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  1. Log uploaded on Thursday, May 17, 2018, 7:16:58 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. RimTweaks: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
  5. HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  6. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
  7. RuntimeGC: RuntimeGC(18.0.12.0)
  8. Plantable Raspberries: (no assemblies)
  9. Snap Out!: 1SettingsHelper(1.0.0.0), Calm_Down!(1.0.0.0)
  10. Increased Stack: (no assemblies)
  11. Animals Logic: 0Harmony(1.0.9.1), AnimalsLogic(1.0.6693.21381)
  12. Color Coded Mood Bar: 0Harmony(1.0.9.1), ClassLibrary(0.0.0.0)
  13. GM's Winter Hats: (no assemblies)
  14. Pick Up And Haul: 0Harmony(1.0.9.1), PickUpAndHaul(0.18.1.6)
  15. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  16. JTReplaceWalls [B18]: JTReplaceWalls(1.0.0.0)
  17. Mending: Mending(1.0.6531.27502)
  18.  
  19. Active Harmony patches:
  20. <DrawAreaAllowed>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.Come+InspectPaneFiller_Patch.Transpiler
  21. <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  22. <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
  23. <TryTrain>c__AnonStorey6.<>m__0: TRANS: AnimalsLogic.TrainingWildnessFactor+Toils_Interpersonal_TryTrain_Patch.Transpiler
  24. ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
  25. AreaAllowedGUI.DoAreaSelector: TRANS: AnimalsLogic.Come+AreaAllowedGUI_Patch.Transpiler
  26. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  27. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  28. Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix
  29. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  30. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  31. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
  32. Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  33. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  34. Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  35. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  36. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  37. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  38. CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
  39. CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  40. CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
  41. CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
  42. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  43. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  44. ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
  45. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  46. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  47. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  48. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  49. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  50. Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
  51. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  52. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  53. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  54. ExecutionUtility.DoExecutionByCut: PRE: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Prefix post: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Postfix
  55. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
  56. FloatMenuMakerMap.AddUndraftedOrders: TRANS: CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler
  57. FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  58. FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  59. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  60. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  61. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  62. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  63. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  64. HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
  65. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  66. Hediff_Pregnant.Tick: TRANS: AnimalsLogic.NoMiscarryAfterMissedBreakfast+Hediff_Pregnant_Tick_Patch.Transpiler
  67. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  68. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
  69. JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
  70. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  71. JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
  72. JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
  73. JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
  74. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
  75. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  76. JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
  77. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
  78. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  79. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  80. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
  81. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  82. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  83. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  84. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  85. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  86. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  87. MainTabWindow_Inspect.DoInspectPaneButtons: PRE: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Prefix post: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Postfix
  88. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  89. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  90. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  91. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  92. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  93. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  94. ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
  95. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  96. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  97. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  98. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
  99. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  100. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  101. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
  102. Pawn.HearClamor: PRE: AnimalsLogic.HushMyPet+Pawn_HearClamor_Patch.Prefix
  103. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  104. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  105. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  106. PawnColumnWorker_AllowedArea.HeaderClicked: TRANS: AnimalsLogic.Come+PawnColumnWorker_AllowedArea_Patch.Transpiler
  107. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  108. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
  109. PawnGenerator.GeneratePawnInternal: post: JecsTools.HarmonyPatches.Post_GeneratePawnInternal
  110. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  111. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  112. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
  113. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  114. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  115. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  116. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  117. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  118. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  119. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  120. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  121. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
  122. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  123. Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
  124. Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  125. Pawn_MindState.Notify_DamageTaken: PRE: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Prefix post: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Postfix
  126. Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
  127. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  128. Pawn_TrainingTracker.Train: TRANS: AnimalsLogic.NoAutoMasterAssignment+Pawn_TrainingTracker_Train_Patch.Transpiler
  129. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  130. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  131. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  132. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  133. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  134. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  135. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  136. StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  137. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
  138. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  139. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  140. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  141. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  142. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  143. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  144. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
  145. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  146. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  147. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  148. TraderCaravanUtility.GetTraderCaravanRole: PRE: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Prefix post: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Postfix
  149. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  150. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  151. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  152. VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
  153. Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  154. Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  155. Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  156. Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  157. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  158. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  159. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  160. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  161. Harmony versions present: com.rimworld.modcheck:1.0.9.1, UnlimitedHugs.HugsLib:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, net.quicksilverfox.rimworld.mod.animalslogic:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, chjees.shields:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, mehni.rimworld.pickupthatcan.main:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, com.github.bc.rimworld.mod.moodbar:1.0.9.1, EdB.PrepareCarefully:1.0.9.1
  162.  
