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- Log file opened Sat Aug 10 16:19:12 EDT 2013
- ***Server: Welcome to MegaMek. Server is running version 0.35.40, build date Thu Jul 25 19:08:52 BST 2013.
- ***Server: Machine IP is 192.168.1.66
- ***Server: Machine IP is 25.9.177.182
- ***Server: Listening on port 2346
- ***Server: Dierson Pyre connected from /67.173.217.102
- ***Server: For Dierson Pyre Server reports:
- Client/Server timestamp mismatch. Server reports: Thu Jul 25 19:08:52 BST 2013, Client reports: Sat Aug 10 17:20:15 BST 2013
- ***Server: Vane connected from /62.63.54.234
- ***Server: Jacob Dorn connected from /90.198.89.242
- ***Server: Unit Thunderbolt C (Dierson Pyre) has been customized.
- ***Server: Riviera connected from /2.99.1.21
- ***Server: For Riviera Server reports:
- Client/Server timestamp mismatch. Server reports: Thu Jul 25 19:08:52 BST 2013, Client reports: Sat Aug 10 19:22:47 BST 2013
- ***Server: Unit Jenner IIC (Riviera) has been customized.
- ***Server: Unit Thunderbolt C (Dierson Pyre) has been customized.
- ***Server: Unit Cobra CBR-02 (C) (Jacob Dorn) has been customized.
- ***Server: Unit Cobra CBR-02 (C) (Jacob Dorn) has been customized.
- ***Server: Unit Jenner IIC (Riviera) has been customized.
- ***Server: Unit Jenner IIC (Riviera) has been customized.
- ***Server: Unit Jenner IIC (Riviera) has been customized.
- ***Server: Unit Jenner IIC (Riviera) has been customized.
- ***Server: Unit Jenner IIC (Riviera) has been customized.
- ***Server: Unit Jenner IIC (Riviera) has been customized.
- ***Server: Unit Thunderbolt C (Dierson Pyre) has been customized.
- ***Server: Unit Stalking Spider (Vane) has been customized.
- ***Server: Unit Cobra CBR-02 (C) (Jacob Dorn) has been customized.
- ***Server: Unit Jenner IIC (Riviera) has been customized.
- ***Server: Unit Jenner IIC (Riviera) has been customized.
- ***Server: Unit Jenner IIC (Riviera) has been customized.
- ***Server: Unit Stalking Spider (Vane) has been customized.
- ***Server: Unit Vixen (Incubus) (Stephan) has been customized.
- ***Server: Unit Thunderbolt C (Dierson Pyre) has been customized.
- ***Server: Unit Cobra CBR-02 (C) (Jacob Dorn) has been customized.
- ***Server: Namarah connected from /82.18.236.55
- ***Server: Remus connected from /66.223.143.6
- ***Server: For Remus Server reports:
- Client/Server timestamp mismatch. Server reports: Thu Jul 25 19:08:52 BST 2013, Client reports: Fri Jul 26 04:08:52 BST 2013
- Remus: Fun memories of the Marauders@
- OPFOR: fun memories of the *BOOM* FUCK THIS IM NOT PLAYING THESE MINEFIELDS ARE BULLSHIT
- OPFOR: yeah well good
- ***Server: Unit Clint IIC (Namarah) has been customized.
- Jacob Dorn: Init niggas
- ***Server: Unit Jenner IIC (Riviera) has been customized.
- Stephan: yeahhh 3/5
- Stephan: It's gonna be the best seeing ens oneshot enemy mech but then slip on a slope end never get up
- OPFOR: [netmech] graus white camo if you can cange it, riv cant because hes broken
- Stephan: [netmech] graus white ens
- ***Server: Unit Jenner IIC (Riviera) has been customized.
- Vane: [netmech] Graus white
- ***Server: Unit Jenner IIC (Riviera) has been customized.
- ***Server: Unit Cobra CBR-02 (C) (Jacob Dorn) has been customized.
- ***Server: Unit Clint IIC (Namarah) has been customized.
- ***Server: Riviera disconnected.
- ***Server: Ridian connected from /2.99.1.21
- ***Server: For Ridian Server reports:
- Client/Server timestamp mismatch. Server reports: Thu Jul 25 19:08:52 BST 2013, Client reports: Sat Aug 10 19:22:47 BST 2013
- ***Server: Unit Jenner IIC (Ridian) has been customized.
- ***Server: Unit Jenner IIC (Ridian) has been customized.
- ***Server: Unit Jenner IIC (Ridian) has been customized.
- Stephan: ens t2
- Stephan: u r t3
- ***Server: Player OPFOR changed option "Real Blind Drop" to true.
- ***Server: Unit 8(Remus) has been customized.
- ***Server: Unit 7(Namarah) has been customized.
- ***Server: Namarah disconnected.
- Dierson Pyre: 25 hours late Bane : "ook guys, ready to start then?"
- ***Server: Namarah connected from /82.18.236.55
- Vane: gogoogogogogogogo
- ***Server: Unit 10(OPFOR) has been customized.
- ***Server: Unit 11(OPFOR) has been customized.
- ***Server: Unit 12(OPFOR) has been customized.
- ***Server: Unit 13(OPFOR) has been customized.
- ***Server: Unit 14(OPFOR) has been customized.
- ***Server: Unit 15(OPFOR) has been customized.
- ***Server: Unit 16(OPFOR) has been customized.
- ***Server: Unit 17(OPFOR) has been customized.
- Jacob Dorn: Niggatory
- ***Server: Unit 13(OPFOR) has been customized.
- ***Server: Unit 12(OPFOR) has been customized.
- ***Server: Unit 11(OPFOR) has been customized.
- ***Server: Unit 10(OPFOR) has been customized.
- ***Server: Unit 18(Namarah) has been customized.
- ***Server: Remus disconnected.
- ***Server: Remus connected from /66.223.143.6
- ***Server: For Remus Server reports:
- Client/Server timestamp mismatch. Server reports: Thu Jul 25 19:08:52 BST 2013, Client reports: Fri Jul 26 04:08:52 BST 2013
- ***Server: Unit 19(Remus) has been customized.
- ***Server: Linus connected from /66.223.143.6
- ***Server: For Linus Server reports:
- Client/Server timestamp mismatch. Server reports: Thu Jul 25 19:08:52 BST 2013, Client reports: Fri Jul 26 04:08:52 BST 2013
- ***Server: Linus disconnected.
- ***Server: Linus Svenssen connected from /66.223.143.6
- ***Server: For Linus Svenssen Server reports:
- Client/Server timestamp mismatch. Server reports: Thu Jul 25 19:08:52 BST 2013, Client reports: Fri Jul 26 04:08:52 BST 2013
- ***Server: Unit 20(Linus Svenssen) has been customized.
- ***Server: Unit 20(Linus Svenssen) has been customized.
- MegaMek: Game saved to savegames\autosave.sav
- Initiative Phase for Deployment
- -------------------
- OPFOR rolls a 4[4+0].
- Team 2 rolls a 7[7+0].
- Stephan rolls a 5[5+0].
- Dierson Pyre rolls a 7[7+0] / 9[9+0].
- Vane rolls a 9[9+0].
- Jacob Dorn rolls a 9[9+0].
- Ridian rolls a 10[10+0].
- Namarah rolls a 7[7+0] / 10[10+0].
- Remus rolls a 7[7+0] / 8[8+0].
