DF Game Club: The Last Express (part 2)

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  1. (07:02:03 AM) ALPHATT: anyone played the game last week?
  2. (07:02:04 AM) Cheeseness: Hi eriktorbjorn
  3. (07:02:07 AM) herberckle: i never played The Last Express
  4. (07:03:42 AM) Cheeseness: Did you join us last week?
  5. (07:03:43 AM) Syd: Neither have I
  6. (07:03:59 AM) ALPHATT: alright guys, gonna start if you don't mind
  7. (07:04:03 AM) Cheeseness: Yep, go ahead :)
  8. (07:04:08 AM) herberckle: go ahead im ready !
  9. (07:04:10 AM) Cheeseness: Don't forget to mention the IRC channel
  10. (07:04:11 AM) herberckle: my body is ready
  11. (07:04:15 AM) Syd: Remember to restart it so it'll be easier to archive
  12. (07:04:26 AM) Cheeseness: So, we're picking up where we left off last week
  13. (07:04:39 AM) herberckle: oh cool with commnetary?!
  14. (07:04:47 AM) eriktorbjorn: Cheeseness: Me? Yes, though I used a default login name then.
  15. (07:04:51 AM) Cheeseness: herberckle: Nah, discussion is meant to take place in here :)
  16. (07:05:10 AM) Syd: ALPHATT will only be talking in the beginning and end of the stream, I believe.
  17. (07:05:30 AM) Syd: There seems to be lots of dialogue in this game, so it'd be best to not risk talking over anything anyway.
  18. (07:05:41 AM) ALPHATT: can you guys hear me?
  19. (07:05:46 AM) Cheeseness: Yep
  20. (07:06:16 AM) dto [] entered the room.
  21. (07:06:46 AM) MrHandsomeJohnson left the room (quit: Quit: ajax IRC Client).
  22. (07:06:50 AM) MrHandsomeJohnson [] entered the room.
  23. (07:07:33 AM) Cheeseness: There's a bit to keep track of, but it's all worthwhile so far as understanding the dynamics of what's going on on the train
  24. (07:08:46 AM) herberckle: i missed last week
  25. (07:08:52 AM) herberckle: whats the basic premise?
  26. (07:09:00 AM) herberckle: do you have to solve a murder mystery or sth like that?
  27. (07:09:06 AM) Cheeseness: Alphatt is explaining ^_^
  28. (07:09:30 AM) Cheeseness: You're a guy who's on the run and delving into the intrigue that's going on in the game
  29. (07:09:33 AM) MrHandsomeJohnson: deep story bro
  30. (07:09:51 AM) Fireflower: think i need to reload
  31. (07:09:57 AM) Fireflower left the room (quit: Quit: ajax IRC Client).
  32. (07:10:14 AM) Fireflower [] entered the room.
  33. (07:10:53 AM) Fireflower left the room (quit: Quit: ajax IRC Client).
  34. (07:11:14 AM) herberckle: realtime adventure?! how is that supposed to work? i cant even imagine
  35. (07:11:23 AM) Cheeseness: It's really different
  36. (07:11:31 AM) Ongaku left the room (quit: Quit: ajax IRC Client).
  37. (07:11:37 AM) Cheeseness: Stuff happens regardless of whether you're there or not
  38. (07:11:37 AM) Syd: It kind of expects you to learn from losing, and eventually figure out how to get through it.
  39. (07:11:53 AM) Cheeseness: Yeah
  40. (07:11:57 AM) herberckle: oh this is first person like myst
  41. (07:12:06 AM) herberckle: i really didnt do my homework sorry haha
  42. (07:12:09 AM) Syd: Yeah, moving around is a bit like Myst.
  43. (07:12:10 AM) Cheeseness: It's cool ^_^
  44. (07:12:23 AM) Cheeseness: The gameplay itself is a little distanced from Myst though, IMO
  45. (07:12:43 AM) Cheeseness: This game revolves a lot around interacting with/evesdropping on people on the train
  46. (07:12:43 AM) Fireflower [] entered the room.
  47. (07:13:18 AM) MrHandsomeJohnson: has it got guns n splosions ?
