Material.WoodPlanks
  3037. Part70.TopSurface = Enum.SurfaceType.Smooth
  3038. Part70.brickColor = BrickColor.new("Dark orange")
  3039. Part70.Shape = Enum.PartType.Cylinder
  3040. Part71.Parent = Model13
  3041. Part71.CFrame = CFrame.new(1.90999985, 45.0055695, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3042. Part71.Orientation = Vector3.new(0, 0, -90)
  3043. Part71.Position = Vector3.new(1.90999985, 45.0055695, 65.7699966)
  3044. Part71.Rotation = Vector3.new(0, 0, -90)
  3045. Part71.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3046. Part71.Size = Vector3.new(90, 1, 1)
  3047. Part71.Anchored = true
  3048. Part71.BottomSurface = Enum.SurfaceType.Smooth
  3049. Part71.BrickColor = BrickColor.new("Dark orange")
  3050. Part71.Material = Enum.Material.Wood
  3051. Part71.TopSurface = Enum.SurfaceType.Smooth
  3052. Part71.brickColor = BrickColor.new("Dark orange")
  3053. Part71.Shape = Enum.PartType.Cylinder
  3054. Part72.Parent = Model13
  3055. Part72.CFrame = CFrame.new(3.84661794, 57.3245201, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3056. Part72.Position = Vector3.new(3.84661794, 57.3245201, 65.6550827)
  3057. Part72.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3058. Part72.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3059. Part72.Anchored = true
  3060. Part72.BottomSurface = Enum.SurfaceType.Smooth
  3061. Part72.BrickColor = BrickColor.new("Dark orange")
  3062. Part72.Material = Enum.Material.WoodPlanks
  3063. Part72.TopSurface = Enum.SurfaceType.Smooth
  3064. Part72.brickColor = BrickColor.new("Dark orange")
  3065. Part72.Shape = Enum.PartType.Cylinder
  3066. Part73.Parent = Model13
  3067. Part73.CFrame = CFrame.new(3.84661794, 16.8786087, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3068. Part73.Position = Vector3.new(3.84661794, 16.8786087, 65.6550827)
  3069. Part73.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3070. Part73.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3071. Part73.Anchored = true
  3072. Part73.BottomSurface = Enum.SurfaceType.Smooth
  3073. Part73.BrickColor = BrickColor.new("Dark orange")
  3074. Part73.Material = Enum.Material.WoodPlanks
  3075. Part73.TopSurface = Enum.SurfaceType.Smooth
  3076. Part73.brickColor = BrickColor.new("Dark orange")
  3077. Part73.Shape = Enum.PartType.Cylinder
  3078. Part74.Parent = Model13
  3079. Part74.CFrame = CFrame.new(3.84661794, 22.4055767, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3080. Part74.Position = Vector3.new(3.84661794, 22.4055767, 65.6550827)
  3081. Part74.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3082. Part74.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3083. Part74.Anchored = true
  3084. Part74.BottomSurface = Enum.SurfaceType.Smooth
  3085. Part74.BrickColor = BrickColor.new("Dark orange")
  3086. Part74.Material = Enum.Material.WoodPlanks
  3087. Part74.TopSurface = Enum.SurfaceType.Smooth
  3088. Part74.brickColor = BrickColor.new("Dark orange")
  3089. Part74.Shape = Enum.PartType.Cylinder
  3090. Part75.Parent = Model13
  3091. Part75.CFrame = CFrame.new(3.84661794, 51.7055016, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3092. Part75.Position = Vector3.new(3.84661794, 51.7055016, 65.6550827)
  3093. Part75.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3094. Part75.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3095. Part75.Anchored = true
  3096. Part75.BottomSurface = Enum.SurfaceType.Smooth
  3097. Part75.BrickColor = BrickColor.new("Dark orange")
  3098. Part75.Material = Enum.Material.WoodPlanks
  3099. Part75.TopSurface = Enum.SurfaceType.Smooth
  3100. Part75.brickColor = BrickColor.new("Dark orange")
  3101. Part75.Shape = Enum.PartType.Cylinder
  3102. Part76.Parent = Model13
  3103. Part76.CFrame = CFrame.new(3.84661794, 38.5326042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3104. Part76.Position = Vector3.new(3.84661794, 38.5326042, 65.6550827)
  3105. Part76.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3106. Part76.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3107. Part76.Anchored = true
  3108. Part76.BottomSurface = Enum.SurfaceType.Smooth
  3109. Part76.BrickColor = BrickColor.new("Dark orange")
  3110. Part76.Material = Enum.Material.WoodPlanks
  3111. Part76.TopSurface = Enum.SurfaceType.Smooth
  3112. Part76.brickColor = BrickColor.new("Dark orange")
  3113. Part76.Shape = Enum.PartType.Cylinder
  3114. Part77.Parent = Model13
  3115. Part77.CFrame = CFrame.new(3.84661794, 53.8054848, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3116. Part77.Position = Vector3.new(3.84661794, 53.8054848, 65.6550827)
  3117. Part77.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3118. Part77.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3119. Part77.Anchored = true
  3120. Part77.BottomSurface = Enum.SurfaceType.Smooth
  3121. Part77.BrickColor = BrickColor.new("Dark orange")
  3122. Part77.Material = Enum.Material.WoodPlanks
  3123. Part77.TopSurface = Enum.SurfaceType.Smooth
  3124. Part77.brickColor = BrickColor.new("Dark orange")
  3125. Part77.Shape = Enum.PartType.Cylinder
  3126. Part78.Parent = Model13
  3127. Part78.CFrame = CFrame.new(3.84661794, 52.4785042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3128. Part78.Position = Vector3.new(3.84661794, 52.4785042, 65.6550827)
  3129. Part78.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3130. Part78.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3131. Part78.Anchored = true
  3132. Part78.BottomSurface = Enum.SurfaceType.Smooth
  3133. Part78.BrickColor = BrickColor.new("Dark orange")
  3134. Part78.Material = Enum.Material.WoodPlanks
  3135. Part78.TopSurface = Enum.SurfaceType.Smooth
  3136. Part78.brickColor = BrickColor.new("Dark orange")
  3137. Part78.Shape = Enum.PartType.Cylinder
  3138. Part79.Parent = Model13
  3139. Part79.CFrame = CFrame.new(3.84661794, 17.5595913, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3140. Part79.Position = Vector3.new(3.84661794, 17.5595913, 65.6550827)
  3141. Part79.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3142. Part79.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3143. Part79.Anchored = true
  3144. Part79.BottomSurface = Enum.SurfaceType.Smooth
  3145. Part79.BrickColor = BrickColor.new("Dark orange")
  3146. Part79.Material = Enum.Material.WoodPlanks
  3147. Part79.TopSurface = Enum.SurfaceType.Smooth
  3148. Part79.brickColor = BrickColor.new("Dark orange")
  3149. Part79.Shape = Enum.PartType.Cylinder
  3150. Part80.Parent = Model13
  3151. Part80.CFrame = CFrame.new(3.84661794, 41.9785576, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3152. Part80.Position = Vector3.new(3.84661794, 41.9785576, 65.6550827)
  3153. Part80.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3154. Part80.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3155. Part80.Anchored = true
  3156. Part80.BottomSurface = Enum.SurfaceType.Smooth
  3157. Part80.BrickColor = BrickColor.new("Dark orange")
  3158. Part80.Material = Enum.Material.WoodPlanks
  3159. Part80.TopSurface = Enum.SurfaceType.Smooth
  3160. Part80.brickColor = BrickColor.new("Dark orange")
  3161. Part80.Shape = Enum.PartType.Cylinder
  3162. Part81.Parent = Model13
  3163. Part81.CFrame = CFrame.new(3.84661794, 55.2054787, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3164. Part81.Position = Vector3.new(3.84661794, 55.2054787, 65.6550827)
  3165. Part81.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3166. Part81.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3167. Part81.Anchored = true
  3168. Part81.BottomSurface = Enum.SurfaceType.Smooth
  3169. Part81.BrickColor = BrickColor.new("Dark orange")
  3170. Part81.Material = Enum.Material.WoodPlanks
  3171. Part81.TopSurface = Enum.SurfaceType.Smooth
  3172. Part81.brickColor = BrickColor.new("Dark orange")
  3173. Part81.Shape = Enum.PartType.Cylinder
  3174. Part82.Parent = Model13
  3175. Part82.CFrame = CFrame.new(3.84661794, 1.55958712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3176. Part82.Position = Vector3.new(3.84661794, 1.55958712, 65.6550827)
  3177. Part82.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3178. Part82.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3179. Part82.Anchored = true
  3180. Part82.BottomSurface = Enum.SurfaceType.Smooth
  3181. Part82.BrickColor = BrickColor.new("Dark orange")
  3182. Part82.Material = Enum.Material.WoodPlanks
  3183. Part82.TopSurface = Enum.SurfaceType.Smooth
  3184. Part82.brickColor = BrickColor.new("Dark orange")
  3185. Part82.Shape = Enum.PartType.Cylinder
  3186. Part83.Parent = Model13
  3187. Part83.CFrame = CFrame.new(3.84661794, 73.4595413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3188. Part83.Position = Vector3.new(3.84661794, 73.4595413, 65.6550827)
  3189. Part83.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3190. Part83.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3191. Part83.Anchored = true
  3192. Part83.BottomSurface = Enum.SurfaceType.Smooth
  3193. Part83.BrickColor = BrickColor.new("Dark orange")
  3194. Part83.Material = Enum.Material.WoodPlanks
  3195. Part83.TopSurface = Enum.SurfaceType.Smooth
  3196. Part83.brickColor = BrickColor.new("Dark orange")
  3197. Part83.Shape = Enum.PartType.Cylinder
  3198. Part84.Parent = Model13
  3199. Part84.CFrame = CFrame.new(3.84661794, 50.3515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3200. Part84.Position = Vector3.new(3.84661794, 50.3515282, 65.6550827)
  3201. Part84.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3202. Part84.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3203. Part84.Anchored = true
  3204. Part84.BottomSurface = Enum.SurfaceType.Smooth
  3205. Part84.BrickColor = BrickColor.new("Dark orange")
  3206. Part84.Material = Enum.Material.WoodPlanks
  3207. Part84.TopSurface = Enum.SurfaceType.Smooth
  3208. Part84.brickColor = BrickColor.new("Dark orange")
  3209. Part84.Shape = Enum.PartType.Cylinder
  3210. Part85.Parent = Model13
  3211. Part85.CFrame = CFrame.new(3.84661794, 39.9785957, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3212. Part85.Position = Vector3.new(3.84661794, 39.9785957, 65.6550827)
  3213. Part85.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3214. Part85.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3215. Part85.Anchored = true
  3216. Part85.BottomSurface = Enum.SurfaceType.Smooth
  3217. Part85.BrickColor = BrickColor.new("Dark orange")
  3218. Part85.Material = Enum.Material.WoodPlanks
  3219. Part85.TopSurface = Enum.SurfaceType.Smooth
  3220. Part85.brickColor = BrickColor.new("Dark orange")
  3221. Part85.Shape = Enum.PartType.Cylinder
  3222. Part86.Parent = Model13
  3223. Part86.CFrame = CFrame.new(3.84661794, 46.9055977, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3224. Part86.Position = Vector3.new(3.84661794, 46.9055977, 65.6550827)
  3225. Part86.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3226. Part86.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3227. Part86.Anchored = true
  3228. Part86.BottomSurface = Enum.SurfaceType.Smooth
  3229. Part86.BrickColor = BrickColor.new("Dark orange")
  3230. Part86.Material = Enum.Material.WoodPlanks
  3231. Part86.TopSurface = Enum.SurfaceType.Smooth
  3232. Part86.brickColor = BrickColor.new("Dark orange")
  3233. Part86.Shape = Enum.PartType.Cylinder
  3234. Part87.Parent = Model13
  3235. Part87.CFrame = CFrame.new(3.84661794, 51.0325203, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3236. Part87.Position = Vector3.new(3.84661794, 51.0325203, 65.6550827)
  3237. Part87.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3238. Part87.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3239. Part87.Anchored = true
  3240. Part87.BottomSurface = Enum.SurfaceType.Smooth
  3241. Part87.BrickColor = BrickColor.new("Dark orange")
  3242. Part87.Material = Enum.Material.WoodPlanks
  3243. Part87.TopSurface = Enum.SurfaceType.Smooth
  3244. Part87.brickColor = BrickColor.new("Dark orange")
  3245. Part87.Shape = Enum.PartType.Cylinder
  3246. Part88.Parent = Model13
  3247. Part88.CFrame = CFrame.new(3.84661794, 75.5785904, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3248. Part88.Position = Vector3.new(3.84661794, 75.5785904, 65.6550827)
  3249. Part88.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3250. Part88.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3251. Part88.Anchored = true
  3252. Part88.BottomSurface = Enum.SurfaceType.Smooth
  3253. Part88.BrickColor = BrickColor.new("Dark orange")
  3254. Part88.Material = Enum.Material.WoodPlanks
  3255. Part88.TopSurface = Enum.SurfaceType.Smooth
  3256. Part88.brickColor = BrickColor.new("Dark orange")
  3257. Part88.Shape = Enum.PartType.Cylinder
  3258. Part89.Parent = Model13
  3259. Part89.CFrame = CFrame.new(3.84661794, 72.0595627, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3260. Part89.Position = Vector3.new(3.84661794, 72.0595627, 65.6550827)
  3261. Part89.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3262. Part89.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3263. Part89.Anchored = true
  3264. Part89.BottomSurface = Enum.SurfaceType.Smooth
  3265. Part89.BrickColor = BrickColor.new("Dark orange")
  3266. Part89.Material = Enum.Material.WoodPlanks
  3267. Part89.TopSurface = Enum.SurfaceType.Smooth
  3268. Part89.brickColor = BrickColor.new("Dark orange")
  3269. Part89.Shape = Enum.PartType.Cylinder
  3270. Part90.Parent = Model13
  3271. Part90.CFrame = CFrame.new(3.84661794, 86.7056046, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3272. Part90.Position = Vector3.new(3.84661794, 86.7056046, 65.6550827)
  3273. Part90.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3274. Part90.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3275. Part90.Anchored = true
  3276. Part90.BottomSurface = Enum.SurfaceType.Smooth
  3277. Part90.BrickColor = BrickColor.new("Dark orange")
  3278. Part90.Material = Enum.Material.WoodPlanks
  3279. Part90.TopSurface = Enum.SurfaceType.Smooth
  3280. Part90.brickColor = BrickColor.new("Dark orange")
  3281. Part90.Shape = Enum.PartType.Cylinder
  3282. Part91.Parent = Model13
  3283. Part91.CFrame = CFrame.new(3.84661794, 86.0325775, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3284. Part91.Position = Vector3.new(3.84661794, 86.0325775, 65.6550827)
  3285. Part91.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3286. Part91.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3287. Part91.Anchored = true
  3288. Part91.BottomSurface = Enum.SurfaceType.Smooth
  3289. Part91.BrickColor = BrickColor.new("Dark orange")
  3290. Part91.Material = Enum.Material.WoodPlanks
  3291. Part91.TopSurface = Enum.SurfaceType.Smooth
  3292. Part91.brickColor = BrickColor.new("Dark orange")
  3293. Part91.Shape = Enum.PartType.Cylinder
  3294. Part92.Parent = Model13
  3295. Part92.CFrame = CFrame.new(3.84661794, 41.3055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3296. Part92.Position = Vector3.new(3.84661794, 41.3055458, 65.6550827)
  3297. Part92.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3298. Part92.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3299. Part92.Anchored = true
  3300. Part92.BottomSurface = Enum.SurfaceType.Smooth
  3301. Part92.BrickColor = BrickColor.new("Dark orange")
  3302. Part92.Material = Enum.Material.WoodPlanks
  3303. Part92.TopSurface = Enum.SurfaceType.Smooth
  3304. Part92.brickColor = BrickColor.new("Dark orange")
  3305. Part92.Shape = Enum.PartType.Cylinder
  3306. Part93.Parent = Model13
  3307. Part93.CFrame = CFrame.new(3.84661794, 5.0595932, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3308. Part93.Position = Vector3.new(3.84661794, 5.0595932, 65.6550827)
  3309. Part93.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3310. Part93.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3311. Part93.Anchored = true
  3312. Part93.BottomSurface = Enum.SurfaceType.Smooth
  3313. Part93.BrickColor = BrickColor.new("Dark orange")
  3314. Part93.Material = Enum.Material.WoodPlanks
  3315. Part93.TopSurface = Enum.SurfaceType.Smooth
  3316. Part93.brickColor = BrickColor.new("Dark orange")
  3317. Part93.Shape = Enum.PartType.Cylinder
  3318. Part94.Parent = Model13
  3319. Part94.CFrame = CFrame.new(3.84661794, 82.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3320. Part94.Position = Vector3.new(3.84661794, 82.5326157, 65.6550827)
  3321. Part94.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3322. Part94.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3323. Part94.Anchored = true
  3324. Part94.BottomSurface = Enum.SurfaceType.Smooth
  3325. Part94.BrickColor = BrickColor.new("Dark orange")
  3326. Part94.Material = Enum.Material.WoodPlanks
  3327. Part94.TopSurface = Enum.SurfaceType.Smooth
  3328. Part94.brickColor = BrickColor.new("Dark orange")
  3329. Part94.Shape = Enum.PartType.Cylinder
  3330. Part95.Parent = Model13
  3331. Part95.CFrame = CFrame.new(3.84661794, 28.7055721, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3332. Part95.Position = Vector3.new(3.84661794, 28.7055721, 65.6550827)
  3333. Part95.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3334. Part95.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3335. Part95.Anchored = true
  3336. Part95.BottomSurface = Enum.SurfaceType.Smooth
  3337. Part95.BrickColor = BrickColor.new("Dark orange")
  3338. Part95.Material = Enum.Material.WoodPlanks
  3339. Part95.TopSurface = Enum.SurfaceType.Smooth
  3340. Part95.brickColor = BrickColor.new("Dark orange")
  3341. Part95.Shape = Enum.PartType.Cylinder
  3342. Part96.Parent = Model13
  3343. Part96.CFrame = CFrame.new(3.84661794, 2.3325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3344. Part96.Position = Vector3.new(3.84661794, 2.3325851, 65.6550827)
  3345. Part96.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3346. Part96.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3347. Part96.Anchored = true
  3348. Part96.BottomSurface = Enum.SurfaceType.Smooth
  3349. Part96.BrickColor = BrickColor.new("Dark orange")
  3350. Part96.Material = Enum.Material.WoodPlanks
  3351. Part96.TopSurface = Enum.SurfaceType.Smooth
  3352. Part96.brickColor = BrickColor.new("Dark orange")
  3353. Part96.Shape = Enum.PartType.Cylinder
  3354. Part97.Parent = Model13
  3355. Part97.CFrame = CFrame.new(3.84661794, 16.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3356. Part97.Position = Vector3.new(3.84661794, 16.2056198, 65.6550827)
  3357. Part97.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3358. Part97.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3359. Part97.Anchored = true
  3360. Part97.BottomSurface = Enum.SurfaceType.Smooth
  3361. Part97.BrickColor = BrickColor.new("Dark orange")
  3362. Part97.Material = Enum.Material.WoodPlanks
  3363. Part97.TopSurface = Enum.SurfaceType.Smooth
  3364. Part97.brickColor = BrickColor.new("Dark orange")
  3365. Part97.Shape = Enum.PartType.Cylinder
  3366. Part98.Parent = Model13
  3367. Part98.CFrame = CFrame.new(3.84661794, 23.178587, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3368. Part98.Position = Vector3.new(3.84661794, 23.178587, 65.6550827)
  3369. Part98.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3370. Part98.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3371. Part98.Anchored = true
  3372. Part98.BottomSurface = Enum.SurfaceType.Smooth
  3373. Part98.BrickColor = BrickColor.new("Dark orange")
  3374. Part98.Material = Enum.Material.WoodPlanks
  3375. Part98.TopSurface = Enum.SurfaceType.Smooth
  3376. Part98.brickColor = BrickColor.new("Dark orange")
  3377. Part98.Shape = Enum.PartType.Cylinder
  3378. Part99.Parent = Model13
  3379. Part99.CFrame = CFrame.new(3.84661794, 78.3326187, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3380. Part99.Position = Vector3.new(3.84661794, 78.3326187, 65.6550827)
  3381. Part99.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3382. Part99.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3383. Part99.Anchored = true
  3384. Part99.BottomSurface = Enum.SurfaceType.Smooth
  3385. Part99.BrickColor = BrickColor.new("Dark orange")
  3386. Part99.Material = Enum.Material.WoodPlanks
  3387. Part99.TopSurface = Enum.SurfaceType.Smooth
  3388. Part99.brickColor = BrickColor.new("Dark orange")
  3389. Part99.Shape = Enum.PartType.Cylinder
  3390. Part100.Parent = Model13
  3391. Part100.CFrame = CFrame.new(3.84661794, 65.024498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3392. Part100.Position = Vector3.new(3.84661794, 65.024498, 65.6550827)
  3393. Part100.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3394. Part100.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3395. Part100.Anchored = true
  3396. Part100.BottomSurface = Enum.SurfaceType.Smooth
  3397. Part100.BrickColor = BrickColor.new("Dark orange")
  3398. Part100.Material = Enum.Material.WoodPlanks
  3399. Part100.TopSurface = Enum.SurfaceType.Smooth
  3400. Part100.brickColor = BrickColor.new("Dark orange")
  3401. Part100.Shape = Enum.PartType.Cylinder
  3402. Part101.Parent = Model13
  3403. Part101.CFrame = CFrame.new(3.84661794, 69.2865829, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3404. Part101.Position = Vector3.new(3.84661794, 69.2865829, 65.6550827)
  3405. Part101.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3406. Part101.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3407. Part101.Anchored = true
  3408. Part101.BottomSurface = Enum.SurfaceType.Smooth
  3409. Part101.BrickColor = BrickColor.new("Dark orange")
  3410. Part101.Material = Enum.Material.WoodPlanks
  3411. Part101.TopSurface = Enum.SurfaceType.Smooth
  3412. Part101.brickColor = BrickColor.new("Dark orange")
  3413. Part101.Shape = Enum.PartType.Cylinder
  3414. Part102.Parent = Model13
  3415. Part102.CFrame = CFrame.new(3.84661794, 32.8785553, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3416. Part102.Position = Vector3.new(3.84661794, 32.8785553, 65.6550827)
