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  1.  
  2.  
  3. =====================================================================
  4. == C:\Arma 2 DayZ\Arma 2\arma2oaserver.exe
  5. == "arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
  6. =====================================================================
  7. Exe timestamp: 2016/10/28 21:10:32
  8. Current time: 2016/10/31 14:47:12
  9.  
  10. Version 1.63.131129
  11. Item STR_EQUIP_NAME_41 listed twice
  12. Item STR_EQUIP_DESC_41 listed twice
  13. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  14. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  15. Unsupported language English in stringtable
  16. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  17. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  18. <English>From world.guns.ru: &lt'
  19. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  20. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  21. <Italian>From world.guns.ru: &lt'
  22. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  23. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  24. <Spanish>From world.guns.ru: &lt'
  25. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  26. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  27. <French>From world.guns.ru: &lt'
  28. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  29. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  30. <Czech>From world.guns.ru: &lt'
  31. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  32. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  33. <Russian>From world.guns.ru: &lt'
  34. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  35. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  36. <Polish>From world.guns.ru: &lt'
  37. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  38. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  39. <Hungarian>From world.guns.ru: &lt'
  40. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  41. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  42. </Key>
  43. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  44. <German>Compact assault rifle with silenced grenade launcher&lt'
  45. Item STR_VIL_DN_BS1 listed twice
  46. Item STR_AUTHOR_VILAS listed twice
  47. Item STR_VIL_EASTERN listed twice
  48. Item STR_VIL_WEAPONS listed twice
  49. Item str_dss_10rnd_vss listed twice
  50. Item str_dss_20rnd_vss listed twice
  51. Item str_dn_20rnd_9x39_sp5_vss listed twice
  52. Item str_dn_ak_107_gl_pso listed twice
  53. Item str_dn_ak_107_kobra listed twice
  54. Item str_dn_M40A3 listed twice
  55. Item str_dn_rpk_74 listed twice
  56. Item str_ep1_dn_fn_fal listed twice
  57. Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
  58. Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
  59. Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
  60. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  61. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  62. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  63. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  64. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  65. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  66. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  67. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  68. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  69. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  70. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  71. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  72. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  73. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  74. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  75. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  76. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  77. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  78. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  79. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  80. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  81. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  82. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  83. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  84. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  85. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  86. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  87. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  88. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  89. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  90. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  91. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  92. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  93. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  94. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  95. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  96. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  97. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  98. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  99. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  100. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  101. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  102. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  103. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  104. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  105. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  106. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  107. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  108. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  109. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  110. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  111. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  112. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  113. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  114. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  115. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  116. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  117. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  118. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  119. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  120. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  121. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  122. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  123. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  124. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  125. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  126. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  127. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  128. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  129. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  130. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  131. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  132. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  133. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  134. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  135. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  136. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  137. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  138. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  139. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  140. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  141. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  142. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  143. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  144. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  145. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  146. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  147. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  148. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  149. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  150. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  151. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  152. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  153. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  154. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  155. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  156. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  157. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  158. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  159. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  160. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  161. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  162. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  163. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  164. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  165. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  166. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  167. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  168. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  169. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  170. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  171. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  172. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  173. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  174. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  175. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  176. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  177. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  178. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  179. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  180. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  181. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  182. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  183. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  184. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  185. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  186. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  187. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  188. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  189. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  190. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  191. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  192. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  193. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  194. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  195. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  196. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  197. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  198. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  199. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  200. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  201. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  202. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  203. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  204. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  205. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  206. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  207. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  208. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  209. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  210. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  211. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  212. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  213. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  214. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  215. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  216. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  217. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  218. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  219. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  220. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  221. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  222. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  223. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  224. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  225. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  226. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  227. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  228. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  229. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  230. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  231. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  232. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  233. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  234. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  235. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  236. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  237. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  238. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  239. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  240. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  241. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  242. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  243. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  244. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  245. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  246. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  247. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  248. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  249. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  250. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  251. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  252. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  253. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  254. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  255. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  256. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  257. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  258. Updating base class ReammoBox->Small_items, by corepatch\corepatch_additionalobjects\config.cpp/CfgVehicles/CardboardBox/
  259. Updating base class ->Mode_FullAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/FullAuto/
  260. Updating base class ->Mode_SemiAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/Single/
  261. Updating base class CA_Magazine->4000Rnd_762x51_M134, by corepatch\corepatch_ccp_71142_cit_13602_25047\config.cpp/CfgMagazines/2000Rnd_762x51_M134/
  262. 14:47:35 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
  263. 14:47:37 Connected to Steam servers
  264. 14:47:40 Server error: Player without identity Sips (id 1666780943)
  265. 14:47:40 Server error: Player without identity Sips (id 1666780943)
  266. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  267. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  268. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  269. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  270. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  271. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  272. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  273. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  274. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  275. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  276. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  277. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  278. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  279. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  280. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  281. 14:47:41 Server error: Player without identity Sips (id 1666780943)
  282. 14:47:51 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  283. 14:47:56 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  284. 14:47:56 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  285. 14:47:56 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  286. 14:47:56 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  287. 14:47:56 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  288. 14:47:56 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  289. 14:47:56 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  290. 14:47:56 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  291. 14:47:56 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  292. 14:47:56 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  293. 14:47:56 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  294. 14:47:56 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  295. 14:47:56 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  296. 14:47:56 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  297. 14:47:56 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  298. 14:47:56 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  299. 14:47:56 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  300. 14:47:56 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  301. 14:47:56 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  302. 14:47:56 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  303. 14:47:56 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  304. 14:47:56 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  305. 14:47:56 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  306. 14:47:56 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  307. 14:47:56 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  308. 14:47:56 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  309. 14:47:56 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  310. 14:47:56 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  311. 14:47:56 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  312. 14:47:56 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  313. 14:47:56 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  314. 14:47:56 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  315. 14:47:56 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  316. 14:47:56 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  317. 14:47:56 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  318. 14:47:56 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  319. 14:47:56 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  320. 14:47:56 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  321. 14:47:56 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  322. 14:47:56 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  323. 14:47:56 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  324. 14:47:56 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  325. 14:47:56 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  326. 14:47:56 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  327. 14:47:56 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  328. 14:47:56 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  329. 14:47:56 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  330. 14:47:56 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  331. 14:47:56 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  332. 14:47:56 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  333. 14:47:56 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  334. 