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  1. #0  BIH::intersectRay<VMAP::MapRayCallback> (this=0xda02798, r=..., intersectCallback=..., maxDist=@0x7f2891cca97c, stopAtFirst=<value optimized out>)
  2.     at /root/stcore_new/src/game/vmap/BIH.h:185
  3. 185                                 float tf = (intBitsToFloat(tree[node + offsetFront[axis]]) - org[axis]) * invDir[axis];
  4. (gdb) bt
  5. #0  BIH::intersectRay<VMAP::MapRayCallback> (this=0xda02798, r=..., intersectCallback=..., maxDist=@0x7f2891cca97c, stopAtFirst=<value optimized out>)
  6.     at /root/stcore_new/src/game/vmap/BIH.h:185
  7. #1  0x0000000000950e03 in VMAP::StaticMapTree::getIntersectionTime (this=<value optimized out>, pRay=..., pMaxDist=@0x7f2891ccaa1c,
  8.     pStopAtFirstHit=<value optimized out>) at /root/stcore_new/src/game/vmap/MapTree.cpp:147
  9. #2  0x00000000009511a1 in VMAP::StaticMapTree::getHeight (this=0xda02790, pPos=..., maxSearchDist=-inf) at /root/stcore_new/src/game/vmap/MapTree.cpp:226
  10. #3  0x000000000094dcbc in VMAP::VMapManager2::getHeight (this=0xde2d20, pMapId=0, x=<value optimized out>, y=-inf, z=-inf, maxSearchDist=inf)
  11.     at /root/stcore_new/src/game/vmap/VMapManager2.cpp:215
  12. #4  0x000000000059d546 in TerrainInfo::GetHeight (this=0xddf1430, x=<value optimized out>, y=<value optimized out>, z=<value optimized out>,
  13.     pUseVmaps=true, maxSearchDist=<value optimized out>) at /root/stcore_new/src/game/GridMap.cpp:769
  14. #5  0x000000000059d609 in TerrainInfo::IsNextZcoordOK (this=0xddf1430, x=<value optimized out>, y=<value optimized out>, oldZ=<value optimized out>,
  15.     maxDiff=<value optimized out>) at /root/stcore_new/src/game/GridMap.cpp:814
  16. #6  0x00000000008af1ae in RandomMovementGenerator<Creature>::_setRandomLocation (this=0x7f2869be50c0, creature=...)
  17.     at /root/stcore_new/src/game/RandomMovementGenerator.cpp:71
  18. #7  0x00000000008af5b5 in RandomMovementGenerator<Creature>::Update (this=0x7f2869be50c0, creature=..., diff=<value optimized out>)
  19.     at /root/stcore_new/src/game/RandomMovementGenerator.cpp:165
  20. #8  0x000000000082cb92 in MotionMaster::UpdateMotion (this=0x7f282ec68718, diff=239) at /root/stcore_new/src/game/MotionMaster.cpp:76
  21. #9  0x00000000006ca88c in Creature::Update (this=0x7f282ec66cc0, update_diff=239, diff=239) at /root/stcore_new/src/game/Creature.cpp:576
  22. #10 0x00000000007752f1 in WorldObject::UpdateHelper::Update (v=..., c=<value optimized out>) at /root/stcore_new/src/game/Object.h:431
  23. #11 MaNGOS::ObjectUpdater::Visit (v=..., c=<value optimized out>) at /root/stcore_new/src/game/GridNotifiersImpl.h:46
  24. #12 VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=..., c=<value optimized out>) at /root/stcore_new/src/framework/GameSystem/TypeContainerVisitor.h:50
  25. #13 0x0000000000773207 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (this=0xdddff40,
  26.     t_diff=<value optimized out>) at /root/stcore_new/src/framework/GameSystem/TypeContainerVisitor.h:57
  27. #14 VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (this=0xdddff40,
  28.     t_diff=<value optimized out>) at /root/stcore_new/src/framework/GameSystem/TypeContainerVisitor.h:58
