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- =====================================================================
- == C:\Arma 2 DayZ\Arma 2\arma2oaserver.exe
- == "arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
- =====================================================================
- Exe timestamp: 2016/10/28 21:10:32
- Current time: 2016/10/31 14:47:12
- Version 1.63.131129
- Item STR_EQUIP_NAME_41 listed twice
- Item STR_EQUIP_DESC_41 listed twice
- Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
- File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
- Unsupported language English in stringtable
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
- <English>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
- <Italian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
- <Spanish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
- <French>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
- <Czech>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
- <Russian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
- <Polish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
- <Hungarian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
- </Key>
- <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
- <German>Compact assault rifle with silenced grenade launcher<'
- Item STR_VIL_DN_BS1 listed twice
- Item STR_AUTHOR_VILAS listed twice
- Item STR_VIL_EASTERN listed twice
- Item STR_VIL_WEAPONS listed twice
- Item str_dss_10rnd_vss listed twice
- Item str_dss_20rnd_vss listed twice
- Item str_dn_20rnd_9x39_sp5_vss listed twice
- Item str_dn_ak_107_gl_pso listed twice
- Item str_dn_ak_107_kobra listed twice
- Item str_dn_M40A3 listed twice
- Item str_dn_rpk_74 listed twice
- Item str_ep1_dn_fn_fal listed twice
- Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
- Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
- Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
- Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
- Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
- Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
- Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
- Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
- Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
- Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
- Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
- Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
- Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
- Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
- Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
- Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
- Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
- Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
- Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
- Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
- Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
- Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
- Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
- Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
- Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
- Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
- Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
- Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
- Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
- Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
- Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
- Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
- Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
- Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
- Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
- Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
- Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
- Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
- Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
- Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
- Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
- Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
- Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
- Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
- Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
- Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
- Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
- Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
- Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
- Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
- Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
- Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
- Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
- Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
- Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
- Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
- Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
- Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
- Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
- Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
- Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
- Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
- Updating base class ReammoBox->Small_items, by corepatch\corepatch_additionalobjects\config.cpp/CfgVehicles/CardboardBox/
- Updating base class ->Mode_FullAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/FullAuto/
- Updating base class ->Mode_SemiAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/Single/
- Updating base class CA_Magazine->4000Rnd_762x51_M134, by corepatch\corepatch_ccp_71142_cit_13602_25047\config.cpp/CfgMagazines/2000Rnd_762x51_M134/
- 14:47:35 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
- 14:47:37 Connected to Steam servers
- 14:47:40 Server error: Player without identity Sips (id 1666780943)
- 14:47:40 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:41 Server error: Player without identity Sips (id 1666780943)
- 14:47:51 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
- 14:47:56 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
- 14:47:56 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
- 14:47:56 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
- 14:47:56 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
- 14:48:05 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
- 14:48:05 "DayZ Epoch: MPframework inited"
- 14:48:12 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:12 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
- 14:48:41 "infiSTAR.de - Waiting for BIS_fnc_init..."
- 14:48:42 "infiSTAR.de - BIS_fnc_init done - AntiHack STARTING...!"