14:47:56 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  335. 14:47:56 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  336. 14:47:56 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  337. 14:47:56 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  338. 14:47:56 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  339. 14:47:56 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  340. 14:47:56 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  341. 14:47:56 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  342. 14:47:56 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  343. 14:47:56 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  344. 14:47:56 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  345. 14:47:56 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  346. 14:47:56 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  347. 14:47:56 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  348. 14:47:56 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  349. 14:47:56 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  350. 14:47:56 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  351. 14:47:56 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  352. 14:47:56 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  353. 14:47:56 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  354. 14:47:56 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  355. 14:47:56 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  356. 14:47:56 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  357. 14:47:56 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  358. 14:47:56 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  359. 14:47:56 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  360. 14:47:56 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  361. 14:47:56 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  362. 14:47:56 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  363. 14:47:56 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  364. 14:47:56 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  365. 14:47:56 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  366. 14:47:56 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  367. 14:47:56 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  368. 14:47:56 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  369. 14:47:56 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  370. 14:47:56 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  371. 14:47:56 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  372. 14:47:56 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  373. 14:48:05 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  374. 14:48:05 "DayZ Epoch: MPframework inited"
  375. 14:48:12 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  376. 14:48:12 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  377. 14:48:12 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  378. 14:48:12 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  379. 14:48:12 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  380. 14:48:12 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  381. 14:48:12 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  382. 14:48:12 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  383. 14:48:12 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  384. 14:48:12 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  385. 14:48:12 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  386. 14:48:12 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  387. 14:48:12 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  388. 14:48:12 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  389. 14:48:12 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  390. 14:48:12 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  391. 14:48:12 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  392. 14:48:12 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  393. 14:48:12 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  394. 14:48:12 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  395. 14:48:12 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  396. 14:48:12 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  397. 14:48:12 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  398. 14:48:12 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  399. 14:48:12 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  400. 14:48:12 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  401. 14:48:12 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  402. 14:48:12 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  403. 14:48:12 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  404. 14:48:12 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  405. 14:48:12 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  406. 14:48:12 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  407. 14:48:12 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  408. 14:48:12 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  409. 14:48:12 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  410. 14:48:12 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  411. 14:48:12 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  412. 14:48:12 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  413. 14:48:12 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  414. 14:48:12 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  415. 14:48:41 "infiSTAR.de - Waiting for BIS_fnc_init..."
  416. 14:48:42 "infiSTAR.de - BIS_fnc_init done - AntiHack STARTING...!"
  417. 14:48:42 Warning Message: Script low_admins.sqf not found
  418. 14:48:42 Warning Message: Script normal_admins.sqf not found
  419. 14:48:42 Warning Message: Script super_admins.sqf not found
  420. 14:48:42 Warning Message: Script blacklist.sqf not found
  421. 14:48:42 "infiSTAR.de - iproductVersion: 23-Oct-2016 17-45-27-v1433 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,131129] | worldName: chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
  422. 14:48:42 "infiSTAR.de - _fnc_RandomGen: {
  423. _abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
  424. _gen = _abc select (random ((count _abc)-1));
  425. _arr = ['b','K','0','C','a','m','J','n','h','P','F','m','w','9','V','m','Z','w','p','E','O','n','S','q','p','C','h','L','5','t'];
  426. for '_i' from 0 to (8+(round(random 3))) do {_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));};
  427. _gen
  428. }"
  429. 14:48:42 "infiSTAR.de - _simple: m5p4h1V7m7w9m0S8V4w"
  430. 14:48:42 "infiSTAR.de - _dialogIds: u5F80790m4K8Z5w3w8m3F"
  431. 14:48:42 "infiSTAR.de - _badtxts: i9h357V3n4J5n2w6V1C"
  432. 14:48:42 "infiSTAR.de - _randvar1: d9n703L4h2h1Z2V6n7w7h"
  433. 14:48:42 "infiSTAR.de - _randvar2: x4h4m508K1h7V6L5h4J"
  434. 14:48:42 "infiSTAR.de - _randvar0: p3m2m9b5F3O1w3p5J6p6a"
  435. 14:48:42 "infiSTAR.de - _randvar3: p0K5w3b5J5q70053n1E7m"
  436. 14:48:42 "infiSTAR.de - _randvar4: y4K9m0V1C5n4h9w1Z450F5m7J"
  437. 14:48:42 "infiSTAR.de - _randvar5: e5C393m8L8n8p8S5m3t8E5O"
  438. 14:48:42 "infiSTAR.de - _randvar6: j8p3p8m3h3n0m0P5h1E8q1q"
  439. 14:48:42 "infiSTAR.de - _randvar8: n5Z8w697p8E19056K859Z8h"
  440. 14:48:42 "infiSTAR.de - _randvar11: h5w4h8n1m7J0n5E2a6O2h8m"
  441. 14:48:42 "infiSTAR.de - _randvar12: e3w8Z4J2m4V396h4F6C6p"
  442. 14:48:42 "infiSTAR.de - _randvar13: m6w3w8C6L754O1a8n2E"
  443. 14:48:42 "infiSTAR.de - _randvar19: c5w1m1Z1p8q2C4n7q2b4C"
  444. 14:48:42 "infiSTAR.de - _randvar20: w5O2V1h4w7a8V2E2n1O8h5n"
  445. 14:48:42 "infiSTAR.de - _randvar27: z8m4m7n7n193S9m0w4m4K8J"
  446. 14:48:42 "infiSTAR.de - _randvar26: s2w7n3n7E8J6n3h5O0K0P"
  447. 14:48:42 "infiSTAR.de - _randvar25: l6a4h8V4C2P8P6m8w1F9L7n"
  448. 14:48:42 "infiSTAR.de - _randvar31: u1b8t4m2w3p4V2m5J69805C"
  449. 14:48:42 "infiSTAR.de - _randvar32: j3n9O1h3Z2p1C1h6w7C208m"
  450. 14:48:42 "infiSTAR.de - _randvar33: d351p6w3L7h3n5m1C407m15"
  451. 14:48:42 "infiSTAR.de - _randvar34: o8P3m1n3w8O8m6h8q6J4w1h"
  452. 14:48:42 "infiSTAR.de - _randvar35: v5V6p7m7V2w7m1S2t9065"
  453. 14:48:42 "infiSTAR.de - _randvar36: e2n3a1a7C251p4p1n607p3V0h"
  454. 14:48:42 "infiSTAR.de - _randvar280237: e2C1V8h9C9w3E4p3E6q2n6K7q"
  455. 14:48:42 "infiSTAR.de - _randvar38: x6S2p85198J8P45652m8O7w"
  456. 14:48:42 "infiSTAR.de - _randvar39: f1K2C6E7p0n5C1t1P3L5b4m6J"
  457. 14:48:42 "infiSTAR.de - _clickOnMapTimer: w2C9m0m6n1q1w6F4V4V"
  458. 14:48:42 "infiSTAR.de - _clickOnMapCaught: j9m4O8V001n7m1C5m7n45"
  459. 14:48:42 "infiSTAR.de - _fnc_handlerandvar10: v4P2m5V5a7V892h554q9q7L4q"
  460. 14:48:42 "infiSTAR.de - _remark: q6J5F7p7w9p8m3m8V5C8n"
  461. 14:48:42 "infiSTAR.de - _AHpos: l953C5h7p598n7q5C7F5P5O"
  462. 14:48:42 "infiSTAR.de - _loadedcheckpos: p8w1C7h3C3K309J2b5m0q6Z"
  463. 14:48:42 "infiSTAR.de - _loadedchecktime: e1m4m5V1p501w8n8p4a8C7h29"
  464. 14:48:42 "infiSTAR.de - _MenuChecksRunningx: g3n5n3m6p1J2S1h0J8m606C"
  465. 14:48:42 "infiSTAR.de - _oneachframe: t8h5p5m9n2S5q1P8K1O0p"
  466. 14:48:42 "infiSTAR.de - _anotherloop: o7F7p7m5V2V3n3q6C25852Z9F"
  467. 14:48:42 "infiSTAR.de - _clientoncetwo: z6h0w8w3h8L9K8n6P2J0K"
  468. 14:48:42 "infiSTAR.de - _lastUnlock: m6n6a0C8F69358m5L50"
  469. 14:48:42 "infiSTAR.de - _AdminReqCheck: h2w5t59202K4S6m7a294a"
  470. 14:48:42 "infiSTAR.de - _antidupeCheckVar: f3m2w8V4t3p1p8E6n3n4E1n"
  471. 14:48:42 "infiSTAR.de - _antidupePVCheckVar: PVAHR_0_b4w6h7S3m0p0m0a1Z8Z7q5P"
  472. 14:48:42 "infiSTAR.de - _antidupePVResVar: PVAHR_0_r3O4C8n3K8t8a3P6w7K3O4J3m"
  473. 14:48:42 "infiSTAR.de - _antiantihack_rndvar: PVAHR_0_i3a9C7q9C2L4m851Z3m0L3P"
  474. 14:48:42 "infiSTAR.de - _randvar280210: PVAHR_0_g6p1t4V7h2b7J7Z9p1015"
  475. 14:48:42 "infiSTAR.de - AntiHack LOADED!"
  476. 14:48:42 "infiSTAR.de - CREATING AdminMenu"
  477. 14:48:42 "infiSTAR.de - AdminMenu LOADED!"