  163. Platform information: (hidden, hold Shift while publishing to include)
  164.  
  165. Log file contents:
  166. Initialize engine version: 5.6.3p1 (9c92e827232b)
  167. GfxDevice: [Renderer information redacted]
  168. Begin MonoManager ReloadAssembly
  169. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  170. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  171. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  172. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  173. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  174. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  175. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  176. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  177. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  178. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  179. desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
  180. [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
  181.  
  182. RimWorld 0.18.1722 rev1198
  183.  
  184. Mod AvoidFriendlyFire-0.18.7 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
  185.  
  186. Duplicate code-linked translation key: BodyPartEfficiency in language SpanishLatin
  187.  
  188. Duplicate code-linked translation key: LetterFactionBaseDefeated_FactionDestroyed in language SpanishLatin
  189.  
  190. Duplicate def-linked translation key: BurnDrugs.label
  191.  
  192. Duplicate def-linked translation key: BurnDrugs.description
  193.  
  194. Duplicate def-linked translation key: BurnDrugs.jobString
  195.  
  196. Duplicate def-linked translation key: ArtDescriptionUtility_Global.rulePack.rulesStrings.14
  197.  
  198. Duplicate def-linked translation key: Intellectual.label
  199.  
  200. Duplicate def-linked translation key: Intellectual.skillLabel
  201.  
  202. Duplicate def-linked translation key: Intellectual.description
  203.  
  204. Duplicate def-linked translation key: Turret_Mortar.label
  205.  
  206. Duplicate def-linked translation key: Turret_Mortar.description
  207.  
  208. Duplicate def-linked translation key: Turret_Mortar.label
  209.  
  210. Duplicate def-linked translation key: Turret_Mortar.description
  211.  
  212. Duplicate def-linked translation key: Artillery_Mortar.label
  213.  
  214. Duplicate def-linked translation key: Artillery_Mortar.description
  215.  
  216. Duplicate def-linked translation key: Artillery_Mortar.label
  217.  
  218. Duplicate def-linked translation key: Artillery_Mortar.description
  219.  
  220. Def-linked translation error: Found no Verse.HediffDef named Ambrosia to match Ambrosia.label
  221.  
  222. Def-linked translation error: Found no Verse.HediffDef named Ambrosia to match Ambrosia.description
  223.  
  224. Def-linked translation error: Found no Verse.HediffDef named Chemical_Ambrosia to match Chemical_Ambrosia.label
  225.  
  226. Def-linked translation error: Found no Verse.HediffDef named Chemical_Ambrosia to match Chemical_Ambrosia.description
  227.  
  228. Def-linked translation error: Exception getting field at path AmbrosiaHigh.stages.0.description in Verse.HediffDef: System.InvalidOperationException: Field description does not exist in type Verse.HediffStage.
  229. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  230.  
  231. Def-linked translation error: Found no Verse.HediffDef named AmbrosiaWithdrawal to match AmbrosiaWithdrawal.stages.1.label
  232.  
  233. Def-linked translation error: Found no Verse.HediffDef named AmbrosiaWithdrawal to match AmbrosiaWithdrawal.stages.1.description
  234.  
  235. Def-linked translation error: Exception getting field at path Wealth.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  236. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  237.  
  238. Def-linked translation error: Exception getting field at path Population.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  239. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  240.  
  241. Def-linked translation error: Exception getting field at path ColonistMood.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  242. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  243.  
  244. Def-linked translation error: Found no RimWorld.ItemCollectionGeneratorDef named AIPersonaCores to match AIPersonaCores.label
  245.  