  3417. Part102.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3418. Part102.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3419. Part102.Anchored = true
  3420. Part102.BottomSurface = Enum.SurfaceType.Smooth
  3421. Part102.BrickColor = BrickColor.new("Dark orange")
  3422. Part102.Material = Enum.Material.WoodPlanks
  3423. Part102.TopSurface = Enum.SurfaceType.Smooth
  3424. Part102.brickColor = BrickColor.new("Dark orange")
  3425. Part102.Shape = Enum.PartType.Cylinder
  3426. Part103.Parent = Model13
  3427. Part103.CFrame = CFrame.new(3.84661794, 67.0244675, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3428. Part103.Position = Vector3.new(3.84661794, 67.0244675, 65.6550827)
  3429. Part103.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3430. Part103.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3431. Part103.Anchored = true
  3432. Part103.BottomSurface = Enum.SurfaceType.Smooth
  3433. Part103.BrickColor = BrickColor.new("Dark orange")
  3434. Part103.Material = Enum.Material.WoodPlanks
  3435. Part103.TopSurface = Enum.SurfaceType.Smooth
  3436. Part103.brickColor = BrickColor.new("Dark orange")
  3437. Part103.Shape = Enum.PartType.Cylinder
  3438. Part104.Parent = Model13
  3439. Part104.CFrame = CFrame.new(3.84661794, 76.9055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3440. Part104.Position = Vector3.new(3.84661794, 76.9055557, 65.6550827)
  3441. Part104.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3442. Part104.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3443. Part104.Anchored = true
  3444. Part104.BottomSurface = Enum.SurfaceType.Smooth
  3445. Part104.BrickColor = BrickColor.new("Dark orange")
  3446. Part104.Material = Enum.Material.WoodPlanks
  3447. Part104.TopSurface = Enum.SurfaceType.Smooth
  3448. Part104.brickColor = BrickColor.new("Dark orange")
  3449. Part104.Shape = Enum.PartType.Cylinder
  3450. Part105.Parent = Model13
  3451. Part105.CFrame = CFrame.new(3.84661794, 77.6595917, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3452. Part105.Position = Vector3.new(3.84661794, 77.6595917, 65.6550827)
  3453. Part105.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3454. Part105.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3455. Part105.Anchored = true
  3456. Part105.BottomSurface = Enum.SurfaceType.Smooth
  3457. Part105.BrickColor = BrickColor.new("Dark orange")
  3458. Part105.Material = Enum.Material.WoodPlanks
  3459. Part105.TopSurface = Enum.SurfaceType.Smooth
  3460. Part105.brickColor = BrickColor.new("Dark orange")
  3461. Part105.Shape = Enum.PartType.Cylinder
  3462. Part106.Parent = Model13
  3463. Part106.CFrame = CFrame.new(3.84661794, 81.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3464. Part106.Position = Vector3.new(3.84661794, 81.8595963, 65.6550827)
  3465. Part106.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3466. Part106.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3467. Part106.Anchored = true
  3468. Part106.BottomSurface = Enum.SurfaceType.Smooth
  3469. Part106.BrickColor = BrickColor.new("Dark orange")
  3470. Part106.Material = Enum.Material.WoodPlanks
  3471. Part106.TopSurface = Enum.SurfaceType.Smooth
  3472. Part106.brickColor = BrickColor.new("Dark orange")
  3473. Part106.Shape = Enum.PartType.Cylinder
  3474. Part107.Parent = Model13
  3475. Part107.CFrame = CFrame.new(3.84661794, 28.0515423, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3476. Part107.Position = Vector3.new(3.84661794, 28.0515423, 65.6550827)
  3477. Part107.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3478. Part107.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3479. Part107.Anchored = true
  3480. Part107.BottomSurface = Enum.SurfaceType.Smooth
  3481. Part107.BrickColor = BrickColor.new("Dark orange")
  3482. Part107.Material = Enum.Material.WoodPlanks
  3483. Part107.TopSurface = Enum.SurfaceType.Smooth
  3484. Part107.brickColor = BrickColor.new("Dark orange")
  3485. Part107.Shape = Enum.PartType.Cylinder
  3486. Part108.Parent = Model13
  3487. Part108.CFrame = CFrame.new(3.84661794, 65.6974869, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3488. Part108.Position = Vector3.new(3.84661794, 65.6974869, 65.6550827)
  3489. Part108.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3490. Part108.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3491. Part108.Anchored = true
  3492. Part108.BottomSurface = Enum.SurfaceType.Smooth
  3493. Part108.BrickColor = BrickColor.new("Dark orange")
  3494. Part108.Material = Enum.Material.WoodPlanks
  3495. Part108.TopSurface = Enum.SurfaceType.Smooth
  3496. Part108.brickColor = BrickColor.new("Dark orange")
  3497. Part108.Shape = Enum.PartType.Cylinder
  3498. Part109.Parent = Model13
  3499. Part109.CFrame = CFrame.new(3.84661794, 57.978466, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3500. Part109.Position = Vector3.new(3.84661794, 57.978466, 65.6550827)
  3501. Part109.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3502. Part109.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3503. Part109.Anchored = true
  3504. Part109.BottomSurface = Enum.SurfaceType.Smooth
  3505. Part109.BrickColor = BrickColor.new("Dark orange")
  3506. Part109.Material = Enum.Material.WoodPlanks
  3507. Part109.TopSurface = Enum.SurfaceType.Smooth
  3508. Part109.brickColor = BrickColor.new("Dark orange")
  3509. Part109.Shape = Enum.PartType.Cylinder
  3510. Part110.Parent = Model13
  3511. Part110.CFrame = CFrame.new(3.84661794, 21.7325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3512. Part110.Position = Vector3.new(3.84661794, 21.7325802, 65.6550827)
  3513. Part110.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3514. Part110.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3515. Part110.Anchored = true
  3516. Part110.BottomSurface = Enum.SurfaceType.Smooth
  3517. Part110.BrickColor = BrickColor.new("Dark orange")
  3518. Part110.Material = Enum.Material.WoodPlanks
  3519. Part110.TopSurface = Enum.SurfaceType.Smooth
  3520. Part110.brickColor = BrickColor.new("Dark orange")
  3521. Part110.Shape = Enum.PartType.Cylinder
  3522. Part111.Parent = Model13
  3523. Part111.CFrame = CFrame.new(3.84661794, 62.1784554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3524. Part111.Position = Vector3.new(3.84661794, 62.1784554, 65.6550827)
  3525. Part111.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3526. Part111.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3527. Part111.Anchored = true
  3528. Part111.BottomSurface = Enum.SurfaceType.Smooth
  3529. Part111.BrickColor = BrickColor.new("Dark orange")
  3530. Part111.Material = Enum.Material.WoodPlanks
  3531. Part111.TopSurface = Enum.SurfaceType.Smooth
  3532. Part111.brickColor = BrickColor.new("Dark orange")
  3533. Part111.Shape = Enum.PartType.Cylinder
  3534. Part112.Parent = Model13
  3535. Part112.CFrame = CFrame.new(3.84661794, 44.1785698, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3536. Part112.Position = Vector3.new(3.84661794, 44.1785698, 65.6550827)
  3537. Part112.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3538. Part112.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3539. Part112.Anchored = true
  3540. Part112.BottomSurface = Enum.SurfaceType.Smooth
  3541. Part112.BrickColor = BrickColor.new("Dark orange")
  3542. Part112.Material = Enum.Material.WoodPlanks
  3543. Part112.TopSurface = Enum.SurfaceType.Smooth
  3544. Part112.brickColor = BrickColor.new("Dark orange")
  3545. Part112.Shape = Enum.PartType.Cylinder
  3546. Part113.Parent = Model13
  3547. Part113.CFrame = CFrame.new(3.84661794, 19.0055828, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3548. Part113.Position = Vector3.new(3.84661794, 19.0055828, 65.6550827)
  3549. Part113.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3550. Part113.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3551. Part113.Anchored = true
  3552. Part113.BottomSurface = Enum.SurfaceType.Smooth
  3553. Part113.BrickColor = BrickColor.new("Dark orange")
  3554. Part113.Material = Enum.Material.WoodPlanks
  3555. Part113.TopSurface = Enum.SurfaceType.Smooth
  3556. Part113.brickColor = BrickColor.new("Dark orange")
  3557. Part113.Shape = Enum.PartType.Cylinder
  3558. Part114.Parent = Model13
  3559. Part114.CFrame = CFrame.new(3.84661794, 30.7785473, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3560. Part114.Position = Vector3.new(3.84661794, 30.7785473, 65.6550827)
  3561. Part114.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3562. Part114.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3563. Part114.Anchored = true
  3564. Part114.BottomSurface = Enum.SurfaceType.Smooth
  3565. Part114.BrickColor = BrickColor.new("Dark orange")
  3566. Part114.Material = Enum.Material.WoodPlanks
  3567. Part114.TopSurface = Enum.SurfaceType.Smooth
  3568. Part114.brickColor = BrickColor.new("Dark orange")
  3569. Part114.Shape = Enum.PartType.Cylinder
  3570. Part115.Parent = Model13
  3571. Part115.CFrame = CFrame.new(3.84661794, 55.8784981, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3572. Part115.Position = Vector3.new(3.84661794, 55.8784981, 65.6550827)
  3573. Part115.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3574. Part115.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3575. Part115.Anchored = true
  3576. Part115.BottomSurface = Enum.SurfaceType.Smooth
  3577. Part115.BrickColor = BrickColor.new("Dark orange")
  3578. Part115.Material = Enum.Material.WoodPlanks
  3579. Part115.TopSurface = Enum.SurfaceType.Smooth
  3580. Part115.brickColor = BrickColor.new("Dark orange")
  3581. Part115.Shape = Enum.PartType.Cylinder
  3582. Part116.Parent = Model13
  3583. Part116.CFrame = CFrame.new(3.84661794, 4.33257771, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3584. Part116.Position = Vector3.new(3.84661794, 4.33257771, 65.6550827)
  3585. Part116.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3586. Part116.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3587. Part116.Anchored = true
  3588. Part116.BottomSurface = Enum.SurfaceType.Smooth
  3589. Part116.BrickColor = BrickColor.new("Dark orange")
  3590. Part116.Material = Enum.Material.WoodPlanks
  3591. Part116.TopSurface = Enum.SurfaceType.Smooth
  3592. Part116.brickColor = BrickColor.new("Dark orange")
  3593. Part116.Shape = Enum.PartType.Cylinder
  3594. Part117.Parent = Model13
  3595. Part117.CFrame = CFrame.new(3.84661794, 71.4055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3596. Part117.Position = Vector3.new(3.84661794, 71.4055557, 65.6550827)
  3597. Part117.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3598. Part117.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3599. Part117.Anchored = true
  3600. Part117.BottomSurface = Enum.SurfaceType.Smooth
  3601. Part117.BrickColor = BrickColor.new("Dark orange")
  3602. Part117.Material = Enum.Material.WoodPlanks
  3603. Part117.TopSurface = Enum.SurfaceType.Smooth
  3604. Part117.brickColor = BrickColor.new("Dark orange")
  3605. Part117.Shape = Enum.PartType.Cylinder
  3606. Part118.Parent = Model13
  3607. Part118.CFrame = CFrame.new(3.84661794, 9.93261719, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3608. Part118.Position = Vector3.new(3.84661794, 9.93261719, 65.6550827)
  3609. Part118.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3610. Part118.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3611. Part118.Anchored = true
  3612. Part118.BottomSurface = Enum.SurfaceType.Smooth
  3613. Part118.BrickColor = BrickColor.new("Dark orange")
  3614. Part118.Material = Enum.Material.WoodPlanks
  3615. Part118.TopSurface = Enum.SurfaceType.Smooth
  3616. Part118.brickColor = BrickColor.new("Dark orange")
  3617. Part118.Shape = Enum.PartType.Cylinder
  3618. Part119.Parent = Model13
  3619. Part119.CFrame = CFrame.new(3.84661794, 39.2056007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3620. Part119.Position = Vector3.new(3.84661794, 39.2056007, 65.6550827)
  3621. Part119.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3622. Part119.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3623. Part119.Anchored = true
  3624. Part119.BottomSurface = Enum.SurfaceType.Smooth
  3625. Part119.BrickColor = BrickColor.new("Dark orange")
  3626. Part119.Material = Enum.Material.WoodPlanks
  3627. Part119.TopSurface = Enum.SurfaceType.Smooth
  3628. Part119.brickColor = BrickColor.new("Dark orange")
  3629. Part119.Shape = Enum.PartType.Cylinder
  3630. Part120.Parent = Model13
  3631. Part120.CFrame = CFrame.new(3.84661794, 15.5516205, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3632. Part120.Position = Vector3.new(3.84661794, 15.5516205, 65.6550827)
  3633. Part120.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3634. Part120.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3635. Part120.Anchored = true
  3636. Part120.BottomSurface = Enum.SurfaceType.Smooth
  3637. Part120.BrickColor = BrickColor.new("Dark orange")
  3638. Part120.Material = Enum.Material.WoodPlanks
  3639. Part120.TopSurface = Enum.SurfaceType.Smooth
  3640. Part120.brickColor = BrickColor.new("Dark orange")
  3641. Part120.Shape = Enum.PartType.Cylinder
  3642. Part121.Parent = Model13
  3643. Part121.CFrame = CFrame.new(3.84661794, 24.5055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3644. Part121.Position = Vector3.new(3.84661794, 24.5055676, 65.6550827)
  3645. Part121.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3646. Part121.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3647. Part121.Anchored = true
  3648. Part121.BottomSurface = Enum.SurfaceType.Smooth
  3649. Part121.BrickColor = BrickColor.new("Dark orange")
  3650. Part121.Material = Enum.Material.WoodPlanks
  3651. Part121.TopSurface = Enum.SurfaceType.Smooth
  3652. Part121.brickColor = BrickColor.new("Dark orange")
  3653. Part121.Shape = Enum.PartType.Cylinder
  3654. Part122.Parent = Model13
  3655. Part122.CFrame = CFrame.new(3.84661794, 83.2595673, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3656. Part122.Position = Vector3.new(3.84661794, 83.2595673, 65.6550827)
  3657. Part122.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3658. Part122.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3659. Part122.Anchored = true
  3660. Part122.BottomSurface = Enum.SurfaceType.Smooth
  3661. Part122.BrickColor = BrickColor.new("Dark orange")
  3662. Part122.Material = Enum.Material.WoodPlanks
  3663. Part122.TopSurface = Enum.SurfaceType.Smooth
  3664. Part122.brickColor = BrickColor.new("Dark orange")
  3665. Part122.Shape = Enum.PartType.Cylinder
  3666. Part123.Parent = Model13
  3667. Part123.CFrame = CFrame.new(3.84661794, 67.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3668. Part123.Position = Vector3.new(3.84661794, 67.8595963, 65.6550827)
  3669. Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3670. Part123.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3671. Part123.Anchored = true
  3672. Part123.BottomSurface = Enum.SurfaceType.Smooth
  3673. Part123.BrickColor = BrickColor.new("Dark orange")
  3674. Part123.Material = Enum.Material.WoodPlanks
  3675. Part123.TopSurface = Enum.SurfaceType.Smooth
  3676. Part123.brickColor = BrickColor.new("Dark orange")
  3677. Part123.Shape = Enum.PartType.Cylinder
  3678. Part124.Parent = Model13
  3679. Part124.CFrame = CFrame.new(3.84661794, 37.8055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3680. Part124.Position = Vector3.new(3.84661794, 37.8055458, 65.6550827)
  3681. Part124.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3682. Part124.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3683. Part124.Anchored = true
  3684. Part124.BottomSurface = Enum.SurfaceType.Smooth
  3685. Part124.BrickColor = BrickColor.new("Dark orange")
  3686. Part124.Material = Enum.Material.WoodPlanks
  3687. Part124.TopSurface = Enum.SurfaceType.Smooth
  3688. Part124.brickColor = BrickColor.new("Dark orange")
  3689. Part124.Shape = Enum.PartType.Cylinder
  3690. Part125.Parent = Model13
  3691. Part125.CFrame = CFrame.new(3.84661794, 64.251442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3692. Part125.Position = Vector3.new(3.84661794, 64.251442, 65.6550827)
  3693. Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3694. Part125.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3695. Part125.Anchored = true
  3696. Part125.BottomSurface = Enum.SurfaceType.Smooth
  3697. Part125.BrickColor = BrickColor.new("Dark orange")
  3698. Part125.Material = Enum.Material.WoodPlanks
  3699. Part125.TopSurface = Enum.SurfaceType.Smooth
  3700. Part125.brickColor = BrickColor.new("Dark orange")
  3701. Part125.Shape = Enum.PartType.Cylinder
  3702. Part126.Parent = Model13
  3703. Part126.CFrame = CFrame.new(3.84661794, 76.2325363, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3704. Part126.Position = Vector3.new(3.84661794, 76.2325363, 65.6550827)
  3705. Part126.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3706. Part126.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3707. Part126.Anchored = true
  3708. Part126.BottomSurface = Enum.SurfaceType.Smooth
  3709. Part126.BrickColor = BrickColor.new("Dark orange")
  3710. Part126.Material = Enum.Material.WoodPlanks
  3711. Part126.TopSurface = Enum.SurfaceType.Smooth
  3712. Part126.brickColor = BrickColor.new("Dark orange")
  3713. Part126.Shape = Enum.PartType.Cylinder
  3714. Part127.Parent = Model13
  3715. Part127.CFrame = CFrame.new(5.71000004, 45.0100021, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3716. Part127.Orientation = Vector3.new(0, 0, -90)
  3717. Part127.Position = Vector3.new(5.71000004, 45.0100021, 65.7699966)
  3718. Part127.Rotation = Vector3.new(0, 0, -90)
  3719. Part127.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3720. Part127.Size = Vector3.new(90, 1, 1)
  3721. Part127.Anchored = true
  3722. Part127.BottomSurface = Enum.SurfaceType.Smooth
  3723. Part127.BrickColor = BrickColor.new("Dark orange")
  3724. Part127.Material = Enum.Material.Wood
  3725. Part127.TopSurface = Enum.SurfaceType.Smooth
  3726. Part127.brickColor = BrickColor.new("Dark orange")
  3727. Part127.Shape = Enum.PartType.Cylinder
  3728. Part128.Parent = Model13
  3729. Part128.CFrame = CFrame.new(3.84661794, 35.8055763, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3730. Part128.Position = Vector3.new(3.84661794, 35.8055763, 65.6550827)
  3731. Part128.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3732. Part128.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3733. Part128.Anchored = true
  3734. Part128.BottomSurface = Enum.SurfaceType.Smooth
  3735. Part128.BrickColor = BrickColor.new("Dark orange")
  3736. Part128.Material = Enum.Material.WoodPlanks
  3737. Part128.TopSurface = Enum.SurfaceType.Smooth
  3738. Part128.brickColor = BrickColor.new("Dark orange")
  3739. Part128.Shape = Enum.PartType.Cylinder
  3740. Part129.Parent = Model13
  3741. Part129.CFrame = CFrame.new(3.84661794, 61.5244713, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3742. Part129.Position = Vector3.new(3.84661794, 61.5244713, 65.6550827)
  3743. Part129.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3744. Part129.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3745. Part129.Anchored = true
  3746. Part129.BottomSurface = Enum.SurfaceType.Smooth
  3747. Part129.BrickColor = BrickColor.new("Dark orange")
  3748. Part129.Material = Enum.Material.WoodPlanks
  3749. Part129.TopSurface = Enum.SurfaceType.Smooth
  3750. Part129.brickColor = BrickColor.new("Dark orange")
  3751. Part129.Shape = Enum.PartType.Cylinder
  3752. Part130.Parent = Model13
  3753. Part130.CFrame = CFrame.new(3.84661794, 35.032589, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3754. Part130.Position = Vector3.new(3.84661794, 35.032589, 65.6550827)
  3755. Part130.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3756. Part130.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3757. Part130.Anchored = true
  3758. Part130.BottomSurface = Enum.SurfaceType.Smooth
  3759. Part130.BrickColor = BrickColor.new("Dark orange")
  3760. Part130.Material = Enum.Material.WoodPlanks
  3761. Part130.TopSurface = Enum.SurfaceType.Smooth
  3762. Part130.brickColor = BrickColor.new("Dark orange")
  3763. Part130.Shape = Enum.PartType.Cylinder
  3764. Part131.Parent = Model13
  3765. Part131.CFrame = CFrame.new(3.84661794, 40.6515923, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3766. Part131.Position = Vector3.new(3.84661794, 40.6515923, 65.6550827)
  3767. Part131.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3768. Part131.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3769. Part131.Anchored = true
  3770. Part131.BottomSurface = Enum.SurfaceType.Smooth
  3771. Part131.BrickColor = BrickColor.new("Dark orange")
  3772. Part131.Material = Enum.Material.WoodPlanks
  3773. Part131.TopSurface = Enum.SurfaceType.Smooth
  3774. Part131.brickColor = BrickColor.new("Dark orange")
  3775. Part131.Shape = Enum.PartType.Cylinder
  3776. Part132.Parent = Model13
  3777. Part132.CFrame = CFrame.new(3.84661794, 42.7325859, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3778. Part132.Position = Vector3.new(3.84661794, 42.7325859, 65.6550827)
  3779. Part132.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3780. Part132.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3781. Part132.Anchored = true
  3782. Part132.BottomSurface = Enum.SurfaceType.Smooth
  3783. Part132.BrickColor = BrickColor.new("Dark orange")
  3784. Part132.Material = Enum.Material.WoodPlanks
  3785. Part132.TopSurface = Enum.SurfaceType.Smooth
  3786. Part132.brickColor = BrickColor.new("Dark orange")
  3787. Part132.Shape = Enum.PartType.Cylinder
  3788. Part133.Parent = Model13
  3789. Part133.CFrame = CFrame.new(3.84661794, 20.332571, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3790. Part133.Position = Vector3.new(3.84661794, 20.332571, 65.6550827)
