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- Enchanted Law
- Field Spell Card
- All "Enforcer" monsters gain 500 ATK
- All "Enforcer" monsters cannot be destroyed by a battle.
- Once per turn: You can Tribute 1 monster on the field; Special Summon 1 "Enforcer" monster from your Deck, then discard 1 card.
- Law Enforcement
- (This card is treated as an Enforced card)
- Normal Trap Card
- This card can only be activated during your opponent's turn.
- Destroy all Spell and Trap Cards your opponent controls, then they draw 1 card for each card destroyed.
- You can banish this card from your Graveyard; add 1 "Enforcer" monster from your Graveyard to your hand, then your opponent draws 2 cards.
- You can only use 1 effect of "Law Enforcement" per turn.
- You can only activate 1 "Law Enforcement" per turn.
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