  29. #15 VisitorHelper<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (
  30.     this=0xdddff40, t_diff=<value optimized out>) at /root/stcore_new/src/framework/GameSystem/TypeContainerVisitor.h:65
  31. #16 TypeContainerVisitor<MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0xdddff40, t_diff=<value optimized out>) at /root/stcore_new/src/framework/GameSystem/TypeContainerVisitor.h:80
  32. #17 Visit<MaNGOS::ObjectUpdater> (this=0xdddff40, t_diff=<value optimized out>) at /root/stcore_new/src/framework/GameSystem/Grid.h:81
  33. #18 Visit<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0xdddff40,
  34.     t_diff=<value optimized out>) at /root/stcore_new/src/framework/GameSystem/NGrid.h:156
  35. #19 Visit<MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (
  36.     this=0xdddff40, t_diff=<value optimized out>) at /root/stcore_new/src/game/Map.h:420
  37. #20 Map::Update (this=0xdddff40, t_diff=<value optimized out>) at /root/stcore_new/src/game/Map.cpp:496
  38. #21 0x0000000000805cc2 in MapUpdateRequest::call (this=0x7f285432b670) at /root/stcore_new/src/game/MapUpdater.cpp:74
  39. #22 0x00000000009660a1 in DelayExecutor::svc (this=0xddd2900) at /root/stcore_new/src/shared/DelayExecutor.cpp:70
  40. #23 0x00007f289c521a97 in ACE_Task_Base::svc_run (args=<value optimized out>) at /root/stcore_new/dep/ACE_wrappers/ace/Task.cpp:271
  41. #24 0x00007f289c522e21 in ACE_Thread_Adapter::invoke (this=0xddd30f0) at /root/stcore_new/dep/ACE_wrappers/ace/Thread_Adapter.cpp:94
  42. #25 0x00007f289abf58ba in start_thread (arg=<value optimized out>) at pthread_create.c:300
  43. #26 0x00007f289a95c3cd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112
  44. #27 0x0000000000000000 in ?? ()
  45. (gdb) bt full
  46. #0  BIH::intersectRay<VMAP::MapRayCallback> (this=0xda02798, r=..., intersectCallback=..., maxDist=@0x7f2891cca97c, stopAtFirst=<value optimized out>)
  47.     at /root/stcore_new/src/game/vmap/BIH.h:185
  48.         tf = -inf
  49.         tb = -inf
  50.         tn = 0
  51.         axis = 0
  52.         offset = 0
  53.         offsetFront3 = {4286578688, 4286578688, 4286980325}
  54.         intervalMax = -inf
  55.         offsetFront = {1, 1, 2}
  56.         offsetBack = {4286578688, 2, 1}
  57.         node = <value optimized out>
  58.         intervalMin = -inf
  59.         org = {x = 27617.8184, y = 21459.7812, z = 5.86499977}
  60.         dir = {x = 0, y = 0, z = -1}
  61.         invDir = {x = inf, y = inf, z = -1}
  62.         offsetBack3 = {401640, 4286578688, 4286578688}
  63.         stack = {{node = 401640, tnear = -inf, tfar = 10}, {node = 401640, tnear = -inf, tfar = -inf} <repeats 63 times>}
  64.         stackPos = <value optimized out>
  65. #1  0x0000000000950e03 in VMAP::StaticMapTree::getIntersectionTime (this=<value optimized out>, pRay=..., pMaxDist=@0x7f2891ccaa1c,
  66.     pStopAtFirstHit=<value optimized out>) at /root/stcore_new/src/game/vmap/MapTree.cpp:147
  67.         distance = 10
  68.         intersectionCallBack = {prims = 0x7f28894cc018, hit = false}
  69. #2  0x00000000009511a1 in VMAP::StaticMapTree::getHeight (this=0xda02790, pPos=..., maxSearchDist=-inf) at /root/stcore_new/src/game/vmap/MapTree.cpp:226
  70.         height = <value optimized out>
  71.         dir = {x = 0, y = 0, z = -1}
