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- 1632 total dvars
- Name: ping_searches_per
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 2
- Name: ping_increment
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 10
- Name: ping_default_min
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 50
- Name: session_advertiseFailedSearchCount
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 6
- Name: com_maxfps
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 60
- Name: consoleGame
- Flags 0x2000
- Type: String
- Latched: False
- Value: "true"
- Name: xenonGame
- Flags 0x2000
- Type: String
- Latched: False
- Value: "true"
- Name: com_timescale
- Flags 0x204C
- Type: Float
- Latched: True
- Value: 1
- Name: timescale
- Flags 0x000C
- Type: Float
- Latched: False
- Value: 1
- Name: fixedtime
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 0
- Name: com_maxFrameTime
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 100
- Name: cl_paused
- Flags 0x0001
- Type: Int
- Latched: True
- Value: 1
- Name: sv_running
- Flags 0x2000
- Type: Bool
- Latched: True
- Value: True
- Name: com_filter_output
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: intro
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: com_animCheck
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: hiDef
- Flags 0x2000
- Type: Bool
- Latched: True
- Value: False
- Name: wideScreen
- Flags 0x2000
- Type: Bool
- Latched: True
- Value: False
- Name: com_cinematicEndInWhite
- Flags 0x0040
- Type: Bool
- Latched: False
- Value: False
- Name: com_errorResolveCommand
- Flags 0x2000
- Type: String
- Latched: False
- Value: ""
- Name: com_completionResolveCommand
- Flags 0x2000
- Type: String
- Latched: False
- Value: ""
- Name: dcacheThrottleEnabled
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: dcacheThrottleKBytesPerSec
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 32
- Name: band_2players
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 64000
- Name: band_4players
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 128000
- Name: band_8players
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 256000
- Name: band_12players
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 384000
- Name: band_18players
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 580000
- Name: stringtable_debug
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 0
- Name: prologue_select
- Flags 0x0100
- Type: Bool
- Latched: True
- Value: False
- Name: con_gameMsgWindow0MsgTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 5
- Name: con_gameMsgWindow0LineCount
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 6
- Name: con_gameMsgWindow0ScrollTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.25
- Name: con_gameMsgWindow0FadeInTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.25
- Name: con_gameMsgWindow0FadeOutTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.5
- Name: con_gameMsgWindow0SplitscreenScale
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 1.25
- Name: con_gameMsgWindow1MsgTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 8
- Name: con_gameMsgWindow1LineCount
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 6
- Name: con_gameMsgWindow1ScrollTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.25
- Name: con_gameMsgWindow1FadeInTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.25
- Name: con_gameMsgWindow1FadeOutTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.5
- Name: con_gameMsgWindow1SplitscreenScale
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 1.5
- Name: con_gameMsgWindow2MsgTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 5
- Name: con_gameMsgWindow2LineCount
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 7
- Name: con_gameMsgWindow2ScrollTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.25
- Name: con_gameMsgWindow2FadeInTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.75
- Name: con_gameMsgWindow2FadeOutTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.5
- Name: con_gameMsgWindow2SplitscreenScale
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 1.5
- Name: con_gameMsgWindow3MsgTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 5
- Name: con_gameMsgWindow3LineCount
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 6
- Name: con_gameMsgWindow3ScrollTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.25
- Name: con_gameMsgWindow3FadeInTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.25
- Name: con_gameMsgWindow3FadeOutTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.5
- Name: con_gameMsgWindow3SplitscreenScale
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 1.5
- Name: con_typewriterPrintSpeed
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 50
- Name: con_typewriterDecayStartTime
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 6000
- Name: con_typewriterDecayDuration
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 700
- Name: con_typewriterColorBase
- Flags 0x0040
- Type: Vec3
- Latched: False
- Value: { 1, 1, 1 }
- Name: con_typewriterColorGlowUpdated
- Flags 0x0000
- Type: Vec4
- Latched: False
- Value: { 0, 0.6, 0.18, 1 }
- Name: con_typewriterColorGlowCompleted
- Flags 0x0000
- Type: Vec4
- Latched: False
- Value: { 0, 0.3, 0.8, 1 }
- Name: con_typewriterColorGlowFailed
- Flags 0x0000
- Type: Vec4
- Latched: False
- Value: { 0.8, 0, 0, 1 }
- Name: con_typewriterColorGlowCheckpoint
- Flags 0x0000
- Type: Vec4
- Latched: False
- Value: { 0.6, 0.5, 0.6, 1 }
- Name: r_sunsprite_shader
- Flags 0x0000
- Type: String
- Latched: False
- Value: "sun"
- Name: r_sunsprite_size
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 16
- Name: r_sunflare_shader
- Flags 0x0000
- Type: String
- Latched: False
- Value: "sun_flare"
- Name: r_sunflare_min_size
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0
- Name: r_sunflare_min_angle
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 45
- Name: r_sunflare_max_size
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 2500
- Name: r_sunflare_max_angle
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 2
- Name: r_sunflare_max_alpha
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 1
- Name: r_sunflare_fadein
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 1
- Name: r_sunflare_fadeout
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 1
- Name: r_sunblind_min_angle
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 30
- Name: r_sunblind_max_angle
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 5
- Name: r_sunblind_max_darken
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.75
- Name: r_sunblind_fadein
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.5