  478. 14:48:42 "infiSTAR.de - ADDING PublicVariableEventHandlers"
  479. 14:48:42 "infiSTAR.de - AntiHack FULLY LOADED"
  480. 14:48:43 Cannot create non-ai vehicle Land_A_FuelStation_Sign,
  481. 14:48:43 Cannot create non-ai vehicle Land_Misc_Greenhouse,
  482. 14:48:43 Cannot create non-ai vehicle Land_kasna_new,
  483. 14:48:44 Cannot create non-ai vehicle Land_A_FuelStation_Sign,
  484. 14:48:44 Cannot create non-ai vehicle Land_Misc_Greenhouse,
  485. 14:48:44 Cannot create non-ai vehicle Land_kasna_new,
  486. 14:48:44 Cannot create non-ai vehicle LAND_ChickenCoop,
  487. 14:48:44 Cannot create non-ai vehicle LAND_phone_box,
  488. 14:48:44 Cannot create non-ai vehicle LAND_busStop_village,
  489. 14:48:44 Cannot create non-ai vehicle Land_A_FuelStation_Sign,
  490. 14:48:44 Cannot create non-ai vehicle Land_Misc_Greenhouse,
  491. 14:48:44 Cannot create non-ai vehicle Land_Misc_Greenhouse,
  492. 14:48:44 BIKE: loading version 2.5.1 ...
  493. 14:48:44 BIKE: adding bike to safe vehicle list...
  494. 14:48:44 "Res3tting B!S effects..."
  495. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  496. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  497. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  498. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  499. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  500. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  501. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  502. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  503. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  504. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  505. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  506. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  507. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  508. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  509. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  510. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  511. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  512. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  513. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  514. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  515. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  516. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  517. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  518. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  519. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  520. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  521. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  522. 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  523. 14:48:45 Cannot create non-ai vehicle Land_tent,
  524. 14:48:45 Bad conversion: array
  525. 14:48:45 Error in expression <yerPos, ["fiberplant"], 4] > 0;
  526. _weed = nearestObject [player, "fiberplant"];
  527.  
  528. i>
  529. 14:48:45 Error position: <nearestObject [player, "fiberplant"];
  530.  
  531. i>
  532. 14:48:45 Error Type Object, expected Number
  533. 14:48:45 File z\addons\dayz_server\maps\More\Hemp.sqf, line 11
  534. 14:48:46 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  535. 14:48:48 No speaker given for Thomas Schaffer
  536. 14:48:48 No speaker given for Edgar Rochelle
  537. 14:48:49 MAP_vlajkstozar: Flag - unknown animation source flag
  538. 14:48:49 "HIVE: Starting"
  539. 14:48:49 "HIVE: trying to get objects"
  540. 14:48:49 "HIVE: found 222 objects"
  541. 14:48:49 "HIVE: Commence Object Streaming..."
  542. 14:48:49 Error in expression <["OBJ","288","MTVR","11321",[any,any],[[["USSR_cheytacM200","MAAWS",">
  543. 14:48:49 Error position: <any,any],[[["USSR_cheytacM200","MAAWS",">
  544. 14:48:49 Error Undefined variable in expression: any
  545. 14:48:49 Error in expression <["OBJ","289","AH6X_DZ","3802",[any,any],[[[],[]],[[],[]],[[],[]]],[],0.>
  546. 14:48:49 Error position: <any,any],[[[],[]],[[],[]],[[],[]]],[],0.>
  547. 14:48:49 Error Undefined variable in expression: any
  548. 14:48:49 "HIVE: got 51 Epoch Objects and 171 Vehicles"
  549. 14:48:50 "[denmark Pack] North-East-Airfield loaded"
  550. 14:48:51 Cannot create non-ai vehicle Land_SS_hanger,
  551. 14:48:51 Cannot create non-ai vehicle MAP_tent,
  552. 14:48:51 Cannot create non-ai vehicle MAP_tent_small,
  553. 14:48:52 Cannot create non-ai vehicle MAP_Gunrack_DZ,
  554. 14:48:52 ca\misc\sphere2.p3d: No geometry and no visual shape
  555. 14:48:52 ca\misc\sphere2.p3d: No geometry and no visual shape
  556. 14:48:52 ca\misc\sphere2.p3d: No geometry and no visual shape
  557. 14:48:52 ca\misc\sphere2.p3d: No geometry and no visual shape
  558. 14:48:52 Cannot create non-ai vehicle MAP_Gunrack_DZ,
  559. 14:48:52 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
  560. 14:48:52 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
  561. 14:48:52 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
  562. 14:48:52 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
  563. 14:48:52 "[denmark Pack] Cherno Blocks loaded"
  564. 14:48:52 "[Random_Weed_Farm]: waiting for BIS_fnc_findSafePos"
  565. 14:48:52 "[Random_Weed_Farm]: Function loaded ... Server Building 5 Weed Farm(s)"
  566. 14:48:52 "[Random_Weed_Farm]: Found Location for a farm (075990) [7550.76,16265] with 5 plants"
  567. 14:48:53 "[Random_Weed_Farm]: Found Location for a farm (064994) [6408.11,15909.9] with 4 plants"
  568. 14:48:53 "[Random_Weed_Farm]: Found Location for a farm (992078) [-753.771,7474.66] with 4 plants"
  569. 14:48:53 "[Random_Weed_Farm]: Found Location for a farm (993122) [-643.672,3087.32] with 8 plants"
  570. 14:48:53 "[Random_Weed_Farm]: Found Location for a farm (136980) [13624,17310.5] with 6 plants"
  571. 14:48:53 "[Random_Weed_Farm]: Weed Farm(s) Done ... Broadcasting locations for clients"
  572. 14:48:57 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
  573. 14:48:57 UH1Y_DZE: ObsGun - unknown animation source ObsGun
  574. 14:48:58 No owner
  575. 14:48:59 "[DGS VEHICLE CLEANUP ZONE]: selecting world to cleanup ..."
