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Oct 16th, 2018
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  1. -- Services --
  2. local Player = game:GetService("Players").LocalPlayer
  3. local RunService = game:GetService("RunService")
  4. local InputService = game:GetService("UserInputService")
  5. local ChatService = game:GetService("Chat")
  6. local Mouse = Player:GetMouse()
  7. -- Variables --
  8. local Character = Player.Character
  9. local Torso = Character.Torso
  10. local Head = Character.Head
  11. local HammerHandleWeld = Character.HumanoidRootPart
  12. local Humanoid = Character:FindFirstChild("Humanoid")
  13. local Parts = Instance.new("Model",Character)
  14. local clickDebounce = false
  15. local hitBoxEnabled = false
  16. local comboFlag = 0
  17. local comboFlag2 = 0
  18. Humanoid.WalkSpeed = 10
  19. Humanoid.Health = 1000
  20. Humanoid.MaxHealth = 1000
  21. Humanoid.JumpPower = 0
  22. Parts.Name = "Hammer"
  23. -- Hammer --
  24. HammerHandle = Instance.new("Part",Parts)
  25. HammerHandle.Size = Vector3.new(7.7,0.25,0.25)
  26. HammerHandle.BrickColor = BrickColor.new("Bright orange")
  27. HammerHandle.Anchored = false
  28. HammerHandle.Locked = true
  29. HammerHandle.Material = "Neon"
  30. HammerHandle.CanCollide = false
  31.  
  32. HammerBlock1 = Instance.new("Part",Parts)
  33. HammerBlock1.Locked = true
  34. HammerBlock1.Size = Vector3.new(1.74,4.20,1.74)
  35. HammerBlock1.BrickColor = BrickColor.new("White")
  36. HammerBlock1.Anchored = false
  37. HammerBlock1.Material = "Neon"
  38. HammerBlock1.CanCollide = false
  39. HammerBlock1.Locked = true
  40.  
  41. HammerBlock2 = Instance.new("Part",Parts)
  42. HammerBlock2.Size = Vector3.new(1.54,4.45,1.54)
  43. HammerBlock2.BrickColor = BrickColor.new("White")
  44. HammerBlock2.Anchored = false
  45. HammerBlock2.Locked = true
  46. HammerBlock2.Material = "Neon"
  47. HammerBlock2.CanCollide = false
  48.  
  49. HammerBlock3 = Instance.new("Part",Parts)
  50. HammerBlock3.Size = Vector3.new(2,1,2)
  51. HammerBlock3.BrickColor = BrickColor.new("White")
  52. HammerBlock3.Anchored = false
  53. HammerBlock3.Locked = true
  54. HammerBlock3.Material = "Neon"
  55. HammerBlock3.CanCollide = false
  56.  
  57. HammerBlock4 = Instance.new("Part",Parts)
  58. HammerBlock4.Size = Vector3.new(2,1,2)
  59. HammerBlock4.BrickColor = BrickColor.new("White")
  60. HammerBlock4.Anchored = false
  61. HammerBlock4.Locked = true
  62. HammerBlock4.Material = "Neon"
  63. HammerBlock4.CanCollide = false
  64.  
  65. HammerBlock5 = Instance.new("Part",Parts)
  66. HammerBlock5.Size = Vector3.new(1.9,1,1.9)
  67. HammerBlock5.BrickColor = BrickColor.new("Bright orange")
  68. HammerBlock5.Anchored = false
  69. HammerBlock5.Locked = true
  70. HammerBlock5.Material = "Wood"
  71. HammerBlock5.CanCollide = false
  72.  
  73. HammerBlock6 = Instance.new("Part",Parts)
  74. HammerBlock6.Size = Vector3.new(1.9,1,1.9)
  75. HammerBlock6.BrickColor = BrickColor.new("Bright orange")
  76. HammerBlock6.Anchored = false
  77. HammerBlock6.Locked = true
  78. HammerBlock6.Material = "Wood"
  79. HammerBlock6.CanCollide = false
  80.  