- Name: r_sunblind_fadeout
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 3
- Name: r_sunglare_min_angle
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 30
- Name: r_sunglare_max_angle
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 5
- Name: r_sunglare_max_lighten
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.75
- Name: r_sunglare_fadein
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.5
- Name: r_sunglare_fadeout
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 3
- Name: r_sun_fx_position
- Flags 0x0000
- Type: Vec3
- Latched: False
- Value: { 0, 0, 0 }
- Name: r_ignore
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 0
- Name: r_fullscreen
- Flags 0x0002
- Type: Bool
- Latched: False
- Value: True
- Name: r_gamma
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 1
- Name: r_ignorehwgamma
- Flags 0x0002
- Type: Bool
- Latched: False
- Value: False
- Name: r_blacklevel
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 9.31323E-10
- Name: r_texFilterAnisoMax
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 16
- Name: r_texFilterDisable
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: r_texFilterAnisoMin
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 1
- Name: r_texFilterMipMode
- Flags 0x0000
- Type: Enum
- Latched: False
- Value: 0
- Name: r_texFilterMipBias
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0
- Name: r_fullbright
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: r_subwindow
- Flags 0x0004
- Type: Vec4
- Latched: False
- Value: { 0, 1, 0, 1 }
- Name: r_zfar
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0
- Name: r_fog
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: r_fog_depthhack_scale
- Flags 0x0044
- Type: Float
- Latched: False
- Value: -1
- Name: r_polygonOffsetScale
- Flags 0x0000
- Type: Float
- Latched: False
- Value: -1
- Name: r_polygonOffsetBias
- Flags 0x0000
- Type: Float
- Latched: False
- Value: -1
- Name: r_polygonOffsetBiasMult
- Flags 0x0044
- Type: Float
- Latched: False
- Value: 1
- Name: r_lightMap
- Flags 0x0004
- Type: Enum
- Latched: False
- Value: 1
- Name: r_colorMap
- Flags 0x0004
- Type: Enum
- Latched: False
- Value: 1
- Name: r_detailMap
- Flags 0x0004
- Type: Enum
- Latched: False
- Value: 1
- Name: r_normalMap
- Flags 0x0004
- Type: Enum
- Latched: False
- Value: 1
- Name: r_specularMap
- Flags 0x0004
- Type: Enum
- Latched: False
- Value: 1
- Name: r_specularColorScale
- Flags 0x004C
- Type: Float
- Latched: False
- Value: 2.5
- Name: r_diffuseColorScale
- Flags 0x004C
- Type: Float
- Latched: False
- Value: 1
- Name: r_primaryLightUseTweaks
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: r_primaryLightTweakDiffuseStrength
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 1
- Name: r_primaryLightTweakSpecularStrength
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 1
- Name: r_charLightAmbient
- Flags 0x0004
- Type: DevTweak
- Latched: False
- Value: ?
- Name: r_viewModelPrimaryLightUseTweaks
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: r_viewModelPrimaryLightTweakDiffuseStrength
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 1
- Name: r_viewModelPrimaryLightTweakSpecularStrength
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 1
- Name: r_viewModelLightAmbient
- Flags 0x0004
- Type: DevTweak
- Latched: False
- Value: ?
- Name: r_resampleScene
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: r_debugLineWidth
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 1
- Name: r_vc_makelog
- Flags 0x0002
- Type: Int
- Latched: False
- Value: 0
- Name: r_vc_showlog
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 0
- Name: r_showLightGrid
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 0
- Name: r_showMissingLightGrid
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: r_cacheSModelLighting
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: r_cacheModelLighting
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: r_lightGridEnableTweaks
- Flags 0x0048
- Type: Bool
- Latched: False
- Value: False
- Name: r_lightGridUseTweakedValues
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: r_lightGridIntensity
- Flags 0x0048
- Type: Float
- Latched: False
- Value: 1
- Name: r_lightGridContrast
- Flags 0x0048
- Type: Float
- Latched: False
- Value: 0
- Name: r_heroLighting
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: r_lightCacheLessFrequentPeriod
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 10
- Name: r_lightCacheLessFrequentMaxDistance
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 64
- Name: r_showModelLightingLowWaterMark
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: r_envMapOverride
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: r_envMapMinIntensity
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.2
- Name: r_envMapMaxIntensity
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.5
- Name: r_envMapExponent
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 5
- Name: r_envMapSunIntensity
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 2
- Name: r_scaleViewport
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 1
- Name: r_smp_backend
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: r_smp_worker
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: r_smp_worker_thread0
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: r_smp_worker_thread1
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: r_smp_worker_thread2
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: r_cmdbuf_worker
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: r_vsync
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: r_clear
- Flags 0x0000
- Type: Enum
- Latched: False
- Value: 1
- Name: r_clearColor
- Flags 0x0000
- Type: Color
- Latched: False
- Value: 0x00000000
- Name: r_clearColor2
- Flags 0x0000
- Type: Color
- Latched: False
- Value: 0x00000000
- Name: r_dlightLimit
- Flags 0x0040
- Type: Int
- Latched: False
- Value: 4
- Name: r_spotLightShadows
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: r_spotLightEntityShadows
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: r_drawWater
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: r_lockPvs
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: r_skipPvs
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: r_portalBevels
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.7
- Name: r_portalBevelsOnly
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: r_singleCell
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: r_portalWalkLimit
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 0
- Name: r_portalMinClipArea
