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  1.  
  2. Fabsol04/09/2019
  3. 1.4.2.101:
  4. 1 - Reduced multiplayer boss HP scaling more. - Done :white_check_mark:
  5. 2 - Made Calamitas second phase no longer spawn a horde of life seekers on brother spawn, now she only spawns them during her ring phase. - Done :white_check_mark:
  6. 3 - Normality Relocator now shares the 50% damage taken boost while under Chaos State and in revengeance mode, just like RoD. - Done :white_check_mark:
  7. 4 - Shellfish minion damage and damage over time reduced by 30%. - Done :white_check_mark:
  8. 5 - Dark Sun Ring stat boosts increased. - Done :white_check_mark:
  9. 6 - Brimlings now have a slightly longer delay after teleporting before they can fire a fireball. - Done :white_check_mark:
  10. 7 - Added some rare versions of certain weapons and accessories (they will have slightly altered stats with usually a boosted stat and then a lowered stat to compensate, just to increase the variety a bit more).
  11. For example, a rare Giant Shell/Giant Tortoise Shell with boosted defense gain but greater movement speed reduction. - Done :white_check_mark:
  12. Fabsol04/09/2019
  13. 8 - Normal Mode characters can now use the Celestial Onion to get a 6th accessory slot. - Done :white_check_mark:
  14. Fabsol04/12/2019
  15. 9 - Nerfed Aether's Whisper. - Done :white_check_mark:
  16. Fabsol04/13/2019
  17. 10 - Fixed a bug where Duke Fishron would not spawn some time after the Death Mode message "Something is approaching..." appears. - Done :white_check_mark:
  18. Fabsol04/15/2019
  19. 11 - Scourge of the Desert can now drop on any difficulty. - Done :white_check_mark:
  20. Fabsol04/18/2019
  21. 12 - Added a lot of new lore drops for the remaining bosses that didn't have lore drops yet. - Done :white_check_mark:
  22. Fabsol04/20/2019
  23. 13 - Martian Saucer no longer counts as a boss. - Done :white_check_mark:
  24. 14 - Duke Fishron tornadoes take a moment before they can deal damage after spawning, similar to Yharon tornadoes. - Done :white_check_mark:
  25. Fabsol04/21/2019
  26. 15 - Fixed weird dirt merge issue causing some tiles to appear invisible. - Done :white_check_mark:
  27. Fabsol04/21/2019
  28. 16 - Changed certain basic enemy AI to be more aggressive in Revengeance Mode and up. - Done :white_check_mark:
  29. Fabsol04/22/2019
  30. 17 - Disabling Expert enemy spawns near housing now defaults to false so people stop complaining about invasion enemies not spawning when near housing. - Done :white_check_mark:
  31. Fabsol04/23/2019
  32. 18 - Gave Ravager the weapon drops a boss deserves. - Done :white_check_mark:
  33. 19 - Reduced True Ark of the Ancients base damage by 20. - Done :white_check_mark:
  34. Fabsol04/23/2019
  35. 20 - Buffed True Biome Blade base damage by 46. - Done :white_check_mark:
  36. 21 - Astrum Deus mines take some time before they do damage to you after being shot out. - Done :white_check_mark:
  37. Fabsol04/23/2019
  38. 22 - Added config option that boosts boss HP values by a lot so that fights become more endurance even with the best gear. This is mostly for people like me that would like it and can also be used for added challenge if people want. - Done :white_check_mark:
  39. Fabsol04/24/2019
  40. 23 - Changed how Xeroc Pitchforks work. - Done :white_check_mark:
  41. Fabsol04/25/2019
  42. I'm sticking to the 50% increased chaos state damage.
  43. Fabsol04/26/2019
  44. 24 - Lowered crit damage incurred by using the Blood Pact. - Done :white_check_mark:
  45. Fabsol04/26/2019
  46. 25 - Changed SCal's brothers AI. - Done :white_check_mark:
  47. Fabsol04/27/2019
  48. 26 - Gave certain lore items stat boosts while placed in your inventory. This change was inspired by Sekiro's memories that can be used to boost attack power. - Done :white_check_mark:
  49. Fabsol04/27/2019
  50. 27 - Lore items now drop for every player in multiplayer. - Done :white_check_mark:
  51. Fabsol04/28/2019
  52. 28 - Made Flame Scythe hitbox smaller so it doesn't collide with tiles as often. - Done :white_check_mark:
  53. Fabsol04/29/2019
  54. 29 - Calamitas' split homing lasers phase through walls for a few seconds after appearing. - Done :white_check_mark:
  55. 30 - Yharon no longer spawns an Angery Flame in his second phase in Death Mode. - Done :white_check_mark:
  56. 31 - Yharon no longer spawns Bumblebirbs in his second phase, they have been replaced with the flames from his first phase. - Done :white_check_mark:
  57. Fabsol04/29/2019
  58. 32 - SCal's brothers now have DR. - Done :white_check_mark:
  59. Fabsol04/29/2019
  60. 33 - Yharon phase 2 AI changed, added teleporting charges and fast charges. - Done :white_check_mark:
  61. Fabsol04/30/2019
  62. 34 - Added Kendra. - Done :white_check_mark:
  63. Fabsol05/01/2019
  64. 35 - Removed the feature where Calamity ores no longer generate near the center of the world. - Done :white_check_mark:
  65. 36 - Giant Clams now despawn based on player proximity, if you're close enough it won't ever despawn. - Done :white_check_mark:
  66. 37 - Eutrophic Sand Walls in the Sunken Sea generate water. - Done :white_check_mark:
  67. Fabsol05/01/2019
  68. 38 - Moved the Sunken Sea to gen before the Temple so hopefully it doesn't ever cause the Temple to explode into nothing. - Done :white_check_mark:
  69. Fabsol05/02/2019
  70. 39 - Fixed bug where certain pets would get stuck a certain distance from the player and spaz out in the air. - Done :white_check_mark:
  71. Fabsol05/02/2019
  72. 40 - Changed how most Calamity mage armor sets grant mana, such as removing the chest piece mana and giving it to the mage head piece. - Done :white_check_mark:
  73. Fabsol05/02/2019
  74. 41 - The amount Providence heals from her healer guardian becomes greater if the other two guardians are alive and weaker if the other two guardians are dead. - Done :white_check_mark:
  75. Fabsol05/03/2019
  76. 42 - Several resprites. - Done :white_check_mark:
  77. Fabsol05/03/2019
  78. 43 - Attempted to fix Affliction not working properly in multiplayer. - Done :white_check_mark:
  79. Fabsol05/03/2019
  80. 44 - Silva invincibility now cancels if you get dropped to 400 max life. - Done :white_check_mark:
  81. Fabsol05/03/2019
  82. 45 - Counter Scarf now boosts true melee flails and spears. - Done :white_check_mark:
  83. Fabsol05/03/2019
  84. 46 - Silva and Bloodflare melee true melee bonus now work like the Counter Scarf true melee bonus. - Done :white_check_mark:
  85. Fabsol05/05/2019
  86. 47 - Psychotic Amulet now boosts rogue damage and crit instead of melee damage and crit. - Done :white_check_mark:
  87. 48 - Added a variety of new craftable potions. - Done :white_check_mark:
  88. 49 - Added new items for the biome shrines. - Done :white_check_mark:
  89. Fabsol05/05/2019
  90. 50 - Nerfed Absolute Zero by 20%. - Done :white_check_mark:
  91. Fabsol05/05/2019
  92. 51 - Lunatic Cultist on Revengeance and Death Mode can now only have one Eidolist active at once. - Done :white_check_mark:
  93. 52 - Moon Lord on Revengeance and Death Mode no longer fires bolts from his open head and hand holes. - Done :white_check_mark:
  94. 53 - Moon Lord now teleports more frequently in Revengeance and Death Mode based on distance from the player. - Done :white_check_mark:
  95. 54 - Buffed Absolute Zero true melee explosion damage. - Done :white_check_mark:
  96. 55 - Destroyer on Revengeance and Death Mode no longer fires lasers through walls. - Done :white_check_mark:
  97. 56 - The "Bleed" effect caused in the Abyss when out of breath now scales with lower layers. - Done :white_check_mark:
  98.  
  99. Layer 1 = 3 health lost per second
  100. Layer 2 = 6 health lost per second
  101. Layer 3 = 12 health lost per second
  102. Layer 4 = 24 health lost per second
  103.  
  104. The Depth Charm has been changed to reduce the Bleed effect by 3 with the Abyssal Diving Suit reducing it by an additional 6.