  576. 14:48:59 350z_black: ABSwitch - unknown animation source ABSwitch
  577. 14:48:59 No owner
  578. 14:48:59 No owner
  579. 14:49:00 No owner
  580. 14:49:00 No owner
  581. 14:49:00 No owner
  582. 14:49:00 No owner
  583. 14:49:00 "MOVED OBJ: "288" of class MTVR to pos: [5033.58,7320.5,0]"
  584. 14:49:00 No owner
  585. 14:49:00 Error in expression <eCargoGlobal _object;
  586.  
  587.  
  588. _object setdir _dir;
  589. if(_vecExists)then{
  590. _object setVec>
  591. 14:49:00 Error position: <_dir;
  592. if(_vecExists)then{
  593. _object setVec>
  594. 14:49:00 Error Undefined variable in expression: _dir
  595. 14:49:00 File z\addons\dayz_server\system\server_monitor.sqf, line 243
  596. 14:49:00 "MOVED OBJ: "289" of class AH6X_DZ to pos: [4067.08,5043.85,0]"
  597. 14:49:00 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
  598. 14:49:00 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
  599. 14:49:00 Error in expression <eCargoGlobal _object;
  600.  
  601.  
  602. _object setdir _dir;
  603. if(_vecExists)then{
  604. _object setVec>
  605. 14:49:00 Error position: <_dir;
  606. if(_vecExists)then{
  607. _object setVec>
  608. 14:49:00 Error Undefined variable in expression: _dir
  609. 14:49:00 File z\addons\dayz_server\system\server_monitor.sqf, line 243
  610. 14:49:00 "HIVE: Vehicle Spawn limit reached!"
  611. 14:49:00 "HIVE: Spawning # of Debris: 0"
  612. 14:49:00 "HIVE: Spawning # of Ammo Boxes: 3"
  613. 14:49:00 "HIVE: Spawning # of Veins: 50"
  614. 14:49:00 "Total Number of spawn locations 6"
  615. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: Mi17_DZE (Mi-17) by Trader City Stary @063075 [6336.73,7823.54,-0.515808] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
  616. 14:49:00 "HIVE: WRITE: "CHILD:305:0:[91,[1783.36,2912.19,0.500443]]:0.997:""
  617. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: Mi17_DZE TP from [6336.73,7823.54,-0.515808] 063075 to [1783.75,2912.66] 017124"
  618. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UH1Y_DZE (UH-1Y) by Hero Camp @128025 [12899.3,12767.5,0.0781555] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
  619. 14:49:00 "HIVE: WRITE: "CHILD:305:0:[56,[1747.61,2909.46,0.0144958]]:0.674:""
  620. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UH1Y_DZE TP from [12899.3,12767.5,0.0781555] 128025 to [1747.75,2909.8] 017124"
  621. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR (MTVR) by Trader City Stary @062075 [6271.53,7856.47,0.0371094] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
  622. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR Un-Locked"
  623. 14:49:00 "HIVE: WRITE: "CHILD:305:0:[277,[1780.6,2889.9,0.0143814]]:0.999:""
  624. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR TP from [6271.53,7856.47,0.0371094] 062075 to [1780.71,2890.22] 017124"
  625. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: TT650_Ins (Motorcycle) by Trader City Stary @063075 [6374.31,7775.06,-0.010498] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
  626. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: TT650_Ins Un-Locked"
  627. 14:49:00 "HIVE: WRITE: "CHILD:305:0:[333,[1765.96,2903.44,0.00487518]]:0.729:""
  628. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: TT650_Ins TP from [6374.31,7775.06,-0.010498] 063075 to [1766.01,2903.77] 017124"
  629. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: ATV_CZ_EP1 (ATV) by Trader City Bash @041037 [4105.96,11656.3,0.0386658] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
  630. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: ATV_CZ_EP1 Un-Locked"
  631. 14:49:00 "HIVE: WRITE: "CHILD:305:0:[64,[1759.47,2844.4,0.00531006]]:0.694:""
  632. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: ATV_CZ_EP1 TP from [4105.96,11656.3,0.0386658] 041037 to [1759.48,2844.45] 017125"
  633. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR (MTVR) by Trader City Bash @040036 [4071.82,11678.4,0.0320435] [ID:0,UID:0] Cargo: [[["m8_carbine","M4A3_CCO_EP1","Mk_48_DZ","M40A3","M4A1_HWS_GL_camo","RPG18","m16a4","SVD_CAMO","VSS_vintorez","M240_DZ","DMR_DZ","M110_NVG_EP1","M14_EP1","m16a4_acg","SCAR_H_LNG_Sniper_SD","UZI_SD_EP1","BAF_L85A2_RIS_Holo","Sa58V_CCO_EP1"],[3,4,1,2,1,1,2,2,3,1,1,2,1,1,1,1,2,1]],[["RH_20Rnd_762x51_hk417","PartPlankPack","ItemMorphine","Skin_GUE_Soldier_MG_DZ","Skin_TK_INS_Soldier_EP1_DZ","100Rnd_762x51_M240","ItemWaterbottle","30Rnd_556x45_Stanag","ItemBandage","ItemEpinephrine","ItemSodaPepsi","PartWheel","RPG18","Skin_Bandit1_DZ","5Rnd_762x51_M24","Skin_GUE_Commander_DZ","ItemBloodbag","Skin_BanditW2_DZ","10Rnd_762x54_SVD","10Rnd_9x39_SP5_VSS","ItemAntibiotic","Skin_GUE_Soldier_Sniper_DZ","Skin_Ins_Soldier_GL_DZ","ItemPainkiller","20Rnd_762x51_SB_SCAR","30Rnd_762x39_SA58","FoodCanFrankBeans","ItemHeatPack","5Rnd_127x108_KSVK","ItemTankTrap","ItemSodaCoke","FoodbaconCooked"],[1,1,6,2
  634. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR Un-Locked"
  635. 14:49:00 "HIVE: WRITE: "CHILD:305:0:[256,[1775.5,2935.99,0.0103378]]:1:""
  636. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR TP from [4071.82,11678.4,0.0320435] 040036 to [1775.62,2936.26] 017124"
  637. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MMT_Civ (Mountain bike) by Trader City Stary @063075 [6319.7,7783.96,0.0137024] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
  638. 14:49:00 "HIVE: WRITE: "CHILD:305:0:[323,[1724.3,2915.56,-0.0118713]]:1:""
  639. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MMT_Civ TP from [6319.7,7783.96,0.0137024] 063075 to [1724.36,2915.72] 017124"
  640. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: Skoda (Car (white)) by Trader City Stary @063075 [6319.7,7783.96,0.00088501] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
  641. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: Skoda Un-Locked"
  642. 14:49:00 "HIVE: WRITE: "CHILD:305:0:[113,[1730.64,2877.64,0.0019989]]:1:""
  643. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: Skoda TP from [6319.7,7783.96,0.00088501] 063075 to [1730.68,2877.73] 017124"
  644. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: ATV_CZ_EP1 (ATV) by Trader City Bash @040036 [4071.82,11678.4,0.0271912] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
  645. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: ATV_CZ_EP1 Un-Locked"
  646. 14:49:00 "HIVE: WRITE: "CHILD:305:0:[252,[1767.8,2924.62,0.00930786]]:1:""
  647. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: ATV_CZ_EP1 TP from [4071.82,11678.4,0.0271912] 040036 to [1767.89,2924.84] 017124"
  648. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR (MTVR) by Trader City Stary @063075 [6319.7,7783.96,0.00119019] [ID:0,UID:0] Cargo: [[["m8_compact","Saiga12K","vil_AG36KA4","m8_carbine"],[1,1,1,1]],[["RH_20Rnd_762x51_SD_hk417"],[1]],[[],[]]]"
  649. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR Un-Locked"
  650. 14:49:00 "HIVE: WRITE: "CHILD:305:0:[29,[1729.17,2859.77,0.00107574]]:1:""
  651. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR TP from [6319.7,7783.96,0.00119019] 063075 to [1729.22,2859.86] 017125"
  652. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UralCivil (Ural (Civil)) by Trader City Klen @114039 [11491.6,11375.1,0.0257263] [ID:0,UID:0] Cargo: [[["DMR","vil_AG3EOT","vil_uzimini","vil_AG3","BAF_L85A2_RIS_Holo","RPK_74","m8_sharpshooter","M240_DZ","SCAR_L_STD_Mk4CQT","SCAR_L_STD_HOLO","M110_NVG_EP1","m8_carbine","Sa58V_RCO_EP1","M249_EP1_DZ","VSS_vintorez","M4A1_AIM_SD_camo","SCAR_H_LNG_Sniper_SD","M4A3_CCO_EP1"],[1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1]],[["PartPlankPack","ItemTankTrap","ItemSandbagExLarge5x","forest_large_net_kit"],[10,10,1,1]],[[],[]]]"
