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Dec 27th, 2017
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  1. #Ascii Scene
  2. #Version 130
  3. #Generator OpenSceneGraph 3.4.1
  4.  
  5. SceneUtil::PositionAttitudeTransform {
  6. UniqueID 1
  7. UserDataContainer TRUE {
  8. osg::DefaultUserDataContainer {
  9. UniqueID 2
  10. UDC_UserObjects 1 {
  11. MWRender::PtrHolder {
  12. UniqueID 3
  13. }
  14. }
  15. }
  16. }
  17. Children 1 {
  18. osg::Group {
  19. UniqueID 4
  20. Name "Flora_tree_01"
  21. DataVariance STATIC
  22. UserDataContainer TRUE {
  23. osg::DefaultUserDataContainer {
  24. UniqueID 5
  25. UDC_UserObjects 2 {
  26. NifOsg::NodeUserData {
  27. UniqueID 6
  28. }
  29. Resource::TemplateRef {
  30. UniqueID 7
  31. }
  32. }
  33. }
  34. }
  35. CullCallback TRUE {
  36. SceneUtil::LightListCallback {
  37. UniqueID 8
  38. }
  39. }
  40. Children 2 {
  41. osg::Group {
  42. UniqueID 9
  43. Name "Tri Line87 0"
  44. DataVariance STATIC
  45. UserDataContainer TRUE {
  46. osg::DefaultUserDataContainer {
  47. UniqueID 10
  48. UDC_UserObjects 1 {
  49. NifOsg::NodeUserData {
  50. UniqueID 11
  51. }
  52. }
  53. }
  54. }
  55. StateSet TRUE {
  56. osg::StateSet {
  57. UniqueID 12
  58. ModeList 1 {
  59. GL_BLEND ON
  60. }
  61. AttributeList 1 {
  62. osg::BlendFunc {
  63. UniqueID 13
  64. SourceRGB SRC_ALPHA
  65. SourceAlpha SRC_ALPHA
  66. DestinationRGB ONE_MINUS_SRC_ALPHA
  67. DestinationAlpha ONE_MINUS_SRC_ALPHA
  68. }
  69. Value OFF
  70. }
  71. TextureModeList 1 {
  72. Data 1 {
  73. GL_TEXTURE_2D ON
  74. }
  75. }
  76. TextureAttributeList 1 {
  77. Data 1 {
  78. osg::Texture2D {
  79. UniqueID 14
  80. Name "diffuseMap"
  81. WRAP_S REPEAT
  82. WRAP_T REPEAT
  83. WRAP_R CLAMP
  84. MIN_FILTER LINEAR_MIPMAP_LINEAR
  85. MAG_FILTER LINEAR
  86. MaxAnisotropy 16
  87. Swizzle RGBA
  88. Image TRUE {
  89. ClassName osg::Image
  90. UniqueID 15
  91. FileName "textures/tx_leaves_01.dds"
  92. WriteHint 0 2
  93. DataVariance STATIC
  94. }
  95. TextureWidth 256
  96. TextureHeight 256
  97. }
  98. Value OFF
  99. }
  100. }
  101. RenderingHint 2
  102. RenderBinMode USE_RENDERBIN_DETAILS
  103. BinNumber 10
  104. BinName "DepthSortedBin"
  105. }
  106. }
  107. Children 52 {
  108. osg::Geometry {
  109. UniqueID 16
  110. Name "Tri Line87 0"
  111. }
  112. osg::Geometry {
  113. UniqueID 17
  114. Name "Tri Line86 0"
  115. }
  116. osg::Geometry {
  117. UniqueID 18
  118. Name "Tri Line83 0"
  119. }
  120. osg::Geometry {
  121. UniqueID 19
  122. Name "Tri Line85 0"
  123. }
  124. osg::Geometry {
  125. UniqueID 20
  126. Name "Tri Line84 0"
  127. }
  128. osg::Geometry {
  129. UniqueID 21
  130. Name "Tri Line54 0"
  131. }
  132. osg::Geometry {
  133. UniqueID 22
  134. Name "Tri Line82 0"
  135. }
  136. osg::Geometry {
  137. UniqueID 23
  138. Name "Tri Object13 0"
  139. }
  140. osg::Geometry {
  141. UniqueID 24
  142. Name "Tri Line81 0"
  143. }
  144. osg::Geometry {
  145. UniqueID 25
  146. Name "Tri Line88 0"
  147. }
  148. osg::Geometry {
  149. UniqueID 26
  150. Name "Tri Line89 0"
  151. }
  152. osg::Geometry {
  153. UniqueID 27
  154. Name "Tri Line90 0"
  155. }
  156. osg::Geometry {
  157. UniqueID 28
  158. Name "Tri Line91 0"
  159. }
  160. osg::Geometry {
  161. UniqueID 29
  162. Name "Tri Line92 0"
  163. }
  164. osg::Geometry {
  165. UniqueID 30
  166. Name "Tri Object01 0"
  167. }
  168. osg::Geometry {
  169. UniqueID 31
  170. Name "Tri Object02 0"
  171. }
  172. osg::Geometry {
  173. UniqueID 32
  174. Name "Tri Object03 0"
  175. }
  176. osg::Geometry {
  177. UniqueID 33
  178. Name "Tri Object04 0"
  179. }
  180. osg::Geometry {
  181. UniqueID 34
  182. Name "Tri Object05 0"
  183. }
  184. osg::Geometry {
  185. UniqueID 35
  186. Name "Tri Object06 0"
  187. }
  188. osg::Geometry {
  189. UniqueID 36
  190. Name "Tri Object07 0"
  191. }
  192. osg::Geometry {
  193. UniqueID 37
  194. Name "Tri Object08 0"
  195. }
  196. osg::Geometry {