- Linus Svenssen rolls a 6[6+0].
- Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- Dierson Pyre: 2198 BV remaining (from 2198 initially) 0 BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- MegaMek: Game saved to savegames\autosave.sav
- MegaMek: Game saved to savegames\autosave.sav
- ***Server: Linus Svenssen disconnected.
- ***Server: Linus Svenssen disconnected.
- ***Server: Deathbane connected from /86.133.84.239
- ***Server: Deathbane disconnected.
- ***Server: Linus Svenssen connected from /86.133.84.239
- MegaMek: Game saved to savegames\autosave.sav
- Initiative Phase for Round #1
- -------------------
- OPFOR rolls a 9[9+0].
- Team 2 rolls a 11[11+0].
- Stephan rolls a 5[5+0] / 9[9+0].
- Dierson Pyre rolls a 10[10+0].
- Vane rolls a 11[11+0].
- Jacob Dorn rolls a 3[3+0].
- Ridian rolls a 10[10+0].
- Namarah rolls a 5[5+0] / 3[3+0].
- Remus rolls a 9[9+0].
- Linus Svenssen rolls a 7[7+0].
- Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- Dierson Pyre: 2198 BV remaining (from 2198 initially) 0 BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- MegaMek: Game saved to savegames\autosave.sav
- Targeting Phase
- -------------------
- MegaMek: Game saved to savegames\autosave.sav
- Vane: doneondoendedeon
- OPFOR: ?
- ***Server: /skip : skip failed.
- Movement Phase
- -------------------
- Offboard Attack Phase
- -------------------
- MegaMek: Game saved to savegames\autosave.sav
- ***Server: /kick : kick failed. Type /who for a list of players with id #s.
- ***Server: OPFOR attempts to kick player #10 (Remus)...
- ***Server: Player 'Remus' is disconnected. You may skip his/her current turn with the /skip command.
- ***Server: Remus disconnected.
- ***Server: OPFOR has issued the skip command...
- Weapon Attack Phase
- -------------------
- Weapons fire for Wasp WSP-1A (OPFOR)
- Medium Laser at Vixen (Incubus) (Stephan); needs 7, rolls 3 : misses.
- SRM 2 at Vixen (Incubus) (Stephan); needs 12, rolls 10 : misses.
- Weapons fire for Wasp WSP-1A #2 (OPFOR)
- Medium Laser at Vixen (Incubus) (Stephan); needs 7, rolls 5 : misses.
- SRM 2 at Vixen (Incubus) (Stephan); needs 12, rolls 8 : misses.
- Weapons fire for Vixen (Incubus) (Stephan)
- Large Pulse Laser at Wasp WSP-1A #2 (OPFOR); needs 3, rolls 8 : - Direct Blow - hits LT
- Wasp WSP-1A #2 (OPFOR) takes 11 damage to LT.
- Armor destroyed, SECTION DESTROYED,
- LIMB BLOWN OFF Left Arm blown off.
- Wasp WSP-1A #2 LT BREACHED Wasp WSP-1A #2 LA BREACHED Critical hit on LT. Roll is (5+3) = 8; no effect.
- Machine Gun at Wasp WSP-1A #2 (OPFOR); needs 12, rolls 11 : misses.
- Machine Gun at Wasp WSP-1A #2 (OPFOR); needs 12, rolls 4 : misses.
- ER Medium Laser at Wasp WSP-1A (OPFOR); needs 6, rolls 8 : hits RA
- Wasp WSP-1A (OPFOR) takes 7 damage to RA.
- Armor destroyed, SECTION DESTROYED,
- Wasp WSP-1A RA BREACHED Critical hit on RA. Roll is (9+1) = 10; 1 location.
- CRITICAL HIT on Hand.
- Machine Gun at Wasp WSP-1A (OPFOR); needs 13, rolls 7 : misses.
- Machine Gun at Wasp WSP-1A (OPFOR); needs 13, rolls 7 : misses.
- ER Medium Laser at Wasp WSP-1A (OPFOR); needs 6, rolls 7 : hits LA
- Wasp WSP-1A (OPFOR) takes 7 damage to LA.
- Armor destroyed, SECTION DESTROYED,
- Wasp WSP-1A LA BREACHED Critical hit on LA. Roll is (8+1) = 9; 1 location.
- CRITICAL HIT on Lower Arm.
- Weapons fire for AC Turret AC2 #2 (OPFOR)
- AC/2 at Cobra CBR-02 (C) (Jacob Dorn); needs 9, rolls 8 : misses.
- Weapons fire for AC Turret AC2 #3 (OPFOR)
- AC/2 at Vixen (Incubus) (Stephan); needs 11, rolls 6 : misses.
- Weapons fire for AC Turret AC2 #4 (OPFOR)
- AC/2 at Thunderbolt C (Dierson Pyre); needs 8, rolls 3 : misses.
- MegaMek: Game saved to savegames\autosave.sav
- MegaMek: Game saved to savegames\autosave.sav
- ***Server: Player 'Remus' is disconnected. You may skip his/her current turn with the /skip command.
- ***Server: OPFOR has issued the skip command...
- Physical Attack Phase
- -------------------
- Heat Phase
- -------------------
- Adding 2 heat due to extreme temperatures...
- Stalking Spider (Vane) gains 2 heat, sinks 2 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Vixen (Incubus) (Stephan) gains 23 heat, sinks 20 heat and is now at 3 heat.
- Adding 2 heat due to extreme temperatures...
- Thunderbolt C (Dierson Pyre) gains 2 heat, sinks 2 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Cobra CBR-02 (C) (Jacob Dorn) gains 2 heat, sinks 2 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Jenner IIC (Ridian) gains 2 heat, sinks 2 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Wasp WSP-1A (OPFOR) gains 8 heat, sinks 8 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Wasp WSP-1A #2 (OPFOR) gains 8 heat, sinks 7 heat and is now at 1 heat.
- Adding 2 heat due to extreme temperatures...
- Stinger STG-3Gb (OPFOR) gains 3 heat, sinks 3 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Stinger STG-3Gb #2 (OPFOR) gains 3 heat, sinks 3 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Clint IIC (Namarah) gains 2 heat, sinks 2 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- UrbanMech IIC R (Remus) gains 2 heat, sinks 2 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Icestorm (Linus Svenssen) gains 3 heat, sinks 3 heat and is now at 0 heat.
- Control Rolls
- -------------------
- End Phase
- -------------------
- MegaMek: Game saved to savegames\autosave.sav
- MegaMek: Game saved to savegames\autosave.sav
- Initiative Phase for Round #2
- -------------------
- OPFOR rolls a 8[8+0].
- Team 2 rolls a 3[3+0].
- Stephan rolls a 7[7+0] / 7[7+0].
- Dierson Pyre rolls a 5[5+0].
- Vane rolls a 2[2+0].
- Jacob Dorn rolls a 7[7+0] / 6[6+0].
- Ridian rolls a 5[5+0].
- Namarah rolls a 5[5+0].
- Remus rolls a 7[7+0] / 5[5+0].
- Linus Svenssen rolls a 5[5+0].
- Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- Dierson Pyre: 2198 BV remaining (from 2198 initially) 0 BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- MegaMek: Game saved to savegames\autosave.sav
- Targeting Phase
- -------------------
- MegaMek: Game saved to savegames\autosave.sav
- ***Server: Remus connected from /66.223.143.6
- ***Server: For Remus Server reports:
- Client/Server timestamp mismatch. Server reports: Thu Jul 25 19:08:52 BST 2013, Client reports: Fri Jul 26 04:08:52 BST 2013
- ***Server: /skip : skip failed.
