SHARE
TWEET

GTA SA Crash

a guest Jul 15th, 2015 424 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. Starting fastman92 limit adjuster 1.9, compilation time: Jun 21 2015 16:55:42
  2. Please visit http://fastman92.ml
  3.  
  4. Game detected: GTA SA 1.0 HOODLUM 14383616 bytes
  5. Global expection handler has been registered.
  6. ---------------------------------------------
  7. IPL ID limit > 256 check disabled. Game may have some bugs if ID IPL limit is increased.
  8. At least one ID limit is changed. ModelIDlimit::PatchModelPtrsLimit will do a job.
  9. Count of file IDs is over 32767 and requires unsigned ID. Applying unsigned ID patches.
  10.  
  11. New ID limits:
  12. 0 - 50009 (50010) - DFF models defined within IDE files
  13. 50010 - 60019 (10010) - TXD archives.
  14. 60020 - 61029 (1010) - COL collision archives.
  15. 61030 - 61489 (460) - IPL Binary IPL files.
  16. 61490 - 61553 (64) - DAT files limited to nodes*.dat
  17. 61554 - 61833 (280) - IFP animation archives.
  18. 61834 - 62408 (575) - RRR car recordings, carrec*.rrr files
  19. 62409 - 62500 (92) - SCM scripts
  20. 62501 - 62502 (2) - Loaded list
  21. 62503 - 62504 (2) - Requested list
  22. 62505 - count of all file IDs
  23.  
  24.  
  25. Addresses:
  26. CStreaming::ms_modelInfoPtrs: 0x16BFDA0
  27. CStreaming::ms_aInfoForModel: 0x3F70020
  28. CAnimManager::ms_aAnimBlocks: 0x1688A60
  29. CVehicleRecording::StreamingArray: 0x16F0B10
  30. CTheScripts::StreamedScripts: 0x16F2F28
  31.  
  32. Format of new savefiles will be different: patch for block of IPL flags is applied! Number of IPL flags will depend on current IPL ID limit.
  33. Format of new savefiles will be different: patch for enhanced format of model flags block is applied!
  34. Format of new savefiles will be different: patch for save game of variable length is applied!
  35. ---------------------------------------------
  36. Format of new savefiles will be different: patch for car generators with CCarGenerator_extended structure is applied!
  37. Format of new savefiles will be different: patch for save game of variable length is applied!
  38. Modified limit Car generators to: 500 Is CCarGenerator_extended structure used: 1
  39. ---------------------------------------------
  40. Renderware world map size set to 28000 x 28000
  41. Radar map size set to 24000 x 24000
  42. World map size set to 24000 x 24000
  43. World sector size set to 100 x 100
  44. Paths limit patch enabled.
  45. Paths map size set to 6000 x 6000
  46.  
  47. Radar info:
  48. Number of radar tiles per dimension: 48
  49. Total number of radar tiles: 2304
  50.  
  51. World map info info:
  52. World map size: 24000 x 24000
  53.  
  54. World sectors:
  55. CWorld::ms_aSectors
  56. type: buildings, dummies
  57. count: 240 * 240 = 57600
  58. sector area: 100 x 100
  59.  
  60. CWorld::ms_aLodPtrLists
  61. type: lod
  62. count: 120 * 120 = 14400
  63. sector area: 200 x 200
  64.  
  65. CWorld::ms_aRepeatSectors
  66. type: lod
  67. count: 16 * 16 = 256
  68.  
  69.  
  70.  