  246. Def-linked translation error: Found no RimWorld.ItemCollectionGeneratorDef named Neurotrainers to match Neurotrainers.label
  247.  
  248. Def-linked translation error: Found no RimWorld.RaidStrategyDef named ImmediateAttackSmartCenter to match ImmediateAttackSmartCenter.arrivalTextFriendly
  249.  
  250. Def-linked translation error: Found no RimWorld.RaidStrategyDef named ImmediateAttackSmartCenter to match ImmediateAttackSmartCenter.arrivalTextEnemy
  251.  
  252. Def-linked translation error: Found no RimWorld.RaidStrategyDef named ImmediateAttackSmartCenter to match ImmediateAttackSmartCenter.letterLabelEnemy
  253.  
  254. Def-linked translation error: Found no RimWorld.RaidStrategyDef named ImmediateAttackSmartCenter to match ImmediateAttackSmartCenter.letterLabelFriendly
  255.  
  256. Def-linked translation error: Found no Verse.RoomStatDef named SurgerySuccessChanceFactor to match SurgerySuccessChanceFactor.label
  257.  
  258. Def-linked translation error: Found no Verse.RulePackDef named NamerFactionPlayerRandomized to match NamerFactionPlayerRandomized.rulePack.rulesStrings.0
  259.  
  260. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.11 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.11 at index 11 but the original list only has 11 entries (so the max index is 10).
  261. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  262.  
  263. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.12 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.12 at index 12 but the original list only has 11 entries (so the max index is 10).
  264. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  265.  
  266. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.13 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.13 at index 13 but the original list only has 11 entries (so the max index is 10).
  267. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  268.  
  269. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.14 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.14 at index 14 but the original list only has 11 entries (so the max index is 10).
  270. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  271.  
  272. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.15 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.15 at index 15 but the original list only has 11 entries (so the max index is 10).
  273. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  274.  
  275. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.16 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.16 at index 16 but the original list only has 11 entries (so the max index is 10).
  276. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  277.  
  278. Def-linked translation error: Exception getting field at path Shooting.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  279. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  280.  
  281. Def-linked translation error: Exception getting field at path Melee.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  282. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  283.  
  284. Def-linked translation error: Exception getting field at path Social.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  285. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  286.  
  287. Def-linked translation error: Exception getting field at path Animals.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  288. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  289.  
  290. Def-linked translation error: Exception getting field at path Medicine.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  291. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  292.  
  293. Def-linked translation error: Exception getting field at path Cooking.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  294. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  295.  
  296. Def-linked translation error: Exception getting field at path Construction.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  297. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  298.  
  299. Def-linked translation error: Exception getting field at path Growing.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  300. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  301.  
  302. Def-linked translation error: Exception getting field at path Mining.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  303. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  304.  
  305. Def-linked translation error: Exception getting field at path Artistic.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  306. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  307.  
  308. Def-linked translation error: Exception getting field at path Crafting.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  309. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  310.  
  311. Def-linked translation error: Exception getting field at path Intellectual.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  312. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  313.  
  314. Def-linked translation error: Found no RimWorld.StatDef named HarvestFailChance to match HarvestFailChance.label
  315.  
  316. Def-linked translation error: Found no RimWorld.StatDef named HarvestFailChance to match HarvestFailChance.description
  317.  
  318. Def-linked translation error: Found no RimWorld.StatDef named ConstructFailChance to match ConstructFailChance.label
  319.  
  320. Def-linked translation error: Found no RimWorld.StatDef named ConstructFailChance to match ConstructFailChance.description
  321.  
  322. Def-linked translation error: Found no RimWorld.StatDef named FixBrokenDownBuildingFailChance to match FixBrokenDownBuildingFailChance.label
  323.  
  324. Def-linked translation error: Found no RimWorld.StatDef named FixBrokenDownBuildingFailChance to match FixBrokenDownBuildingFailChance.description
  325.  
  326. Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.label
  327.  
  328. Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.description
  329.  
  330. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.label
  331.  
  332. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.description
  333.  
  334. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.label
  335.  
  336. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.description
  337.  
  338. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.formatString
  339.  