  105. Fabsol05/05/2019
  106. 57 - Tried to make minions work better with the targeting feature. - Done :white_check_mark:
  107. Fabsol05/05/2019
  108. 58 - Ice Golem now drops Essence of Eleum. - Done :white_check_mark:
  109. Fabsol05/06/2019
  110. 59 - Ancient Bone Dust can now drop from every type of underground Skeleton, not just a couple types. - Done :white_check_mark:
  111. Fabsol05/08/2019
  112. 60 - Polterghast bouncing projectiles changed slightly. - Done :white_check_mark:
  113. Fabsol05/08/2019
  114. 61 - 6 patron items. - Done :white_check_mark:
  115. Fabsol05/09/2019
  116. 62 - Fixed some mechworm bugs. - Done :white_check_mark:
  117. 63 - Edited boss rush a bit so easier bosses are harder. - Done :white_check_mark:
  118. Fabsol05/09/2019
  119. 64 - Added 2 new dialogues that occur randomly when talking to Amidias and the Stylist. - Done :white_check_mark:
  120. Fabsol05/09/2019
  121. 65 - Crabulon HP increased on normal, expert, and revengeance. - Done :white_check_mark:
  122. Fabsol05/10/2019
  123. 66 - Gave certain Sunken Sea and Astral enemies DR in revengeance and death mode. - Done :white_check_mark:
  124. Fabsol05/10/2019
  125. 67 - Added Hollow Knight-type Config options (similar to the bindings) for the Boss Rush. - Done :white_check_mark:
  126. Fabsol05/10/2019
  127. 68 - Fixed certain incorrect projectile damage types, for real this time. - Done :white_check_mark:
  128. Fabsol05/13/2019
  129. 69 - Changed some bosses/enemies so they have no chance of clinging to the player during their movement/charge attacks. - Done :white_check_mark:
  130.  
  131. Bosses/enemies changed: Cryogen, Signus, Brimstone Elemental, Siren, and Profaned Guardians.
  132. Fabsol05/14/2019
  133. 70 - Sepulcher now deletes non-minion projectiles when they collide with his body. - Done :white_check_mark:
  134. Fabsol05/14/2019
  135. 71 - Buffed several yoyos. - Done :white_check_mark:
  136. Fabsol05/16/2019
  137. 72 - Gave Amidias, Cirrus, and Permafrost more health to display how powerful they truly are based on lore. - Done :white_check_mark:
  138. FabsolLast Friday at 12:20 AM
  139. 73 - Cirrus now displays 3 patreon donor names at a time in her pretty good message instead of just 1 at a time due to how many patreon donors we have now. - Done :white_check_mark:
  140. FabsolLast Friday at 1:29 AM
  141. 74 - Tomb Crawler HP drastically reduced so they're not so fat and awful. - Done :white_check_mark:
  142. FabsolLast Saturday at 12:04 AM
  143. 75 - Removed the new cultist theme as requested by @Perpetually Goodified 💙 , a better version of the theme is in his own mod. - Done :white_check_mark:
  144. FabsolLast Saturday at 8:18 AM
  145. 76 - Changed Fulguration Halberd a bit. - Done :white_check_mark:
  146. FabsolLast Saturday at 8:31 AM
  147. 77 - Caustic Edge now inflicts Venom as well as Poisoned. - Done :white_check_mark:
  148. FabsolLast Saturday at 11:24 PM
  149. 78 - Made Axe of Purity and Inferna Cutter more interesting. - Done :white_check_mark:
  150. FabsolLast Saturday at 11:59 PM
  151. 79 - Made Redtide Sword, Waraxe, Warblade, and Wind Blade more interesting. - Done :white_check_mark:
  152. FabsolYesterday at 2:07 AM
  153. 80 - Crimsaber removed. - Done :white_check_mark:
  154. 81 - Made some changes to Abyss Blade and Mariana. - Done :white_check_mark:
  155. 82 - Burnt Sienna and Terra-cotta no longer have recipes and now drop from certain desert monsters. - Done :white_check_mark:
  156. FabsolYesterday at 2:18 AM
  157. 83 - Changed how Glacial Crusher works. - Done :white_check_mark:
  158. FabsolYesterday at 6:47 AM
  159. By the way the music box for the cultist theme will still exist, it just won't play anymore for the cultist itself.
  160. FabsolYesterday at 10:11 AM
  161. 84 - Added @Phupperbat 's dev weapon. - Done :white_check_mark:
  162. 85 - Added the demon piggy. - Done :white_check_mark:
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