  3791. Part133.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3792. Part133.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3793. Part133.Anchored = true
  3794. Part133.BottomSurface = Enum.SurfaceType.Smooth
  3795. Part133.BrickColor = BrickColor.new("Dark orange")
  3796. Part133.Material = Enum.Material.WoodPlanks
  3797. Part133.TopSurface = Enum.SurfaceType.Smooth
  3798. Part133.brickColor = BrickColor.new("Dark orange")
  3799. Part133.Shape = Enum.PartType.Cylinder
  3800. Part134.Parent = Model13
  3801. Part134.CFrame = CFrame.new(3.84661794, 66.3514404, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3802. Part134.Position = Vector3.new(3.84661794, 66.3514404, 65.6550827)
  3803. Part134.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3804. Part134.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3805. Part134.Anchored = true
  3806. Part134.BottomSurface = Enum.SurfaceType.Smooth
  3807. Part134.BrickColor = BrickColor.new("Dark orange")
  3808. Part134.Material = Enum.Material.WoodPlanks
  3809. Part134.TopSurface = Enum.SurfaceType.Smooth
  3810. Part134.brickColor = BrickColor.new("Dark orange")
  3811. Part134.Shape = Enum.PartType.Cylinder
  3812. Part135.Parent = Model13
  3813. Part135.CFrame = CFrame.new(3.84661794, 49.0245552, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3814. Part135.Position = Vector3.new(3.84661794, 49.0245552, 65.6550827)
  3815. Part135.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3816. Part135.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3817. Part135.Anchored = true
  3818. Part135.BottomSurface = Enum.SurfaceType.Smooth
  3819. Part135.BrickColor = BrickColor.new("Dark orange")
  3820. Part135.Material = Enum.Material.WoodPlanks
  3821. Part135.TopSurface = Enum.SurfaceType.Smooth
  3822. Part135.brickColor = BrickColor.new("Dark orange")
  3823. Part135.Shape = Enum.PartType.Cylinder
  3824. Part136.Parent = Model13
  3825. Part136.CFrame = CFrame.new(3.84661794, 56.6515007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3826. Part136.Position = Vector3.new(3.84661794, 56.6515007, 65.6550827)
  3827. Part136.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3828. Part136.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3829. Part136.Anchored = true
  3830. Part136.BottomSurface = Enum.SurfaceType.Smooth
  3831. Part136.BrickColor = BrickColor.new("Dark orange")
  3832. Part136.Material = Enum.Material.WoodPlanks
  3833. Part136.TopSurface = Enum.SurfaceType.Smooth
  3834. Part136.brickColor = BrickColor.new("Dark orange")
  3835. Part136.Shape = Enum.PartType.Cylinder
  3836. Part137.Parent = Model13
  3837. Part137.CFrame = CFrame.new(3.84661794, 3.6595962, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3838. Part137.Position = Vector3.new(3.84661794, 3.6595962, 65.6550827)
  3839. Part137.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3840. Part137.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3841. Part137.Anchored = true
  3842. Part137.BottomSurface = Enum.SurfaceType.Smooth
  3843. Part137.BrickColor = BrickColor.new("Dark orange")
  3844. Part137.Material = Enum.Material.WoodPlanks
  3845. Part137.TopSurface = Enum.SurfaceType.Smooth
  3846. Part137.brickColor = BrickColor.new("Dark orange")
  3847. Part137.Shape = Enum.PartType.Cylinder
  3848. Part138.Parent = Model13
  3849. Part138.CFrame = CFrame.new(3.84661794, 60.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3850. Part138.Position = Vector3.new(3.84661794, 60.8514671, 65.6550827)
  3851. Part138.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3852. Part138.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3853. Part138.Anchored = true
  3854. Part138.BottomSurface = Enum.SurfaceType.Smooth
  3855. Part138.BrickColor = BrickColor.new("Dark orange")
  3856. Part138.Material = Enum.Material.WoodPlanks
  3857. Part138.TopSurface = Enum.SurfaceType.Smooth
  3858. Part138.brickColor = BrickColor.new("Dark orange")
  3859. Part138.Shape = Enum.PartType.Cylinder
  3860. Part139.Parent = Model13
  3861. Part139.CFrame = CFrame.new(3.84661794, 26.6055508, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3862. Part139.Position = Vector3.new(3.84661794, 26.6055508, 65.6550827)
  3863. Part139.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3864. Part139.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3865. Part139.Anchored = true
  3866. Part139.BottomSurface = Enum.SurfaceType.Smooth
  3867. Part139.BrickColor = BrickColor.new("Dark orange")
  3868. Part139.Material = Enum.Material.WoodPlanks
  3869. Part139.TopSurface = Enum.SurfaceType.Smooth
  3870. Part139.brickColor = BrickColor.new("Dark orange")
  3871. Part139.Shape = Enum.PartType.Cylinder
  3872. Part140.Parent = Model13
  3873. Part140.CFrame = CFrame.new(3.84661794, 19.6785793, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3874. Part140.Position = Vector3.new(3.84661794, 19.6785793, 65.6550827)
  3875. Part140.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3876. Part140.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3877. Part140.Anchored = true
  3878. Part140.BottomSurface = Enum.SurfaceType.Smooth
  3879. Part140.BrickColor = BrickColor.new("Dark orange")
  3880. Part140.Material = Enum.Material.WoodPlanks
  3881. Part140.TopSurface = Enum.SurfaceType.Smooth
  3882. Part140.brickColor = BrickColor.new("Dark orange")
  3883. Part140.Shape = Enum.PartType.Cylinder
  3884. Part141.Parent = Model13
  3885. Part141.CFrame = CFrame.new(3.84661794, 32.2245712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3886. Part141.Position = Vector3.new(3.84661794, 32.2245712, 65.6550827)
  3887. Part141.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3888. Part141.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3889. Part141.Anchored = true
  3890. Part141.BottomSurface = Enum.SurfaceType.Smooth
  3891. Part141.BrickColor = BrickColor.new("Dark orange")
  3892. Part141.Material = Enum.Material.WoodPlanks
  3893. Part141.TopSurface = Enum.SurfaceType.Smooth
  3894. Part141.brickColor = BrickColor.new("Dark orange")
  3895. Part141.Shape = Enum.PartType.Cylinder
  3896. Part142.Parent = Model13
  3897. Part142.CFrame = CFrame.new(3.84661794, 46.1785088, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3898. Part142.Position = Vector3.new(3.84661794, 46.1785088, 65.6550827)
  3899. Part142.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3900. Part142.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3901. Part142.Anchored = true
  3902. Part142.BottomSurface = Enum.SurfaceType.Smooth
  3903. Part142.BrickColor = BrickColor.new("Dark orange")
  3904. Part142.Material = Enum.Material.WoodPlanks
  3905. Part142.TopSurface = Enum.SurfaceType.Smooth
  3906. Part142.brickColor = BrickColor.new("Dark orange")
  3907. Part142.Shape = Enum.PartType.Cylinder
  3908. Part143.Parent = Model13
  3909. Part143.CFrame = CFrame.new(3.84661794, 34.3596077, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3910. Part143.Position = Vector3.new(3.84661794, 34.3596077, 65.6550827)
  3911. Part143.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3912. Part143.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3913. Part143.Anchored = true
  3914. Part143.BottomSurface = Enum.SurfaceType.Smooth
  3915. Part143.BrickColor = BrickColor.new("Dark orange")
  3916. Part143.Material = Enum.Material.WoodPlanks
  3917. Part143.TopSurface = Enum.SurfaceType.Smooth
  3918. Part143.brickColor = BrickColor.new("Dark orange")
  3919. Part143.Shape = Enum.PartType.Cylinder
  3920. Model144.Name = "Armory room"
  3921. Model144.Parent = mas
  3922. Part145.Parent = Model144
  3923. Part145.CFrame = CFrame.new(-6.89653587, 90.4401703, 111.122116, -0.642126083, 0.766044438, 0.0291568376, 0.765256166, 0.642787695, -0.0347477607, -0.0453599952, -1.35183298e-09, -0.998970866)
  3924. Part145.Orientation = Vector3.new(1.99000001, 178.330002, 49.9699974)
  3925. Part145.Position = Vector3.new(-6.89653587, 90.4401703, 111.122116)
  3926. Part145.Rotation = Vector3.new(178.009995, 1.66999996, -129.970001)
  3927. Part145.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3928. Part145.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3929. Part145.Anchored = true
  3930. Part145.BottomSurface = Enum.SurfaceType.Smooth
  3931. Part145.BrickColor = BrickColor.new("Institutional white")
  3932. Part145.Material = Enum.Material.SmoothPlastic
  3933. Part145.TopSurface = Enum.SurfaceType.Smooth
  3934. Part145.brickColor = BrickColor.new("Institutional white")
  3935. SpecialMesh146.Parent = Part145
  3936. SpecialMesh146.MeshId = "rbxassetid://1553262626"
  3937. SpecialMesh146.TextureId = "rbxassetid://1553262651"
  3938. SpecialMesh146.MeshType = Enum.MeshType.FileMesh
  3939. Part147.Parent = Model144
  3940. Part147.CFrame = CFrame.new(-6.11470461, 89.697464, 111.222115, -0.701959968, 0.603366613, 0.37841922, 0.696336985, 0.469846338, 0.542549193, 0.149557203, 0.644354939, -0.749959826)
  3941. Part147.Orientation = Vector3.new(-32.8600006, 153.229996, 55.9899979)
  3942. Part147.Position = Vector3.new(-6.11470461, 89.697464, 111.222115)
  3943. Part147.Rotation = Vector3.new(-144.119995, 22.2399998, -139.319992)
  3944. Part147.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3945. Part147.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3946. Part147.Anchored = true
  3947. Part147.BottomSurface = Enum.SurfaceType.Smooth
  3948. Part147.BrickColor = BrickColor.new("Institutional white")
  3949. Part147.Material = Enum.Material.SmoothPlastic
  3950. Part147.TopSurface = Enum.SurfaceType.Smooth
  3951. Part147.brickColor = BrickColor.new("Institutional white")
  3952. SpecialMesh148.Parent = Part147
  3953. SpecialMesh148.MeshId = "rbxassetid://1553262626"
  3954. SpecialMesh148.TextureId = "rbxassetid://1553262651"
  3955. SpecialMesh148.MeshType = Enum.MeshType.FileMesh
  3956. Part149.Parent = Model144
  3957. Part149.CFrame = CFrame.new(-5.56786346, 90.6198502, 111.122116, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  3958. Part149.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  3959. Part149.Position = Vector3.new(-5.56786346, 90.6198502, 111.122116)
  3960. Part149.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  3961. Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3962. Part149.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3963. Part149.Anchored = true
  3964. Part149.BottomSurface = Enum.SurfaceType.Smooth
  3965. Part149.BrickColor = BrickColor.new("Institutional white")
  3966. Part149.Material = Enum.Material.SmoothPlastic
  3967. Part149.TopSurface = Enum.SurfaceType.Smooth
  3968. Part149.brickColor = BrickColor.new("Institutional white")
  3969. SpecialMesh150.Parent = Part149
  3970. SpecialMesh150.MeshId = "rbxassetid://1553262626"
  3971. SpecialMesh150.TextureId = "rbxassetid://1553262651"
  3972. SpecialMesh150.MeshType = Enum.MeshType.FileMesh
  3973. Part151.Parent = Model144
  3974. Part151.CFrame = CFrame.new(-4.89564943, 89.7007523, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  3975. Part151.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  3976. Part151.Position = Vector3.new(-4.89564943, 89.7007523, 111.066437)
  3977. Part151.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  3978. Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3979. Part151.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3980. Part151.Anchored = true
  3981. Part151.BottomSurface = Enum.SurfaceType.Smooth
  3982. Part151.BrickColor = BrickColor.new("Institutional white")
  3983. Part151.Material = Enum.Material.SmoothPlastic
  3984. Part151.TopSurface = Enum.SurfaceType.Smooth
  3985. Part151.brickColor = BrickColor.new("Institutional white")
  3986. SpecialMesh152.Parent = Part151
  3987. SpecialMesh152.MeshId = "rbxassetid://1553262626"
  3988. SpecialMesh152.TextureId = "rbxassetid://1553262651"
  3989. SpecialMesh152.MeshType = Enum.MeshType.FileMesh
  3990. Part153.Parent = Model144
  3991. Part153.CFrame = CFrame.new(-9.3347044, 89.4331284, 111.222115, 0.252065599, 0.708582163, 0.659070969, 0.956083655, -0.287607729, -0.056446135, 0.149557203, 0.644354939, -0.749959826)
  3992. Part153.Orientation = Vector3.new(3.24000001, 138.690002, 106.739998)
  3993. Part153.Position = Vector3.new(-9.3347044, 89.4331284, 111.222115)
  3994. Part153.Rotation = Vector3.new(175.699997, 41.2299995, -70.4199982)
  3995. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3996. Part153.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3997. Part153.Anchored = true
  3998. Part153.BottomSurface = Enum.SurfaceType.Smooth
  3999. Part153.BrickColor = BrickColor.new("Institutional white")
  4000. Part153.Material = Enum.Material.SmoothPlastic
  4001. Part153.TopSurface = Enum.SurfaceType.Smooth
  4002. Part153.brickColor = BrickColor.new("Institutional white")
  4003. SpecialMesh154.Parent = Part153
  4004. SpecialMesh154.MeshId = "rbxassetid://1553262626"
  4005. SpecialMesh154.TextureId = "rbxassetid://1553262651"
  4006. SpecialMesh154.MeshType = Enum.MeshType.FileMesh
  4007. Part155.Parent = Model144
  4008. Part155.CFrame = CFrame.new(-10.1165361, 90.4758301, 111.122124, 0.0291570313, 0.766044319, 0.642126262, 0.998970926, -1.1920929e-07, -0.045359984, -0.0347476155, 0.642787755, -0.765255928)
  4009. Part155.Orientation = Vector3.new(2.5999999, 140, 90)
  4010. Part155.Position = Vector3.new(-10.1165361, 90.4758301, 111.122124)
  4011. Part155.Rotation = Vector3.new(176.610001, 39.9500008, -87.8199997)
  4012. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4013. Part155.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4014. Part155.Anchored = true
  4015. Part155.BottomSurface = Enum.SurfaceType.Smooth
  4016. Part155.BrickColor = BrickColor.new("Institutional white")
  4017. Part155.Material = Enum.Material.SmoothPlastic
  4018. Part155.TopSurface = Enum.SurfaceType.Smooth
  4019. Part155.brickColor = BrickColor.new("Institutional white")
  4020. SpecialMesh156.Parent = Part155
  4021. SpecialMesh156.MeshId = "rbxassetid://1553262626"
  4022. SpecialMesh156.TextureId = "rbxassetid://1553262651"
  4023. SpecialMesh156.MeshType = Enum.MeshType.FileMesh
  4024. Part157.Parent = Model144
  4025. Part157.CFrame = CFrame.new(-8.88786316, 90.4555435, 111.122124, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  4026. Part157.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  4027. Part157.Position = Vector3.new(-8.88786316, 90.4555435, 111.122124)
  4028. Part157.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  4029. Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4030. Part157.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4031. Part157.Anchored = true
  4032. Part157.BottomSurface = Enum.SurfaceType.Smooth
  4033. Part157.BrickColor = BrickColor.new("Institutional white")
  4034. Part157.Material = Enum.Material.SmoothPlastic
  4035. Part157.TopSurface = Enum.SurfaceType.Smooth
  4036. Part157.brickColor = BrickColor.new("Institutional white")
  4037. SpecialMesh158.Parent = Part157
  4038. SpecialMesh158.MeshId = "rbxassetid://1553262626"
  4039. SpecialMesh158.TextureId = "rbxassetid://1553262651"
  4040. SpecialMesh158.MeshType = Enum.MeshType.FileMesh
  4041. Part159.Parent = Model144
  4042. Part159.CFrame = CFrame.new(-10.5749998, 89.5435333, 110.97998, -0.499485373, 0.866025448, 0.0226799939, 0.338517755, 0.171010092, 0.925289869, 0.797446132, 0.469846368, -0.378581971)
  4043. Part159.Orientation = Vector3.new(-67.7099991, 176.569992, 63.1999969)
  4044. Part159.Position = Vector3.new(-10.5749998, 89.5435333, 110.97998)
  4045. Part159.Rotation = Vector3.new(-112.25, 1.29999995, -119.969994)
  4046. Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4047. Part159.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4048. Part159.Anchored = true
  4049. Part159.BottomSurface = Enum.SurfaceType.Smooth
  4050. Part159.BrickColor = BrickColor.new("Institutional white")
  4051. Part159.Material = Enum.Material.SmoothPlastic
  4052. Part159.TopSurface = Enum.SurfaceType.Smooth
  4053. Part159.brickColor = BrickColor.new("Institutional white")
  4054. SpecialMesh160.Parent = Part159
  4055. SpecialMesh160.MeshId = "rbxassetid://1553262626"
  4056. SpecialMesh160.TextureId = "rbxassetid://1553262651"
  4057. SpecialMesh160.MeshType = Enum.MeshType.FileMesh
  4058. Part161.Parent = Model144
  4059. Part161.CFrame = CFrame.new(-8.11564922, 90.0364456, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  4060. Part161.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  4061. Part161.Position = Vector3.new(-8.11564922, 90.0364456, 111.066437)
  4062. Part161.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  4063. Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4064. Part161.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4065. Part161.Anchored = true
  4066. Part161.BottomSurface = Enum.SurfaceType.Smooth
  4067. Part161.BrickColor = BrickColor.new("Institutional white")
  4068. Part161.Material = Enum.Material.SmoothPlastic
  4069. Part161.TopSurface = Enum.SurfaceType.Smooth
  4070. Part161.brickColor = BrickColor.new("Institutional white")
  4071. SpecialMesh162.Parent = Part161
  4072. SpecialMesh162.MeshId = "rbxassetid://1553262626"
  4073. SpecialMesh162.TextureId = "rbxassetid://1553262651"
  4074. SpecialMesh162.MeshType = Enum.MeshType.FileMesh
  4075. Part163.Parent = Model144
  4076. Part163.CFrame = CFrame.new(-7.45499992, 89.5078735, 110.97998, -0.818308949, -0.57357645, 0.0371567234, -0.572986066, 0.819152057, 0.0260174181, -0.0453599878, 0, -0.998970747)
  4077. Part163.Orientation = Vector3.new(-1.49000001, 177.869995, -34.9699974)
  4078. Part163.Position = Vector3.new(-7.45499992, 89.5078735, 110.97998)
  4079. Part163.Rotation = Vector3.new(-178.509995, 2.12999988, 144.970001)
  4080. Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4081. Part163.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4082. Part163.Anchored = true
  4083. Part163.BottomSurface = Enum.SurfaceType.Smooth
  4084. Part163.BrickColor = BrickColor.new("Institutional white")
  4085. Part163.Material = Enum.Material.SmoothPlastic
  4086. Part163.TopSurface = Enum.SurfaceType.Smooth
  4087. Part163.brickColor = BrickColor.new("Institutional white")
  4088. SpecialMesh164.Parent = Part163
  4089. SpecialMesh164.MeshId = "rbxassetid://1553262626"
  4090. SpecialMesh164.TextureId = "rbxassetid://1553262651"
  4091. SpecialMesh164.MeshType = Enum.MeshType.FileMesh
  4092. Part165.Parent = Model144
  4093. Part165.CFrame = CFrame.new(20.1356392, 95.0665054, 109.525101, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4094. Part165.Position = Vector3.new(20.1356392, 95.0665054, 109.525101)
  4095. Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4096. Part165.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4097. Part165.Anchored = true
  4098. Part165.BottomSurface = Enum.SurfaceType.Smooth
  4099. Part165.BrickColor = BrickColor.new("Institutional white")
  4100. Part165.Material = Enum.Material.SmoothPlastic
  4101. Part165.TopSurface = Enum.SurfaceType.Smooth
  4102. Part165.brickColor = BrickColor.new("Institutional white")
  4103. SpecialMesh166.Parent = Part165
  4104. SpecialMesh166.MeshId = "rbxassetid://432161173"
  4105. SpecialMesh166.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4106. SpecialMesh166.TextureId = "rbxassetid://432161246"
  4107. SpecialMesh166.MeshType = Enum.MeshType.FileMesh
  4108. Part167.Parent = Model144
  4109. Part167.CFrame = CFrame.new(20.1356392, 95.0625534, 107.063255, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4110. Part167.Position = Vector3.new(20.1356392, 95.0625534, 107.063255)
  4111. Part167.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4112. Part167.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4113. Part167.Anchored = true
  4114. Part167.BottomSurface = Enum.SurfaceType.Smooth
  4115. Part167.BrickColor = BrickColor.new("Institutional white")
  4116. Part167.Material = Enum.Material.SmoothPlastic
  4117. Part167.TopSurface = Enum.SurfaceType.Smooth
  4118. Part167.brickColor = BrickColor.new("Institutional white")
  4119. SpecialMesh168.Parent = Part167
  4120. SpecialMesh168.MeshId = "rbxassetid://432161173"
  4121. SpecialMesh168.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4122. SpecialMesh168.TextureId = "rbxassetid://432161246"
  4123. SpecialMesh168.MeshType = Enum.MeshType.FileMesh
  4124. Part169.Parent = Model144
  4125. Part169.CFrame = CFrame.new(20.1356392, 94.9495392, 104.057114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4126. Part169.Position = Vector3.new(20.1356392, 94.9495392, 104.057114)
  4127. Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4128. Part169.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4129. Part169.Anchored = true
  4130. Part169.BottomSurface = Enum.SurfaceType.Smooth
  4131. Part169.BrickColor = BrickColor.new("Institutional white")
  4132. Part169.Material = Enum.Material.SmoothPlastic
  4133. Part169.TopSurface = Enum.SurfaceType.Smooth
  4134. Part169.brickColor = BrickColor.new("Institutional white")
  4135. SpecialMesh170.Parent = Part169
  4136. SpecialMesh170.MeshId = "rbxassetid://432161173"
  4137. SpecialMesh170.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4138. SpecialMesh170.TextureId = "rbxassetid://432161246"
  4139. SpecialMesh170.MeshType = Enum.MeshType.FileMesh
  4140. Part171.Parent = Model144
  4141. Part171.CFrame = CFrame.new(20.1356392, 94.9054794, 101.104477, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4142. Part171.Position = Vector3.new(20.1356392, 94.9054794, 101.104477)
  4143. Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4144. Part171.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4145. Part171.Anchored = true
  4146. Part171.BottomSurface = Enum.SurfaceType.Smooth
  4147. Part171.BrickColor = BrickColor.new("Institutional white")