  71. Paths info:
  72. ThePaths: 0x42A0020
  73. Number of path tiles per dimension: 8
  74. Total number of path tiles: 64
  75. ---------------------------------------------
  76. Modified limit of rwObjectInstances to: 2001
  77. ---------------------------------------------
  78. Modified limit of matrices to: 2000
  79. ---------------------------------------------
  80. Modified limit of PtrNode Singles to: 80000
  81. ---------------------------------------------
  82. Modified limit of PtrNode Doubles to: 4200
  83. ---------------------------------------------
  84. Modified limit of EntryInfoNodes to: 600
  85. ---------------------------------------------
  86. Modified limit of QuadTreeNodes to: 600
  87. ---------------------------------------------
  88. Modified limit of Collision links to: 100
  89. ---------------------------------------------
  90. Modified limit of DYNAMIC LIMITS: ColModels to: 30151
  91. ---------------------------------------------
  92. Modified limit of DYNAMIC MODELS: CustomEnvMapPipeMatDataPool to: 5096
  93. ---------------------------------------------
  94. Modified limit of DYNAMIC MODELS: CustomEnvMapPipeAtmDataPool to: 2024
  95. ---------------------------------------------
  96. Modified limit of DYNAMIC MODELS: CustomSpecMapPipeMaterialDataPool to: 5096
  97. ---------------------------------------------
  98. Modified limit of IPL:inst, buildings to: 55000
  99. ---------------------------------------------
  100. Modified limit of IPL:inst, dummies to: 15000
  101. ---------------------------------------------
  102. Modified limit of IPL: inst per file to: 15096
  103. ---------------------------------------------
  104. Modified limit of IPL: entity index array to: 1000
  105. ---------------------------------------------
  106. Format of new savefiles will be different: patch for save game of variable length is applied!
  107. Modified limit of IPL:map zones to: 70
  108. ---------------------------------------------
  109. Modified limit of IDE:objs:type1 section to 30000
  110. ---------------------------------------------
  111. Modified limit of IDE:objs:type2 section to 170
  112. ---------------------------------------------
  113. Modified limit of IDE:hier section to 193
  114. ---------------------------------------------
  115. Modified limit of IDE:tobj section to 570
  116. ---------------------------------------------
  117. Modified max number of IMG archives to: 12
  118. ---------------------------------------------
  119. Streaming memory available limit set to 157286400 bytes (150 MB)
  120. ---------------------------------------------
  121. Modified limit of RENDERER: Invisible entity pointers to: 350
  122. ---------------------------------------------
  123. Modified limit of RENDERER: Visible super LOD pointers to: 100
  124. ---------------------------------------------
  125. Modified limit of RENDERER: Visible LOD pointers to: 2000
  126. ---------------------------------------------
  127. Modified limit of RENDERER: Visible entity pointers to: 2000
  128. ---------------------------------------------
  129. Modified limit of VISIBILITY: Alpha list limit to: 40
  130. ---------------------------------------------
  131. Modified limit of VISIBILITY: Alpha boat atomic list to: 30
  132. ---------------------------------------------
  133. Modified limit of VISIBILITY: Alpha entity list limit to: 300
  134. ---------------------------------------------
  135. Modified limit of VISIBILITY: Alpha really draw last list limit to: 200
  136. ---------------------------------------------
  137. Modified limit of VISIBILITY: Alpha really draw last list limit to: 70
  138. ---------------------------------------------
  139. Error reporting going to be applied.
  140. GTA_ERROR_ATTEMPT_TO_LOAD_OBJET_INSTANCE_WITH_UNDEFINED_ID enabled.
  141. GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
  142. GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
  143. Error reporting is applied now.
  144. ---------------------------------------------
  145. Debugging output is enabled now. Use debugger to catch messages.
  146. ---------------------------------------------
  147. Number of memory changes made: 7001
  148. ---------------------------------------------
  149.  
  150. Game crashed unfortunately, here's a crash log:
  151. Current process ID: 6856
  152. Last file to be loaded: DATA\MAPS\SF\SFs.IPL
  153. Last library loaded: NOT SET
  154. Exception address: 0x0053368B ("gta_sa.exe"+0x13368B)
  155. Exception code: 0xC0000005
  156. Exception name: EXCEPTION_ACCESS_VIOLATION
  157. Inaccessible memory address: 0x8
  158.  