- Remus: Fuck you
- Remus: I asked a question. I'm waiting for a goddamned answer.
- Ridian: Yeah you missed a turn
- Ridian: We had to kick you just to skip the turn
- Ridian: but it was the inital only stephan round
- Movement Phase
- -------------------
- Building #34904 collapses due to heavy load.
- Wasp WSP-1A #2 (OPFOR) is hit by falling debris for 1 damage.
- Wasp WSP-1A #2 (OPFOR) takes 1 damage to LA.
- 1 damage transfers to LT.
- Wasp WSP-1A #2 (OPFOR) takes 1 damage to LT.
- 1 damage transfers to CT.
- Wasp WSP-1A #2 (OPFOR) takes 1 damage to CT.
- 5 Armor remaining.
- Possible breach on CT. Roll is 9: no breach.
- Wasp WSP-1A #2 (OPFOR) falls 1 level(s) into hex 1824
- Wasp WSP-1A #2 (OPFOR) falls on its rear, suffering 1 damage.
- Wasp WSP-1A #2 (OPFOR) takes 1 damage to RL.
- 4 Armor remaining.
- Possible breach on RL. Roll is 5: no breach.
- Pilot of Wasp WSP-1A #2 (OPFOR) "Hojuhei Tsubaki Fujimoto" must roll 9 to avoid damage; rolls 6 : fails.
- Pilot of Wasp WSP-1A #2 (OPFOR) "Hojuhei Tsubaki Fujimoto" takes 1 damage.
- Pilot of Wasp WSP-1A #2 (OPFOR) "Hojuhei Tsubaki Fujimoto" needs a 3 to stay conscious. Rolls 5 : successful!
- Clint IIC (Namarah) must make a piloting skill check (used more MPs than at 1G possible).
- Needs 6 [4 (Base piloting skill) + 2 (high/low gravity) + 0 (used more MPs than at 1G possible)], rolls 9 : succeeds.
- MegaMek: Game saved to savegames\autosave.sav
- Offboard Attack Phase
- -------------------
- MegaMek: Game saved to savegames\autosave.sav
- Weapon Attack Phase
- -------------------
- Weapons fire for Stalking Spider (Vane)
- ER PPC at Wasp WSP-1A (OPFOR); needs 5, rolls 10 : - Direct Blow - hits LA
- Wasp WSP-1A (OPFOR) takes 16 damage to LA.
- 16 damage transfers to LT.
- Wasp WSP-1A (OPFOR) takes 16 damage to LT.
- Armor destroyed, SECTION DESTROYED,
- 5 damage transfers to CT.
- Wasp WSP-1A LT BREACHED Critical hit on LT. Roll is (5+4) = 9; 1 location.
- CRITICAL HIT on x Jump Jet.
- Wasp WSP-1A (OPFOR) takes 5 damage to CT.
- 1 Armor remaining.
- Possible breach on CT. Roll is 6: no breach.
- Medium Pulse Laser at Hex 2020 of Building #36940 (Collapse); needs 0, rolls 5 : hits.
- Building #36940 absorbs 7 points of damage.
- Damage threshold exceeded. Possible critical hit!
- Crew stunned.
- Medium Pulse Laser at Hex 2020 of Building #36940 (Collapse); needs 0, rolls 7 : hits.
- Building #36940 absorbs 7 points of damage.
- BUILDING DESTROYED
- SRM 4 at Hex 2020 of Building #36940 (Collapse); needs 7, rolls 6 : misses.
- Weapons fire for Wasp WSP-1A (OPFOR)
- SRM 2 at Vixen (Incubus) (Stephan); needs 12, rolls 7 : misses.
- Weapons fire for Thunderbolt C (Dierson Pyre)
- ER Large Laser at Wasp WSP-1A (OPFOR); needs 5, rolls 7 : hits (using Partial cover (horizontal 50%) table) RT
- Wasp WSP-1A (OPFOR) takes 10 damage to RT.
- Armor destroyed, 1 Internal Structure remaining
- Wasp WSP-1A RT BREACHED Critical hit on RT. Roll is (4+1) = 5; no effect.
- Large Pulse Laser at Hex 2020 of Building #36940 (Collapse); needs 0, rolls 6 : hits.
- Building #36940 absorbs 10 points of damage.
- Weapons fire for Jenner IIC (Ridian)
- SRM 6 at Hex 1924 of Building #34904 (Collapse); needs 6, rolls 4 : misses.
- Streak SRM 4 at Wasp WSP-1A (OPFOR); needs 11, rolls 6 : fails to achieve lock.
- SRM 6 at Hex 1823 of Building #34904 (Ignite); needs 7, rolls 11 : 2 missile(s) hit.
- Weapons fire for Stinger STG-3Gb (OPFOR)
- Medium Laser at Icestorm (Linus Svenssen); needs 11, rolls 7 : misses.
- Medium Laser at Icestorm (Linus Svenssen); needs 11, rolls 7 : misses.
- Medium Laser at Icestorm (Linus Svenssen); needs 11, rolls 5 : misses.
- Weapons fire for Stinger STG-3Gb #2 (OPFOR)
- Medium Laser at Icestorm (Linus Svenssen); needs 12, rolls 7 : misses.
- Medium Laser at Icestorm (Linus Svenssen); needs 12, rolls 7 : misses.
- Medium Laser at Icestorm (Linus Svenssen); needs 12, rolls 6 : misses.
- Weapons fire for Icestorm (Linus Svenssen)
- ER Medium Laser at Stinger STG-3Gb (OPFOR); needs 6, rolls 10 : - Direct Blow - hits CT
- Stinger STG-3Gb (OPFOR) takes 8 damage to CT.
- 1 Armor remaining.
- Possible breach on CT. Roll is 11: Breach! Stinger STG-3Gb CT BREACHED*** Stinger STG-3Gb (OPFOR) DESTROYED by hull breach! ***
- SRM 2 at Stinger STG-3Gb (OPFOR); needs 11, rolls 5 : misses.
- Weapons fire for UrbanMech IIC R (Remus)
- Large Pulse Laser at Hex 2020 of Building #36940 (Collapse); needs 0, rolls 8 : hits.
- Building #36940 absorbs 10 points of damage.
- Flamer at Hex 2419 of Building #47176 (Collapse), the shot is an automatic hit (Targeting adjacent building.), rolls 5 : hits.
- Building #47176 absorbs 2 points of damage.
- Weapons fire for AC Turret AC2 #2 (OPFOR)
- AC/2 at Cobra CBR-02 (C) (Jacob Dorn); needs 10, rolls 7 : misses.
- Weapons fire for Cobra CBR-02 (C) (Jacob Dorn)
- LRM 20 at Hex 2924 of Building #55384 (Collapse); needs 7, rolls 3 : misses.
- ER Medium Laser at Hex 2924 of Building #55384 (Collapse); needs 2, rolls 9 : hits.
- Building #55384 absorbs 7 points of damage.
- Damage threshold exceeded. Possible critical hit!
- No critical hit.
- LRM 20 at Hex 2924 of Building #55384 (Collapse); needs 7, rolls 9 : 16 missile(s) hit.
- Building #55384 absorbs 16 points of damage.
