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At Least They Didn't Spend 5 More Hours Talking to a Ghost

Bigwood Feb 16th, 2013 47 Never
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  1. [22:09:34] <~Aori_Radidjiu> SO!
  2. [22:09:45] <~Aori_Radidjiu> Larissa is freaking out at how real the traps are.
  3. [22:09:48] <~Aori_Radidjiu> Don got a jar
  4. [22:09:48] <DJ> Buttons
  5. [22:09:52] <~Aori_Radidjiu> What are you guys doing now.
  6. [22:10:05] <Larissa> (you mean how deadly they are)
  7. [22:10:13] <~Aori_Radidjiu> http://www.listenonrepeat.com/watch/?v=oZGBH0p2Rno
  8. [22:10:17] <Larissa> (since that was the first one that was legitimately able to instakill someone)
  9. [22:12:01] * Larissa is sitting there, staring at it, shaking a little bit, her legs not obeying any orders - not that her brain had any to give. The flashlight is, once again, on the floor.
  10. [22:12:09] <Larissa> (i like this music)
  11. [22:12:14] <~Aori_Radidjiu> (I do too)
  12. [22:12:44] <~Aori_Radidjiu> Don? :3
  13. [22:13:52] * DJ sure has a jar. He's gonna like bring it back to the other room and stuff.
  14. [22:14:20] <~Aori_Radidjiu> Where Larissa is staring wide-eyed at a spike impaled in the floor.
  15. [22:14:36] <~Aori_Radidjiu> She sure is good at losing her cool, isn't she?
  16. [22:14:58] <DJ> (Did she fail a thing?)
  17. [22:15:06] <~Aori_Radidjiu> (Hyup.)
  18. [22:15:30] <~Aori_Radidjiu> (She doesn't have any hardened boxes in Violence, so even really simple violence can still get to her.)
  19. [22:17:44] * Larissa has two fail marks though!
  20. [22:18:19] <~Aori_Radidjiu> You swear you can hear crickets chirping as she stands there, silently staring at the spike intently, while Don stands there taking in the scene, the jar in his hands, being there
  21. [22:22:01] <DJ> "I fucking told you not to screw around with these traps.  I don't want to be responsible for your death."  Don's not too happy seeing the giant death spike, and her gaping at it.  "Can we cremate your friend and move on, before we join her?"
  22. [22:22:01] <~Aori_Radidjiu> The body of the girl sits there on the chair, you swear you can hear the maggots crawling in it, festering.  The hallway stretches, waiting to be explored, the red giant spiderwebs sitting there in the hallway, gleaming slightly.
  23. [22:27:26] * Larissa remains silent. When DJ suggests moving on, she makes a weak effort to stand, but ultimately doesn't even manage that!
  24. [22:30:56] * DJ sighs. "Alright, let's get you out of here." He goes over and extends a hand to her, trying to feign a smile but ultimately remaining stern. "We can't lose to this place yet."
  25. [22:32:54] * Larissa takes his hand, and is presumably helped up! She's back in her can't-really-do-anything-on-her-own state, so if DJ leads her around, she'd most likely follow!
  26. [22:34:19] * DJ takes her over to the corpse. Maybe not the bestest of places to bring a girl in shock, but what's a good place in here? "So what are we gonna do about moving her? Got a light?"
  27. [22:35:29] <Larissa> "... Light?" Larissa glances back to the discarded flashlight.
  28. [22:36:11] <DJ> "Fire.  There's the furnaces, sure, but we won't be able to move a body in this shape without it breaking up."
  29. [22:37:19] <~Aori_Radidjiu> The chair the corpse is sitting on is made of wood, and looks pretty lightweight, but sturdy.
  30. [22:38:22] <DJ> (Was it always?  I had every impression thus far that it was on the ground.)
  31. [22:38:54] <Larissa> "Fire... I can do fire..." She mutters.
  32. [22:39:28] <~Aori_Radidjiu> (Oh, I'd always intended it to be sitting at the table, and I think I mentioned originally there was a plate with a bunch of knives laid all over it set at the corpse's place."
  33. [22:39:29] <~Aori_Radidjiu> )
  34. [22:40:52] <DJ> (Welp, ignore me then)
  35. [22:42:53] <DJ> DJ scratches his head.  "I mean, I guess we can just move the chair, but the legs might fall off or something..."