  340. Def-linked translation error: Found no Verse.ThingDef named TemporaryRegionBarrier to match TemporaryRegionBarrier.label
  341.  
  342. Def-linked translation error: Found no Verse.ThingDef named TableShort_Blueprint_Install to match TableShort_Blueprint_Install.label
  343.  
  344. Def-linked translation error: Found no Verse.ThingDef named TableLong_Blueprint_Install to match TableLong_Blueprint_Install.label
  345.  
  346. Def-linked translation error: Found no Verse.ThingDef named EquipmentRack_Blueprint to match EquipmentRack_Blueprint.label
  347.  
  348. Def-linked translation error: Found no Verse.ThingDef named EquipmentRack_Frame to match EquipmentRack_Frame.label
  349.  
  350. Def-linked translation error: Found no Verse.ThingDef named EquipmentRack_Frame to match EquipmentRack_Frame.description
  351.  
  352. Def-linked translation error: Found no Verse.ThingDef named EquipmentRack_Blueprint_Install to match EquipmentRack_Blueprint_Install.label
  353.  
  354. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.0.label
  355.  
  356. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.0.description
  357.  
  358. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.3.label
  359.  
  360. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.3.description
  361.  
  362. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.4.label
  363.  
  364. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.4.description
  365.  
  366. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.5.label
  367.  
  368. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.5.description
  369.  
  370. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.6.label
  371.  
  372. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.6.description
  373.  
  374. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.7.label
  375.  
  376. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.7.description
  377.  
  378. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.8.label
  379.  
  380. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.8.description
  381.  
  382. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.9.label
  383.  
  384. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.9.description
  385.  
  386. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.0.label
  387.  
  388. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.0.description
  389.  
  390. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.1.label
  391.  
  392. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.1.description
  393.  
  394. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.4.label
  395.  
  396. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.4.description
  397.  
  398. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.5.label
  399.  
  400. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.5.description
  401.  
  402. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.6.label
  403.  
  404. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.6.description
  405.  
  406. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.7.label
  407.  
  408. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.7.description
  409.  
  410. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.8.label
  411.  
  412. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.8.description
  413.  
  414. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.9.label
  415.  
  416. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.9.description
  417.  
  418. Def-linked translation error: Found no RimWorld.ThoughtDef named SharedBedroom to match SharedBedroom.stages.0.label
  419.  
  420. Def-linked translation error: Found no RimWorld.ThoughtDef named SharedBedroom to match SharedBedroom.stages.0.description
  421.  
  422. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.label
  423.  
  424. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.verb
  425.  
  426. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.gerund
  427.  
  428. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorFeedHumanLikes to match DoctorFeedHumanLikes.label
  429.  
  430. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorFeedHumanLikes to match DoctorFeedHumanLikes.verb
  431.  
  432. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorFeedHumanLikes to match DoctorFeedHumanLikes.gerund
  433.  
  434. Couldn't load backstory Refugee70: System.Exception: Backstory not found matching identifier Refugee70
  435. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  436. Full XML text:
  437.  
  438. <Refugee70>
  439. <title>Refugiado</title>
  440. <titleShort>Refugiado</titleShort>
  441. <desc>La guerra se desató en el hogar de NAME cuando era tan sólo un bebé. Sus padres huyeron con él, buscando la seguridad dondequiera que pudieran encontrarla. Sus primeras memorias tienen que ver con la enseñanza de la defensa personal.
  442.  
  443. La violencia y destrucción de la que fue testigo le ha dejado traumas de por vida.</desc>
  444. </Refugee70>
  445.  
  446. Couldn't load backstory Mathematician46: System.Exception: Backstory not found matching identifier Mathematician46
  447. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  448. Full XML text:
  449.  
  450. <Mathematician46>
  451. <title>Matemático</title>
  452. <titleShort>Matemático</titleShort>
  453. <desc>NAME realizó investigaciones matemáticas en una universidad.
  454.  
  455. HECAP gastó la mayor parte de su tiempo libre inmerso en simulaciones de combate en primera persona, aunque sus compañeros frecuentemente le ridiculizaban por su mala puntería.</desc>
  456. </Mathematician46>
  457.  