  197. UniqueID 38
  198. Name "Tri Object09 0"
  199. }
  200. osg::Geometry {
  201. UniqueID 39
  202. Name "Tri Object10 0"
  203. }
  204. osg::Geometry {
  205. UniqueID 40
  206. Name "Tri Object11 0"
  207. }
  208. osg::Geometry {
  209. UniqueID 41
  210. Name "Tri Object12 0"
  211. }
  212. osg::Geometry {
  213. UniqueID 42
  214. Name "Tri Object14 0"
  215. }
  216. osg::Geometry {
  217. UniqueID 43
  218. Name "Tri Object15 0"
  219. }
  220. osg::Geometry {
  221. UniqueID 44
  222. Name "Tri Object16 0"
  223. }
  224. osg::Geometry {
  225. UniqueID 45
  226. Name "Tri Object17 0"
  227. }
  228. osg::Geometry {
  229. UniqueID 46
  230. Name "Tri Object18 0"
  231. }
  232. osg::Geometry {
  233. UniqueID 47
  234. Name "Tri Object19 0"
  235. }
  236. osg::Geometry {
  237. UniqueID 48
  238. Name "Tri Object20 0"
  239. }
  240. osg::Geometry {
  241. UniqueID 49
  242. Name "Tri Object21 0"
  243. }
  244. osg::Geometry {
  245. UniqueID 50
  246. Name "Tri Object22 0"
  247. }
  248. osg::Geometry {
  249. UniqueID 51
  250. Name "Tri Object23 0"
  251. }
  252. osg::Geometry {
  253. UniqueID 52
  254. Name "Tri Object24 0"
  255. }
  256. osg::Geometry {
  257. UniqueID 53
  258. Name "Tri Object25 0"
  259. }
  260. osg::Geometry {
  261. UniqueID 54
  262. Name "Tri Object26 0"
  263. }
  264. osg::Geometry {
  265. UniqueID 55
  266. Name "Tri Object27 0"
  267. }
  268. osg::Geometry {
  269. UniqueID 56
  270. Name "Tri Object28 0"
  271. }
  272. osg::Geometry {
  273. UniqueID 57
  274. Name "Tri Object29 0"
  275. }
  276. osg::Geometry {
  277. UniqueID 58
  278. Name "Tri Object30 0"
  279. }
  280. osg::Geometry {
  281. UniqueID 59
  282. Name "Tri Object31 0"
  283. }
  284. osg::Geometry {
  285. UniqueID 60
  286. Name "Tri Object32 0"
  287. }
  288. osg::Geometry {
  289. UniqueID 61
  290. Name "Tri Object33 0"
  291. }
  292. osg::Geometry {
  293. UniqueID 62
  294. Name "Tri Object34 0"
  295. }
  296. osg::Geometry {
  297. UniqueID 63
  298. Name "Tri Object35 0"
  299. }
  300. osg::Geometry {
  301. UniqueID 64
  302. Name "Tri Object36 0"
  303. }
  304. osg::Geometry {
  305. UniqueID 65
  306. Name "Tri Object37 0"
  307. }
  308. osg::Geometry {
  309. UniqueID 66
  310. Name "Tri Object38 0"
  311. }
  312. osg::Geometry {
  313. UniqueID 67
  314. Name "Tri Object39 0"
  315. }
  316. }
  317. }
  318. osg::Group {
  319. UniqueID 68
  320. Name "Tri Flora_tree_01 0"
  321. DataVariance STATIC
  322. UserDataContainer TRUE {
  323. osg::DefaultUserDataContainer {
  324. UniqueID 69
  325. UDC_UserObjects 1 {
  326. NifOsg::NodeUserData {
  327. UniqueID 70
  328. }
  329. }
  330. }
  331. }
  332. StateSet TRUE {
  333. osg::StateSet {
  334. UniqueID 71
  335. AttributeList 1 {
  336. osg::Material {
  337. UniqueID 72
  338. ColorMode AMBIENT_AND_DIFFUSE
  339. Ambient TRUE Front 1 1 1 1 Back 1 1 1 1
  340. Diffuse TRUE Front 1 1 1 1 Back 1 1 1 1
  341. Specular TRUE Front 0 0 0 0 Back 0 0 0 0
  342. Emission TRUE Front 0 0 0 1 Back 0 0 0 1
  343. Shininess TRUE Front 0 Back 0
  344. }
  345. Value OFF
  346. }
  347. TextureModeList 1 {
  348. Data 1 {
  349. GL_TEXTURE_2D ON
  350. }
  351. }
  352. TextureAttributeList 1 {
  353. Data 1 {
  354. osg::Texture2D {
  355. UniqueID 73
  356. Name "diffuseMap"
  357. WRAP_S REPEAT
  358. WRAP_T REPEAT
  359. WRAP_R CLAMP
  360. MIN_FILTER LINEAR_MIPMAP_LINEAR
  361. MAG_FILTER LINEAR
  362. MaxAnisotropy 16
  363. Swizzle RGBA
  364. Image TRUE {
  365. ClassName osg::Image
  366. UniqueID 74
  367. FileName "textures/tx_bark_02.dds"
  368. WriteHint 0 2
  369. DataVariance STATIC
  370. }
  371. TextureWidth 128
  372. TextureHeight 128
  373. }
  374. Value OFF
  375. }
  376. }
  377. }
  378. }
  379. Children 1 {
  380. osg::Geometry {
  381. UniqueID 75
  382. Name "Tri Flora_tree_01 0"
  383. }
  384. }
  385. }
  386. }
  387. }
  388. }
  389. position -11437.7 -43832 698.543
  390. attitude 0 0 -0.963505 0.267689
  391. scale 2 2 2
  392. }
RAW Paste Data