  36. [22:44:32] <~Aori_Radidjiu> The furniture of the room sits there, waiting, ready to be moved~
  37. [22:45:21] <Larissa> "Okay..." She's still useless. But she can do fire!
  38. [22:45:51] <~Aori_Radidjiu> (Pssst Don, just ask her to do fire)
  39. [22:45:59] <DJ> (I am, I am D:)
  40. [22:46:14] <~Aori_Radidjiu> (:P)
  41. [22:48:24] <DJ> "Alright uh, I guess go ahead and burn it.  Be ready for anything though.  Knowing this place, literally anything can go horribly wrong."  DJ gets on the other side of the table and braces himself.
  42. [22:48:27] <DJ> 1d100 HUNCH
  43. [22:48:27] <DiceMaid-9001> DJ, HUNCH: 71 [1d100=71]
  44. [22:48:33] <DJ> Not using that hunch!
  45. [22:49:32] <~Aori_Radidjiu> ~
  46. [22:50:08] <DJ> Yay for getting the shit rolls out of the way.
  47. [22:51:09] <Larissa> (oh shit. i read everything but what don actually said.)
  48. [22:51:16] <~Aori_Radidjiu> (pffffffffffffffff)
  49. [22:51:32] <Larissa> (i was like, god it's taking a while for something to happen)
  50. [22:51:48] <DJ> "I actually have a bit of a feeling this will go without a hitch for once."
  51. [22:51:54] * Larissa gets out her bag, and gets out some matches.
  52. [22:52:07] * Larissa needs the flashlight to find them, so she goes to get that, and then gets out matches.
  53. [22:53:22] * Larissa lights a match, and just sort of cautiously and carefully tries to set the corpse on fire. It's a fucking corpse, so it freaks her the fuck out, and this is probably pretty god damn obvious, if Don wants to be like, UGH FINE I'LL DO IT.
  54. [22:53:44] <DJ> (I'm probably gonna graduate to half-assed progress-oriented actions after this room, until important things happen.)
  55. [22:54:28] <~Aori_Radidjiu> (That would be great)
  56. [22:54:39] <~Aori_Radidjiu> Roll me a...
  57. [22:54:41] <~Aori_Radidjiu> ...
  58. [22:54:56] <DJ> "I'm gonna stay over here.  If something happens, I'm gonna flip this table to gi9ve you time to run.  Trust me."
  59. [22:55:06] <~Aori_Radidjiu> Fuck it let's just say you set the goddamn thing on fire one way or another
  60. [22:55:16] <Larissa> (i was about to say :v )
  61. [22:56:16] <~Aori_Radidjiu> It burns, gloriously.  By the way, are you guys planning on putting this fire out after it's done consuming the corpse and the chair?
  62. [22:56:34] <DJ> (Extinguisher, remember?)
  63. [22:58:18] <~Aori_Radidjiu> Goodie.  Then I guess you do that when it's burned everything you wanted it to?  Afterwards there's a pile of ash, some from the chair, soem from the corpse.  It smells kind of bad but whatever.  You guys remember seeing a dustpan and dustbroom in the janitor's closet, whether I said there was one or not, (retcons are fun) so you could use that to get it in the jar, if you so wish!
  64. [22:59:38] <DJ> "I'm gonna go get something from the janitor's closet to gather this up."  He sets the extinguisher down and heads back over there.
  65. [22:59:55] <~Aori_Radidjiu> You hear a contented sigh from the ghost girl.  "So much nicer now that the ugly old thing isn't bothering people..."
  66. [23:01:20] * Larissa just kinda hangs out there. She's still freaked out from before, probably because she's still in the death trap corpse room.
  67. [23:02:11] <~Aori_Radidjiu> You find it~!  Roll me a Notice!
  68. [23:02:22] * DJ goes to the Janitor room and does a notice for anything particularly dangerous!
  69. [23:02:23] <DJ> 1d100 Notice
  70. [23:02:24] <DiceMaid-9001> DJ, Notice: 28 [1d100=28]
  71. [23:02:37] <DJ> (Woo, dodged a bullet with that hunch)
  72. [23:03:09] <~Aori_Radidjiu> You notice that there's a few thin wires near the dustbroom and dustpan, but nothing you can't get around caaarefully.