  48. (07:13:24 AM) ALPHATT: oh crap guys
  49. (07:13:28 AM) Cheeseness: What?
  50. (07:13:29 AM) GameClubFan_978964 [] entered the room.
  51. (07:13:41 AM) ALPHATT: I seem to have lost my save game
  52. (07:13:44 AM) GameClubFan_978964 left the room (quit: Quit: ajax IRC Client).
  53. (07:13:53 AM) ALPHATT: how is this possible, I had it the last time
  54. (07:13:54 AM) Cheeseness: Ah. This is slightly embarrassing
  55. (07:13:58 AM) herberckle: no problem i missed last week anyway haha
  56. (07:14:02 AM) Syd: How far back are you with this save?
  57. (07:14:04 AM) herberckle: just start new :p
  58. (07:14:14 AM) ALPHATT: hold on guys let me try to remedy this
  59. (07:14:20 AM) MrHandsomeJohnson: u need to be punished for losing save game
  60. (07:14:43 AM) dto left the room (quit: Quit: ajax IRC Client).
  61. (07:15:04 AM) ALPHATT: have no fear people
  62. (07:15:06 AM) ALPHATT: recovered
  63. (07:15:22 AM) MrHandsomeJohnson: :(
  64. (07:15:29 AM) herberckle: haha nice
  65. (07:15:33 AM) ALPHATT: are we back on?
  66. (07:15:37 AM) Cheeseness: Yep
  67. (07:16:02 AM) herberckle: oh you can rewind?
  68. (07:16:11 AM) Cheeseness: Yeah, you can go back
  69. (07:16:37 AM) herberckle: haha this german accent
  70. (07:16:49 AM) herberckle: i bet this is Herr Schmidt
  71. (07:17:08 AM) Cheeseness: Yeah, the game does seem to rely on some cultural stereotypes
  72. (07:17:26 AM) Fireflower: it has begun
  73. (07:18:50 AM) Cheeseness: So there are some bits which change depending on how you play
  74. (07:19:53 AM) Cheeseness: For example apparently the body from the train which we pushed out the window (the body from the murder just mentioned) at the beginning can be pushed out a little later than we did, which means that we don't end up beign chased after by the police at the beginning of the game
  75. (07:20:14 AM) Cheeseness: I'm not certain how far through that progresses (whether it would impact on the conversation we're currently listening to)
  76. (07:21:21 AM) Syd: A tiny bit of information for anyone that may not know, the only languages that get subtitles are the ones that the protagonist understands.
  77. (07:22:21 AM) herberckle: does this game have normal puzzles as well?
  78. (07:22:41 AM) Cheeseness: Not so much (at least, not that I've seen so far - I haven't played it through yet)
  79. (07:24:18 AM) Fireflower: crazy dog
  80. (07:24:27 AM) Cheeseness: Ha, the dog
  81. (07:24:32 AM) Fireflower: :)
  82. (07:25:33 AM) ReverendGumby [] entered the room.
  83. (07:25:38 AM) herberckle: this game looks pretty cool i have to say
  84. (07:25:41 AM) herberckle: is it on steam?
  85. (07:25:44 AM) Fireflower: what's he doing now?
  86. (07:25:49 AM) Syd: It's not on Steam, but it is on GOG
  87. (07:26:08 AM) Cheeseness: herberckle: We have a list of places you can get it from in the first post of the forum thread:
  88. (07:26:21 AM) herberckle: cool thx
  89. (07:28:55 AM) GameClubFan_344610 [] entered the room.
  90. (07:29:17 AM) Cheeseness: The language thing that Syd mentioned earlier is really neat
  91. (07:29:27 AM) Cheeseness: But it's a shame that it doesn't seem highlighted to the player by the game
  92. (07:30:10 AM) GameClubFan_344610 left the room (quit: Quit: ajax IRC Client).
  93. (07:32:20 AM) Fireflower: fräulein Wurst
  94. (07:32:24 AM) Syd: Creepy hand sniff
  95. (07:33:06 AM) Cheeseness: The script for this game is over 800 pages long apparently
  96. (07:33:35 AM) Cheeseness: (covering the complex dynamics of stuff that you may or may not have done, and stuff you may or may not see)
  97. (07:33:36 AM) MrHandsomeJohnson left the room (quit: Quit: ajax IRC Client).