  72.         ray = {m_origin = {x = 27617.8184, y = 21459.7812, z = 5.86499977}, m_direction = {x = 0, y = 0, z = -1}, m_invDirection = {x = inf, y = inf,
  73.             z = -1}, classification = G3D::Ray::OOM, ibyj = -nan(0x400000), jbyi = -nan(0x400000), kbyj = -inf, jbyk = -0, ibyk = -0, kbyi = -inf,
  74.           c_xy = -nan(0x400000), c_xz = inf, c_yx = -nan(0x400000), c_yz = inf, c_zx = 27617.8184, c_zy = 21459.7812}
  75.         maxDist = 10
  76. #3  0x000000000094dcbc in VMAP::VMapManager2::getHeight (this=0xde2d20, pMapId=0, x=<value optimized out>, y=-inf, z=-inf, maxSearchDist=inf)
  77.     at /root/stcore_new/src/game/vmap/VMapManager2.cpp:215
  78.         pos = {x = 27617.8184, y = 21459.7812, z = 5.86499977}
  79.         instanceTree = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned int const, VMAP::StaticMapTree*>, false>> = {
  80.             _M_cur_node = 0xd978b30, _M_cur_bucket = 0x7f286bbaca60}, <No data fields>}
  81.         height = <value optimized out>
  82. #4  0x000000000059d546 in TerrainInfo::GetHeight (this=0xddf1430, x=<value optimized out>, y=<value optimized out>, z=<value optimized out>,
  83.     pUseVmaps=true, maxSearchDist=<value optimized out>) at /root/stcore_new/src/game/GridMap.cpp:769
  84.         vmgr = 0x0
  85.         mapHeight = <value optimized out>
  86.         z2 = 5.86499977
  87.         vmapHeight = <value optimized out>
  88. #5  0x000000000059d609 in TerrainInfo::IsNextZcoordOK (this=0xddf1430, x=<value optimized out>, y=<value optimized out>, oldZ=<value optimized out>,
  89.     maxDiff=<value optimized out>) at /root/stcore_new/src/game/GridMap.cpp:814
  90. No locals.
  91. #6  0x00000000008af1ae in RandomMovementGenerator<Creature>::_setRandomLocation (this=0x7f2869be50c0, creature=...)
  92.     at /root/stcore_new/src/game/RandomMovementGenerator.cpp:71
  93.         respY = -4385
  94.         respZ = 3.86500001
  95.         destX = <value optimized out>
  96.         travelDistZ = <value optimized out>
  97.         is_air_ok = false
  98.         respO = 4.3119998
  99.         destY = <value optimized out>
  100.         wander_distance = 9
  101.         distanceX = <value optimized out>
  102.         respX = -10550
  103. ---Type <return> to continue, or q <return> to quit---
  104.         destZ = -inf
  105.         map = 0xddf1430
  106.         distanceY = <value optimized out>
  107. #7  0x00000000008af5b5 in RandomMovementGenerator<Creature>::Update (this=0x7f2869be50c0, creature=..., diff=<value optimized out>)
  108.     at /root/stcore_new/src/game/RandomMovementGenerator.cpp:165
  109. No locals.
  110. #8  0x000000000082cb92 in MotionMaster::UpdateMotion (this=0x7f282ec68718, diff=239) at /root/stcore_new/src/game/MotionMaster.cpp:76
  111. No locals.
  112. #9  0x00000000006ca88c in Creature::Update (this=0x7f282ec66cc0, update_diff=239, diff=239) at /root/stcore_new/src/game/Creature.cpp:576
  113. No locals.
  114. #10 0x00000000007752f1 in WorldObject::UpdateHelper::Update (v=..., c=<value optimized out>) at /root/stcore_new/src/game/Object.h:431
  115. No locals.
  116. #11 MaNGOS::ObjectUpdater::Visit (v=..., c=<value optimized out>) at /root/stcore_new/src/game/GridNotifiersImpl.h:46