  73. [23:03:38] * DJ carefully plucks the items around the wires then?
  74. [23:05:37] <~Aori_Radidjiu> No problem with that!
  75. [23:05:58] <~Aori_Radidjiu> It's pretty easy to sweep up the dust and put it in the jar so let's just say you get that done easily.
  76. [23:06:00] * DJ takes them back to teh other room, and presumably proceeds to dust up a body into a jar.
  77. [23:06:04] <DJ> *the
  78. [23:06:12] <~Aori_Radidjiu> ALL RIGHT
  79. [23:06:15] <~Aori_Radidjiu> NOW YOU HAVE A BODY IN A JAR
  80. [23:06:18] <~Aori_Radidjiu> AND A CHAIR TOO
  81. [23:06:20] <~Aori_Radidjiu> WHAT NEXT?
  82. [23:07:27] <DJ> "So uh, you comfortable in there?  Let's go, Larissa.  Options for places we can go are running out."  To the hall!
  83. [23:07:52] * Larissa nods, following DJ the fuck out of the room. too bad they never checked out that cabinet she risked her neck disarming D:
  84. [23:08:08] <~Aori_Radidjiu> ALL RIGHT
  85. [23:09:07] <~Aori_Radidjiu> There's the FURNACE ROOM, which is now lacking one of its doors and still has a furnace going, although the other has quieted thanks to Don's efforts.  You've been to every other room, so now to progress past one of those damn spiderwebs, it seems you ahve to go through the furnace room's other door?  Woohoo!
  86. [23:10:19] <~Aori_Radidjiu> And as for what lies beyond, well, if you look through the spider web, the only door you can make out on that part of the hallway, after the turn is...the men's bathroom?  Hm.
  87. [23:11:43] <DJ> (Wasn't there at least one spider web in the hallway itself?)
  88. [23:13:15] <~Aori_Radidjiu> There's two!  The floor is rectangular, y'know what, why don't I upload one of my maps in progress for you guys
  89. [23:14:00] <~Aori_Radidjiu> http://i47.tinypic.com/20gzkma.jpg
  90. [23:14:13] <~Aori_Radidjiu> Squiggly lines are spiderwebs
  91. [23:14:15] <Larissa> (oh no spoilerss)
  92. [23:14:49] <~Aori_Radidjiu> And I didn't draw some of the entrances yet man I'm kind of lazy.  Oh well.
  93. [23:15:06] <Giantree> (Should've asked me to drawfag it for you like Kainy did that one time)
  94. [23:16:25] <DJ> Okay so, through a web to get to ???, or around a web through the furnace room to get to marked stuff that aren't stairses.
  95. [23:17:37] <~Aori_Radidjiu> I'll tell you right now just to be nice, the unlabeled room next to start that has an entrance on the other side of the web IS the stairs.  1,1doesn't mean they're unlocked, though.
  96. [23:17:47] <Larissa> (no spoilers)
  97. [23:19:03] <DJ> "Well, it looks like we can go through the furnace room, or go for one of these webs.  We can potentially burn or freeze the webs, but I'm gonna leave this up to you."  He's looking around between the various options and Larissa.
  98. [23:19:30] <DJ> Also, how is DJ feeling, physically?
  99. [23:19:36] <Larissa> What materials are the walls/floor/etc made of?
  100. [23:20:35] <~Aori_Radidjiu> Floors are made of stone tile, the ceiling and walls are like, typical plaster walls?  I'm actually not sure what walls are normally made up of, but I'm pretty sure they'd be flammable.
  101. [23:23:29] <Larissa> "Through the furnace room," she says. She doesn't actually want to go through the furnace room, but she doesn't want to rely on fire just yet!
  102. [23:24:43] <DJ> "Alright, sounds good."  He leads her through the furnace room?  Oh by the way, we never did a post-crisis Notice in there.
  103. [23:24:54] <~Aori_Radidjiu> ROLL 'EM
  104. [23:24:55] <DJ> 1d100 notace
  105. [23:24:56] <DiceMaid-9001> DJ, notace: 83 [1d100=83]
  106. [23:25:01] <Larissa> 1d100 notice
  107. [23:25:01] <DiceMaid-9001> Larissa, notice: 98 [1d100=98]
  108. [23:25:06] <DJ> Sure is a furnace room.