  4148. Part171.Material = Enum.Material.SmoothPlastic
  4149. Part171.TopSurface = Enum.SurfaceType.Smooth
  4150. Part171.brickColor = BrickColor.new("Institutional white")
  4151. SpecialMesh172.Parent = Part171
  4152. SpecialMesh172.MeshId = "rbxassetid://432161173"
  4153. SpecialMesh172.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4154. SpecialMesh172.TextureId = "rbxassetid://432161246"
  4155. SpecialMesh172.MeshType = Enum.MeshType.FileMesh
  4156. Part173.Parent = Model144
  4157. Part173.CFrame = CFrame.new(20.1356392, 94.8332443, 98.36483, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4158. Part173.Position = Vector3.new(20.1356392, 94.8332443, 98.36483)
  4159. Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4160. Part173.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4161. Part173.Anchored = true
  4162. Part173.BottomSurface = Enum.SurfaceType.Smooth
  4163. Part173.BrickColor = BrickColor.new("Institutional white")
  4164. Part173.Material = Enum.Material.SmoothPlastic
  4165. Part173.TopSurface = Enum.SurfaceType.Smooth
  4166. Part173.brickColor = BrickColor.new("Institutional white")
  4167. SpecialMesh174.Parent = Part173
  4168. SpecialMesh174.MeshId = "rbxassetid://432161173"
  4169. SpecialMesh174.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4170. SpecialMesh174.TextureId = "rbxassetid://432161246"
  4171. SpecialMesh174.MeshType = Enum.MeshType.FileMesh
  4172. Part175.Parent = Model144
  4173. Part175.CFrame = CFrame.new(20.1356392, 94.7842026, 95.5967484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4174. Part175.Position = Vector3.new(20.1356392, 94.7842026, 95.5967484)
  4175. Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4176. Part175.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4177. Part175.Anchored = true
  4178. Part175.BottomSurface = Enum.SurfaceType.Smooth
  4179. Part175.BrickColor = BrickColor.new("Institutional white")
  4180. Part175.Material = Enum.Material.SmoothPlastic
  4181. Part175.TopSurface = Enum.SurfaceType.Smooth
  4182. Part175.brickColor = BrickColor.new("Institutional white")
  4183. SpecialMesh176.Parent = Part175
  4184. SpecialMesh176.MeshId = "rbxassetid://432161173"
  4185. SpecialMesh176.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4186. SpecialMesh176.TextureId = "rbxassetid://432161246"
  4187. SpecialMesh176.MeshType = Enum.MeshType.FileMesh
  4188. Part177.Parent = Model144
  4189. Part177.CFrame = CFrame.new(20.199791, 97.5242004, 102.482239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4190. Part177.Position = Vector3.new(20.199791, 97.5242004, 102.482239)
  4191. Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4192. Part177.Size = Vector3.new(0.0500000007, 1, 2)
  4193. Part177.Anchored = true
  4194. Part177.BottomSurface = Enum.SurfaceType.Smooth
  4195. Part177.BrickColor = BrickColor.new("Institutional white")
  4196. Part177.Material = Enum.Material.SmoothPlastic
  4197. Part177.TopSurface = Enum.SurfaceType.Smooth
  4198. Part177.brickColor = BrickColor.new("Institutional white")
  4199. SpecialMesh178.Parent = Part177
  4200. SpecialMesh178.MeshId = "rbxassetid://437258769"
  4201. SpecialMesh178.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4202. SpecialMesh178.TextureId = "rbxassetid://437258775"
  4203. SpecialMesh178.MeshType = Enum.MeshType.FileMesh
  4204. Part179.Parent = Model144
  4205. Part179.CFrame = CFrame.new(20.199791, 97.6641998, 108.20224, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4206. Part179.Position = Vector3.new(20.199791, 97.6641998, 108.20224)
  4207. Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4208. Part179.Size = Vector3.new(0.0500000007, 1, 2)
  4209. Part179.Anchored = true
  4210. Part179.BottomSurface = Enum.SurfaceType.Smooth
  4211. Part179.BrickColor = BrickColor.new("Institutional white")
  4212. Part179.Material = Enum.Material.SmoothPlastic
  4213. Part179.TopSurface = Enum.SurfaceType.Smooth
  4214. Part179.brickColor = BrickColor.new("Institutional white")
  4215. SpecialMesh180.Parent = Part179
  4216. SpecialMesh180.MeshId = "rbxassetid://437258769"
  4217. SpecialMesh180.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4218. SpecialMesh180.TextureId = "rbxassetid://437258775"
  4219. SpecialMesh180.MeshType = Enum.MeshType.FileMesh
  4220. Part181.Parent = Model144
  4221. Part181.CFrame = CFrame.new(20.1997929, 97.5006256, 96.4135742, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4222. Part181.Position = Vector3.new(20.1997929, 97.5006256, 96.4135742)
  4223. Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4224. Part181.Size = Vector3.new(0.0500000007, 1, 2)
  4225. Part181.Anchored = true
  4226. Part181.BottomSurface = Enum.SurfaceType.Smooth
  4227. Part181.BrickColor = BrickColor.new("Institutional white")
  4228. Part181.Material = Enum.Material.SmoothPlastic
  4229. Part181.TopSurface = Enum.SurfaceType.Smooth
  4230. Part181.brickColor = BrickColor.new("Institutional white")
  4231. SpecialMesh182.Parent = Part181
  4232. SpecialMesh182.MeshId = "rbxassetid://437258769"
  4233. SpecialMesh182.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4234. SpecialMesh182.TextureId = "rbxassetid://437258775"
  4235. SpecialMesh182.MeshType = Enum.MeshType.FileMesh
  4236. Part183.Parent = Model144
  4237. Part183.CFrame = CFrame.new(20.1614437, 104.796516, 103.365181, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4238. Part183.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4239. Part183.Position = Vector3.new(20.1614437, 104.796516, 103.365181)
  4240. Part183.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4241. Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4242. Part183.Size = Vector3.new(4, 1, 0.119999997)
  4243. Part183.Anchored = true
  4244. Part183.BottomSurface = Enum.SurfaceType.Smooth
  4245. Part183.BrickColor = BrickColor.new("Institutional white")
  4246. Part183.Material = Enum.Material.SmoothPlastic
  4247. Part183.TopSurface = Enum.SurfaceType.Smooth
  4248. Part183.brickColor = BrickColor.new("Institutional white")
  4249. SpecialMesh184.Parent = Part183
  4250. SpecialMesh184.MeshId = "rbxassetid://442337985"
  4251. SpecialMesh184.TextureId = "rbxassetid://442337993"
  4252. SpecialMesh184.MeshType = Enum.MeshType.FileMesh
  4253. Part185.Parent = Model144
  4254. Part185.CFrame = CFrame.new(20.1647911, 104.897217, 107.57547, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4255. Part185.Orientation = Vector3.new(0, -90, 90)
  4256. Part185.Position = Vector3.new(20.1647911, 104.897217, 107.57547)
  4257. Part185.Rotation = Vector3.new(-90, -90, 0)
  4258. Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4259. Part185.Size = Vector3.new(4, 1, 0.119999997)
  4260. Part185.Anchored = true
  4261. Part185.BottomSurface = Enum.SurfaceType.Smooth
  4262. Part185.BrickColor = BrickColor.new("Institutional white")
  4263. Part185.Material = Enum.Material.SmoothPlastic
  4264. Part185.TopSurface = Enum.SurfaceType.Smooth
  4265. Part185.brickColor = BrickColor.new("Institutional white")
  4266. SpecialMesh186.Parent = Part185
  4267. SpecialMesh186.MeshId = "rbxassetid://442337985"
  4268. SpecialMesh186.TextureId = "rbxassetid://442337993"
  4269. SpecialMesh186.MeshType = Enum.MeshType.FileMesh
  4270. Part187.Parent = Model144
  4271. Part187.CFrame = CFrame.new(20.1647911, 104.714203, 99.7122345, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4272. Part187.Orientation = Vector3.new(0, -90, 90)
  4273. Part187.Position = Vector3.new(20.1647911, 104.714203, 99.7122345)
  4274. Part187.Rotation = Vector3.new(-90, -90, 0)
  4275. Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4276. Part187.Size = Vector3.new(4, 1, 0.119999997)
  4277. Part187.Anchored = true
  4278. Part187.BottomSurface = Enum.SurfaceType.Smooth
  4279. Part187.BrickColor = BrickColor.new("Institutional white")
  4280. Part187.Material = Enum.Material.SmoothPlastic
  4281. Part187.TopSurface = Enum.SurfaceType.Smooth
  4282. Part187.brickColor = BrickColor.new("Institutional white")
  4283. SpecialMesh188.Parent = Part187
  4284. SpecialMesh188.MeshId = "rbxassetid://442337985"
  4285. SpecialMesh188.TextureId = "rbxassetid://442337993"
  4286. SpecialMesh188.MeshType = Enum.MeshType.FileMesh
  4287. Part189.Parent = Model144
  4288. Part189.CFrame = CFrame.new(20.1614437, 104.613472, 95.5019608, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4289. Part189.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4290. Part189.Position = Vector3.new(20.1614437, 104.613472, 95.5019608)
  4291. Part189.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4292. Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4293. Part189.Size = Vector3.new(4, 1, 0.119999997)
  4294. Part189.Anchored = true
  4295. Part189.BottomSurface = Enum.SurfaceType.Smooth
  4296. Part189.BrickColor = BrickColor.new("Institutional white")
  4297. Part189.Material = Enum.Material.SmoothPlastic
  4298. Part189.TopSurface = Enum.SurfaceType.Smooth
  4299. Part189.brickColor = BrickColor.new("Institutional white")
  4300. SpecialMesh190.Parent = Part189
  4301. SpecialMesh190.MeshId = "rbxassetid://442337985"
  4302. SpecialMesh190.TextureId = "rbxassetid://442337993"
  4303. SpecialMesh190.MeshType = Enum.MeshType.FileMesh
  4304. Part191.Parent = mas
  4305. Part191.CFrame = CFrame.new(8.92479038, 100.264168, 89.7362366, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4306. Part191.Position = Vector3.new(8.92479038, 100.264168, 89.7362366)
  4307. Part191.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4308. Part191.Size = Vector3.new(22.7999973, 22.2999992, 1)
  4309. Part191.Anchored = true
  4310. Part191.BottomSurface = Enum.SurfaceType.Smooth
  4311. Part191.BrickColor = BrickColor.new("Dark orange")
  4312. Part191.Material = Enum.Material.Wood
  4313. Part191.TopSurface = Enum.SurfaceType.Smooth
  4314. Part191.brickColor = BrickColor.new("Dark orange")
  4315. Part192.Name = "Wall"
  4316. Part192.Parent = mas
  4317. Part192.CFrame = CFrame.new(13.2706184, 99.8578568, 66.5658493, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4318. Part192.Position = Vector3.new(13.2706184, 99.8578568, 66.5658493)
  4319. Part192.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4320. Part192.Size = Vector3.new(14.2000008, 22.2999992, 1)
  4321. Part192.Anchored = true
  4322. Part192.BottomSurface = Enum.SurfaceType.Smooth
  4323. Part192.BrickColor = BrickColor.new("Dark orange")
  4324. Part192.Material = Enum.Material.Wood
  4325. Part192.TopSurface = Enum.SurfaceType.Smooth
  4326. Part192.brickColor = BrickColor.new("Dark orange")
  4327. Part193.Parent = mas
  4328. Part193.CFrame = CFrame.new(-29.5018597, 90.3528748, 72.214592, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4329. Part193.Orientation = Vector3.new(0, 90, -90)
  4330. Part193.Position = Vector3.new(-29.5018597, 90.3528748, 72.214592)
  4331. Part193.Rotation = Vector3.new(-90, 90, 0)
  4332. Part193.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4333. Part193.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4334. Part193.Anchored = true
  4335. Part193.BottomSurface = Enum.SurfaceType.Smooth
  4336. Part193.BrickColor = BrickColor.new("Dark orange")
  4337. Part193.Material = Enum.Material.Wood
  4338. Part193.TopSurface = Enum.SurfaceType.Smooth
  4339. Part193.brickColor = BrickColor.new("Dark orange")
  4340. Part193.Shape = Enum.PartType.Cylinder
  4341. Part194.Parent = mas
  4342. Part194.CFrame = CFrame.new(4.46517992, 98.1268921, 89.1678009, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4343. Part194.Orientation = Vector3.new(-90, -180, 0)
  4344. Part194.Position = Vector3.new(4.46517992, 98.1268921, 89.1678009)
  4345. Part194.Rotation = Vector3.new(-90, 0, -180)
  4346. Part194.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4347. Part194.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4348. Part194.Anchored = true
  4349. Part194.BottomSurface = Enum.SurfaceType.Smooth
  4350. Part194.BrickColor = BrickColor.new("Institutional white")
  4351. Part194.Material = Enum.Material.SmoothPlastic
  4352. Part194.TopSurface = Enum.SurfaceType.Smooth
  4353. Part194.brickColor = BrickColor.new("Institutional white")
  4354. Decal195.Parent = Part194
  4355. Decal195.Texture = "rbxassetid://636768448"
  4356. Decal195.Face = Enum.NormalId.Bottom
  4357. Part196.Parent = mas
  4358. Part196.CFrame = CFrame.new(-16.8648415, 97.7129288, 89.1277924, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4359. Part196.Orientation = Vector3.new(-90, -180, 0)
  4360. Part196.Position = Vector3.new(-16.8648415, 97.7129288, 89.1277924)
  4361. Part196.Rotation = Vector3.new(-90, 0, -180)
  4362. Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4363. Part196.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4364. Part196.Anchored = true
  4365. Part196.BottomSurface = Enum.SurfaceType.Smooth
  4366. Part196.BrickColor = BrickColor.new("Institutional white")
  4367. Part196.Material = Enum.Material.SmoothPlastic
  4368. Part196.TopSurface = Enum.SurfaceType.Smooth
  4369. Part196.brickColor = BrickColor.new("Institutional white")
  4370. Decal197.Parent = Part196
  4371. Decal197.Texture = "rbxassetid://1664931187"
  4372. Decal197.Face = Enum.NormalId.Bottom
  4373. Part198.Parent = mas
  4374. Part198.CFrame = CFrame.new(-4.84984303, 103.291275, 89.7587585, 1, 0, 0, 0, 1.19248806e-08, 1, 0, -1, 1.19248806e-08)
  4375. Part198.Orientation = Vector3.new(-90, 0, 0)
  4376. Part198.Position = Vector3.new(-4.84984303, 103.291275, 89.7587585)
  4377. Part198.Rotation = Vector3.new(-90, 0, 0)
  4378. Part198.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4379. Part198.Size = Vector3.new(4.9000001, 1, 16.2999992)
  4380. Part198.Anchored = true
  4381. Part198.BottomSurface = Enum.SurfaceType.Smooth
  4382. Part198.BrickColor = BrickColor.new("Dark orange")
  4383. Part198.Material = Enum.Material.Wood
  4384. Part198.TopSurface = Enum.SurfaceType.Smooth
  4385. Part198.brickColor = BrickColor.new("Dark orange")
  4386. Part199.Name = "Wall"
  4387. Part199.Parent = mas
  4388. Part199.CFrame = CFrame.new(20.8141994, 99.8578644, 66.5967636, 0.997752488, -0.0670062751, 0, 0, -0, -1, 0.0670062751, 0.997752488, 0)
  4389. Part199.Orientation = Vector3.new(90, -3.83999991, 0)
  4390. Part199.Position = Vector3.new(20.8141994, 99.8578644, 66.5967636)
  4391. Part199.Rotation = Vector3.new(90, 0, 3.83999991)
  4392. Part199.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4393. Part199.Size = Vector3.new(0.956317604, 1, 22.2999954)
  4394. Part199.Anchored = true
  4395. Part199.BottomSurface = Enum.SurfaceType.Smooth
  4396. Part199.BrickColor = BrickColor.new("Dark orange")
  4397. Part199.Material = Enum.Material.Wood
  4398. Part199.TopSurface = Enum.SurfaceType.Smooth
  4399. Part199.brickColor = BrickColor.new("Dark orange")
  4400. Part200.Parent = mas
  4401. Part200.CFrame = CFrame.new(20.2747898, 100.674202, 102.042236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4402. Part200.Position = Vector3.new(20.2747898, 100.674202, 102.042236)
  4403. Part200.Size = Vector3.new(0.0999999642, 17, 17.2000008)
  4404. Part200.Anchored = true
  4405. Part200.BottomSurface = Enum.SurfaceType.Smooth
  4406. Part200.Material = Enum.Material.DiamondPlate
  4407. Part200.TopSurface = Enum.SurfaceType.Smooth
  4408. Part201.Name = "Wall"
  4409. Part201.Parent = mas
  4410. Part201.CFrame = CFrame.new(20.4630585, 100.107864, 111.643074, -0.601555467, -0.798831046, 0, 0, -0, -1, 0.798831046, -0.601555467, 0)
  4411. Part201.Orientation = Vector3.new(90, -126.979996, 0)
  4412. Part201.Position = Vector3.new(20.4630585, 100.107864, 111.643074)
  4413. Part201.Rotation = Vector3.new(90, 0, 126.979996)
  4414. Part201.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4415. Part201.Size = Vector3.new(1.53707027, 1, 21.7999954)
  4416. Part201.Anchored = true
  4417. Part201.BottomSurface = Enum.SurfaceType.Smooth
  4418. Part201.BrickColor = BrickColor.new("Dark orange")
  4419. Part201.Material = Enum.Material.Wood
  4420. Part201.TopSurface = Enum.SurfaceType.Smooth
  4421. Part201.brickColor = BrickColor.new("Dark orange")
  4422. Part202.Parent = mas
  4423. Part202.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4424. Part202.Orientation = Vector3.new(0, -180, -179.839996)
  4425. Part202.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4426. Part202.Rotation = Vector3.new(180, 0, 0.159999996)
  4427. Part202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4428. Part202.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4429. Part202.Anchored = true
  4430. Part202.BottomSurface = Enum.SurfaceType.Smooth
  4431. Part202.BrickColor = BrickColor.new("Burnt Sienna")
  4432. Part202.Material = Enum.Material.Wood
  4433. Part202.TopSurface = Enum.SurfaceType.Smooth
  4434. Part202.brickColor = BrickColor.new("Burnt Sienna")
  4435. Part203.Name = "Tree"
  4436. Part203.Parent = mas
  4437. Part203.CFrame = CFrame.new(-5.69999027, 44.1499977, 89, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  4438. Part203.Orientation = Vector3.new(0, 0, 90)
  4439. Part203.Position = Vector3.new(-5.69999027, 44.1499977, 89)
  4440. Part203.Rotation = Vector3.new(0, 0, 90)
  4441. Part203.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4442. Part203.Size = Vector3.new(88.2999954, 28.6000004, 28.6000004)
  4443. Part203.Anchored = true
  4444. Part203.BottomSurface = Enum.SurfaceType.Smooth
  4445. Part203.BrickColor = BrickColor.new("Reddish brown")
  4446. Part203.Material = Enum.Material.Wood
  4447. Part203.TopSurface = Enum.SurfaceType.Smooth
  4448. Part203.brickColor = BrickColor.new("Reddish brown")
  4449. Part203.Shape = Enum.PartType.Cylinder
  4450. Part204.Parent = mas
  4451. Part204.CFrame = CFrame.new(-2.41479611, 105.322823, 101.187675, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4452. Part204.Position = Vector3.new(-2.41479611, 105.322823, 101.187675)
  4453. Part204.Color = Color3.new(1, 0.690196, 0)
  4454. Part204.Size = Vector3.new(3.5, 3.5, 3.5)
  4455. Part204.Anchored = true
  4456. Part204.BottomSurface = Enum.SurfaceType.Smooth
  4457. Part204.BrickColor = BrickColor.new("Deep orange")
  4458. Part204.Material = Enum.Material.Neon
  4459. Part204.TopSurface = Enum.SurfaceType.Smooth
  4460. Part204.brickColor = BrickColor.new("Deep orange")
  4461. Part204.Shape = Enum.PartType.Ball
  4462. PointLight205.Parent = Part204
  4463. PointLight205.Color = Color3.new(0.746411, 0.75, 0)
  4464. PointLight205.Range = 25
  4465. PointLight205.Brightness = 10
  4466. PointLight205.Shadows = true
  4467. Part206.Parent = mas
  4468. Part206.CFrame = CFrame.new(-4.10105419, 109.201424, 76.4896164, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4469. Part206.Orientation = Vector3.new(0, 0, 90)
  4470. Part206.Position = Vector3.new(-4.10105419, 109.201424, 76.4896164)
  4471. Part206.Rotation = Vector3.new(0, 0, 90)
  4472. Part206.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4473. Part206.Anchored = true
  4474. Part206.BottomSurface = Enum.SurfaceType.Smooth
  4475. Part206.TopSurface = Enum.SurfaceType.Smooth
  4476. Part207.Name = "Wall"
  4477. Part207.Parent = mas
  4478. Part207.CFrame = CFrame.new(-18.7561378, 90.4078598, 66.5392151, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4479. Part207.Position = Vector3.new(-18.7561378, 90.4078598, 66.5392151)
  4480. Part207.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4481. Part207.Size = Vector3.new(22.5, 3.4000001, 0.899999976)
  4482. Part207.Anchored = true
  4483. Part207.BottomSurface = Enum.SurfaceType.Smooth
  4484. Part207.BrickColor = BrickColor.new("Dark orange")
  4485. Part207.Material = Enum.Material.Wood
  4486. Part207.TopSurface = Enum.SurfaceType.Smooth
  4487. Part207.brickColor = BrickColor.new("Dark orange")
  4488. Part208.Parent = mas
  4489. Part208.CFrame = CFrame.new(-16.9156628, 94.1664352, 89.1335144, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4490. Part208.Position = Vector3.new(-16.9156628, 94.1664352, 89.1335144)
  4491. Part208.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4492. Part208.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4493. Part208.Anchored = true
  4494. Part208.BottomSurface = Enum.SurfaceType.Smooth
  4495. Part208.BrickColor = BrickColor.new("Burnt Sienna")
  4496. Part208.Material = Enum.Material.Wood
  4497. Part208.TopSurface = Enum.SurfaceType.Smooth
  4498. Part208.brickColor = BrickColor.new("Burnt Sienna")
  4499. Part209.Parent = mas
  4500. Part209.CFrame = CFrame.new(-16.6346855, 100.681648, 89.1087494, 0.999999523, 0.00102118589, -0, 0.00102118589, -0.999999523, -0, -0, -0, -1)
  4501. Part209.Orientation = Vector3.new(0, -180, 179.940002)
  4502. Part209.Position = Vector3.new(-16.6346855, 100.681648, 89.1087494)
  4503. Part209.Rotation = Vector3.new(180, 0, -0.0599999987)
  4504. Part209.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4505. Part209.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4506. Part209.Anchored = true
  4507. Part209.BottomSurface = Enum.SurfaceType.Smooth
  4508. Part209.BrickColor = BrickColor.new("Burnt Sienna")
  4509. Part209.Material = Enum.Material.Wood
  4510. Part209.TopSurface = Enum.SurfaceType.Smooth
  4511. Part209.brickColor = BrickColor.new("Burnt Sienna")
  4512. Part210.Name = "Wall"
  4513. Part210.Parent = mas
  4514. Part210.CFrame = CFrame.new(-30.2450943, 105.157852, 66.8476563, -0.698316276, 0.715789318, -0, 0, 0, 1, 0.715789318, 0.698316276, -0)
  4515. Part210.Orientation = Vector3.new(-90, -134.289993, 0)
  4516. Part210.Position = Vector3.new(-30.2450943, 105.157852, 66.8476563)
  4517. Part210.Rotation = Vector3.new(-90, 0, -134.289993)
  4518. Part210.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4519. Part210.Size = Vector3.new(1.42300248, 1, 12.5)
  4520. Part210.Anchored = true
  4521. Part210.BottomSurface = Enum.SurfaceType.Smooth
  4522. Part210.BrickColor = BrickColor.new("Dark orange")
