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- $modelname "player\nsnf\tm_leet_variantB_nsnf_fixed\tm_leet_variantB_nsnf.mdl"
- $model "studio" "tm_leet_variantb_reference.smd"
- $poseparameter "move_yaw" -180 180 0
- $poseparameter "body_pitch" -90 90 0
- $poseparameter "body_yaw" -90 90 0
- $cdmaterials "models\player\nsnf\tm_leet_variantB_nsnf_fixed\"
- $texturegroup "skinfamilies"
- {
- {
- "tm_elite_head_variantB.vmt"
- "tm_leet_upperbody_variantB.vmt"
- "tm_leet_lowerbody_variantB.vmt"
- }
- }
- $includemodel "player/t_animations.mdl"
- $attachment "Hat" "ValveBiped.Bip01_Head" 0 0 0 rotate 0 0 0
- $attachment "mag_eject" "ValveBiped.weapon_bone_Clip" 0 0 0 rotate -90 -90 0
- $attachment "mag_eject2" "ValveBiped.weapon_bone_Clip2" 0 0 0 rotate -90 -90 0
- $attachment "forward" "ValveBiped.forward" 0 0 0 rotate 0 0 0
- $attachment "grenade0" "ValveBiped.Bip01_Pelvis" 1.62 -4.05 8.17 rotate 68.98 92.62 84.1
- $attachment "grenade1" "ValveBiped.Bip01_Pelvis" 1.62 -4.05 8.17 rotate 68.98 92.62 84.1
- $attachment "grenade2" "ValveBiped.Bip01_Pelvis" 1.64 -4.23 -8 rotate -56.39 102.36 82.15
- $attachment "grenade3" "ValveBiped.Bip01_Pelvis" 0.83 1.17 -8.76 rotate -78.36 -84.2 -89.22
- $attachment "grenade4" "ValveBiped.Bip01_Pelvis" 0.94 -1.38 -8.62 rotate -77.69 114.82 69.69
- $attachment "pistol" "ValveBiped.Bip01_Pelvis" 2.6 -8 -4.28 rotate -33.59 160.49 8.37
- $attachment "primary" "ValveBiped.Bip01_Spine3" 1.97 -6.99 0.21 rotate 0.21 179.99 5.16
- $attachment "eholster" "ValveBiped.Bip01_Pelvis" 0.53 -6.76 0.58 rotate 54.48 1.6 -0.18
- $attachment "c4" "ValveBiped.Bip01_Spine3" 5.58 -5.66 -1.95 rotate -80.42 -29.26 121.95
- $attachment "lfoot" "ValveBiped.Bip01_L_Foot" 0 5.35 0 rotate 0 0 0
- $attachment "rfoot" "ValveBiped.Bip01_R_Foot" 0 5.35 0 rotate 0 0 0
- $attachment "muzzle_flash" "ValveBiped.Bip01_L_Hand" 0 0 0 rotate 0 0 0
- $attachment "weapon_bone" "ValveBiped.weapon_bone" 0 0 0 rotate 0 0 0
- $surfaceprop "flesh"
- $contents "solid"
- $eyeposition 0 0 73
- $illumposition 11.488 4.37 37.113
- $bbox -7.83 -29.206 -0.711 8.887 29.206 77.458
- $cbox 0 0 0 0 0 0
- $hboxset "cstrike"
- $hbox 3 "ValveBiped.Bip01_Pelvis" -6.42 -4.28 -6.95 4.28 4.28 6.95
- $hbox 6 "ValveBiped.Bip01_L_Thigh" 5.03 -3.96 -2.14 22.15 3.42 4.28
- $hbox 6 "ValveBiped.Bip01_L_Calf" 2.67 -3.21 -2.25 19.26 2.67 2.25
- $hbox 6 "ValveBiped.Bip01_L_Foot" 2.94 -2.67 -2.41 6.69 9.10 2.41
- $hbox 7 "ValveBiped.Bip01_R_Thigh" 5.03 -3.96 -4.28 22.15 3.42 2.14
- $hbox 7 "ValveBiped.Bip01_R_Calf" 2.67 -3.21 -2.25 19.26 2.67 2.25
- $hbox 7 "ValveBiped.Bip01_R_Foot" 2.94 -2.67 -2.41 6.69 9.10 2.41
- $hbox 3 "ValveBiped.Bip01_Spine1" -4.28 -4.28 -5.89 3.21 5.35 5.89