  458. Couldn't load backstory FireTender4: System.Exception: Backstory not found matching identifier FireTender4
  459. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  460. Full XML text:
  461.  
  462. <FireTender4>
  463. <title>Cuidador del fuego</title>
  464. <titleShort>Fogatero</titleShort>
  465. <desc>En su niñez, NAME era responsable de mantener ardiendo el fuego de la tribu. HECAP se tomaba esa responsabilidad muy en serio.</desc>
  466. </FireTender4>
  467.  
  468. Couldn't load backstory Aristocrat7: System.Exception: Backstory not found matching identifier Aristocrat7
  469. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  470. Full XML text:
  471.  
  472. <Aristocrat7>
  473. <title>Aristócrata</title>
  474. <titleShort>Aristócrata</titleShort>
  475. <desc>Nacido en el seno de una familia aristocrática, NAME se mantuvo los primeros años de su vida en una feliz ignorancia. Sus estudios fueron esporádicos y nunca le agarró gusto a nada que tuviera que ver con usar las manos.
  476.  
  477. El destino, sin embargo, le forzaría a cambiar. Una guerra global se desató y las armas nucleares convirtieron la superficie del planeta en vidrio radioactivo.</desc>
  478. </Aristocrat7>
  479.  
  480. Couldn't load backstory WastelandRuffian93: System.Exception: Backstory not found matching identifier WastelandRuffian93
  481. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  482. Full XML text:
  483.  
  484. <WastelandRuffian93>
  485. <title>Rufián del yermo</title>
  486. <titleShort>Rufián</titleShort>
  487. <desc>La sobreviencia era una lucha constante. La comida consistía de animales a medio descomponer y el agua tenía que ser condensada del aire. Para sobrevivir, Nev se volvió hábil.
  488.  
  489. Un explorador del Ordo Historia pasó por su mundo y le rescató.</desc>
  490. </WastelandRuffian93>
  491.  
  492. Couldn't load backstory TragicTwin21: System.Exception: Backstory not found matching identifier TragicTwin21
  493. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  494. Full XML text:
  495.  
  496. <TragicTwin21>
  497. <title>Gemelo trágico</title>
  498. <titleShort>Gemelo</titleShort>
  499. <desc>Caligari se sentía atraído hacia el agua desde una edad temprana, y pasó todo el tiempo que pudo en o alrededor de ella. Su gemelo quedó atrapado durante una aventura de buceo y murió. Caligari nunca regresó al agua.</desc>
  500. </TragicTwin21>
  501.  
  502. Couldn't load backstory SpaceTraveler4: System.Exception: Backstory not found matching identifier SpaceTraveler4
  503. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  504. Full XML text:
  505.  
  506. <SpaceTraveler4>
  507. <title>Viajero espacial</title>
  508. <titleShort>Espacial</titleShort>
  509. <desc>Caligari dejó su hogar atrás, viajando a las estrellas. Trabajó de planeta en planeta, tomando cualquier trabajo que le permitiera seguir adelante, casi nunca quedándose en la misma nave por mucho tiempo. Eventualmente obtuvo su propia nave y ha juntado una tripulación silenciosa pero efectiva.</desc>
  510. </SpaceTraveler4>
  511.  
  512. Couldn't load backstory ShunnedGirl18: System.Exception: Backstory not found matching identifier ShunnedGirl18
  513. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  514. Full XML text:
  515.  
  516. <ShunnedGirl18>
  517. <title>Niña despreciada</title>
  518. <titleShort>Despreciada</titleShort>
  519. <desc>Freya nació en una pequeña y pobre familia. Ella fue maltratada sin descanso, golpeada y odiada. Al crecer, ella desarrolló un interés por las armas. Normalmente estudiaba con libros, pero ocasionalmente lograba obtener un poco de práctica con armas reales. Freya después descubrió su talento en el arte y comenzó a enseñarse a sí misma como dibujar y pintar.</desc>
  520. </ShunnedGirl18>
  521.  
  522. Couldn't load backstory ArtStudent43: System.Exception: Backstory not found matching identifier ArtStudent43
  523. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  524. Full XML text:
  525.  