  4523. Part210.Material = Enum.Material.Wood
  4524. Part210.TopSurface = Enum.SurfaceType.Smooth
  4525. Part210.brickColor = BrickColor.new("Dark orange")
  4526. Part211.Name = "Wall"
  4527. Part211.Parent = mas
  4528. Part211.CFrame = CFrame.new(-30.2314243, 90.6578598, 66.9313812, -0.765755713, 0.643131435, -0, 0, 0, 0.99999994, 0.643131375, 0.765755773, -0)
  4529. Part211.Orientation = Vector3.new(-89.9799957, -180, 0)
  4530. Part211.Position = Vector3.new(-30.2314243, 90.6578598, 66.9313812)
  4531. Part211.Rotation = Vector3.new(-90, 0, -139.970001)
  4532. Part211.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4533. Part211.Size = Vector3.new(1.4282676, 1, 2.89998627)
  4534. Part211.Anchored = true
  4535. Part211.BottomSurface = Enum.SurfaceType.Smooth
  4536. Part211.BrickColor = BrickColor.new("Dark orange")
  4537. Part211.Material = Enum.Material.Wood
  4538. Part211.TopSurface = Enum.SurfaceType.Smooth
  4539. Part211.brickColor = BrickColor.new("Dark orange")
  4540. Part212.Parent = mas
  4541. Part212.CFrame = CFrame.new(-27.8712769, 93.4779358, 74.111702, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4542. Part212.Orientation = Vector3.new(0, -90, 0)
  4543. Part212.Position = Vector3.new(-27.8712769, 93.4779358, 74.111702)
  4544. Part212.Rotation = Vector3.new(0, -90, 0)
  4545. Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4546. Part212.Size = Vector3.new(1.19999981, 3.57999921, 1.07999992)
  4547. Part212.Anchored = true
  4548. Part212.BottomSurface = Enum.SurfaceType.Smooth
  4549. Part212.BrickColor = BrickColor.new("Institutional white")
  4550. Part212.Material = Enum.Material.SmoothPlastic
  4551. Part212.TopSurface = Enum.SurfaceType.Smooth
  4552. Part212.brickColor = BrickColor.new("Institutional white")
  4553. SpecialMesh213.Parent = Part212
  4554. SpecialMesh213.MeshId = "rbxassetid://1086413449"
  4555. SpecialMesh213.Scale = Vector3.new(2, 2, 2)
  4556. SpecialMesh213.TextureId = "rbxassetid://1461576423"
  4557. SpecialMesh213.MeshType = Enum.MeshType.FileMesh
  4558. Part214.Name = "Wall"
  4559. Part214.Parent = mas
  4560. Part214.CFrame = CFrame.new(-18.8061371, 105.157852, 66.489212, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4561. Part214.Position = Vector3.new(-18.8061371, 105.157852, 66.489212)
  4562. Part214.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4563. Part214.Size = Vector3.new(22.6000004, 12.499999, 1)
  4564. Part214.Anchored = true
  4565. Part214.BottomSurface = Enum.SurfaceType.Smooth
  4566. Part214.BrickColor = BrickColor.new("Dark orange")
  4567. Part214.Material = Enum.Material.Wood
  4568. Part214.TopSurface = Enum.SurfaceType.Smooth
  4569. Part214.brickColor = BrickColor.new("Dark orange")
  4570. Part215.Parent = mas
  4571. Part215.CFrame = CFrame.new(-29.5021305, 90.3528442, 77.3611221, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4572. Part215.Orientation = Vector3.new(0, 90, -90)
  4573. Part215.Position = Vector3.new(-29.5021305, 90.3528442, 77.3611221)
  4574. Part215.Rotation = Vector3.new(-90, 90, 0)
  4575. Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4576. Part215.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4577. Part215.Anchored = true
  4578. Part215.BottomSurface = Enum.SurfaceType.Smooth
  4579. Part215.BrickColor = BrickColor.new("Dark orange")
  4580. Part215.Material = Enum.Material.Wood
  4581. Part215.TopSurface = Enum.SurfaceType.Smooth
  4582. Part215.brickColor = BrickColor.new("Dark orange")
  4583. Part215.Shape = Enum.PartType.Cylinder
  4584. Part216.Parent = mas
  4585. Part216.CFrame = CFrame.new(-4.90984154, 111.201424, 89.2674484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4586. Part216.Position = Vector3.new(-4.90984154, 111.201424, 89.2674484)
  4587. Part216.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4588. Part216.Size = Vector3.new(50.9000015, 0.399999976, 44.5999985)
  4589. Part216.Anchored = true
  4590. Part216.BottomSurface = Enum.SurfaceType.Smooth
  4591. Part216.BrickColor = BrickColor.new("Burnt Sienna")
  4592. Part216.Material = Enum.Material.Wood
  4593. Part216.TopSurface = Enum.SurfaceType.Smooth
  4594. Part216.brickColor = BrickColor.new("Burnt Sienna")
  4595. Part217.Parent = mas
  4596. Part217.CFrame = CFrame.new(-4.1447916, 105.557869, 76.2676239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4597. Part217.Position = Vector3.new(-4.1447916, 105.557869, 76.2676239)
  4598. Part217.Color = Color3.new(1, 0.690196, 0)
  4599. Part217.Size = Vector3.new(3.5, 3.5, 3.5)
  4600. Part217.Anchored = true
  4601. Part217.BottomSurface = Enum.SurfaceType.Smooth
  4602. Part217.BrickColor = BrickColor.new("Deep orange")
  4603. Part217.Material = Enum.Material.Neon
  4604. Part217.TopSurface = Enum.SurfaceType.Smooth
  4605. Part217.brickColor = BrickColor.new("Deep orange")
  4606. Part217.Shape = Enum.PartType.Ball
  4607. PointLight218.Parent = Part217
  4608. PointLight218.Color = Color3.new(0.746411, 0.75, 0)
  4609. PointLight218.Range = 25
  4610. PointLight218.Brightness = 10
  4611. PointLight218.Shadows = true
  4612. Part219.Parent = mas
  4613. Part219.CFrame = CFrame.new(-0.654851973, 89.1835861, 70.1627884, 1, -1.74845553e-07, 0, 1.74845553e-07, 1, 0, 0, 0, 1)
  4614. Part219.Position = Vector3.new(-0.654851973, 89.1835861, 70.1627884)
  4615. Part219.Color = Color3.new(1, 0.34902, 0.34902)
  4616. Part219.Size = Vector3.new(13.7099991, 0.0500000007, 7.47000027)
  4617. Part219.Anchored = true
  4618. Part219.BottomSurface = Enum.SurfaceType.Smooth
  4619. Part219.BrickColor = BrickColor.new("Persimmon")
  4620. Part219.Material = Enum.Material.Fabric
  4621. Part219.TopSurface = Enum.SurfaceType.Smooth
  4622. Part219.brickColor = BrickColor.new("Persimmon")
  4623. Part220.Parent = mas
  4624. Part220.CFrame = CFrame.new(0.371029377, 98.1313934, 89.1487808, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4625. Part220.Orientation = Vector3.new(0, 90, -90)
  4626. Part220.Position = Vector3.new(0.371029377, 98.1313934, 89.1487808)
  4627. Part220.Rotation = Vector3.new(-90, 90, 0)
  4628. Part220.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4629. Part220.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4630. Part220.Anchored = true
  4631. Part220.BottomSurface = Enum.SurfaceType.Smooth
  4632. Part220.BrickColor = BrickColor.new("Burnt Sienna")
  4633. Part220.Material = Enum.Material.Wood
  4634. Part220.TopSurface = Enum.SurfaceType.Smooth
  4635. Part220.brickColor = BrickColor.new("Burnt Sienna")
  4636. Part221.Parent = mas
  4637. Part221.CFrame = CFrame.new(-20.958992, 97.7174454, 89.1087723, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4638. Part221.Orientation = Vector3.new(0, 90, -90)
  4639. Part221.Position = Vector3.new(-20.958992, 97.7174454, 89.1087723)
  4640. Part221.Rotation = Vector3.new(-90, 90, 0)
  4641. Part221.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4642. Part221.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4643. Part221.Anchored = true
  4644. Part221.BottomSurface = Enum.SurfaceType.Smooth
  4645. Part221.BrickColor = BrickColor.new("Burnt Sienna")
  4646. Part221.Material = Enum.Material.Wood
  4647. Part221.TopSurface = Enum.SurfaceType.Smooth
  4648. Part221.brickColor = BrickColor.new("Burnt Sienna")
  4649. Part222.Parent = mas
  4650. Part222.CFrame = CFrame.new(-12.7706575, 97.7258072, 89.1087265, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4651. Part222.Orientation = Vector3.new(0, 90, -90)
  4652. Part222.Position = Vector3.new(-12.7706575, 97.7258072, 89.1087265)
  4653. Part222.Rotation = Vector3.new(-90, 90, 0)
  4654. Part222.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4655. Part222.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4656. Part222.Anchored = true
  4657. Part222.BottomSurface = Enum.SurfaceType.Smooth
  4658. Part222.BrickColor = BrickColor.new("Burnt Sienna")
  4659. Part222.Material = Enum.Material.Wood
  4660. Part222.TopSurface = Enum.SurfaceType.Smooth
  4661. Part222.brickColor = BrickColor.new("Burnt Sienna")
  4662. Part223.Parent = mas
  4663. Part223.CFrame = CFrame.new(-26.5612717, 90.3528671, 77.3835373, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4664. Part223.Orientation = Vector3.new(0, 90, -90)
  4665. Part223.Position = Vector3.new(-26.5612717, 90.3528671, 77.3835373)
  4666. Part223.Rotation = Vector3.new(-90, 90, 0)
  4667. Part223.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4668. Part223.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4669. Part223.Anchored = true
  4670. Part223.BottomSurface = Enum.SurfaceType.Smooth
  4671. Part223.BrickColor = BrickColor.new("Dark orange")
  4672. Part223.Material = Enum.Material.Wood
  4673. Part223.TopSurface = Enum.SurfaceType.Smooth
  4674. Part223.brickColor = BrickColor.new("Dark orange")
  4675. Part223.Shape = Enum.PartType.Cylinder
  4676. Part224.Parent = mas
  4677. Part224.CFrame = CFrame.new(-4.92984104, 99.4362793, 89.288765, 1, -8.74227837e-08, -9.93476519e-08, 8.74227766e-08, 1, -8.74227837e-08, 9.9347659e-08, 8.74227766e-08, 1)
  4678. Part224.Position = Vector3.new(-4.92984104, 99.4362793, 89.288765)
  4679. Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4680. Part224.Size = Vector3.new(8.74000263, 4.73999977, 0.469998956)
  4681. Part224.Anchored = true
  4682. Part224.BottomSurface = Enum.SurfaceType.Smooth
  4683. Part224.BrickColor = BrickColor.new("Institutional white")
  4684. Part224.Material = Enum.Material.DiamondPlate
  4685. Part224.TopSurface = Enum.SurfaceType.Smooth
  4686. Part224.brickColor = BrickColor.new("Institutional white")
  4687. SurfaceGui225.Parent = Part224
  4688. SurfaceGui225.LightInfluence = 1
  4689. SurfaceGui225.ClipsDescendants = true
  4690. TextLabel226.Parent = SurfaceGui225
  4691. TextLabel226.Size = UDim2.new(0, 800, 0, 600)
  4692. TextLabel226.BackgroundColor = BrickColor.new("Institutional white")
  4693. TextLabel226.BackgroundColor3 = Color3.new(1, 1, 1)
  4694. TextLabel226.BackgroundTransparency = 1
  4695. TextLabel226.Font = Enum.Font.Arcade
  4696. TextLabel226.FontSize = Enum.FontSize.Size96
  4697. TextLabel226.Text = "ARMORY  ROOM"
  4698. TextLabel226.TextColor = BrickColor.new("Really black")
  4699. TextLabel226.TextColor3 = Color3.new(0, 0, 0)
  4700. TextLabel226.TextSize = 100
  4701. TextLabel226.TextWrap = true
  4702. TextLabel226.TextWrapped = true
  4703. Part227.Name = "Wall"
  4704. Part227.Parent = mas
  4705. Part227.CFrame = CFrame.new(-4.84984112, 100.357872, 112.057785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4706. Part227.Position = Vector3.new(-4.84984112, 100.357872, 112.057785)
  4707. Part227.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4708. Part227.Size = Vector3.new(50.5, 22.2999992, 1)
  4709. Part227.Anchored = true
  4710. Part227.BottomSurface = Enum.SurfaceType.Smooth
  4711. Part227.BrickColor = BrickColor.new("Dark orange")
  4712. Part227.Material = Enum.Material.Wood
  4713. Part227.TopSurface = Enum.SurfaceType.Smooth
  4714. Part227.brickColor = BrickColor.new("Dark orange")
  4715. Part228.Parent = mas
  4716. Part228.CFrame = CFrame.new(4.69533587, 101.095596, 89.1487579, 0.999999523, 0.00102118589, 0, 0.00102118589, -0.999999523, 0, 0, 0, -1)
  4717. Part228.Orientation = Vector3.new(0, 180, 179.940002)
  4718. Part228.Position = Vector3.new(4.69533587, 101.095596, 89.1487579)
  4719. Part228.Rotation = Vector3.new(-180, 0, -0.0599999987)
  4720. Part228.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4721. Part228.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4722. Part228.Anchored = true
  4723. Part228.BottomSurface = Enum.SurfaceType.Smooth
  4724. Part228.BrickColor = BrickColor.new("Burnt Sienna")
  4725. Part228.Material = Enum.Material.Wood
  4726. Part228.TopSurface = Enum.SurfaceType.Smooth
  4727. Part228.brickColor = BrickColor.new("Burnt Sienna")
  4728. Part229.Parent = mas
  4729. Part229.CFrame = CFrame.new(4.41435862, 94.5804062, 89.1735229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4730. Part229.Position = Vector3.new(4.41435862, 94.5804062, 89.1735229)
  4731. Part229.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4732. Part229.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4733. Part229.Anchored = true
  4734. Part229.BottomSurface = Enum.SurfaceType.Smooth
  4735. Part229.BrickColor = BrickColor.new("Burnt Sienna")
  4736. Part229.Material = Enum.Material.Wood
  4737. Part229.TopSurface = Enum.SurfaceType.Smooth
  4738. Part229.brickColor = BrickColor.new("Burnt Sienna")
  4739. Part230.Name = "Wall"
  4740. Part230.Parent = mas
  4741. Part230.CFrame = CFrame.new(20.824789, 99.8578644, 88.7299271, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  4742. Part230.Orientation = Vector3.new(0, 90, 0)
  4743. Part230.Position = Vector3.new(20.824789, 99.8578644, 88.7299271)
  4744. Part230.Rotation = Vector3.new(0, 90, 0)
  4745. Part230.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4746. Part230.Size = Vector3.new(45.2000008, 22.2999992, 1)
  4747. Part230.Anchored = true
  4748. Part230.BottomSurface = Enum.SurfaceType.Smooth
  4749. Part230.BrickColor = BrickColor.new("Dark orange")
  4750. Part230.Material = Enum.Material.Wood
  4751. Part230.TopSurface = Enum.SurfaceType.Smooth
  4752. Part230.brickColor = BrickColor.new("Dark orange")
  4753. Part231.Parent = mas
  4754. Part231.CFrame = CFrame.new(-2.37105918, 108.966362, 101.409668, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4755. Part231.Orientation = Vector3.new(0, 0, 90)
  4756. Part231.Position = Vector3.new(-2.37105918, 108.966362, 101.409668)
  4757. Part231.Rotation = Vector3.new(0, 0, 90)
  4758. Part231.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4759. Part231.Anchored = true
  4760. Part231.BottomSurface = Enum.SurfaceType.Smooth
  4761. Part231.TopSurface = Enum.SurfaceType.Smooth
  4762. Part232.Parent = mas
  4763. Part232.CFrame = CFrame.new(-8.00613785, 95.5078583, 66.5392151, 1.40246314e-07, -1, -0, 1, 1.40246314e-07, -0, 0, 0, 1)
  4764. Part232.Orientation = Vector3.new(0, 0, 90)
  4765. Part232.Position = Vector3.new(-8.00613785, 95.5078583, 66.5392151)
  4766. Part232.Rotation = Vector3.new(0, 0, 90)
  4767. Part232.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4768. Part232.Size = Vector3.new(6.79999542, 1, 0.899993896)
  4769. Part232.Anchored = true
  4770. Part232.BottomSurface = Enum.SurfaceType.Smooth
  4771. Part232.BrickColor = BrickColor.new("Dark orange")
  4772. Part232.Material = Enum.Material.Wood
  4773. Part232.TopSurface = Enum.SurfaceType.Smooth
  4774. Part232.brickColor = BrickColor.new("Dark orange")
  4775. Part233.Parent = mas
  4776. Part233.CFrame = CFrame.new(-26.5610008, 90.3529053, 72.2369995, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4777. Part233.Orientation = Vector3.new(0, 90, -90)
  4778. Part233.Position = Vector3.new(-26.5610008, 90.3529053, 72.2369995)
  4779. Part233.Rotation = Vector3.new(-90, 90, 0)
  4780. Part233.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4781. Part233.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4782. Part233.Anchored = true
  4783. Part233.BottomSurface = Enum.SurfaceType.Smooth
  4784. Part233.BrickColor = BrickColor.new("Dark orange")
  4785. Part233.Material = Enum.Material.Wood
  4786. Part233.TopSurface = Enum.SurfaceType.Smooth
  4787. Part233.brickColor = BrickColor.new("Dark orange")
  4788. Part233.Shape = Enum.PartType.Cylinder
  4789. Part234.Parent = mas
  4790. Part234.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4791. Part234.Orientation = Vector3.new(0, -180, -179.839996)
  4792. Part234.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4793. Part234.Rotation = Vector3.new(180, 0, 0.159999996)
  4794. Part234.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4795. Part234.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4796. Part234.Anchored = true
  4797. Part234.BottomSurface = Enum.SurfaceType.Smooth
  4798. Part234.BrickColor = BrickColor.new("Burnt Sienna")
  4799. Part234.Material = Enum.Material.Wood
  4800. Part234.TopSurface = Enum.SurfaceType.Smooth
  4801. Part234.brickColor = BrickColor.new("Burnt Sienna")
  4802. Part235.Name = "Wall"
  4803. Part235.Parent = mas
  4804. Part235.CFrame = CFrame.new(-30.2554646, 100.357864, 111.720284, -0.724999249, 0.688749671, 0, -0, -0, -1, -0.688749671, -0.724999249, 0)
  4805. Part235.Orientation = Vector3.new(90, 136.470001, 0)
  4806. Part235.Position = Vector3.new(-30.2554646, 100.357864, 111.720284)
  4807. Part235.Rotation = Vector3.new(90, 0, -136.470001)
  4808. Part235.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4809. Part235.Size = Vector3.new(1.37930655, 1, 22.2999878)
  4810. Part235.Anchored = true
  4811. Part235.BottomSurface = Enum.SurfaceType.Smooth
  4812. Part235.BrickColor = BrickColor.new("Dark orange")
  4813. Part235.Material = Enum.Material.Wood
  4814. Part235.TopSurface = Enum.SurfaceType.Smooth
  4815. Part235.brickColor = BrickColor.new("Dark orange")
  4816. WedgePart236.Parent = mas
  4817. WedgePart236.CFrame = CFrame.new(-12.8014784, 94.6661224, 89.0831985, 0.0918121636, -0.875222802, -0.474927068, -5.5991169e-08, 0.476941496, -0.878935099, 0.995776355, 0.0806969628, 0.0437889844)
  4818. WedgePart236.Orientation = Vector3.new(61.5099983, -84.7299957, 0)
  4819. WedgePart236.Position = Vector3.new(-12.8014784, 94.6661224, 89.0831985)
  4820. WedgePart236.Rotation = Vector3.new(87.1500015, -28.3499985, 84.0099945)
  4821. WedgePart236.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4822. WedgePart236.Size = Vector3.new(0.200000003, 0.476941496, 0.258093655)
  4823. WedgePart236.Anchored = true
  4824. WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
  4825. WedgePart236.BrickColor = BrickColor.new("Burnt Sienna")
  4826. WedgePart236.Material = Enum.Material.Wood
  4827. WedgePart236.brickColor = BrickColor.new("Burnt Sienna")
  4828. WedgePart237.Parent = mas
  4829. WedgePart237.CFrame = CFrame.new(-21.1869411, 94.5574722, 89.1087723, 0.0204996839, -0.495637178, 0.868287683, -0.999789834, -0.0101625361, 0.0178033672, -5.37704281e-09, -0.868470132, -0.495741367)
  4830. WedgePart237.Orientation = Vector3.new(-1.01999998, 119.719994, -90.5799942)
  4831. WedgePart237.Position = Vector3.new(-21.1869411, 94.5574722, 89.1087723)
  4832. WedgePart237.Rotation = Vector3.new(-177.940002, 60.2599983, 87.6299973)
  4833. WedgePart237.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4834. WedgePart237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4835. WedgePart237.Anchored = true
  4836. WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
  4837. WedgePart237.BrickColor = BrickColor.new("Burnt Sienna")
  4838. WedgePart237.Material = Enum.Material.Wood
  4839. WedgePart237.brickColor = BrickColor.new("Burnt Sienna")
  4840. SpecialMesh238.Parent = WedgePart237
  4841. SpecialMesh238.Scale = Vector3.new(1, 1.30271864, 0.743619323)
  4842. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  4843. WedgePart239.Parent = mas
  4844. WedgePart239.CFrame = CFrame.new(-12.810544, 94.7661209, 88.9836197, -0.00115846377, 0.420414895, 0.907331228, -0.999999344, -0.000487105048, -0.0010510789, 7.64146009e-08, -0.907331824, 0.420415163)
  4845. WedgePart239.Orientation = Vector3.new(0.0599999987, 65.1399994, -90.0299988)
  4846. WedgePart239.Position = Vector3.new(-12.810544, 94.7661209, 88.9836197)
  4847. WedgePart239.Rotation = Vector3.new(0.140000001, 65.1399994, -90.159996)
  4848. WedgePart239.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4849. WedgePart239.Size = Vector3.new(0.200000003, 0.272202313, 0.469032407)
  4850. WedgePart239.Anchored = true
  4851. WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
  4852. WedgePart239.BrickColor = BrickColor.new("Burnt Sienna")
  4853. WedgePart239.Material = Enum.Material.Wood
  4854. WedgePart239.brickColor = BrickColor.new("Burnt Sienna")
  4855. WedgePart240.Parent = mas
  4856. WedgePart240.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4857. WedgePart240.Orientation = Vector3.new(0, 0, 89.8399963)
  4858. WedgePart240.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4859. WedgePart240.Rotation = Vector3.new(0, 0, 89.8399963)
  4860. WedgePart240.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4861. WedgePart240.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4862. WedgePart240.Anchored = true
  4863. WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
  4864. WedgePart240.BrickColor = BrickColor.new("Burnt Sienna")
  4865. WedgePart240.Material = Enum.Material.Wood
  4866. WedgePart240.brickColor = BrickColor.new("Burnt Sienna")
  4867. SpecialMesh241.Parent = WedgePart240
  4868. SpecialMesh241.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4869. SpecialMesh241.MeshType = Enum.MeshType.Wedge
  4870. WedgePart242.Parent = mas
  4871. WedgePart242.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4872. WedgePart242.Orientation = Vector3.new(0, 0, 89.8399963)
  4873. WedgePart242.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4874. WedgePart242.Rotation = Vector3.new(0, 0, 89.8399963)
  4875. WedgePart242.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4876. WedgePart242.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4877. WedgePart242.Anchored = true
  4878. WedgePart242.BottomSurface = Enum.SurfaceType.Smooth
  4879. WedgePart242.BrickColor = BrickColor.new("Burnt Sienna")
  4880. WedgePart242.Material = Enum.Material.Wood
  4881. WedgePart242.brickColor = BrickColor.new("Burnt Sienna")
  4882. SpecialMesh243.Parent = WedgePart242
  4883. SpecialMesh243.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4884. SpecialMesh243.MeshType = Enum.MeshType.Wedge
  4885. WedgePart244.Parent = mas
  4886. WedgePart244.CFrame = CFrame.new(7.60715103, 118.601425, 89.3009949, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
  4887. WedgePart244.Orientation = Vector3.new(0, -90, 0)