- $hbox 2 "ValveBiped.Bip01_Spine2" -4.28 -4.28 -5.89 3.21 5.35 5.89
- $hbox 2 "ValveBiped.Bip01_Spine3" -4.28 -4.28 -5.89 6.42 5.35 5.89
- $hbox 1 "ValveBiped.Bip01_Neck" -1.07 -2.62 -2.15 3.10 2.62 2.15
- $hbox 1 "ValveBiped.Bip01_Head" -2.14 -3.74 -3.67 6.95 3.74 3.67
- $hbox 4 "ValveBiped.Bip01_L_UpperArm" -2.67 -3.21 -2.14 12.84 3.21 2.14
- $hbox 4 "ValveBiped.Bip01_L_Forearm" -0.00 -2.14 -2.14 9.63 2.14 2.14
- $hbox 4 "ValveBiped.Bip01_L_Hand" -1.72 -1.22 -1.38 4.47 1.22 1.38
- $hbox 5 "ValveBiped.Bip01_R_UpperArm" -2.67 -3.21 -2.14 12.84 3.21 2.14
- $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.00 -2.14 -2.14 9.63 2.14 2.14
- $hbox 5 "ValveBiped.Bip01_R_Hand" -1.72 -1.22 -1.38 4.47 1.22 1.38
- $sequence "ragdoll" "ragdoll.smd" {
- fps 30
- "ACT_DIERAGDOLL" 1
- }
- $ikchain "rhand" "ValveBiped.Bip01_R_Hand" knee 0.753 0.658 0
- $ikchain "lhand" "ValveBiped.Bip01_L_Hand" knee 0.695 0.719 0
- $ikchain "rfoot" "ValveBiped.Bip01_R_Foot" knee 0.707 0.707 0
- $ikchain "lfoot" "ValveBiped.Bip01_L_Foot" knee 0.707 0.707 0
- $collisionjoints "tm_leet_variantb_collision.smd"
- {
- $mass 250
- $inertia 10
- $damping 0.01
- $rotdamping 4
- $rootbone "valvebiped.bip01_pelvis"
- $jointrotdamping "ValveBiped.Bip01_Pelvis" 10
- $jointmassbias "ValveBiped.Bip01_L_Thigh" 0.8
- $jointconstrain "ValveBiped.Bip01_L_Thigh" x limit -12 12 0
- $jointconstrain "ValveBiped.Bip01_L_Thigh" y limit -28 8 0
- $jointconstrain "ValveBiped.Bip01_L_Thigh" z limit -24 60 0
- $jointmassbias "ValveBiped.Bip01_L_Calf" 1.2
- $jointrotdamping "ValveBiped.Bip01_L_Calf" 3
- $jointconstrain "ValveBiped.Bip01_L_Calf" x limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_L_Calf" y limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_L_Calf" z limit -90 -15 0
- $jointmassbias "ValveBiped.Bip01_R_Thigh" 0.8
- $jointconstrain "ValveBiped.Bip01_R_Thigh" x limit -12 12 0
- $jointconstrain "ValveBiped.Bip01_R_Thigh" y limit -28 8 0
- $jointconstrain "ValveBiped.Bip01_R_Thigh" z limit -24 60 0
- $jointmassbias "ValveBiped.Bip01_R_Calf" 1.2
- $jointrotdamping "ValveBiped.Bip01_R_Calf" 3
- $jointconstrain "ValveBiped.Bip01_R_Calf" x limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_R_Calf" y limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_R_Calf" z limit -90 -15 0
- $jointmassbias "ValveBiped.Bip01_R_Foot" 0.75
- $jointrotdamping "ValveBiped.Bip01_R_Foot" 7
- $jointconstrain "ValveBiped.Bip01_R_Foot" x limit -10 22 0
- $jointconstrain "ValveBiped.Bip01_R_Foot" y limit -19 25 0
- $jointconstrain "ValveBiped.Bip01_R_Foot" z limit -17 24 0
- $jointrotdamping "ValveBiped.Bip01_Spine1" 18
- $jointconstrain "ValveBiped.Bip01_Spine1" x limit -20 20 0