- 14:48:42 Warning Message: Script low_admins.sqf not found
- 14:48:42 Warning Message: Script normal_admins.sqf not found
- 14:48:42 Warning Message: Script super_admins.sqf not found
- 14:48:42 Warning Message: Script blacklist.sqf not found
- 14:48:42 "infiSTAR.de - iproductVersion: 23-Oct-2016 17-45-27-v1433 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,131129] | worldName: chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
- 14:48:42 "infiSTAR.de - _fnc_RandomGen: {
- _abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
- _gen = _abc select (random ((count _abc)-1));
- _arr = ['b','K','0','C','a','m','J','n','h','P','F','m','w','9','V','m','Z','w','p','E','O','n','S','q','p','C','h','L','5','t'];
- for '_i' from 0 to (8+(round(random 3))) do {_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));};
- _gen
- }"
- 14:48:42 "infiSTAR.de - _simple: m5p4h1V7m7w9m0S8V4w"
- 14:48:42 "infiSTAR.de - _dialogIds: u5F80790m4K8Z5w3w8m3F"
- 14:48:42 "infiSTAR.de - _badtxts: i9h357V3n4J5n2w6V1C"
- 14:48:42 "infiSTAR.de - _randvar1: d9n703L4h2h1Z2V6n7w7h"
- 14:48:42 "infiSTAR.de - _randvar2: x4h4m508K1h7V6L5h4J"
- 14:48:42 "infiSTAR.de - _randvar0: p3m2m9b5F3O1w3p5J6p6a"
- 14:48:42 "infiSTAR.de - _randvar3: p0K5w3b5J5q70053n1E7m"
- 14:48:42 "infiSTAR.de - _randvar4: y4K9m0V1C5n4h9w1Z450F5m7J"
- 14:48:42 "infiSTAR.de - _randvar5: e5C393m8L8n8p8S5m3t8E5O"
- 14:48:42 "infiSTAR.de - _randvar6: j8p3p8m3h3n0m0P5h1E8q1q"
- 14:48:42 "infiSTAR.de - _randvar8: n5Z8w697p8E19056K859Z8h"
- 14:48:42 "infiSTAR.de - _randvar11: h5w4h8n1m7J0n5E2a6O2h8m"
- 14:48:42 "infiSTAR.de - _randvar12: e3w8Z4J2m4V396h4F6C6p"
- 14:48:42 "infiSTAR.de - _randvar13: m6w3w8C6L754O1a8n2E"
- 14:48:42 "infiSTAR.de - _randvar19: c5w1m1Z1p8q2C4n7q2b4C"
- 14:48:42 "infiSTAR.de - _randvar20: w5O2V1h4w7a8V2E2n1O8h5n"
- 14:48:42 "infiSTAR.de - _randvar27: z8m4m7n7n193S9m0w4m4K8J"
- 14:48:42 "infiSTAR.de - _randvar26: s2w7n3n7E8J6n3h5O0K0P"
- 14:48:42 "infiSTAR.de - _randvar25: l6a4h8V4C2P8P6m8w1F9L7n"
- 14:48:42 "infiSTAR.de - _randvar31: u1b8t4m2w3p4V2m5J69805C"
- 14:48:42 "infiSTAR.de - _randvar32: j3n9O1h3Z2p1C1h6w7C208m"
- 14:48:42 "infiSTAR.de - _randvar33: d351p6w3L7h3n5m1C407m15"
- 14:48:42 "infiSTAR.de - _randvar34: o8P3m1n3w8O8m6h8q6J4w1h"
- 14:48:42 "infiSTAR.de - _randvar35: v5V6p7m7V2w7m1S2t9065"
- 14:48:42 "infiSTAR.de - _randvar36: e2n3a1a7C251p4p1n607p3V0h"
- 14:48:42 "infiSTAR.de - _randvar280237: e2C1V8h9C9w3E4p3E6q2n6K7q"
- 14:48:42 "infiSTAR.de - _randvar38: x6S2p85198J8P45652m8O7w"
- 14:48:42 "infiSTAR.de - _randvar39: f1K2C6E7p0n5C1t1P3L5b4m6J"
- 14:48:42 "infiSTAR.de - _clickOnMapTimer: w2C9m0m6n1q1w6F4V4V"
- 14:48:42 "infiSTAR.de - _clickOnMapCaught: j9m4O8V001n7m1C5m7n45"
- 14:48:42 "infiSTAR.de - _fnc_handlerandvar10: v4P2m5V5a7V892h554q9q7L4q"
- 14:48:42 "infiSTAR.de - _remark: q6J5F7p7w9p8m3m8V5C8n"