  4888. WedgePart244.Position = Vector3.new(7.60715103, 118.601425, 89.3009949)
  4889. WedgePart244.Rotation = Vector3.new(0, -90, 0)
  4890. WedgePart244.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4891. WedgePart244.Size = Vector3.new(44.5999985, 14.4000006, 25.7000008)
  4892. WedgePart244.Anchored = true
  4893. WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
  4894. WedgePart244.BrickColor = BrickColor.new("Bright red")
  4895. WedgePart244.brickColor = BrickColor.new("Bright red")
  4896. WedgePart245.Parent = mas
  4897. WedgePart245.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  4898. WedgePart245.Orientation = Vector3.new(0.159999996, 90, 90)
  4899. WedgePart245.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  4900. WedgePart245.Rotation = Vector3.new(90, 89.8399963, 0)
  4901. WedgePart245.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4902. WedgePart245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4903. WedgePart245.Anchored = true
  4904. WedgePart245.BottomSurface = Enum.SurfaceType.Smooth
  4905. WedgePart245.BrickColor = BrickColor.new("Burnt Sienna")
  4906. WedgePart245.Material = Enum.Material.Wood
  4907. WedgePart245.brickColor = BrickColor.new("Burnt Sienna")
  4908. SpecialMesh246.Parent = WedgePart245
  4909. SpecialMesh246.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  4910. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  4911. WedgePart247.Parent = mas
  4912. WedgePart247.CFrame = CFrame.new(-12.5405416, 94.7658081, 89.1087265, 0.00115846377, 0.420414984, -0.907331169, 0.999999344, -0.000487105135, 0.0010510789, -7.64145938e-08, -0.907331765, -0.420415252)
  4913. WedgePart247.Orientation = Vector3.new(-0.0599999987, -114.860001, 90.0299988)
  4914. WedgePart247.Position = Vector3.new(-12.5405416, 94.7658081, 89.1087265)
  4915. WedgePart247.Rotation = Vector3.new(-179.860001, -65.1399994, -89.8399963)
  4916. WedgePart247.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4917. WedgePart247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4918. WedgePart247.Anchored = true
  4919. WedgePart247.BottomSurface = Enum.SurfaceType.Smooth
  4920. WedgePart247.BrickColor = BrickColor.new("Burnt Sienna")
  4921. WedgePart247.Material = Enum.Material.Wood
  4922. WedgePart247.brickColor = BrickColor.new("Burnt Sienna")
  4923. SpecialMesh248.Parent = WedgePart247
  4924. SpecialMesh248.Scale = Vector3.new(1, 1.36101151, 0.630629301)
  4925. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  4926. WedgePart249.Parent = mas
  4927. WedgePart249.CFrame = CFrame.new(-8.00613689, 95.5078583, 66.0392151, 1, 4.37113847e-08, 5.28235375e-08, -5.28235304e-08, -8.74227766e-08, 1, 4.37113883e-08, -1, -8.74227766e-08)
  4928. WedgePart249.Orientation = Vector3.new(-90, 0, 0)
  4929. WedgePart249.Position = Vector3.new(-8.00613689, 95.5078583, 66.0392151)
  4930. WedgePart249.Rotation = Vector3.new(-90, 0, 0)
  4931. WedgePart249.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4932. WedgePart249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4933. WedgePart249.Anchored = true
  4934. WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
  4935. WedgePart249.BrickColor = BrickColor.new("Dark orange")
  4936. WedgePart249.Material = Enum.Material.Wood
  4937. WedgePart249.brickColor = BrickColor.new("Dark orange")
  4938. SpecialMesh250.Parent = WedgePart249
  4939. SpecialMesh250.Scale = Vector3.new(5, 0.500030518, 33.9999771)
  4940. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  4941. WedgePart251.Parent = mas
  4942. WedgePart251.CFrame = CFrame.new(-30.2450943, 111.457855, 66.8476563, -0.715789378, 0.698316157, 1.23625028e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.698316157, -0.715789378, -1.52754609e-09)
  4943. WedgePart251.Orientation = Vector3.new(90, 135.709991, 0)
  4944. WedgePart251.Position = Vector3.new(-30.2450943, 111.457855, 66.8476563)
  4945. WedgePart251.Rotation = Vector3.new(90, 0, -135.709991)
  4946. WedgePart251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4947. WedgePart251.Anchored = true
  4948. WedgePart251.BottomSurface = Enum.SurfaceType.Smooth
  4949. SpecialMesh252.Parent = WedgePart251
  4950. SpecialMesh252.Scale = Vector3.new(5, 7.11501217, 0.500030518)
  4951. SpecialMesh252.MeshType = Enum.MeshType.Wedge
  4952. WedgePart253.Parent = mas
  4953. WedgePart253.CFrame = CFrame.new(-13.0714817, 94.1664352, 89.1080933, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  4954. WedgePart253.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  4955. WedgePart253.Position = Vector3.new(-13.0714817, 94.1664352, 89.1080933)
  4956. WedgePart253.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  4957. WedgePart253.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4958. WedgePart253.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  4959. WedgePart253.Anchored = true
  4960. WedgePart253.BottomSurface = Enum.SurfaceType.Smooth
  4961. WedgePart253.BrickColor = BrickColor.new("Burnt Sienna")
  4962. WedgePart253.Material = Enum.Material.Wood
  4963. WedgePart253.brickColor = BrickColor.new("Burnt Sienna")
  4964. WedgePart254.Parent = mas
  4965. WedgePart254.CFrame = CFrame.new(20.4630585, 111.257866, 111.643074, 0.798830986, 8.75076651e-08, -0.601555526, -4.37113883e-08, 1, 8.74227766e-08, 0.601555526, -4.3541192e-08, 0.798830986)
  4966. WedgePart254.Orientation = Vector3.new(0, -36.9799995, 0)
  4967. WedgePart254.Position = Vector3.new(20.4630585, 111.257866, 111.643074)
  4968. WedgePart254.Rotation = Vector3.new(0, -36.9799995, 0)
  4969. WedgePart254.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4970. WedgePart254.Size = Vector3.new(1, 0.500007629, 1.53707027)
  4971. WedgePart254.Anchored = true
  4972. WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
  4973. WedgePart254.BrickColor = BrickColor.new("Dark orange")
  4974. WedgePart254.Material = Enum.Material.Wood
  4975. WedgePart254.brickColor = BrickColor.new("Dark orange")
  4976. WedgePart255.Parent = mas
  4977. WedgePart255.CFrame = CFrame.new(0.590633869, 94.5804062, 88.9491577, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  4978. WedgePart255.Orientation = Vector3.new(-66, -96.4700012, 0)
  4979. WedgePart255.Position = Vector3.new(0.590633869, 94.5804062, 88.9491577)
  4980. WedgePart255.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  4981. WedgePart255.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4982. WedgePart255.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  4983. WedgePart255.Anchored = true
  4984. WedgePart255.BottomSurface = Enum.SurfaceType.Smooth
  4985. WedgePart255.BrickColor = BrickColor.new("Burnt Sienna")
  4986. WedgePart255.Material = Enum.Material.Wood
  4987. WedgePart255.brickColor = BrickColor.new("Burnt Sienna")
  4988. WedgePart256.Parent = mas
  4989. WedgePart256.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  4990. WedgePart256.Orientation = Vector3.new(0.159999996, 90, 90)
  4991. WedgePart256.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  4992. WedgePart256.Rotation = Vector3.new(90, 89.8399963, 0)
  4993. WedgePart256.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4994. WedgePart256.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4995. WedgePart256.Anchored = true
  4996. WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
  4997. WedgePart256.BrickColor = BrickColor.new("Burnt Sienna")
  4998. WedgePart256.Material = Enum.Material.Wood
  4999. WedgePart256.brickColor = BrickColor.new("Burnt Sienna")
  5000. SpecialMesh257.Parent = WedgePart256
  5001. SpecialMesh257.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  5002. SpecialMesh257.MeshType = Enum.MeshType.Wedge
  5003. WedgePart258.Parent = mas
  5004. WedgePart258.CFrame = CFrame.new(20.4630585, 88.9578629, 111.643074, -0.798831046, -0.601555526, 1.72463785e-08, 8.74227837e-08, -8.74227695e-08, 1, -0.601555526, 0.798831046, 1.22425675e-07)
  5005. WedgePart258.Orientation = Vector3.new(-90, 143.020004, 0)
  5006. WedgePart258.Position = Vector3.new(20.4630585, 88.9578629, 111.643074)
  5007. WedgePart258.Rotation = Vector3.new(-90, 0, 143.020004)
  5008. WedgePart258.Size = Vector3.new(1, 1.53707027, 0.500007629)
  5009. WedgePart258.Anchored = true
  5010. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  5011. WedgePart259.Name = "Wall"
  5012. WedgePart259.Parent = mas
  5013. WedgePart259.CFrame = CFrame.new(-30.2450943, 94.0578613, 66.8476563, -0.715789378, 2.97605958e-08, -0.698316216, 4.37113883e-08, -1, -8.74227766e-08, -0.698316216, -9.31006667e-08, 0.715789378)
  5014. WedgePart259.Orientation = Vector3.new(0, -44.2900009, 180)
  5015. WedgePart259.Position = Vector3.new(-30.2450943, 94.0578613, 66.8476563)
  5016. WedgePart259.Rotation = Vector3.new(0, -44.2900009, -180)
  5017. WedgePart259.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5018. WedgePart259.Size = Vector3.new(1, 9.69998169, 1.42300248)
  5019. WedgePart259.Anchored = true
  5020. WedgePart259.BottomSurface = Enum.SurfaceType.Smooth
  5021. WedgePart259.BrickColor = BrickColor.new("Dark orange")
  5022. WedgePart259.Material = Enum.Material.Wood
  5023. WedgePart259.brickColor = BrickColor.new("Dark orange")
  5024. WedgePart260.Parent = mas
  5025. WedgePart260.CFrame = CFrame.new(-20.7393875, 94.1664352, 88.9091492, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  5026. WedgePart260.Orientation = Vector3.new(-66, -96.4700012, 0)
  5027. WedgePart260.Position = Vector3.new(-20.7393875, 94.1664352, 88.9091492)
  5028. WedgePart260.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  5029. WedgePart260.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5030. WedgePart260.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5031. WedgePart260.Anchored = true
  5032. WedgePart260.BottomSurface = Enum.SurfaceType.Smooth
  5033. WedgePart260.BrickColor = BrickColor.new("Burnt Sienna")
  5034. WedgePart260.Material = Enum.Material.Wood
  5035. WedgePart260.brickColor = BrickColor.new("Burnt Sienna")
  5036. WedgePart261.Parent = mas
  5037. WedgePart261.CFrame = CFrame.new(-20.9585514, 94.6619415, 88.8842773, 0.112761259, 0.907748044, 0.404076904, -9.76433867e-08, 0.4066706, -0.913574755, -0.993622065, 0.103015795, 0.0458567776)
  5038. WedgePart261.Orientation = Vector3.new(66, 83.5299988, 0)
  5039. WedgePart261.Position = Vector3.new(-20.9585514, 94.6619415, 88.8842773)
  5040. WedgePart261.Rotation = Vector3.new(87.1299973, 23.8299999, -82.9199982)
  5041. WedgePart261.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5042. WedgePart261.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5043. WedgePart261.Anchored = true
  5044. WedgePart261.BottomSurface = Enum.SurfaceType.Smooth
  5045. WedgePart261.BrickColor = BrickColor.new("Burnt Sienna")
  5046. WedgePart261.Material = Enum.Material.Wood
  5047. WedgePart261.brickColor = BrickColor.new("Burnt Sienna")
  5048. SpecialMesh262.Parent = WedgePart261
  5049. SpecialMesh262.Scale = Vector3.new(1, 2.03335309, 0.855942786)
  5050. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  5051. WedgePart263.Name = "Wall"
  5052. WedgePart263.Parent = mas
  5053. WedgePart263.CFrame = CFrame.new(-30.2314262, 101.807861, 66.9313812, -0.643131554, 0.765755773, 1.23168832e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.765755773, -0.643131554, 1.07201537e-08)
  5054. WedgePart263.Orientation = Vector3.new(90, 130.029999, 0)
  5055. WedgePart263.Position = Vector3.new(-30.2314262, 101.807861, 66.9313812)
  5056. WedgePart263.Rotation = Vector3.new(90, 0, -130.029999)
  5057. WedgePart263.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5058. WedgePart263.Size = Vector3.new(1, 1.4282676, 19.4000015)
  5059. WedgePart263.Anchored = true
  5060. WedgePart263.BottomSurface = Enum.SurfaceType.Smooth
  5061. WedgePart263.BrickColor = BrickColor.new("Dark orange")
  5062. WedgePart263.Material = Enum.Material.Wood
  5063. WedgePart263.brickColor = BrickColor.new("Dark orange")
  5064. WedgePart264.Parent = mas
  5065. WedgePart264.CFrame = CFrame.new(-30.2314243, 88.9578705, 66.9313812, 0.643131495, -3.88323151e-08, 0.765755713, 4.37113883e-08, -1, -8.74227766e-08, 0.765755773, 8.96965844e-08, -0.643131495)
  5066. WedgePart264.Orientation = Vector3.new(0, 130.029999, 180)
  5067. WedgePart264.Position = Vector3.new(-30.2314243, 88.9578705, 66.9313812)
  5068. WedgePart264.Rotation = Vector3.new(180, 49.9699974, 0)
  5069. WedgePart264.Size = Vector3.new(1, 0.500007629, 1.4282676)
  5070. WedgePart264.Anchored = true
  5071. WedgePart264.BottomSurface = Enum.SurfaceType.Smooth
  5072. WedgePart265.Parent = mas
  5073. WedgePart265.CFrame = CFrame.new(8.2585392, 94.5804062, 89.1481018, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  5074. WedgePart265.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  5075. WedgePart265.Position = Vector3.new(8.2585392, 94.5804062, 89.1481018)
  5076. WedgePart265.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  5077. WedgePart265.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5078. WedgePart265.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  5079. WedgePart265.Anchored = true
  5080. WedgePart265.BottomSurface = Enum.SurfaceType.Smooth
  5081. WedgePart265.BrickColor = BrickColor.new("Burnt Sienna")
  5082. WedgePart265.Material = Enum.Material.Wood
  5083. WedgePart265.brickColor = BrickColor.new("Burnt Sienna")
  5084. WedgePart266.Parent = mas
  5085. WedgePart266.CFrame = CFrame.new(-18.0098438, 118.601425, 89.0674438, -9.9347659e-08, 0, 1, 0, 1, 0, -1, 0, -9.9347659e-08)
  5086. WedgePart266.Orientation = Vector3.new(0, 90, 0)
  5087. WedgePart266.Position = Vector3.new(-18.0098438, 118.601425, 89.0674438)
  5088. WedgePart266.Rotation = Vector3.new(0, 90, 0)
  5089. WedgePart266.Color = Color3.new(0.768628, 0.156863, 0.109804)
  5090. WedgePart266.Size = Vector3.new(44, 14.4000006, 25.7000008)
  5091. WedgePart266.Anchored = true
  5092. WedgePart266.BottomSurface = Enum.SurfaceType.Smooth
  5093. WedgePart266.BrickColor = BrickColor.new("Bright red")
  5094. WedgePart266.brickColor = BrickColor.new("Bright red")
  5095. WedgePart267.Parent = mas
  5096. WedgePart267.CFrame = CFrame.new(-20.9677773, 94.5619659, 88.9836426, -0.0204996839, -0.495637089, -0.868287742, 0.999789834, -0.0101625342, -0.0178033691, 5.37703926e-09, -0.868470192, 0.495741278)
  5097. WedgePart267.Orientation = Vector3.new(1.01999998, -60.2799988, 90.5799942)
  5098. WedgePart267.Position = Vector3.new(-20.9677773, 94.5619659, 88.9836426)
  5099. WedgePart267.Rotation = Vector3.new(2.05999994, -60.2599983, 92.3699951)
  5100. WedgePart267.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5101. WedgePart267.Size = Vector3.new(0.200000003, 0.260543734, 0.356094688)
  5102. WedgePart267.Anchored = true
  5103. WedgePart267.BottomSurface = Enum.SurfaceType.Smooth
  5104. WedgePart267.BrickColor = BrickColor.new("Burnt Sienna")
  5105. WedgePart267.Material = Enum.Material.Wood
  5106. WedgePart267.brickColor = BrickColor.new("Burnt Sienna")
  5107. Model268.Parent = mas
  5108. Part269.Name = "MusicPlayer"
  5109. Part269.Parent = Model268
  5110. Part269.CFrame = CFrame.new(-28.1713047, 92.7015991, 76.3726654, 1, 2.37560016e-09, -5.39922585e-05, 0, 1, 4.40000003e-05, 5.39922585e-05, -4.40000003e-05, 1)
  5111. Part269.Position = Vector3.new(-28.1713047, 92.7015991, 76.3726654)
  5112. Part269.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5113. Part269.Transparency = 1
  5114. Part269.Size = Vector3.new(0.500000477, 0.0999992117, 0.100000001)
  5115. Part269.Anchored = true
  5116. Part269.BrickColor = BrickColor.new("Institutional white")
  5117. Part269.CanCollide = false
  5118. Part269.Material = Enum.Material.SmoothPlastic
  5119. Part269.brickColor = BrickColor.new("Institutional white")
  5120. Part269.FormFactor = Enum.FormFactor.Custom
  5121. Part269.formFactor = Enum.FormFactor.Custom
  5122. Script270.Parent = Part269
  5123. SurfaceGui271.Parent = Part269
  5124. SurfaceGui271.Face = Enum.NormalId.Back
  5125. SurfaceGui271.CanvasSize = Vector2.new(500, 50)
  5126. TextLabel272.Parent = SurfaceGui271
  5127. TextLabel272.Size = UDim2.new(0, 161, 1, 0)
  5128. TextLabel272.BackgroundColor = BrickColor.new("Institutional white")
  5129. TextLabel272.BackgroundColor3 = Color3.new(1, 1, 1)
  5130. TextLabel272.BackgroundTransparency = 1
  5131. TextLabel272.BorderColor = BrickColor.new("Really black")
  5132. TextLabel272.BorderColor3 = Color3.new(0, 0, 0)
  5133. TextLabel272.Font = Enum.Font.SourceSans
  5134. TextLabel272.FontSize = Enum.FontSize.Size36
  5135. TextLabel272.Text = "Now Playing:"
  5136. TextLabel272.TextColor = BrickColor.new("Really black")
  5137. TextLabel272.TextColor3 = Color3.new(0, 0, 0)
  5138. TextLabel272.TextSize = 36
  5139. TextLabel272.TextXAlignment = Enum.TextXAlignment.Left
  5140. TextLabel273.Name = "currentsong"
  5141. TextLabel273.Parent = SurfaceGui271
  5142. TextLabel273.Position = UDim2.new(0, 170, 0, 0)
  5143. TextLabel273.Size = UDim2.new(1, -170, 1, 0)
  5144. TextLabel273.BackgroundColor = BrickColor.new("Institutional white")
  5145. TextLabel273.BackgroundColor3 = Color3.new(1, 1, 1)
  5146. TextLabel273.BackgroundTransparency = 1
  5147. TextLabel273.BorderColor = BrickColor.new("Really black")
  5148. TextLabel273.BorderColor3 = Color3.new(0, 0, 0)
  5149. TextLabel273.Font = Enum.Font.SourceSans
  5150. TextLabel273.FontSize = Enum.FontSize.Size36
  5151. TextLabel273.Text = "Nothing"
  5152. TextLabel273.TextColor = BrickColor.new("Really black")
  5153. TextLabel273.TextColor3 = Color3.new(0, 0, 0)
  5154. TextLabel273.TextScaled = true
  5155. TextLabel273.TextSize = 36
  5156. TextLabel273.TextWrap = true
  5157. TextLabel273.TextWrapped = true
  5158. TextLabel273.TextXAlignment = Enum.TextXAlignment.Left
  5159. Model274.Name = "Radio"
  5160. Model274.Parent = Model268
  5161. Part275.Parent = Model274
  5162. Part275.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.818718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5163. Part275.Position = Vector3.new(-27.6298618, 92.1943741, 75.818718)
  5164. Part275.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5165. Part275.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5166. Part275.Anchored = true
  5167. Part275.BottomSurface = Enum.SurfaceType.Smooth
  5168. Part275.BrickColor = BrickColor.new("Institutional white")
  5169. Part275.CanCollide = false
  5170. Part275.Material = Enum.Material.Metal
  5171. Part275.TopSurface = Enum.SurfaceType.Smooth
  5172. Part275.brickColor = BrickColor.new("Institutional white")
  5173. Part275.Shape = Enum.PartType.Cylinder
  5174. Part276.Parent = Model274
  5175. Part276.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.4437485, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5176. Part276.Position = Vector3.new(-27.3885899, 91.9193726, 75.4437485)
  5177. Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5178. Part276.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5179. Part276.Anchored = true
  5180. Part276.BottomSurface = Enum.SurfaceType.Smooth
  5181. Part276.BrickColor = BrickColor.new("Institutional white")
  5182. Part276.CanCollide = false
  5183. Part276.Material = Enum.Material.Metal
  5184. Part276.TopSurface = Enum.SurfaceType.Smooth
  5185. Part276.brickColor = BrickColor.new("Institutional white")
  5186. Part276.Shape = Enum.PartType.Cylinder
  5187. Part277.Parent = Model274
  5188. Part277.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.4187088, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5189. Part277.Position = Vector3.new(-27.6298618, 92.1943741, 75.4187088)
  5190. Part277.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5191. Part277.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5192. Part277.Anchored = true
  5193. Part277.BottomSurface = Enum.SurfaceType.Smooth
  5194. Part277.BrickColor = BrickColor.new("Institutional white")
  5195. Part277.CanCollide = false
  5196. Part277.Material = Enum.Material.Metal
  5197. Part277.TopSurface = Enum.SurfaceType.Smooth
  5198. Part277.brickColor = BrickColor.new("Institutional white")
  5199. Part277.Shape = Enum.PartType.Cylinder
  5200. Part278.Parent = Model274
  5201. Part278.CFrame = CFrame.new(-27.6298618, 92.1943741, 76.0187454, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5202. Part278.Position = Vector3.new(-27.6298618, 92.1943741, 76.0187454)
  5203. Part278.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5204. Part278.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5205. Part278.Anchored = true
  5206. Part278.BottomSurface = Enum.SurfaceType.Smooth
  5207. Part278.BrickColor = BrickColor.new("Institutional white")
  5208. Part278.CanCollide = false
  5209. Part278.Material = Enum.Material.Metal
  5210. Part278.TopSurface = Enum.SurfaceType.Smooth
  5211. Part278.brickColor = BrickColor.new("Institutional white")
  5212. Part278.Shape = Enum.PartType.Cylinder
  5213. Model279.Parent = Model274
  5214. Model280.Parent = Model279
  5215. Part281.Parent = Model280
  5216. Part281.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5217. Part281.Position = Vector3.new(-27.5511875, 92.5931168, 75.9649582)
  5218. Part281.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5219. Part281.Anchored = true
  5220. Part281.BottomSurface = Enum.SurfaceType.Smooth
  5221. Part281.CanCollide = false
  5222. Part281.Material = Enum.Material.Metal
  5223. Part281.TopSurface = Enum.SurfaceType.Smooth
  5224. Part281.Shape = Enum.PartType.Cylinder
  5225. Part282.Parent = Model280
  5226. Part282.CFrame = CFrame.new(-27.5511875, 92.6306381, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5227. Part282.Orientation = Vector3.new(0, -90, 0)
  5228. Part282.Position = Vector3.new(-27.5511875, 92.6306381, 75.7174454)
  5229. Part282.Rotation = Vector3.new(0, -90, 0)
  5230. Part282.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5231. Part282.Anchored = true
