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  1. Thread Pool Size: 4
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  3. Rise to Ruins InDev 31 Unstable 3
  4. Operating System: Linux
  5. GPU Drivers: null
  6. GPU Driver Version: null
  7. Maximum JVM Memory: 1765MB
  8. Wed Aug 08 06:09:24 PDT 2018 INFO:Slick Build #237
  9. Initializing Display Mode: Windowed
  10. Wed Aug 08 06:09:24 PDT 2018 INFO:LWJGL Version: 2.9.3
  11. Wed Aug 08 06:09:24 PDT 2018 INFO:OriginalDisplayMode: 1920 x 1080 x 24 @60Hz
  12. Wed Aug 08 06:09:24 PDT 2018 INFO:TargetDisplayMode: 3740 x 880 x 0 @0Hz
  13. Wed Aug 08 06:09:24 PDT 2018 INFO:Starting display 3740x880
  14. Wed Aug 08 06:09:24 PDT 2018 INFO:Use Java PNG Loader = true
  15. Wed Aug 08 06:09:24 PDT 2018 INFO:Controllers not available
  16. Resetting MAIN_MENU
  17. Save object failed to be created for maps/UserMaps/map2!
  18. Save object failed to be created for maps/UserMaps/map2!
  19. Loading Game
  20. Font Module: 85
  21. Wed Aug 08 06:09:27 PDT 2018 INFO:Starting display 1910x880
  22. Save Module: 0
  23. Time Module: 1
  24. Wed Aug 08 06:09:27 PDT 2018 INFO:Initialising sounds..
  25. Wed Aug 08 06:09:27 PDT 2018 INFO:- Sound works
  26. Wed Aug 08 06:09:27 PDT 2018 INFO:- 64 OpenAL source available
  27. Wed Aug 08 06:09:27 PDT 2018 INFO:- Sounds source generated
  28. Sound Module: 232
  29. Loaded Tileset: GRASS_YELLOW_BROWN (10401) Time: 107
  30. Loaded Sound: ARROW_HIT
  31. Loaded Tileset: GRASS_GREEN (10001) Time: 82
  32. Loaded Tileset: ROCK_BROWN (61801) Time: 196
  33. Loaded Tileset: WATER (40001) Time: 52
  34. Loaded Tileset: WATER_ACCENT (40201) Time: 92
  35. Loaded Sound: BOW_FIRE
  36. Loaded Tileset: GRASS_GREEN_ACCENT (10201) Time: 84
  37. Loaded Tileset: GRASS_YELLOW_BROWN_ACCENT (10601) Time: 89
  38. Loaded Tileset: FLOWERS_YELLOW (130801) Time: 65
  39. Loaded Tileset: ROCK_BROWN_ACCENT (62001) Time: 41
  40. Loaded Tileset: CRYSTAL_GREEN (100401) Time: 46
  41. Loaded Sound: SLING_FIRE
  42. Loaded Tileset: GRAVEL_RED (20801) Time: 93
  43. Loaded Tileset: CRYSTAL_BLUE (100801) Time: 36
  44. Loaded Tileset: POTATOES (110601) Time: 72
  45. Loaded Tileset: ROCK_GRAY (60001) Time: 47
  46. Loaded Sound: BALLISTA_FIRE
  47. Loaded Tileset: TREES_RED (31201) Time: 45
  48. Loaded Tileset: TREES_GREEN (30001) Time: 65
  49. Loaded Tileset: STONE_GOLEM_COMBOBULATOR (2392201) Time: 43
  50. Loaded Tileset: GRAVEL_RED_ACCENT (21001) Time: 92
  51. Loaded Tileset: TREES_GREEN_ACCENT (30201) Time: 50
  52. Loaded Sound: MAGIC_FIRE
  53. Loaded Tileset: CRYSTAL_GREEN_ACCENT (100601) Time: 44
  54. Loaded Tileset: STONE_CUTTERY (2102201) Time: 170
  55. Loaded Tileset: TREES_RED_ACCENT (31401) Time: 37
  56. Loaded Tileset: ESSENCE_COLLECTOR (2132201) Time: 33
  57. Loaded Tileset: TREES_RED_DEAD (33401) Time: 41
  58. Loaded Sound: MAGIC_HIT
  59. Loaded Tileset: ROCK_GRAY_ACCENT (60201) Time: 45
  60. Loaded Tileset: FLOWERS_PURPLE (131601) Time: 58
  61. Loaded Tileset: CARROTS (110001) Time: 53
  62. Loaded Tileset: LARGE_FIRE_PIT (2292201) Time: 23
  63. Loaded Sound: MAGIC_BANISH
  64. Loaded Tileset: ROCK_STORAGE (2282201) Time: 82
  65. Loaded Tileset: TURNIPS (111201) Time: 50
  66. Loaded Tileset: CACTUS_GREEN (150001) Time: 45