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.02
- Name: r_portalMinRecurseDepth
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 2
- Name: r_showFbColorDebug
- Flags 0x0004
- Type: Enum
- Latched: False
- Value: 0
- Name: r_showFloatZDebug
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 0
- Name: r_depthPrepassFar
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: r_highLodDist
- Flags 0x0004
- Type: Float
- Latched: False
- Value: -1
- Name: r_mediumLodDist
- Flags 0x0004
- Type: Float
- Latched: False
- Value: -1
- Name: r_lowLodDist
- Flags 0x0004
- Type: Float
- Latched: False
- Value: -1
- Name: r_lowestLodDist
- Flags 0x0004
- Type: Float
- Latched: False
- Value: -1
- Name: r_forceLod
- Flags 0x0004
- Type: Enum
- Latched: False
- Value: 4
- Name: sm_enable
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: sm_sunEnable
- Flags 0x0044
- Type: Bool
- Latched: False
- Value: True
- Name: sm_spotEnable
- Flags 0x0044
- Type: Bool
- Latched: False
- Value: True
- Name: sm_spotLimit
- Flags 0x0044
- Type: Int
- Latched: True
- Value: 1
- Name: sm_maxLights
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 4
- Name: sm_minSpotLightScore
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.5
- Name: sm_spotLightScoreModelScale
- Flags 0x004C
- Type: Float
- Latched: False
- Value: 0
- Name: sm_spotShadowFadeTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 1
- Name: sm_dynlightAllSModels
- Flags 0x0044
- Type: Bool
- Latched: False
- Value: False
- Name: sm_lightScore_eyeProjectDist
- Flags 0x0044
- Type: Float
- Latched: False
- Value: 64
- Name: sm_lightScore_spotProjectFrac
- Flags 0x0044
- Type: Float
- Latched: False
- Value: 0.125
- Name: sm_cameraOffset
- Flags 0x0044
- Type: Float
- Latched: False
- Value: 0
- Name: sm_polygonOffsetScale
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 2
- Name: sm_polygonOffsetBias
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.125
- Name: sm_sunSampleSizeNear
- Flags 0x0044
- Type: Float
- Latched: True
- Value: 0.25
- Name: sm_sunShadowCenter
- Flags 0x0044
- Type: Vec3
- Latched: False
- Value: { 0, 0, 0 }
- Name: sm_sunShadowCenterMode
- Flags 0x0044
- Type: Bool
- Latched: False
- Value: False
- Name: sm_sunShadowScale
- Flags 0x004C
- Type: Float
- Latched: True
- Value: 0.85
- Name: sm_strictCull
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: sm_spotDistCull
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: sm_fastSunShadow
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: sm_qualitySpotShadow
- Flags 0x0044
- Type: Bool
- Latched: False
- Value: True
- Name: r_screenFilterQuads
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 0
- Name: r_blur
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0
- Name: r_distortion
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: r_glow_allowed
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: r_glow_allowed_script_forced
- Flags 0x0040
- Type: Bool
- Latched: False
- Value: False
- Name: r_glow
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: r_glowUseTweaks
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: r_glowTweakEnable
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: r_glowTweakRadius0
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 5
- Name: r_glowTweakBloomIntensity0
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 1
- Name: r_glowTweakBloomCutoff
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0.5
- Name: r_glowTweakBloomDesaturation
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0
- Name: r_filmUseTweaks
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: r_filmAltShader
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: r_filmTweakEnable
- Flags 0x0040
- Type: Bool
- Latched: False
- Value: False
- Name: r_filmTweakContrast
- Flags 0x0040
- Type: Float
- Latched: False
- Value: 1.4
- Name: r_contrast
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- Type: Int
- Latched: False
- Value: 30000
- Name: coop_autoLaunch
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: coop_maxFramesClientCanBeBehind
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- Type: Int
- Latched: False
- Value: 10
- Name: coop_minFramesClientCanBeBehind
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- Type: Int
- Latched: False
- Value: 5
- Name: coop_maxFramesPerPacket
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- Type: Int
- Latched: False
- Value: 10
- Name: coop_fastForwardThreshold
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 100
- Name: coop_maxPacketUserCmds
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 5
- Name: coop_debugPackets
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: coop_backoffScheme
- Flags 0x0000
- Type: Enum
- Latched: False
- Value: 1
- Name: coop_waitWarnDelay
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 2000
- Name: coop_waitWarnRate
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.5
- Name: coop_mapName
- Flags 0x0080
- Type: String
- Latched: False
- Value: "so_nyse_manhattan"
- Name: coop_start
- Flags 0x0080
- Type: String
- Latched: False
- Value: ""
- Name: coop
- Flags 0x2080
- Type: Bool
- Latched: False
- Value: False
- Name: g_player_maxhealth
- Flags 0x2082
- Type: Int
- Latched: False
- Value: 100
- Name: player_damageMultiplier
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 1
- Name: mapname
- Flags 0x2080
- Type: String
- Latched: True
- Value: "sp_ny_manhattan"
- Name: sv_saveOnStartMap
- Flags 0x0040
- Type: Bool
- Latched: True
- Value: True
- Name: sv_saveGameAvailable
- Flags 0x2000
- Type: Bool
- Latched: False
- Value: False
- Name: sv_saveGameNotReadable
- Flags 0x2000
- Type: Bool
- Latched: False
- Value: False
- Name: sv_saveDeviceAvailable
- Flags 0x2000
- Type: Bool
- Latched: True
- Value: True
- Name: sv_voiceQuality
- Flags 0x0008
- Type: Int
- Latched: False
- Value: 3
- Name: nextmap
- Flags 0x0000
- Type: String
- Latched: True
- Value: "map_restart"
- Name: g_reloading
- Flags 0x2000
- Type: Int
- Latched: True
- Value: 0
- Name: serverCulledSounds
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: net_ip
- Flags 0x0002
- Type: String
- Latched: False
- Value: "localhost"
- Name: net_port
- Flags 0x0002
- Type: Int
- Latched: False
- Value: 1000
- Name: safeArea_horizontal
- Flags 0x0004
- Type: Float
- Latched: True
- Value: 0.85
- Name: safeArea_vertical
- Flags 0x0004
- Type: Float
- Latched: True
- Value: 0.85
- Name: safeArea_adjusted_horizontal
- Flags 0x2000
- Type: Float
- Latched: True
- Value: 0.925
- Name: safeArea_adjusted_vertical
- Flags 0x2000
- Type: Float
- Latched: True
- Value: 0.91375
- Name: cg_hudLegacySplitscreenScale