  5232. Part282.BottomSurface = Enum.SurfaceType.Smooth
  5233. Part282.CanCollide = false
  5234. Part282.Material = Enum.Material.Metal
  5235. Part282.TopSurface = Enum.SurfaceType.Smooth
  5236. Part283.Parent = Model280
  5237. Part283.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5238. Part283.Position = Vector3.new(-27.5511875, 92.3981247, 75.9649582)
  5239. Part283.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5240. Part283.Anchored = true
  5241. Part283.BottomSurface = Enum.SurfaceType.Smooth
  5242. Part283.CanCollide = false
  5243. Part283.Material = Enum.Material.Metal
  5244. Part283.TopSurface = Enum.SurfaceType.Smooth
  5245. Part283.Shape = Enum.PartType.Cylinder
  5246. Part284.Parent = Model280
  5247. Part284.CFrame = CFrame.new(-27.5511875, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5248. Part284.Orientation = Vector3.new(0, -90, 0)
  5249. Part284.Position = Vector3.new(-27.5511875, 92.4956207, 75.7174454)
  5250. Part284.Rotation = Vector3.new(0, -90, 0)
  5251. Part284.Size = Vector3.new(0.645034373, 0.195010409, 0.300016016)
  5252. Part284.Anchored = true
  5253. Part284.BottomSurface = Enum.SurfaceType.Smooth
  5254. Part284.CanCollide = false
  5255. Part284.Material = Enum.Material.Metal
  5256. Part284.TopSurface = Enum.SurfaceType.Smooth
  5257. Part285.Parent = Model280
  5258. Part285.CFrame = CFrame.new(-27.5511875, 92.3606033, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5259. Part285.Orientation = Vector3.new(0, -90, 0)
  5260. Part285.Position = Vector3.new(-27.5511875, 92.3606033, 75.7174454)
  5261. Part285.Rotation = Vector3.new(0, -90, 0)
  5262. Part285.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5263. Part285.Anchored = true
  5264. Part285.BottomSurface = Enum.SurfaceType.Smooth
  5265. Part285.CanCollide = false
  5266. Part285.Material = Enum.Material.Metal
  5267. Part285.TopSurface = Enum.SurfaceType.Smooth
  5268. Part286.Parent = Model280
  5269. Part286.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5270. Part286.Position = Vector3.new(-27.5511875, 92.5931168, 75.4699173)
  5271. Part286.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5272. Part286.Anchored = true
  5273. Part286.BottomSurface = Enum.SurfaceType.Smooth
  5274. Part286.CanCollide = false
  5275. Part286.Material = Enum.Material.Metal
  5276. Part286.TopSurface = Enum.SurfaceType.Smooth
  5277. Part286.Shape = Enum.PartType.Cylinder
  5278. Part287.Parent = Model280
  5279. Part287.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5280. Part287.Position = Vector3.new(-27.5511875, 92.3981247, 75.4699173)
  5281. Part287.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5282. Part287.Anchored = true
  5283. Part287.BottomSurface = Enum.SurfaceType.Smooth
  5284. Part287.CanCollide = false
  5285. Part287.Material = Enum.Material.Metal
  5286. Part287.TopSurface = Enum.SurfaceType.Smooth
  5287. Part287.Shape = Enum.PartType.Cylinder
  5288. Part288.Parent = Model279
  5289. Part288.CFrame = CFrame.new(-27.4250278, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5290. Part288.Orientation = Vector3.new(0, -90, 0)
  5291. Part288.Position = Vector3.new(-27.4250278, 92.4956207, 75.7174454)
  5292. Part288.Rotation = Vector3.new(0, -90, 0)
  5293. Part288.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5294. Part288.Size = Vector3.new(0.445034295, 0.195010409, 0.0500000007)
  5295. Part288.Anchored = true
  5296. Part288.BottomSurface = Enum.SurfaceType.Smooth
  5297. Part288.BrickColor = BrickColor.new("Lily white")
  5298. Part288.CanCollide = false
  5299. Part288.Material = Enum.Material.Neon
  5300. Part288.TopSurface = Enum.SurfaceType.Smooth
  5301. Part288.brickColor = BrickColor.new("Lily white")
  5302. Part289.Parent = Model274
  5303. Part289.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.9937515, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5304. Part289.Position = Vector3.new(-27.3885899, 91.9193726, 75.9937515)
  5305. Part289.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5306. Part289.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5307. Part289.Anchored = true
  5308. Part289.BottomSurface = Enum.SurfaceType.Smooth
  5309. Part289.BrickColor = BrickColor.new("Institutional white")
  5310. Part289.CanCollide = false
  5311. Part289.Material = Enum.Material.Metal
  5312. Part289.TopSurface = Enum.SurfaceType.Smooth
  5313. Part289.brickColor = BrickColor.new("Institutional white")
  5314. Part289.Shape = Enum.PartType.Cylinder
  5315. Part290.Parent = Model274
  5316. Part290.CFrame = CFrame.new(-28.2636814, 92.8706207, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5317. Part290.Orientation = Vector3.new(0, 0, 90)
  5318. Part290.Position = Vector3.new(-28.2636814, 92.8706207, 75.4549789)
  5319. Part290.Rotation = Vector3.new(0, 0, 90)
  5320. Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5321. Part290.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5322. Part290.Anchored = true
  5323. Part290.BottomSurface = Enum.SurfaceType.Smooth
  5324. Part290.BrickColor = BrickColor.new("Dark stone grey")
  5325. Part290.CanCollide = false
  5326. Part290.Material = Enum.Material.DiamondPlate
  5327. Part290.TopSurface = Enum.SurfaceType.Smooth
  5328. Part290.brickColor = BrickColor.new("Dark stone grey")
  5329. Part290.Shape = Enum.PartType.Cylinder
  5330. UnionOperation291.Parent = Model274
  5331. UnionOperation291.CFrame = CFrame.new(-27.8636112, 92.2456207, 76.1174698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5332. UnionOperation291.Position = Vector3.new(-27.8636112, 92.2456207, 76.1174698)
  5333. UnionOperation291.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5334. UnionOperation291.Size = Vector3.new(0.850028992, 0.977504432, 1.82757568)
  5335. UnionOperation291.Anchored = true
  5336. UnionOperation291.BrickColor = BrickColor.new("Lily white")
  5337. UnionOperation291.CanCollide = false
  5338. UnionOperation291.Material = Enum.Material.Metal
  5339. UnionOperation291.brickColor = BrickColor.new("Lily white")
  5340. Part292.Parent = Model274
  5341. Part292.CFrame = CFrame.new(-27.6147099, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5342. Part292.Position = Vector3.new(-27.6147099, 92.2443695, 76.4686813)
  5343. Part292.Size = Vector3.new(0.400003791, 0.575001717, 0.525001705)
  5344. Part292.Anchored = true
  5345. Part292.BottomSurface = Enum.SurfaceType.Smooth
  5346. Part292.CanCollide = false
  5347. Part292.Material = Enum.Material.DiamondPlate
  5348. Part292.TopSurface = Enum.SurfaceType.Smooth
  5349. Part292.Shape = Enum.PartType.Cylinder
  5350. ParticleEmitter293.Parent = Part292
  5351. ParticleEmitter293.Speed = NumberRange.new(7, 7)
  5352. ParticleEmitter293.Rotation = NumberRange.new(10, 10)
  5353. ParticleEmitter293.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  5354. ParticleEmitter293.LightEmission = 0.5
  5355. ParticleEmitter293.LightInfluence = 1
  5356. ParticleEmitter293.Texture = "rbxassetid://1164475845"
  5357. ParticleEmitter293.Size = NumberSequence.new(0.20000000298023,1.1250001192093,0.3125,0.375,0.50000011920929,0.74999988079071,0.43749988079071,1.1250001192093,0.18750011920929,1.0624998807907,0.3125,1.0624998807907,0,0.20000000298023)
  5358. ParticleEmitter293.Acceleration = Vector3.new(0, -6, 0)
  5359. ParticleEmitter293.Lifetime = NumberRange.new(1.25, 1.25)
  5360. ParticleEmitter293.Rate = 3
  5361. ParticleEmitter293.RotSpeed = NumberRange.new(-150, 150)
  5362. ParticleEmitter293.SpreadAngle = Vector2.new(35, 0)
  5363. ParticleEmitter293.VelocityInheritance = 50
  5364. ParticleEmitter293.VelocitySpread = 35
  5365. Sound294.Parent = Part292
  5366. Sound294.Looped = true
  5367. Sound294.MaxDistance = 60
  5368. Sound294.Playing = true
  5369. Sound294.SoundId = "rbxassetid://167689675"
  5370. Sound294.Volume = 3
  5371. Model295.Parent = Model274
  5372. Part296.Parent = Model295
  5373. Part296.CFrame = CFrame.new(-27.9511662, 92.5706329, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5374. Part296.Position = Vector3.new(-27.9511662, 92.5706329, 76.9424362)
  5375. Part296.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5376. Part296.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5377. Part296.Anchored = true
  5378. Part296.BottomSurface = Enum.SurfaceType.Smooth
  5379. Part296.BrickColor = BrickColor.new("Pine Cone")
  5380. Part296.CanCollide = false
  5381. Part296.Material = Enum.Material.Wood
  5382. Part296.TopSurface = Enum.SurfaceType.Smooth
  5383. Part296.brickColor = BrickColor.new("Pine Cone")
  5384. Part296.Shape = Enum.PartType.Cylinder
  5385. Part297.Parent = Model295
  5386. Part297.CFrame = CFrame.new(-27.9511967, 92.6956329, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5387. Part297.Orientation = Vector3.new(0, -90, 0)
  5388. Part297.Position = Vector3.new(-27.9511967, 92.6956329, 76.1175003)
  5389. Part297.Rotation = Vector3.new(0, -90, 0)
  5390. Part297.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5391. Part297.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5392. Part297.Anchored = true
  5393. Part297.BottomSurface = Enum.SurfaceType.Smooth
  5394. Part297.BrickColor = BrickColor.new("Pine Cone")
  5395. Part297.CanCollide = false
  5396. Part297.Material = Enum.Material.Wood
  5397. Part297.TopSurface = Enum.SurfaceType.Smooth
  5398. Part297.brickColor = BrickColor.new("Pine Cone")
  5399. Part298.Parent = Model295
  5400. Part298.CFrame = CFrame.new(-27.9511662, 91.9206314, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5401. Part298.Position = Vector3.new(-27.9511662, 91.9206314, 76.9424362)
  5402. Part298.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5403. Part298.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5404. Part298.Anchored = true
  5405. Part298.BottomSurface = Enum.SurfaceType.Smooth
  5406. Part298.BrickColor = BrickColor.new("Pine Cone")
  5407. Part298.CanCollide = false
  5408. Part298.Material = Enum.Material.Wood
  5409. Part298.TopSurface = Enum.SurfaceType.Smooth
  5410. Part298.brickColor = BrickColor.new("Pine Cone")
  5411. Part298.Shape = Enum.PartType.Cylinder
  5412. Part299.Parent = Model295
  5413. Part299.CFrame = CFrame.new(-27.9511967, 92.2456207, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5414. Part299.Orientation = Vector3.new(0, -90, 0)
  5415. Part299.Position = Vector3.new(-27.9511967, 92.2456207, 76.1175003)
  5416. Part299.Rotation = Vector3.new(0, -90, 0)
  5417. Part299.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5418. Part299.Size = Vector3.new(2.14999986, 0.650000036, 1)
  5419. Part299.Anchored = true
  5420. Part299.BottomSurface = Enum.SurfaceType.Smooth
  5421. Part299.BrickColor = BrickColor.new("Pine Cone")
  5422. Part299.CanCollide = false
  5423. Part299.Material = Enum.Material.Wood
  5424. Part299.TopSurface = Enum.SurfaceType.Smooth
  5425. Part299.brickColor = BrickColor.new("Pine Cone")
  5426. Part300.Parent = Model295
  5427. Part300.CFrame = CFrame.new(-27.9511967, 91.7956314, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5428. Part300.Orientation = Vector3.new(0, -90, 0)
  5429. Part300.Position = Vector3.new(-27.9511967, 91.7956314, 76.1175003)
  5430. Part300.Rotation = Vector3.new(0, -90, 0)
  5431. Part300.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5432. Part300.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5433. Part300.Anchored = true
  5434. Part300.BottomSurface = Enum.SurfaceType.Smooth
  5435. Part300.BrickColor = BrickColor.new("Pine Cone")
  5436. Part300.CanCollide = false
  5437. Part300.Material = Enum.Material.Wood
  5438. Part300.TopSurface = Enum.SurfaceType.Smooth
  5439. Part300.brickColor = BrickColor.new("Pine Cone")
  5440. Part301.Parent = Model295
  5441. Part301.CFrame = CFrame.new(-27.9511662, 92.5706329, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5442. Part301.Position = Vector3.new(-27.9511662, 92.5706329, 75.2924271)
  5443. Part301.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5444. Part301.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5445. Part301.Anchored = true
  5446. Part301.BottomSurface = Enum.SurfaceType.Smooth
  5447. Part301.BrickColor = BrickColor.new("Pine Cone")
  5448. Part301.CanCollide = false
  5449. Part301.Material = Enum.Material.Wood
  5450. Part301.TopSurface = Enum.SurfaceType.Smooth
  5451. Part301.brickColor = BrickColor.new("Pine Cone")
  5452. Part301.Shape = Enum.PartType.Cylinder
  5453. Part302.Parent = Model295
  5454. Part302.CFrame = CFrame.new(-27.9511662, 91.9206314, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5455. Part302.Position = Vector3.new(-27.9511662, 91.9206314, 75.2924271)
  5456. Part302.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5457. Part302.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5458. Part302.Anchored = true
  5459. Part302.BottomSurface = Enum.SurfaceType.Smooth
  5460. Part302.BrickColor = BrickColor.new("Pine Cone")
  5461. Part302.CanCollide = false
  5462. Part302.Material = Enum.Material.Wood
  5463. Part302.TopSurface = Enum.SurfaceType.Smooth
  5464. Part302.brickColor = BrickColor.new("Pine Cone")
  5465. Part302.Shape = Enum.PartType.Cylinder
  5466. Part303.Parent = Model274
  5467. Part303.CFrame = CFrame.new(-27.6240177, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5468. Part303.Position = Vector3.new(-27.6240177, 92.2443695, 76.4686813)
  5469. Part303.Size = Vector3.new(0.400003791, 0.575001717, 0.625001729)
  5470. Part303.Anchored = true
  5471. Part303.BottomSurface = Enum.SurfaceType.Smooth
  5472. Part303.CanCollide = false
  5473. Part303.Material = Enum.Material.Metal
  5474. Part303.TopSurface = Enum.SurfaceType.Smooth
  5475. Part303.Shape = Enum.PartType.Cylinder
  5476. Part304.Parent = Model274
  5477. Part304.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5478. Part304.Position = Vector3.new(-27.6560307, 91.8943634, 75.6187057)
  5479. Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5480. Part304.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5481. Part304.Anchored = true
  5482. Part304.BottomSurface = Enum.SurfaceType.Smooth
  5483. Part304.BrickColor = BrickColor.new("Really black")
  5484. Part304.CanCollide = false
  5485. Part304.Material = Enum.Material.Metal
  5486. Part304.TopSurface = Enum.SurfaceType.Smooth
  5487. Part304.brickColor = BrickColor.new("Really black")
  5488. Part304.Shape = Enum.PartType.Cylinder
  5489. Part305.Parent = Model274
  5490. Part305.CFrame = CFrame.new(-28.2636967, 93.5956268, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5491. Part305.Orientation = Vector3.new(0, 0, 90)
  5492. Part305.Position = Vector3.new(-28.2636967, 93.5956268, 75.4549789)
  5493. Part305.Rotation = Vector3.new(0, 0, 90)
  5494. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5495. Part305.Size = Vector3.new(1.55000329, 0.0750016496, 0.225001648)
  5496. Part305.Anchored = true
  5497. Part305.BottomSurface = Enum.SurfaceType.Smooth
  5498. Part305.BrickColor = BrickColor.new("Dark stone grey")
  5499. Part305.CanCollide = false
  5500. Part305.Material = Enum.Material.DiamondPlate
  5501. Part305.TopSurface = Enum.SurfaceType.Smooth
  5502. Part305.brickColor = BrickColor.new("Dark stone grey")
  5503. Part305.Shape = Enum.PartType.Cylinder
  5504. Part306.Parent = Model274
  5505. Part306.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5506. Part306.Position = Vector3.new(-27.6298618, 92.1943741, 75.6187057)
  5507. Part306.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5508. Part306.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5509. Part306.Anchored = true
  5510. Part306.BottomSurface = Enum.SurfaceType.Smooth
  5511. Part306.BrickColor = BrickColor.new("Institutional white")
  5512. Part306.CanCollide = false
  5513. Part306.Material = Enum.Material.Metal
  5514. Part306.TopSurface = Enum.SurfaceType.Smooth
  5515. Part306.brickColor = BrickColor.new("Institutional white")
  5516. Part306.Shape = Enum.PartType.Cylinder
  5517. Part307.Parent = Model274
  5518. Part307.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.8187332, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5519. Part307.Position = Vector3.new(-27.6560307, 91.8943634, 75.8187332)
  5520. Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5521. Part307.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5522. Part307.Anchored = true
  5523. Part307.BottomSurface = Enum.SurfaceType.Smooth
  5524. Part307.BrickColor = BrickColor.new("Really black")
  5525. Part307.CanCollide = false
  5526. Part307.Material = Enum.Material.Metal
  5527. Part307.TopSurface = Enum.SurfaceType.Smooth
  5528. Part307.brickColor = BrickColor.new("Really black")
  5529. Part307.Shape = Enum.PartType.Cylinder
  5530. for i,v in pairs(mas:GetChildren()) do
  5531.     v.Parent = workspace
  5532.     pcall(function() v:MakeJoints() end)
  5533. end
  5534. mas:Destroy()
  5535. for i,v in pairs(cors) do
  5536.     spawn(function()
  5537.         pcall(v)
  5538.     end)
  5539. end
  5540. end
  5541.  
  5542. local function wave()
  5543. if doingsomething == false then
  5544. doingsomething = true
  5545. normanim = false
  5546. local savws = hum.WalkSpeed
  5547. hum.WalkSpeed = 0
  5548. wait(0.2)
  5549. LerpTo.RightArm.Speed = 0.2
  5550. LerpTo.LeftArm.Speed = 0.2
  5551. LerpTo.RootJoint.Speed = 0.2
  5552.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5553.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5554.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  5555.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5556.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  5557.  
  5558.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5559. playSE("659669306", 7, 1, false)
  5560. wait(0.3)
  5561.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5562. wait(0.3)
  5563.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5564. wait(0.3)
  5565.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5566. wait()
  5567. normanim = true
  5568. doingsomething = false
  5569. --clearmus()
  5570. --playmus("433861213", 2, 1, true)
  5571. hum.WalkSpeed = savws
  5572.             end
  5573.             end
  5574.            
  5575.            
  5576.            
  5577. local function stoopid()
  5578. if doingsomething == false then
  5579.  
  5580. normanim = false
  5581. doingsomething = true
  5582. wait(0.2)
  5583. playSE("148869648", 10, 1, false)
  5584.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5585.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5586.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5587.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5588.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.2)
  5589.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5590. wait(1.7)
  5591. normanim = true
  5592. doingsomething = false
  5593. --clearmus()
  5594. --playmus("1843274186", 3, 1, true)
  5595.             end
  5596.  
  5597. end
  5598.  
  5599. local function cyka()
  5600. if doingsomething == false then
  5601. normanim = false
  5602. doingsomething = true
  5603. wait(0.2)
  5604. playSE("572840337", 10, 1, false)
  5605.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,0,0)
  5606.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  5607.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.5,0)
  5608.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5609.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5610.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,-0.5,0)
  5611. wait(1.7)
  5612.  
  5613. normanim = true
  5614. doingsomething = false
  5615. --clearmus()
  5616. --playmus("1843274186", 3, 1, true)
  5617.             end
  5618.  
  5619. end
  5620.  
  5621. local function yeetle() local char = Player.Character  local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25  local rows = 50 local columns = 50  local intensity = 15 --[[ Lower = More intense = Looks crap ]]  local rand = math.random(0,10000)  local lowest = nil  for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.001) end  workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false end
  5622. local afaa = player.Chatted:connect(function(faggot)
  5623. if faggot:lower()=='load!terrain' then
  5624. yeetle()
  5625. elseif faggot:lower()=='load!house' then
  5626. loadhouse()
  5627. elseif faggot:lower()=='get!scriptsource' then
  5628.  
  5629. player:Kick("LOL DONT TRY TO GET THE SOURCE LEECHY WANNABE")
  5630. elseif faggot:sub(1,4):lower()=='spin' and vismode == true and doingsomething == false and vising == true then
  5631. if visrot == false then
  5632. visrot = true
  5633. else--rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23
  5634. --rbxassetid://0&hash=ffe4d11709359b09a4f85de0d2e8f36b
  5635. visrot = false
  5636. end
  5637. elseif faggot:sub(1,3):lower()=='vol' and vismode == true and doingsomething == false then
  5638. if tonumber(faggot:sub(4)) then
  5639. if tonumber(faggot:sub(4))>9 then
  5640. volumevis = 9
  5641. else
  5642. volumevis = faggot:sub(4)
  5643. end
  5644. end
  5645. elseif faggot:sub(1,4):lower()=='loop' and vismode == true and doingsomething == false then
  5646. if loopvis == false then
  5647. loopvis = true
  5648. else
  5649. loopvis = false
  5650. end
  5651. elseif faggot:sub(1,5):lower()=='pitch' and vismode == true and doingsomething == false then
  5652. if tonumber(faggot:sub(6)) then
  5653. if tonumber(faggot:sub(6))>5 then
  5654. pitchvis = 5
  5655. else
  5656. pitchvis = faggot:sub(6)
  5657. end
  5658. end
  5659. if visrot == false then
  5660. visrot = true
  5661. else
  5662. visrot = false
  5663. end
  5664. elseif faggot:sub(1,10):lower()=='changecol ' then
  5665. alafiaf = tonumber(faggot:sub(11))
  5666. elseif faggot:sub(1,5):lower()=='play ' and vismode == true and doingsomething == false then
  5667. normanim = false
  5668. doingsomething = true
  5669.  