  159. General registers:
  160. EAX: 0x00000000 (0)
  161. EBX: 0x01742C84 (24390788)
  162. ECX: 0x047EC230 (75416112)
  163. EDX: 0x00001068 (4200)
  164. ESI: 0x01742C84 (24390788)
  165. EDI: 0x00000078 (120)
  166. EBP: 0x0CED6AE8 (216885992)
  167. ESP: 0x0028FB98 (2685848)
  168. EIP: 0x0053368B (5453451)
  169. EFL: 0x00010246 (66118)
  170.  
  171. Segment registers:
  172. CS: 0023
  173. DS: 002B
  174. ES: 002B
  175. FS: 0053
  176. GS: 002B
  177. SS: 002B
  178.  
  179. FPU registers:
  180. ST0: 231480.484375 bytes: 00 00 00 00 00 1F 0E E2 10 40
  181. ST1: 231479.484375 bytes: 00 00 00 00 00 DF 0D E2 10 40
  182. ST2: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
  183. ST3: 0.996198 bytes: 00 00 00 00 00 D2 06 FF FE 3F
  184. ST4: 5.018838 bytes: 00 00 00 00 00 52 9A A0 01 40
  185. ST5: -2614.456299 bytes: 00 00 00 00 00 4D 67 A3 0A C0
  186. ST6: 121.000000 bytes: 00 00 00 00 00 00 00 F2 05 40
  187. ST7: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00
  188. CTRL: 007F
  189. STAT: 0132
  190. TAGS: FFFF
  191.  
  192. MMX registers, 8 bytes:
  193. MM0: 00 00 00 00 00 1F 0E E2
  194. MM1: 00 00 00 00 00 DF 0D E2
  195. MM2: 00 00 00 00 00 00 00 80
  196. MM3: 00 00 00 00 00 D2 06 FF
  197. MM4: 00 00 00 00 00 52 9A A0
  198. MM5: 00 00 00 00 00 4D 67 A3
  199. MM6: 00 00 00 00 00 00 00 F2
  200. MM7: 00 00 00 00 00 00 00 00
  201.  
  202. XMM registers, 16 bytes:
  203. XMM0: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  204. XMM1: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  205. XMM2: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  206. XMM3: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  207. XMM4: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  208. XMM5: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  209. XMM6: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  210. XMM7: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  211.  
  212. Module list
  213. ; Path  Module file size                Base    Size of image   Entry point
  214. C:\Program Files (x86)\Rockstar Games\GTA San Andreas Original - Copy\gta_sa.exe        14383616        0x00400000      0x01177000      0x00824570
  215. C:\Windows\SysWOW64\ntdll.dll   1310744 0x77320000      0x00180000      0x00000000
  216. C:\Windows\syswow64\kernel32.dll        1114112 0x74D90000      0x00110000      0x74DA3283
  217. C:\Windows\syswow64\KERNELBASE.dll      274944  0x74F20000      0x00047000      0x74F274C1
  218. C:\Windows\system32\WINMM.dll   194048  0x71C20000      0x00032000      0x71C237F1
  219. C:\Windows\syswow64\msvcrt.dll  690688  0x766C0000      0x000AC000      0x766CA472
  220. C:\Windows\syswow64\USER32.dll  833024  0x76BB0000      0x00100000      0x76BCB6ED
  221. C:\Windows\syswow64\GDI32.dll   311808  0x76930000      0x00090000      0x76946343
  222. C:\Windows\syswow64\LPK.dll     25600   0x762D0000      0x0000A000      0x762D36A0
  223. C:\Windows\syswow64\USP10.dll   626688  0x74FA0000      0x0009D000      0x74FD40EA
  224. C:\Windows\syswow64\ADVAPI32.dll        641536  0x764D0000      0x000A1000      0x764E494D
  225. C:\Windows\SysWOW64\sechost.dll 92160   0x74F00000      0x00019000      0x74F04975