  109. [23:25:16] <~Aori_Radidjiu> PFFFFFFFFFFFFFFFF
  110. [23:25:32] <DJ> ("you notice that there are furnaces.")
  111. [23:26:17] <DJ> (Oh uh, I was going on lazypilot a bit too hard, can I say I picked the extinguisher back up after jarring the ghost lady?)
  112. [23:26:43] <DJ> (Because I explicitly put it down while effort posting)
  113. [23:27:44] <~Aori_Radidjiu> Well I'm not gonna' tell you guys that you don't even find the way through, that'd be mean.  Instead...yeah, you notice the furnaces, one lit, one unlit, the room is warm but comfortable.  There's the two smashed holders for the extinguishers, the dud extingu- yes, you may-isher is lying on the ground, and there's actually a toolbox in between the two furnaces, spaced evenly.
  114. [23:27:59] <~Aori_Radidjiu> There's also the other door, which is currently locked.
  115. [23:29:29] <~Aori_Radidjiu> Oh, and since you asked how you feel...a bit shitty, but otherwise okay.  you think you can function about normally with doing things, the shittiness you're feeling won't impede you.  Hurting a bit, definitely, though.  You feel like if you were banged up JUST a bit more, it'd start getting harder to focus on things.
  116. [23:30:17] <DJ> (I thought you said "with dong things")
  117. [23:30:39] <Larissa> Larissa tries to open the locked door. "I have lockpicks," she says, getting them out. "Have you ever picked a lock before?"
  118. [23:30:47] <~Aori_Radidjiu> WHOA, DUDE, WE DON'T NEED TO KNOW ABOUT DONG THINGS, OKAY?
  119. [23:31:23] <~Aori_Radidjiu> You can do that on your own time
  120. [23:31:35] <Anise> (whoops can't do that in a christian horror game)
  121. [23:31:46] <Giantree> (oh jesus I snorted out loud)
  122. [23:32:06] <~Aori_Radidjiu> Unless you really think Larissa doesn't mind dong things.  Probably would have to ask.  Would be kind of awkward, though, wouldn't it?
  123. [23:32:38] <DJ> "Sure haven't.  You burned your hands earlier though, are you sure you wanna try it?"  He moves toward the door, expecting her to let him try it.
  124. [23:33:57] <Larissa> "I'm okay. I'm good with pain." She wasn't that good at picking locks, though!
  125. [23:36:06] <~Aori_Radidjiu> Well, whoever tries, roll a Speed check, I guess, and Larissa is at a -10 shift from ~injuries~ unless she succeeds an endure pain check
  126. [23:36:20] * Larissa tries it!
  127. [23:36:24] <Larissa> 1d100 endure pain yo
  128. [23:36:25] <DiceMaid-9001> Larissa, endure pain yo: 67 [1d100=67]
  129. [23:36:38] <DJ> "Alright, I'll trust you then.  You can make this work."
  130. [23:36:39] <Larissa> 1d100 SPEED CHECK
  131. [23:36:40] <~Aori_Radidjiu> OWOWOW, still gonna' try, though, right?
  132. [23:36:40] <DiceMaid-9001> Larissa, SPEED CHECK: 63 [1d100=63]
  133. [23:36:41] <DJ> 1d100 inspire
  134. [23:36:42] <DiceMaid-9001> DJ, inspire: 80 [1d100=80]
  135. [23:36:48] <~Aori_Radidjiu> holy shit dicemaid
  136. [23:36:52] <~Aori_Radidjiu> calm the fuck down
  137. [23:37:06] <~Aori_Radidjiu> You fiddle and fiddle and eventually break one of your lockpicks :/
  138. [23:37:14] <Larissa> ( D: )
  139. [23:37:27] <~Aori_Radidjiu> You have 2 left, because 3 is a magic arbitrary number
  140. [23:37:37] <Larissa> (how'd i do that, i have like 40 body, and a -10 penalty to my body!)
  141. [23:37:56] <Giantree> (I bet DJ could put a penalty on your body if you know what I mean)
  142. [23:38:12] <Larissa> (also, technically, lockpick sets usually have a lot of lockpicks. of different kinds.)
  143. [23:38:16] <Larissa> (and if you broke the right one for the right lock)
  144. [23:38:20] <Larissa> (you'd be fucked unless you had spares)
  145. [23:38:32] <DJ> "Alright, forget it.  You've been through a lot.  I'm not gonna let you do anything I can't, for now.  Let me give it a shot."