- BUILDING DESTROYED
- ER Medium Laser at Hex 2924 of Building #55384 (Collapse); needs 2, rolls 9 : hits.
- Building #55384 absorbs 7 points of damage.
- Weapons fire for AC Turret AC2 #3 (OPFOR)
- AC/2 at Thunderbolt C (Dierson Pyre); needs 9, rolls 5 : misses.
- Weapons fire for Vixen (Incubus) (Stephan)
- Large Pulse Laser at Wasp WSP-1A (OPFOR); needs 3, rolls 2 : misses.
- ER Medium Laser at Wasp WSP-1A (OPFOR); needs 5, rolls 6 : hits LT (critical)
- Wasp WSP-1A (OPFOR) takes 7 damage to LT (critical).
- 7 damage transfers to CT (critical).
- Wasp WSP-1A (OPFOR) takes 7 damage to CT (critical).
- Armor destroyed, SECTION DESTROYED,
- Wasp WSP-1A (OPFOR) has taken 6 engine hits this phase.
- Checking for engine explosion on 10, roll is 3.
- Engine safety systems remain in place.
- *** Wasp WSP-1A (OPFOR) DESTROYED by damage! ***
- >Wasp WSP-1A (OPFOR) suffers catastrophic damage, but the autoeject system was engaged.
- Wasp WSP-1A (OPFOR) must make a piloting skill check (Vacuum).
- Needs 13 [6 (ejecting) + 1 (automatic ejection) + 1 (landing in a building) + 2 (Low-G) + 3 (Vacuum)], rolls 9 : fails.
- Pilot of MechWarrior Hojuhei Nora Lindström (OPFOR) "Hojuhei Nora Lindström" takes 2 damage. The pilot ejects safely!
- Wasp WSP-1A CT BREACHED Critical hit on CT. Roll is (11+1) = 12; 2 locations.
- CRITICAL HIT on x Jump Jet.
- CRITICAL HIT on x Jump Jet.
- ER Medium Laser at Wasp WSP-1A (OPFOR); needs 5, rolls 5 : - Glancing Blow - hits RT
- Wasp WSP-1A (OPFOR) takes 3 damage to RT.
- SECTION DESTROYED,
- 2 damage transfers to CT.
- Critical hit on RT. Roll is (9-2) = 7; no effect.
- Wasp WSP-1A (OPFOR) takes 2 damage to CT.
- Machine Gun at Wasp WSP-1A (OPFOR); needs 14, rolls 10 : misses.
- Machine Gun at Wasp WSP-1A (OPFOR); needs 14, rolls 5 : misses.
- Machine Gun at Wasp WSP-1A (OPFOR); needs 14, rolls 7 : misses.
- Machine Gun at Wasp WSP-1A (OPFOR); needs 14, rolls 10 : misses.
- Weapons fire for AC Turret AC2 #4 (OPFOR)
- AC/2 at UrbanMech IIC R (Remus); needs 11, rolls 4 : misses.
- Building #55384 collapses due to damage.
- *** AC Turret AC2 #2 (OPFOR) DESTROYED by building collapse! ***
- Building #36940 collapses due to damage.
- *** AC Turret AC2 #4 (OPFOR) DESTROYED by building collapse! ***
- MegaMek: Game saved to savegames\autosave.sav
- MegaMek: Game saved to savegames\autosave.sav
- Physical Attack Phase
- -------------------
- Physical attacks for UrbanMech IIC R (Remus)
- Kick (Left leg) at Hex 2419 of Building #47176 (Collapse), the kick is an automatic hit (Targeting adjacent building.), hits.
- Building #47176 absorbs 6 points of damage.
- MegaMek: Game saved to savegames\autosave.sav
- Heat Phase
- -------------------
- Adding 2 heat due to extreme temperatures...
- Stalking Spider (Vane) gains 29 heat, sinks 22 heat and is now at 7 heat.
- Stalking Spider needs a 10+ for coolant failure, rolls 6 : avoids successfully!
- Adding 2 heat due to extreme temperatures...
- Vixen (Incubus) (Stephan) gains 23 heat, sinks 20 heat and is now at 6 heat.
- Vixen (Incubus) needs a 10+ for coolant failure, rolls 8 : avoids successfully!
- Adding 2 heat due to extreme temperatures...
- Thunderbolt C (Dierson Pyre) gains 25 heat, sinks 15 heat and is now at 10 heat.
- Thunderbolt C needs a 10+ for coolant failure, rolls 6 : avoids successfully!
- Adding 2 heat due to extreme temperatures...
- Cobra CBR-02 (C) (Jacob Dorn) gains 25 heat, sinks 22 heat and is now at 3 heat.
- Adding 2 heat due to extreme temperatures...
- Jenner IIC (Ridian) gains 11 heat, sinks 11 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Wasp WSP-1A #2 (OPFOR) gains 5 heat, sinks 6 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Stinger STG-3Gb #2 (OPFOR) gains 12 heat, sinks 12 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Clint IIC (Namarah) gains 12 heat, sinks 10 heat and is now at 2 heat.
- Adding 2 heat due to extreme temperatures...
- UrbanMech IIC R (Remus) gains 17 heat, sinks 16 heat and is now at 1 heat.
- Adding 2 heat due to extreme temperatures...
- Icestorm (Linus Svenssen) gains 10 heat, sinks 10 heat and is now at 0 heat.
- Control Rolls
- -------------------
- End Phase
- -------------------
- MegaMek: Game saved to savegames\autosave.sav
- MegaMek: Game saved to savegames\autosave.sav
- Initiative Phase for Round #3
- -------------------
- OPFOR rolls a 3[3+0].
- Team 2 rolls a 9[9+0].
- Stephan rolls a 6[6+0] / 11[11+0].
- Dierson Pyre rolls a 6[6+0] / 7[7+0].
- Vane rolls a 7[7+0].
- Jacob Dorn rolls a 10[10+0].
- Ridian rolls a 10[10+0].
- Namarah rolls a 10[10+0].
- Remus rolls a 8[8+0].
- Linus Svenssen rolls a 9[9+0].
- Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
- MechWarrior Hojuhei Nora Lindström (OPFOR) is in a vacuum and cannot survive there!!!.
- *** MechWarrior Hojuhei Nora Lindström (OPFOR) DESTROYED by vacuum! ***
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- Dierson Pyre: 2198 BV remaining (from 2198 initially) 0 BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- MegaMek: Game saved to savegames\autosave.sav
- Targeting Phase
- -------------------
- MegaMek: Game saved to savegames\autosave.sav
- Movement Phase
- -------------------
- Wasp WSP-1A #2 (OPFOR) must make a piloting skill check (Left Arm destroyed).
- Needs 9 [6 (Base piloting skill) + 2 (high/low gravity) - 2 (careful stand) + 0 (getting up) + 1 (difficult terrain) + 2 (Left Arm destroyed)], rolls 7 : falls.
- Wasp WSP-1A #2 (OPFOR) falls on its right side, suffering 0 damage.
- Pilot of Wasp WSP-1A #2 (OPFOR) "Hojuhei Tsubaki Fujimoto" must roll 9 to avoid damage; rolls 11 : succeeds.
- MegaMek: Game saved to savegames\autosave.sav
- Offboard Attack Phase
- -------------------
- MegaMek: Game saved to savegames\autosave.sav
- Weapon Attack Phase
- -------------------
- Weapons fire for Thunderbolt C (Dierson Pyre)
- ER Medium Laser at Hex 1924 of Building #34904 (Collapse); needs 2, rolls 7 : hits.