  653. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UralCivil Un-Locked"
  654. 14:49:00 "HIVE: WRITE: "CHILD:305:0:[183,[1716.6,2849.56,0.000968933]]:1:""
  655. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UralCivil TP from [11491.6,11375.1,0.0257263] 114039 to [1716.65,2849.64] 017125"
  656. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR (MTVR) by Trader City Bash @040036 [4078.67,11665.5,0.045166] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
  657. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR Un-Locked"
  658. 14:49:00 "HIVE: WRITE: "CHILD:305:0:[130,[1792.87,2896.54,0.0148468]]:1:""
  659. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR TP from [4078.67,11665.5,0.045166] 040036 to [1792.96,2896.87] 017124"
  660. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UH60M_EP1_DZ (UH-60M DZ) by Hero Camp @129025 [12901.9,12762.3,0.0104218] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
  661. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UH60M_EP1_DZ Un-Locked"
  662. 14:49:00 "HIVE: WRITE: "CHILD:305:0:[266,[1778.96,2909.79,0.0185013]]:1:""
  663. 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UH60M_EP1_DZ TP from [12901.9,12762.3,0.0104218] 129025 to [1779.1,2910.19] 017124"
  664. 14:49:01 "DEBUG VEIN: on road [1818.17,3428.27]"
  665. 14:49:02 "DEBUG VEIN: on road [4458.9,8833.83]"
  666. 14:49:02 "EPOCH EVENTS INIT"
  667. 14:49:03 Warning Message: Script z\addons\dayz_server\WAI\customsettings.sqf not found
  668. 14:49:03 "WAI: AI Config File Loaded"
  669. 14:49:03 "WAI: AI Monitor Started"
  670. 14:49:03 "WAI: Initialising static missions"
  671. 14:49:03 No owner
  672. 14:49:03 No owner
  673. 14:49:03 No owner
  674. 14:49:03 "WAI: Spawned a group of 4 AI (Bandit) at [1472,12537,0.001]"
  675. 14:49:03 No owner
  676. 14:49:03 No owner
  677. 14:49:03 No owner
  678. 14:49:04 No owner
  679. 14:49:04 No owner
  680. 14:49:04 No owner
  681. 14:49:04 "WAI: Spawned a group of 4 AI (Bandit) at [1331,12485,0.001]"
  682. 14:49:04 "WAI: Spawned a group of 4 AI (Bandit) at [1424,12472,0.001]"
  683. 14:49:04 No owner
  684. 14:49:04 No owner
  685. 14:49:04 Warning Message: Bad vehicle type
  686. 14:49:04 Warning Message: Bad vehicle type
  687. 14:49:04 Warning Message: Bad vehicle type
  688. 14:49:04 Warning Message: Bad vehicle type
  689. 14:49:04 Warning Message: Bad vehicle type
  690. 14:49:04 Warning Message: Bad vehicle type
  691. 14:49:04 "WAI: Spawned in 6 KORD_high_TK_EP1"
  692. 14:49:05 "WAI: Spawned a group of 4 AI (Bandit) at [2847,4502,0.001]"
  693. 14:49:05 "WAI: Spawned a group of 4 AI (Bandit) at [2925,4492,0.001]"
  694. 14:49:05 "WAI: Spawned a group of 4 AI (Bandit) at [2888,4456,0.001]"
  695. 14:49:05 Warning Message: Bad vehicle type
  696. 14:49:05 Warning Message: Bad vehicle type
  697. 14:49:05 Warning Message: Bad vehicle type
  698. 14:49:05 Warning Message: Bad vehicle type
  699. 14:49:05 Warning Message: Bad vehicle type
  700. 14:49:05 "WAI: Spawned in 5 KORD_high_TK_EP1"
  701. 14:49:05 No owner
  702. 14:49:05 No owner
  703. 14:49:05 No owner
  704. 14:49:05 No owner
  705. 14:49:05 No owner
  706. 14:49:05 No owner
  707. 14:49:05 "WAI: Spawned a group of 4 AI (Bandit) at [8555.51,8139.33,0.000976563]"
  708. 14:49:05 No owner
  709. 14:49:05 No owner
  710. 14:49:05 No owner
  711. 14:49:05 "WAI: Spawned a group of 4 AI (Bandit) at [2224.24,10830.3,0.00137329]"
  712. 14:49:05 "WAI: Spawned a group of 4 AI (Bandit) at [2054.29,5126.4,0.0015564]"
  713. 14:49:05 No owner
  714. 14:49:05 No owner
  715. 14:49:05 No owner
  716. 14:49:05 "WAI: Spawned a group of 2 AI (Bandit) at [3434.39,2280.94,0.00143433]"
  717. 14:49:05 "WAI: Spawned a group of 2 AI (Bandit) at [12438.6,3564.43,0.00146437]"
  718. 14:49:05 "WAI: Spawned a group of 2 AI (Bandit) at [13153.3,6903.66,0.00143909]"
  719. 14:49:06 "WAI: Spawned a group of 4 AI (Bandit) at [6541.12,14130.1,0.001]"
  720. 14:49:06 No owner
  721. 14:49:06 No owner
  722. 14:49:06 No owner
  723. 14:49:06 No owner
  724. 14:49:06 "WAI: Spawned a group of 4 AI (Bandit) at [6567.59,14029.9,0.002]"
  725. 14:49:06 "WAI: Spawned a group of 4 AI (Bandit) at [6679.25,14189.1,0.002]"
  726. 14:49:07 No owner
  727. 14:49:07 No owner
  728. 14:49:07 No owner
  729. 14:49:07 No owner
  730. 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6548.47,14136.8,0.001]"
  731. 14:49:07 No owner
  732. 14:49:07 No owner
  733. 14:49:07 No owner
  734. 14:49:07 No owner
  735. 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6499.48,14104.3,0.001]"
  736. 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6675.66,14186.1,0.001]"
  737. 14:49:07 No owner
  738. 14:49:07 No owner
  739. 14:49:07 No owner
  740. 14:49:07 No owner
  741. 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6664.89,14159.5,0.001]"
  742. 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6629.83,14079.9,0.001]"
  743. 14:49:07 No owner
  744. 14:49:07 No owner
  745. 14:49:07 No owner
  746. 14:49:07 No owner
  747. 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6600.53,14094.8,0.001]"
  748. 14:49:07 No owner
  749. 14:49:07 No owner
  750. 14:49:07 No owner
  751. 14:49:07 No owner
  752. 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6598.55,14146.9,0.001]"
  753. 14:49:07 No owner
  754. 14:49:07 No owner
  755. 14:49:07 No owner
  756. 14:49:07 No owner
  757. 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6600.34,14191.5,0.002]"
  758. 14:49:07 No owner
  759. 14:49:07 No owner
  760. 14:49:07 No owner
  761. 14:49:07 No owner
  762. 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6694.35,14150.5,0.001]"
  763. 14:49:08 "WAI: Spawned a group of 4 AI (Bandit) at [6389.66,14171.1,0.001]"
  764. 14:49:08 "WAI: Spawned a group of 4 AI (Bandit) at [6504.77,14222.5,0.001]"
  765. 14:49:08 "WAI: Spawned a group of 4 AI (Bandit) at [6669.58,14084.7,0.00146484]"
  766. 14:49:08 "WAI: Spawned a group of 4 AI (Bandit) at [6700.29,14095.9,0.00137329]"
  767. 14:49:08 No owner
  768. 14:49:08 No owner
  769. 14:49:08 No owner
  770. 14:49:08 No owner
  771. 14:49:08 No owner
  772. 14:49:08 No owner
  773. 14:49:08 No owner
  774. 14:49:08 No owner
  775. 14:49:08 "WAI: Spawned a group of 4 AI (Bandit) at [6633.45,14083,0.00146484]"
  776. 14:49:08 "WAI: Spawned in 2 M2StaticMG"
  777. 14:49:08 "WAI: Spawned in 2 M2StaticMG"
  778. 14:49:08 No owner
  779. 14:49:08 No owner
  780. 14:49:08 No owner
  781. 14:49:08 No owner
  782. 14:49:08 "WAI: Spawned in 7 M2StaticMG"
  783. 14:49:09 "WAI: Spawned in 3 Igla_AA_pod_TK_EP1"
  784. 14:49:09 No owner
  785. 14:49:09 No owner
  786. 14:49:09 "WAI: Initialising missions"
  787. 14:49:09 "WAI: Spawned in 3 Igla_AA_pod_TK_EP1"
  788. 14:49:09 "WAI: Static mission for DayZ_Epoch_11 loaded"
  789. 14:49:55 "infiSTAR.de PlayerConnected: ["76561198067585938","Sips"]"
  790. 14:49:55 "infiSTAR.de PlayerConnected: ["","__SERVER__"]"