  226. C:\Windows\syswow64\RPCRT4.dll  664064  0x76E20000      0x000F0000      0x76E30569
  227. C:\Windows\syswow64\SspiCli.dll 96768   0x74C90000      0x00060000      0x74CAA3B3
  228. C:\Windows\syswow64\CRYPTBASE.dll       36864   0x74C80000      0x0000C000      0x74C810E1
  229. C:\Program Files (x86)\Rockstar Games\GTA San Andreas Original - Copy\vorbisfile.dll    53760   0x6AC40000      0x00011000      0x6AC4197B
  230. C:\Windows\syswow64\WS2_32.dll  206848  0x76350000      0x00035000      0x7635145D
  231. C:\Windows\syswow64\NSI.dll     8704    0x762E0000      0x00006000      0x762E1782
  232. C:\Program Files (x86)\Rockstar Games\GTA San Andreas Original - Copy\EAX.DLL   188416  0x10000000      0x00030000      0x1001A472
  233. C:\Windows\syswow64\ole32.dll   1414144 0x767D0000      0x0015C000      0x7681BA3D
  234. C:\Windows\system32\apphelp.dll 295936  0x6E050000      0x0004C000      0x6E052C14
  235. C:\Windows\AppPatch\AcGenral.DLL        2178560 0x60D70000      0x00219000      0x60D7221F
  236. C:\Windows\syswow64\SHLWAPI.dll 350208  0x74EA0000      0x00057000      0x74EB9BA6
  237. C:\Windows\system32\UxTheme.dll 245760  0x71A10000      0x00080000      0x71A237C9
  238. C:\Windows\system32\samcli.dll  51200   0x73560000      0x0000F000      0x7356125E
  239. C:\Windows\syswow64\OLEAUT32.dll        571904  0x75EE0000      0x0008F000      0x75EE3FB1
  240. C:\Windows\system32\MSACM32.dll 72192   0x64210000      0x00014000      0x64211340
  241. C:\Windows\system32\VERSION.dll 21504   0x74BB0000      0x00009000      0x74BB1220
  242. C:\Windows\syswow64\SHELL32.dll 12875264        0x75290000      0x00C4B000      0x75311551
  243. C:\Windows\system32\sfc.dll     2560    0x73E00000      0x00003000      0x00000000
  244. C:\Windows\system32\sfc_os.DLL  40960   0x73DF0000      0x0000D000      0x73DF1392
  245. C:\Windows\syswow64\USERENV.dll 81920   0x74CF0000      0x00017000      0x74CF1C9D
  246. C:\Windows\syswow64\profapi.dll 31744   0x76390000      0x0000B000      0x76391992
  247. C:\Windows\system32\dwmapi.dll  67072   0x719F0000      0x00013000      0x719F1D3F
  248. C:\Windows\syswow64\SETUPAPI.dll        1667584 0x76000000      0x0019D000      0x760017E7
  249. C:\Windows\syswow64\CFGMGR32.dll        145920  0x76400000      0x00027000      0x764058B9
  250. C:\Windows\syswow64\DEVOBJ.dll  64512   0x762B0000      0x00012000      0x762B1441
  251. C:\Windows\syswow64\urlmon.dll  1309696 0x76CC0000      0x0014A000      0x76CC2B40
  252. C:\Windows\syswow64\api-ms-win-downlevel-ole32-l1-1-0.dll       5632    0x76430000      0x00004000      0x00000000
  253. C:\Windows\syswow64\api-ms-win-downlevel-shlwapi-l1-1-0.dll     9728    0x76E10000      0x00004000      0x00000000
  254. C:\Windows\syswow64\api-ms-win-downlevel-advapi32-l1-1-0.dll    10752   0x76270000      0x00005000      0x00000000
  255. C:\Windows\syswow64\api-ms-win-downlevel-user32-l1-1-0.dll      4096    0x763F0000      0x00004000      0x00000000
  256. C:\Windows\syswow64\api-ms-win-downlevel-version-l1-1-0.dll     3072    0x76580000      0x00004000      0x00000000
  257. C:\Windows\syswow64\api-ms-win-downlevel-normaliz-l1-1-0.dll    2560    0x76CB0000      0x00003000      0x00000000
