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Mar 27th, 2017
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  1. Enchanted Law
  2. Field Spell Card
  3.  
  4. All "Enforcer" monsters gain 500 ATK
  5. All "Enforcer" monsters cannot be destroyed by a battle.
  6. Once per turn: You can Tribute 1 monster on the field; Special Summon 1 "Enforcer" monster from your Deck, then discard 1 card.
  7.  
  8. Law Enforcement
  9. (This card is treated as an Enforced card)
  10. Normal Trap Card
  11.  
  12. This card can only be activated during your opponent's turn.
  13. Destroy all Spell and Trap Cards your opponent controls, then they draw 1 card for each card destroyed.
  14.  
  15. You can banish this card from your Graveyard; add 1 "Enforcer" monster from your Graveyard to your hand, then your opponent draws 2 cards.
  16.  
  17. You can only use 1 effect of "Law Enforcement" per turn.
  18. You can only activate 1 "Law Enforcement" per turn.
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