  67. Loaded Tileset: WOOD_FENCE (1020001) Time: 46
  68. Loaded Sound: MAGIC_RECALL
  69. Loaded Tileset: FARM (2062201) Time: 137
  70. Loaded Tileset: BOW_TOWER (2322201) Time: 51
  71. Loaded Tileset: LOG_PATH_DEBRIS (3001001) Time: 81
  72. Loaded Tileset: COBBLE_AND_LOG_PATH (3004001) Time: 65
  73. Loaded Sound: MAGIC_ATTRACT_FIRE
  74. Loaded Tileset: COBBLE_AND_BOARD_ROAD_DEBRIS (3005001) Time: 69
  75. Loaded Tileset: WOOD_FENCE_GATE_WE (4002201) Time: 23
  76. Loaded Tileset: TREES_RED_COLLECTED (31601) Time: 36
  77. Loaded Tileset: LUMBER_SHACK (2012201) Time: 67
  78. Loaded Tileset: STONE_WALL (1010001) Time: 51
  79. Loaded Sound: MAGIC_HEAL
  80. Loaded Tileset: HOUSING (4642201) Time: 69
  81. Loaded Tileset: TREES_BROWN (30401) Time: 49
  82. Map Module: 3407
  83. Loaded Sound: MAGIC_ZAP
  84. Loaded Sound: MAGIC_HEAL_SPELL
  85. Map Bottom FBO: 400
  86. Map Middle FBO: 172
  87. Loaded Sound: DISSOLVE
  88. Map Top FBO: 140
  89. Road Module: 3
  90. Mini Map Module: 38
  91. Resource Module: 68
  92. Transition Module: 0
  93. Loaded Sound: FLAME_FIRE
  94. Loaded Sound: METEOR_FIRE
  95. Loaded Sound: METEOR_HIT
  96. Shadow Module: 683
  97. Lighting Module: 73
  98. Projectile Module: 0
  99. Missile Module: 18
  100. Loaded Sound: PHANTNOM_DART_FIRE
  101. Particle Module: 52
  102. Collision Module: 51
  103. Depth Module: 22
  104. Loaded Sound: PHANTNOM_DART_HIT
  105. Loaded Sound: SPRAY_BULLET_FIRE
  106. Loaded Sound: SPRAY_BULLET_HIT
  107. Object Module: 557
  108. Background Module: 4
  109. Loaded Sound: MINING
  110. Loaded Sound: STORE_ITEM
  111. Mob Module: 929
  112. MobJob Module: 1
  113. Essence Module: 0
  114. Weather Module: 0
  115. Corruption Module: 4
  116. Resource Module Sync: 1
  117. Object Module Sync: 29
  118. Mob Module Sync: 28
  119. Essence Module Sync: 0
  120. Loaded Sound: WOOD_CHOP
  121. Missile Module Sync: 22
  122. Save object failed to be created for maps/UserMaps/map2!
  123. Save object failed to be created for maps/UserMaps/map2!
  124. Loaded Sound: BUILDING
  125. Loaded Sound: OPEN_GATE
  126. Loaded Sound: CLOSE_GATE
  127. TOTAL TIME: 8181
  128. Loaded Sound: THUNDER
  129. Loaded Sound: PLACE_OBJECT
  130. SKELETON NONE AI AI_WANDER STEP 1 time to execute was high: 61
  131. Loaded Sound: EARTHQUAKE_ROCKS
  132. Wed Aug 08 06:09:36 PDT 2018 INFO:Starting display 1920x1055
  133. Loaded Sound: EARTHQUAKE_BOOM
  134. Loaded Sound: HEAVY_WIND
  135. Loaded Sound: GRAB
  136. Loaded Sound: DROP_RESOURCE
  137. Loaded Sound: FULL_MOON_MAGIC
  138. Loaded Sound: MAGIC_CLICK
  139. Loaded Sound: LOOT_BOX_OPEN
  140. Loaded Sound: LOOT_BOX_LOCKED
  141. Loaded Sound: HOLY_SOFT
  142. Loaded Sound: HOLY_LOUD
  143. Loaded Sound: CORRUPTION
  144. Loaded Sound: CORRUPTION_AMBIENT
  145. Loaded Sound: ZOOM_WIND
  146. Loaded Sound: HIT_WEAPON_GENERIC
  147. Loaded Sound: HIT_TOOL_GENERIC
  148. Loaded Sound: HIT_GENERIC
  149. Loaded Sound: HIT_SWEETENER_GENERIC
  150. Loaded Sound: IDLE_DOGGO
  151. Loaded Sound: GET_HIT_DOGGO
  152. Loaded Sound: HIT_SWEETENER_DOGGO
  153. Loaded Sound: DEATH_DOGGO
  154. Loaded Sound: HIT_SWEETENER_VILLAGER_MALE
  155. Loaded Sound: HIT_SWEETENER_VILLAGER_FEMALE
  156. Loaded Sound: DEATH_VILLAGER_MALE
  157. Loaded Sound: DEATH_VILLAGER_FEMALE