- Building #34904 absorbs 7 points of damage.
- Damage threshold exceeded. Possible critical hit!
- +AC/2 jams!
- Weapons fire for Vixen (Incubus) (Stephan)
- ER Medium Laser at Wasp WSP-1A #2 (OPFOR); needs 6, rolls 9 : - Direct Blow - hits (using Right Side table) RL
- Wasp WSP-1A #2 (OPFOR) takes 8 damage to RL.
- Armor destroyed, SECTION DESTROYED,
- Wasp WSP-1A #2 RL BREACHED Critical hit on RL. Roll is (9+2) = 11; 2 locations.
- CRITICAL HIT on Lower Leg.
- CRITICAL HIT on Hip.
- ER Medium Laser at Wasp WSP-1A #2 (OPFOR); needs 6, rolls 3 : misses.
- Weapons fire for Stinger STG-3Gb #2 (OPFOR)
- Medium Laser at Icestorm (Linus Svenssen); needs 8, rolls 3 : misses.
- Medium Laser at Icestorm (Linus Svenssen); needs 8, rolls 9 : hits (using Rear table) CTR
- Icestorm (Linus Svenssen) takes 5 damage to CTR.
- Armor destroyed, 5 Internal Structure remaining
- Icestorm CT BREACHED*** Icestorm (Linus Svenssen) DESTROYED by hull breach! ***
- Critical hit on CT. Roll is 7; no effect.
- Medium Laser at Icestorm (Linus Svenssen); needs 8, rolls 2 : misses.
- Small Laser at Icestorm (Linus Svenssen), the shot is an automatic miss (Target out of range), rolls 8 : misses.
- Weapons fire for Stalking Spider (Vane)
- ER PPC at Wasp WSP-1A #2 (OPFOR); needs 7, rolls 5 : misses.
- Medium Pulse Laser at Wasp WSP-1A #2 (OPFOR); needs 5, rolls 6 : hits (using Rear Partial cover (right side vertical) table) LL
- Wasp WSP-1A #2 suffers no damage. (LL behind cover)
- Weapons fire for UrbanMech IIC R (Remus)
- Flamer at Hex 2419 of Building #47176 (Collapse), the shot is an automatic hit (Targeting adjacent building.), rolls 8 : hits.
- Building #47176 absorbs 2 points of damage.
- BUILDING DESTROYED
- Large Pulse Laser at Hex 2722 of Building #53332 (Collapse); needs -1, rolls 5 : hits.
- Building #53332 absorbs 10 points of damage.
- BUILDING DESTROYED
- Weapons fire for Icestorm (Linus Svenssen)
- ER Medium Laser at Clint IIC (Namarah); needs 6, rolls 4 : misses.
- SRM 2 at Clint IIC (Namarah); needs 11, rolls 10 : misses.
- Weapons fire for Cobra CBR-02 (C) (Jacob Dorn)
- LRM 20 at Stinger STG-3Gb #2 (OPFOR); needs 11, rolls 5 : misses.
- ER Medium Laser at Stinger STG-3Gb #2 (OPFOR); needs 7, rolls 6 : misses.
- LRM 20 at Stinger STG-3Gb #2 (OPFOR); needs 11, rolls 9 : misses.
- ER Medium Laser at Stinger STG-3Gb #2 (OPFOR); needs 7, rolls 10 : - Direct Blow - hits RL
- Stinger STG-3Gb #2 (OPFOR) takes 8 damage to RL.
- 0 Armor remaining.
- Stinger STG-3Gb #2 RL BREACHED
- Weapons fire for AC Turret AC2 #3 (OPFOR)
- AC/2 at Thunderbolt C (Dierson Pyre); needs 8, rolls 3 : misses.
- Weapons fire for Jenner IIC (Ridian)
- Streak SRM 4 at Hex 1924 of Building #34904 (Collapse); needs 6, rolls 12 : 4 missile(s) hit.
- Building #34904 absorbs 8 points of damage.
- BUILDING DESTROYED
- SRM 6 at Hex 1924 of Building #34904 (Collapse); needs 6, rolls 5 : misses.
- SRM 6 at Hex 2125 of Building #41056 (Collapse); needs 7, rolls 8 : 4 missile(s) hit.
- Building #41056 absorbs 8 points of damage.
- Building #47176 collapses due to damage.
- Building #34904 collapses due to damage.
- *** AC Turret AC2 #3 (OPFOR) DESTROYED by building collapse! ***
- Building #53332 collapses due to damage.
- Stinger STG-3Gb #2 (OPFOR) must make 4 piloting skill roll(s) (hip actuator hit; leg/foot actuator hit; leg/foot actuator hit; leg/foot actuator hit).
- The base target is 14 [6 (Base piloting skill) + 2 (Right Leg Hip Actuator destroyed) + 1 (Right Leg Upper Leg Actuator destroyed) + 1 (Right Leg Lower Leg Actuator destroyed) + 1 (Right Leg Foot Actuator destroyed) + 1 (cramped cockpit) + 2 (high/low gravity)].
- Roll #1, (6 (Base piloting skill) + 2 (Right Leg Hip Actuator destroyed) + 1 (Right Leg Upper Leg Actuator destroyed) + 1 (Right Leg Lower Leg Actuator destroyed) + 1 (Right Leg Foot Actuator destroyed) + 1 (cramped cockpit) + 2 (high/low gravity) + 0 (hip actuator hit) + 1 (leg/foot actuator hit) + 1 (leg/foot actuator hit) + 1 (leg/foot actuator hit)); needs 17, rolls 11 : falls.
- Stinger STG-3Gb #2 (OPFOR) falls on its right side, suffering 0 damage.
- Pilot of Stinger STG-3Gb #2 (OPFOR) "Heishi Tarou Sato" must roll 17 to avoid damage; rolls 8 : fails.
- Pilot of Stinger STG-3Gb #2 (OPFOR) "Heishi Tarou Sato" takes 1 damage.
- Pilot of Stinger STG-3Gb #2 (OPFOR) "Heishi Tarou Sato" needs a 3 to stay conscious. Rolls 7 : successful!
- MegaMek: Game saved to savegames\autosave.sav
- Physical Attack Phase
- -------------------
- Heat Phase
- -------------------
- Adding 2 heat due to extreme temperatures...
- Stalking Spider (Vane) gains 22 heat, sinks 22 heat and is now at 7 heat.
- Stalking Spider needs a 10+ for coolant failure, rolls 9 : avoids successfully!
- Adding 2 heat due to extreme temperatures...
- Vixen (Incubus) (Stephan) gains 13 heat, sinks 19 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Thunderbolt C (Dierson Pyre) gains 7 heat, sinks 15 heat and is now at 2 heat.
- Adding 2 heat due to extreme temperatures...
- Cobra CBR-02 (C) (Jacob Dorn) gains 25 heat, sinks 22 heat and is now at 6 heat.
- Cobra CBR-02 (C) needs a 10+ for coolant failure, rolls 5 : avoids successfully!
- Adding 2 heat due to extreme temperatures...
- Jenner IIC (Ridian) gains 14 heat, sinks 14 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Wasp WSP-1A #2 (OPFOR) gains 4 heat, sinks 4 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Stinger STG-3Gb #2 (OPFOR) gains 13 heat, sinks 13 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Clint IIC (Namarah) gains 3 heat, sinks 5 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- UrbanMech IIC R (Remus) gains 15 heat, sinks 16 heat and is now at 0 heat.