  81. HammerBlock7 = Instance.new("Part",Parts)
  82. HammerBlock7.Size = Vector3.new(2.15,0.85,2.1)
  83. HammerBlock7.BrickColor = BrickColor.new("Bright Orange")
  84. HammerBlock7.Anchored = false
  85. HammerBlock7.Locked = true
  86. HammerBlock7.Material = "Wood"
  87. HammerBlock7.CanCollide = false
  88.  
  89. HammerBlock8 = Instance.new("Part",Parts)
  90. HammerBlock8.Size = Vector3.new(2.15,0.85,2.1)
  91. HammerBlock8.BrickColor = BrickColor.new("Bright orange")
  92. HammerBlock8.Anchored = false
  93. HammerBlock8.Locked = true
  94. HammerBlock8.Material = "Wood"
  95. HammerBlock8.CanCollide = false
  96. HammerHitBox = Instance.new("Part",Parts)
  97. HammerHitBox.Size = Vector3.new(8.2,4.8,2.25)
  98. HammerHitBox.BrickColor = BrickColor.new("Really black")
  99. HammerHitBox.Transparency = 1
  100. HammerHitBox.Anchored = false
  101. HammerHitBox.Locked = true
  102. HammerHitBox.Material = "Neon"
  103. HammerHitBox.CanCollide = false
  104. HammerHitBoxHandle = Instance.new("Part",Parts)
  105. HammerHitBoxHandle.Size = Vector3.new(7.92,0.55,0.55)
  106. HammerHitBoxHandle.BrickColor = BrickColor.new("Really black")
  107. HammerHitBoxHandle.Transparency = 1
  108. HammerHitBoxHandle.Anchored = false
  109. HammerHitBoxHandle.Locked = true
  110. HammerHitBoxHandle.Material = "Neon"
  111. HammerHitBoxHandle.CanCollide = false
  112. HammerSquare1 = Instance.new("Part",Parts)
  113. HammerSquare1.Size = Vector3.new(0.25,0.45,0.45)
  114. HammerSquare1.BrickColor = BrickColor.new("Bright orange")
  115. HammerSquare1.Anchored = false
  116. HammerSquare1.Locked = true
  117. HammerSquare1.Material = "Concrete"
  118. HammerSquare1.CanCollide = false
  119. HammerSquare2 = Instance.new("Part",Parts)
  120. HammerSquare2.Size = Vector3.new(0.25,0.45,0.45)
  121. HammerSquare2.BrickColor = BrickColor.new("Bright orange")
  122. HammerSquare2.Anchored = false
  123. HammerSquare2.Locked = true
  124. HammerSquare2.Material = "Concrete"
  125. HammerSquare2.CanCollide = false
  126. HammerSwing1 = Instance.new("Sound",HammerHitBox)
  127. HammerSwing1.SoundId = "rbxassetid://145486992"
  128. HammerSwing1.Volume = 1
  129. HammerSwing2 = Instance.new("Sound",HammerHitBox)
  130. HammerSwing2.SoundId = "rbxassetid://246930031"
  131. HammerSwing2.Volume = 2
  132. HammerContact = Instance.new("Sound",HammerHitBox)
  133. HammerContact.SoundId = "rbxassetid://130791043"
  134. HammerContact.Volume = 1
  135. HammerContact2 = Instance.new("Sound",HammerHitBox)
  136. HammerContact2.SoundId = "rbxassetid://146163534"
  137. HammerContact2.Volume = 1
  138.  