  526. <ArtStudent43>
  527. <title>Estudiante de artes</title>
  528. <titleShort>Artista</titleShort>
  529. <desc>Luego de años de práctica, Freya logró entrar en una universidad de arte para poder llevar sus habilidades más lejos. Ella buscó trabajo en la industria del arte al terminar sus estudios con buenas calificaciones. Ella logró vivir de su arte, trabajando en comisiones privadas.</desc>
  530. </ArtStudent43>
  531.  
  532. Couldn't load backstory ToxicChild46: System.Exception: Backstory not found matching identifier ToxicChild46
  533. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  534. Full XML text:
  535.  
  536. <ToxicChild46>
  537. <title>Niño tóxico</title>
  538. <titleShort>Tóxico</titleShort>
  539. <desc>Creciendo en un planeta industrial, NAME comenzó a trabajar en una planta química a la edad de seis años. Años de exposición a toxinas industriales le dejaron física y mentalmente dañado. HECAP eventualmente hizo explotar la instalación y escapó del planeta en una nave de carga robada.</desc>
  540. </ToxicChild46>
  541.  
  542. Couldn't load backstory CriminalTinker97: System.Exception: Backstory not found matching identifier CriminalTinker97
  543. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  544. Full XML text:
  545.  
  546. <CriminalTinker97>
  547. <title>Mecánico criminal</title>
  548. <titleShort>Mecánico</titleShort>
  549. <desc>NAME se unió a una tripulación de mercenarios, ayudando a mantener su reactor de fusión y las armas nucleres. HECAP rápidamente se volvió la mano de derecha del líder y cuando la oportunidad llegó, tomó el poder, conectando la ducha del líder con la salida del desperdicio ácido de la nave.</desc>
  550. </CriminalTinker97>
  551.  
  552. Couldn't load backstory Dreamer99: System.Exception: Backstory not found matching identifier Dreamer99
  553. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  554. Full XML text:
  555.  
  556. <Dreamer99>
  557. <title>Soñador</title>
  558. <titleShort>Soñador</titleShort>
  559. <desc>Ya que su padre casi siempre estaba fuera, NAME se apropió del rol de hombre de la casa. Aprendió el valor del trabajo duro, pero no tuvo una infancia realmente.
  560.  
  561. Cada día, NAME soñó con dejar su hogar y explorar nuevos mundos.</desc>
  562. </Dreamer99>
  563.  
  564. Couldn't load backstory PirateSurveyor66: System.Exception: Backstory not found matching identifier PirateSurveyor66
  565. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  566. Full XML text:
  567.  
  568. <PirateSurveyor66>
  569. <title>Topógrafo pirata</title>
  570. <titleShort>Topógrafo</titleShort>
  571. <desc>Como topógrafo para la corporación Geotek, el trabajo de NAME consistía en buscar nuevos sitios de chatarreo. Pero su verdadero deseo siempre fue encontrar un artefacto antiguo en las ruinas para venderlo en el mercado negro.
  572.  
  573. Cuando finalmente se encontró con uno, la compañía intentó recuperarlo por la fuerza. NAME escapó con su tesoro y comenzó una vida de piratería.</desc>
  574. </PirateSurveyor66>
  575.  
  576. Couldn't load backstory StarSquire21: System.Exception: Backstory not found matching identifier StarSquire21
  577. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  578. Full XML text:
  579.  
  580. <StarSquire21>
  581. <title>Escudero estrella</title>
  582. <titleShort>Escudero</titleShort>
  583. <desc>Nacido en un mundo medieval, el primer recuerdo de NAME es contemplar el cielo nocturno. Desde entonces, él soñó con preguntar por un caballero en medio de los cielos llenos de estrellas. El enfoque de HISCAP en esa visión le dejó algo unicolores.</desc>
  584. </StarSquire21>
  585.  
  586. Couldn't load backstory MilitaryChild34: System.Exception: Backstory not found matching identifier MilitaryChild34
  587. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  588. Full XML text:
  589.  
