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- Fabsol04/09/2019
- 1.4.2.101:
- 1 - Reduced multiplayer boss HP scaling more. - Done :white_check_mark:
- 2 - Made Calamitas second phase no longer spawn a horde of life seekers on brother spawn, now she only spawns them during her ring phase. - Done :white_check_mark:
- 3 - Normality Relocator now shares the 50% damage taken boost while under Chaos State and in revengeance mode, just like RoD. - Done :white_check_mark:
- 4 - Shellfish minion damage and damage over time reduced by 30%. - Done :white_check_mark:
- 5 - Dark Sun Ring stat boosts increased. - Done :white_check_mark:
- 6 - Brimlings now have a slightly longer delay after teleporting before they can fire a fireball. - Done :white_check_mark:
- 7 - Added some rare versions of certain weapons and accessories (they will have slightly altered stats with usually a boosted stat and then a lowered stat to compensate, just to increase the variety a bit more).
- For example, a rare Giant Shell/Giant Tortoise Shell with boosted defense gain but greater movement speed reduction. - Done :white_check_mark:
- Fabsol04/09/2019
- 8 - Normal Mode characters can now use the Celestial Onion to get a 6th accessory slot. - Done :white_check_mark:
- Fabsol04/12/2019
- 9 - Nerfed Aether's Whisper. - Done :white_check_mark:
- Fabsol04/13/2019
- 10 - Fixed a bug where Duke Fishron would not spawn some time after the Death Mode message "Something is approaching..." appears. - Done :white_check_mark:
- Fabsol04/15/2019
- 11 - Scourge of the Desert can now drop on any difficulty. - Done :white_check_mark:
- Fabsol04/18/2019
- 12 - Added a lot of new lore drops for the remaining bosses that didn't have lore drops yet. - Done :white_check_mark:
- Fabsol04/20/2019
- 13 - Martian Saucer no longer counts as a boss. - Done :white_check_mark:
- 14 - Duke Fishron tornadoes take a moment before they can deal damage after spawning, similar to Yharon tornadoes. - Done :white_check_mark:
- Fabsol04/21/2019
- 15 - Fixed weird dirt merge issue causing some tiles to appear invisible. - Done :white_check_mark:
- Fabsol04/21/2019
- 16 - Changed certain basic enemy AI to be more aggressive in Revengeance Mode and up. - Done :white_check_mark:
- Fabsol04/22/2019
- 17 - Disabling Expert enemy spawns near housing now defaults to false so people stop complaining about invasion enemies not spawning when near housing. - Done :white_check_mark:
- Fabsol04/23/2019
- 18 - Gave Ravager the weapon drops a boss deserves. - Done :white_check_mark:
- 19 - Reduced True Ark of the Ancients base damage by 20. - Done :white_check_mark:
- Fabsol04/23/2019
- 20 - Buffed True Biome Blade base damage by 46. - Done :white_check_mark:
- 21 - Astrum Deus mines take some time before they do damage to you after being shot out. - Done :white_check_mark:
- Fabsol04/23/2019
- 22 - Added config option that boosts boss HP values by a lot so that fights become more endurance even with the best gear. This is mostly for people like me that would like it and can also be used for added challenge if people want. - Done :white_check_mark:
- Fabsol04/24/2019
- 23 - Changed how Xeroc Pitchforks work. - Done :white_check_mark:
- Fabsol04/25/2019
- I'm sticking to the 50% increased chaos state damage.