- Control Rolls
- -------------------
- End Phase
- -------------------
- MegaMek: Game saved to savegames\autosave.sav
- MegaMek: Game saved to savegames\autosave.sav
- Initiative Phase for Round #4
- -------------------
- OPFOR rolls a 8[8+0] / 3[3+0].
- Team 2 rolls a 8[8+0] / 5[5+0].
- Stephan rolls a 9[9+0].
- Dierson Pyre rolls a 8[8+0].
- Vane rolls a 4[4+0] / 6[6+0].
- Jacob Dorn rolls a 5[5+0].
- Ridian rolls a 11[11+0].
- Namarah rolls a 7[7+0].
- Remus rolls a 4[4+0] / 11[11+0].
- Linus Svenssen rolls a 5[5+0].
- Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- Dierson Pyre: 2198 BV remaining (from 2198 initially) 0 BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- MegaMek: Game saved to savegames\autosave.sav
- Targeting Phase
- -------------------
- MegaMek: Game saved to savegames\autosave.sav
- Movement Phase
- -------------------
- Offboard Attack Phase
- -------------------
- MegaMek: Game saved to savegames\autosave.sav
- Weapon Attack Phase
- -------------------
- Weapons fire for Stalking Spider (Vane)
- Medium Pulse Laser at Wasp WSP-1A #2 (OPFOR); needs 4, rolls 7 : - Direct Blow - hits LA
- Wasp WSP-1A #2 (OPFOR) takes 8 damage to LA.
- 8 damage transfers to LT.
- Wasp WSP-1A #2 (OPFOR) takes 8 damage to LT.
- 8 damage transfers to CT.
- Wasp WSP-1A #2 (OPFOR) takes 8 damage to CT.
- Armor destroyed, 3 Internal Structure remaining
- Wasp WSP-1A #2 CT BREACHED*** Wasp WSP-1A #2 (OPFOR) DESTROYED by hull breach! ***
- Critical hit on CT. Roll is (5+2) = 7; no effect.
- Medium Pulse Laser at Hex 2026 of Building #39012 (Collapse); needs 0, rolls 4 : hits.
- Building #39012 absorbs 7 points of damage.
- SRM 4 at Wasp WSP-1A #2 (OPFOR); needs 11, rolls 6 : misses.
- SRM 4 at Wasp WSP-1A #2 (OPFOR); needs 11, rolls 8 : misses.
- Weapons fire for UrbanMech IIC R (Remus)
- Large Pulse Laser at Wasp WSP-1A #2 (OPFOR); needs 3, rolls 10 : - Direct Blow - hits (using Right Side table) LTR
- Wasp WSP-1A #2 (OPFOR) takes 12 damage to LTR.
- 12 damage transfers to CTR.
- Wasp WSP-1A #2 (OPFOR) takes 12 damage to CTR.
- Armor destroyed, SECTION DESTROYED,
- >Wasp WSP-1A #2 (OPFOR) suffers catastrophic damage, but the autoeject system was engaged.
- Wasp WSP-1A #2 (OPFOR) must make a piloting skill check (Vacuum).
- Needs 18 [6 (ejecting) + 5 (Mech is prone) + 1 (automatic ejection) + 1 (landing in a building) + 2 (Low-G) + 3 (Vacuum)], rolls 4 : fails.
- Pilot of ???? (????) "????" takes ???? damage.*** ???? (????) DESTROYED by ????! ***
- Critical hit on CT. Roll is (8+4) = 12; 2 locations.
- CRITICAL HIT on Standard Gyro.
- CRITICAL HIT on Standard Gyro.
- Flamer at Hex 2125 of Building #41056 (Collapse); needs 3, rolls 7 : hits.
- Building #41056 absorbs 2 points of damage.
- BUILDING DESTROYED
- Weapons fire for Stinger STG-3Gb #2 (OPFOR)
- Medium Laser at Clint IIC (Namarah); needs 10, rolls 9 : misses.
- Medium Laser at Clint IIC (Namarah); needs 10, rolls 5 : misses.
- Weapons fire for Cobra CBR-02 (C) (Jacob Dorn)
- LRM 20 at Hex 2530 of Building #49268 (Collapse); needs 7, rolls 3 : misses.
- LRM 20 at Hex 2530 of Building #49268 (Collapse); needs 7, rolls 3 : misses.
- Weapons fire for Clint IIC (Namarah)
- LB 10-X AC at Stinger STG-3Gb #2 (OPFOR); needs 10, rolls 4 : misses.
- ER Medium Laser at Stinger STG-3Gb #2 (OPFOR); needs 6, rolls 9 : - Direct Blow - hits LL
- Stinger STG-3Gb #2 (OPFOR) takes 8 damage to LL.
- 0 Armor remaining.
- Stinger STG-3Gb #2 LL BREACHED
- Weapons fire for Thunderbolt C (Dierson Pyre)
- ER Medium Laser at Hex 2630 of Building #51316 (Collapse); needs 0, rolls 5 : hits.
- Building #51316 absorbs 7 points of damage.
- Large Pulse Laser at Hex 2731 of Building #53368 (Collapse); needs -1, rolls 4 : hits.
- Building #53368 absorbs 10 points of damage.
- BUILDING DESTROYED
- Weapons fire for Vixen (Incubus) (Stephan)
- Large Pulse Laser at Wasp WSP-1A #2 (OPFOR); needs 3, rolls 9 : - Direct Blow - hits LA
- Wasp WSP-1A #2 (OPFOR) takes 12 damage to LA.
- 12 damage transfers to LT.
- Wasp WSP-1A #2 (OPFOR) takes 12 damage to LT.
- 12 damage transfers to CT.
- Wasp WSP-1A #2 (OPFOR) has taken 6 engine hits this phase.
- Checking for engine explosion on 10, roll is 11.
- ***The safety systems on the engine fail catastrophically resulting in a cascading engine failure!
- Start Secondary Damage Report.
- Building #34904 absorbs 12 points of damage.
- BUILDING DESTROYED
- Building #34904 absorbs 12 points of damage.
- BUILDING DESTROYED
- Building #41056 absorbs 3 points of damage.
- Building #39012 absorbs 3 points of damage.
- BUILDING DESTROYED
- Stalking Spider (Vane) is hit for 6 damage!
- Stalking Spider (Vane) takes 5 damage to FRL.
- 15 Armor remaining.
- Possible breach on FRL. Roll is 7: no breach.
- Stalking Spider (Vane) takes 1 damage to RLL.
- 19 Armor remaining.
- Possible breach on RLL. Roll is 3: no breach.
- Vixen (Incubus) (Stephan) is hit for 3 damage!
- Vixen (Incubus) (Stephan) takes 3 damage to CT.
- 12 Armor remaining.
- Possible breach on CT. Roll is 2: no breach.
- Jenner IIC (Ridian) is hit for 6 damage!
- Jenner IIC (Ridian) takes 5 damage to RA.
- Armor destroyed, 4 Internal Structure remaining
- Jenner IIC RA BREACHED Critical hit on RA. Roll is 7; no effect.
- Jenner IIC (Ridian) takes 1 damage to RA.
- 3 Internal Structure remaining
- Critical hit on RA. Roll is 4; no effect.
- End Secondary Damage Report.