  139. -- Welds --
  140. local leftArmWeld = Instance.new("Weld",Character["Left Arm"])
  141. local leftLegWeld = Instance.new("Weld",Character["Left Leg"])
  142. local rightArmWeld = Instance.new("Weld",Character["Right Arm"])
  143. local rightLegWeld = Instance.new("Weld",Character["Right Leg"])
  144. local hammerHandleWeld = Instance.new("Weld",Character["Right Arm"])
  145. local hammerBlock1Weld = Instance.new("Weld",hammerHandleWeld)
  146. local hammerBlock2Weld = Instance.new("Weld",hammerHandleWeld)
  147. local hammerBlock3Weld = Instance.new("Weld",hammerHandleWeld)
  148. local hammerBlock4Weld = Instance.new("Weld",hammerHandleWeld)
  149. local hammerBlock5Weld = Instance.new("Weld",hammerHandleWeld)
  150. local hammerBlock6Weld = Instance.new("Weld",hammerHandleWeld)
  151. local hammerBlock7Weld = Instance.new("Weld",hammerHandleWeld)
  152. local hammerBlock8Weld = Instance.new("Weld",hammerHandleWeld)
  153. local hammerHitBoxWeld = Instance.new("Weld",hammerHandleWeld)
  154. local hammerHitBoxHandleWeld = Instance.new("Weld",hammerHandleWeld)
  155. local HammerSquare1Weld = Instance.new("Weld",hammerHandleWeld)
  156. local HammerSquare2Weld = Instance.new("Weld",hammerHandleWeld)
  157. local headWeld = Instance.new("Weld",Head)
  158. local torsoWeld = Instance.new("Weld",Torso)
  159. -- WeldsPartC0 --
  160. leftArmWeld.Part0 = Torso
  161. leftArmWeld.Part1 = Character["Left Arm"]
  162. leftArmWeld.C0 = CFrame.new(-1,0.5,0)
  163. rightArmWeld.Part0 = Torso
  164. rightArmWeld.Part1 = Character["Right Arm"]
  165. rightArmWeld.C0 = CFrame.new(1,0.5,0)
  166. leftLegWeld.Part0 = Torso
  167. leftLegWeld.Part1 = Character["Left Leg"]
  168. leftLegWeld.C0 = CFrame.new(-0.5,-1.0,0)
  169. rightLegWeld.Part0 = Torso
  170. rightLegWeld.Part1 = Character["Right Leg"]
  171. rightLegWeld.C0 = CFrame.new(0.5,-1.0,0)
  172. hammerHandleWeld.Part0 = Character["Right Arm"]
  173. hammerHandleWeld.Part1 = HammerHandle
  174. hammerHandleWeld.C0 = CFrame.new(0,-.90,0)
  175. hammerBlock1Weld.Part0 = HammerHandle
  176. hammerBlock1Weld.Part1 = HammerBlock1
  177. hammerBlock1Weld.C0 = CFrame.new(-2.5,0,0)
  178. hammerBlock2Weld.Part0 = HammerBlock1
  179. hammerBlock2Weld.Part1 = HammerBlock2
  180. hammerBlock2Weld.C0 = CFrame.new(0,0,0)
  181. hammerBlock3Weld.Part0 = HammerBlock1
  182. hammerBlock3Weld.Part1 = HammerBlock3
  183. hammerBlock3Weld.C0 = CFrame.new(0,1.55,0)
  184. hammerBlock4Weld.Part0 = HammerBlock1
  185. hammerBlock4Weld.Part1 = HammerBlock4
  186. hammerBlock4Weld.C0 = CFrame.new(0,-1.55,0)
  187. hammerBlock5Weld.Part0 = HammerBlock1
  188. hammerBlock5Weld.Part1 = HammerBlock5
  189. hammerBlock5Weld.C0 = CFrame.new(0,1,0)
  190. hammerBlock6Weld.Part0 = HammerBlock1
  191. hammerBlock6Weld.Part1 = HammerBlock6
  192. hammerBlock6Weld.C0 = CFrame.new(0,-1,0)
  193. hammerBlock7Weld.Part0 = HammerBlock1
  194. hammerBlock7Weld.Part1 = HammerBlock7
  195. hammerBlock7Weld.C0 = CFrame.new(0,1.7,0)
  196. hammerBlock8Weld.Part0 = HammerBlock1
  197. hammerBlock8Weld.Part1 = HammerBlock8
  198. hammerBlock8Weld.C0 = CFrame.new(0,-1.7,0)
  199. hammerHitBoxWeld.Part0 = HammerBlock1
  200. hammerHitBoxWeld.Part1 = HammerHitBox
  201. hammerHitBoxWeld.C0 = CFrame.new(2.4,0,0)
  202. hammerHitBoxHandleWeld.Part0 = HammerHandle
  203. hammerHitBoxHandleWeld.Part1 = HammerHitBoxHandle
  204. hammerHitBoxHandleWeld.C0 = CFrame.new(0,0,0)
  205. HammerSquare1Weld.Part0 = HammerBlock1
  206. HammerSquare1Weld.Part1 = HammerSquare1
  207. HammerSquare1Weld.C0 = CFrame.new(-.9,0,0)
  208. HammerSquare2Weld.Part0 = HammerBlock1
  209. HammerSquare2Weld.Part1 = HammerSquare2
  210. HammerSquare2Weld.C0 = CFrame.new(.9,0,0)
  211. torsoWeld.Part0 = HammerHandleWeld
  212. torsoWeld.Part1 = Torso
  213. headWeld.Part0 = Torso
  214. headWeld.Part1 = Head
  215. headWeld.C0 = CFrame.new(0,1,0)
  216. --[[
  217. local billboard = Instance.new("BillboardGui")
  218. billboard.Size = UDim2.new(1,0,1,0)
  219. billboard.Parent = HammerSquare1
  220. billboard.AlwaysOnTop = true
  221.  