- Fabsol04/26/2019
- 24 - Lowered crit damage incurred by using the Blood Pact. - Done :white_check_mark:
- Fabsol04/26/2019
- 25 - Changed SCal's brothers AI. - Done :white_check_mark:
- Fabsol04/27/2019
- 26 - Gave certain lore items stat boosts while placed in your inventory. This change was inspired by Sekiro's memories that can be used to boost attack power. - Done :white_check_mark:
- Fabsol04/27/2019
- 27 - Lore items now drop for every player in multiplayer. - Done :white_check_mark:
- Fabsol04/28/2019
- 28 - Made Flame Scythe hitbox smaller so it doesn't collide with tiles as often. - Done :white_check_mark:
- Fabsol04/29/2019
- 29 - Calamitas' split homing lasers phase through walls for a few seconds after appearing. - Done :white_check_mark:
- 30 - Yharon no longer spawns an Angery Flame in his second phase in Death Mode. - Done :white_check_mark:
- 31 - Yharon no longer spawns Bumblebirbs in his second phase, they have been replaced with the flames from his first phase. - Done :white_check_mark:
- Fabsol04/29/2019
- 32 - SCal's brothers now have DR. - Done :white_check_mark:
- Fabsol04/29/2019
- 33 - Yharon phase 2 AI changed, added teleporting charges and fast charges. - Done :white_check_mark:
- Fabsol04/30/2019
- 34 - Added Kendra. - Done :white_check_mark:
- Fabsol05/01/2019
- 35 - Removed the feature where Calamity ores no longer generate near the center of the world. - Done :white_check_mark:
- 36 - Giant Clams now despawn based on player proximity, if you're close enough it won't ever despawn. - Done :white_check_mark:
- 37 - Eutrophic Sand Walls in the Sunken Sea generate water. - Done :white_check_mark:
- Fabsol05/01/2019
- 38 - Moved the Sunken Sea to gen before the Temple so hopefully it doesn't ever cause the Temple to explode into nothing. - Done :white_check_mark:
- Fabsol05/02/2019
- 39 - Fixed bug where certain pets would get stuck a certain distance from the player and spaz out in the air. - Done :white_check_mark:
- Fabsol05/02/2019
- 40 - Changed how most Calamity mage armor sets grant mana, such as removing the chest piece mana and giving it to the mage head piece. - Done :white_check_mark:
- Fabsol05/02/2019
- 41 - The amount Providence heals from her healer guardian becomes greater if the other two guardians are alive and weaker if the other two guardians are dead. - Done :white_check_mark:
- Fabsol05/03/2019
- 42 - Several resprites. - Done :white_check_mark:
- Fabsol05/03/2019
- 43 - Attempted to fix Affliction not working properly in multiplayer. - Done :white_check_mark:
- Fabsol05/03/2019
- 44 - Silva invincibility now cancels if you get dropped to 400 max life. - Done :white_check_mark:
- Fabsol05/03/2019
- 45 - Counter Scarf now boosts true melee flails and spears. - Done :white_check_mark:
- Fabsol05/03/2019
- 46 - Silva and Bloodflare melee true melee bonus now work like the Counter Scarf true melee bonus. - Done :white_check_mark:
- Fabsol05/05/2019
- 47 - Psychotic Amulet now boosts rogue damage and crit instead of melee damage and crit. - Done :white_check_mark:
- 48 - Added a variety of new craftable potions. - Done :white_check_mark:
- 49 - Added new items for the biome shrines. - Done :white_check_mark:
- Fabsol05/05/2019
- 50 - Nerfed Absolute Zero by 20%. - Done :white_check_mark:
- Fabsol05/05/2019
- 51 - Lunatic Cultist on Revengeance and Death Mode can now only have one Eidolist active at once. - Done :white_check_mark:
- 52 - Moon Lord on Revengeance and Death Mode no longer fires bolts from his open head and hand holes. - Done :white_check_mark:
- 53 - Moon Lord now teleports more frequently in Revengeance and Death Mode based on distance from the player. - Done :white_check_mark:
- 54 - Buffed Absolute Zero true melee explosion damage. - Done :white_check_mark:
- 55 - Destroyer on Revengeance and Death Mode no longer fires lasers through walls. - Done :white_check_mark:
- 56 - The "Bleed" effect caused in the Abyss when out of breath now scales with lower layers. - Done :white_check_mark:
- Layer 1 = 3 health lost per second
- Layer 2 = 6 health lost per second
- Layer 3 = 12 health lost per second
- Layer 4 = 24 health lost per second
- The Depth Charm has been changed to reduce the Bleed effect by 3 with the Abyssal Diving Suit reducing it by an additional 6.