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 1.5
- Name: cg_hudSplitscreenOffsetsUseScale
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: ragdoll_enable
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: ragdoll_debug
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 0
- Name: ragdoll_fps
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 20
- Name: ragdoll_max_life
- Flags 0x0040
- Type: Int
- Latched: False
- Value: 4500
- Name: ragdoll_max_simulating
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 16
- Name: ragdoll_explode_force
- Flags 0x0044
- Type: Float
- Latched: False
- Value: 18000
- Name: ragdoll_explode_upbias
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0.8
- Name: ragdoll_exploding_bullet_force
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 5000
- Name: ragdoll_exploding_bullet_upbias
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0.8
- Name: ragdoll_bullet_force
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 500
- Name: ragdoll_bullet_upbias
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0.5
- Name: ragdoll_baselerp_time
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 1000
- Name: ragdoll_jointlerp_time
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 3000
- Name: ragdoll_rotvel_scale
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 1
- Name: ragdoll_jitter_scale
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 1
- Name: ragdoll_self_collision_scale
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 1.2
- Name: ragdoll_dump_anims
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: ragdoll_max_stretch_pct
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 10
- Name: ragdoll_stretch_iters
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 10
- Name: ragdoll_idle_min_velsq
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 2
- Name: monkeytoy
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: con_matchPrefixOnly
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- Type: Bool
- Latched: False
- Value: True
- Name: cl_accessibilityAkimboEnabled
- Flags 0x0040
- Type: Bool
- Latched: False
- Value: True
- Name: useonlinestats
- Flags 0x0080
- Type: Bool
- Latched: False
- Value: True
- Name: requirestats
- Flags 0x0080
- Type: Bool
- Latched: False
- Value: False
- Name: cl_noprint
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: cl_shownet
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 0
- Name: cl_showServerCommands
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: cl_yawspeed
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 140
- Name: cl_pitchspeed
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 140
- Name: cl_anglespeedkey
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 1.5
- Name: cl_dirSelConvergenceTime
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.05
- Name: sensitivity
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 5
- Name: cl_mouseAccel
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0
- Name: cl_freelook
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: cl_showmouserate
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: r_inGameVideo
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: m_pitch
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.022
- Name: m_yaw
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.022
- Name: m_forward
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.25
- Name: m_side
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.25
- Name: m_filter
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: m_vehMouseSteerSensitivity
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 2
- Name: cg_drawCrosshair
- Flags 0x0040
- Type: Bool
- Latched: False
- Value: True
- Name: splitscreen
- Flags 0x0002
- Type: Bool
- Latched: False
- Value: False
- Name: splitscreen_disabled_ref_count
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 0
- Name: splitscreen_control_desired
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: motd
- Flags 0x0000
- Type: String
- Latched: False
- Value: "Connect to Xbox LIVE to get Modern Warfare 3 news and updates"
- Name: cl_maxpackets
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 1000
- Name: cl_showSend
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: cl_packetdup
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 0
- Name: session_join_min_time
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 4000
- Name: coop_matching_type_search
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: coop_showing_game_error_popup
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: ui_online_coop
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: specops_map_itemnum
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 0
- Name: specops_map_groupnum
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 0
- Name: cg_blood
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: mis_cheat
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: cl_testAnimWeight
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0
- Name: profileMenuOption_gamma
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 1
- Name: profileMenuOption_blacklevel
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0
- Name: profileMenuOption_volume
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0.8
- Name: profileMenuOption_safeAreaHorz
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0.85
- Name: profileMenuOption_safeAreaVert
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0.85
- Name: profileMenuOption_sensitivity
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 2
- Name: profileMenuOption_offensiveContentMode
- Flags 0x0000
- Type: Int
- Latched: False
- Value: 0
- Name: snd_errorOnMissing
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: False
- Name: snd_volume
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.8
- Name: snd_loadFadeTime
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 500
- Name: snd_slaveFadeTime
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 500
- Name: snd_enable2D
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: snd_enable3D
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: snd_enableStream
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: snd_enableReverb
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: snd_enableEq
- Flags 0x0000
- Type: Bool
- Latched: False
- Value: True
- Name: snd_draw3D
- Flags 0x0004
- Type: Enum
- Latched: False
- Value: 0
- Name: snd_levelFadeTime
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 250
- Name: snd_cinematicVolumeScale
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.85
- Name: snd_occlusionDelay