- 14:48:42 "infiSTAR.de - _AHpos: l953C5h7p598n7q5C7F5P5O"
- 14:48:42 "infiSTAR.de - _loadedcheckpos: p8w1C7h3C3K309J2b5m0q6Z"
- 14:48:42 "infiSTAR.de - _loadedchecktime: e1m4m5V1p501w8n8p4a8C7h29"
- 14:48:42 "infiSTAR.de - _MenuChecksRunningx: g3n5n3m6p1J2S1h0J8m606C"
- 14:48:42 "infiSTAR.de - _oneachframe: t8h5p5m9n2S5q1P8K1O0p"
- 14:48:42 "infiSTAR.de - _anotherloop: o7F7p7m5V2V3n3q6C25852Z9F"
- 14:48:42 "infiSTAR.de - _clientoncetwo: z6h0w8w3h8L9K8n6P2J0K"
- 14:48:42 "infiSTAR.de - _lastUnlock: m6n6a0C8F69358m5L50"
- 14:48:42 "infiSTAR.de - _AdminReqCheck: h2w5t59202K4S6m7a294a"
- 14:48:42 "infiSTAR.de - _antidupeCheckVar: f3m2w8V4t3p1p8E6n3n4E1n"
- 14:48:42 "infiSTAR.de - _antidupePVCheckVar: PVAHR_0_b4w6h7S3m0p0m0a1Z8Z7q5P"
- 14:48:42 "infiSTAR.de - _antidupePVResVar: PVAHR_0_r3O4C8n3K8t8a3P6w7K3O4J3m"
- 14:48:42 "infiSTAR.de - _antiantihack_rndvar: PVAHR_0_i3a9C7q9C2L4m851Z3m0L3P"
- 14:48:42 "infiSTAR.de - _randvar280210: PVAHR_0_g6p1t4V7h2b7J7Z9p1015"
- 14:48:42 "infiSTAR.de - AntiHack LOADED!"
- 14:48:42 "infiSTAR.de - CREATING AdminMenu"
- 14:48:42 "infiSTAR.de - AdminMenu LOADED!"
- 14:48:42 "infiSTAR.de - ADDING PublicVariableEventHandlers"
- 14:48:42 "infiSTAR.de - AntiHack FULLY LOADED"
- 14:48:43 Cannot create non-ai vehicle Land_A_FuelStation_Sign,
- 14:48:43 Cannot create non-ai vehicle Land_Misc_Greenhouse,
- 14:48:43 Cannot create non-ai vehicle Land_kasna_new,
- 14:48:44 Cannot create non-ai vehicle Land_A_FuelStation_Sign,
- 14:48:44 Cannot create non-ai vehicle Land_Misc_Greenhouse,
- 14:48:44 Cannot create non-ai vehicle Land_kasna_new,
- 14:48:44 Cannot create non-ai vehicle LAND_ChickenCoop,
- 14:48:44 Cannot create non-ai vehicle LAND_phone_box,
- 14:48:44 Cannot create non-ai vehicle LAND_busStop_village,
- 14:48:44 Cannot create non-ai vehicle Land_A_FuelStation_Sign,
- 14:48:44 Cannot create non-ai vehicle Land_Misc_Greenhouse,
- 14:48:44 Cannot create non-ai vehicle Land_Misc_Greenhouse,
- 14:48:44 BIKE: loading version 2.5.1 ...
- 14:48:44 BIKE: adding bike to safe vehicle list...
- 14:48:44 "Res3tting B!S effects..."
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 14:48:45 Cannot create non-ai vehicle Land_tent,
- 14:48:45 Bad conversion: array
- 14:48:45 Error in expression <yerPos, ["fiberplant"], 4] > 0;
- _weed = nearestObject [player, "fiberplant"];
- i>
- 14:48:45 Error position: <nearestObject [player, "fiberplant"];
- i>
- 14:48:45 Error Type Object, expected Number
- 14:48:45 File z\addons\dayz_server\maps\More\Hemp.sqf, line 11
- 14:48:46 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
- 14:48:48 No speaker given for Thomas Schaffer
- 14:48:48 No speaker given for Edgar Rochelle
- 14:48:49 MAP_vlajkstozar: Flag - unknown animation source flag
- 14:48:49 "HIVE: Starting"
- 14:48:49 "HIVE: trying to get objects"
- 14:48:49 "HIVE: found 222 objects"
- 14:48:49 "HIVE: Commence Object Streaming..."
