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Jul 28th, 2016
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  1. ullReferenceException: A null value was found where an object instance was required.
  2.   at CMD5_ModelController.setAnimation (BASIC_ANIMATIONS animation, Int32 animationSetID) [0x00000] in <filename unknown>:0
  3.   at CCharacter.LoadModel (UnityEngine.GameObject parent, .CResourceManager resourceManager, CHARACTER_TYPE characterType, Priority priority) [0x00000] in <filename unknown>:0
  4.   at CNonPlayerCharacter.LoadModel (UnityEngine.GameObject parent, .CResourceManager resourceManager, CHARACTER_TYPE characterType, Priority priority) [0x00000] in <filename unknown>:0
  5.   at CGame.CreateMob (Int32 serverID, Int32 monsterID, Vector3 position, Vector2 direction, Int32 opinion, Int32 hitpoints, Int32 energy, Int32 conversation_id, Int32 level, Single scale, Int32 currentHealth, Priority priority) [0x00000] in <filename unknown>:0
  6.   at CGame.CreateMob (.CBasicNPC theNPC, Priority priority) [0x00000] in <filename unknown>:0
  7.   at CGame.UpdateMob (.CBasicNPC basicMob, Vector3 checkPosition, Boolean reset) [0x00000] in <filename unknown>:0
  8.   at CGame.updateMobsAndPlayers (Vector3 position, Boolean reset) [0x00000] in <filename unknown>:0
  9.   at CGame.updateGame () [0x00000] in <filename unknown>:0
  10.   at CGame.update () [0x00000] in <filename unknown>:0
  11.   at CController.mainLoop () [0x00000] in <filename unknown>:0
  12.   at CController.Update () [0x00000] in <filename unknown>:0
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