- Flags 0x0044
- Type: Int
- Latched: False
- Value: 150
- Name: snd_occlusionLerpTime
- Flags 0x0044
- Type: Int
- Latched: False
- Value: 500
- Name: snd_occlusionEnabled
- Flags 0x0044
- Type: Bool
- Latched: False
- Value: True
- Name: snd_omnidirectionalPercentage
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0.25
- Name: bg_shock_volume_physics
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_ambdist1
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_ambdist2
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_alarm
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_auto
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_auto2
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_auto2d
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_autodog
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.9
- Name: bg_shock_volume_explosiondist1
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_explosiondist2
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_explosiveimpact
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_element
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_element_int
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_element_ext
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_bulletimpact
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_bulletflesh1
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_bulletflesh2
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_bulletwhizby
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_vehicle
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.1
- Name: bg_shock_volume_vehiclelimited
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.1
- Name: bg_shock_volume_menu
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 1
- Name: bg_shock_volume_body
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.2
- Name: bg_shock_volume_body2d
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.2
- Name: bg_shock_volume_reload
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.2
- Name: bg_shock_volume_reload2d
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.2
- Name: bg_shock_volume_item
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.2
- Name: bg_shock_volume_explosion1
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_explosion2
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_explosion3
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_explosion4
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_explosion5
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_effects1
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_effects2
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_effects3
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_effects2d1
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_effects2d2
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_norestrict
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_norestrict2d
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_aircraft
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.1
- Name: bg_shock_volume_vehicle2d
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_weapon_dist
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_weapon_mid
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_weapon
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_weapon2d
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_nonshock
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_nonshock2
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_grondo3d
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_grondo2d
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_voice
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.2
- Name: bg_shock_volume_local
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.2
- Name: bg_shock_volume_local2
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.2
- Name: bg_shock_volume_local3
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.2
- Name: bg_shock_volume_ambient
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.2
- Name: bg_shock_volume_hurt
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.4
- Name: bg_shock_volume_player1
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.4
- Name: bg_shock_volume_player2
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.4
- Name: bg_shock_volume_music
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_musicnopause
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.5
- Name: bg_shock_volume_mission
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.9
- Name: bg_shock_volume_critical
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.9
- Name: bg_shock_volume_announcer
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 0.9
- Name: bg_shock_volume_shellshock
- Flags 0x0005
- Type: Float
- Latched: True
- Value: 1
- Name: phys_worker_cmds
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: phys_cfm
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.0001
- Name: phys_erp
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.8
- Name: phys_mcv
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 20
- Name: phys_mcv_ragdoll
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 1000
- Name: phys_mcv_vehicle
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 300
- Name: phys_csl
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0.3
- Name: phys_gravity
- Flags 0x0040
- Type: Float
- Latched: False
- Value: -800
- Name: phys_gravity_ragdoll
- Flags 0x0040
- Type: Float
- Latched: False
- Value: -800
- Name: phys_bulletUpBias
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0.5
- Name: phys_bulletSpinScale
- Flags 0x0044
- Type: Float
- Latched: False
- Value: 3
- Name: phys_qsi
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 15
- Name: phys_reorderConst
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: True
- Name: phys_noIslands
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: phys_collUseEntities
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: phys_autoDisableLinear
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 20
- Name: phys_autoDisableAngular
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 57
- Name: phys_autoDisableTime
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0.9
- Name: phys_autoDisableFastLinear
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 40
- Name: phys_autoDisableFastAngular
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 270
- Name: phys_autoDisableFastTime
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0.5
- Name: phys_contact_cfm
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 1E-05
- Name: phys_contact_erp