  98. (07:35:19 AM) eriktorbjorn: Cheeseness: The subtitles are explained in the manual, though.
  99. (07:35:19 AM) Syd: It was a very ambitious game. It's unfortunate that it sold so poorly,
  100. (07:36:05 AM) Cheeseness: eriktorbjorn: Mmm, but it would have been nice to have that information presented in the game
  101. (07:36:14 AM) Cheeseness: Syd: I'd be interested to hear how the iOS version has gone
  102. (07:37:04 AM) Fireflower: is there an ios version?
  103. (07:38:45 AM) Syd: Yeah, it was released for iOS in 2012.
  104. (07:40:22 AM) Fireflower: cool
  105. (07:42:06 AM) eriktorbjorn: Judging by IMDb, the actor who plays August Schmidt is from Germany, so I guess the accent may be genuine.
  106. (07:44:18 AM) eriktorbjorn: And apparently this is why IMDb and the manual have different names for the actor:
  107. (07:44:18 AM) Fireflower: what's the goal of the game? :)
  108. (07:44:37 AM) flesk [] entered the room.
  109. (07:47:44 AM) Cheeseness: Fireflower: To continue the journey started at the beginning
  110. (07:48:39 AM) eriktorbjorn: Fireflower: I don't remember if it's spelled out, but the train is going to Constantinople so I guess you could say that's your goal.
  111. (07:49:35 AM) Fireflower: ok :)
  112. (07:49:59 AM) Fireflower: you from Sweden or Norway, eriktorbjorn?
  113. (07:50:08 AM) eriktorbjorn: Fireflower: Sweden.
  114. (07:50:16 AM) Fireflower: me too :)
  115. (07:51:40 AM) eriktorbjorn: The manual also mentions that the really, really wealthy passengers had their own private, custom-made train cars, which I guess explains why there's a piano in this one.
  116. (07:52:23 AM) Fireflower: must have cost a small fortune
  117. (07:54:14 AM) Syd: So, in 2011, film director Paul Verhoeven announced that he was working with Mechner to create a movie based on this game.
  118. (07:55:14 AM) Syd: It does seem like a game that could be translated into film fairly well.
  119. (07:55:51 AM) Fireflower:
  120. (07:56:16 AM) Syd: Hehe
  121. (07:56:23 AM) Fireflower: :)
  122. (07:57:43 AM) Cheeseness: These know-it-all attendants. Always telling you whose door you can and can't knock on
  123. (07:57:58 AM) Fireflower: :)
  124. (07:58:05 AM) Fireflower: what's the next stop, Vienna?
  125. (07:59:46 AM) Cheeseness: Yeah, I think so?
  126. (08:03:38 AM) herberckle left the room (quit: Quit: ajax IRC Client).
  127. (08:03:56 AM) Fireflower: looks dangerous
  128. (08:04:41 AM) Cheeseness: Sorry for being quiet guys. I've got a few bits and pieces going on.
  129. (08:04:56 AM) eriktorbjorn: I think that concert is a nice illustration of the sometimes insane level of detail in the game. You can stay and listen to the whole thing, even if it's not a good idea to do so.
  130. (08:04:59 AM) Cheeseness: Jordan Mechner (the game's creator) has been retweeting our Game Club announcements
  131. (08:05:31 AM) Fireflower: he should come here then :)
  132. (08:06:39 AM) Fireflower: is the character bored of knocking on doors that don't open? :)
  133. (08:07:13 AM) Cheeseness: I've asked him. We'll see if he can make it :)
  134. (08:07:21 AM) Fireflower: cool
  135. (08:07:35 AM) GameClubFan_095922 [] entered the room.
  136. (08:08:02 AM) Cheeseness: Hi there
  137. (08:08:56 AM) Cheeseness: Whoops :D
  138. (08:09:39 AM) Fireflower: i don't really see the red line of this game
  139. (08:13:00 AM) linc left the room (quit: Ping timeout).
  140. (08:13:05 AM) linc [] entered the room.
  141. (08:13:51 AM) Babar [] entered the room.