- 14:48:49 Error in expression <["OBJ","288","MTVR","11321",[any,any],[[["USSR_cheytacM200","MAAWS",">
- 14:48:49 Error position: <any,any],[[["USSR_cheytacM200","MAAWS",">
- 14:48:49 Error Undefined variable in expression: any
- 14:48:49 Error in expression <["OBJ","289","AH6X_DZ","3802",[any,any],[[[],[]],[[],[]],[[],[]]],[],0.>
- 14:48:49 Error position: <any,any],[[[],[]],[[],[]],[[],[]]],[],0.>
- 14:48:49 Error Undefined variable in expression: any
- 14:48:49 "HIVE: got 51 Epoch Objects and 171 Vehicles"
- 14:48:50 "[denmark Pack] North-East-Airfield loaded"
- 14:48:51 Cannot create non-ai vehicle Land_SS_hanger,
- 14:48:51 Cannot create non-ai vehicle MAP_tent,
- 14:48:51 Cannot create non-ai vehicle MAP_tent_small,
- 14:48:52 Cannot create non-ai vehicle MAP_Gunrack_DZ,
- 14:48:52 ca\misc\sphere2.p3d: No geometry and no visual shape
- 14:48:52 ca\misc\sphere2.p3d: No geometry and no visual shape
- 14:48:52 ca\misc\sphere2.p3d: No geometry and no visual shape
- 14:48:52 ca\misc\sphere2.p3d: No geometry and no visual shape
- 14:48:52 Cannot create non-ai vehicle MAP_Gunrack_DZ,
- 14:48:52 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
- 14:48:52 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
- 14:48:52 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
- 14:48:52 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
- 14:48:52 "[denmark Pack] Cherno Blocks loaded"
- 14:48:52 "[Random_Weed_Farm]: waiting for BIS_fnc_findSafePos"
- 14:48:52 "[Random_Weed_Farm]: Function loaded ... Server Building 5 Weed Farm(s)"
- 14:48:52 "[Random_Weed_Farm]: Found Location for a farm (075990) [7550.76,16265] with 5 plants"
- 14:48:53 "[Random_Weed_Farm]: Found Location for a farm (064994) [6408.11,15909.9] with 4 plants"
- 14:48:53 "[Random_Weed_Farm]: Found Location for a farm (992078) [-753.771,7474.66] with 4 plants"
- 14:48:53 "[Random_Weed_Farm]: Found Location for a farm (993122) [-643.672,3087.32] with 8 plants"
- 14:48:53 "[Random_Weed_Farm]: Found Location for a farm (136980) [13624,17310.5] with 6 plants"
- 14:48:53 "[Random_Weed_Farm]: Weed Farm(s) Done ... Broadcasting locations for clients"
- 14:48:57 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
- 14:48:57 UH1Y_DZE: ObsGun - unknown animation source ObsGun
- 14:48:58 No owner
- 14:48:59 "[DGS VEHICLE CLEANUP ZONE]: selecting world to cleanup ..."
- 14:48:59 350z_black: ABSwitch - unknown animation source ABSwitch
- 14:48:59 No owner
- 14:48:59 No owner
- 14:49:00 No owner
- 14:49:00 No owner
- 14:49:00 No owner
- 14:49:00 No owner
- 14:49:00 "MOVED OBJ: "288" of class MTVR to pos: [5033.58,7320.5,0]"
- 14:49:00 No owner
- 14:49:00 Error in expression <eCargoGlobal _object;
- _object setdir _dir;
- if(_vecExists)then{
- _object setVec>
- 14:49:00 Error position: <_dir;
- if(_vecExists)then{
- _object setVec>
- 14:49:00 Error Undefined variable in expression: _dir
- 14:49:00 File z\addons\dayz_server\system\server_monitor.sqf, line 243
- 14:49:00 "MOVED OBJ: "289" of class AH6X_DZ to pos: [4067.08,5043.85,0]"
- 14:49:00 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
- 14:49:00 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
- 14:49:00 Error in expression <eCargoGlobal _object;
- _object setdir _dir;
- if(_vecExists)then{
- _object setVec>
- 14:49:00 Error position: <_dir;
- if(_vecExists)then{
- _object setVec>
- 14:49:00 Error Undefined variable in expression: _dir
- 14:49:00 File z\addons\dayz_server\system\server_monitor.sqf, line 243
- 14:49:00 "HIVE: Vehicle Spawn limit reached!"