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.8
- Name: phys_contact_cfm_ragdoll
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.001
- Name: phys_contact_erp_ragdoll
- Flags 0x0000
- Type: Float
- Latched: False
- Value: 0.3
- Name: phys_contact_cfm_vehicle
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0.001
- Name: phys_contact_erp_vehicle
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 0.5
- Name: phys_contact_cfm_vehicleSoft
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- Value: 4
- Name: ai_coverScore_nodeAngle
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 4
- Name: ai_coverScore_playerLos
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 8
- Name: ai_coverScore_priority
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 8
- Name: ai_coverScore_targetDir
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 8
- Name: ai_coverScore_visibility
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 8
- Name: ai_accuracyDistScale
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 1
- Name: ai_accuracy_attackerCountDecrease
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 0.75
- Name: ai_accuracy_attackerCountMax
- Flags 0x00C4
- Type: Int
- Latched: False
- Value: 4
- Name: ai_disableSpawn
- Flags 0x0084
- Type: Bool
- Latched: False
- Value: False
- Name: g_changelevel_time
- Flags 0x0080
- Type: Float
- Latched: False
- Value: 4
- Name: g_friendlyNameDist
- Flags 0x00C4
- Type: Float
- Latched: True
- Value: 15000
- Name: g_friendlyfireDist
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 175
- Name: g_friendlyfireDamageScale
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 1
- Name: g_useholdtime
- Flags 0x0080
- Type: Int
- Latched: False
- Value: 250
- Name: player_deathInvulnerableToMelee
- Flags 0x00C4
- Type: Bool
- Latched: False
- Value: False
- Name: player_deathInvulnerableToProjectile
- Flags 0x00C4
- Type: Bool
- Latched: False
- Value: True
- Name: turretPlayerAvoidScale
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 1.7
- Name: turretSentryRestrictUsageToOwner
- Flags 0x0044
- Type: Bool
- Latched: False
- Value: True
- Name: ai_eventDistFootstep
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 256
- Name: ai_eventDistFootstepWalk
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 128
- Name: ai_eventDistFootstepSprint
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 400
- Name: ai_eventDistNewEnemy
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 1024
- Name: ai_eventDistPain
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 512
- Name: ai_eventDistDeath
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 1024
- Name: ai_eventDistExplosion
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 1024
- Name: ai_eventDistGrenadePing
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 512
- Name: ai_eventDistProjPing
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 128
- Name: ai_eventDistGunShot
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 2048
- Name: ai_eventDistGunShotTeam
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 2048
- Name: ai_eventDistSilencedShot
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 128
- Name: ai_eventDistBullet
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 128
- Name: ai_eventDistProjImpact
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 256
- Name: ai_eventDistBadPlace
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 256
- Name: ai_busyEventDistFootstep
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 256
- Name: ai_busyEventDistFootstepWalk
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 128
- Name: ai_busyEventDistFootstepSprint
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 256
- Name: ai_busyEventDistNewEnemy
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 256
- Name: ai_busyEventDistPain
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 256
- Name: ai_busyEventDistDeath
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 256
- Name: ai_busyEventDistExplosion
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 1024
- Name: ai_busyEventDistGrenadePing
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 256
- Name: ai_busyEventDistProjPing
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 128
- Name: ai_busyEventDistGunShot
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 400
- Name: ai_busyEventDistGunShotTeam
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 256
- Name: ai_busyEventDistSilencedShot
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 128
- Name: ai_busyEventDistBullet
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 128
- Name: ai_busyEventDistProjImpact
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 256
- Name: g_earthquakeEnable
- Flags 0x0084
- Type: Bool
- Latched: False
- Value: True
- Name: pickupPrints
- Flags 0x0084
- Type: Bool
- Latched: False
- Value: False
- Name: shieldBlastDamageProtection_30
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.95
- Name: shieldBlastDamageProtection_60
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.8
- Name: shieldBlastDamageProtection_120
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.55
- Name: shieldBlastDamageProtection_180
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.15
- Name: shieldPlayerBulletProtectionDegrees
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 60
- Name: g_singleplayerAntilag
- Flags 0x0084
- Type: Bool
- Latched: False
- Value: True
- Name: vehCam_mode
- Flags 0x0044
- Type: Enum
- Latched: False
- Value: 0
- Name: veh_drawTrack
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: vehBoatRockingScale
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 1
- Name: veh_aiOverSteerScale
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 1
- Name: vehHelicopterMaxSpeed
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 150
- Name: vehHelicopterMaxSpeedVertical
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 65
- Name: vehHelicopterMaxAccel
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 45
- Name: vehHelicopterMaxAccelVertical
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 30
- Name: vehHelicopterMaxYawRate
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 120
- Name: vehHelicopterMaxYawAccel
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 90
- Name: vehHelicopterMaxPitch
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 10
- Name: vehHelicopterMaxRoll
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 35
- Name: vehHelicopterLookaheadTime
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 1
- Name: vehHelicopterHoverSpeedThreshold
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 400