  146. [23:38:39] <~Aori_Radidjiu> (I'm going on vidya game logic, okay?)
  147. [23:38:41] <Larissa> ((but if you wanna magic it so i have 2 more attempts i am ok with that))
  148. [23:38:53] <Giantree> (make sure to look for green herbs)
  149. [23:38:56] * Larissa nods, giving DJ one of her remaining lockpicks.
  150. [23:39:03] <~Aori_Radidjiu> (interchangeable lockpicks that only break when you fail a check)
  151. [23:39:03] <Larissa> 1d100 detect: green herbs
  152. [23:39:03] <DiceMaid-9001> Larissa, detect: green herbs: 1 [1d100=1]
  153. [23:39:05] <Larissa> (welp)
  154. [23:39:09] <Giantree> (lost it)
  155. [23:39:15] <Anise> (/me slowclaps)
  156. [23:39:16] <~Aori_Radidjiu> (I...)
  157. [23:39:21] <Larissa> (first critical success of the campaign i think? unless you guys got one)
  158. [23:39:23] <~Aori_Radidjiu> IT SUDDENLY OCCURS TO YOU
  159. [23:39:26] <Giantree> (nah, we did get one)
  160. [23:39:29] <Anise> (I punched a zombie's head off)
  161. [23:39:45] <Larissa> (can i make a check for wall meat too)
  162. [23:39:48] <~Aori_Radidjiu> THAT THERE'S A POTTED ALOE CACTUS ON TOP OF THAT TOOLBOX
  163. [23:40:10] <~Aori_Radidjiu> Which would be POSITIVELY GREAT for burns and shit you have.
  164. [23:40:55] <~Aori_Radidjiu> Anyway Don, ROLL SPEED
  165. [23:41:00] <DJ> 1d100 Speed.  Because winners always do drugs.  You would too if you were a winner.  Winners have lots of money.  They can afford it.  Don't judge them.
  166. [23:41:01] <DiceMaid-9001> DJ, Speed.  Because winners always do drugs.  You would too if you were a winner.  Winners have lots of money.  They can afford it.  Don't judge them.: 74 [1d100=74]
  167. [23:41:12] <~Aori_Radidjiu> You break it too. :/
  168. [23:41:30] * Larissa goes and uses a green herb to heal herself.
  169. [23:41:48] <~Aori_Radidjiu> You tear up the aloe and apply the juicy stuff inside on your burns and nicks
  170. [23:41:57] <~Aori_Radidjiu> You feel better, although still a bit shitty!
  171. [23:42:37] <DJ> "Alright, screw this."  Bootdoor time.  Because who needs finesse in an alternate realm?
  172. [23:43:15] <~Aori_Radidjiu> Body check
  173. [23:43:23] <DJ> 1d100 Doorboot
  174. [23:43:24] <DiceMaid-9001> DJ, Doorboot: 57 [1d100=57]
  175. [23:43:27] <DJ> WOO
  176. [23:43:49] <DJ> I am fucking awesome at shit rolls tonight.  Remind me to hunch more.
  177. [23:43:51] <~Aori_Radidjiu> You don't really do anything to the door, and your arm/shoulder/whatever you used feels a little sore.  You can still try again, though!
  178. [23:44:10] <DJ> 1d100 FUCK IT, HUNCH
  179. [23:44:10] <DiceMaid-9001> DJ, FUCK IT, HUNCH: 96 [1d100=96]
  180. [23:44:13] <DJ> WOOOOOOOO
  181. [23:44:21] <~Aori_Radidjiu> gotta' love that Dice Maid
  182. [23:44:24] <~Aori_Radidjiu> WHAM
  183. [23:44:25] <~Aori_Radidjiu> Owowow
  184. [23:44:32] <~Aori_Radidjiu> Try again?
  185. [23:44:36] <DJ> That doesn't count as an actual roll :P
  186. [23:44:40] <~Aori_Radidjiu> Oh.
  187. [23:44:42] <~Aori_Radidjiu> ...RIGHT
  188. [23:44:55] <Larissa> "It's a metal door. You're not going to break it down that way."
  189. [23:44:57] <DJ> Just one i could potentially use over the next roll.  But I won't because derp
  190. [23:44:59] <~Aori_Radidjiu> well then, carry on.