- 14:49:00 "HIVE: Spawning # of Debris: 0"
- 14:49:00 "HIVE: Spawning # of Ammo Boxes: 3"
- 14:49:00 "HIVE: Spawning # of Veins: 50"
- 14:49:00 "Total Number of spawn locations 6"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: Mi17_DZE (Mi-17) by Trader City Stary @063075 [6336.73,7823.54,-0.515808] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
- 14:49:00 "HIVE: WRITE: "CHILD:305:0:[91,[1783.36,2912.19,0.500443]]:0.997:""
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: Mi17_DZE TP from [6336.73,7823.54,-0.515808] 063075 to [1783.75,2912.66] 017124"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UH1Y_DZE (UH-1Y) by Hero Camp @128025 [12899.3,12767.5,0.0781555] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
- 14:49:00 "HIVE: WRITE: "CHILD:305:0:[56,[1747.61,2909.46,0.0144958]]:0.674:""
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UH1Y_DZE TP from [12899.3,12767.5,0.0781555] 128025 to [1747.75,2909.8] 017124"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR (MTVR) by Trader City Stary @062075 [6271.53,7856.47,0.0371094] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR Un-Locked"
- 14:49:00 "HIVE: WRITE: "CHILD:305:0:[277,[1780.6,2889.9,0.0143814]]:0.999:""
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR TP from [6271.53,7856.47,0.0371094] 062075 to [1780.71,2890.22] 017124"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: TT650_Ins (Motorcycle) by Trader City Stary @063075 [6374.31,7775.06,-0.010498] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: TT650_Ins Un-Locked"
- 14:49:00 "HIVE: WRITE: "CHILD:305:0:[333,[1765.96,2903.44,0.00487518]]:0.729:""
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: TT650_Ins TP from [6374.31,7775.06,-0.010498] 063075 to [1766.01,2903.77] 017124"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: ATV_CZ_EP1 (ATV) by Trader City Bash @041037 [4105.96,11656.3,0.0386658] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: ATV_CZ_EP1 Un-Locked"
- 14:49:00 "HIVE: WRITE: "CHILD:305:0:[64,[1759.47,2844.4,0.00531006]]:0.694:""
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: ATV_CZ_EP1 TP from [4105.96,11656.3,0.0386658] 041037 to [1759.48,2844.45] 017125"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR (MTVR) by Trader City Bash @040036 [4071.82,11678.4,0.0320435] [ID:0,UID:0] Cargo: [[["m8_carbine","M4A3_CCO_EP1","Mk_48_DZ","M40A3","M4A1_HWS_GL_camo","RPG18","m16a4","SVD_CAMO","VSS_vintorez","M240_DZ","DMR_DZ","M110_NVG_EP1","M14_EP1","m16a4_acg","SCAR_H_LNG_Sniper_SD","UZI_SD_EP1","BAF_L85A2_RIS_Holo","Sa58V_CCO_EP1"],[3,4,1,2,1,1,2,2,3,1,1,2,1,1,1,1,2,1]],[["RH_20Rnd_762x51_hk417","PartPlankPack","ItemMorphine","Skin_GUE_Soldier_MG_DZ","Skin_TK_INS_Soldier_EP1_DZ","100Rnd_762x51_M240","ItemWaterbottle","30Rnd_556x45_Stanag","ItemBandage","ItemEpinephrine","ItemSodaPepsi","PartWheel","RPG18","Skin_Bandit1_DZ","5Rnd_762x51_M24","Skin_GUE_Commander_DZ","ItemBloodbag","Skin_BanditW2_DZ","10Rnd_762x54_SVD","10Rnd_9x39_SP5_VSS","ItemAntibiotic","Skin_GUE_Soldier_Sniper_DZ","Skin_Ins_Soldier_GL_DZ","ItemPainkiller","20Rnd_762x51_SB_SCAR","30Rnd_762x39_SA58","FoodCanFrankBeans","ItemHeatPack","5Rnd_127x108_KSVK","ItemTankTrap","ItemSodaCoke","FoodbaconCooked"],[1,1,6,2