  158. Loaded Sound: DISSOLVE_SPELL
  159. Loaded Sound: MOTIVATE_LAND_SPELL
  160. Loaded Sound: ESSENCE_SUCK
  161. Loaded Sound: BUTTON_CLICK
  162. Loaded Sound: VILLAGER_DEATH
  163. Loaded Sound: VILLAGER_DEATH_OLD_AGE
  164. Loaded Sound: VILLAGER_BIRTH
  165. Loaded Sound: VILLAGER_LEVEL_UP
  166. Loaded Sound: RESURRECT
  167. Loaded Sound: RESURRECT_NEGATIVE
  168. Loaded Sound: FULL_MOON
  169. Loaded Sound: BLOOD_MOON
  170. Loaded Sound: DISASTER_START
  171. Loaded Sound: NOMADS
  172. Loaded Sound: TIP
  173. Loaded Sound: DAWN_ARRIVED
  174. Loaded Sound: NIGHT_ARRIVED
  175. Loaded Sound: RAIN
  176. Loaded Sound: EARTHQUAKE
  177. Loaded Sound: RETRO_CLICK
  178. Loaded Sound: RETRO_NOTE_1
  179. Loaded Sound: RETRO_NOTE_2
  180. Loaded Sound: RETRO_NOTE_3
  181. Loaded Sound: RETRO_NOTE_4
  182. Loaded Sound: RETRO_NOTE_5
  183. Loaded Sound: RETRO_NOTE_6
  184. Loaded Sound: RETRO_NOTE_7
  185. Loaded Sound: RETRO_NOTE_8
  186. Loaded Sound: RETRO_NOTE_9
  187. Loaded Sound: ENVIROMENTAL_VILLAGERS
  188. Loaded Sound: ENVIROMENTAL_BUILDINGS
  189. Loaded Sound: ENVIROMENTAL_CONSTRUCTION
  190. Loaded Sound: WILHELM
  191. Wed Aug 08 06:10:16 PDT 2018 ERROR:null
  192. java.lang.NullPointerException
  193.     at rtr.RoadModule.isResourceNeededForRoad(RoadModule.java:396)
  194.     at rtr.mobs.ai.AIUtilities.createAvailabeResourceList(AIUtilities.java:101)
  195.     at rtr.mobs.ai.AIEquipResource.findEquipment(AIEquipResource.java:104)
  196.     at rtr.mobs.ai.AIEquipResource.execute(AIEquipResource.java:52)
  197.     at rtr.mobs.MobBase.update(MobBase.java:2733)
  198.     at rtr.mobs.MobModule.update(MobModule.java:484)
  199.     at rtr.states.MainMenuState.update(MainMenuState.java:200)
  200.     at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
  201.     at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:657)
  202.     at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
  203.     at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
  204.     at rtr.system.Game.launchGame(Game.java:93)
  205.     at rtr.system.Launcher.main(Launcher.java:52)
  206.     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
  207.     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
  208.     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
  209.     at java.lang.reflect.Method.invoke(Method.java:497)
  210.     at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
  211. Wed Aug 08 06:10:16 PDT 2018 ERROR:Game.update() failure - check the game code.
  212. org.newdawn.slick.SlickException: Game.update() failure - check the game code.
  213.     at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
  214.     at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
  215.     at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
  216.     at rtr.system.Game.launchGame(Game.java:93)
  217.     at rtr.system.Launcher.main(Launcher.java:52)
  218.     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
  219.     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
  220.     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
  221.     at java.lang.reflect.Method.invoke(Method.java:497)
  222.     at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
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