- Name: vehHelicopterRightStickDeadzone
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.3
- Name: vehHelicopterStrafeDeadzone
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.3
- Name: vehHelicopterScaleMovement
- Flags 0x0084
- Type: Bool
- Latched: False
- Value: True
- Name: vehHelicopterControlsAltitude
- Flags 0x0084
- Type: Enum
- Latched: False
- Value: 2
- Name: vehHelicopterSoftCollisions
- Flags 0x0084
- Type: Bool
- Latched: False
- Value: False
- Name: vehHelicopterDecelerationFwd
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 0.5
- Name: vehHelicopterDecelerationSide
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 1
- Name: vehHelicopterDecelerationUp
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 1.5
- Name: vehHelicopterInvertUpDown
- Flags 0x00C4
- Type: Bool
- Latched: False
- Value: False
- Name: vehHelicopterYawOnLeftStick
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 5
- Name: vehHelicopterTiltSpeed
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 1.2
- Name: vehHelicopterTiltFromAcceleration
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 2
- Name: vehHelicopterTiltFromDeceleration
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 2
- Name: vehHelicopterTiltFromVelocity
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 1
- Name: vehHelicopterTiltFromControllerAxes
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0
- Name: vehHelicopterTiltFromFwdAndYaw
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 0
- Name: vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 1
- Name: vehHelicopterJitterJerkyness
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.3
- Name: vehHelicopterHeadSwayDontSwayTheTurret
- Flags 0x00C4
- Type: Bool
- Latched: False
- Value: True
- Name: vehHelicopterTiltMomentum
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 0.4
- Name: vehHelicopterBoundsRadius
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 50
- Name: vehSubmarineYawDampening
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 0.95
- Name: vehSubmarinePitchDampening
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 0.9
- Name: vehSubmarineRollDampening
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 0.9
- Name: vehSubmarinePitchRestore
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 0.99
- Name: vehSubmarineRollRestore
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 0.95
- Name: vehSubmarineMinVelNoRestore
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 5
- Name: vehSubmarineForwardDampening
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 0.95
- Name: vehSubmarineLateralDampening
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 0.95
- Name: vehSubmarineMaxUpPitch
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 30
- Name: vehSubmarineMaxDownPitch
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 30
- Name: vehSubmarineMaxRoll
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 10
- Name: vehSubmarineMaxForwardAccel
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 200
- Name: vehSubmarineMaxReverseAccel
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 20
- Name: vehSubmarineMinForwardVel
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 0
- Name: vehSubmarineMaxForwardVel
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 200
- Name: vehSubmarineMaxReverseVel
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 20
- Name: vehSubmarineMaxLateralVel
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 20
- Name: vehSubmarineMaxPositiveBuoyancy
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 40
- Name: vehSubmarineMaxNegativeBuoyancy
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 40
- Name: vehSubmarineStoppedVel
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 0.4
- Name: vehSubmarineMaxForwardPitchAccel
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 10
- Name: vehSubmarineMaxForwardYawAccel
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 10
- Name: vehSubmarineMaxReversePitchAccel
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 5
- Name: vehSubmarineMaxReverseYawAccel
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 5
- Name: vehSubmarineMaxStoppedPitchAccel
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 3
- Name: vehSubmarineMaxStoppedYawAccel
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 3
- Name: vehSubmarineMaxRollAccel
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 3
- Name: vehSubmarineControls
- Flags 0x00C4
- Type: Int
- Latched: False
- Value: 0
- Name: vehSubmarineInvertUpDown
- Flags 0x00C4
- Type: Bool
- Latched: False
- Value: False
- Name: vehSubmarineAllowInSolid
- Flags 0x00C4
- Type: Bool
- Latched: False
- Value: False
- Name: vehSubmarineSideProbeMinDist
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 24
- Name: vehSubmarineSideProbeMaxDist
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 90
- Name: vehSubmarineFwdProbeTime
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 1.25
- Name: vehSubmarineSideCollMaxAngAccel
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 500
- Name: vehSubmarineSideCollMaxAccel
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 1000
- Name: vehSubmarineFwdCollMaxAngAccel
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 200
- Name: vehSubmarineFwdCollMaxAccel
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 100
- Name: vehSubmarineMaxFwdVelRef
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 500
- Name: vehSubmarineHorizControlGamma
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 1
- Name: vehSubmarineVertControlGamma
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 1
- Name: vehSubmarineBodyRelRotation
- Flags 0x00C4
- Type: Int
- Latched: False
- Value: 1
- Name: vehSubmarineRollDrivenYaw
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 0
- Name: vehUGVWheelInfluence
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 0.3
- Name: vehUGVPitchTrack
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 6
- Name: vehUGVRollTrack
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 6
- Name: missileGlassShatterVel
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 600
- Name: missileHellfireMaxSlope
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.5
- Name: missileHellfireUpAccel
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 1000
- Name: missileJavClimbHeightDirect
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 10000
- Name: missileJavClimbAngleDirect
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 85
- Name: missileJavClimbAngleTop
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 50