  222. local frame = Instance.new("Frame",billboard)
  223. frame.BorderSizePixel = 0
  224. frame.Transparency = 1
  225. frame.Size = UDim2.new(1,0,1,0)
  226.  
  227. local image = Instance.new("TextLabel",frame)
  228. image.Size = UDim2.new(1.5,0,1,0)
  229. image.BorderSizePixel = 2
  230. image.TextTransparency = 0
  231. image.TextSize = 35
  232. image.BackgroundTransparency = 1
  233. image.Font = Enum.Font.SourceSansBold
  234. image.TextColor3 = Color3.new(0,0,0)
  235. image.TextStrokeTransparency = 0
  236. image.TextStrokeColor3 = Color3.new(255,255,255)
  237. ]]
  238.  
  239. -- Functions --
  240. local function Debris(x,y,z)
  241. wait(1)
  242. for i = 1,14 do
  243. z.TextTransparency = z.TextTransparency + 0.1
  244. z.TextStrokeTransparency = z.TextStrokeTransparency + 0.1
  245. wait()
  246. end
  247. game:GetService("Debris"):AddItem(x,y)
  248. end
  249. function Chat(playername,pos)
  250. local billboard = Instance.new("BillboardGui")
  251. billboard.Size = UDim2.new(1,0,1,0)
  252. billboard.Parent = HammerSquare1
  253. billboard.AlwaysOnTop = true
  254.  
  255. local frame = Instance.new("Frame",billboard)
  256. frame.BorderSizePixel = 0
  257. frame.Transparency = 1
  258. frame.Size = UDim2.new(1,0,1,0)
  259.  
  260. local image = Instance.new("TextLabel",frame)
  261. image.Size = UDim2.new(1.5,0,1,0)
  262. image.BorderSizePixel = 2
  263. image.TextTransparency = 0
  264. image.TextSize = 35
  265. image.BackgroundTransparency = 1
  266. image.Font = Enum.Font.SourceSansBold
  267. image.TextColor3 = Color3.new(0,0,0)
  268. image.TextStrokeTransparency = 0
  269. image.TextStrokeColor3 = Color3.new(255,255,255)
  270. image.Text = "[ "..playername.." ] has been nil'd."
  271. Spawn(function()
  272. Debris(billboard,1,image)
  273.  
  274. end)
  275. end
  276.  
  277.  