- Wasp WSP-1A #2 (OPFOR) takes 12 damage to CT.
- ER Medium Laser at Wasp WSP-1A #2 (OPFOR); needs 5, rolls 6 : hits RA
- Wasp WSP-1A #2 (OPFOR) takes 7 damage to RA.
- Armor destroyed, SECTION DESTROYED,
- Wasp WSP-1A #2 RA BREACHED Critical hit on RA. Roll is (6+1) = 7; no effect.
- ER Medium Laser at Wasp WSP-1A #2 (OPFOR); needs 5, rolls 4 : misses.
- Weapons fire for Jenner IIC (Ridian)
- SRM 6 at Hex 2227 of Building #43108 (Collapse); needs 6, rolls 9 : 3 missile(s) hit.
- Building #43108 absorbs 6 points of damage.
- Damage threshold exceeded. Possible critical hit!
- Crew stunned.
- SRM 6 at Hex 2227 of Building #43108 (Collapse); needs 6, rolls 6 : - Glancing Blow - 2 missile(s) hit (w/ -4 malus).
- Building #43108 absorbs 4 points of damage.
- BUILDING DESTROYED
- Streak SRM 4 at Hex 2227 of Building #43108 (Collapse); needs 6, rolls 12 : 4 missile(s) hit.
- Building #43108 absorbs 8 points of damage.
- Building #53368 collapses due to damage.
- Building #34904 collapses due to damage.
- Building #34904 collapses due to damage.
- Building #41056 collapses due to damage.
- Building #39012 collapses due to damage.
- Building #43108 collapses due to damage.
- *** AC Turret AC2 (OPFOR) DESTROYED by building collapse! ***
- MegaMek: Game saved to savegames\autosave.sav
- Physical Attack Phase
- -------------------
- Heat Phase
- -------------------
- Adding 2 heat due to extreme temperatures...
- Stalking Spider (Vane) gains 17 heat, sinks 22 heat and is now at 2 heat.
- Adding 2 heat due to extreme temperatures...
- Vixen (Incubus) (Stephan) gains 22 heat, sinks 20 heat and is now at 2 heat.
- Adding 2 heat due to extreme temperatures...
- Thunderbolt C (Dierson Pyre) gains 18 heat, sinks 15 heat and is now at 5 heat.
- Thunderbolt C needs a 10+ for coolant failure, rolls 7 : avoids successfully!
- Adding 2 heat due to extreme temperatures...
- Cobra CBR-02 (C) (Jacob Dorn) gains 14 heat, sinks 20 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Jenner IIC (Ridian) gains 14 heat, sinks 14 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Stinger STG-3Gb #2 (OPFOR) gains 9 heat, sinks 9 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Clint IIC (Namarah) gains 10 heat, sinks 10 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- UrbanMech IIC R (Remus) gains 15 heat, sinks 15 heat and is now at 0 heat.
- Control Rolls
- -------------------
- End Phase
- -------------------
- MegaMek: Game saved to savegames\autosave.sav
- MegaMek: Game saved to savegames\backup.sav
- MegaMek: Game saved to savegames\autosave.sav
- Initiative Phase for Round #5
- -------------------
- OPFOR rolls a 6[6+0].
- Team 2 rolls a 7[7+0].
- Stephan rolls a 9[9+0].
- Dierson Pyre rolls a 3[3+0].
- Vane rolls a 7[7+0].
- Jacob Dorn rolls a 6[6+0].
- Ridian rolls a 8[8+0] / 9[9+0].
- Namarah rolls a 4[4+0].
- Remus rolls a 12[12+0].
- Linus Svenssen rolls a 8[8+0] / 10[10+0].
- Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- Dierson Pyre: 2198 BV remaining (from 2198 initially) 0 BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- ????: ???? BV remaining (from ???? initially) ???? BV fled
- MegaMek: Game saved to savegames\autosave.sav
- Targeting Phase
- -------------------
- MegaMek: Game saved to savegames\autosave.sav
- ***Server: Namarah disconnected.
- ***Server: Namarah disconnected.
- ***Server: Vane disconnected.
- ***Server: Vane disconnected.
- ***Server: Player 'Namarah' is disconnected. You may skip his/her current turn with the /skip command.
- ***Server: OPFOR has issued the skip command...
- ***Server: Player 'Vane' is disconnected. You may skip his/her current turn with the /skip command.
- ***Server: OPFOR has issued the skip command...
- ***Server: /skip : skip failed.
- Movement Phase
- -------------------
- Offboard Attack Phase
- -------------------
- MegaMek: Game saved to savegames\autosave.sav
- ***Server: Player 'Namarah' is disconnected. You may skip his/her current turn with the /skip command.
- ***Server: OPFOR has issued the skip command...
- ***Server: Player 'Vane' is disconnected. You may skip his/her current turn with the /skip command.
- ***Server: OPFOR has issued the skip command...
- Weapon Attack Phase
- -------------------
- Weapons fire for Stinger STG-3Gb #2 (OPFOR)
- Medium Laser at Clint IIC (Namarah); needs 8, rolls 7 : misses.
- Medium Laser at Clint IIC (Namarah); needs 8, rolls 9 : hits CT
- Clint IIC (Namarah) takes 5 damage to CT.
- 10 Armor remaining.
- Possible breach on CT. Roll is 7: no breach.
- Small Laser at Clint IIC (Namarah); needs 12, rolls 4 : misses.
- Weapons fire for Thunderbolt C (Dierson Pyre)
- ER Large Laser at Stinger STG-3Gb #2 (OPFOR); needs 4, rolls 9 : - Direct Blow - hits CT
- Stinger STG-3Gb #2 (OPFOR) takes 11 damage to CT.
- Armor destroyed, 4 Internal Structure remaining
- Stinger STG-3Gb #2 CT BREACHED*** Stinger STG-3Gb #2 (OPFOR) DESTROYED by hull breach! ***
- Critical hit on CT. Roll is (5+3) = 8; no effect.
- Large Pulse Laser at Stinger STG-3Gb #2 (OPFOR); needs 4, rolls 4 : - Glancing Blow - hits CT
- Stinger STG-3Gb #2 (OPFOR) takes 5 damage to CT.
- SECTION DESTROYED,
- >Stinger STG-3Gb #2 (OPFOR) suffers catastrophic damage, but the autoeject system was engaged.
- Stinger STG-3Gb #2 (OPFOR) must make a piloting skill check (Vacuum).
- Needs 15 [6 (ejecting) + 5 (Mech is prone) + 1 (automatic ejection) - 2 (landing in clear terrain) + 2 (Low-G) + 3 (Vacuum)], rolls 8 : fails.
- Pilot of MechWarrior Heishi Tarou Sato (OPFOR) "Heishi Tarou Sato" takes 3 damage. The pilot ejects safely!
- Critical hit on CT. Roll is (12-2) = 10; 1 location.
- CRITICAL HIT on Engine.
- Weapons fire for Cobra CBR-02 (C) (Jacob Dorn)
- ER Medium Laser at Hex 2530 of Building #49268 (Collapse); needs 3, rolls 8 : hits.
- Building #49268 absorbs 7 points of damage.
- ER Medium Laser at Hex 2530 of Building #49268 (Collapse); needs 3, rolls 12 : hits.
- Building #49268 absorbs 7 points of damage.
- BUILDING DESTROYED
- LRM 20 at Hex 2530 of Building #49268 (Collapse); needs 8, rolls 3 : misses.