  590. <MilitaryChild34>
  591. <title>Niño militar</title>
  592. <titleShort>Militar</titleShort>
  593. <desc>NAME creció en una familia con un rico bagaje militar. Los años de la adolescencia de HISCAP se pasaron viajando de sistema en sistema a dondequiera que sus padres fueran enviados. HECAP se alistó a la edad de 18 años, siguiendo la tradición de su familia.</desc>
  594. </MilitaryChild34>
  595.  
  596. Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46
  597. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  598. Full XML text:
  599.  
  600. <AWOLSoldier46>
  601. <title>Soldado de AWOL</title>
  602. <titleShort>Soldado</titleShort>
  603. <desc>NAME era un soldado de infantería. Cuando HECAP fue informado de su asignación a la Guerra Xennoa-Zartza, HECAP decidió que no quería ser un soldado. Fue capaz de escapar en un avión espacial militar.</desc>
  604. </AWOLSoldier46>
  605.  
  606. Couldn't load backstory FallenOfficial88: System.Exception: Backstory not found matching identifier FallenOfficial88
  607. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  608. Full XML text:
  609.  
  610. <FallenOfficial88>
  611. <title>Funcionario caído</title>
  612. <titleShort>Oficial</titleShort>
  613. <desc>NAME era un funcionario de un gobierno autocrático. Cuando sus superiores le exigieron que participara en atrocidades, NAME renunció y escapó de su mundo natal con nada más que la ropa en su espalda.</desc>
  614. </FallenOfficial88>
  615.  
  616. Couldn't load backstory Squire51: System.Exception: Backstory not found matching identifier Squire51
  617. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  618. Full XML text:
  619.  
  620. <Squire51>
  621. <title>Escudero</title>
  622. <titleShort>Escudero</titleShort>
  623. <desc>Nacido en una familia noble en un mundo medieval, NAME se convirtió en un escudero. El entrenamiento de HISCAP involucró la cetrería, la esgrima y la lucha libre, a menudo hechas con armadura. En la batalla, su trabajo era asegurar que los caballeros fueran cuidados y que su armadura estuviese bien pulida.</desc>
  624. </Squire51>
  625.  
  626. Couldn't load backstory Knight23: System.Exception: Backstory not found matching identifier Knight23
  627. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  628. Full XML text:
  629.  
  630. <Knight23>
  631. <title>Caballero</title>
  632. <titleShort>Caballero</titleShort>
  633. <desc>Cuando NAME alcanzó a la mayoría de edad, se le dio una espada bendita por un sumo sacerdote. La determinación HISCAP y el enfoque en la batalla lo establecieron como un caballero. A lo largo del tiempo, sus historias fueron contadas en el arte y el folclore. Por humildad, nunca contó sus historias.</desc>
  634. </Knight23>
  635.  
  636. Couldn't load backstory JoywireAddict71: System.Exception: Backstory not found matching identifier JoywireAddict71
  637. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  638. Full XML text:
  639.  
  640. <JoywireAddict71>
  641. <title>Adicto a los cables de felicidad</title>
  642. <titleShort>Adicto</titleShort>
  643. <desc>Los ricos padres de NAME proporcionaron todo lo que él siempre quiso. Después de descubrir los 'cables de felicidad' (Dispositivo que se instala en el cerebro, y causa una fuerte sensación de felicidad), se obsesionó. Una vez que sus padres se dieron cuenta de lo que pasó, lo cortaron. Despreocupado y, a menudo, violento, buscó su arreglar su proximo 'cable de felicidad' por cualquier medio posible.</desc>
  644. </JoywireAddict71>
  645.  
  646. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  647. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  648. Full XML text:
  649.  
  650. <ChildChemist73>
  651. <title>Niño químico</title>
  652. <titleShort>Químico</titleShort>
  653. <desc>Un niño de medio mundo, NAME se fijó en saber exactamente cómo funcionaba todo. HECAP coleccionó objetos raros y realizó experimentos peligrosos con ellos. Profundizando en estos experimentos, se aisló del resto del mundo. HECAP sólo dejaba su área de investigación para recoger más materiales.</desc>
  654. </ChildChemist73>
  655.  
  656. Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36
  657. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  658. Full XML text:
  659.  
