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- addhook("serveraction","class")
- function class(id,a)
- if a == 1 then --F2
- menu(id, "SKINS MENU, Horse | Vehicle, Black dragon | Vehicle, Pig | Vehicle, Car | Vehicle, Wing Evil | Vehicle, Wing Good | Vehicle, Fire Horse | Vehicle,, NEXT")
- end
- end
- addhook("menu", "menus")
- function menus(id, title, but)
- if (title=="SKINS MENU") then
- if(but==1) then
- freeimage(id)
- id=image("gfx/mod de transporte/horse.png",1,1,100+id)
- parse ("speedmod "..id.." 30")
- elseif horse == id then
- freeimage(id)
- id=image("gfx/mod de transporte/horse.png",1,1,100+id)
- parse ("speedmod "..id.." 30")
- end
- if(but==2) then
- freeimage(id)
- id=image("gfx/mod de transporte/blackdragon.png",1,1,100+id)
- parse ("speedmod "..id.." 40")
- end
- if(but==3) then
- freeimage(id)
- id=image("gfx/mod de transporte/pig.png",1,1,100+id)
- parse ("speedmod "..id.." 25")
- end
- if(but==4) then
- freeimage(id)
- id=image("gfx/mod de transporte/car.png",1,1,200+id)
- parse ("speedmod "..id.." 45")
- end
- if(but==5) then
- freeimage(id)
- id=image("gfx/mod de transporte/evil.png",1,1,100+id)
- id=image("gfx/mod de transporte/devil.png",1,1,200+id)
- parse ("speedmod "..id.." 45")
- end
- if(but==6) then
- freeimage(id)
- id=image("gfx/mod de transporte/goldw.png",1,1,100+id)
- id=image("gfx/mod de transporte/angel .png",1,1,200+id)
- parse ("speedmod "..id.." 35")
- end
- if(but==7) then
- freeimage(id)
- id=image("gfx/mod de transporte/fire_horse.png",1,1,100+id)
- parse ("speedmod "..id.." 40")
- end
- if(but==8) then
- end
- if(but==9) then
- menu(id, "SKINS MENU 2, Sonic | Head, Goku | Hair, Devil | Horns, Horse | Pet, Brasil | Hat, Yoshi | Head,, BACK, NEXT")
- end
- end
- if (title=="SKINS MENU 2") then
- if(but==1) then
- freeimage(id)
- id=image("gfx/mod de transporte/sonic.png",1,1,200+id)
- end
- if(but==2) then
- freeimage(id)
- id=image("gfx/mod de transporte/goku .bmp",1,1,200+id)
- end
- if(but==3) then
- freeimage(id)
- id=image("gfx/mod de transporte/devil.png",1,1,200+id)
- end
- if(but==4) then
- freeimage(id)
- id=image("gfx/mod de transporte/horse.png",1,1,100+id)
- end
- if(but==5) then
- freeimage(id)
- id=image("gfx/mod de transporte/brasil.png",1,1,200+id)
- end
- if(but==6) then
- freeimage(id)
- id=image("gfx/mod de transporte/yoshi.png",1,1,200+id)
- end
- if(but==7) then
- end
- if(but==8) then
- menu(id, "SKINS MENU, Horse | Vehicle, Black dragon | Vehicle, Pig | Vehicle, Car | Vehicle, Wing Evil | Vehicle, Wing Good | Vehicle, Fire Horse | Vehicle,, NEXT")
- end
- if(but==9) then
- menu(id, "SKINS MENU 3, Drag | Wings, Dragon | Transformation, Dark Demon | Wings, Dark Devil | Wings, Gold Angel | Wings, Vulcan | MiniGun Skin,, BACK, NEXT")
- end
- end
- if (title=="SKINS MENU 3") then
- if(but==1) then
- freeimage(id)
- id=image("gfx/mod de transporte/dragon.png",1,1,200+id)
- end
- if(but==2) then
- freeimage(id)
- id1=image("gfx/mod de transporte/drago.png",1,1,200+id)
- end
- if(but==3) then
- freeimage(id)
- id1=image("gfx/mod de transporte/dark.png",1,1,200+id)
- end
- if(but==4) then
- freeimage(id)
- id1=image("gfx/mod de transporte/evil.png",1,1,200+id)
- end
- if(but==5) then
- freeimage(id)
- id1=image("gfx/mod de transporte/goldw.png",1,1,200+id)
- end