  278. -- Walking Idle --
  279. Spawn(function()
  280. while RunService.Stepped:Wait() do
  281. if hitBoxEnabled == true then
  282. HammerHitBox.Transparency = 0.85
  283. HammerHitBoxHandle.Transparency = 0.85
  284. else
  285. HammerHitBox.Transparency = 01
  286. HammerHitBoxHandle.Transparency = 1
  287. end
  288. local positionSpeed = (HammerHandleWeld.Velocity * Vector3.new(1,0,1)).magnitude
  289. if positionSpeed < 1 then
  290. if clickDebounce == true then repeat wait() until clickDebounce == false end
  291. leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(-math.rad(70),math.rad(15),-math.rad(45)),0.2)
  292. rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(45),0,math.rad(45) + -math.cos(tick()*4)/17),0.2)
  293. leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1 + -math.cos(tick()*4)/17,0) * CFrame.Angles(-math.rad(15),-math.rad(50) + math.cos(tick()*4)/17,0),0.2)
  294. rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1 + -math.cos(tick()*4)/17,0) * CFrame.Angles(math.rad(15),-math.rad(50) + math.cos(tick()*4)/17,0),0.2)
  295. torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,math.cos(tick()*4)/17,0) * CFrame.Angles(0,math.rad(55),0),0.2)
  296. headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(5),-math.rad(45),0),0.2)
  297. hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.2)
  298. hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  299. elseif positionSpeed > 1 then
  300. if clickDebounce == true then repeat wait() until clickDebounce == false end
  301. leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(-math.rad(120),math.rad(45),math.rad(45)),0.2)
  302. rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(45),-math.rad(170),math.rad(160) ),0.2)
  303. leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.cos(tick()*6)/2,-math.rad(50),0),0.2)
  304. rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(-math.cos(tick()*6)/2,-math.rad(50),0),0.2)
  305. torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(55),0),0.2)
  306. headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(5),-math.rad(45),0),0.2)
  307. hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(45),0,0),0.2)
  308. hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  309. end
  310.  
  311. end
  312. end)
  313. --
  314. local lastAttack = 0
  315. local lastHit = ""
  316. function KeyPress(Key)
  317. if Key == Enum.KeyCode.E then
  318. wait()
  319. local t = game:GetService("RunService").Stepped:wait()
  320. if (t - lastAttack) > 0.7 or comboFlag2 == 2 then
  321. comboFlag2 = 0
  322. end
  323. if clickDebounce then return end
  324. clickDebounce = true
  325. if comboFlag2 == 0 then
  326. HammerSwing1:Play()
  327. for i = 1,15 do
  328. leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(55),-math.rad(35),math.rad(45)),0.3)
  329. rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(120),-math.rad(45),-math.rad(55)),0.3)
  330. leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3)
  331. rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3)
  332. torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(-math.rad(0),-math.rad(35),0),0.3)
  333. headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(0,-math.rad(75),0),0.3)
  334. hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.3)
  335. hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),-math.rad(30)),0.3)
  336. game:GetService("RunService").Stepped:wait()
  337. end
  338. local connection1 = HammerHitBox.Touched:connect(function(hit)
  339. pcall(function()
  340. if hit.Parent == Character then return end
  341. if hit.Parent.Name == lastHit then return end
  342. debounce = true
  343. local human = hit.Parent:FindFirstChildOfClass("Humanoid")
  344. if human and debounce then
  345. asd = hit.Parent
  346. lastHit = asd.Name
  347. human:TakeDamage(15)
  348. HammerContact2:Play()
  349. asd:FindFirstChild("Torso").Velocity = Torso.CFrame.lookVector * 200
  350. end
  351. end)
  352. end)
  353. lastHit = ""
  354. wait()
  355. for i = 1,9 do -- move 1
  356. leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(10),-math.rad(35),math.rad(45)),0.3)
  357. rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(100),math.rad(75),-math.rad(0)),0.3)
  358. leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3)
  359. rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3)
  360. torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(-math.rad(0),-math.rad(0),0),0.3)
  361. headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(0,math.rad(50),0),0.3)
  362. hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.3)
  363. hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),-math.rad(30)),0.3)
  364. game:GetService("RunService").Stepped:wait()
  365. end
  366. connection1:disconnect()
  367. wait(0.35)
  368. clickDebounce = false
  369. debounce = false
  370. comboFlag2 = comboFlag2 + 1
  371. lastAttack = t
  372. elseif comboFlag2 == 1 then
  373. local connection2 = HammerHitBox.Touched:connect(function(hit)
  374. pcall(function()
  375. if hit.Parent == Character then return end
  376. if hit.Parent.Name == lastHit then return end
  377. debounce = true
  378. local human = hit.Parent:FindFirstChildOfClass("Humanoid")
  379. if human and debounce then
  380. asd = hit.Parent
  381. lastHit = asd.Name
  382. human:TakeDamage(15)
  383. HammerContact2:Play()
  384. asd:FindFirstChild("Torso").Velocity = Torso.CFrame.lookVector * 200
  385. end
  386. end)
  387. end)
  388. for i = 1,15 do -- move 1
  389. leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(10),-math.rad(35),math.rad(45)),0.3)
  390. rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(100),math.rad(75),-math.rad(0)),0.3)
  391. leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3)
  392. rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3)
  393. torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(-math.rad(0),-math.rad(0),0),0.3)
  394. headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(0,math.rad(50),0),0.3)
  395. hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.3)
  396. hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),-math.rad(30)),0.3)
  397. game:GetService("RunService").Stepped:wait()
  398. end
  399. wait()
  400. for i = 1,9 do
  401. leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(55),-math.rad(35),math.rad(45)),0.3)
  402. rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(120),-math.rad(45),-math.rad(55)),0.3)
  403. leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3)
  404. rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3)
  405. torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(-math.rad(0),-math.rad(35),0),0.3)
  406. headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(0,-math.rad(75),0),0.3)
  407. hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.3)
  408. hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),-math.rad(30)),0.3)
  409. game:GetService("RunService").Stepped:wait()
  410. end
  411. connection2:disconnect()
  412. clickDebounce = false
  413. debounce = false
  414. lastAttack = t
  415. comboFlag2 = comboFlag2 + 1
  416. end
  417.  