  660. <DischargedSoldier36>
  661. <title>Soldado dado de baja</title>
  662. <titleShort>Soldado</titleShort>
  663. <desc>Jeremy se prostituyó para financiar sus hábitos de droga. Como escape, se unió a los militares y aprendió a luchar. Demasiado inteligente para el ejército, cuestionó y muchas veces no estuvo de acuerdo con las decisiones de sus superiores. Esto finalmente llevó a su baja deshonrosa y le dejó con un chip en su hombro.</desc>
  664. </DischargedSoldier36>
  665.  
  666. Couldn't load backstory MidworldLoner78: System.Exception: Backstory not found matching identifier MidworldLoner78
  667. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  668. Full XML text:
  669.  
  670. <MidworldLoner78>
  671. <title>Solitario de mundo medio</title>
  672. <titleShort>Solitario</titleShort>
  673. <desc>Nacido en un medio mundo escasamente poblado, NAME tenía algunos amigos. HECAP prefería perseguir sus pasiones en la soledad, ya sea jugando con su moto, viendo videos largos sobre la nueva tecnología más caliente, o alineando sus figurillas y disparando con su pistola de balines.</desc>
  674. </MidworldLoner78>
  675.  
  676. Couldn't load backstory MilitaryGunsmith58: System.Exception: Backstory not found matching identifier MilitaryGunsmith58
  677. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  678. Full XML text:
  679.  
  680. <MilitaryGunsmith58>
  681. <title>Armero militar</title>
  682. <titleShort>Armero</titleShort>
  683. <desc>Inspirado por un pedazo particularmente sugestivo de la propaganda, Roberto firmó para ingresar a los armada con en esperanzas de encontrar gloria. Para su consternación, sin embargo, sus pruebas de aptitud le pusieron en la tienda de máquinas en vez de en las líneas de frente. Más tarde, cuando vio las filas de bolsas de cuerpos volviendo a su casa, se dió cuenta de lo afortunado que era.</desc>
  684. </MilitaryGunsmith58>
  685.  
  686. Couldn't load backstory CaravanTraveler8: System.Exception: Backstory not found matching identifier CaravanTraveler8
  687. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  688. Full XML text:
  689.  
  690. <CaravanTraveler8>
  691. <title>Viajero de caravanas</title>
  692. <titleShort>Viajero</titleShort>
  693. <desc>NAME nació en una familia nómada de comerciantes de caravanas en un mundo llano. HISCAP padre, el líder de la caravana, le enseñó el comercio de caravanas. Debido a que era capaz de hacer trueques o cazar toda su comida, nunca tuvo que preocuparse por hacer ningún trabajo en la granja. Más tarde, su padre se retiró a una granja y ofreció a NAME la posición de líder de la caravana.</desc>
  694. </CaravanTraveler8>
  695.  
  696. Couldn't load backstory Caravaneer75: System.Exception: Backstory not found matching identifier Caravaneer75
  697. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  698. Full XML text:
  699.  
  700. <Caravaneer75>
  701. <title>Caravaneador</title>
  702. <titleShort>Caravaneador</titleShort>
  703. <desc>NAME era el líder de una caravana nómada. Era su deber negociar acuerdos comerciales y asegurar la seguridad de su caravana contra bandoleros y salteadores. Se convirtió en un maestro en la gestión de mercancías, trazando rutas, y hacer buenas ofertas.</desc>
  704. </Caravaneer75>
  705.  
  706. Backstory translation exactly matches default data: PrivateDetective57
  707.  
  708. Backstory translation exactly matches default data: CountryChild62
  709.  
  710. Backstory translation exactly matches default data: RebelWriter82
  711.  
  712. Backstory translation exactly matches default data: DisasterSurvivor28
  713.  
  714. [RuntimeGC] MainTabWindow inserted.
  715.  
  716. [ColorCodedMoodBar] ColorCodedMoodBar initialized
  717.  
  718. PickUpAndHaul v0.18.1.6 welcomes you to RimWorld with pointless logspam.
  719.  
  720. JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
  721.  
  722. JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
  723.  
  724. JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
  725.  
  726. JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
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