  191. [23:45:15] <DJ> "Like that stopped you earlier."
  192. [23:45:25] <Larissa> "I panicked, okay!"
  193. [23:45:36] * ~Aori_Radidjiu knocks DJ's wounds back up to what they were after the first attempt, then~
  194. [23:45:37] * Larissa looks to see if there's any way to just sort of take the door apart. Like, are the hinges on this side, etc.
  195. [23:45:51] <~Aori_Radidjiu> Hinges seem to be on the other side
  196. [23:45:56] <~Aori_Radidjiu> Maybe there's something in the toolbox?
  197. [23:47:59] <DJ> "Any ideas...?"  He's just kinda staring at the door, being all grrrr mode.
  198. [23:49:35] <~Aori_Radidjiu> There's a little window on the door, although not one you could fit through.  Wanna' look through it?
  199. [23:51:23] <~Aori_Radidjiu> And there's always the toolbox to try~
  200. [23:52:05] <Larissa> Where was the toolbox?
  201. [23:52:31] <~Aori_Radidjiu> In between the furnaces, like I said before when you entered the room in NOT PANIC mode
  202. [23:53:00] * DJ looks into the window. He's pretty frustrated.
  203. [23:54:01] <Larissa> Oh hey, a toolbox. Larissa checks it out.
  204. [23:54:02] <Larissa> For traps.
  205. [23:54:03] <Larissa> 1d100 DETECT
  206. [23:54:04] <DiceMaid-9001> Larissa, DETECT: 100 [1d100=100]
  207. [23:54:24] <DJ> ( <_< )
  208. [23:54:26] <Larissa> (oh dicemaid, you scamp)
  209. [23:54:36] <~Aori_Radidjiu> Sure is a hallway... . . .  .  .  .a pale white face suddenly comes up from below, smiling, the eyes completely black, the mouth grinning to reveal a black void.  The face leans in on the window, and blood starts leaking from the eyes and mouth, coverin gthe entire window
  210. [23:54:51] <~Aori_Radidjiu> You blink and the window's back to normal
  211. [23:55:06] <Larissa> (that was my roll btw)
  212. [23:55:24] <~Aori_Radidjiu> (I know, but I had this planned for the window, and he looked at the window first~)
  213. [23:56:13] <DJ> "Th-th-what the fuck?!"  He literally falls on his ass.
  214. [23:56:42] <~Aori_Radidjiu> You open a drawer, and see that opening it caused a wire to pull, pulling a pin out of a grenade in the toolbox cabinet that you opened.
  215. [23:56:59] <~Aori_Radidjiu> Speed check to close the cabinet, rolling under dodge preferable
  216. [23:57:26] <Larissa> 1d100 i'm sad because i was hoping initiative would've been useful out of combat, and it hasn't been :(
  217. [23:57:26] <DiceMaid-9001> Larissa, i'm sad because i was hoping initiative would've been useful out of combat, and it hasn't been :(: 50 [1d100=50]
  218. [23:57:52] <~Aori_Radidjiu> That is
  219. [23:57:55] <~Aori_Radidjiu> exactly speed
  220. [23:58:17] <Larissa> (according to jake, the pdf says that the closer to your skill/stat, the better your result)
  221. [23:58:26] <Larissa> (just pointing it out :D )
  222. [23:58:30] <~Aori_Radidjiu> (I know!)
  223. [23:59:03] <DJ> (So much convoluteds.)
  224. [00:00:06] <~Aori_Radidjiu> Well, you didn't roll under dodge, but you shut that thing back fast and you hear a little explosion inside that drawer of the cabinet.  You manage to get out of the way in case the toolbox blows up, and it does a little, since you opened the top drawer the top flies off and a few shards fly by and...graze you!  Wow, all you got were some shallow cuts!  Still hurt, though.
  225. [00:00:23] <~Aori_Radidjiu> (not even a major injury)
  226. [00:02:49] <~Aori_Radidjiu> In the wreckage of the toolbox, you see a shiny!
  227. [00:03:11] <Larissa> "Ow..."
  228. [00:03:26] <Larissa> (do i need to make a violence check?)