- $jointconstrain "ValveBiped.Bip01_Spine1" y limit -10 10 0
- $jointconstrain "ValveBiped.Bip01_Spine1" z limit -15 30 0
- $jointmassbias "ValveBiped.Bip01_Spine2" 1.6
- $jointrotdamping "ValveBiped.Bip01_Spine2" 12
- $jointconstrain "ValveBiped.Bip01_Spine2" x limit -30 30 0
- $jointconstrain "ValveBiped.Bip01_Spine2" y limit -16 16 0
- $jointconstrain "ValveBiped.Bip01_Spine2" z limit -15 20 0
- $jointmassbias "ValveBiped.Bip01_R_UpperArm" 0.8
- $jointrotdamping "ValveBiped.Bip01_R_UpperArm" 16
- $jointconstrain "ValveBiped.Bip01_R_UpperArm" x limit -50 40 0
- $jointconstrain "ValveBiped.Bip01_R_UpperArm" y limit -26 26 0
- $jointconstrain "ValveBiped.Bip01_R_UpperArm" z limit -45 15 0
- $jointmassbias "ValveBiped.Bip01_R_Forearm" 1.8
- $jointconstrain "ValveBiped.Bip01_R_Forearm" x limit -45 45 0
- $jointconstrain "ValveBiped.Bip01_R_Forearm" y limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_R_Forearm" z limit -120 -45 0
- $jointmassbias "ValveBiped.Bip01_L_UpperArm" 0.8
- $jointrotdamping "ValveBiped.Bip01_L_UpperArm" 16
- $jointconstrain "ValveBiped.Bip01_L_UpperArm" x limit -40 50 0
- $jointconstrain "ValveBiped.Bip01_L_UpperArm" y limit -26 26 0
- $jointconstrain "ValveBiped.Bip01_L_UpperArm" z limit -40 15 0
- $jointmassbias "ValveBiped.Bip01_L_Forearm" 1.8
- $jointconstrain "ValveBiped.Bip01_L_Forearm" x limit -45 45 0
- $jointconstrain "ValveBiped.Bip01_L_Forearm" y limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_L_Forearm" z limit -120 -45 0
- $jointmassbias "ValveBiped.Bip01_L_Hand" 0.6
- $jointrotdamping "ValveBiped.Bip01_L_Hand" 8
- $jointconstrain "ValveBiped.Bip01_L_Hand" x limit -30 37 0
- $jointconstrain "ValveBiped.Bip01_L_Hand" y limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_L_Hand" z limit -20 35 0
- $jointmassbias "ValveBiped.Bip01_R_Hand" 0.6
- $jointrotdamping "ValveBiped.Bip01_R_Hand" 8
- $jointconstrain "ValveBiped.Bip01_R_Hand" x limit -37 30 0
- $jointconstrain "ValveBiped.Bip01_R_Hand" y limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_R_Hand" z limit -35 20 0
- $jointmassbias "ValveBiped.Bip01_Head" 1.5
- $jointrotdamping "ValveBiped.Bip01_Head" 10
- $jointconstrain "ValveBiped.Bip01_Head" x limit -45 45 0
- $jointconstrain "ValveBiped.Bip01_Head" y limit -30 30 0
- $jointconstrain "ValveBiped.Bip01_Head" z limit -40 20 0
- $jointmassbias "ValveBiped.Bip01_L_Foot" 0.75
- $jointrotdamping "ValveBiped.Bip01_L_Foot" 7
- $jointconstrain "ValveBiped.Bip01_L_Foot" x limit -10 22 0
- $jointconstrain "ValveBiped.Bip01_L_Foot" y limit -15 15 0
- $jointconstrain "ValveBiped.Bip01_L_Foot" z limit -17 24 0
- }
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