  142. (08:13:55 AM) Cheeseness: Hey Babar
  143. (08:14:11 AM) Babar: hey Cheese
  144. (08:14:31 AM) Cheeseness: Quick, cough some more! That'll help
  145. (08:14:39 AM) Babar: last express ongoing? :D
  146. (08:15:15 AM) Cheeseness: Yup
  147. (08:15:22 AM) Cheeseness: I don't think we'll be going much longer though
  148. (08:15:22 AM) Syd: *cough*
  149. (08:16:01 AM) Cheeseness: Was that a cockroach?
  150. (08:16:59 AM) eriktorbjorn: Fireflower: Well, it is a bit hard to tell what's going on at times, but I guess the most pressing need right now is to convince August Schmidt that you can keep your end of their bargain.
  151. (08:17:19 AM) Cheeseness: Pull the alarm :D
  152. (08:19:55 AM) flibitijibibo [] entered the room.
  153. (08:20:05 AM) Cheeseness: Hey flibitguy
  154. (08:20:13 AM) flibitijibibo: hellote
  155. (08:23:47 AM) Fireflower: ok, eriktorbjorn
  156. (08:24:36 AM) Fireflower: why has he started climbing out windows?
  157. (08:25:01 AM) Cheeseness: Cabin fever from being cooped up in the train so long
  158. (08:25:59 AM) Syd: The various attendants must be wondering why this guy likes walking around and knocking on people's doors so much
  159. (08:26:28 AM) Fireflower: :)
  160. (08:27:34 AM) Syd: And now that dog is off to have magical dog adventures aboard the Orient Express.
  161. (08:27:45 AM) Fireflower: hehe
  162. (08:29:44 AM) eriktorbjorn: It's been too long since I played the game, but I have a feeling that the situation is rather hopeless now.
  163. (08:30:13 AM) GameClubFan_502216 [] entered the room.
  164. (08:30:45 AM) flibitijibibo left the room (quit: Quit: ajax IRC Client).
  165. (08:30:46 AM) Cheeseness: eriktorbjorn: As in we're at a dead end, or the game gets darker from here on?
  166. (08:31:23 AM) Cheeseness: Whoops
  167. (08:32:18 AM) eriktorbjorn: Cheeseness: As in missed the opportunity to get the money Schmidt wants to see.
  168. (08:32:28 AM) Cheeseness: Ah, OK
  169. (08:33:21 AM) Fireflower: there's the money
  170. (08:33:57 AM) Cheeseness: Woah
  171. (08:34:08 AM) Fireflower: millenium falcon
  172. (08:34:10 AM) Cheeseness: I thought it was going to chop his finger off
  173. (08:34:51 AM) Fireflower: i wouldn't put my finger in a strange hole
  174. (08:43:20 AM) Fireflower left the room (quit: Quit: ajax IRC Client).
  175. (08:43:33 AM) Fireflower [] entered the room.
  176. (08:43:56 AM) Fireflower: Have to go. cya
  177. (08:44:41 AM) Cheeseness: Thanks for coming!
  178. (08:44:49 AM) dsi1_ [~dsi1@9FF72EF8.3227CCAD.98FF1417.IP] entered the room.
  179. (08:45:32 AM) Fireflower: thx :)
  180. (08:45:40 AM) Fireflower left the room (quit: Quit: ajax IRC Client).
  181. (08:46:42 AM) dsi1 left the room (quit: Ping timeout).
  182. (08:49:53 AM) ion left the room (quit: Ping timeout).
  183. (08:50:46 AM) ion [] entered the room.
  184. (08:54:46 AM) ReverendGumby left the room (quit: Quit: ajax IRC Client).
  185. (08:55:26 AM) Syd: "Who is it?"
  186. (09:03:59 AM) ALPHATT: well that was that
  187. (09:04:01 AM) Cheeseness: It looks like we're done for the session
  188. (09:04:06 AM) Syd: Thanks for streaming again, ALPHATT
  189. (09:04:06 AM) Cheeseness: Thanks for everybody who showed up!
  190. (09:04:07 AM) ALPHATT: I forgot how to actually secure the guns
  191. (09:04:14 AM) Cheeseness: And thanks for streaming :)
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