- Fabsol05/05/2019
- 57 - Tried to make minions work better with the targeting feature. - Done :white_check_mark:
- Fabsol05/05/2019
- 58 - Ice Golem now drops Essence of Eleum. - Done :white_check_mark:
- Fabsol05/06/2019
- 59 - Ancient Bone Dust can now drop from every type of underground Skeleton, not just a couple types. - Done :white_check_mark:
- Fabsol05/08/2019
- 60 - Polterghast bouncing projectiles changed slightly. - Done :white_check_mark:
- Fabsol05/08/2019
- 61 - 6 patron items. - Done :white_check_mark:
- Fabsol05/09/2019
- 62 - Fixed some mechworm bugs. - Done :white_check_mark:
- 63 - Edited boss rush a bit so easier bosses are harder. - Done :white_check_mark:
- Fabsol05/09/2019
- 64 - Added 2 new dialogues that occur randomly when talking to Amidias and the Stylist. - Done :white_check_mark:
- Fabsol05/09/2019
- 65 - Crabulon HP increased on normal, expert, and revengeance. - Done :white_check_mark:
- Fabsol05/10/2019
- 66 - Gave certain Sunken Sea and Astral enemies DR in revengeance and death mode. - Done :white_check_mark:
- Fabsol05/10/2019
- 67 - Added Hollow Knight-type Config options (similar to the bindings) for the Boss Rush. - Done :white_check_mark:
- Fabsol05/10/2019
- 68 - Fixed certain incorrect projectile damage types, for real this time. - Done :white_check_mark:
- Fabsol05/13/2019
- 69 - Changed some bosses/enemies so they have no chance of clinging to the player during their movement/charge attacks. - Done :white_check_mark:
- Bosses/enemies changed: Cryogen, Signus, Brimstone Elemental, Siren, and Profaned Guardians.
- Fabsol05/14/2019
- 70 - Sepulcher now deletes non-minion projectiles when they collide with his body. - Done :white_check_mark:
- Fabsol05/14/2019
- 71 - Buffed several yoyos. - Done :white_check_mark:
- Fabsol05/16/2019
- 72 - Gave Amidias, Cirrus, and Permafrost more health to display how powerful they truly are based on lore. - Done :white_check_mark:
- FabsolLast Friday at 12:20 AM
- 73 - Cirrus now displays 3 patreon donor names at a time in her pretty good message instead of just 1 at a time due to how many patreon donors we have now. - Done :white_check_mark:
- FabsolLast Friday at 1:29 AM
- 74 - Tomb Crawler HP drastically reduced so they're not so fat and awful. - Done :white_check_mark:
- FabsolLast Saturday at 12:04 AM
- 75 - Removed the new cultist theme as requested by @Perpetually Goodified 💙 , a better version of the theme is in his own mod. - Done :white_check_mark:
- FabsolLast Saturday at 8:18 AM
- 76 - Changed Fulguration Halberd a bit. - Done :white_check_mark:
- FabsolLast Saturday at 8:31 AM
- 77 - Caustic Edge now inflicts Venom as well as Poisoned. - Done :white_check_mark:
- FabsolLast Saturday at 11:24 PM
- 78 - Made Axe of Purity and Inferna Cutter more interesting. - Done :white_check_mark:
- FabsolLast Saturday at 11:59 PM
- 79 - Made Redtide Sword, Waraxe, Warblade, and Wind Blade more interesting. - Done :white_check_mark:
- FabsolYesterday at 2:07 AM
- 80 - Crimsaber removed. - Done :white_check_mark:
- 81 - Made some changes to Abyss Blade and Mariana. - Done :white_check_mark:
- 82 - Burnt Sienna and Terra-cotta no longer have recipes and now drop from certain desert monsters. - Done :white_check_mark:
- FabsolYesterday at 2:18 AM
- 83 - Changed how Glacial Crusher works. - Done :white_check_mark:
- FabsolYesterday at 6:47 AM
- By the way the music box for the cultist theme will still exist, it just won't play anymore for the cultist itself.
- FabsolYesterday at 10:11 AM
- 84 - Added @Phupperbat 's dev weapon. - Done :white_check_mark:
- 85 - Added the demon piggy. - Done :white_check_mark:
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