  117. No locals.
  118. #12 VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=..., c=<value optimized out>) at /root/stcore_new/src/framework/GameSystem/TypeContainerVisitor.h:50
  119. No locals.
  120. #13 0x0000000000773207 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (this=0xdddff40,
  121.     t_diff=<value optimized out>) at /root/stcore_new/src/framework/GameSystem/TypeContainerVisitor.h:57
  122. No locals.
  123. #14 VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (this=0xdddff40,
  124.     t_diff=<value optimized out>) at /root/stcore_new/src/framework/GameSystem/TypeContainerVisitor.h:58
  125. No locals.
  126. #15 VisitorHelper<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (
  127.     this=0xdddff40, t_diff=<value optimized out>) at /root/stcore_new/src/framework/GameSystem/TypeContainerVisitor.h:65
  128. No locals.
  129. #16 TypeContainerVisitor<MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0xdddff40, t_diff=<value optimized out>) at /root/stcore_new/src/framework/GameSystem/TypeContainerVisitor.h:80
  130. No locals.
  131. #17 Visit<MaNGOS::ObjectUpdater> (this=0xdddff40, t_diff=<value optimized out>) at /root/stcore_new/src/framework/GameSystem/Grid.h:81
  132. No locals.
  133. #18 Visit<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0xdddff40,
  134.     t_diff=<value optimized out>) at /root/stcore_new/src/framework/GameSystem/NGrid.h:156
  135. No locals.
  136. #19 Visit<MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (
  137.     this=0xdddff40, t_diff=<value optimized out>) at /root/stcore_new/src/game/Map.h:420
  138.         x = 12
  139.         y = <value optimized out>
  140. #20 Map::Update (this=0xdddff40, t_diff=<value optimized out>) at /root/stcore_new/src/game/Map.cpp:496
  141.         cell = {data = {Part = {grid_x = 12, grid_y = 23, cell_x = 1, cell_y = 6, nocreate = 1, reserved = 0}, All = 18355660}}
  142.         y = 190
  143.         x = 97
  144.         plr = <value optimized out>
  145.         updater = {i_timeDiff = 239}
  146.         __FUNCTION__ = "Update"
  147. #21 0x0000000000805cc2 in MapUpdateRequest::call (this=0x7f285432b670) at /root/stcore_new/src/game/MapUpdater.cpp:74
  148. No locals.
  149. #22 0x00000000009660a1 in DelayExecutor::svc (this=0xddd2900) at /root/stcore_new/src/shared/DelayExecutor.cpp:70
  150.         rq = 0x7f285432b670
  151. #23 0x00007f289c521a97 in ACE_Task_Base::svc_run (args=<value optimized out>) at /root/stcore_new/dep/ACE_wrappers/ace/Task.cpp:271
  152.         t = 0xddd2900
  153.         svc_status = <value optimized out>
  154. #24 0x00007f289c522e21 in ACE_Thread_Adapter::invoke (this=0xddd30f0) at /root/stcore_new/dep/ACE_wrappers/ace/Thread_Adapter.cpp:94
  155.         exit_hook_instance = <value optimized out>
  156.         exit_hook_maybe = {instance_ = 0x0}
  157.         exit_hook_ptr = <value optimized out>
  158. #25 0x00007f289abf58ba in start_thread (arg=<value optimized out>) at pthread_create.c:300
  159.         __res = <value optimized out>
  160. ---Type <return> to continue, or q <return> to quit---
  161.         pd = 0x7f2891ccb700
  162.         unwind_buf = {cancel_jmp_buf = {{jmp_buf = {139812221531904, -2334093385723461248, 140736061806752, 0, 139812402794560, 3, 2434901450614980992,
  163.                 2434924643897655680}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
  164.         not_first_call = <value optimized out>
  165.         freesize = <value optimized out>
  166.         __PRETTY_FUNCTION__ = "start_thread"
  167. #26 0x00007f289a95c3cd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112
  168. No locals.
  169. #27 0x0000000000000000 in ?? ()
  170. No symbol table info available.
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