- LRM 20 at Hex 2530 of Building #49268 (Collapse); needs 8, rolls 4 : misses.
- Weapons fire for Jenner IIC (Ridian)
- Streak SRM 4 at Stinger STG-3Gb #2 (OPFOR); needs 12, rolls 6 : fails to achieve lock.
- Weapons fire for Vixen (Incubus) (Stephan)
- Large Pulse Laser at Hex 2431 of Building #47224 (Collapse); needs 1, rolls 9 : hits.
- Building #47224 absorbs 10 points of damage.
- BUILDING DESTROYED
- ER Medium Laser at Hex 2431 of Building #47224 (Collapse); needs 3, rolls 5 : hits.
- Building #47224 absorbs 7 points of damage.
- ER Medium Laser at Hex 2431 of Building #47224 (Collapse); needs 3, rolls 2 : misses.
- Weapons fire for UrbanMech IIC R (Remus)
- Large Pulse Laser at Hex 2630 of Building #51316 (Collapse); needs -2, rolls 6 : hits.
- Building #51316 absorbs 10 points of damage.
- BUILDING DESTROYED
- Building #51316 collapses due to damage.
- Building #49268 collapses due to damage.
- Building #47224 collapses due to damage.
- MegaMek: Game saved to savegames\autosave.sav
- MegaMek: Game saved to savegames\autosave.sav
- Physical Attack Phase
- -------------------
- Heat Phase
- -------------------
- Adding 2 heat due to extreme temperatures...
- Stalking Spider (Vane) gains 2 heat, sinks 4 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Vixen (Incubus) (Stephan) gains 23 heat, sinks 20 heat and is now at 5 heat.
- Vixen (Incubus) needs a 10+ for coolant failure, rolls 12 : fails.
- Vixen (Incubus)'s coolant is now less effective.
- Adding 2 heat due to extreme temperatures...
- Thunderbolt C (Dierson Pyre) gains 25 heat, sinks 15 heat and is now at 15 heat.
- Thunderbolt C (Dierson Pyre) needs a -1+ to avoid shutdown, rolls 7 : avoids successfully!
- Thunderbolt C needs a 9+ for coolant failure, rolls 6 : avoids successfully!
- Adding 2 heat due to extreme temperatures...
- Cobra CBR-02 (C) (Jacob Dorn) gains 25 heat, sinks 22 heat and is now at 3 heat.
- Adding 2 heat due to extreme temperatures...
- Jenner IIC (Ridian) gains 3 heat, sinks 3 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- Clint IIC (Namarah) gains 2 heat, sinks 2 heat and is now at 0 heat.
- Adding 2 heat due to extreme temperatures...
- UrbanMech IIC R (Remus) gains 12 heat, sinks 12 heat and is now at 0 heat.
- Control Rolls
- -------------------
- End Phase
- -------------------
- Team 2 achieved the BV destroyed victory condition with 100%.
- Team 2 has achieved all required victory conditions!
- MegaMek: Game saved to savegames\autosave.sav
- ***Server: Ridian disconnected.
- ***Server: Ridian disconnected.
- ***Server: Ridian connected from /2.99.1.21
- ***Server: For Ridian Server reports:
- Client/Server timestamp mismatch. Server reports: Thu Jul 25 19:08:52 BST 2013, Client reports: Sat Aug 10 19:22:47 BST 2013
- MegaMek: Game saved to savegames\savegame.sav
- MegaMek: Game saved to savegames\ENDFOURTEEN.sav
- Victory!
- -------------------
- Winner is: TEAM #2
- OPFOR: 0 BV remaining (from 1832 initially) 0 BV fled
- Stephan: 1823 BV remaining (from 1835 initially) 0 BV fled
- Dierson Pyre: 2198 BV remaining (from 2198 initially) 0 BV fled
- Vane: 2543 BV remaining (from 2567 initially) 0 BV fled
- Jacob Dorn: 1760 BV remaining (from 1797 initially) 0 BV fled
- Ridian: 860 BV remaining (from 1047 initially) 0 BV fled
- Namarah: 1586 BV remaining (from 1604 initially) 0 BV fled
- Remus: 911 BV remaining (from 911 initially) 0 BV fled
- Linus Svenssen: 0 BV remaining (from 757 initially) 0 BV fled
- Survivors are:
- Stalking Spider (Vane)
- Pilot : Vane [4/4]
- Kills : 1
- Vixen (Incubus) (Stephan)
- Pilot : Stephan [4/4]
- Kills : 1
- Thunderbolt C (Dierson Pyre)
- Pilot : Dierson Pyre [3/4]
- Kills : 1
- Cobra CBR-02 (C) (Jacob Dorn)
- Pilot : Jacob Dorn [4/5]
- Kills : 0
- Jenner IIC (Ridian)
- Pilot : Ridian [4/5]
- Kills : 0
- Clint IIC (Namarah)
- Pilot : Bran [4/4]
- Kills : 0
- UrbanMech IIC R (Remus)
- Pilot : Remus [3/5]
- Kills : 0
- MechWarrior Heishi Tarou Sato (OPFOR)
- Gunnery Skill : Heishi Tarou Sato [5] ( 4 hit(s) )
- Kills : 0
- Graveyard contains:
- Wasp WSP-1A (OPFOR)
- Pilot : Hojuhei Nora Lindström [6/6] ( 6 hit(s) )
- Kills : 0
- Destroyed by Vixen (Incubus) (Stephan)
- Stinger STG-3Gb (OPFOR)
- Pilot : Hojuhei Gina Stefansson [6/6]
- Kills : 0
- Destroyed by Icestorm (Linus Svenssen)
- AC Turret AC2 #2 (OPFOR)
- Driver : Serafino Cesan [4/5]
- Kills : 0
- Destroyed by pilot error.
- AC Turret AC2 #4 (OPFOR)
- Driver : Wimor Cerna [4/5]
- Kills : 0
- Destroyed by pilot error.
- MechWarrior Hojuhei Nora Lindström (OPFOR)
- Gunnery Skill : Hojuhei Nora Lindström [6] ( 6 hit(s) )
- Kills : 0
- Destroyed by pilot error.
- AC Turret AC2 #3 (OPFOR)
- Driver : Harb bin Mahmoud [4/5]
- Kills : 0
- Destroyed by pilot error.
- Icestorm (Linus Svenssen)
- Pilot : Linus Svenssen [5/4]
- Kills : 1
- Destroyed by Stinger STG-3Gb #2 (OPFOR)
- AC Turret AC2 (OPFOR)
- Driver : Firtha Rouse [4/5]
- Kills : 0
- Destroyed by pilot error.
- Stinger STG-3Gb #2 (OPFOR)
- Pilot : Heishi Tarou Sato [5/6] ( 4 hit(s) )
- Kills : 1
- Destroyed by Thunderbolt C (Dierson Pyre)
- The following utterly destroyed units are not available for salvage:
- Wasp WSP-1A #2 (OPFOR)
- Pilot : Hojuhei Tsubaki Fujimoto [6/6] ( 6 hit(s) )
- Kills : 0
- Destroyed by Stalking Spider (Vane)
- MechWarrior Hojuhei Tsubaki Fujimoto (OPFOR)
- Gunnery Skill : Hojuhei Tsubaki Fujimoto [6] ( 6 hit(s) )
- Kills : 0
- Destroyed by pilot error.
- Detailed unit status saved to entitystatus.txt
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