  258. C:\Windows\syswow64\normaliz.DLL        2048    0x76F10000      0x00003000      0x00000000
  259. C:\Windows\syswow64\iertutil.dll        2278912 0x75040000      0x00232000      0x75043B70
  260. C:\Windows\syswow64\WININET.dll 1950720 0x769C0000      0x001E4000      0x769C2A70
  261. C:\Windows\system32\MPR.dll     64000   0x6C090000      0x00012000      0x6C091200
  262. C:\Windows\AppPatch\AcLayers.dll        561664  0x69D40000      0x0008D000      0x69D41FFF
  263. C:\Windows\system32\WINSPOOL.DRV        320000  0x74B50000      0x00051000      0x74B7988C
  264. C:\Windows\AppPatch\AcXtrnal.DLL        211968  0x69AE0000      0x00259000      0x69AF821B
  265. C:\Windows\system32\SHUNIMPL.DLL        10752   0x6AC20000      0x00006000      0x6AC21093
  266. C:\Windows\system32\SortServer2003Compat.dll    38400   0x6AC30000      0x0000D000      0x6AC37C69
  267. C:\Windows\system32\IMM32.DLL   119808  0x762F0000      0x00060000      0x7630158F
  268. C:\Windows\syswow64\MSCTF.dll   828928  0x761A0000      0x000CC000      0x761A168B
  269. C:\Program Files (x86)\Rockstar Games\GTA San Andreas Original - Copy\vorbishooked.DLL  65536   0x01580000      0x00011000      0x01584C98
  270. C:\Program Files (x86)\Rockstar Games\GTA San Andreas Original - Copy\ogg.dll   36864   0x015A0000      0x00009000      0x015A302E
  271. C:\Program Files (x86)\Rockstar Games\GTA San Andreas Original - Copy\vorbis.dll        1060864 0x03B40000      0x00108000      0x03B53F7C
  272. C:\Program Files (x86)\Rockstar Games\GTA San Andreas Original - Copy\$fastman92limitAdjuster.asi       546816  0x64330000      0x00091000      0x6437F291
  273. C:\Windows\syswow64\PSAPI.DLL   6144    0x75280000      0x00005000      0x75281438
  274. C:\Program Files (x86)\Rockstar Games\GTA San Andreas Original - Copy\DllTricks.dll     7680    0x692D0000      0x00006000      0x692D1593
  275. C:\Windows\system32\MSVCR100.dll        773968  0x60CB0000      0x000BF000      0x60CC1DFC
  276. C:\Program Files (x86)\Rockstar Games\GTA San Andreas Original - Copy\zlib1.dll 107520  0x62E80000      0x00022000      0x62E81440
  277. C:\Windows\system32\MSVCP120.dll        455328  0x60C30000      0x00071000      0x60C6B707
  278. C:\Windows\system32\MSVCR120.dll        970912  0x60B40000      0x000EE000      0x60B51A44
  279. C:\Program Files (x86)\Rockstar Games\GTA San Andreas Original - Copy\CLEO.asi  264704  0x60AD0000      0x0006B000      0x60ADE3D4
  280. C:\Program Files (x86)\Rockstar Games\GTA San Andreas Original - Copy\BASS.dll  107584  0x11000000      0x0004D000      0x1104C036
  281. C:\Program Files (x86)\Rockstar Games\GTA San Andreas Original - Copy\cleo\FileSystemOperations.cleo    65024   0x692B0000      0x00014000      0x692B1203
  282. C:\Program Files (x86)\Rockstar Games\GTA San Andreas Original - Copy\cleo\IniFiles.cleo        81920   0x69290000      0x00018000      0x692913AC
  283. C:\Program Files (x86)\Rockstar Games\GTA San Andreas Original - Copy\cleo\IntOperations.cleo   58368   0x64420000      0x00013000      0x64421181
  284. C:\Windows\system32\DDRAW.dll   531968  0x66950000      0x000E7000      0x66951771