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR Un-Locked"
- 14:49:00 "HIVE: WRITE: "CHILD:305:0:[256,[1775.5,2935.99,0.0103378]]:1:""
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR TP from [4071.82,11678.4,0.0320435] 040036 to [1775.62,2936.26] 017124"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MMT_Civ (Mountain bike) by Trader City Stary @063075 [6319.7,7783.96,0.0137024] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
- 14:49:00 "HIVE: WRITE: "CHILD:305:0:[323,[1724.3,2915.56,-0.0118713]]:1:""
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MMT_Civ TP from [6319.7,7783.96,0.0137024] 063075 to [1724.36,2915.72] 017124"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: Skoda (Car (white)) by Trader City Stary @063075 [6319.7,7783.96,0.00088501] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: Skoda Un-Locked"
- 14:49:00 "HIVE: WRITE: "CHILD:305:0:[113,[1730.64,2877.64,0.0019989]]:1:""
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: Skoda TP from [6319.7,7783.96,0.00088501] 063075 to [1730.68,2877.73] 017124"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: ATV_CZ_EP1 (ATV) by Trader City Bash @040036 [4071.82,11678.4,0.0271912] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: ATV_CZ_EP1 Un-Locked"
- 14:49:00 "HIVE: WRITE: "CHILD:305:0:[252,[1767.8,2924.62,0.00930786]]:1:""
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: ATV_CZ_EP1 TP from [4071.82,11678.4,0.0271912] 040036 to [1767.89,2924.84] 017124"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR (MTVR) by Trader City Stary @063075 [6319.7,7783.96,0.00119019] [ID:0,UID:0] Cargo: [[["m8_compact","Saiga12K","vil_AG36KA4","m8_carbine"],[1,1,1,1]],[["RH_20Rnd_762x51_SD_hk417"],[1]],[[],[]]]"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR Un-Locked"
- 14:49:00 "HIVE: WRITE: "CHILD:305:0:[29,[1729.17,2859.77,0.00107574]]:1:""
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR TP from [6319.7,7783.96,0.00119019] 063075 to [1729.22,2859.86] 017125"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UralCivil (Ural (Civil)) by Trader City Klen @114039 [11491.6,11375.1,0.0257263] [ID:0,UID:0] Cargo: [[["DMR","vil_AG3EOT","vil_uzimini","vil_AG3","BAF_L85A2_RIS_Holo","RPK_74","m8_sharpshooter","M240_DZ","SCAR_L_STD_Mk4CQT","SCAR_L_STD_HOLO","M110_NVG_EP1","m8_carbine","Sa58V_RCO_EP1","M249_EP1_DZ","VSS_vintorez","M4A1_AIM_SD_camo","SCAR_H_LNG_Sniper_SD","M4A3_CCO_EP1"],[1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1]],[["PartPlankPack","ItemTankTrap","ItemSandbagExLarge5x","forest_large_net_kit"],[10,10,1,1]],[[],[]]]"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UralCivil Un-Locked"
- 14:49:00 "HIVE: WRITE: "CHILD:305:0:[183,[1716.6,2849.56,0.000968933]]:1:""