  418. elseif Key == Enum.KeyCode.Z then
  419. if hitBoxEnabled == false then
  420. wait(1)
  421. hitBoxEnabled = true
  422. else
  423. hitBoxEnabled = false
  424. end
  425.  
  426. elseif Key == Enum.KeyCode.Q then
  427. wait()
  428. if clickDebounce then return end
  429. clickDebounce = true
  430. local connection1 = HammerHitBox.Touched:connect(function(hit)
  431. pcall(function()
  432. if hit.Parent == Character then return end
  433. if hit.Parent.Name == lastHit then return end
  434. debounce = true
  435. local human = hit.Parent:FindFirstChildOfClass("Humanoid")
  436. if human and debounce then
  437. asd = hit.Parent
  438. lastHit = asd.Name
  439. HammerContact:Play()
  440. asd.Parent = nil
  441. if asd.Parent == nil then
  442. Chat(asd.Name)
  443. end
  444. end
  445. end)
  446. end)
  447. lastHit = ""
  448. HammerSwing1:Play()
  449. for i = 1,15 do
  450. leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,1,0) * CFrame.Angles(-math.rad(190),-math.rad(0),math.rad(35)),0.3)
  451. rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,1,0) * CFrame.Angles(-math.rad(190),math.rad(0),-math.rad(35)),0.3)
  452. leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(25),-math.rad(0),0),0.3)
  453. rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(25),-math.rad(0),0),0.3)
  454. torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,-3,0) * CFrame.Angles(-math.rad(35),-math.rad(0),0),0.3)
  455. headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3)
  456. hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.3)
  457. hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0.5,0) * CFrame.Angles(math.rad(5),math.rad(90),math.rad(0)),0.3)
  458. game:GetService("RunService").Stepped:wait()
  459. end
  460. wait(0.25)
  461. HammerSwing2:Play()
  462. for i = 1,9 do -- move 1
  463. leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,1,0) * CFrame.Angles(-math.rad(112),math.rad(25),math.rad(35)),0.2)
  464. rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,1,0) * CFrame.Angles(-math.rad(112),-math.rad(25),-math.rad(35)),0.2)
  465. leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(25),-math.rad(0),0),0.2)
  466. rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(25),-math.rad(0),0),0.2)
  467. torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,3,0) * CFrame.Angles(math.rad(145),-math.rad(0),0),0.2)
  468. headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.2)
  469. hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(104),0,0),0.2)
  470. hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(60)),0.2)
  471. game:GetService("RunService").Stepped:wait()
  472. end
  473. connection1:disconnect()
  474. wait(0.35)
  475. clickDebounce = false
  476. debounce = false
  477. end
  478. end
  479.  
  480. if InputService.KeyboardEnabled then
  481. function onInput(input,processed)
  482. if input.UserInputType == Enum.UserInputType.Keyboard then
  483. KeyPress(input.KeyCode)
  484.  
  485. end
  486. end
  487. end
  488. InputService.InputBegan:connect(onInput)
  489. InputService.InputChanged:connect(onInput)
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