  229. [00:03:34] <~Aori_Radidjiu> (yes)
  230. [00:03:46] <Larissa> 1d100 vs mind why do i keep failing these ;-;
  231. [00:03:46] <DiceMaid-9001> Larissa, vs mind why do i keep failing these: 61 [1d100=61]
  232. [00:03:54] <Larissa> (successss. unless i had a wound penalty.)
  233. [00:03:58] <~Aori_Radidjiu> YOU MADE IT
  234. [00:04:05] <Larissa> (holy shit)
  235. [00:04:06] <~Aori_Radidjiu> FUCK WOUND PENALTY ON STRESS CHECKS, THAT'S JUST SILLY
  236. [00:04:22] <Larissa> (well, i dunno if i still do, since green herbs are pretty green herbsy!)
  237. [00:04:43] <~Aori_Radidjiu> (~)
  238. [00:05:24] <DJ> Currently on the ground, gathering his wits.  Only half aware of explosion sound.
  239. [00:05:35] <DJ> "Fuck..."
  240. [00:05:50] <~Aori_Radidjiu> Don, roll a Supernatural stress check~
  241. [00:06:06] <DJ> 1d100 I'm super natural.
  242. [00:06:06] <DiceMaid-9001> DJ, I'm super natural.: 44 [1d100=44]
  243. [00:06:17] <~Aori_Radidjiu> Made it!  That's a hardened~
  244. [00:06:29] * Larissa is starting to get used to the explosions and death traps, somehow, and manages to even be interested in the shiny, investigating it.
  245. [00:06:37] <DJ> I got hardened after dong things.
  246. [00:06:52] <~Aori_Radidjiu> lewd
  247. [00:07:05] <~Aori_Radidjiu> It's a key!  It's labeled "Furnace"
  248. [00:07:31] * Larissa grabs it, and checks to see if it's still in usable condition!
  249. [00:07:38] <~Aori_Radidjiu> Quite!
  250. [00:07:44] <~Aori_Radidjiu> Try it on the door?
  251. [00:07:56] <Larissa> Sure, unless Don stops her for some reason.
  252. [00:10:12] * DJ is apparently pretty convinced he's in some freaky dream, for how well he's handling violence and the supernatural. He gets to his feet. "You got a key? Damn..." He pulls out his entire fucking key ring. "I actually forgot I had this..."
  253. [00:10:40] <~Aori_Radidjiu> (pffffffffff)
  254. [00:10:53] <~Aori_Radidjiu> (1,1I forgot too)
  255. [00:11:19] * Larissa gives it to DJ, after trying to unlock the door.
  256. [00:12:26] <~Aori_Radidjiu> It works!
  257. [00:12:43] <DJ> (Once we get to the next new room, I'm probably gonna have to drop out.)
  258. [00:13:07] <DJ> (getting tired at reasonable times sucks.)
  259. [00:13:20] <~Aori_Radidjiu> (Eh~)
  260. [00:13:26] <~Aori_Radidjiu> You're into the hallway!
  261. [00:13:44] <~Aori_Radidjiu> You see...a men's restroom, a women's restroom, and two other doors, unmarked!
  262. [00:13:47] <Giantree> (go 47 more minutes so I can bug roary about drawfagging plzkthx)
  263. [00:14:42] <~Aori_Radidjiu> You know they're men's/women's rooms because of the obvious men's/women's rooms symbols on the doors.
  264. [00:14:46] <DJ> He puts the key on the ring.  "Thanks..."  And then unto the hallway.  "Bathrooms...  Probably not worth the time.  Wanna check out these other ones."
  265. [00:16:29] <~Aori_Radidjiu> You try the first door on the right, then!  And...it's unlocked!  Hmmm, what's in here?  It looks like....
  266. [00:16:54] <~Aori_Radidjiu> An office!  there's desks lined with tons of papers and some filing cabinets.  Roll me some notice!
  267. [00:17:16] <DJ> Dammit Josh
  268. [00:17:58] <DJ> Me tiiiiiired
  269. [00:18:17] <~Aori_Radidjiu> Go to bed theeeen!
  270. [00:18:28] <~Aori_Radidjiu> Sorry we had to start so late :/
  271. [00:18:35] <DJ> It was my fault.
  272. [00:19:11] <~Aori_Radidjiu> We can start with the notice next time, then, I guess!
  273. [00:19:25] <~Aori_Radidjiu> At least you guys moved on to a new part of the floor!
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