  5670. if alrup == false then
  5671. alrup = true
  5672.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5673.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5674.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5675.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(2.2,-0.2,2.1)
  5676.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5677.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5678. wait(1)
  5679.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5680.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5681.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5682.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,-0.5,-math.sin(angle)*.05)
  5683.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5684.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5685.             LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(rad(90),rad(0),rad(0))
  5686.             hatfly = true
  5687.             wait(1) -- ghost 392370456
  5688.             end
  5689.             clearmus()
  5690.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5691.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5692.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5693.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5694.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5695.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5696. wait(1)
  5697. playSE("670796769", 5, 1, false)
  5698.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5699.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5700.             local rass = LerpTo.RightArm.Speed
  5701.             LerpTo.RightArm.Speed = 0.2
  5702.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -0.2, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5703.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5704.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5705.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5706. wait(0.5)
  5707. normanim = true
  5708. doingsomething = false
  5709. if faggot:sub(6):lower()=='nightmare' then
  5710. vismus("392370456", volumevis, pitchvis, loopvis)
  5711. elseif faggot:sub(6):lower()=='snapjazz' then
  5712. vismus("1836901409", volumevis, pitchvis, loopvis)
  5713. elseif faggot:sub(6):lower()=='getdie' then
  5714. vismus("1161853563", volumevis, pitchvis, loopvis)
  5715. elseif faggot:sub(6):lower()=='thegirl' then
  5716. vismus("1633667634", volumevis, pitchvis, loopvis)
  5717. elseif faggot:sub(6):lower()=='yeahright' then
  5718. vismus("1750854877", volumevis, pitchvis, loopvis)
  5719. elseif faggot:sub(6):lower()=='thepit' then
  5720. vismus("1252866137", volumevis, pitchvis, loopvis)
  5721. elseif faggot:sub(6):lower()=='someplace' then
  5722. vismus("rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23", volumevis, pitchvis, loopvis)
  5723. elseif faggot:sub(6):lower()=='alright' then
  5724. vismus("1393453021", volumevis, pitchvis, loopvis)
  5725. elseif faggot:sub(6):lower()=='ninja' then
  5726. vismus("772468305", volumevis, pitchvis, loopvis)
  5727. else
  5728. vismus(tostring(faggot:sub(6)), volumevis, pitchvis, loopvis)
  5729. end
  5730.  
  5731. end
  5732. end)
  5733. local function screame()
  5734. if doingsomething == false then
  5735.  
  5736. normanim = false
  5737. doingsomething = true
  5738. wait(0.1)
  5739. playSE("1422881019", 5, 0.7, false)
  5740.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5741.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5742.             --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5743.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5744.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5745.             for i=1,20 do
  5746.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5747.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5748.             wait(0.06)
  5749.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5750.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5751.             wait(0.06)
  5752.             end
  5753. normanim = true
  5754. doingsomething = false
  5755. --clearmus()
  5756. --playmus("1843274186", 3, 1, true)
  5757.             end
  5758.  
  5759. end
  5760.  
  5761.  
  5762. local function omegascreame()
  5763. if doingsomething == false then
  5764.  
  5765. normanim = false
  5766. doingsomething = true
  5767. wait(0.1)
  5768. playSE("1422881019", 10, 1, false)
  5769.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5770.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5771.             --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5772.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5773.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5774.             for i=1,20 do
  5775.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5776.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5777.             wait(0.05)
  5778.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5779.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5780.             wait(0.05)
  5781.             end
  5782. normanim = true
  5783. doingsomething = false
  5784. --clearmus()
  5785. --playmus("1843274186", 3, 1, true)
  5786.             end
  5787.  
  5788. end
  5789. --392370456
  5790. local function skiddie()
  5791. if doingsomething == false then
  5792. normanim = false
  5793. doingsomething = true
  5794. swait(0.2)
  5795. local FTEX = face.Texture
  5796. face.Texture = "rbxassetid://15637705"
  5797. doingsomething = true
  5798. local ffafd = anglespeed
  5799. anglespeed = 1/2/2
  5800. local ras = LerpTo.RightArm.Speed
  5801. local las = LerpTo.LeftArm.Speed
  5802. local rjs = LerpTo.RootJoint.Speed
  5803. LerpTo.RightArm.Speed = 0.05
  5804. LerpTo.LeftArm.Speed = 0.05
  5805. LerpTo.RootJoint.Speed = 0.05
  5806. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5807. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5808. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5809. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5810. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5811. wait(0.3)
  5812.  
  5813. anglespeed = 9
  5814. LerpTo.RightArm.Speed = 0.5
  5815. LerpTo.LeftArm.Speed = 0.5
  5816. LerpTo.RootJoint.Speed = 0.5
  5817. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5818. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-0.75,-0.2,(-math.sin(angle)*-.05)+0.55)
  5819. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5820. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5821. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5822. local FA = mouse.Hit
  5823. for i=1,5 do
  5824. local yelsp = Instance.new("Part", game.Workspace)
  5825. yelsp.Anchored = true
  5826. yelsp.CanCollide = false
  5827. yelsp.Size = Vector3.new(20,20,20)
  5828. yelsp.CFrame = FA
  5829. yelsp.BottomSurface = Enum.SurfaceType.Smooth
  5830. yelsp.TopSurface = Enum.SurfaceType.Smooth
  5831. local yelm = Instance.new("SpecialMesh", yelsp)
  5832. yelm.MeshType = "Sphere"
  5833. yelm.Scale = Vector3.new(1-(i/100), 1-(i/100), 1-(i/100))
  5834. yelsp.BrickColor = BrickColor.new("New Yeller")
  5835. local afafa = yelsp.Touched:connect(function(obj)
  5836. if game:GetService("Players"):FindFirstChild(obj.Parent.Name) then
  5837. if not whtl[obj.Parent.Name] and obj.Parent.Name ~= Player.Name then
  5838. obj.Parent:BreakJoints()
  5839. wait(0.3)
  5840. obj.Parent:Remove()
  5841.  
  5842. end
  5843. end
  5844. end)
  5845. local growup = coroutine.wrap(function()
  5846. for a=1,50 do
  5847. yelm.Scale = yelm.Scale + Vector3.new(0.3, 0.3, 0.3)
  5848. yelsp.Transparency = yelsp.Transparency + 0.022
  5849. swait(a/100)
  5850. if a == 50 then
  5851. yelsp:Remove()
  5852. end
  5853. end
  5854. end)
  5855. growup()
  5856. end
  5857. wait(1)
  5858. face.Texture = FTEX
  5859. LerpTo.RightArm.Speed = ras
  5860. LerpTo.LeftArm.Speed = las
  5861. LerpTo.RootJoint.Speed = rjs
  5862. wait(0.5)
  5863. normanim = true
  5864. doingsomething = false
  5865. end
  5866. end
  5867.  
  5868. function visualizer()
  5869. if doingsomething == false then
  5870. if vismode == false then
  5871. alrup = false
  5872. face.Texture = "rbxassetid://1600005376"
  5873. vismode = true
  5874. clearmus()
  5875. else
  5876. vismode = false
  5877. playmus("433861213", 2, 1, true)
  5878. vising = false
  5879. face.Texture = 'rbxassetid://248698606'
  5880. for i=1,10 do
  5881. Part32.Transparency = Part32.Transparency + 0.1
  5882. wait()
  5883. end
  5884. hatfly = false
  5885. Part32.Transparency = 1
  5886. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  5887. wait(1)
  5888. wait()
  5889. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  5890. for i=1,10 do
  5891. Part32.Transparency = Part32.Transparency - 0.1
  5892. wait()
  5893. end
  5894. Part32.Transparency = 0
  5895. end
  5896. end
  5897. end
  5898. function sit()
  5899. if doingsomething == false and sitting == false then
  5900. sitting = true
  5901. hum.JumpPower = 0
  5902. else
  5903. sitting = false
  5904. hum.JumpPower = 60
  5905. end
  5906. end
  5907. local adaaa = mouse.KeyDown:connect(function(key)
  5908. if key == 'q' and doingsomething == false and fighting  == false and ang == false and cloud == false then
  5909. gloom()
  5910. elseif key == 'h' and doingsomething == false and hoodup == false and fighting == false and fighting == false then
  5911. skiddie()
  5912. elseif key == 'e' and doingsomething == false and hoodup == true and fighting == false then
  5913. cry()
  5914. elseif key == 'e' and doingsomething == false and hoodup == false and fighting == true and cloud == false then
  5915. angery()
  5916. elseif key == 'j' and doingsomething == false and hoodup == false and fighting == false and cloud == false then
  5917. visualizer()
  5918. elseif key == 'x' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5919. sit()
  5920. elseif key == 'c' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5921. cyka()
  5922. elseif key == 'z' and doingsomething == false and hoodup == true and fighting == false and cloud == false and vismode == false and ang == false then
  5923. nani()
  5924. elseif key == 'r' and doingsomething == false and hoodup == false and cloud == false then
  5925. fight()
  5926. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == false then
  5927. wave()
  5928. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == false then
  5929. stoopid()
  5930. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5931. screame()
  5932. elseif key == 'x' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5933. omegascreame()
  5934. end
  5935. end)
  5936. local function ponch()
  5937. normanim = false
  5938. doingsomething = true
  5939. swait(0.2)
  5940. meeka = 'ra'
  5941. doingsomething = true
  5942. local ffafd = anglespeed
  5943. anglespeed = 1/2/2
  5944. local ras = LerpTo.RightArm.Speed
  5945. local las = LerpTo.LeftArm.Speed
  5946. local rjs = LerpTo.RootJoint.Speed
  5947. LerpTo.RightArm.Speed = 0.2
  5948. LerpTo.LeftArm.Speed = 0.2
  5949. LerpTo.RootJoint.Speed = 0.2
  5950. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5951. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5952. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5953. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5954. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5955. wait(0.3)
  5956.  
  5957. anglespeed = 9
  5958. LerpTo.RightArm.Speed = 0.5
  5959. LerpTo.LeftArm.Speed = 0.5
  5960. LerpTo.RootJoint.Speed = 0.5
  5961. fenkedded = false
  5962. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(-40),rad(-90))
  5963. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5964. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(-0.1,0.2,0)
  5965. wait(0.35)
  5966. LerpTo.RightArm.Speed = ras
  5967. LerpTo.LeftArm.Speed = las
  5968. LerpTo.RootJoint.Speed = rjs
  5969. normanim = true
  5970. doingsomething = false
  5971. fenkedded = true
  5972. rapparip = rapparip + 1
  5973. end
  5974.  
  5975.  
  5976. function kicc()
  5977. normanim = false
  5978. doingsomething = true
  5979. swait(0.2)
  5980. doingsomething = true
  5981. rapparip = 0
  5982. local ffafd = anglespeed
  5983. anglespeed = 1/2/2
  5984. local rls = LerpTo.RightLeg.Speed
  5985. local lls = LerpTo.LeftLeg.Speed
  5986. local rjs = LerpTo.RootJoint.Speed
  5987. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  5988. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  5989. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  5990. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  5991. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5992. wait(0.3)
  5993. asda = true
  5994. fenkedded = false
  5995. meeka = 'll'
  5996. LerpTo.RootJoint.Speed = 0.2
  5997. LerpTo.LeftLeg.Speed = 0.4
  5998. LerpTo.RightLeg.Speed = 0.2
  5999. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6000. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6001. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6002. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1.5,0,-0.06)
  6003. wait(0.1)
  6004. LerpTo.RootJoint.Speed = rjs
  6005. LerpTo.LeftLeg.Speed = lls
  6006. LerpTo.RightLeg.Speed = rls
  6007. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6008. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6009. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6010. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6011. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1,0,-0.06)
  6012. wait(0.2)
  6013. fenkedded = false
  6014. meeka = 'll'
  6015. LerpTo.RootJoint.Speed = 0.23
  6016. LerpTo.LeftLeg.Speed = 0.45
  6017. LerpTo.RightLeg.Speed = 0.2
  6018. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6019. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(2,0,-0.06)
  6020. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6021. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6022. wait(0.2)
  6023. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6024. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6025. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6026. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6027. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6028. wait(0.15)
  6029. LerpTo.RootJoint.Speed = rjs
  6030. LerpTo.LeftLeg.Speed = lls
  6031. LerpTo.RightLeg.Speed = rls
  6032. normanim = true
  6033. doingsomething = false
  6034. if fenkedded == false then
  6035. fenkedded = true
  6036. end
  6037. end
  6038.  
  6039.  
  6040.  
  6041. local bdaaa = mouse.Button1Down:connect(function()
  6042. if fighting == true and doingsomething == false then
  6043. if rapparip <= 1 then
  6044. ponch()
  6045. elseif fighting == true and doingsomething == false then
  6046. kicc()
  6047. end
  6048. end
  6049.  
  6050. end)
  6051.  
  6052. ree = character["Right Arm"].Touched:connect(function(sup)
  6053. if sup.Parent:IsA("Model") and meeka == 'ra' then
  6054. if fighting == true then
  6055. if doingsomething == true then
  6056. if sup.Parent:FindFirstChild("Humanoid") then
  6057. if fenkedded == false then
  6058. fenkedded = true
  6059. meeka = 'n'
  6060. if ang == false then
  6061. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(3,8)
  6062. else
  6063. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(10,20)
  6064. end
  6065. local soundsp = coroutine.wrap(function()
  6066. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6067. screet.SoundId = "rbxassetid://743886825"
  6068. screet.Volume = 3
  6069. screet.Pitch = 1
  6070. screet.Looped = true
  6071. screet:Play()
  6072. wait(1)
  6073. screet:Remove()
  6074. end)
  6075. soundsp()
  6076. end
  6077. end
  6078. end
  6079. end
  6080. end
  6081. end)
  6082.  
  6083. reee = character["Left Leg"].Touched:connect(function(sup)
  6084. if sup.Parent:IsA("Model") and meeka == 'll' then
  6085. if fighting == true then
  6086. if doingsomething == true then
  6087. if sup.Parent:FindFirstChild("Humanoid") then
  6088. if fenkedded == false then
  6089. fenkedded = true
  6090. meeka = 'n'
  6091. if ang == false then
  6092. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(8,15)
  6093. else
  6094. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(20,30)
  6095. end
  6096. local frze = coroutine.wrap(function()
  6097. if asda == true then
  6098. local storews = sup.Parent.Humanoid.WalkSpeed
  6099. swait(1)
  6100. sup.Parent.Humanoid.WalkSpeed = 0
  6101. wait(1)
  6102. sup.Parent.Humanoid.WalkSpeed = 16
  6103. asda = false
  6104. end
  6105. end)
  6106. frze()
  6107. local soundsp = coroutine.wrap(function()
  6108. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6109. screet.SoundId = "rbxassetid://743886825"
  6110. screet.Volume = 3
  6111. screet.Pitch = 1
  6112. screet.Looped = true
  6113. screet:Play()
  6114. wait(1)
  6115. screet:Remove()
  6116. end)
  6117. soundsp()
  6118. end
  6119. end
  6120. end
  6121. end
  6122. end
  6123. end)
  6124.  
  6125.  
  6126.  
  6127.  
  6128.  
  6129.  
  6130.  
  6131.  
  6132.  
  6133.  
  6134.  
  6135.  
  6136.  
  6137.  
  6138. local function sitanim()
  6139.             anglespeed = 1/2/2
  6140.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6141.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6142.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6143.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6144.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6145.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6146. end
  6147. local function visidle()
  6148.             anglespeed = 1/2/2
  6149.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6150.             --LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6151.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6152.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6153.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6154.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6155. end
  6156. local function idle()
  6157.             anglespeed = 1/2/2
  6158.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6159.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6160.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6161.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*.05)
  6162.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6163.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6164.  
  6165.             end
  6166. local function madidle()
  6167.             anglespeed = 1/2/1
  6168.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6169.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6170.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6171.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6172.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6173.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6174. end
  6175. local function angidle()
  6176.             anglespeed = 1/3/1
  6177.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6178.             LerpTo.Neck.Speed = 1
  6179.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,math.sin(angle)*-0.05,math.sin(angle)*-0.05)
  6180.             LerpTo.RightArm.Speed = 1
  6181.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6182.             LerpTo.LeftArm.Speed = 1
  6183.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-math.sin(angle)*-.05, -math.sin(angle)*.05, -math.sin(angle)*-.05)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)+0)
  6184.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6185.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6186. end
  6187. local function walk()
  6188. idletimer = 0
  6189.             anglespeed = 4/2/1.3
  6190.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  6191.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6192.             LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(math.sin(angle)*1,0,-math.sin(angle)*-0.2)
  6193.             LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-math.sin(angle)*1,0,math.sin(angle)*0.2)
  6194.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6195.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6196.  
  6197. end
  6198. local function madrun()
  6199.             anglespeed = 4/2/0.7
  6200.             LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,0)
  6201.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6202.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6203.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6204.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6205.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6206.  
  6207. end
  6208. local function angrun()
  6209.             anglespeed = 4/2/0.7
  6210.             LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,math.sin(angle)*0.03)
  6211.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6212.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6213.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6214.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6215.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6216.  
  6217. end
  6218. local function gloomidle()
  6219.  
  6220.             anglespeed = 1/2/2
  6221.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6222.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6223.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6224.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6225.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6226.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6227. end
  6228. local function gloomidle()
  6229.  
  6230.             anglespeed = 1/2/2
  6231.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6232.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.015,0,0)
  6233.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(60),rad(-45))
  6234.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(-60),rad(45))
  6235.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6236.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6237. end
  6238. local function cryidle()
  6239.  
  6240.             anglespeed = 1/2/2
  6241.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6242.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6243.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6244.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6245.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6246.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6247. end
  6248. local function gloomwalk()
  6249.             anglespeed = 4/2/1
  6250.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6251.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6252.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(0),rad(-75))
  6253.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(1),rad(75))
  6254.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6255.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6256.  
  6257. end
  6258. local function crywalk()
  6259.             anglespeed = 4/2/2
  6260.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6261.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6262.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6263.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6264.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6265.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6266.  
  6267. end
  6268.        
  6269.  
  6270. Part32.Parent = character.Head
  6271. makbag = 0
  6272. game:GetService("RunService").Stepped:connect(function()
  6273. angle = (angle % 100) + anglespeed/10
  6274.     if normanim==true then
  6275.         if Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == false then
  6276. idle()
  6277.         elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == true then
  6278. sitanim()
  6279.         elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and ang == false and cloud == false and vismode == true and sitting == false then
  6280. visidle()
  6281.         elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == false and jumpd == false and fighting == false then
  6282. walk()
  6283.         elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == false and fighting == false then
  6284. gloomidle()
  6285.         elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == false and fighting == false then
  6286. gloomwalk()
  6287.         elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == true and fighting == false then
  6288. cryidle()
  6289.         elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == true and fighting == false then
  6290. crywalk()
  6291.         elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true then
  6292. madrun()
  6293.         elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == false then
  6294. madidle()
  6295.         elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == true then
  6296. angidle()
  6297.         elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true and ang == true then
  6298. angrun()
  6299.         end
  6300.  
  6301.        
  6302.     else
  6303.  
  6304.     end
  6305.    
  6306.     for _,v in pairs(LerpTo) do
  6307.         v.Weld.C0 = Lerp.CFrame(v.Weld.C0,v.To,v.Speed)
  6308.     end
  6309.     hum.MaxHealth = math.huge
  6310.     hum.Health = math.huge
  6311.     for i,gbag in pairs(character:GetDescendants()) do
  6312.     makbag = makbag + 0.1
  6313.     if makbag > 2.5 then
  6314.     pcall(function()
  6315.     gbag.Locked = true
  6316.     end)
  6317.     makbag = 0
  6318.     end
  6319.     end
  6320.    
  6321. end)
  6322.  
  6323. local function jumpe()
  6324. if hoodup == false then
  6325. normanim = false
  6326. jumpd = true
  6327.             anglespeed = 4/2/0.3
  6328.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6329.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6330.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new((-math.sin(angle)*-0.09)-0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6331.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new((-math.sin(angle)*-0.09)+0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6332.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.1)
  6333.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.1)
  6334. normanim = true
  6335. wait(0.5)
  6336. jumpd = false
  6337.             else
  6338.             normanim = false
  6339.             jumpd = true
  6340.             anglespeed = 4/2/0.3
  6341.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6342.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6343.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6344.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6345.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.06)
  6346.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.06)
  6347. normanim = true
  6348.             wait(0.5)
  6349. jumpd = false
  6350.  
  6351. end
  6352. end
  6353. table.insert(PT, Part32)
  6354. colors = coroutine.wrap(function()
  6355.     i = 1
  6356.     while wait(0.01) do
  6357.         if i >= 1 then
  6358.             i = 0
  6359.         else
  6360.             i = i + 0.005
  6361.         end
  6362.         local color1 = Color3.fromHSV(i,1,1)
  6363.         local color2 = Color3.fromHSV(i,1,1)
  6364.         for i=1,#PT do
  6365.         if vising == true then
  6366. PT[i].Color = color1
  6367. else
  6368. PT[i].BrickColor = BrickColor.new("Really black")
  6369. end
  6370. end
  6371.     end
  6372. end)
  6373. colors()
  6374.  
  6375. gui = Instance.new("BillboardGui", character.Head)
  6376. gui.Size = UDim2.new(0,200,0,50)
  6377. gui.StudsOffset = Vector3.new(0, 1.5, 0)
  6378.  
  6379. text = Instance.new("TextLabel", gui)
  6380. text.BackgroundTransparency = 1
  6381. text.Size = UDim2.new(10,0,1,0)
  6382. text.Position = UDim2.new(-4.5,0,0,0)
  6383. text.Font = "SciFi"
  6384. text.TextColor3 = Color3.new(1, 1, 1)
  6385. text.TextStrokeColor3 = Color3.new(1, 1, 1)
  6386. text.TextSize = 20
  6387. text.TextStrokeTransparency = 0.8
  6388. text.TextWrapped = true
  6389. text.Text = ' '
  6390.  
  6391. namejump = coroutine.wrap(function()
  6392. local FA = Player.Character.Name
  6393. local F = Player.Character.Name
  6394. while wait(0.1) do
  6395. if F == "kir0ki" then
  6396. if alrt == false then
  6397. local colorss = coroutine.wrap(function()
  6398.     wait(2)
  6399.     i = 1
  6400.     while wait(0.01) do
  6401.         if i >= 1 then
  6402.             i = 0
  6403.         else
  6404.             i = i + 0.005
  6405.         end
  6406.         if alafiaf < 1.1 then
  6407.         color1 = Color3.new(i,0,0)
  6408.         elseif alafiaf < 2.1 and alafiaf > 1.1 then
  6409.         color1 = Color3.new(0,i,0)
  6410.         elseif alafiaf > 2.1 then
  6411.         color1 = Color3.new(0,0,i)
  6412.         end
  6413.  
  6414.     end
  6415. end)
  6416. colorss()
  6417. alrt = true
  6418. end
  6419. rainbow = true
  6420. text.Text = "Creator, "..F
  6421. elseif F == "kermat161" then
  6422. bcch = BrickColor.new("Lime green")
  6423. text.Text = "Script Showcaser, "..F
  6424. elseif F == "Netdyninja696" then
  6425. bcch = BrickColor.new("Institutional white")
  6426. text.Text = "Script Inspiration, "..F
  6427. else
  6428. bcch = BrickColor.Random()
  6429. text.Text = "User, "..F
  6430. end
  6431. end
  6432. end)
  6433. namejump()
  6434. aaga = hum.Jumping:connect(function()
  6435. jumpe()
  6436. end)
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