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UralCivil TP from [11491.6,11375.1,0.0257263] 114039 to [1716.65,2849.64] 017125"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR (MTVR) by Trader City Bash @040036 [4078.67,11665.5,0.045166] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR Un-Locked"
- 14:49:00 "HIVE: WRITE: "CHILD:305:0:[130,[1792.87,2896.54,0.0148468]]:1:""
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: MTVR TP from [4078.67,11665.5,0.045166] 040036 to [1792.96,2896.87] 017124"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UH60M_EP1_DZ (UH-60M DZ) by Hero Camp @129025 [12901.9,12762.3,0.0104218] [ID:0,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UH60M_EP1_DZ Un-Locked"
- 14:49:00 "HIVE: WRITE: "CHILD:305:0:[266,[1778.96,2909.79,0.0185013]]:1:""
- 14:49:00 "[DGS VEHICLE CLEANUP ZONE]: UH60M_EP1_DZ TP from [12901.9,12762.3,0.0104218] 129025 to [1779.1,2910.19] 017124"
- 14:49:01 "DEBUG VEIN: on road [1818.17,3428.27]"
- 14:49:02 "DEBUG VEIN: on road [4458.9,8833.83]"
- 14:49:02 "EPOCH EVENTS INIT"
- 14:49:03 Warning Message: Script z\addons\dayz_server\WAI\customsettings.sqf not found
- 14:49:03 "WAI: AI Config File Loaded"
- 14:49:03 "WAI: AI Monitor Started"
- 14:49:03 "WAI: Initialising static missions"
- 14:49:03 No owner
- 14:49:03 No owner
- 14:49:03 No owner
- 14:49:03 "WAI: Spawned a group of 4 AI (Bandit) at [1472,12537,0.001]"
- 14:49:03 No owner
- 14:49:03 No owner
- 14:49:03 No owner
- 14:49:04 No owner
- 14:49:04 No owner
- 14:49:04 No owner
- 14:49:04 "WAI: Spawned a group of 4 AI (Bandit) at [1331,12485,0.001]"
- 14:49:04 "WAI: Spawned a group of 4 AI (Bandit) at [1424,12472,0.001]"
- 14:49:04 No owner
- 14:49:04 No owner
- 14:49:04 Warning Message: Bad vehicle type
- 14:49:04 Warning Message: Bad vehicle type
- 14:49:04 Warning Message: Bad vehicle type
- 14:49:04 Warning Message: Bad vehicle type
- 14:49:04 Warning Message: Bad vehicle type
- 14:49:04 Warning Message: Bad vehicle type
- 14:49:04 "WAI: Spawned in 6 KORD_high_TK_EP1"
- 14:49:05 "WAI: Spawned a group of 4 AI (Bandit) at [2847,4502,0.001]"
- 14:49:05 "WAI: Spawned a group of 4 AI (Bandit) at [2925,4492,0.001]"
- 14:49:05 "WAI: Spawned a group of 4 AI (Bandit) at [2888,4456,0.001]"
- 14:49:05 Warning Message: Bad vehicle type
- 14:49:05 Warning Message: Bad vehicle type
- 14:49:05 Warning Message: Bad vehicle type
- 14:49:05 Warning Message: Bad vehicle type
- 14:49:05 Warning Message: Bad vehicle type
- 14:49:05 "WAI: Spawned in 5 KORD_high_TK_EP1"
- 14:49:05 No owner
- 14:49:05 No owner
- 14:49:05 No owner
- 14:49:05 No owner
- 14:49:05 No owner
- 14:49:05 No owner
- 14:49:05 "WAI: Spawned a group of 4 AI (Bandit) at [8555.51,8139.33,0.000976563]"
- 14:49:05 No owner
- 14:49:05 No owner
- 14:49:05 No owner
- 14:49:05 "WAI: Spawned a group of 4 AI (Bandit) at [2224.24,10830.3,0.00137329]"
- 14:49:05 "WAI: Spawned a group of 4 AI (Bandit) at [2054.29,5126.4,0.0015564]"
- 14:49:05 No owner
- 14:49:05 No owner
- 14:49:05 No owner
- 14:49:05 "WAI: Spawned a group of 2 AI (Bandit) at [3434.39,2280.94,0.00143433]"
- 14:49:05 "WAI: Spawned a group of 2 AI (Bandit) at [12438.6,3564.43,0.00146437]"
- 14:49:05 "WAI: Spawned a group of 2 AI (Bandit) at [13153.3,6903.66,0.00143909]"