- Name: missileJavClimbCeilingDirect
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0
- Name: missileJavClimbCeilingTop
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 3000
- Name: missileJavTurnRateDirect
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 120
- Name: missileJavTurnRateTop
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 100
- Name: missileJavAccelDescend
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 4500
- Name: missileJavSpeedLimitDescend
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 6000
- Name: missileJavTurnDecel
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.05
- Name: missileJavClimbToOwner
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 700
- Name: missileJavDuds
- Flags 0x0084
- Type: Bool
- Latched: False
- Value: False
- Name: missileJavClimbHeightTop
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 15000
- Name: missileJavAccelClimb
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 300
- Name: missileJavSpeedLimitClimb
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 1000
- Name: missileWaterMaxDepth
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 60
- Name: missileRemoteSpeedTargetRange
- Flags 0x00C4
- Type: Vec2
- Latched: True
- Value: { 6000, 12000 }
- Name: missileRemoteSpeedUp
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 1000
- Name: missileRemoteSpeedDown
- Flags 0x00C4
- Type: Float
- Latched: False
- Value: 500
- Name: missileExplosionLiftDistance
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 32
- Name: missileMacross
- Flags 0x0084
- Type: Bool
- Latched: False
- Value: False
- Name: grenadeRestThreshold
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 20
- Name: grenadeRollingEnabled
- Flags 0x00C4
- Type: Bool
- Latched: False
- Value: True
- Name: grenadeFrictionLow
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.01
- Name: grenadeFrictionHigh
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.4
- Name: grenadeFrictionMaxThresh
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 100
- Name: grenadeBumpFreq
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.3
- Name: grenadeBumpMag
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.4
- Name: grenadeBumpMax
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 100
- Name: grenadeWobbleFreq
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.08
- Name: grenadeWobbleFwdMag
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 10
- Name: grenadeWobbleSideMag
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 1
- Name: grenadeWobbleSideDamp
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.01
- Name: grenadeCurveMax
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 4
- Name: grenadeBounceRestitutionMax
- Flags 0x0084
- Type: Float
- Latched: False
- Value: 0.3
- Name: g_giveAll
- Flags 0x2084
- Type: Bool
- Latched: False
- Value: False
- Name: chaplinCheat
- Flags 0x00C4
- Type: Bool
- Latched: False
- Value: False
- Name: scr_dof_enable
- Flags 0x00C4
- Type: Bool
- Latched: False
- Value: True
- Name: glass_damageToWeaken
- Flags 0x0044
- Type: Int
- Latched: False
- Value: 75
- Name: glass_damageToDestroy
- Flags 0x0044
- Type: Int
- Latched: False
- Value: 275
- Name: glass_meleeDamage
- Flags 0x0044
- Type: Int
- Latched: False
- Value: 2000
- Name: glass_radiusDamageMultiplier
- Flags 0x0044
- Type: Float
- Latched: False
- Value: 8
- Name: g_drawGrenadeHints
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 0
- Name: g_deathDelay
- Flags 0x0040
- Type: Int
- Latched: False
- Value: 3000
- Name: path_nodeInfoType
- Flags 0x0004
- Type: Enum
- Latched: False
- Value: 0
- Name: ai_showNodes
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 0
- Name: ai_showNodesDist
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 500
- Name: ai_showNearbyNodes
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 0
- Name: ai_showNearestNodes
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: ai_showAmbushNodes
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: ai_showLikelyEnemyPathNode
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: ai_showLastKnownEnemyPos
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: ai_showFriendlyChains
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 0
- Name: ai_showVisData
- Flags 0x0004
- Type: Int
- Latched: False
- Value: 0
- Name: ai_showVisDataDist
- Flags 0x0004
- Type: Float
- Latched: False
- Value: 400
- Name: ai_showBadPlaces
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: ai_showDodge
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: ai_debugMayMove
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: ai_showPotentialThreatDir
- Flags 0x0004
- Type: Bool
- Latched: False
- Value: False
- Name: ai_moveOrientMode
- Flags 0x0004
- Type: Enum
- Latched: False
- Value: 0
- Name: ai_showSuppression
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- Name: bcs_filterReaction
- Flags 0x0100
- Type: String
- Latched: False
- Value: "off"
- Name: bcs_filterResponse
- Flags 0x0100
- Type: String
- Latched: False
- Value: "off"
- Name: bcs_forceEnglish
- Flags 0x0100
- Type: String
- Latched: False
- Value: "0"
- Name: bcs_allowsamevoiceresponse
- Flags 0x0100
- Type: String
- Latched: False
- Value: "off"
- Name: debug_bcprint
- Flags 0x0100
- Type: String
- Latched: False
- Value: "off"
- Name: debug_bcprintdump
- Flags 0x0100
- Type: String
- Latched: False
- Value: "off"
- Name: debug_bcprintdumptype
- Flags 0x0100
- Type: String
- Latched: False
- Value: "csv"
- Name: debug_bcshowqueue
- Flags 0x0100
- Type: String
- Latched: False
- Value: "off"
- Name: ui_SaveLoadVisible
- Flags 0x0100
- Type: String
- Latched: False
- Value: "0"
- Name: ui_showPopup
- Flags 0x0100
- Type: String
- Latched: False
- Value: "0"
- Name: ui_popupString
- Flags 0x0100
- Type: String
- Latched: False
- Value: ""
- Name: demo_itiot
- Flags 0x0100
- Type: String
- Latched: False
- Value: "0"
- Name: aa_zoneaa_main_sp_ny_manhattan
- Flags 0x0100
- Type: String
- Latched: False
- Value: "on"
- Name: start_timeaa_main_sp_ny_manhattan
- Flags 0x0100
- Type: String
- Latched: False
- Value: "0"
- Name: starting_player_killsaa_main_sp_ny_manhattan
- Flags 0x0100
- Type: String
- Latched: False
- Value: "0"
- Name: starting_deathsaa_main_sp_ny_manhattan
- Flags 0x0100
- Type: String
- Latched: False
- Value: "0"
- Name: starting_ads_damage_dealtaa_main_sp_ny_manhattan
- Flags 0x0100
- Type: String
- Latched: False
- Value: "0"
- Name: starting_player_damage_dealtaa_main_sp_ny_manhattan
- Flags 0x0100
- Type: String
- Latched: False
- Value: "0"
- /* dumped while in campaign */
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