  791. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  792. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  793. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  794. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  795. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  796. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  797. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  798. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  799. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  800. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  801. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  802. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  803. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  804. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  805. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  806. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  807. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  808. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  809. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  810. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  811. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  812. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  813. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  814. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  815. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  816. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  817. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  818. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  819. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  820. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  821. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  822. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  823. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  824. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  825. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  826. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  827. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  828. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  829. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  830. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  831. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  832. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  833. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  834. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  835. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  836. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  837. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  838. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  839. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  840. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  841. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  842. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  843. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  844. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  845. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  846. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  847. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  848. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  849. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  850. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  851. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  852. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  853. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  854. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  855. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  856. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  857. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  858. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  859. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  860. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  861. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  862. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  863. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  864. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  865. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  866. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  867. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  868. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  869. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  870. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  871. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  872. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  873. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  874. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  875. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  876. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  877. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  878. 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
  879. 14:50:06 Server: Object 3:15 not found (message 70)
  880. 14:50:07 "TIME SYNC: Local Time set to [2013,8,3,13,50]"
  881. 14:50:26 "infiSTAR.de PlayerDisconnected: _uid: 76561198067585938 _name: Sips"
  882. 14:50:26 "get: STRING (76561198067585938), sent: STRING (76561198067585938)"
  883. 14:50:26 "DISCONNECT: Sips (76561198067585938) Object: B 1-1-F:1 (Sips) REMOTE, _characterID: 46 at loc [9173.17,3803.6,0.00157166]"
  884. 14:50:27 Client: Remote object 3:12 not found
  885. 14:50:27 Client: Remote object 3:13 not found
  886. 14:50:27 Client: Remote object 3:14 not found
  887. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  888. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  889. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  890. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  891. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  892. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  893. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  894. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  895. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  896. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  897. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  898. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  899. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  900. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  901. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  902. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  903. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  904. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  905. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  906. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  907. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  908. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  909. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  910. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  911. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  912. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  913. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  914. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  915. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  916. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  917. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  918. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  919. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  920. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  921. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  922. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  923. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  924. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  925. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  926. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  927. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  928. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  929. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  930. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  931. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  932. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  933. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  934. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  935. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  936. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  937. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  938. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  939. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  940. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  941. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  942. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  943. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  944. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  945. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  946. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  947. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  948. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  949. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  950. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  951. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  952. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  953. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  954. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  955. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  956. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  957. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  958. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  959. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  960. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  961. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  962. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  963. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  964. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  965. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  966. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  967. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  968. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  969. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  970. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  971. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  972. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  973. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  974. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  975. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  976. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  977. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  978. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  979. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  980. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  981. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  982. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  983. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  984. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  985. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  986. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  987. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  988. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  989. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  990. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  991. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  992. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  993. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  994. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  995. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  996. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  997. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  998. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  999. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1000. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1001. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1002. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1003. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1004. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1005. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1006. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1007. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1008. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1009. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1010. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1011. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1012. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1013. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1014. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1015. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1016. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1017. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1018. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1019. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1020. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1021. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1022. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1023. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1024. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1025. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1026. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1027. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1028. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1029. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1030. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1031. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1032. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1033. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1034. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1035. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1036. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1037. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1038. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1039. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1040. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1041. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1042. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1043. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1044. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1045. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1046. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1047. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1048. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1049. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1050. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1051. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1052. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1053. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1054. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1055. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1056. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1057. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1058. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1059. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
  1060. 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
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