- 14:49:06 "WAI: Spawned a group of 4 AI (Bandit) at [6541.12,14130.1,0.001]"
- 14:49:06 No owner
- 14:49:06 No owner
- 14:49:06 No owner
- 14:49:06 No owner
- 14:49:06 "WAI: Spawned a group of 4 AI (Bandit) at [6567.59,14029.9,0.002]"
- 14:49:06 "WAI: Spawned a group of 4 AI (Bandit) at [6679.25,14189.1,0.002]"
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6548.47,14136.8,0.001]"
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6499.48,14104.3,0.001]"
- 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6675.66,14186.1,0.001]"
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6664.89,14159.5,0.001]"
- 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6629.83,14079.9,0.001]"
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6600.53,14094.8,0.001]"
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6598.55,14146.9,0.001]"
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6600.34,14191.5,0.002]"
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 No owner
- 14:49:07 "WAI: Spawned a group of 4 AI (Bandit) at [6694.35,14150.5,0.001]"
- 14:49:08 "WAI: Spawned a group of 4 AI (Bandit) at [6389.66,14171.1,0.001]"
- 14:49:08 "WAI: Spawned a group of 4 AI (Bandit) at [6504.77,14222.5,0.001]"
- 14:49:08 "WAI: Spawned a group of 4 AI (Bandit) at [6669.58,14084.7,0.00146484]"
- 14:49:08 "WAI: Spawned a group of 4 AI (Bandit) at [6700.29,14095.9,0.00137329]"
- 14:49:08 No owner
- 14:49:08 No owner
- 14:49:08 No owner
- 14:49:08 No owner
- 14:49:08 No owner
- 14:49:08 No owner
- 14:49:08 No owner
- 14:49:08 No owner
- 14:49:08 "WAI: Spawned a group of 4 AI (Bandit) at [6633.45,14083,0.00146484]"
- 14:49:08 "WAI: Spawned in 2 M2StaticMG"
- 14:49:08 "WAI: Spawned in 2 M2StaticMG"
- 14:49:08 No owner
- 14:49:08 No owner
- 14:49:08 No owner
- 14:49:08 No owner
- 14:49:08 "WAI: Spawned in 7 M2StaticMG"
- 14:49:09 "WAI: Spawned in 3 Igla_AA_pod_TK_EP1"
- 14:49:09 No owner
- 14:49:09 No owner
- 14:49:09 "WAI: Initialising missions"
- 14:49:09 "WAI: Spawned in 3 Igla_AA_pod_TK_EP1"
- 14:49:09 "WAI: Static mission for DayZ_Epoch_11 loaded"
- 14:49:55 "infiSTAR.de PlayerConnected: ["76561198067585938","Sips"]"
- 14:49:55 "infiSTAR.de PlayerConnected: ["","__SERVER__"]"
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:04 WARNING: Function 'name' - Ruslan Zajic is dead
- 14:50:06 Server: Object 3:15 not found (message 70)
- 14:50:07 "TIME SYNC: Local Time set to [2013,8,3,13,50]"
- 14:50:26 "infiSTAR.de PlayerDisconnected: _uid: 76561198067585938 _name: Sips"
- 14:50:26 "get: STRING (76561198067585938), sent: STRING (76561198067585938)"
- 14:50:26 "DISCONNECT: Sips (76561198067585938) Object: B 1-1-F:1 (Sips) REMOTE, _characterID: 46 at loc [9173.17,3803.6,0.00157166]"
- 14:50:27 Client: Remote object 3:12 not found
- 14:50:27 Client: Remote object 3:13 not found
- 14:50:27 Client: Remote object 3:14 not found
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
- 14:50:31 WARNING: Function 'name' - Bobby Wright is dead
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