  285. C:\Windows\system32\DCIMAN32.dll        10240   0x6A760000      0x00006000      0x6A761250
  286. C:\Windows\system32\DSOUND.dll  453632  0x64180000      0x00072000      0x64181576
  287. C:\Windows\system32\POWRPROF.dll        145408  0x665F0000      0x00025000      0x665F2B71
  288. C:\Windows\syswow64\CLBCatQ.DLL 522240  0x75F70000      0x00083000      0x75F723D2
  289. C:\Windows\System32\MMDevApi.dll        213504  0x642D0000      0x00039000      0x642DE2DE
  290. C:\Windows\System32\PROPSYS.dll 988160  0x693B0000      0x000F5000      0x693C0D9E
  291. C:\Windows\system32\AUDIOSES.DLL        195584  0x64240000      0x00036000      0x64249DBE
  292. C:\Windows\system32\DINPUT8.dll 145408  0x73190000      0x00030000      0x731AEC5C
  293. C:\Windows\system32\HID.DLL     22016   0x66200000      0x00009000      0x66201120
  294. C:\Windows\syswow64\WINTRUST.dll        179200  0x74F70000      0x0002F000      0x74F72A35
  295. C:\Windows\syswow64\CRYPT32.dll 1174528 0x76590000      0x00121000      0x7659158E
  296. C:\Windows\syswow64\MSASN1.dll  34304   0x772F0000      0x0000C000      0x772F238E
  297. C:\Windows\system32\d3d9.dll    1828352 0x69DF0000      0x001C3000      0x69DF1A45
  298. C:\Windows\system32\d3d8thk.dll 11264   0x6A240000      0x00006000      0x6A2411F0
  299. C:\Windows\system32\nvd3dum.dll 14497568        0x58D80000      0x00DCE000      0x59420050
  300. C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll        1219424 0x60990000      0x0013A000      0x60A51538
  301. C:\Windows\system32\nvapi.dll   2823992 0x58AA0000      0x002D5000      0x58C7A912
  302. C:\Windows\SysWOW64\quartz.dll  1329664 0x58920000      0x00177000      0x589242CA
  303. C:\Windows\SysWOW64\devenum.dll 66560   0x692E0000      0x00014000      0x692ECE73
  304. C:\Windows\system32\DShowRdpFilter.dll  252928  0x59C10000      0x00042000      0x59C2DD94
  305. C:\Windows\system32\WTSAPI32.dll        40448   0x6E2E0000      0x0000D000      0x6E2E11E0
  306. C:\Windows\system32\WINSTA.dll  157696  0x6E1B0000      0x00029000      0x6E1B6B59
  307. C:\Windows\system32\slc.dll     27136   0x6AC00000      0x0000A000      0x6AC04D20
  308. C:\Windows\system32\D3DIM700.DLL        817664  0x58850000      0x000CC000      0x5885136A
  309. C:\Windows\system32\wdmaud.drv  172032  0x642A0000      0x00030000      0x642A3C6B
  310. C:\Windows\system32\ksuser.dll  4608    0x64290000      0x00004000      0x64291030
  311. C:\Windows\system32\AVRT.dll    14336   0x64280000      0x00007000      0x642810C0
  312. C:\Windows\system32\msacm32.drv 20992   0x64230000      0x00008000      0x64234119
  313. C:\Windows\system32\midimap.dll 16896   0x64200000      0x00007000      0x642011D0
  314. C:\Windows\system32\wmvcore.dll 2504192 0x585E0000      0x00267000      0x585FF2C2
  315. C:\Windows\system32\WMASF.DLL   237568  0x59BD0000      0x0003D000      0x59BD11E5
  316. C:\Windows\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.18834_none_72d38c5186679d48\gdiplus.dll       1625600 0x6BEA0000      0x00190000      0x6BF3D0A0
  317. C:\Windows\system32\mlang.dll   177664  0x643F0000      0x0002E000      0x643F16ED
  318. Game terminated.
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
Top