- if(but==6) then
- freeimage(id)
- id=image("gfx/mod de transporte/minigun_.png",1,1,200+id)
- parse("equip "..id.." 40")
- parse("setweapon "..id.." 40")
- end
- if(but==7) then
- end
- if(but==8) then
- menu(id, "SKINS MENU 2, Sonic | Head, Goku | Hair, Devil | Horns, Flame | Bag, Horse | Pet, Brasil | Hat, Yoshi | Head,, NEXT")
- end
- if(but==9) then
- menu(id, "SKINS MENU 4, Wolf | Head, Toad | Hair, Pirate | Hat, Angel | Wings, Umbrella Blue | Shadow, Umbrella Red | Shadow,,BACK, NEXT")
- end
- end
- if (title=="SKINS MENU 4") then
- if(but==1) then
- freeimage(id)
- id=image("gfx/mod de transporte/wolf.png",1,1,200+id)
- end
- if(but==2) then
- freeimage(id)
- id=image("gfx/mod de transporte/toad.png",1,1,200+id)
- end
- if(but==3) then
- freeimage(id)
- id=image("gfx/mod de transporte/pirate_hat.png",1,1,200+id)
- end
- if(but==4) then
- freeimage(id)
- id=image("gfx/mod de transporte/angel.png",1,1,200+id)
- end
- if(but==5) then
- freeimage(id)
- id=image("gfx/mod de transporte/umbrella_ct.png",1,1,100+id)
- end
- if(but==6) then
- freeimage(id)
- id=image("gfx/mod de transporte/umbrella_t.png",1,1,100+id)
- end
- if(but==7) then
- end
- if(but==8) then
- menu(id, "SKINS MENU 3, Drag | Wings, Dragon | Transformation, Dark Demon | Wings, Dark Devil | Wings, Gold Angel | Wings, Vulcan | MiniGun Skin,, BACK, NEXT")
- end
- if(but==9) then
- menu(id, "SKINS MENU 5, Fairy | Wings, Pikachu | Head, Phoenix | Helm, MegaMan | Head, Spear | Hat, Knife | Hat, S.W.A.T | Armor,,BACK")
- end
- end
- if (title=="SKINS MENU 5") then
- if(but==1) then
- freeimage(id)
- id1=image("gfx/mod de transporte/fairy.png",1,1,200+id)
- end
- if(but==2) then
- freeimage(id)
- id=image("gfx/mod de transporte/pikachu.png",1,1,200+id)
- end
- if(but==3) then
- freeimage(id)
- id=image("gfx/mod de transporte/phoenix.png",1,1,200+id)
- end
- if(but==4) then
- freeimage(id)
- id=image("gfx/mod de transporte/megaman.png",1,1,200+id)
- end
- if(but==5) then
- freeimage(id)
- id=image("gfx/mod de transporte/spear.png",1,1,200+id)
- end
- if(but==6) then
- freeimage(id)
- id=image("gfx/mod de transporte/29.bmp",1,1,200+id)
- end
- if(but==7) then
- freeimage(id)
- id=image("gfx/mod de transporte/23.bmp",1,1,200+id)
- end
- if(but==8) then
- end
- if(but==9) then
- menu(id, "SKINS MENU 4, Wolf | Head, Toad | Hair, Pirate | Hat, Angel | Wings, Umbrella Blue | Shadow, Umbrella Red | Shadow,,BACK, NEXT")
- end
- end
- end
- addhook("say","save_sayy")
- function save_sayy(id,txt)
- if txt == "!bsashouse" then
- msg2(id,"©100255100Casa de Bs As - Abierta/Cerrada")
- parse ("trigger w1")
- return 1
- end
- if txt == "!vhouse" then
- msg2(id,"©100255100Casa de Verano - Abierta/Cerrada")
- parse ("trigger casaplaya")
- return 1
- end
- if txt == "!esphouse" then
- msg2(id,"©100255100Casa de España - Abierta/Cerrada")
- parse ("trigger cp3")
- return 1
- end
- if txt == "!xhouse1" then
- msg2(id,"©100255100Casa de Bs As - Abierta/Cerrada")
- parse ("trigger h4.5")
- return 1
- end
- if txt == "!xhouse2" then
- msg2(id,"©100255100Casa de Verano - Abierta/Cerrada")
- parse ("trigger 12")
- return 1
- end
- if txt == "!xhouse3" then
- msg2(id,"©100255100Casa de España - Abierta/Cerrada")
- parse (" trigger tt")
- return 1
- end
- end
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